diff options
author | Brian Paul <[email protected]> | 2008-12-15 16:49:32 -0700 |
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committer | Brian Paul <[email protected]> | 2009-01-06 09:13:10 -0700 |
commit | 5b5b05c894bae7e82ef87eb06f63dc05ded9378a (patch) | |
tree | 2fc7a7e5e47cd7a7e15ab44a709ffd2d28318de9 /src/mesa/shader | |
parent | be620a66eb7b9b0512c31d9a026fa6f8a7ab05a6 (diff) |
mesa: added comments, remove unused code
(cherry picked from commit a66ff046cc169c6479b00b1e7fc5d87b93ad60ed)
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 41 |
1 files changed, 9 insertions, 32 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index f3e56bb8609..5d647e7b4db 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -2707,7 +2707,15 @@ make_constant_array(slang_assemble_ctx *A, /** - * Generate IR node for allocating/declaring a variable. + * Generate IR node for allocating/declaring a variable (either a local or + * a global). + * Generally, this involves allocating slang_ir_storage for the variable, + * choosing a register file (temporary, constant, etc). For ordinary + * variables we do not yet allocate storage though. We do that when we + * find the first actual use of the variable to avoid allocating temp regs + * that will never get used. + * At this time, uniforms are always allocated space in this function. + * * \param initializer Optional initializer expression for the variable. */ static slang_ir_node * @@ -4056,40 +4064,9 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, } else { /* non-struct uniform */ -#if 01 if (!_slang_gen_var_decl(A, var, var->initializer)) return GL_FALSE; store = var->store; -#else - GLint uniformLoc; - const GLfloat *initialValues = NULL; -#if 0 - /* this code needs some work yet */ - if (make_constant_array(A, var, var->initializer)) { - /* OK */ - } - else -#endif - if (var->initializer) { - _slang_simplify(var->initializer, &A->space, A->atoms); - if (var->initializer->type == SLANG_OPER_LITERAL_FLOAT || - var->initializer->type == SLANG_OPER_LITERAL_INT) { - /* simple float/vector initializer */ - initialValues = var->initializer->literal; - } - else { - /* complex initializer */ - slang_info_log_error(A->log, - "unsupported initializer for uniform '%s'", varName); - return GL_FALSE; - } - } - - uniformLoc = _mesa_add_uniform(prog->Parameters, varName, - totalSize, datatype, initialValues); - store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc, - totalSize, swizzle); -#endif } } else { |