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authorJosé Fonseca <[email protected]>2010-01-05 20:41:29 +0000
committerJosé Fonseca <[email protected]>2010-01-06 12:18:16 +0000
commit5b64d94390e4805e1634f0c8b5e3156e12b8b872 (patch)
tree0718b8f9b5fc6ecd3541c72ff9b5582da12a6610 /src/mesa/shader
parente555146fa35c897554a1af2d010187a6acccdd59 (diff)
pipebuffer: Multi-threading fixes for fencing.
I had this patch on my hard drive for long time. It doesn't fully address SVGA multi-threading issues, but causes no regressions, so decided to commit while it still applies cleanly. Attention: merging this into master will cause issues due to recent changes in reference counting to fix strict aliasing rules violation.
Diffstat (limited to 'src/mesa/shader')
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