diff options
author | Ian Romanick <[email protected]> | 2010-07-09 14:09:34 -0700 |
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committer | Ian Romanick <[email protected]> | 2010-07-12 15:19:30 -0700 |
commit | 3fb878722ed53d79eedb9fe68972ef32b79575d4 (patch) | |
tree | d4bc461a90811cc3f40b1559f3e1226c20260147 /src/mesa/shader | |
parent | ffd7bb031e67f0d4e1eb36aa27261e8744e7b133 (diff) |
linker: Stub-out intrastage linker
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/ir_to_mesa.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index c636d69abaa..8945e9b3b4d 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -1998,20 +1998,17 @@ _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog) prog->Uniforms = _mesa_new_uniform_list(); } - prog->LinkStatus = prog->LinkStatus; - - /* FINISHME: This should use the linker-generated code */ if (prog->LinkStatus) { - for (i = 0; i < prog->NumShaders; i++) { + for (i = 0; i < prog->_NumLinkedShaders; i++) { struct gl_program *linked_prog; linked_prog = get_mesa_program(ctx, prog, - prog->Shaders[i]); + prog->_LinkedShaders[i]); count_resources(linked_prog); link_uniforms_to_shared_uniform_list(prog->Uniforms, linked_prog); - switch (prog->Shaders[i]->Type) { + switch (prog->_LinkedShaders[i]->Type) { case GL_VERTEX_SHADER: _mesa_reference_vertprog(ctx, &prog->VertexProgram, (struct gl_vertex_program *)linked_prog); |