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authorBrian Paul <[email protected]>2006-07-20 16:49:57 +0000
committerBrian Paul <[email protected]>2006-07-20 16:49:57 +0000
commit122629f27925a9dc50029bebc5079f87f416a7e1 (patch)
treef8800f9e5f4fff6bbd6c6496d5c74f8685b63372 /src/mesa/shader
parent459db7bd72131e63ed7687956819c4d0520972dd (diff)
Some structure renaming. Prefix vertex/fragment-related structs with
"gl_" to match other structs.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/arbprogparse.c6
-rw-r--r--src/mesa/shader/arbprogparse.h4
-rw-r--r--src/mesa/shader/arbprogram.c14
-rw-r--r--src/mesa/shader/nvfragparse.c10
-rw-r--r--src/mesa/shader/nvfragparse.h4
-rw-r--r--src/mesa/shader/nvprogram.c48
-rw-r--r--src/mesa/shader/nvvertexec.c2
-rw-r--r--src/mesa/shader/nvvertexec.h2
-rw-r--r--src/mesa/shader/nvvertparse.c4
-rw-r--r--src/mesa/shader/nvvertparse.h4
-rw-r--r--src/mesa/shader/program.c84
-rw-r--r--src/mesa/shader/program.h42
12 files changed, 113 insertions, 111 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 12db64612ee..39e74576cee 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -51,7 +51,7 @@
*/
struct arb_program
{
- struct program Base;
+ struct gl_program Base;
GLuint Position; /* Just used for error reporting while parsing */
GLuint MajorVersion;
@@ -4060,7 +4060,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target,
void
_mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct fragment_program *program)
+ struct gl_fragment_program *program)
{
struct arb_program ap;
GLuint i;
@@ -4115,7 +4115,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
void
_mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct vertex_program *program)
+ struct gl_vertex_program *program)
{
struct arb_program ap;
diff --git a/src/mesa/shader/arbprogparse.h b/src/mesa/shader/arbprogparse.h
index ad4046dfacf..4574e5cd553 100644
--- a/src/mesa/shader/arbprogparse.h
+++ b/src/mesa/shader/arbprogparse.h
@@ -31,11 +31,11 @@
extern void
_mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct vertex_program *program);
+ struct gl_vertex_program *program);
extern void
_mesa_parse_arb_fragment_program(GLcontext *ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct fragment_program *program);
+ struct gl_fragment_program *program);
#endif
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 8283033f864..346263d8668 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -195,7 +195,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- struct vertex_program *prog = ctx->VertexProgram.Current;
+ struct gl_vertex_program *prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
if (ctx->Driver.ProgramStringNotify)
@@ -203,7 +203,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- struct fragment_program *prog = ctx->FragmentProgram.Current;
+ struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
_mesa_parse_arb_fragment_program(ctx, target, string, len, prog);
if (ctx->Driver.ProgramStringNotify)
@@ -335,7 +335,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
- struct program *prog;
+ struct gl_program *prog;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@@ -416,7 +416,7 @@ void GLAPIENTRY
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
{
- const struct program *prog;
+ const struct gl_program *prog;
GLuint maxParams;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -474,7 +474,7 @@ void GLAPIENTRY
_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
{
const struct gl_program_constants *limits;
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
@@ -598,7 +598,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
* The following apply to fragment programs only (at this time)
*/
if (target == GL_FRAGMENT_PROGRAM_ARB) {
- const struct fragment_program *fp = ctx->FragmentProgram.Current;
+ const struct gl_fragment_program *fp = ctx->FragmentProgram.Current;
switch (pname) {
case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
*params = fp->NumNativeAluInstructions;
@@ -647,7 +647,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
void GLAPIENTRY
_mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
{
- const struct program *prog;
+ const struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 14de7cdd52b..364c7061ee1 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -146,9 +146,9 @@ struct parse_state {
const GLubyte *start; /* start of program string */
const GLubyte *pos; /* current position */
const GLubyte *curLine;
- struct fragment_program *program; /* current program */
+ struct gl_fragment_program *program; /* current program */
- struct program_parameter_list *parameters;
+ struct gl_program_parameter_list *parameters;
GLuint numInst; /* number of instructions parsed */
GLuint inputsRead; /* bitmask of input registers used */
@@ -1452,7 +1452,7 @@ Parse_InstructionSequence(struct parse_state *parseState,
void
_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
const GLubyte *str, GLsizei len,
- struct fragment_program *program)
+ struct gl_fragment_program *program)
{
struct parse_state parseState;
struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS];
@@ -1569,7 +1569,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
static void
-PrintSrcReg(const struct fragment_program *program,
+PrintSrcReg(const struct gl_fragment_program *program,
const struct prog_src_register *src)
{
static const char comps[5] = "xyzw";
@@ -1731,7 +1731,7 @@ PrintDstReg(const struct prog_dst_register *dst)
* Print (unparse) the given vertex program. Just for debugging.
*/
void
-_mesa_print_nv_fragment_program(const struct fragment_program *program)
+_mesa_print_nv_fragment_program(const struct gl_fragment_program *program)
{
const struct prog_instruction *inst;
diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h
index 849a7fbc7d6..de45cf543db 100644
--- a/src/mesa/shader/nvfragparse.h
+++ b/src/mesa/shader/nvfragparse.h
@@ -34,11 +34,11 @@
extern void
_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
- struct fragment_program *program);
+ struct gl_fragment_program *program);
extern void
-_mesa_print_nv_fragment_program(const struct fragment_program *program);
+_mesa_print_nv_fragment_program(const struct gl_fragment_program *program);
extern const char *
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 758d62c1378..3a5c053b311 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -59,7 +59,7 @@
void GLAPIENTRY
_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
{
- struct vertex_program *vprog;
+ struct gl_vertex_program *vprog;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -70,7 +70,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- vprog = (struct vertex_program *)
+ vprog = (struct gl_vertex_program *)
_mesa_HashLookup(ctx->Shared->Programs, id);
if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) {
@@ -104,12 +104,12 @@ GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
}
for (i = 0; i < n; i++) {
- const struct program *prog;
+ const struct gl_program *prog;
if (ids[i] == 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
return GL_FALSE;
}
- prog = (const struct program *)
+ prog = (const struct gl_program *)
_mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (!prog) {
_mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
@@ -151,14 +151,14 @@ _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
/* just error checking for now */
for (i = 0; i < n; i++) {
- struct program *prog;
+ struct gl_program *prog;
if (ids[i] == 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
return;
}
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (!prog) {
_mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
return;
@@ -248,13 +248,13 @@ _mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
void GLAPIENTRY
_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
ASSERT_OUTSIDE_BEGIN_END(ctx);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV");
return;
@@ -285,7 +285,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
void GLAPIENTRY
_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
@@ -296,7 +296,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
return;
}
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV");
return;
@@ -506,7 +506,7 @@ void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -522,7 +522,7 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (prog && prog->Target != 0 && prog->Target != target) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)");
@@ -532,9 +532,9 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
if ((target == GL_VERTEX_PROGRAM_NV ||
target == GL_VERTEX_STATE_PROGRAM_NV)
&& ctx->Extensions.NV_vertex_program) {
- struct vertex_program *vprog = (struct vertex_program *) prog;
+ struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
if (!vprog || prog == &_mesa_DummyProgram) {
- vprog = (struct vertex_program *)
+ vprog = (struct gl_vertex_program *)
ctx->Driver.NewProgram(ctx, target, id);
if (!vprog) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
@@ -546,9 +546,9 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
else if (target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) {
- struct fragment_program *fprog = (struct fragment_program *) prog;
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
if (!fprog || prog == &_mesa_DummyProgram) {
- fprog = (struct fragment_program *)
+ fprog = (struct gl_fragment_program *)
ctx->Driver.NewProgram(ctx, target, id);
if (!fprog) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
@@ -764,8 +764,8 @@ void GLAPIENTRY
_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct program *prog;
- struct fragment_program *fragProg;
+ struct gl_program *prog;
+ struct gl_fragment_program *fragProg;
GLfloat *v;
GET_CURRENT_CONTEXT(ctx);
@@ -773,7 +773,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV");
return;
@@ -784,7 +784,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
return;
}
- fragProg = (struct fragment_program *) prog;
+ fragProg = (struct gl_fragment_program *) prog;
v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len,
(char *) name);
if (v) {
@@ -830,8 +830,8 @@ void GLAPIENTRY
_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat *params)
{
- struct program *prog;
- struct fragment_program *fragProg;
+ struct gl_program *prog;
+ struct gl_fragment_program *fragProg;
const GLfloat *v;
GET_CURRENT_CONTEXT(ctx);
@@ -839,7 +839,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
if (!ctx->_CurrentProgram)
ASSERT_OUTSIDE_BEGIN_END(ctx);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV");
return;
@@ -850,7 +850,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
return;
}
- fragProg = (struct fragment_program *) prog;
+ fragProg = (struct gl_fragment_program *) prog;
v = _mesa_lookup_parameter_value(fragProg->Base.Parameters,
len, (char *) name);
if (v) {
diff --git a/src/mesa/shader/nvvertexec.c b/src/mesa/shader/nvvertexec.c
index fc5837812e2..c436f4f0451 100644
--- a/src/mesa/shader/nvvertexec.c
+++ b/src/mesa/shader/nvvertexec.c
@@ -379,7 +379,7 @@ store_vector4( const struct prog_dst_register *dest,
* Execute the given vertex program
*/
void
-_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program)
+_mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *program)
{
struct gl_vertex_program_state *state = &ctx->VertexProgram;
const struct prog_instruction *inst;
diff --git a/src/mesa/shader/nvvertexec.h b/src/mesa/shader/nvvertexec.h
index cdf1bd588bf..e0fd46a7662 100644
--- a/src/mesa/shader/nvvertexec.h
+++ b/src/mesa/shader/nvvertexec.h
@@ -35,7 +35,7 @@ extern void
_mesa_init_vp_per_primitive_registers(GLcontext *ctx);
extern void
-_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program);
+_mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *program);
extern void
_mesa_dump_vp_state( const struct gl_vertex_program_state *state );
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index ebfe1fdeefd..927bf60c9fc 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -1290,7 +1290,7 @@ Parse_Program(struct parse_state *parseState,
void
_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
const GLubyte *str, GLsizei len,
- struct vertex_program *program)
+ struct gl_vertex_program *program)
{
struct parse_state parseState;
struct prog_instruction instBuffer[MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS];
@@ -1562,7 +1562,7 @@ _mesa_print_nv_vertex_instruction(const struct prog_instruction *inst)
* Print (unparse) the given vertex program. Just for debugging.
*/
void
-_mesa_print_nv_vertex_program(const struct vertex_program *program)
+_mesa_print_nv_vertex_program(const struct gl_vertex_program *program)
{
const struct prog_instruction *inst;
diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h
index d78d9fa1370..15fb03cd4e4 100644
--- a/src/mesa/shader/nvvertparse.h
+++ b/src/mesa/shader/nvvertparse.h
@@ -33,13 +33,13 @@
extern void
_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
- struct vertex_program *program);
+ struct gl_vertex_program *program);
extern void
_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
extern void
-_mesa_print_nv_vertex_program(const struct vertex_program *program);
+_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 7a8950288ba..352ed93465e 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -57,7 +57,7 @@ make_state_flags(const GLint state[]);
/* A pointer to this dummy program is put into the hash table when
* glGenPrograms is called.
*/
-struct program _mesa_DummyProgram;
+struct gl_program _mesa_DummyProgram;
/**
@@ -75,7 +75,7 @@ _mesa_init_program(GLcontext *ctx)
ctx->VertexProgram.Enabled = GL_FALSE;
ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
- ctx->VertexProgram.Current = (struct vertex_program *) ctx->Shared->DefaultVertexProgram;
+ ctx->VertexProgram.Current = (struct gl_vertex_program *) ctx->Shared->DefaultVertexProgram;
assert(ctx->VertexProgram.Current);
ctx->VertexProgram.Current->Base.RefCount++;
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
@@ -86,7 +86,7 @@ _mesa_init_program(GLcontext *ctx)
#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
ctx->FragmentProgram.Enabled = GL_FALSE;
- ctx->FragmentProgram.Current = (struct fragment_program *) ctx->Shared->DefaultFragmentProgram;
+ ctx->FragmentProgram.Current = (struct gl_fragment_program *) ctx->Shared->DefaultFragmentProgram;
assert(ctx->FragmentProgram.Current);
ctx->FragmentProgram.Current->Base.RefCount++;
#endif
@@ -197,8 +197,8 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
/**
* Initialize a new vertex/fragment program object.
*/
-static struct program *
-_mesa_init_program_struct( GLcontext *ctx, struct program *prog,
+static struct gl_program *
+_mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
GLenum target, GLuint id)
{
(void) ctx;
@@ -216,8 +216,8 @@ _mesa_init_program_struct( GLcontext *ctx, struct program *prog,
/**
* Initialize a new fragment program object.
*/
-struct program *
-_mesa_init_fragment_program( GLcontext *ctx, struct fragment_program *prog,
+struct gl_program *
+_mesa_init_fragment_program( GLcontext *ctx, struct gl_fragment_program *prog,
GLenum target, GLuint id)
{
if (prog)
@@ -230,8 +230,8 @@ _mesa_init_fragment_program( GLcontext *ctx, struct fragment_program *prog,
/**
* Initialize a new vertex program object.
*/
-struct program *
-_mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
+struct gl_program *
+_mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
GLenum target, GLuint id)
{
if (prog)
@@ -253,17 +253,18 @@ _mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
* \param target program target/type
* \return pointer to new program object
*/
-struct program *
+struct gl_program *
_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- return _mesa_init_vertex_program( ctx, CALLOC_STRUCT(vertex_program),
- target, id );
+ return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
+ target, id );
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
- return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(fragment_program),
- target, id );
+ return _mesa_init_fragment_program(ctx,
+ CALLOC_STRUCT(gl_fragment_program),
+ target, id );
default:
_mesa_problem(ctx, "bad target in _mesa_new_program");
return NULL;
@@ -278,7 +279,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
* by a device driver function.
*/
void
-_mesa_delete_program(GLcontext *ctx, struct program *prog)
+_mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
{
(void) ctx;
ASSERT(prog);
@@ -308,11 +309,11 @@ _mesa_delete_program(GLcontext *ctx, struct program *prog)
/* Program parameter functions */
/**********************************************************************/
-struct program_parameter_list *
+struct gl_program_parameter_list *
_mesa_new_parameter_list(void)
{
- return (struct program_parameter_list *)
- _mesa_calloc(sizeof(struct program_parameter_list));
+ return (struct gl_program_parameter_list *)
+ _mesa_calloc(sizeof(struct gl_program_parameter_list));
}
@@ -320,7 +321,7 @@ _mesa_new_parameter_list(void)
* Free a parameter list and all its parameters
*/
void
-_mesa_free_parameter_list(struct program_parameter_list *paramList)
+_mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
{
GLuint i;
for (i = 0; i < paramList->NumParameters; i++) {
@@ -343,7 +344,7 @@ _mesa_free_parameter_list(struct program_parameter_list *paramList)
* \return index of new parameter in the list, or -1 if error (out of mem)
*/
static GLint
-add_parameter(struct program_parameter_list *paramList,
+add_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4],
enum register_file type)
{
@@ -357,10 +358,10 @@ add_parameter(struct program_parameter_list *paramList,
paramList->Size *= 2;
/* realloc arrays */
- paramList->Parameters = (struct program_parameter *)
+ paramList->Parameters = (struct gl_program_parameter *)
_mesa_realloc(paramList->Parameters,
- n * sizeof(struct program_parameter),
- paramList->Size * sizeof(struct program_parameter));
+ n * sizeof(struct gl_program_parameter),
+ paramList->Size * sizeof(struct gl_program_parameter));
paramList->ParameterValues = (GLfloat (*)[4])
_mesa_align_realloc(paramList->ParameterValues, /* old buf */
@@ -380,7 +381,7 @@ add_parameter(struct program_parameter_list *paramList,
paramList->NumParameters = n + 1;
_mesa_memset(&paramList->Parameters[n], 0,
- sizeof(struct program_parameter));
+ sizeof(struct gl_program_parameter));
paramList->Parameters[n].Name = name ? _mesa_strdup(name) : NULL;
paramList->Parameters[n].Type = type;
@@ -396,7 +397,7 @@ add_parameter(struct program_parameter_list *paramList,
* \return index of the new entry in the parameter list
*/
GLint
-_mesa_add_named_parameter(struct program_parameter_list *paramList,
+_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
return add_parameter(paramList, name, values, PROGRAM_NAMED_PARAM);
@@ -410,7 +411,7 @@ _mesa_add_named_parameter(struct program_parameter_list *paramList,
* \return index of the new parameter.
*/
GLint
-_mesa_add_named_constant(struct program_parameter_list *paramList,
+_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
return add_parameter(paramList, name, values, PROGRAM_CONSTANT);
@@ -424,7 +425,7 @@ _mesa_add_named_constant(struct program_parameter_list *paramList,
* \return index of the new parameter.
*/
GLint
-_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
+_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
const GLfloat values[4])
{
return add_parameter(paramList, NULL, values, PROGRAM_CONSTANT);
@@ -439,7 +440,7 @@ _mesa_add_unnamed_constant(struct program_parameter_list *paramList,
* \return index of the new parameter.
*/
GLint
-_mesa_add_state_reference(struct program_parameter_list *paramList,
+_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
const GLint *stateTokens)
{
/* XXX we should probably search the current parameter list to see if
@@ -471,7 +472,7 @@ _mesa_add_state_reference(struct program_parameter_list *paramList,
* \return pointer to the float[4] values.
*/
GLfloat *
-_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_value(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
GLuint i;
@@ -505,7 +506,7 @@ _mesa_lookup_parameter_value(struct program_parameter_list *paramList,
* \return index of parameter in the list.
*/
GLint
-_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_index(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
GLint i;
@@ -811,6 +812,7 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
modifier == STATE_MATRIX_INVTRANS) {
/* Be sure inverse is up to date:
*/
+ _math_matrix_alloc_inv( (GLmatrix *) matrix );
_math_matrix_analyse( (GLmatrix*) matrix );
m = matrix->inv;
}
@@ -1246,7 +1248,7 @@ make_state_string(const GLint state[6])
*/
void
_mesa_load_state_parameters(GLcontext *ctx,
- struct program_parameter_list *paramList)
+ struct gl_program_parameter_list *paramList)
{
GLuint i;
@@ -1631,7 +1633,7 @@ _mesa_print_instruction(const struct prog_instruction *inst)
* XXX this function could be greatly improved.
*/
void
-_mesa_print_program(const struct program *prog)
+_mesa_print_program(const struct gl_program *prog)
{
GLuint i;
for (i = 0; i < prog->NumInstructions; i++) {
@@ -1645,7 +1647,7 @@ _mesa_print_program(const struct program *prog)
* Print all of a program's parameters.
*/
void
-_mesa_print_program_parameters(GLcontext *ctx, const struct program *prog)
+_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog)
{
GLint i;
@@ -1666,7 +1668,7 @@ _mesa_print_program_parameters(GLcontext *ctx, const struct program *prog)
#endif
for (i = 0; i < prog->Parameters->NumParameters; i++){
- struct program_parameter *param = prog->Parameters->Parameters + i;
+ struct gl_program_parameter *param = prog->Parameters->Parameters + i;
const GLfloat *v = prog->Parameters->ParameterValues[i];
_mesa_printf("param[%d] %s = {%.3f, %.3f, %.3f, %.3f};\n",
i, param->Name, v[0], v[1], v[2], v[3]);
@@ -1688,7 +1690,7 @@ _mesa_print_program_parameters(GLcontext *ctx, const struct program *prog)
void GLAPIENTRY
_mesa_BindProgram(GLenum target, GLuint id)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1698,7 +1700,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
(ctx->Extensions.NV_vertex_program ||
ctx->Extensions.ARB_vertex_program)) {
/*** Vertex program binding ***/
- struct vertex_program *curProg = ctx->VertexProgram.Current;
+ struct gl_vertex_program *curProg = ctx->VertexProgram.Current;
if (curProg->Base.Id == id) {
/* binding same program - no change */
return;
@@ -1718,7 +1720,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
(target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program)) {
/*** Fragment program binding ***/
- struct fragment_program *curProg = ctx->FragmentProgram.Current;
+ struct gl_fragment_program *curProg = ctx->FragmentProgram.Current;
if (curProg->Base.Id == id) {
/* binding same program - no change */
return;
@@ -1751,7 +1753,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
}
else {
/* Bind user program */
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog == &_mesa_DummyProgram) {
/* allocate a new program now */
prog = ctx->Driver.NewProgram(ctx, target, id);
@@ -1770,10 +1772,10 @@ _mesa_BindProgram(GLenum target, GLuint id)
/* bind now */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
- ctx->VertexProgram.Current = (struct vertex_program *) prog;
+ ctx->VertexProgram.Current = (struct gl_vertex_program *) prog;
}
else if (target == GL_FRAGMENT_PROGRAM_NV || target == GL_FRAGMENT_PROGRAM_ARB) {
- ctx->FragmentProgram.Current = (struct fragment_program *) prog;
+ ctx->FragmentProgram.Current = (struct gl_fragment_program *) prog;
}
/* Never null pointers */
@@ -1807,7 +1809,7 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
if (ids[i] != 0) {
- struct program *prog = (struct program *)
+ struct gl_program *prog = (struct gl_program *)
_mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (prog == &_mesa_DummyProgram) {
_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 4b227877d43..3d50c23b4ed 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -74,7 +74,7 @@
#define WRITEMASK_XYZW 0xf
-extern struct program _mesa_DummyProgram;
+extern struct gl_program _mesa_DummyProgram;
/*
@@ -95,21 +95,21 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
GLint *line, GLint *col);
-extern struct program *
+extern struct gl_program *
_mesa_init_vertex_program(GLcontext *ctx,
- struct vertex_program *prog,
+ struct gl_vertex_program *prog,
GLenum target, GLuint id);
-extern struct program *
+extern struct gl_program *
_mesa_init_fragment_program(GLcontext *ctx,
- struct fragment_program *prog,
+ struct gl_fragment_program *prog,
GLenum target, GLuint id);
-extern struct program *
+extern struct gl_program *
_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
extern void
-_mesa_delete_program(GLcontext *ctx, struct program *prog);
+_mesa_delete_program(GLcontext *ctx, struct gl_program *prog);
@@ -190,7 +190,7 @@ enum state_index {
* and ARB_fragment_program global state references. For the later, Name
* might be "state.light[0].diffuse", for example.
*/
-struct program_parameter
+struct gl_program_parameter
{
const char *Name; /**< Null-terminated string */
enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
@@ -201,11 +201,11 @@ struct program_parameter
/**
* A list of the above program_parameter instances.
*/
-struct program_parameter_list
+struct gl_program_parameter_list
{
GLuint Size; /**< allocated size of Parameters, ParameterValues */
GLuint NumParameters; /**< number of parameters in arrays */
- struct program_parameter *Parameters; /**< Array [Size] */
+ struct gl_program_parameter *Parameters; /**< Array [Size] */
GLfloat (*ParameterValues)[4]; /**< Array [Size] of GLfloat[4] */
GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
might invalidate ParameterValues[] */
@@ -216,39 +216,39 @@ struct program_parameter_list
* Program parameter functions
*/
-extern struct program_parameter_list *
+extern struct gl_program_parameter_list *
_mesa_new_parameter_list(void);
extern void
-_mesa_free_parameter_list(struct program_parameter_list *paramList);
+_mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
extern GLint
-_mesa_add_named_parameter(struct program_parameter_list *paramList,
+_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4]);
extern GLint
-_mesa_add_named_constant(struct program_parameter_list *paramList,
+_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4]);
extern GLint
-_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
+_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
const GLfloat values[4]);
extern GLint
-_mesa_add_state_reference(struct program_parameter_list *paramList,
+_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
const GLint *stateTokens);
extern GLfloat *
-_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_value(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name);
extern GLint
-_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_index(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name);
extern void
_mesa_load_state_parameters(GLcontext *ctx,
- struct program_parameter_list *paramList);
+ struct gl_program_parameter_list *paramList);
@@ -256,10 +256,10 @@ extern void
_mesa_print_instruction(const struct prog_instruction *inst);
extern void
-_mesa_print_program(const struct program *prog);
+_mesa_print_program(const struct gl_program *prog);
extern void
-_mesa_print_program_parameters(GLcontext *ctx, const struct program *prog);
+_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog);
/*