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author | Brian Paul <[email protected]> | 2009-06-10 09:18:22 -0600 |
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committer | Brian Paul <[email protected]> | 2009-06-10 09:31:01 -0600 |
commit | 88527220e44fd36c317f73e667bc6abebb0af112 (patch) | |
tree | 0ad601e7dbf28fa26515e4bfe86f3c817b23012e /src/mesa/shader | |
parent | 506989b20e18be0d2b849ad17710108832040207 (diff) |
swrast: fix state validation bug for changing program constants
Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED.
This makes sure that we update the fragment shader's constants when state
vars (such as point size) changes.
Fixes the progs/glsl/points.c demo.
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions