diff options
author | Brian Paul <[email protected]> | 2009-01-28 16:49:28 -0700 |
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committer | Brian Paul <[email protected]> | 2009-01-28 16:49:28 -0700 |
commit | 26da28c995557c8b913e5ccfe31b31dc32e6c735 (patch) | |
tree | ee8d7502dba85aef86ee27c3d3139df013590dc4 /src/mesa/shader | |
parent | f584752afefb06a17b10fc879f04c3b45bbc764b (diff) |
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Everyone should be using the newer/better ARB versions of these extensions.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/prog_statevars.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 615826b2106..3ce60427bf4 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -493,10 +493,10 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; if (texObj) { - value[0] = texObj->ShadowAmbient; - value[1] = texObj->ShadowAmbient; - value[2] = texObj->ShadowAmbient; - value[3] = texObj->ShadowAmbient; + value[0] = + value[1] = + value[2] = + value[3] = texObj->CompareFailValue; } } return; @@ -777,7 +777,7 @@ append_token(char *dst, gl_state_index k) append(dst, "PCMbias"); break; case STATE_SHADOW_AMBIENT: - append(dst, "ShadowAmbient"); + append(dst, "CompareFailValue"); break; default: /* probably STATE_INTERNAL_DRIVER+i (driver private state) */ |