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authorBrian Paul <[email protected]>2010-06-10 22:48:16 -0600
committerBrian Paul <[email protected]>2010-06-10 22:48:16 -0600
commitf1c5043f94261fecd8a6e54fe37d786554affcdd (patch)
tree681dcd7ddafb3535629df2b3ccdaf693d1cfd5df /src/mesa/slang/library/Makefile
parent7936e06657bc43de80ae4f56ee9db956e193d880 (diff)
mesa: move shader/slang/* sources to main/slang/*
Reduce the source tree depth a bit.
Diffstat (limited to 'src/mesa/slang/library/Makefile')
-rw-r--r--src/mesa/slang/library/Makefile51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/mesa/slang/library/Makefile b/src/mesa/slang/library/Makefile
new file mode 100644
index 00000000000..75c91e7db73
--- /dev/null
+++ b/src/mesa/slang/library/Makefile
@@ -0,0 +1,51 @@
+# src/mesa/shader/slang/library/Makefile
+
+TOP = ../../../..
+
+include $(TOP)/configs/current
+
+GLSL_CL = $(TOP)/src/glsl/apps/compile
+
+#
+# targets
+#
+
+.PHONY: default clean
+
+default: builtin
+
+clean:
+ -rm -f *_gc.h
+
+builtin: builtin_110 builtin_120
+
+#
+# builtin library sources
+#
+
+builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc.h slang_vertex_builtin_gc.h
+
+builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h
+
+
+slang_120_core_gc.h: slang_120_core.gc
+ $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h
+
+slang_builtin_120_common_gc.h: slang_builtin_120_common.gc
+ $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h
+
+slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc
+ $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h
+
+slang_common_builtin_gc.h: slang_common_builtin.gc
+ $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h
+
+slang_core_gc.h: slang_core.gc
+ $(GLSL_CL) fragment slang_core.gc slang_core_gc.h
+
+slang_fragment_builtin_gc.h: slang_fragment_builtin.gc
+ $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h
+
+slang_vertex_builtin_gc.h: slang_vertex_builtin.gc
+ $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h
+