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authorFelix Kuehling <[email protected]>2005-01-29 23:26:23 +0000
committerFelix Kuehling <[email protected]>2005-01-29 23:26:23 +0000
commit5ff53cb448aa8dcf752ceaa9eb47a7c8a9c3ab0c (patch)
tree24f35f6e6cb190f0b01f88ff47a2a205ba73d6b8 /src/mesa/shader
parent9ff3c49ef2390d79f6a0bdd03af54ae4b02ba3d2 (diff)
* Fixed uploading of textures of certain sizes.
* When glTexSubImageND is used, track the set of changed tiles in a bit vector and upload only dirty tiles later. This should improve the performance of dynamic light maps and gl movie player plugins. * Renamed debug item "lru" to "tex". Indicate which levels are uploaded completely or partially.
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