diff options
author | Brian Paul <[email protected]> | 2010-06-23 22:30:26 -0600 |
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committer | Brian Paul <[email protected]> | 2010-06-23 22:30:26 -0600 |
commit | ca12aefdacd22fb42e3f1d3852db4c12de886554 (patch) | |
tree | b7462a02c678d3d755896c22a0f7f8387cb148c0 /src/mesa/slang/library/Makefile | |
parent | f2122d47248e59a0f23c15d7f647d7e2072c8d79 (diff) | |
parent | ec2b92f98c2e7f161521b447cc1d9a36bce3707c (diff) |
Merge branch 'shader-file-reorg'
1. Move all GL entrypoint functions and files into src/mesa/main/
This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits
that were in src/mesa/shader/
2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth
3. Rename src/mesa/shader/ to src/mesa/program/ since all the
remaining files are concerned with GPU programs.
4. Misc code refactoring. In particular, I got rid of most of the
GLSL-related ctx->Driver hook functions. None of the drivers used
them.
Conflicts:
src/mesa/drivers/dri/i965/brw_context.c
Diffstat (limited to 'src/mesa/slang/library/Makefile')
-rw-r--r-- | src/mesa/slang/library/Makefile | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/mesa/slang/library/Makefile b/src/mesa/slang/library/Makefile new file mode 100644 index 00000000000..5a767742081 --- /dev/null +++ b/src/mesa/slang/library/Makefile @@ -0,0 +1,51 @@ +# src/mesa/slang/library/Makefile + +TOP = ../../../.. + +include $(TOP)/configs/current + +GLSL_CL = $(TOP)/src/glsl/apps/compile + +# +# targets +# + +.PHONY: default clean + +default: builtin + +clean: + -rm -f *_gc.h + +builtin: builtin_110 builtin_120 + +# +# builtin library sources +# + +builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc.h slang_vertex_builtin_gc.h + +builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h + + +slang_120_core_gc.h: slang_120_core.gc + $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h + +slang_builtin_120_common_gc.h: slang_builtin_120_common.gc + $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h + +slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc + $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h + +slang_common_builtin_gc.h: slang_common_builtin.gc + $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h + +slang_core_gc.h: slang_core.gc + $(GLSL_CL) fragment slang_core.gc slang_core_gc.h + +slang_fragment_builtin_gc.h: slang_fragment_builtin.gc + $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h + +slang_vertex_builtin_gc.h: slang_vertex_builtin.gc + $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h + |