diff options
author | Julien Cristau <[email protected]> | 2007-02-01 11:50:36 +0100 |
---|---|---|
committer | Julien Cristau <[email protected]> | 2007-02-01 11:50:36 +0100 |
commit | 2634f06c2095b79d4252bb81c0b0272139dad890 (patch) | |
tree | 855ba634812939982daa999dc44365a4d889d11e /src/mesa/shader | |
parent | 7549426a168f3803d6023622dd9e630a5fa2faf6 (diff) | |
parent | eb667b979bc941f05b8f40a2fc39af6fac960ac5 (diff) |
Merge branch 'upstream-experimental' into debian-experimental
Conflicts:
progs/util/README
progs/util/glstate.c
progs/util/glstate.h
progs/util/sampleMakefile
src/glu/sgi/libnurbs/interface/bezierEval.h
src/glu/sgi/libnurbs/interface/bezierPatch.cc
src/glu/sgi/libnurbs/interface/bezierPatch.h
src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc
src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
src/glu/sgi/libnurbs/interface/glcurveval.cc
src/glu/sgi/libnurbs/interface/glimports.h
src/glu/sgi/libnurbs/interface/glinterface.cc
src/glu/sgi/libnurbs/interface/glrenderer.h
src/glu/sgi/libnurbs/interface/incurveeval.cc
src/glu/sgi/libnurbs/interface/insurfeval.cc
src/glu/sgi/libnurbs/interface/mystdio.h
src/glu/sgi/libnurbs/interface/mystdlib.h
src/glu/sgi/libnurbs/internals/arc.h
src/glu/sgi/libnurbs/internals/arcsorter.cc
src/glu/sgi/libnurbs/internals/arcsorter.h
src/glu/sgi/libnurbs/internals/arctess.h
src/glu/sgi/libnurbs/internals/backend.cc
src/glu/sgi/libnurbs/internals/backend.h
src/glu/sgi/libnurbs/internals/basiccrveval.h
src/glu/sgi/libnurbs/internals/basicsurfeval.h
src/glu/sgi/libnurbs/internals/bezierarc.h
src/glu/sgi/libnurbs/internals/bin.cc
src/glu/sgi/libnurbs/internals/bin.h
src/glu/sgi/libnurbs/internals/bufpool.cc
src/glu/sgi/libnurbs/internals/bufpool.h
src/glu/sgi/libnurbs/internals/cachingeval.cc
src/glu/sgi/libnurbs/internals/cachingeval.h
src/glu/sgi/libnurbs/internals/ccw.cc
src/glu/sgi/libnurbs/internals/coveandtiler.h
src/glu/sgi/libnurbs/internals/curve.cc
src/glu/sgi/libnurbs/internals/curve.h
src/glu/sgi/libnurbs/internals/curvelist.cc
src/glu/sgi/libnurbs/internals/curvelist.h
src/glu/sgi/libnurbs/internals/curvesub.cc
src/glu/sgi/libnurbs/internals/dataTransform.cc
src/glu/sgi/libnurbs/internals/dataTransform.h
src/glu/sgi/libnurbs/internals/defines.h
src/glu/sgi/libnurbs/internals/displaylist.cc
src/glu/sgi/libnurbs/internals/displaylist.h
src/glu/sgi/libnurbs/internals/displaymode.h
src/glu/sgi/libnurbs/internals/flist.cc
src/glu/sgi/libnurbs/internals/flist.h
src/glu/sgi/libnurbs/internals/flistsorter.cc
src/glu/sgi/libnurbs/internals/flistsorter.h
src/glu/sgi/libnurbs/internals/gridline.h
src/glu/sgi/libnurbs/internals/gridtrimvertex.h
src/glu/sgi/libnurbs/internals/gridvertex.h
src/glu/sgi/libnurbs/internals/hull.cc
src/glu/sgi/libnurbs/internals/hull.h
src/glu/sgi/libnurbs/internals/intersect.cc
src/glu/sgi/libnurbs/internals/jarcloc.h
src/glu/sgi/libnurbs/internals/knotvector.h
src/glu/sgi/libnurbs/internals/mapdesc.cc
src/glu/sgi/libnurbs/internals/mapdesc.h
src/glu/sgi/libnurbs/internals/mapdescv.cc
src/glu/sgi/libnurbs/internals/maplist.cc
src/glu/sgi/libnurbs/internals/maplist.h
src/glu/sgi/libnurbs/internals/mesher.cc
src/glu/sgi/libnurbs/internals/mesher.h
src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc
src/glu/sgi/libnurbs/internals/monotonizer.cc
src/glu/sgi/libnurbs/internals/monotonizer.h
src/glu/sgi/libnurbs/internals/myassert.h
src/glu/sgi/libnurbs/internals/mycode.cc
src/glu/sgi/libnurbs/internals/mystring.h
src/glu/sgi/libnurbs/internals/nurbsconsts.h
src/glu/sgi/libnurbs/internals/nurbstess.cc
src/glu/sgi/libnurbs/internals/patch.cc
src/glu/sgi/libnurbs/internals/patch.h
src/glu/sgi/libnurbs/internals/patchlist.cc
src/glu/sgi/libnurbs/internals/patchlist.h
src/glu/sgi/libnurbs/internals/pwlarc.h
src/glu/sgi/libnurbs/internals/quilt.cc
src/glu/sgi/libnurbs/internals/quilt.h
src/glu/sgi/libnurbs/internals/reader.cc
src/glu/sgi/libnurbs/internals/reader.h
src/glu/sgi/libnurbs/internals/renderhints.cc
src/glu/sgi/libnurbs/internals/renderhints.h
src/glu/sgi/libnurbs/internals/simplemath.h
src/glu/sgi/libnurbs/internals/slicer.cc
src/glu/sgi/libnurbs/internals/slicer.h
src/glu/sgi/libnurbs/internals/sorter.cc
src/glu/sgi/libnurbs/internals/sorter.h
src/glu/sgi/libnurbs/internals/splitarcs.cc
src/glu/sgi/libnurbs/internals/subdivider.h
src/glu/sgi/libnurbs/internals/tobezier.cc
src/glu/sgi/libnurbs/internals/trimline.cc
src/glu/sgi/libnurbs/internals/trimline.h
src/glu/sgi/libnurbs/internals/trimregion.cc
src/glu/sgi/libnurbs/internals/trimregion.h
src/glu/sgi/libnurbs/internals/trimvertex.h
src/glu/sgi/libnurbs/internals/trimvertpool.cc
src/glu/sgi/libnurbs/internals/trimvertpool.h
src/glu/sgi/libnurbs/internals/types.h
src/glu/sgi/libnurbs/internals/uarray.cc
src/glu/sgi/libnurbs/internals/uarray.h
src/glu/sgi/libnurbs/internals/varray.cc
src/glu/sgi/libnurbs/internals/varray.h
src/glu/sgi/libnurbs/nurbtess/definitions.h
src/glu/sgi/libnurbs/nurbtess/directedLine.h
src/glu/sgi/libnurbs/nurbtess/glimports.h
src/glu/sgi/libnurbs/nurbtess/gridWrap.cc
src/glu/sgi/libnurbs/nurbtess/gridWrap.h
src/glu/sgi/libnurbs/nurbtess/monoChain.cc
src/glu/sgi/libnurbs/nurbtess/monoChain.h
src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc
src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h
src/glu/sgi/libnurbs/nurbtess/mystdio.h
src/glu/sgi/libnurbs/nurbtess/mystdlib.h
src/glu/sgi/libnurbs/nurbtess/partitionX.cc
src/glu/sgi/libnurbs/nurbtess/partitionX.h
src/glu/sgi/libnurbs/nurbtess/partitionY.cc
src/glu/sgi/libnurbs/nurbtess/partitionY.h
src/glu/sgi/libnurbs/nurbtess/polyDBG.h
src/glu/sgi/libnurbs/nurbtess/polyUtil.cc
src/glu/sgi/libnurbs/nurbtess/polyUtil.h
src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc
src/glu/sgi/libnurbs/nurbtess/primitiveStream.h
src/glu/sgi/libnurbs/nurbtess/quicksort.cc
src/glu/sgi/libnurbs/nurbtess/quicksort.h
src/glu/sgi/libnurbs/nurbtess/rectBlock.cc
src/glu/sgi/libnurbs/nurbtess/rectBlock.h
src/glu/sgi/libnurbs/nurbtess/sampleComp.cc
src/glu/sgi/libnurbs/nurbtess/sampleComp.h
src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h
src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc
src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h
src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h
src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc
src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h
src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
src/glu/sgi/libnurbs/nurbtess/sampledLine.h
src/glu/sgi/libnurbs/nurbtess/searchTree.cc
src/glu/sgi/libnurbs/nurbtess/searchTree.h
src/glu/sgi/libnurbs/nurbtess/zlassert.h
src/glu/sgi/libtess/README
src/glu/sgi/libtess/alg-outline
src/glu/sgi/libtess/dict-list.h
src/glu/sgi/libtess/dict.c
src/glu/sgi/libtess/dict.h
src/glu/sgi/libtess/geom.c
src/glu/sgi/libtess/memalloc.c
src/glu/sgi/libtess/memalloc.h
src/glu/sgi/libtess/mesh.c
src/glu/sgi/libtess/mesh.h
src/glu/sgi/libtess/normal.h
src/glu/sgi/libtess/priorityq-heap.c
src/glu/sgi/libtess/priorityq-heap.h
src/glu/sgi/libtess/priorityq-sort.h
src/glu/sgi/libtess/priorityq.c
src/glu/sgi/libtess/priorityq.h
src/glu/sgi/libtess/render.c
src/glu/sgi/libtess/render.h
src/glu/sgi/libtess/sweep.h
src/glu/sgi/libtess/tess.h
src/glu/sgi/libtess/tessmono.c
src/glu/sgi/libtess/tessmono.h
src/glu/sgi/libutil/error.c
src/glu/sgi/libutil/glue.c
src/glu/sgi/libutil/gluint.h
src/glu/sgi/libutil/project.c
src/glu/sgi/libutil/registry.c
Diffstat (limited to 'src/mesa/shader')
81 files changed, 37704 insertions, 0 deletions
diff --git a/src/mesa/shader/arbprogram.syn b/src/mesa/shader/arbprogram.syn new file mode 100644 index 00000000000..6ab0f269380 --- /dev/null +++ b/src/mesa/shader/arbprogram.syn @@ -0,0 +1,2786 @@ +/* + * Mesa 3-D graphics library + * Version: 6.2 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + /** + * \file arbprogram.syn + * ARB_fragment/vertex_program syntax + * \author Michal Krol + */ + +.syntax program; + +/* + This value must be incremented every time emit code values or structure of the production + array changes. This value is placed at the beginning of the production array. The loader + compares the value with its REVISION value. If they do not match, the loader is not up + to date. +*/ +.emtcode REVISION 0x09 + +/* program type */ +.emtcode FRAGMENT_PROGRAM 0x01 +.emtcode VERTEX_PROGRAM 0x02 + +/* program section */ +.emtcode OPTION 0x01 +.emtcode INSTRUCTION 0x02 +.emtcode DECLARATION 0x03 +.emtcode END 0x04 + +/* GL_ARB_fragment_program option */ +.emtcode ARB_PRECISION_HINT_FASTEST 0x00 +.emtcode ARB_PRECISION_HINT_NICEST 0x01 +.emtcode ARB_FOG_EXP 0x02 +.emtcode ARB_FOG_EXP2 0x03 +.emtcode ARB_FOG_LINEAR 0x04 + +/* GL_ARB_vertex_program option */ +.emtcode ARB_POSITION_INVARIANT 0x05 + +/* GL_ARB_fragment_program_shadow option */ +.emtcode ARB_FRAGMENT_PROGRAM_SHADOW 0x06 + +/* GL_ARB_draw_buffers option */ +.emtcode ARB_DRAW_BUFFERS 0x07 + +/* GL_ARB_fragment_program instruction class */ +.emtcode OP_ALU_INST 0x00 +.emtcode OP_TEX_INST 0x01 + +/* GL_ARB_vertex_program instruction class */ +/* OP_ALU_INST */ + +/* GL_ARB_fragment_program instruction type */ +.emtcode OP_ALU_VECTOR 0x00 +.emtcode OP_ALU_SCALAR 0x01 +.emtcode OP_ALU_BINSC 0x02 +.emtcode OP_ALU_BIN 0x03 +.emtcode OP_ALU_TRI 0x04 +.emtcode OP_ALU_SWZ 0x05 +.emtcode OP_TEX_SAMPLE 0x06 +.emtcode OP_TEX_KIL 0x07 + +/* GL_ARB_vertex_program instruction type */ +.emtcode OP_ALU_ARL 0x08 +/* OP_ALU_VECTOR */ +/* OP_ALU_SCALAR */ +/* OP_ALU_BINSC */ +/* OP_ALU_BIN */ +/* OP_ALU_TRI */ +/* OP_ALU_SWZ */ + +/* GL_ARB_fragment_program instruction code */ +.emtcode OP_ABS 0x00 +.emtcode OP_ABS_SAT 0x1B +.emtcode OP_FLR 0x09 +.emtcode OP_FLR_SAT 0x26 +.emtcode OP_FRC 0x0A +.emtcode OP_FRC_SAT 0x27 +.emtcode OP_LIT 0x0C +.emtcode OP_LIT_SAT 0x2A +.emtcode OP_MOV 0x11 +.emtcode OP_MOV_SAT 0x30 +.emtcode OP_COS 0x1F +.emtcode OP_COS_SAT 0x20 +.emtcode OP_EX2 0x07 +.emtcode OP_EX2_SAT 0x25 +.emtcode OP_LG2 0x0B +.emtcode OP_LG2_SAT 0x29 +.emtcode OP_RCP 0x14 +.emtcode OP_RCP_SAT 0x33 +.emtcode OP_RSQ 0x15 +.emtcode OP_RSQ_SAT 0x34 +.emtcode OP_SIN 0x38 +.emtcode OP_SIN_SAT 0x39 +.emtcode OP_SCS 0x35 +.emtcode OP_SCS_SAT 0x36 +.emtcode OP_POW 0x13 +.emtcode OP_POW_SAT 0x32 +.emtcode OP_ADD 0x01 +.emtcode OP_ADD_SAT 0x1C +.emtcode OP_DP3 0x03 +.emtcode OP_DP3_SAT 0x21 +.emtcode OP_DP4 0x04 +.emtcode OP_DP4_SAT 0x22 +.emtcode OP_DPH 0x05 +.emtcode OP_DPH_SAT 0x23 +.emtcode OP_DST 0x06 +.emtcode OP_DST_SAT 0x24 +.emtcode OP_MAX 0x0F +.emtcode OP_MAX_SAT 0x2E +.emtcode OP_MIN 0x10 +.emtcode OP_MIN_SAT 0x2F +.emtcode OP_MUL 0x12 +.emtcode OP_MUL_SAT 0x31 +.emtcode OP_SGE 0x16 +.emtcode OP_SGE_SAT 0x37 +.emtcode OP_SLT 0x17 +.emtcode OP_SLT_SAT 0x3A +.emtcode OP_SUB 0x18 +.emtcode OP_SUB_SAT 0x3B +.emtcode OP_XPD 0x1A +.emtcode OP_XPD_SAT 0x43 +.emtcode OP_CMP 0x1D +.emtcode OP_CMP_SAT 0x1E +.emtcode OP_LRP 0x2B +.emtcode OP_LRP_SAT 0x2C +.emtcode OP_MAD 0x0E +.emtcode OP_MAD_SAT 0x2D +.emtcode OP_SWZ 0x19 +.emtcode OP_SWZ_SAT 0x3C +.emtcode OP_TEX 0x3D +.emtcode OP_TEX_SAT 0x3E +.emtcode OP_TXB 0x3F +.emtcode OP_TXB_SAT 0x40 +.emtcode OP_TXP 0x41 +.emtcode OP_TXP_SAT 0x42 +.emtcode OP_KIL 0x28 + +/* GL_ARB_vertex_program instruction code */ +.emtcode OP_ARL 0x02 +/* OP_ABS */ +/* OP_FLR */ +/* OP_FRC */ +/* OP_LIT */ +/* OP_MOV */ +/* OP_EX2 */ +.emtcode OP_EXP 0x08 +/* OP_LG2 */ +.emtcode OP_LOG 0x0D +/* OP_RCP */ +/* OP_RSQ */ +/* OP_POW */ +/* OP_ADD */ +/* OP_DP3 */ +/* OP_DP4 */ +/* OP_DPH */ +/* OP_DST */ +/* OP_MAX */ +/* OP_MIN */ +/* OP_MUL */ +/* OP_SGE */ +/* OP_SLT */ +/* OP_SUB */ +/* OP_XPD */ +/* OP_MAD */ +/* OP_SWZ */ + +/* fragment attribute binding */ +.emtcode FRAGMENT_ATTRIB_COLOR 0x01 +.emtcode FRAGMENT_ATTRIB_TEXCOORD 0x02 +.emtcode FRAGMENT_ATTRIB_FOGCOORD 0x03 +.emtcode FRAGMENT_ATTRIB_POSITION 0x04 + +/* vertex attribute binding */ +.emtcode VERTEX_ATTRIB_POSITION 0x01 +.emtcode VERTEX_ATTRIB_WEIGHT 0x02 +.emtcode VERTEX_ATTRIB_NORMAL 0x03 +.emtcode VERTEX_ATTRIB_COLOR 0x04 +.emtcode VERTEX_ATTRIB_FOGCOORD 0x05 +.emtcode VERTEX_ATTRIB_TEXCOORD 0x06 +.emtcode VERTEX_ATTRIB_MATRIXINDEX 0x07 +.emtcode VERTEX_ATTRIB_GENERIC 0x08 + +/* fragment result binding */ +.emtcode FRAGMENT_RESULT_COLOR 0x01 +.emtcode FRAGMENT_RESULT_DEPTH 0x02 + +/* vertex result binding */ +.emtcode VERTEX_RESULT_POSITION 0x01 +.emtcode VERTEX_RESULT_COLOR 0x02 +.emtcode VERTEX_RESULT_FOGCOORD 0x03 +.emtcode VERTEX_RESULT_POINTSIZE 0x04 +.emtcode VERTEX_RESULT_TEXCOORD 0x05 + +/* texture target */ +.emtcode TEXTARGET_1D 0x01 +.emtcode TEXTARGET_2D 0x02 +.emtcode TEXTARGET_3D 0x03 +.emtcode TEXTARGET_RECT 0x04 +.emtcode TEXTARGET_CUBE 0x05 +/* GL_ARB_fragment_program_shadow */ +.emtcode TEXTARGET_SHADOW1D 0x06 +.emtcode TEXTARGET_SHADOW2D 0x07 +.emtcode TEXTARGET_SHADOWRECT 0x08 + +/* face type */ +.emtcode FACE_FRONT 0x00 +.emtcode FACE_BACK 0x01 + +/* color type */ +.emtcode COLOR_PRIMARY 0x00 +.emtcode COLOR_SECONDARY 0x01 + +/* component */ +.emtcode COMPONENT_X 0x00 +.emtcode COMPONENT_Y 0x01 +.emtcode COMPONENT_Z 0x02 +.emtcode COMPONENT_W 0x03 +.emtcode COMPONENT_0 0x04 +.emtcode COMPONENT_1 0x05 + +/* array index type */ +.emtcode ARRAY_INDEX_ABSOLUTE 0x00 +.emtcode ARRAY_INDEX_RELATIVE 0x01 + +/* matrix name */ +.emtcode MATRIX_MODELVIEW 0x01 +.emtcode MATRIX_PROJECTION 0x02 +.emtcode MATRIX_MVP 0x03 +.emtcode MATRIX_TEXTURE 0x04 +.emtcode MATRIX_PALETTE 0x05 +.emtcode MATRIX_PROGRAM 0x06 + +/* matrix modifier */ +.emtcode MATRIX_MODIFIER_IDENTITY 0x00 +.emtcode MATRIX_MODIFIER_INVERSE 0x01 +.emtcode MATRIX_MODIFIER_TRANSPOSE 0x02 +.emtcode MATRIX_MODIFIER_INVTRANS 0x03 + +/* constant type */ +.emtcode CONSTANT_SCALAR 0x01 +.emtcode CONSTANT_VECTOR 0x02 + +/* program param type */ +.emtcode PROGRAM_PARAM_ENV 0x01 +.emtcode PROGRAM_PARAM_LOCAL 0x02 + +/* register type */ +.emtcode REGISTER_ATTRIB 0x01 +.emtcode REGISTER_PARAM 0x02 +.emtcode REGISTER_RESULT 0x03 +.emtcode REGISTER_ESTABLISHED_NAME 0x04 + +/* param binding */ +.emtcode PARAM_NULL 0x00 +.emtcode PARAM_ARRAY_ELEMENT 0x01 +.emtcode PARAM_STATE_ELEMENT 0x02 +.emtcode PARAM_PROGRAM_ELEMENT 0x03 +.emtcode PARAM_PROGRAM_ELEMENTS 0x04 +.emtcode PARAM_CONSTANT 0x05 + +/* param state property */ +.emtcode STATE_MATERIAL 0x01 +.emtcode STATE_LIGHT 0x02 +.emtcode STATE_LIGHT_MODEL 0x03 +.emtcode STATE_LIGHT_PROD 0x04 +.emtcode STATE_FOG 0x05 +.emtcode STATE_MATRIX_ROWS 0x06 +/* GL_ARB_fragment_program */ +.emtcode STATE_TEX_ENV 0x07 +.emtcode STATE_DEPTH 0x08 +/* GL_ARB_vertex_program */ +.emtcode STATE_TEX_GEN 0x09 +.emtcode STATE_CLIP_PLANE 0x0A +.emtcode STATE_POINT 0x0B + +/* state material property */ +.emtcode MATERIAL_AMBIENT 0x01 +.emtcode MATERIAL_DIFFUSE 0x02 +.emtcode MATERIAL_SPECULAR 0x03 +.emtcode MATERIAL_EMISSION 0x04 +.emtcode MATERIAL_SHININESS 0x05 + +/* state light property */ +.emtcode LIGHT_AMBIENT 0x01 +.emtcode LIGHT_DIFFUSE 0x02 +.emtcode LIGHT_SPECULAR 0x03 +.emtcode LIGHT_POSITION 0x04 +.emtcode LIGHT_ATTENUATION 0x05 +.emtcode LIGHT_HALF 0x06 +.emtcode LIGHT_SPOT_DIRECTION 0x07 + +/* state light model property */ +.emtcode LIGHT_MODEL_AMBIENT 0x01 +.emtcode LIGHT_MODEL_SCENECOLOR 0x02 + +/* state light product property */ +.emtcode LIGHT_PROD_AMBIENT 0x01 +.emtcode LIGHT_PROD_DIFFUSE 0x02 +.emtcode LIGHT_PROD_SPECULAR 0x03 + +/* state texture environment property */ +.emtcode TEX_ENV_COLOR 0x01 + +/* state texture generation coord property */ +.emtcode TEX_GEN_EYE 0x01 +.emtcode TEX_GEN_OBJECT 0x02 + +/* state fog property */ +.emtcode FOG_COLOR 0x01 +.emtcode FOG_PARAMS 0x02 + +/* state depth property */ +.emtcode DEPTH_RANGE 0x01 + +/* state point parameters property */ +.emtcode POINT_SIZE 0x01 +.emtcode POINT_ATTENUATION 0x02 + +/* declaration */ +.emtcode ATTRIB 0x01 +.emtcode PARAM 0x02 +.emtcode TEMP 0x03 +.emtcode OUTPUT 0x04 +.emtcode ALIAS 0x05 +/* GL_ARB_vertex_program */ +.emtcode ADDRESS 0x06 + +/* error messages */ +.errtext UNKNOWN_PROGRAM_SIGNATURE "1001: '$e_signature$': unknown program signature" +.errtext MISSING_END_OR_INVALID_STATEMENT "1002: '$e_statement$': invalid statement" +.errtext CODE_AFTER_END "1003: '$e_statement$': code after 'END' keyword" +.errtext INVALID_PROGRAM_OPTION "1004: '$e_identifier$': invalid program option" +.errtext EXT_SWIZ_COMP_EXPECTED "1005: extended swizzle component expected but '$e_token$' found" +.errtext TEX_TARGET_EXPECTED "1006: texture target expected but '$e_token$' found" +.errtext TEXTURE_EXPECTED "1007: 'texture' expected but '$e_identifier$' found" +.errtext SOURCE_REGISTER_EXPECTED "1008: source register expected but '$e_token$' found" +.errtext DESTINATION_REGISTER_EXPECTED "1009: destination register expected but '$e_token$' found" +.errtext INVALID_ADDRESS_COMPONENT "1010: '$e_identifier$': invalid address component" +.errtext INVALID_ADDRESS_WRITEMASK "1011: '$e_identifier$': invalid address writemask" +.errtext INVALID_COMPONENT "1012: '$e_charordigit$': invalid component" +.errtext INVALID_SUFFIX "1013: '$e_identifier$': invalid suffix" +.errtext INVALID_WRITEMASK "1014: '$e_identifier$': invalid writemask" +.errtext FRAGMENT_EXPECTED "1015: 'fragment' expected but '$e_identifier$' found" +.errtext VERTEX_EXPECTED "1016: 'vertex' expected but '$e_identifier$' found" +.errtext INVALID_FRAGMENT_PROPERTY "1017: '$e_identifier$': invalid fragment property" +.errtext INVALID_VERTEX_PROPERTY "1018: '$e_identifier$': invalid vertex property" +.errtext INVALID_STATE_PROPERTY "1019: '$e_identifier$': invalid state property" +.errtext INVALID_MATERIAL_PROPERTY "1020: '$e_identifier$': invalid material property" +.errtext INVALID_LIGHT_PROPERTY "1021: '$e_identifier$': invalid light property" +.errtext INVALID_SPOT_PROPERTY "1022: '$e_identifier$': invalid spot property" +.errtext INVALID_LIGHTMODEL_PROPERTY "1023: '$e_identifier$': invalid light model property" +.errtext INVALID_LIGHTPROD_PROPERTY "1024: '$e_identifier$': invalid light product property" +.errtext INVALID_TEXENV_PROPERTY "1025: '$e_identifier$': invalid texture environment property" +.errtext INVALID_TEXGEN_PROPERTY "1026: '$e_identifier$': invalid texture generating property" +.errtext INVALID_TEXGEN_COORD "1027: '$e_identifier$': invalid texture generating coord" +.errtext INVALID_FOG_PROPERTY "1028: '$e_identifier$': invalid fog property" +.errtext INVALID_DEPTH_PROPERTY "1029: '$e_identifier$': invalid depth property" +.errtext INVALID_CLIPPLANE_PROPERTY "1030: '$e_identifier$': invalid clip plane property" +.errtext INVALID_POINT_PROPERTY "1031: '$e_identifier$': invalid point property" +.errtext MATRIX_ROW_SELECTOR_OR_MODIFIER_EXPECTED "1032: matrix row selector or modifier expected but '$e_token$' found" +.errtext INVALID_MATRIX_NAME "1033: '$e_identifier$': invalid matrix name" +.errtext INVALID_PROGRAM_PROPERTY "1034: '$e_identifier$': invalid program property" +.errtext RESULT_EXPECTED "1035: 'result' expected but '$e_token$' found" +.errtext INVALID_RESULT_PROPERTY "1036: '$e_identifier$': invalid result property" +.errtext INVALID_FACE_PROPERTY "1037: '$e_identifier$': invalid face property" +.errtext INVALID_COLOR_PROPERTY "1038: '$e_identifier$': invalid color property" +.errtext IDENTIFIER_EXPECTED "1039: identifier expected but '$e_token$' found" +.errtext RESERVED_KEYWORD "1040: use of reserved keyword as an identifier" +.errtext INTEGER_EXPECTED "1041: integer value expected but '$e_token$' found" +.errtext MISSING_SEMICOLON "1042: ';' expected but '$e_token$' found" +.errtext MISSING_COMMA "1043: ',' expected but '$e_token$' found" +.errtext MISSING_LBRACKET "1044: '[' expected but '$e_token$' found" +.errtext MISSING_RBRACKET "1045: ']' expected but '$e_token$' found" +.errtext MISSING_DOT "1046: '.' expected but '$e_token$' found" +.errtext MISSING_EQUAL "1047: '=' expected but '$e_token$' found" +.errtext MISSING_LBRACE "1048: '{' expected but '$e_token$' found" +.errtext MISSING_RBRACE "1049: '}' expected but '$e_token$' found" +.errtext MISSING_DOTDOT "1050: '..' expected but '$e_token$' found" +.errtext MISSING_FRACTION_OR_EXPONENT "1051: missing fraction part or exponent" +.errtext MISSING_DOT_OR_EXPONENT "1052: missing '.' or exponent" +.errtext EXPONENT_VALUE_EXPECTED "1053: exponent value expected" +.errtext INTEGER_OUT_OF_RANGE "1054: integer value out of range" +.errtext OPERATION_NEEDS_DESTINATION_VARIABLE "1055: operation needs destination variable" +.errtext OPERATION_NEEDS_SOURCE_VARIABLE "1056: operation needs source variable" +.errtext ADDRESS_REGISTER_EXPECTED "1057: address register expected but '$e_token$' found" +.errtext ADDRESS_REGISTER_OR_INTEGER_EXPECTED "1058: address register or integer literal expected but '$e_token$' found" + +/* extension presence condition registers */ + +/* GL_ARB_vertex_blend */ +/* GL_EXT_vertex_weighting */ +.regbyte vertex_blend 0x00 + +/* GL_ARB_matrix_palette */ +.regbyte matrix_palette 0x00 + +/* GL_ARB_point_parameters */ +/* GL_EXT_point_parameters */ +.regbyte point_parameters 0x00 + +/* GL_EXT_secondary_color */ +.regbyte secondary_color 0x00 + +/* GL_EXT_fog_coord */ +.regbyte fog_coord 0x00 + +/* GL_EXT_texture_rectangle */ +/* GL_NV_texture_rectangle */ +.regbyte texture_rectangle 0x00 + +/* GL_ARB_fragment_program_shadow */ +.regbyte fragment_program_shadow 0x00 + +/* GL_ARB_draw_buffers */ +.regbyte draw_buffers 0x00 + +/* option presence condition registers */ +/* they are all initially set to zero - when a particular OPTION is encountered, the appropriate */ +/* register is set to 1 to indicate that the OPTION was specified. */ + +/* GL_ARB_fragment_program */ +.regbyte ARB_precision_hint_fastest 0x00 +.regbyte ARB_precision_hint_nicest 0x00 +.regbyte ARB_fog_exp 0x00 +.regbyte ARB_fog_exp2 0x00 +.regbyte ARB_fog_linear 0x00 + +/* GL_ARB_vertex_program */ +.regbyte ARB_position_invariant 0x00 + +/* GL_ARB_fragment_program_shadow */ +.regbyte ARB_fragment_program_shadow 0x00 + +/* GL_ARB_draw_buffers */ +.regbyte ARB_draw_buffers 0x00 + +/* program target condition register */ +/* this syntax script deals with two program targets - VERTEX_PROGRAM and FRAGMENT_PROGRAM. */ +/* to distinguish between them we need a register that will store for us the current target. */ +/* the client will typically set the register to apropriate value before parsing a particular */ +/* program. the mapping between program targets and their values is listed below. */ +/* */ +/* program target register value */ +/* ---------------------------------------------- */ +/* FRAGMENT_PROGRAM 0x10 */ +/* VERTEX_PROGRAM 0x20 */ +/* */ +/* the initial value of the register is 0 to catch potential errors with not setting the register */ +/* with the proper value. */ +.regbyte program_target 0x00 + +/* + <program> ::= <optionSequence> <statementSequence> "END" +*/ +program + programs .error UNKNOWN_PROGRAM_SIGNATURE .emit REVISION; +programs + .if (program_target == 0x10) frag_program_1_0 .emit FRAGMENT_PROGRAM .emit 0x01 .emit 0x00 .or + .if (program_target == 0x20) vert_program_1_0 .emit VERTEX_PROGRAM .emit 0x01 .emit 0x00; +frag_program_1_0 + '!' .and '!' .and 'A' .and 'R' .and 'B' .and 'f' .and 'p' .and '1' .and '.' .and '0' .and + optional_space .and fp_optionSequence .and fp_statementSequence .and + "END" .error MISSING_END_OR_INVALID_STATEMENT .emit END .and optional_space .and + '\0' .error CODE_AFTER_END; +vert_program_1_0 + '!' .and '!' .and 'A' .and 'R' .and 'B' .and 'v' .and 'p' .and '1' .and '.' .and '0' .and + optional_space .and vp_optionSequence .and vp_statementSequence .and + "END" .error MISSING_END_OR_INVALID_STATEMENT .emit END .and optional_space .and + '\0' .error CODE_AFTER_END; + +/* + <optionSequence> ::= <optionSequence> <option> + | "" +*/ +fp_optionSequence + .loop fp_option; +vp_optionSequence + .loop vp_option; + +/* + <option> ::= "OPTION" <identifier> ";" + +NOTE: options ARB_precision_hint_nicest and ARB_precision_hint_fastest are exclusive. When one of + these options is encountered, the other one is automatically disabled. + the same applies to options ARB_fog_exp, ARB_fog_exp2 and ARB_fog_linear. +*/ +fp_option + "OPTION" .emit OPTION .and space .error IDENTIFIER_EXPECTED .and + fp_optionString .error INVALID_PROGRAM_OPTION .and semicolon; +vp_option + "OPTION" .emit OPTION .and space .error IDENTIFIER_EXPECTED .and + vp_optionString .error INVALID_PROGRAM_OPTION .and semicolon; +fp_optionString + .if (ARB_precision_hint_nicest == 0x00) "ARB_precision_hint_fastest" + .emit ARB_PRECISION_HINT_FASTEST .load ARB_precision_hint_fastest 0x01 .or + .if (ARB_precision_hint_fastest == 0x00) "ARB_precision_hint_nicest" + .emit ARB_PRECISION_HINT_NICEST .load ARB_precision_hint_nicest 0x01 .or + fp_ARB_fog_exp .emit ARB_FOG_EXP .load ARB_fog_exp 0x01 .or + fp_ARB_fog_exp2 .emit ARB_FOG_EXP2 .load ARB_fog_exp2 0x01 .or + fp_ARB_fog_linear .emit ARB_FOG_LINEAR .load ARB_fog_linear 0x01 .or + .if (fragment_program_shadow != 0x00) "ARB_fragment_program_shadow" + .emit ARB_FRAGMENT_PROGRAM_SHADOW .load ARB_fragment_program_shadow 0x01 .or + .if (draw_buffers != 0x00) "ARB_draw_buffers" .emit ARB_DRAW_BUFFERS + .load ARB_draw_buffers 0x01; +vp_optionString + "ARB_position_invariant" .emit ARB_POSITION_INVARIANT .load ARB_position_invariant 0x01; +fp_ARB_fog_exp + .if (ARB_fog_exp2 == 0x00) .true .and .if (ARB_fog_linear == 0x00) "ARB_fog_exp"; +fp_ARB_fog_exp2 + .if (ARB_fog_exp == 0x00) .true .and .if (ARB_fog_linear == 0x00) "ARB_fog_exp2"; +fp_ARB_fog_linear + .if (ARB_fog_exp == 0x00) .true .and .if (ARB_fog_exp2 == 0x00) "ARB_fog_linear"; + +/* + <statementSequence> ::= <statementSequence> <statement> + | "" +*/ +fp_statementSequence + .loop fp_statement; +vp_statementSequence + .loop vp_statement; + +/* + <statement> ::= <instruction> ";" + | <namingStatement> ";" + +NOTE: ".emit $" in the definitions below means that we output instruction position (offset of + the first character of instruction) for program debugging purposes. +*/ +fp_statement + fp_statement_1 .or fp_statement_2; +vp_statement + vp_statement_1 .or vp_statement_2; +fp_statement_1 + fp_instruction .emit INSTRUCTION .emit $ .and semicolon; +fp_statement_2 + fp_namingStatement .emit DECLARATION .and semicolon; +vp_statement_1 + vp_instruction .emit INSTRUCTION .emit $ .and semicolon; +vp_statement_2 + vp_namingStatement .emit DECLARATION .and semicolon; + +/* +fragment program + <instruction> ::= <ALUInstruction> + | <TexInstruction> + +vertex program + <instruction> ::= <ARL_instruction> + | <VECTORop_instruction> + | <SCALARop_instruction> + | <BINSCop_instruction> + | <BINop_instruction> + | <TRIop_instruction> + | <SWZ_instruction> +*/ +fp_instruction + ALUInstruction .emit OP_ALU_INST .or + TexInstruction .emit OP_TEX_INST; +vp_instruction + ARL_instruction .emit OP_ALU_ARL .or + vp_VECTORop_instruction .emit OP_ALU_VECTOR .or + vp_SCALARop_instruction .emit OP_ALU_SCALAR .or + vp_BINSCop_instruction .emit OP_ALU_BINSC .or + vp_BINop_instruction .emit OP_ALU_BIN .or + vp_TRIop_instruction .emit OP_ALU_TRI .or + vp_SWZ_instruction .emit OP_ALU_SWZ; + +/* +fragment program + <ALUInstruction> ::= <VECTORop_instruction> + | <SCALARop_instruction> + | <BINSCop_instruction> + | <BINop_instruction> + | <TRIop_instruction> + | <SWZ_instruction> +*/ +ALUInstruction + fp_VECTORop_instruction .emit OP_ALU_VECTOR .or + fp_SCALARop_instruction .emit OP_ALU_SCALAR .or + fp_BINSCop_instruction .emit OP_ALU_BINSC .or + fp_BINop_instruction .emit OP_ALU_BIN .or + fp_TRIop_instruction .emit OP_ALU_TRI .or + fp_SWZ_instruction .emit OP_ALU_SWZ; + +/* +fragment program + <TexInstruction> ::= <SAMPLE_instruction> + | <KIL_instruction> +*/ +TexInstruction + SAMPLE_instruction .emit OP_TEX_SAMPLE .or + KIL_instruction .emit OP_TEX_KIL; + +/* +vertex program + <ARL_instruction> ::= "ARL" <maskedAddrReg> "," <scalarSrcReg> +*/ +ARL_instruction + "ARL" .emit OP_ARL .and space_dst .and maskedAddrReg .and comma .and vp_scalarSrcReg; + +/* +fragment program + <VECTORop_instruction> ::= <VECTORop> <maskedDstReg> "," + <vectorSrcReg> + +vertex program + <VECTORop_instruction> ::= <VECTORop> <maskedDstReg> "," <swizzleSrcReg> +*/ +fp_VECTORop_instruction + fp_VECTORop .and space_dst .and fp_maskedDstReg .and comma .and vectorSrcReg; +vp_VECTORop_instruction + vp_VECTORop .and space_dst .and vp_maskedDstReg .and comma .and swizzleSrcReg; + +/* +fragment program + <VECTORop> ::= "ABS" | "ABS_SAT" + | "FLR" | "FLR_SAT" + | "FRC" | "FRC_SAT" + | "LIT" | "LIT_SAT" + | "MOV" | "MOV_SAT" + +vertex program + <VECTORop> ::= "ABS" + | "FLR" + | "FRC" + | "LIT" + | "MOV" +*/ +fp_VECTORop + "ABS" .emit OP_ABS .or "ABS_SAT" .emit OP_ABS_SAT .or + "FLR" .emit OP_FLR .or "FLR_SAT" .emit OP_FLR_SAT .or + "FRC" .emit OP_FRC .or "FRC_SAT" .emit OP_FRC_SAT .or + "LIT" .emit OP_LIT .or "LIT_SAT" .emit OP_LIT_SAT .or + "MOV" .emit OP_MOV .or "MOV_SAT" .emit OP_MOV_SAT; +vp_VECTORop + "ABS" .emit OP_ABS .or + "FLR" .emit OP_FLR .or + "FRC" .emit OP_FRC .or + "LIT" .emit OP_LIT .or + "MOV" .emit OP_MOV; + +/* + <SCALARop_instruction> ::= <SCALARop> <maskedDstReg> "," <scalarSrcReg> +*/ +fp_SCALARop_instruction + fp_SCALARop .and space_dst .and fp_maskedDstReg .and comma .and fp_scalarSrcReg; +vp_SCALARop_instruction + vp_SCALARop .and space_dst .and vp_maskedDstReg .and comma .and vp_scalarSrcReg; + +/* +fragment program + <SCALARop> ::= "COS" | "COS_SAT" + | "EX2" | "EX2_SAT" + | "LG2" | "LG2_SAT" + | "RCP" | "RCP_SAT" + | "RSQ" | "RSQ_SAT" + | "SIN" | "SIN_SAT" + | "SCS" | "SCS_SAT" + +vertex program + <SCALARop> ::= "EX2" + | "EXP" + | "LG2" + | "LOG" + | "RCP" + | "RSQ" +*/ +fp_SCALARop + "COS" .emit OP_COS .or "COS_SAT" .emit OP_COS_SAT .or + "EX2" .emit OP_EX2 .or "EX2_SAT" .emit OP_EX2_SAT .or + "LG2" .emit OP_LG2 .or "LG2_SAT" .emit OP_LG2_SAT .or + "RCP" .emit OP_RCP .or "RCP_SAT" .emit OP_RCP_SAT .or + "RSQ" .emit OP_RSQ .or "RSQ_SAT" .emit OP_RSQ_SAT .or + "SIN" .emit OP_SIN .or "SIN_SAT" .emit OP_SIN_SAT .or + "SCS" .emit OP_SCS .or "SCS_SAT" .emit OP_SCS_SAT; +vp_SCALARop + "EX2" .emit OP_EX2 .or + "EXP" .emit OP_EXP .or + "LG2" .emit OP_LG2 .or + "LOG" .emit OP_LOG .or + "RCP" .emit OP_RCP .or + "RSQ" .emit OP_RSQ; + +/* + <BINSCop_instruction> ::= <BINSCop> <maskedDstReg> "," <scalarSrcReg> "," + <scalarSrcReg> +*/ +fp_BINSCop_instruction + fp_BINSCop .and space_dst .and fp_maskedDstReg .and comma .and fp_scalarSrcReg .and comma .and + fp_scalarSrcReg; +vp_BINSCop_instruction + vp_BINSCop .and space_dst .and vp_maskedDstReg .and comma .and vp_scalarSrcReg .and comma .and + vp_scalarSrcReg; + +/* +fragment program + <BINSCop> ::= "POW" | "POW_SAT" + +vertex program + <BINSCop> ::= "POW" +*/ +fp_BINSCop + "POW" .emit OP_POW .or "POW_SAT" .emit OP_POW_SAT; +vp_BINSCop + "POW" .emit OP_POW; + +/* +fragment program + <BINop_instruction> ::= <BINop> <maskedDstReg> "," + <vectorSrcReg> "," <vectorSrcReg> + +vertex program + <BINop_instruction> ::= <BINop> <maskedDstReg> "," + <swizzleSrcReg> "," <swizzleSrcReg> +*/ +fp_BINop_instruction + fp_BINop .and space_dst .and fp_maskedDstReg .and comma .and vectorSrcReg .and comma .and + vectorSrcReg; +vp_BINop_instruction + vp_BINop .and space_dst .and vp_maskedDstReg .and comma .and swizzleSrcReg .and comma .and + swizzleSrcReg; + +/* +fragment program + <BINop> ::= "ADD" | "ADD_SAT" + | "DP3" | "DP3_SAT" + | "DP4" | "DP4_SAT" + | "DPH" | "DPH_SAT" + | "DST" | "DST_SAT" + | "MAX" | "MAX_SAT" + | "MIN" | "MIN_SAT" + | "MUL" | "MUL_SAT" + | "SGE" | "SGE_SAT" + | "SLT" | "SLT_SAT" + | "SUB" | "SUB_SAT" + | "XPD" | "XPD_SAT" + +vertex program + <BINop> ::= "ADD" + | "DP3" + | "DP4" + | "DPH" + | "DST" + | "MAX" + | "MIN" + | "MUL" + | "SGE" + | "SLT" + | "SUB" + | "XPD" +*/ +fp_BINop + "ADD" .emit OP_ADD .or "ADD_SAT" .emit OP_ADD_SAT .or + "DP3" .emit OP_DP3 .or "DP3_SAT" .emit OP_DP3_SAT .or + "DP4" .emit OP_DP4 .or "DP4_SAT" .emit OP_DP4_SAT .or + "DPH" .emit OP_DPH .or "DPH_SAT" .emit OP_DPH_SAT .or + "DST" .emit OP_DST .or "DST_SAT" .emit OP_DST_SAT .or + "MAX" .emit OP_MAX .or "MAX_SAT" .emit OP_MAX_SAT .or + "MIN" .emit OP_MIN .or "MIN_SAT" .emit OP_MIN_SAT .or + "MUL" .emit OP_MUL .or "MUL_SAT" .emit OP_MUL_SAT .or + "SGE" .emit OP_SGE .or "SGE_SAT" .emit OP_SGE_SAT .or + "SLT" .emit OP_SLT .or "SLT_SAT" .emit OP_SLT_SAT .or + "SUB" .emit OP_SUB .or "SUB_SAT" .emit OP_SUB_SAT .or + "XPD" .emit OP_XPD .or "XPD_SAT" .emit OP_XPD_SAT; +vp_BINop + "ADD" .emit OP_ADD .or + "DP3" .emit OP_DP3 .or + "DP4" .emit OP_DP4 .or + "DPH" .emit OP_DPH .or + "DST" .emit OP_DST .or + "MAX" .emit OP_MAX .or + "MIN" .emit OP_MIN .or + "MUL" .emit OP_MUL .or + "SGE" .emit OP_SGE .or + "SLT" .emit OP_SLT .or + "SUB" .emit OP_SUB .or + "XPD" .emit OP_XPD; + +/* +fragment program + <TRIop_instruction> ::= <TRIop> <maskedDstReg> "," + <vectorSrcReg> "," <vectorSrcReg> "," + <vectorSrcReg> + +vertex program + <TRIop_instruction> ::= <TRIop> <maskedDstReg> "," + <swizzleSrcReg> "," <swizzleSrcReg> "," + <swizzleSrcReg> +*/ +fp_TRIop_instruction + fp_TRIop .and space_dst .and fp_maskedDstReg .and comma .and vectorSrcReg .and comma .and + vectorSrcReg .and comma .and vectorSrcReg; +vp_TRIop_instruction + vp_TRIop .and space_dst .and vp_maskedDstReg .and comma .and swizzleSrcReg .and comma .and + swizzleSrcReg .and comma .and swizzleSrcReg; + +/* +fragment program + <TRIop> ::= "CMP" | "CMP_SAT" + | "LRP" | "LRP_SAT" + | "MAD" | "MAD_SAT" + +vertex program + <TRIop> ::= "MAD" +*/ +fp_TRIop + "CMP" .emit OP_CMP .or "CMP_SAT" .emit OP_CMP_SAT .or + "LRP" .emit OP_LRP .or "LRP_SAT" .emit OP_LRP_SAT .or + "MAD" .emit OP_MAD .or "MAD_SAT" .emit OP_MAD_SAT; +vp_TRIop + "MAD" .emit OP_MAD; + +/* +fragment program + <SWZ_instruction> ::= <SWZop> <maskedDstReg> "," + <srcReg> "," <extendedSwizzle> + +vertex program + <SWZ_instruction> ::= "SWZ" <maskedDstReg> "," <srcReg> "," + <extendedSwizzle> +*/ +fp_SWZ_instruction + SWZop .and space_dst .and fp_maskedDstReg .and comma .and fp_srcReg .and comma .and + fp_extendedSwizzle .error EXT_SWIZ_COMP_EXPECTED; +vp_SWZ_instruction + "SWZ" .emit OP_SWZ .and space_dst .and vp_maskedDstReg .and comma .and vp_srcReg .and comma .and + vp_extendedSwizzle .error EXT_SWIZ_COMP_EXPECTED; + +/* +fragment program + <SWZop> ::= "SWZ" | "SWZ_SAT" +*/ +SWZop + "SWZ" .emit OP_SWZ .or "SWZ_SAT" .emit OP_SWZ_SAT; + +/* +fragment program + <SAMPLE_instruction> ::= <SAMPLEop> <maskedDstReg> "," + <vectorSrcReg> "," <texImageUnit> "," + <texTarget> +*/ +SAMPLE_instruction + SAMPLEop .and space_dst .and fp_maskedDstReg .and comma .and vectorSrcReg .and comma .and + texImageUnit .and comma .and texTarget .error TEX_TARGET_EXPECTED; + +/* +fragment program + <SAMPLEop> ::= "TEX" | "TEX_SAT" + | "TXP" | "TXP_SAT" + | "TXB" | "TXB_SAT" +*/ +SAMPLEop + "TEX" .emit OP_TEX .or "TEX_SAT" .emit OP_TEX_SAT .or + "TXB" .emit OP_TXB .or "TXB_SAT" .emit OP_TXB_SAT .or + "TXP" .emit OP_TXP .or "TXP_SAT" .emit OP_TXP_SAT; + +/* +fragment program + <KIL_instruction> ::= "KIL" <vectorSrcReg> +*/ +KIL_instruction + "KIL" .emit OP_KIL .and space_src .and vectorSrcReg; + +/* +fragment program + <texImageUnit> ::= "texture" <optTexImageUnitNum> +*/ +texImageUnit + "texture" .error TEXTURE_EXPECTED .and optTexImageUnitNum; + +/* +fragment program + <texTarget> ::= "1D" + | "2D" + | "3D" + | "CUBE" + | "RECT" + | <shadowTarget> (if option ARB_fragment_program_shadow present) +*/ +texTarget + "1D" .emit TEXTARGET_1D .or + "2D" .emit TEXTARGET_2D .or + "3D" .emit TEXTARGET_3D .or + .if (texture_rectangle != 0x00) "RECT" .emit TEXTARGET_RECT .or + "CUBE" .emit TEXTARGET_CUBE .or + .if (ARB_fragment_program_shadow != 0x00) shadowTarget; + +/* +GL_ARB_fragment_program_shadow + <shadowTarget> ::= "SHADOW1D" + | "SHADOW2D" + | "SHADOWRECT" +*/ +shadowTarget + "SHADOW1D" .emit TEXTARGET_SHADOW1D .or + "SHADOW2D" .emit TEXTARGET_SHADOW2D .or + .if (texture_rectangle != 0x00) "SHADOWRECT" .emit TEXTARGET_SHADOWRECT; + +/* +fragment program + <optTexImageUnitNum> ::= "" + | "[" <texImageUnitNum> "]" +*/ +optTexImageUnitNum + optTexImageUnitNum_1 .or .true .emit 0x00; +optTexImageUnitNum_1 + lbracket_ne .and texImageUnitNum .and rbracket; + +/* +fragment program + <texImageUnitNum> ::= <integer> from 0 to + MAX_TEXTURE_IMAGE_UNITS_ARB-1 +*/ +texImageUnitNum + integer; + +/* + <scalarSrcReg> ::= <optionalSign> <srcReg> <scalarSuffix> +*/ +fp_scalarSrcReg + optionalSign .and fp_srcReg .and fp_scalarSuffix; +vp_scalarSrcReg + optionalSign .and vp_srcReg .and vp_scalarSuffix; + +/* +vertex program + <swizzleSrcReg> ::= <optionalSign> <srcReg> <swizzleSuffix> +*/ +swizzleSrcReg + optionalSign .and vp_srcReg .and swizzleSuffix; + +/* +fragment program + <vectorSrcReg> ::= <optionalSign> <srcReg> <optionalSuffix> +*/ +vectorSrcReg + optionalSign .and fp_srcReg .and optionalSuffix; + +/* + <maskedDstReg> ::= <dstReg> <optionalMask> +*/ +fp_maskedDstReg + fp_dstReg .and fp_optionalMask; +vp_maskedDstReg + vp_dstReg .and vp_optionalMask; + +/* +vertex program + <maskedAddrReg> ::= <addrReg> <addrWriteMask> +*/ +maskedAddrReg + addrReg .error ADDRESS_REGISTER_EXPECTED .and addrWriteMask; + +/* +fragment program + <extendedSwizzle> ::= <xyzwExtendedSwizzle> + | <rgbaExtendedSwizzle> + +vertex program + <extendedSwizzle> ::= <extSwizComp> "," <extSwizComp> "," + <extSwizComp> "," <extSwizComp> + +NOTE: do NOT change the order of <rgbaExtendedSwizzle> and <xyzwExtendedSwizzle> rulez +*/ +fp_extendedSwizzle + rgbaExtendedSwizzle .or xyzwExtendedSwizzle; +vp_extendedSwizzle + extSwizComp .and comma .and + extSwizComp .error EXT_SWIZ_COMP_EXPECTED .and comma .and + extSwizComp .error EXT_SWIZ_COMP_EXPECTED .and comma .and + extSwizComp .error EXT_SWIZ_COMP_EXPECTED; + +/* +fragment program + <xyzwExtendedSwizzle> ::= <xyzwExtSwizComp> "," <xyzwExtSwizComp> "," + <xyzwExtSwizComp> "," <xyzwExtSwizComp> +*/ +xyzwExtendedSwizzle + xyzwExtSwizComp .and comma .and + xyzwExtSwizComp .error EXT_SWIZ_COMP_EXPECTED .and comma .and + xyzwExtSwizComp .error EXT_SWIZ_COMP_EXPECTED .and comma .and + xyzwExtSwizComp .error EXT_SWIZ_COMP_EXPECTED; + +/* +fragment program + <rgbaExtendedSwizzle> ::= <rgbaExtSwizComp> "," <rgbaExtSwizComp> "," + <rgbaExtSwizComp> "," <rgbaExtSwizComp> +*/ +rgbaExtendedSwizzle + rgbaExtendedSwizzle_1 .or rgbaExtendedSwizzle_2 .or rgbaExtendedSwizzle_3 .or + rgbaExtendedSwizzle_4; +rgbaExtendedSwizzle_1 + rgbaExtSwizComp_digit .and comma .and rgbaExtSwizComp_digit .and comma .and + rgbaExtSwizComp_digit .and comma .and rgbaExtSwizComp; +rgbaExtendedSwizzle_2 + rgbaExtSwizComp_digit .and comma .and rgbaExtSwizComp_digit .and comma .and + rgbaExtSwizComp_alpha .and comma .and rgbaExtSwizComp .error EXT_SWIZ_COMP_EXPECTED; +rgbaExtendedSwizzle_3 + rgbaExtSwizComp_digit .and comma .and rgbaExtSwizComp_alpha .and comma .and + rgbaExtSwizComp .error EXT_SWIZ_COMP_EXPECTED .and comma .and + rgbaExtSwizComp .error EXT_SWIZ_COMP_EXPECTED; +rgbaExtendedSwizzle_4 + rgbaExtSwizComp_alpha .and comma .and + rgbaExtSwizComp .error EXT_SWIZ_COMP_EXPECTED .and comma .and + rgbaExtSwizComp .error EXT_SWIZ_COMP_EXPECTED .and comma .and + rgbaExtSwizComp .error EXT_SWIZ_COMP_EXPECTED; + +/* +fragment program + <xyzwExtSwizComp> ::= <optionalSign> <xyzwExtSwizSel> +*/ +xyzwExtSwizComp + optionalSign .and xyzwExtSwizSel; + +/* +fragment program + <rgbaExtSwizComp> ::= <optionalSign> <rgbaExtSwizSel> +*/ +rgbaExtSwizComp + optionalSign .and rgbaExtSwizSel; +rgbaExtSwizComp_digit + optionalSign .and rgbaExtSwizSel_digit; +rgbaExtSwizComp_alpha + optionalSign .and rgbaExtSwizSel_alpha; + +/* +vertex program + <extSwizComp> ::= <optionalSign> <extSwizSel> +*/ +extSwizComp + optionalSign .and extSwizSel; + +/* +fragment program + <xyzwExtSwizSel> ::= "0" + | "1" + | <xyzwComponent> +*/ +xyzwExtSwizSel + "0" .emit COMPONENT_0 .or "1" .emit COMPONENT_1 .or xyzwComponent_single; + +/* +fragment program + <rgbaExtSwizSel> ::= "0" + | "1" + | <rgbaComponent> +*/ +rgbaExtSwizSel + rgbaExtSwizSel_digit .or rgbaExtSwizSel_alpha; +rgbaExtSwizSel_digit + "0" .emit COMPONENT_0 .or "1" .emit COMPONENT_1; +rgbaExtSwizSel_alpha + rgbaComponent_single; + +/* +vertex program + <extSwizSel> ::= "0" + | "1" + | <component> +*/ +extSwizSel + "0" .emit COMPONENT_0 .or "1" .emit COMPONENT_1 .or vp_component_single; + +/* +fragment program + <srcReg> ::= <fragmentAttribReg> + | <temporaryReg> + | <progParamReg> + +vertex program + <srcReg> ::= <vertexAttribReg> + | <temporaryReg> + | <progParamReg> +*/ +fp_srcReg + fp_srcReg_1 .error SOURCE_REGISTER_EXPECTED; +vp_srcReg + vp_srcReg_1 .error SOURCE_REGISTER_EXPECTED; +fp_srcReg_1 + fragmentAttribReg .emit REGISTER_ATTRIB .or + fp_progParamReg .emit REGISTER_PARAM .or + fp_temporaryReg .emit REGISTER_ESTABLISHED_NAME; +vp_srcReg_1 + vertexAttribReg .emit REGISTER_ATTRIB .or + vp_progParamReg .emit REGISTER_PARAM .or + vp_temporaryReg .emit REGISTER_ESTABLISHED_NAME; + +/* +fragment program + <dstReg> ::= <temporaryReg> + | <fragmentResultReg> + +vertex program + <dstReg> ::= <temporaryReg> + | <vertexResultReg> +*/ +fp_dstReg + fp_dstReg_1 .error DESTINATION_REGISTER_EXPECTED; +vp_dstReg + vp_dstReg_1 .error DESTINATION_REGISTER_EXPECTED; +fp_dstReg_1 + fragmentResultReg .emit REGISTER_RESULT .or + fp_temporaryReg .emit REGISTER_ESTABLISHED_NAME; +vp_dstReg_1 + vertexResultReg .emit REGISTER_RESULT .or + vp_temporaryReg .emit REGISTER_ESTABLISHED_NAME; + +/* +fragment program + <fragmentAttribReg> ::= <establishedName> + | <fragAttribBinding> + +NOTE: <establishedName> is driven by <temporaryReg> rule at the end of <srcReg> +*/ +fragmentAttribReg + /*fp_establishedName .or */fragAttribBinding; + +/* +vertex program + <vertexAttribReg> ::= <establishedName> + | <vtxAttribBinding> + +NOTE: <establishedName> is driven by <temporaryReg> rule at the end of <srcReg> +*/ +vertexAttribReg + vtxAttribBinding; + +/* + <temporaryReg> ::= <establishedName> +*/ +fp_temporaryReg + fp_establishedName_no_error_on_identifier; +vp_temporaryReg + vp_establishedName_no_error_on_identifier; + +/* +fragment program + <progParamReg> ::= <progParamSingle> + | <progParamArray> "[" <progParamArrayAbs> "]" + | <paramSingleItemUse> + +vertex program + <progParamReg> ::= <progParamSingle> + | <progParamArray> "[" <progParamArrayMem> "]" + | <paramSingleItemUse> +*/ +fp_progParamReg + fp_paramSingleItemUse .or fp_progParamReg_1 .or fp_progParamSingle; +vp_progParamReg + vp_paramSingleItemUse .or vp_progParamReg_1 .or vp_progParamSingle; +fp_progParamReg_1 + fp_progParamArray .emit PARAM_ARRAY_ELEMENT .and lbracket_ne .and progParamArrayAbs .and + rbracket; +vp_progParamReg_1 + vp_progParamArray .emit PARAM_ARRAY_ELEMENT .and lbracket_ne .and progParamArrayMem .and + rbracket; + +/* + <progParamSingle> ::= <establishedName> + +NOTE: <establishedName> is driven by <temporaryReg> rule at the end of <srcReg> +*/ +fp_progParamSingle + .false; +vp_progParamSingle + .false; + +/* + <progParamArray> ::= <establishedName> +*/ +fp_progParamArray + fp_establishedName_no_error_on_identifier; +vp_progParamArray + vp_establishedName_no_error_on_identifier; + +/* +vertex program + <progParamArrayMem> ::= <progParamArrayAbs> + | <progParamArrayRel> +*/ +progParamArrayMem + progParamArrayAbs .or progParamArrayRel; + +/* + <progParamArrayAbs> ::= <integer> +*/ +progParamArrayAbs + integer_ne .emit ARRAY_INDEX_ABSOLUTE; + +/* +vertex program + <progParamArrayRel> ::= <addrReg> <addrComponent> <addrRegRelOffset> +*/ +progParamArrayRel + addrReg .error ADDRESS_REGISTER_OR_INTEGER_EXPECTED .emit ARRAY_INDEX_RELATIVE .and + addrComponent .and addrRegRelOffset; + +/* +vertex program + <addrRegRelOffset> ::= "" + | "+" <addrRegPosOffset> + | "-" <addrRegNegOffset> +*/ +addrRegRelOffset + addrRegRelOffset_1 .or addrRegRelOffset_2 .or .true .emit 0x00; +addrRegRelOffset_1 + plus_ne .and addrRegPosOffset; +addrRegRelOffset_2 + minus_ne .and addrRegNegOffset; + +/* +vertex program + <addrRegPosOffset> ::= <integer> from 0 to 63 +*/ +addrRegPosOffset + integer_0_63; + +/* +vertex program + <addrRegNegOffset> ::= <integer> from 0 to 64 +*/ +addrRegNegOffset + integer_0_64; + +/* +fragment program + <fragmentResultReg> ::= <establishedName> + | <resultBinding> + +NOTE: <establishedName> is driven by <temporaryReg> rule at the end of <dstReg> +*/ +fragmentResultReg + fp_resultBinding; + +/* +vertex program + <vertexResultReg> ::= <establishedName> + | <resultBinding> + +NOTE: <establishedName> is driven by <temporaryReg> rule at the end of <dstReg> +*/ +vertexResultReg + vp_resultBinding; + +/* +vertex program + <addrReg> ::= <establishedName> +*/ +addrReg + vp_establishedName_no_error_on_identifier; + +/* +vertex program + <addrComponent> ::= "." "x" +*/ +addrComponent + dot .and "x" .error INVALID_ADDRESS_COMPONENT .emit COMPONENT_X .emit COMPONENT_X + .emit COMPONENT_X .emit COMPONENT_X; + +/* +vertex program + <addrWriteMask> ::= "." "x" +*/ +addrWriteMask + dot .and "x" .error INVALID_ADDRESS_WRITEMASK .emit 0x08; + +/* + <scalarSuffix> ::= "." <component> +*/ +fp_scalarSuffix + dot .and fp_component_single .error INVALID_COMPONENT; +vp_scalarSuffix + dot .and vp_component_single .error INVALID_COMPONENT; + +/* +vertex program + <swizzleSuffix> ::= "" + | "." <component> + | "." <component> <component> + <component> <component> +*/ +swizzleSuffix + swizzleSuffix_1 .or + .true .emit COMPONENT_X .emit COMPONENT_Y .emit COMPONENT_Z .emit COMPONENT_W; +swizzleSuffix_1 + dot_ne .and swizzleSuffix_2 .error INVALID_SUFFIX; +swizzleSuffix_2 + swizzleSuffix_3 .or swizzleSuffix_4; +swizzleSuffix_3 + vp_component_multi .and vp_component_multi .and vp_component_multi .error INVALID_COMPONENT .and + vp_component_multi .error INVALID_COMPONENT; +swizzleSuffix_4 + "x" .emit COMPONENT_X .emit COMPONENT_X .emit COMPONENT_X .emit COMPONENT_X .or + "y" .emit COMPONENT_Y .emit COMPONENT_Y .emit COMPONENT_Y .emit COMPONENT_Y .or + "z" .emit COMPONENT_Z .emit COMPONENT_Z .emit COMPONENT_Z .emit COMPONENT_Z .or + "w" .emit COMPONENT_W .emit COMPONENT_W .emit COMPONENT_W .emit COMPONENT_W; + +/* +fragment program + <optionalSuffix> ::= "" + | "." <component> + | "." <xyzwComponent> <xyzwComponent> + <xyzwComponent> <xyzwComponent> + | "." <rgbaComponent> <rgbaComponent> + <rgbaComponent> <rgbaComponent> +*/ +optionalSuffix + optionalSuffix_1 .or + .true .emit COMPONENT_X .emit COMPONENT_Y .emit COMPONENT_Z .emit COMPONENT_W; +optionalSuffix_1 + dot_ne .and optionalSuffix_2 .error INVALID_SUFFIX; +optionalSuffix_2 + optionalSuffix_3 .or optionalSuffix_4 .or optionalSuffix_5; +optionalSuffix_3 + xyzwComponent_multi .and xyzwComponent_multi .and + xyzwComponent_multi .error INVALID_COMPONENT .and xyzwComponent_multi .error INVALID_COMPONENT; +optionalSuffix_4 + rgbaComponent_multi .and rgbaComponent_multi .and + rgbaComponent_multi .error INVALID_COMPONENT .and rgbaComponent_multi .error INVALID_COMPONENT; +optionalSuffix_5 + "x" .emit COMPONENT_X .emit COMPONENT_X .emit COMPONENT_X .emit COMPONENT_X .or + "y" .emit COMPONENT_Y .emit COMPONENT_Y .emit COMPONENT_Y .emit COMPONENT_Y .or + "z" .emit COMPONENT_Z .emit COMPONENT_Z .emit COMPONENT_Z .emit COMPONENT_Z .or + "w" .emit COMPONENT_W .emit COMPONENT_W .emit COMPONENT_W .emit COMPONENT_W .or + "r" .emit COMPONENT_X .emit COMPONENT_X .emit COMPONENT_X .emit COMPONENT_X .or + "g" .emit COMPONENT_Y .emit COMPONENT_Y .emit COMPONENT_Y .emit COMPONENT_Y .or + "b" .emit COMPONENT_Z .emit COMPONENT_Z .emit COMPONENT_Z .emit COMPONENT_Z .or + "a" .emit COMPONENT_W .emit COMPONENT_W .emit COMPONENT_W .emit COMPONENT_W; + +/* +fragment program + <component> ::= <xyzwComponent> + | <rgbaComponent> + +vertex program + <component> ::= "x" + | "y" + | "z" + | "w" +*/ +fp_component_single + xyzwComponent_single .or rgbaComponent_single; +vp_component_multi + 'x' .emit COMPONENT_X .or 'y' .emit COMPONENT_Y .or 'z' .emit COMPONENT_Z .or + 'w' .emit COMPONENT_W; +vp_component_single + "x" .emit COMPONENT_X .or "y" .emit COMPONENT_Y .or "z" .emit COMPONENT_Z .or + "w" .emit COMPONENT_W; + +/* +fragment program + <xyzwComponent> ::= "x" | "y" | "z" | "w" +*/ +xyzwComponent_multi + 'x' .emit COMPONENT_X .or 'y' .emit COMPONENT_Y .or 'z' .emit COMPONENT_Z .or + 'w' .emit COMPONENT_W; +xyzwComponent_single + "x" .emit COMPONENT_X .or "y" .emit COMPONENT_Y .or "z" .emit COMPONENT_Z .or + "w" .emit COMPONENT_W; + +/* +fragment program + <rgbaComponent> ::= "r" | "g" | "b" | "a" +*/ +rgbaComponent_multi + 'r' .emit COMPONENT_X .or 'g' .emit COMPONENT_Y .or 'b' .emit COMPONENT_Z .or + 'a' .emit COMPONENT_W; +rgbaComponent_single + "r" .emit COMPONENT_X .or "g" .emit COMPONENT_Y .or "b" .emit COMPONENT_Z .or + "a" .emit COMPONENT_W; + +/* +fragment program + <optionalMask> ::= "" + | <xyzwMask> + | <rgbaMask> + +vertex program + <optionalMask> ::= "" + | "." "x" + | "." "y" + | "." "xy" + | "." "z" + | "." "xz" + | "." "yz" + | "." "xyz" + | "." "w" + | "." "xw" + | "." "yw" + | "." "xyw" + | "." "zw" + | "." "xzw" + | "." "yzw" + | "." "xyzw" + +NOTE: do NOT change the order of <rgbaMask> and <xyzwMask> rulez +*/ +fp_optionalMask + rgbaMask .or xyzwMask .or .true .emit 0x0F; +vp_optionalMask + xyzwMask .or .true .emit 0x0F; + +/* +fragment program + <xyzwMask> ::= "." "x" + | "." "y" + | "." "xy" + | "." "z" + | "." "xz" + | "." "yz" + | "." "xyz" + | "." "w" + | "." "xw" + | "." "yw" + | "." "xyw" + | "." "zw" + | "." "xzw" + | "." "yzw" + | "." "xyzw" + +NOTE: <xyzwMask> is also referenced by the vertex program symbol <optionalMask>. +*/ +xyzwMask + dot_ne .and xyzwMask_1 .error INVALID_WRITEMASK; +xyzwMask_1 + "xyzw" .emit 0x0F .or "xyz" .emit 0x0E .or "xyw" .emit 0x0D .or "xy" .emit 0x0C .or + "xzw" .emit 0x0B .or "xz" .emit 0x0A .or "xw" .emit 0x09 .or "x" .emit 0x08 .or + "yzw" .emit 0x07 .or "yz" .emit 0x06 .or "yw" .emit 0x05 .or "y" .emit 0x04 .or + "zw" .emit 0x03 .or "z" .emit 0x02 .or "w" .emit 0x01; + +/* +fragment program + <rgbaMask> ::= "." "r" + | "." "g" + | "." "rg" + | "." "b" + | "." "rb" + | "." "gb" + | "." "rgb" + | "." "a" + | "." "ra" + | "." "ga" + | "." "rga" + | "." "ba" + | "." "rba" + | "." "gba" + | "." "rgba" +*/ +rgbaMask + dot_ne .and rgbaMask_1; +rgbaMask_1 + "rgba" .emit 0x0F .or "rgb" .emit 0x0E .or "rga" .emit 0x0D .or "rg" .emit 0x0C .or + "rba" .emit 0x0B .or "rb" .emit 0x0A .or "ra" .emit 0x09 .or "r" .emit 0x08 .or + "gba" .emit 0x07 .or "gb" .emit 0x06 .or "ga" .emit 0x05 .or "g" .emit 0x04 .or + "ba" .emit 0x03 .or "b" .emit 0x02 .or "a" .emit 0x01; + +/* +fragment program + <namingStatement> ::= <ATTRIB_statement> + | <PARAM_statement> + | <TEMP_statement> + | <OUTPUT_statement> + | <ALIAS_statement> + +vertex program + <namingStatement> ::= <ATTRIB_statement> + | <PARAM_statement> + | <TEMP_statement> + | <ADDRESS_statement> + | <OUTPUT_statement> + | <ALIAS_statement> +*/ +fp_namingStatement + fp_ATTRIB_statement .emit ATTRIB .or + fp_PARAM_statement .emit PARAM .or + fp_TEMP_statement .emit TEMP .or + fp_OUTPUT_statement .emit OUTPUT .or + fp_ALIAS_statement .emit ALIAS; +vp_namingStatement + vp_ATTRIB_statement .emit ATTRIB .or + vp_PARAM_statement .emit PARAM .or + vp_TEMP_statement .emit TEMP .or + ADDRESS_statement .emit ADDRESS .or + vp_OUTPUT_statement .emit OUTPUT .or + vp_ALIAS_statement .emit ALIAS; + +/* +fragment program + <ATTRIB_statement> ::= "ATTRIB" <establishName> "=" + <fragAttribBinding> + +vertex program + <ATTRIB_statement> ::= "ATTRIB" <establishName> "=" + <vtxAttribBinding> +*/ +fp_ATTRIB_statement + "ATTRIB" .and space .and fp_establishName .and equal .and + fragAttribBinding .error FRAGMENT_EXPECTED; +vp_ATTRIB_statement + "ATTRIB" .and space .and vp_establishName .and equal .and + vtxAttribBinding .error VERTEX_EXPECTED; + +/* +fragment program + <fragAttribBinding> ::= "fragment" "." <fragAttribItem> +*/ +fragAttribBinding + "fragment" .and dot .and fragAttribItem .error INVALID_FRAGMENT_PROPERTY; + +/* +vertex program + <vtxAttribBinding> ::= "vertex" "." <vtxAttribItem> +*/ +vtxAttribBinding + "vertex" .and dot .and vtxAttribItem .error INVALID_VERTEX_PROPERTY; + +/* +fragment program + <fragAttribItem> ::= "color" <optColorType> + | "texcoord" <optTexCoordNum> + | "fogcoord" + | "position" +*/ +fragAttribItem + fragAttribItem_1 .emit FRAGMENT_ATTRIB_COLOR .or + fragAttribItem_2 .emit FRAGMENT_ATTRIB_TEXCOORD .or + .if (fog_coord != 0x00) "fogcoord" .emit FRAGMENT_ATTRIB_FOGCOORD .or + "position" .emit FRAGMENT_ATTRIB_POSITION; +fragAttribItem_1 + "color" .and optColorType; +fragAttribItem_2 + "texcoord" .and optTexCoordNum; + +/* +vertex program + <vtxAttribItem> ::= "position" + | "weight" <vtxOptWeightNum> + | "normal" + | "color" <optColorType> + | "fogcoord" + | "texcoord" <optTexCoordNum> + | "matrixindex" "[" <vtxWeightNum> "]" + | "attrib" "[" <vtxAttribNum> "]" +*/ +vtxAttribItem + "position" .emit VERTEX_ATTRIB_POSITION .or + .if (vertex_blend != 0x00) vtxAttribItem_1 .emit VERTEX_ATTRIB_WEIGHT .or + "normal" .emit VERTEX_ATTRIB_NORMAL .or + vtxAttribItem_2 .emit VERTEX_ATTRIB_COLOR .or + "fogcoord" .emit VERTEX_ATTRIB_FOGCOORD .or + vtxAttribItem_3 .emit VERTEX_ATTRIB_TEXCOORD .or + .if (matrix_palette != 0x00) vtxAttribItem_4 .emit VERTEX_ATTRIB_MATRIXINDEX .or + vtxAttribItem_5 .emit VERTEX_ATTRIB_GENERIC; +vtxAttribItem_1 + "weight" .and vtxOptWeightNum; +vtxAttribItem_2 + "color" .and optColorType; +vtxAttribItem_3 + "texcoord" .and optTexCoordNum; +vtxAttribItem_4 + "matrixindex" .and lbracket .and vtxWeightNum .and rbracket; +vtxAttribItem_5 + "attrib" .and lbracket .and vtxAttribNum .and rbracket; + +/* +vertex program + <vtxAttribNum> ::= <integer> from 0 to MAX_VERTEX_ATTRIBS_ARB-1 +*/ +vtxAttribNum + integer; + +/* +vertex program + <vtxOptWeightNum> ::= "" + | "[" <vtxWeightNum> "]" +*/ +vtxOptWeightNum + vtxOptWeightNum_1 .or .true .emit 0x00; +vtxOptWeightNum_1 + lbracket_ne .and vtxWeightNum .and rbracket; + +/* +vertex program + <vtxWeightNum> ::= <integer> from 0 to MAX_VERTEX_UNITS_ARB-1, + must be divisible by four +*/ +vtxWeightNum + integer; + +/* + <PARAM_statement> ::= <PARAM_singleStmt> + | <PARAM_multipleStmt> +*/ +fp_PARAM_statement + fp_PARAM_multipleStmt .or fp_PARAM_singleStmt; +vp_PARAM_statement + vp_PARAM_multipleStmt .or vp_PARAM_singleStmt; + +/* + <PARAM_singleStmt> ::= "PARAM" <establishName> <paramSingleInit> +*/ +fp_PARAM_singleStmt + "PARAM" .and space .and fp_establishName .and .true .emit 0x00 .and fp_paramSingleInit .and + .true .emit PARAM_NULL; +vp_PARAM_singleStmt + "PARAM" .and space .and vp_establishName .and .true .emit 0x00 .and vp_paramSingleInit .and + .true .emit PARAM_NULL; + +/* + <PARAM_multipleStmt> ::= "PARAM" <establishName> "[" <optArraySize> "]" + <paramMultipleInit> +*/ +fp_PARAM_multipleStmt + "PARAM" .and space .and fp_establishName .and lbracket_ne .and optArraySize .and rbracket .and + fp_paramMultipleInit .and .true .emit PARAM_NULL; +vp_PARAM_multipleStmt + "PARAM" .and space .and vp_establishName .and lbracket_ne .and optArraySize .and rbracket .and + vp_paramMultipleInit .and .true .emit PARAM_NULL; + +/* + <optArraySize> ::= "" + | <integer> from 1 to MAX_PROGRAM_PARAMETERS_ARB + (maximum number of allowed program + parameter bindings) +*/ +optArraySize + optional_integer; + +/* + <paramSingleInit> ::= "=" <paramSingleItemDecl> +*/ +fp_paramSingleInit + equal .and fp_paramSingleItemDecl; +vp_paramSingleInit + equal .and vp_paramSingleItemDecl; + +/* + <paramMultipleInit> ::= "=" "{" <paramMultInitList> "}" +*/ +fp_paramMultipleInit + equal .and lbrace .and fp_paramMultInitList .and rbrace; +vp_paramMultipleInit + equal .and lbrace .and vp_paramMultInitList .and rbrace; + +/* + <paramMultInitList> ::= <paramMultipleItem> + | <paramMultipleItem> "," <paramMultiInitList> +*/ +fp_paramMultInitList + fp_paramMultInitList_1 .or fp_paramMultipleItem; +vp_paramMultInitList + vp_paramMultInitList_1 .or vp_paramMultipleItem; +fp_paramMultInitList_1 + fp_paramMultipleItem .and comma_ne .and fp_paramMultInitList; +vp_paramMultInitList_1 + vp_paramMultipleItem .and comma_ne .and vp_paramMultInitList; + +/* + <paramSingleItemDecl> ::= <stateSingleItem> + | <programSingleItem> + | <paramConstDecl> +*/ +fp_paramSingleItemDecl + fp_stateSingleItem .emit PARAM_STATE_ELEMENT .or + programSingleItem .emit PARAM_PROGRAM_ELEMENT .or + paramConstDecl .emit PARAM_CONSTANT; +vp_paramSingleItemDecl + vp_stateSingleItem .emit PARAM_STATE_ELEMENT .or + programSingleItem .emit PARAM_PROGRAM_ELEMENT .or + paramConstDecl .emit PARAM_CONSTANT; + +/* + <paramSingleItemUse> ::= <stateSingleItem> + | <programSingleItem> + | <paramConstUse> +*/ +fp_paramSingleItemUse + fp_stateSingleItem .emit PARAM_STATE_ELEMENT .or + programSingleItem .emit PARAM_PROGRAM_ELEMENT .or + paramConstUse .emit PARAM_CONSTANT; +vp_paramSingleItemUse + vp_stateSingleItem .emit PARAM_STATE_ELEMENT .or + programSingleItem .emit PARAM_PROGRAM_ELEMENT .or + paramConstUse .emit PARAM_CONSTANT; + +/* + <paramMultipleItem> ::= <stateMultipleItem> + | <programMultipleItem> + | <paramConstDecl> +*/ +fp_paramMultipleItem + fp_stateMultipleItem .emit PARAM_STATE_ELEMENT .or + programMultipleItem .emit PARAM_PROGRAM_ELEMENT .or + paramConstDecl .emit PARAM_CONSTANT; +vp_paramMultipleItem + vp_stateMultipleItem .emit PARAM_STATE_ELEMENT .or + programMultipleItem .emit PARAM_PROGRAM_ELEMENT .or + paramConstDecl .emit PARAM_CONSTANT; + +/* + <stateMultipleItem> ::= <stateSingleItem> + | "state" "." <stateMatrixRows> +*/ +fp_stateMultipleItem + stateMultipleItem_1 .or fp_stateSingleItem; +vp_stateMultipleItem + stateMultipleItem_1 .or vp_stateSingleItem; +stateMultipleItem_1 + "state" .and dot .and stateMatrixRows .emit STATE_MATRIX_ROWS; + +/* +fragment program + <stateSingleItem> ::= "state" "." <stateMaterialItem> + | "state" "." <stateLightItem> + | "state" "." <stateLightModelItem> + | "state" "." <stateLightProdItem> + | "state" "." <stateTexEnvItem> + | "state" "." <stateFogItem> + | "state" "." <stateDepthItem> + | "state" "." <stateMatrixRow> + +vertex program + <stateSingleItem> ::= "state" "." <stateMaterialItem> + | "state" "." <stateLightItem> + | "state" "." <stateLightModelItem> + | "state" "." <stateLightProdItem> + | "state" "." <stateTexGenItem> + | "state" "." <stateFogItem> + | "state" "." <stateClipPlaneItem> + | "state" "." <statePointItem> + | "state" "." <stateMatrixRow> +*/ +fp_stateSingleItem + "state" .and dot .and fp_stateSingleItem_1 .error INVALID_STATE_PROPERTY; +vp_stateSingleItem + "state" .and dot .and vp_stateSingleItem_1 .error INVALID_STATE_PROPERTY; +fp_stateSingleItem_1 + stateSingleItem_1 .or stateSingleItem_2 .or stateSingleItem_3 .or stateSingleItem_4 .or + stateSingleItem_5 .or stateSingleItem_7 .or stateSingleItem_8 .or stateSingleItem_11; +vp_stateSingleItem_1 + stateSingleItem_1 .or stateSingleItem_2 .or stateSingleItem_3 .or stateSingleItem_4 .or + stateSingleItem_6 .or stateSingleItem_7 .or stateSingleItem_9 .or stateSingleItem_10 .or + stateSingleItem_11; +stateSingleItem_1 + stateMaterialItem .emit STATE_MATERIAL; +stateSingleItem_2 + stateLightItem .emit STATE_LIGHT; +stateSingleItem_3 + stateLightModelItem .emit STATE_LIGHT_MODEL; +stateSingleItem_4 + stateLightProdItem .emit STATE_LIGHT_PROD; +stateSingleItem_5 + stateTexEnvItem .emit STATE_TEX_ENV; +stateSingleItem_6 + stateTexGenItem .emit STATE_TEX_GEN; +stateSingleItem_7 + stateFogItem .emit STATE_FOG; +stateSingleItem_8 + stateDepthItem .emit STATE_DEPTH; +stateSingleItem_9 + stateClipPlaneItem .emit STATE_CLIP_PLANE; +stateSingleItem_10 + statePointItem .emit STATE_POINT; +stateSingleItem_11 + stateMatrixRow .emit STATE_MATRIX_ROWS; + +/* + <stateMaterialItem> ::= "material" <optFaceType> "." <stateMatProperty> +*/ +stateMaterialItem + "material" .and optFaceType .and dot .and stateMatProperty .error INVALID_MATERIAL_PROPERTY; + +/* + <stateMatProperty> ::= "ambient" + | "diffuse" + | "specular" + | "emission" + | "shininess" +*/ +stateMatProperty + "ambient" .emit MATERIAL_AMBIENT .or + "diffuse" .emit MATERIAL_DIFFUSE .or + "specular" .emit MATERIAL_SPECULAR .or + "emission" .emit MATERIAL_EMISSION .or + "shininess" .emit MATERIAL_SHININESS; + +/* + <stateLightItem> ::= "light" "[" <stateLightNumber> "]" "." + <stateLightProperty> +*/ +stateLightItem + "light" .and lbracket .and stateLightNumber .and rbracket .and dot .and + stateLightProperty .error INVALID_LIGHT_PROPERTY; + +/* + <stateLightProperty> ::= "ambient" + | "diffuse" + | "specular" + | "position" + | "attenuation" + | "spot" "." <stateSpotProperty> + | "half" +*/ +stateLightProperty + "ambient" .emit LIGHT_AMBIENT .or + "diffuse" .emit LIGHT_DIFFUSE .or + "specular" .emit LIGHT_SPECULAR .or + "position" .emit LIGHT_POSITION .or + "attenuation" .emit LIGHT_ATTENUATION .or + stateLightProperty_1 .emit LIGHT_SPOT_DIRECTION .or + "half" .emit LIGHT_HALF; +stateLightProperty_1 + "spot" .and dot .and stateSpotProperty .error INVALID_SPOT_PROPERTY; + +/* + <stateSpotProperty> ::= "direction" +*/ +stateSpotProperty + "direction"; + +/* + <stateLightModelItem> ::= "lightmodel" <stateLModProperty> +*/ +stateLightModelItem + "lightmodel" .and stateLModProperty .error INVALID_LIGHTMODEL_PROPERTY; + +/* + <stateLModProperty> ::= "." "ambient" + | <optFaceType> "." "scenecolor" +*/ +stateLModProperty + stateLModProperty_1 .or stateLModProperty_2; +stateLModProperty_1 + dot .and "ambient" .emit LIGHT_MODEL_AMBIENT; +stateLModProperty_2 + stateLModProperty_3 .emit LIGHT_MODEL_SCENECOLOR; +stateLModProperty_3 + optFaceType .and dot .and "scenecolor"; + +/* + <stateLightProdItem> ::= "lightprod" "[" <stateLightNumber> "]" + <optFaceType> "." <stateLProdProperty> +*/ +stateLightProdItem + "lightprod" .and lbracket .and stateLightNumber .and rbracket .and optFaceType .and dot .and + stateLProdProperty .error INVALID_LIGHTPROD_PROPERTY; + +/* + <stateLProdProperty> ::= "ambient" + | "diffuse" + | "specular" +*/ +stateLProdProperty + "ambient" .emit LIGHT_PROD_AMBIENT .or + "diffuse" .emit LIGHT_PROD_DIFFUSE .or + "specular" .emit LIGHT_PROD_SPECULAR; + +/* + <stateLightNumber> ::= <integer> from 0 to MAX_LIGHTS-1 +*/ +stateLightNumber + integer; + +/* +fragment program + <stateTexEnvItem> ::= "texenv" <optLegacyTexUnitNum> "." + <stateTexEnvProperty> +*/ +stateTexEnvItem + "texenv" .and optLegacyTexUnitNum .and dot .and + stateTexEnvProperty .error INVALID_TEXENV_PROPERTY; + +/* +fragment program + <stateTexEnvProperty> ::= "color" +*/ +stateTexEnvProperty + "color" .emit TEX_ENV_COLOR; + +/* +fragment program + <optLegacyTexUnitNum> ::= "" + | "[" <legacyTexUnitNum> "]" + +NOTE: <optLegaceTexUnitNum> is not optional. +*/ +optLegacyTexUnitNum + lbracket_ne .and legacyTexUnitNum .and rbracket; + +/* +fragment program + <legacyTexUnitNum> ::= <integer> from 0 to MAX_TEXTURE_UNITS-1 +*/ +legacyTexUnitNum + integer; + +/* +vertex program + <stateTexGenItem> ::= "texgen" <optTexCoordNum> "." + <stateTexGenType> "." <stateTexGenCoord> +*/ +stateTexGenItem + "texgen" .and optTexCoordNum .and dot .and stateTexGenType .error INVALID_TEXGEN_PROPERTY .and + dot .and stateTexGenCoord .error INVALID_TEXGEN_COORD; + +/* +vertex program + <stateTexGenType> ::= "eye" + | "object" +*/ +stateTexGenType + "eye" .emit TEX_GEN_EYE .or + "object" .emit TEX_GEN_OBJECT; + +/* +vertex program + <stateTexGenCoord> ::= "s" + | "t" + | "r" + | "q" +*/ +stateTexGenCoord + "s" .emit COMPONENT_X .or + "t" .emit COMPONENT_Y .or + "r" .emit COMPONENT_Z .or + "q" .emit COMPONENT_W; + +/* + <stateFogItem> ::= "fog" "." <stateFogProperty> +*/ +stateFogItem + "fog" .and dot .and stateFogProperty .error INVALID_FOG_PROPERTY; + +/* + <stateFogProperty> ::= "color" + | "params" +*/ +stateFogProperty + "color" .emit FOG_COLOR .or + "params" .emit FOG_PARAMS; + +/* +fragment program + <stateDepthItem> ::= "depth" "." <stateDepthProperty> +*/ +stateDepthItem + "depth" .and dot .and stateDepthProperty .error INVALID_DEPTH_PROPERTY; + +/* +fragment program + <stateDepthProperty> ::= "range" +*/ +stateDepthProperty + "range" .emit DEPTH_RANGE; + +/* +vertex program + <stateClipPlaneItem> ::= "clip" "[" <stateClipPlaneNum> "]" "." "plane" +*/ +stateClipPlaneItem + "clip" .and lbracket .and stateClipPlaneNum .and rbracket .and dot .and + "plane" .error INVALID_CLIPPLANE_PROPERTY; + +/* +vertex program + <stateClipPlaneNum> ::= <integer> from 0 to MAX_CLIP_PLANES-1 +*/ +stateClipPlaneNum + integer; + +/* +vertex program + <statePointItem> ::= "point" "." <statePointProperty> +*/ +statePointItem + "point" .and dot .and statePointProperty .error INVALID_POINT_PROPERTY; + +/* +vertex program + <statePointProperty> ::= "size" + | "attenuation" +*/ +statePointProperty + "size" .emit POINT_SIZE .or + .if (point_parameters != 0x00) "attenuation" .emit POINT_ATTENUATION; + +/* + <stateMatrixRow> ::= <stateMatrixItem> "." "row" "[" + <stateMatrixRowNum> "]" +*/ +stateMatrixRow + stateMatrixItem .and dot .and "row" .error MATRIX_ROW_SELECTOR_OR_MODIFIER_EXPECTED .and + lbracket .and stateMatrixRowNum .and rbracket .emit 0x0; + +/* + <stateMatrixRows> ::= <stateMatrixItem> <optMatrixRows> +*/ +stateMatrixRows + stateMatrixItem .and optMatrixRows; + +/* + <optMatrixRows> ::= "" + | "." "row" "[" <stateMatrixRowNum> ".." + <stateMatrixRowNum> "]" +*/ +optMatrixRows + optMatrixRows_1 .or .true .emit 0x0 .emit '3' .emit 0x0 .emit $; +optMatrixRows_1 + dot_ne .and "row" .error MATRIX_ROW_SELECTOR_OR_MODIFIER_EXPECTED .and lbracket .and + stateMatrixRowNum .and dotdot .and stateMatrixRowNum .and rbracket; + +/* + <stateMatrixItem> ::= "matrix" "." <stateMatrixName> + <stateOptMatModifier> +*/ +stateMatrixItem + "matrix" .and dot .and stateMatrixName .error INVALID_MATRIX_NAME .and stateOptMatModifier; + +/* + <stateOptMatModifier> ::= "" + | "." <stateMatModifier> +*/ +stateOptMatModifier + stateOptMatModifier_1 .or .true .emit MATRIX_MODIFIER_IDENTITY; +stateOptMatModifier_1 + dot_ne .and stateMatModifier; + +/* + <stateMatModifier> ::= "inverse" + | "transpose" + | "invtrans" +*/ +stateMatModifier + "inverse" .emit MATRIX_MODIFIER_INVERSE .or + "transpose" .emit MATRIX_MODIFIER_TRANSPOSE .or + "invtrans" .emit MATRIX_MODIFIER_INVTRANS; + +/* + <stateMatrixRowNum> ::= <integer> from 0 to 3 +*/ +stateMatrixRowNum + integer_0_3; + +/* + <stateMatrixName> ::= "modelview" <stateOptModMatNum> + | "projection" + | "mvp" + | "texture" <optTexCoordNum> + | "palette" "[" <statePaletteMatNum> "]" + | "program" "[" <stateProgramMatNum> "]" +*/ +stateMatrixName + stateMatrixName_1_1 .emit MATRIX_MODELVIEW .or + "projection" .emit MATRIX_PROJECTION .or + "mvp" .emit MATRIX_MVP .or + stateMatrixName_1_2 .emit MATRIX_TEXTURE .or + .if (matrix_palette != 0x00) stateMatrixName_1_3 .emit MATRIX_PALETTE .or + stateMatrixName_1_4 .emit MATRIX_PROGRAM; +stateMatrixName_1_1 + "modelview" .and stateOptModMatNum; +stateMatrixName_1_2 + "texture" .and optTexCoordNum; +stateMatrixName_1_3 + "palette" .and lbracket .and statePaletteMatNum .and rbracket; +stateMatrixName_1_4 + "program" .and lbracket .and stateProgramMatNum .and rbracket; + +/* + <stateOptModMatNum> ::= "" + | "[" <stateModMatNum> "]" +*/ +stateOptModMatNum + .if (vertex_blend != 0x00) stateOptModMatNum_1 .or + .true .emit 0x00; +stateOptModMatNum_1 + lbracket_ne .and stateModMatNum .and rbracket; + +/* + <stateModMatNum> ::= <integer> from 0 to MAX_VERTEX_UNITS_ARB-1 +*/ +stateModMatNum + integer; + +/* + <optTexCoordNum> ::= "" + | "[" <texCoordNum> "]" +*/ +optTexCoordNum + optTexCoordNum_1 .or .true .emit 0x00; +optTexCoordNum_1 + lbracket_ne .and texCoordNum .and rbracket; + +/* + <texCoordNum> ::= <integer> from 0 to MAX_TEXTURE_COORDS_ARB-1 +*/ +texCoordNum + integer; + +/* + <statePaletteMatNum> ::= <integer> from 0 to MAX_PALETTE_MATRICES_ARB-1 +*/ +statePaletteMatNum + integer; + +/* + <stateProgramMatNum> ::= <integer> from 0 to MAX_PROGRAM_MATRICES_ARB-1 +*/ +stateProgramMatNum + integer; + +/* + <programSingleItem> ::= <progEnvParam> + | <progLocalParam> + +NOTE: <programSingleItem> has been modified for correct error handling. If program property + is neither "env" nor "local" INVALID_PROGRAM_PROPERTY is generated. +*/ +programSingleItem + "program" .and dot .and programSingleItem_1 .error INVALID_PROGRAM_PROPERTY; +programSingleItem_1 + progEnvParam .or progLocalParam; + +/* + <programMultipleItem> ::= <progEnvParams> + | <progLocalParams> + +NOTE: <programMultipleItem> has been modified for correct error handling. If program property + is neither "env" nor "local" INVALID_PROGRAM_PROPERTY is generated. +*/ +programMultipleItem + "program" .and dot .and programMultipleItem_1 .error INVALID_PROGRAM_PROPERTY; +programMultipleItem_1 + progEnvParams .or progLocalParams; + +/* + <progEnvParams> ::= "program" "." "env" + "[" <progEnvParamNums> "]" + +NOTE: "program" "." has been moved to <programMultipleItem>. +*/ +progEnvParams + "env" .emit PROGRAM_PARAM_ENV .and lbracket .and progEnvParamNums .and rbracket; + +/* + <progEnvParamNums> ::= <progEnvParamNum> + | <progEnvParamNum> ".." <progEnvParamNum> +*/ +progEnvParamNums + progEnvParamNums_1 .or progEnvParamNums_2; +progEnvParamNums_1 + progEnvParamNum .and dotdot_ne .and progEnvParamNum; +progEnvParamNums_2 + progEnvParamNum .and .true .emit 0x00; + +/* + <progEnvParam> ::= "program" "." "env" + "[" <progEnvParamNum> "]" + +NOTE: "program" "." has been moved to <programSingleItem>. +*/ +progEnvParam + "env" .emit PROGRAM_PARAM_ENV .and lbracket .and progEnvParamNum .and rbracket .emit 0x00; + +/* + <progLocalParams> ::= "program" "." "local" + "[" <progLocalParamNums> "]" + +NOTE: "program" "." has been moved to <programMultipleItem>. +*/ +progLocalParams + "local" .emit PROGRAM_PARAM_LOCAL .and lbracket .and progLocalParamNums .and rbracket; + +/* + <progLocalParamNums> ::= <progLocalParamNum> + | <progLocalParamNum> ".." <progLocalParamNum> +*/ +progLocalParamNums + progLocalParamNums_1 .or progLocalParamNums_2; +progLocalParamNums_1 + progLocalParamNum .and dotdot_ne .and progLocalParamNum; +progLocalParamNums_2 + progLocalParamNum .and .true .emit 0x00; + +/* + <progLocalParam> ::= "program" "." "local" + "[" <progLocalParamNum> "]" + +NOTE: "program" "." has been moved to <programSingleItem>. +*/ +progLocalParam + "local" .emit PROGRAM_PARAM_LOCAL .and lbracket .and progLocalParamNum .and rbracket .emit 0x00; + +/* + <progEnvParamNum> ::= <integer> from 0 to + MAX_PROGRAM_ENV_PARAMETERS_ARB - 1 +*/ +progEnvParamNum + integer; + +/* + <progLocalParamNum> ::= <integer> from 0 to + MAX_PROGRAM_LOCAL_PARAMETERS_ARB - 1 +*/ +progLocalParamNum + integer; + +/* + <paramConstDecl> ::= <paramConstScalarDecl> + | <paramConstVector> +*/ +paramConstDecl + paramConstScalarDecl .emit CONSTANT_SCALAR .or paramConstVector .emit CONSTANT_VECTOR; + +/* + <paramConstUse> ::= <paramConstScalarUse> + | <paramConstVector> +*/ +paramConstUse + paramConstScalarUse .emit CONSTANT_SCALAR .or paramConstVector .emit CONSTANT_VECTOR; + +/* + <paramConstScalarDecl> ::= <signedFloatConstant> +*/ +paramConstScalarDecl + signedFloatConstant; + +/* + <paramConstScalarUse> ::= <floatConstant> +*/ +paramConstScalarUse + floatConstant; + +/* + <paramConstVector> ::= "{" <signedFloatConstant> "}" + | "{" <signedFloatConstant> "," + <signedFloatConstant> "}" + | "{" <signedFloatConstant> "," + <signedFloatConstant> "," + <signedFloatConstant> "}" + | "{" <signedFloatConstant> "," + <signedFloatConstant> "," + <signedFloatConstant> "," + <signedFloatConstant> "}" +*/ +paramConstVector + paramConstVector_4 .emit 0x04 .or paramConstVector_3 .emit 0x03 .or + paramConstVector_2 .emit 0x02 .or paramConstVector_1 .emit 0x01; +paramConstVector_1 + lbrace_ne .and signedFloatConstant .and rbrace; +paramConstVector_2 + lbrace_ne .and signedFloatConstant .and comma_ne .and signedFloatConstant .and rbrace; +paramConstVector_3 + lbrace_ne .and signedFloatConstant .and comma_ne .and signedFloatConstant .and comma_ne .and + signedFloatConstant .and rbrace; +paramConstVector_4 + lbrace_ne .and signedFloatConstant .and comma_ne .and signedFloatConstant .and comma_ne .and + signedFloatConstant .and comma_ne .and signedFloatConstant .and rbrace; + +/* + <signedFloatConstant> ::= <optionalSign> <floatConstant> +*/ +signedFloatConstant + optionalSign .and floatConstant; + +/* + <floatConstant> ::= see text + The <floatConstant> rule matches a floating-point constant consisting + of an integer part, a decimal point, a fraction part, an "e" or + "E", and an optionally signed integer exponent. The integer and + fraction parts both consist of a sequence of one or more digits ("0" + through "9"). Either the integer part or the fraction parts (not + both) may be missing; either the decimal point or the "e" (or "E") + and the exponent (not both) may be missing. +*/ +floatConstant + float; + +/* + <optionalSign> ::= "" + | "-" + | "+" +*/ +optionalSign + optional_sign_ne; + +/* + <TEMP_statement> ::= "TEMP" <varNameList> +*/ +fp_TEMP_statement + "TEMP" .and space .and fp_varNameList .and .true .emit 0x00; +vp_TEMP_statement + "TEMP" .and space .and vp_varNameList .and .true .emit 0x00; + +/* +vertex program + <ADDRESS_statement> ::= "ADDRESS" <varNameList> +*/ +ADDRESS_statement + "ADDRESS" .and space .and vp_varNameList .and .true .emit 0x00; + +/* + <varNameList> ::= <establishName> + | <establishName> "," <varNameList> +*/ +fp_varNameList + fp_varNameList_1 .or fp_establishName; +vp_varNameList + vp_varNameList_1 .or vp_establishName; +fp_varNameList_1 + fp_establishName .and comma_ne .and fp_varNameList; +vp_varNameList_1 + vp_establishName .and comma_ne .and vp_varNameList; + +/* + <OUTPUT_statement> ::= "OUTPUT" <establishName> "=" + <resultBinding> +*/ +fp_OUTPUT_statement + "OUTPUT" .and space .and fp_establishName .and equal .and + fp_resultBinding .error RESULT_EXPECTED; +vp_OUTPUT_statement + "OUTPUT" .and space .and vp_establishName .and equal .and + vp_resultBinding .error RESULT_EXPECTED; + +/* +fragment program + <resultBinding> ::= "result" "." "color" + | "result" "." "color" <optOutputColorNum> (if option ARB_draw_buffers present) + | "result" "." "depth" + +vertex program + <resultBinding> ::= "result" "." "position" + | "result" "." <resultColBinding> + | "result" "." "fogcoord" + | "result" "." "pointsize" + | "result" "." "texcoord" <optTexCoordNum> +*/ +fp_resultBinding + "result" .and dot .and fp_resultBinding_1 .error INVALID_RESULT_PROPERTY; +vp_resultBinding + "result" .and dot .and vp_resultBinding_1 .error INVALID_RESULT_PROPERTY; +fp_resultBinding_1 + fp_resultBinding_2 .emit FRAGMENT_RESULT_COLOR .or + "depth" .emit FRAGMENT_RESULT_DEPTH; +fp_resultBinding_2 + "color" .and optOutputColorNum; +vp_resultBinding_1 + .if (ARB_position_invariant == 0x00) "position" .emit VERTEX_RESULT_POSITION .or + resultColBinding .emit VERTEX_RESULT_COLOR .or + "fogcoord" .emit VERTEX_RESULT_FOGCOORD .or + "pointsize" .emit VERTEX_RESULT_POINTSIZE .or + vp_resultBinding_2 .emit VERTEX_RESULT_TEXCOORD; +vp_resultBinding_2 + "texcoord" .and optTexCoordNum; + +/* +GL_ARB_draw_buffers + <optOutputColorNum> ::= "" + | "[" <outputColorNum> "]" +*/ +optOutputColorNum + .if (ARB_draw_buffers != 0x00) optOutputColorNum_1 .or .true .emit 0x00; +optOutputColorNum_1 + lbracket_ne .and outputColorNum .and rbracket; + +/* +GL_ARB_draw_buffers + <outputColorNum> ::= <integer> from 0 to MAX_DRAW_BUFFERS_ARB-1 +*/ +outputColorNum + integer; + +/* +vertex program + <resultColBinding> ::= "color" <optFaceType> <optColorType> +*/ +resultColBinding + "color" .and optFaceType .and optColorType; + +/* + <optFaceType> ::= "" + | "." "front" + | "." "back" +*/ +optFaceType + FaceType .or .true .emit FACE_FRONT; +FaceType + dot_ne .and FaceProperty; +FaceProperty + "front" .emit FACE_FRONT .or "back" .emit FACE_BACK; + +/* + <optColorType> ::= "" + | "." "primary" + | "." "secondary" +*/ +optColorType + ColorType .or .true .emit COLOR_PRIMARY; +ColorType + dot_ne .and ColorProperty; +ColorProperty + "primary" .emit COLOR_PRIMARY .or + .if (secondary_color != 0x00) "secondary" .emit COLOR_SECONDARY; + +/* + <ALIAS_statement> ::= "ALIAS" <establishName> "=" + <establishedName> +*/ +fp_ALIAS_statement + "ALIAS" .and fp_ALIAS_statement_1 .error IDENTIFIER_EXPECTED .and equal .and fp_establishedName; +vp_ALIAS_statement + "ALIAS" .and vp_ALIAS_statement_1 .error IDENTIFIER_EXPECTED .and equal .and vp_establishedName; +fp_ALIAS_statement_1 + space .and fp_establishName; +vp_ALIAS_statement_1 + space .and vp_establishName; + +/* + <establishName> ::= <identifier> +*/ +fp_establishName + fp_identifier; +vp_establishName + vp_identifier; + +/* + <establishedName> ::= <identifier> +*/ +fp_establishedName + fp_identifier; +vp_establishedName + vp_identifier; +fp_establishedName_no_error_on_identifier + fp_identifier_ne; +vp_establishedName_no_error_on_identifier + vp_identifier_ne; + +/* +fragment program + <identifier> ::= see text + The <identifier> rule matches a sequence of one or more letters ("A" + through "Z", "a" through "z"), digits ("0" through "9), underscores + ("_"), or dollar signs ("$"); the first character must not be a + number. Upper and lower case letters are considered different + (names are case-sensitive). The following strings are reserved + keywords and may not be used as identifiers: + + ABS, ABS_SAT, ADD, ADD_SAT, ALIAS, ATTRIB, CMP, CMP_SAT, COS, + COS_SAT, DP3, DP3_SAT, DP4, DP4_SAT, DPH, DPH_SAT, DST, DST_SAT, + END, EX2, EX2_SAT, FLR, FLR_SAT, FRC, FRC_SAT, KIL, LG2, + LG2_SAT, LIT, LIT_SAT, LRP, LRP_SAT, MAD, MAD_SAT, MAX, MAX_SAT, + MIN, MIN_SAT, MOV, MOV_SAT, MUL, MUL_SAT, OPTION, OUTPUT, PARAM, + POW, POW_SAT, RCP, RCP_SAT, RSQ, RSQ_SAT, SIN, SIN_SAT, SCS, + SCS_SAT, SGE, SGE_SAT, SLT, SLT_SAT, SUB, SUB_SAT, SWZ, SWZ_SAT, + TEMP, TEX, TEX_SAT, TXB, TXB_SAT, TXP, TXP_SAT, XPD, XPD_SAT, + fragment, program, result, state, and texture. + +vertex program + <identifier> ::= see text + The <identifier> rule matches a sequence of one or more letters ("A" + through "Z", "a" through "z"), digits ("0" through "9), underscores ("_"), + or dollar signs ("$"); the first character must not be a number. Upper + and lower case letters are considered different (names are + case-sensitive). The following strings are reserved keywords and may not + be used as identifiers: + + ABS, ADD, ADDRESS, ALIAS, ARL, ATTRIB, DP3, DP4, DPH, DST, END, EX2, + EXP, FLR, FRC, LG2, LIT, LOG, MAD, MAX, MIN, MOV, MUL, OPTION, OUTPUT, + PARAM, POW, RCP, RSQ, SGE, SLT, SUB, SWZ, TEMP, XPD, program, result, + state, and vertex. +*/ +fp_identifier + fp_identifier_ne .error IDENTIFIER_EXPECTED; +vp_identifier + vp_identifier_ne .error IDENTIFIER_EXPECTED; +fp_identifier_ne + fp_not_reserved_identifier .and identifier_ne; +vp_identifier_ne + vp_not_reserved_identifier .and identifier_ne; + +fp_not_reserved_identifier + fp_not_reserved_identifier_1 .or .true; +fp_not_reserved_identifier_1 + fp_reserved_identifier .and .false .error RESERVED_KEYWORD; +vp_not_reserved_identifier + vp_not_reserved_identifier_1 .or .true; +vp_not_reserved_identifier_1 + vp_reserved_identifier .and .false .error RESERVED_KEYWORD; + +fp_reserved_identifier + "ABS" .or "ABS_SAT" .or "ADD" .or "ADD_SAT" .or "ALIAS" .or "ATTRIB" .or "CMP" .or "CMP_SAT" .or + "COS" .or "COS_SAT" .or "DP3" .or "DP3_SAT" .or "DP4" .or "DP4_SAT" .or "DPH" .or "DPH_SAT" .or + "DST" .or "DST_SAT" .or "END" .or "EX2" .or "EX2_SAT" .or "FLR" .or "FLR_SAT" .or "FRC" .or + "FRC_SAT" .or "KIL" .or "LG2" .or "LG2_SAT" .or "LIT" .or "LIT_SAT" .or "LRP" .or "LRP_SAT" .or + "MAD" .or "MAD_SAT" .or "MAX" .or "MAX_SAT" .or "MIN" .or "MIN_SAT" .or "MOV" .or "MOV_SAT" .or + "MUL" .or "MUL_SAT" .or "OPTION" .or "OUTPUT" .or "PARAM" .or "POW" .or "POW_SAT" .or "RCP" .or + "RCP_SAT" .or "RSQ" .or "RSQ_SAT" .or "SIN" .or "SIN_SAT" .or "SCS" .or "SCS_SAT" .or "SGE" .or + "SGE_SAT" .or "SLT" .or "SLT_SAT" .or "SUB" .or "SUB_SAT" .or "SWZ" .or "SWZ_SAT" .or "TEMP" .or + "TEX" .or "TEX_SAT" .or "TXB" .or "TXB_SAT" .or "TXP" .or "TXP_SAT" .or "XPD" .or "XPD_SAT" .or + "fragment" .or "program" .or "result" .or "state" .or "texture"; +vp_reserved_identifier + "ABS" .or "ADD" .or "ADDRESS" .or "ALIAS" .or "ARL" .or "ATTRIB" .or "DP3" .or "DP4" .or + "DPH" .or "DST" .or "END" .or "EX2" .or "EXP" .or "FLR" .or "FRC" .or "LG2" .or "LIT" .or + "LOG" .or "MAD" .or "MAX" .or "MIN" .or "MOV" .or "MUL" .or "OPTION" .or "OUTPUT" .or + "PARAM" .or "POW" .or "RCP" .or "RSQ" .or "SGE" .or "SLT" .or "SUB" .or "SWZ" .or "TEMP" .or + "XPD" .or "program" .or "result" .or "state" .or "vertex"; + +/* + The <integer> rule matches an integer constant. The integer consists + of a sequence of one or more digits ("0" through "9"). +*/ +integer + integer_ne .error INTEGER_EXPECTED; + +zero + '0'; + +leading_zeroes + .loop zero; + +no_digit + no_digit_1 .or .true; +no_digit_1 + digit10 .and .false .error INTEGER_OUT_OF_RANGE; + +all_zeroes + all_zeroes_1 .or no_digit_1; +all_zeroes_1 + '0' .and .loop zero .and no_digit; + +integer_0_3 + integer_0_3_1 .error INTEGER_EXPECTED .and .true .emit 0x00 .emit $; +integer_0_3_1 + integer_0_3_2 .or all_zeroes .emit '0'; +integer_0_3_2 /* [1, 3] */ + leading_zeroes .and '1'-'3' .emit * .and no_digit; + +integer_0_63 + integer_0_63_1 .error INTEGER_EXPECTED .and .true .emit 0x00 .emit $; +integer_0_63_1 + integer_0_63_2 .or integer_0_63_3 .or integer_0_63_4 .or integer_0_63_5 .or + all_zeroes .emit '0'; +integer_0_63_2 /* [7, 9] */ + leading_zeroes .and '7'-'9' .emit * .and no_digit; +integer_0_63_3 /* [10, 59] */ + leading_zeroes .and '1'-'5' .emit * .and '0'-'9' .emit * .and no_digit; +integer_0_63_4 /* [60, 63] */ + leading_zeroes .and '6' .emit * .and '0'-'3' .emit * .and no_digit; +integer_0_63_5 /* [1, 6] */ + leading_zeroes .and '1'-'6' .emit * .and no_digit; + +integer_0_64 + integer_0_64_1 .error INTEGER_EXPECTED .and .true .emit 0x00 .emit $; +integer_0_64_1 + integer_0_64_2 .or integer_0_64_3 .or integer_0_64_4 .or integer_0_64_5 .or + all_zeroes .emit '0'; +integer_0_64_2 /* [7, 9] */ + leading_zeroes .and '7'-'9' .emit * .and no_digit; +integer_0_64_3 /* [10, 59] */ + leading_zeroes .and '1'-'5' .emit * .and '0'-'9' .emit * .and no_digit; +integer_0_64_4 /* [60, 64] */ + leading_zeroes .and '6' .emit * .and '0'-'4' .emit * .and no_digit; +integer_0_64_5 /* [1, 6] */ + leading_zeroes .and '1'-'6' .emit * .and no_digit; + +optional_space + space .or .true; + +space_dst + space .error OPERATION_NEEDS_DESTINATION_VARIABLE; + +space_src + space .error OPERATION_NEEDS_SOURCE_VARIABLE; + +space + single_space .and .loop single_space; + +single_space + white_char .or comment_block; + +white_char + ' ' .or '\t' .or '\n' .or '\r'; + +comment_block + '#' .and .loop comment_char .and new_line; + +/* All ASCII characters except '\r', '\n' and '\0' */ +comment_char + '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +new_line + '\n' .or crlf .or '\0'; + +crlf + '\r' .and '\n'; + +semicolon + optional_space .and ';' .error MISSING_SEMICOLON .and optional_space; + +comma + optional_space .and ',' .error MISSING_COMMA .and optional_space; + +comma_ne + optional_space .and ',' .and optional_space; + +lbracket + optional_space .and '[' .error MISSING_LBRACKET .and optional_space; + +lbracket_ne + optional_space .and '[' .and optional_space; + +rbracket + optional_space .and ']' .error MISSING_RBRACKET .and optional_space; + +dot + optional_space .and '.' .error MISSING_DOT .and optional_space; + +dot_ne + optional_space .and '.' .and optional_space; + +equal + optional_space .and '=' .error MISSING_EQUAL .and optional_space; + +lbrace + optional_space .and '{' .error MISSING_LBRACE .and optional_space; + +lbrace_ne + optional_space .and '{' .and optional_space; + +rbrace + optional_space .and '}' .error MISSING_RBRACE .and optional_space; + +dotdot + optional_space .and '.' .and '.' .error MISSING_DOTDOT .and optional_space; + +dotdot_ne + optional_space .and '.' .and '.' .and optional_space; + +/* + The definition below accepts the following floating point number formats: + .99 .99e99 99. 99.99 99.99e99 99.e99 99e99 + Also 99 format was considered and accepted because of a large number of existing program + strings with such a format. +*/ +float + float_1 .or float_2 .or float_legacy; +float_1 + '.' .emit 0x00 .and integer_ne .error MISSING_FRACTION_OR_EXPONENT .and optional_exponent; +float_2 + integer_ne .and float_3; +float_3 + float_4 .or float_5; +float_4 + '.' .and optional_integer .and optional_exponent; +float_5 + exponent .emit 0x00; +float_legacy + integer_ne .and .true .emit 0x00 .emit 0x00; + +/* + Below is a correct version of <float> definiton. +*/ +/* +float + float_1 .or float_2; +float_1 + '.' .emit 0x00 .and integer_ne .error MISSING_FRACTION_OR_EXPONENT .and optional_exponent; +float_2 + integer_ne .and float_3 .error MISSING_DOT_OR_EXPONENT; +float_3 + float_4 .or float_5; +float_4 + '.' .and optional_integer .and optional_exponent; +float_5 + exponent .emit 0x00; +*/ + +integer_ne + integer_ne_1 .and .true .emit 0x00 .emit $; +integer_ne_1 + digit10 .emit * .and .loop digit10 .emit *; + +optional_integer + integer_ne .or .true .emit 0x00; + +/* +NOTE: If exponent part is omited we treat it as if it was "E+1". +*/ +optional_exponent + exponent .or .true .emit 0x00; + +exponent + exponent_1 .and optional_sign_ne .and integer_ne .error EXPONENT_VALUE_EXPECTED; +exponent_1 + 'e' .or 'E'; + +optional_sign_ne + minus_ne .or plus_ne .or .true; + +plus_ne + optional_space .and '+' .and optional_space; + +minus_ne + optional_space .and '-' .emit '-' .and optional_space; + +identifier_ne + first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit 0x00 .emit $; + +follow_idchar + first_idchar .or digit10; + +first_idchar + 'a'-'z' .or 'A'-'Z' .or '_' .or '$'; + +digit10 + '0'-'9'; + +/* + string filtering - if a string is encountered in grammar ("blabla"), the symbol below is + executed to create the string. The symbol must not throw any errors and emit bytes - it should + stop if it encounters invalid character. After this the resulting string (from starting + position up to the invalid character (but without it) is compared with the grammar string. +*/ +.string __string_filter; + +__string_filter + .loop __identifier_char; + +__identifier_char + 'a'-'z' .or 'A'-'Z' .or '_' .or '$' .or '0'-'9'; + +/* + error token filtering +*/ +e_signature + e_signature_char .and .loop e_signature_char; +e_signature_char + '!' .or '.' .or 'A'-'Z' .or 'a'-'z' .or '0'-'9'; + +e_statement + .loop e_statement_not_term; +/* All ASCII characters to one of '\r', '\n', '\0' and ';' */ +e_statement_not_term + '\x3C'-'\xFF' .or '\x0E'-'\x3A' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +e_identifier + e_identifier_first .and .loop e_identifier_next; +e_identifier_first + 'a'-'z' .or 'A'-'Z' .or '_' .or '$'; +e_identifier_next + e_identifier_first .or '0'-'9'; + +e_token + e_identifier .or e_token_number .or '[' .or ']' .or '.' .or '{' .or '}' .or '=' .or '+' .or + '-' .or ',' .or ';'; +e_token_number + e_token_digit .and .loop e_token_digit; +e_token_digit + '0'-'9'; + +e_charordigit + 'A'-'Z' .or 'a'-'z' .or '0'-'9'; + diff --git a/src/mesa/shader/asmopcodes.reg b/src/mesa/shader/asmopcodes.reg new file mode 100644 index 00000000000..efd8918f21f --- /dev/null +++ b/src/mesa/shader/asmopcodes.reg @@ -0,0 +1,78 @@ +/* */
+/* ARB program opcode registry */
+/* each instruction code has its own unique number */
+/* this registry exists to ensure that this relation retains */
+/* */
+
+/* GL_ARB_vertex_program */
+ABS 0x00
+ADD 0x01
+ARL 0x02
+DP3 0x03
+DP4 0x04
+DPH 0x05
+DST 0x06
+EX2 0x07
+EXP 0x08
+FLR 0x09
+FRC 0x0A
+LG2 0x0B
+LIT 0x0C
+LOG 0x0D
+MAD 0x0E
+MAX 0x0F
+MIN 0x10
+MOV 0x11
+MUL 0x12
+POW 0x13
+RCP 0x14
+RSQ 0x15
+SGE 0x16
+SLT 0x17
+SUB 0x18
+SWZ 0x19
+XPD 0x1A
+
+/* GL_ARB_fragment_program */
+ABS_SAT 0x1B
+ADD_SAT 0x1C
+CMP 0x1D
+CMP_SAT 0x1E
+COS 0x1F
+COS_SAT 0x20
+DP3_SAT 0x21
+DP4_SAT 0x22
+DPH_SAT 0x23
+DST_SAT 0x24
+EX2_SAT 0x25
+FLR_SAT 0x26
+FRC_SAT 0x27
+KIL 0x28
+LG2_SAT 0x29
+LIT_SAT 0x2A
+LRP 0x2B
+LRP_SAT 0x2C
+MAD_SAT 0x2D
+MAX_SAT 0x2E
+MIN_SAT 0x2F
+MOV_SAT 0x30
+MUL_SAT 0x31
+POW_SAT 0x32
+RCP_SAT 0x33
+RSQ_SAT 0x34
+SCS 0x35
+SCS_SAT 0x36
+SGE_SAT 0x37
+SIN 0x38
+SIN_SAT 0x39
+SLT_SAT 0x3A
+SUB_SAT 0x3B
+SWZ_SAT 0x3C
+TEX 0x3D
+TEX_SAT 0x3E
+TXB 0x3F
+TXB_SAT 0x40
+TXP 0x41
+TXP_SAT 0x42
+XPD_SAT 0x43
+
diff --git a/src/mesa/shader/grammar/grammar.syn b/src/mesa/shader/grammar/grammar.syn new file mode 100644 index 00000000000..5d99f65bfce --- /dev/null +++ b/src/mesa/shader/grammar/grammar.syn @@ -0,0 +1,567 @@ +/* + * Mesa 3-D graphics library + * Version: 6.2 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + /** + * \file grammar.syn + * syntax of .syn script - used to validate other syntax files + * \author Michal Krol + */ + +.syntax grammar; + +/* declaration */ +.emtcode DECLARATION_END 0 +.emtcode DECLARATION_EMITCODE 1 +.emtcode DECLARATION_ERRORTEXT 2 +.emtcode DECLARATION_REGBYTE 3 +.emtcode DECLARATION_LEXER 4 +.emtcode DECLARATION_RULE 5 + +/* specifier */ +.emtcode SPECIFIER_END 0 +.emtcode SPECIFIER_AND_TAG 1 +.emtcode SPECIFIER_OR_TAG 2 +.emtcode SPECIFIER_CHARACTER_RANGE 3 +.emtcode SPECIFIER_CHARACTER 4 +.emtcode SPECIFIER_STRING 5 +.emtcode SPECIFIER_IDENTIFIER 6 +.emtcode SPECIFIER_TRUE 7 +.emtcode SPECIFIER_FALSE 8 +.emtcode SPECIFIER_DEBUG 9 + +/* identifier */ +.emtcode IDENTIFIER_SIMPLE 0 +.emtcode IDENTIFIER_LOOP 1 + +/* error */ +.emtcode ERROR_NOT_PRESENT 0 +.emtcode ERROR_PRESENT 1 + +/* emit */ +.emtcode EMIT_NULL 0 +.emtcode EMIT_INTEGER 1 +.emtcode EMIT_IDENTIFIER 2 +.emtcode EMIT_CHARACTER 3 +.emtcode EMIT_LAST_CHARACTER 4 +.emtcode EMIT_CURRENT_POSITION 5 + +.errtext INVALID_GRAMMAR "internal error 2001: invalid grammar script" +.errtext SYNTAX_EXPECTED "internal error 2002: '.syntax' keyword expected" +.errtext IDENTIFIER_EXPECTED "internal error 2003: identifier expected" +.errtext MISSING_SEMICOLON "internal error 2004: missing ';'" +.errtext INTEGER_EXPECTED "internal error 2005: integer value expected" +.errtext STRING_EXPECTED "internal error 2006: string expected" + +/* + <grammar> ::= ".syntax" <identifier> ";" <declaration_list> +*/ +grammar + grammar_1 .error INVALID_GRAMMAR; +grammar_1 + optional_space .and ".syntax" .error SYNTAX_EXPECTED .and space .and identifier .and + semicolon .and declaration_list .and optional_space .and '\0' .emit DECLARATION_END; + +/* + <optional_space> ::= <space> + | "" +*/ +optional_space + space .or .true; + +/* + <space> ::= <single_space> <single_space>* +*/ +space + single_space .and .loop single_space; + +/* + <single_space> ::= <white_char> + | <comment_block> +*/ +single_space + white_char .or comment_block; + +/* + <white_char> ::= " " + | "\t" + | "\n" + | "\r" +*/ +white_char + ' ' .or '\t' .or '\n' .or '\r'; + +/* + <comment_block> ::= "/" "*" <comment_rest> +*/ +comment_block + '/' .and '*' .and comment_rest; + +/* + <comment_rest> ::= <comment_char_no_star>* <comment_end> + | <comment_char_no_star>* "*" <comment_rest> +*/ +comment_rest + .loop comment_char_no_star .and comment_rest_1; +comment_rest_1 + comment_end .or comment_rest_2; +comment_rest_2 + '*' .and comment_rest; + +/* + <comment_char_no_star> ::= All ASCII characters except "*" and "\0" +*/ +comment_char_no_star + '\x2B'-'\xFF' .or '\x01'-'\x29'; + +/* + <comment_end> ::= "*" "/" +*/ +comment_end + '*' .and '/'; + +/* + <identifier> ::= <identifier> +*/ +identifier + identifier_ne .error IDENTIFIER_EXPECTED; + +/* + <identifier_ne> ::= <first_idchar> <follow_idchar>* +*/ +identifier_ne + first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\0'; + +/* + <first_idchar> ::= "a"-"z" + | "A"-"Z" + | "_" +*/ +first_idchar + 'a'-'z' .or 'A'-'Z' .or '_'; + +/* + <follow_idchar> ::= <first_idchar> + | <digit_dec> +*/ +follow_idchar + first_idchar .or digit_dec; + +/* + <digit_dec> ::= "0"-"9" +*/ +digit_dec + '0'-'9'; + +/* + <semicolon> ::= ";" +*/ +semicolon + optional_space .and ';' .error MISSING_SEMICOLON .and optional_space; + +/* + <declaration_list> ::= <declaration> + | <declaration_list> <declaration> +*/ +declaration_list + declaration .and .loop declaration; + +/* + <declaration> ::= <emitcode_definition> + | <errortext_definition> + | <lexer_definition> + | <rule_definition> +*/ +declaration + emitcode_definition .emit DECLARATION_EMITCODE .or + errortext_definition .emit DECLARATION_ERRORTEXT .or + regbyte_definition .emit DECLARATION_REGBYTE .or + lexer_definition .emit DECLARATION_LEXER .or + rule_definition .emit DECLARATION_RULE; + +/* + <emitcode_definition> ::= ".emtcode" <identifier> <integer> +*/ +emitcode_definition + ".emtcode" .and space .and identifier .and space .and integer .and space_or_null; + +/* + <integer> ::= <integer_ne> +*/ +integer + integer_ne .error INTEGER_EXPECTED; + +/* + <integer_ne> ::= <hex_integer> + | <dec_integer> +*/ +integer_ne + hex_integer .emit 0x10 .or dec_integer .emit 10; + +/* + <hex_integer> :: <hex_prefix> <digit_hex> <digit_hex>* +*/ +hex_integer + hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\0'; + +/* + <hex_prefix> ::= "0x" + | "0X" +*/ +hex_prefix + '0' .and hex_prefix_1; +hex_prefix_1 + 'x' .or 'X'; + +/* + <digit_hex> ::= "0"-"9" + | "a"-"f" + | "A"-"F" +*/ +digit_hex + '0'-'9' .or 'a'-'f' .or 'A'-'F'; + +/* + <dec_integer> :: <digit_dec> <digit_dec>* +*/ +dec_integer + digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; + +/* + <space_or_null> ::= <space> + | "\0" +*/ +space_or_null + space .or '\0'; + +/* + <errortext_definition> ::= ".errtext" <identifier> <string> +*/ +errortext_definition + ".errtext" .and space .and identifier .and space .and string .and space_or_null; + +/* + <string> ::= <string_ne> +*/ +string + string_ne .error STRING_EXPECTED; + +/* + <string_ne> ::= "\"" <string_char_double_quotes> "\"" +*/ +string_ne + '"' .and .loop string_char_double_quotes .and '"' .emit '\0'; + +/* + <string_char_double_quotes> ::= <escape_sequence> + | <string_char> + | "\'" +*/ +string_char_double_quotes + escape_sequence .or string_char .emit * .or '\'' .emit *; + +/* + <string_char> ::= All ASCII characters except "\'", "\"", "\n", "\r", + "\0" and "\\" +*/ +string_char + '\x5D'-'\xFF' .or '\x28'-'\x5B' .or '\x23'-'\x26' .or '\x0E'-'\x21' .or '\x0B'-'\x0C' .or + '\x01'-'\x09'; + +/* + <escape_sequence> ::= "\\" <escape_code> +*/ +escape_sequence + '\\' .emit * .and escape_code; + +/* + <escape_code> ::= <simple_escape_code> + | <hex_escape_code> + | <oct_escape_code> +*/ +escape_code + simple_escape_code .emit * .or hex_escape_code .or oct_escape_code; + +/* + <simple_escape_code> ::= "\'" + | "\"" + | "?" + | "\\" + | "a" + | "b" + | "f" + | "n" + | "r" + | "t" + | "v" +*/ +simple_escape_code + '\'' .or '"' .or '?' .or '\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v'; + +/* + <hex_escape_code> ::= "x" <digit_hex> <digit_hex>* +*/ +hex_escape_code + 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *; + +/* + <oct_escape_code> ::= <digit_oct> <optional_digit_oct> <optional_digit_oct> +*/ +oct_escape_code + digit_oct .emit * .and optional_digit_oct .and optional_digit_oct; + +/* + <digit_oct> ::= "0"-"7" +*/ +digit_oct + '0'-'7'; + +/* + <optional_digit_oct> ::= <digit_oct> + | "" +*/ +optional_digit_oct + digit_oct .emit * .or .true; + +/* + <regbyte_definition> ::= ".regbyte" <identifier> <integer> +*/ +regbyte_definition + ".regbyte" .and space .and identifier .and space .and integer .and space_or_null; + +/* + <lexer_definition> ::= ".string" <identifier> ";" +*/ +lexer_definition + ".string" .and space .and identifier .and semicolon; + +/* + <rule_definition> ::= <identifier_ne> <definition> +*/ +rule_definition + identifier_ne .and space .and definition; + +/* + <definition> ::= <specifier> <optional_specifiers_and_or> ";" +*/ +definition + specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END; + +/* + <optional_specifiers_and_or> ::= <and_specifiers> + | <or_specifiers> + | "" +*/ +optional_specifiers_and_or + and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true; + +/* + <specifier> ::= <specifier_condition> <specifier_rule> +*/ +specifier + specifier_condition .and optional_space .and specifier_rule; + +/* + <specifier_condition> ::= ".if" "(" <left_operand> <operator> <right_operand> ")" +*/ +specifier_condition + specifier_condition_1 .or .true; +specifier_condition_1 + ".if" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and + right_operand .and optional_space .and ')'; + +/* + <left_operand> ::= <identifier> +*/ +left_operand + identifier; + +/* + <operator> ::= "!=" + | "==" +*/ +operator + operator_1 .or operator_2; +operator_1 + optional_space .and '!' .and '=' .and optional_space; +operator_2 + optional_space .and '=' .and '=' .and optional_space; + +/* + <right_operand> ::= <integer> +*/ +right_operand + integer; + +/* + <specifier_rule> ::= <character_range> <optional_error> <emit>* + | <character> <optional_error> <emit>* + | <string> <optional_error> <emit>* + | ".true" <optional_error> <emit>* + | ".false" <optional_error> <emit>* + | ".debug" <optional_error> <emit>* + | <advanced_identifier> <optional_error> <emit>* +*/ +specifier_rule + specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL; +specifier_rule_1 + character_range .emit SPECIFIER_CHARACTER_RANGE .or + character .emit SPECIFIER_CHARACTER .or + string_ne .emit SPECIFIER_STRING .or + ".true" .emit SPECIFIER_TRUE .or + ".false" .emit SPECIFIER_FALSE .or + ".debug" .emit SPECIFIER_DEBUG .or + advanced_identifier .emit SPECIFIER_IDENTIFIER; + +/* + <character> ::= "\'" <string_char_single_quotes "\'" +*/ +character + '\'' .and string_char_single_quotes .and '\'' .emit '\0'; + +/* + <string_char_single_quotes> ::= <escape_sequence> + | <string_char> + | "\"" +*/ +string_char_single_quotes + escape_sequence .or string_char .emit * .or '"' .emit *; + +/* + <character_range> ::= <character> "-" <character> +*/ +character_range + character .and optional_space .and '-' .and optional_space .and character; + +/* + <advanced_identifier> ::= <optional_loop> <identifier> +*/ +advanced_identifier + optional_loop .and identifier; + +/* + <optional_loop> ::= ".loop" + | "" +*/ +optional_loop + optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE; +optional_loop_1 + ".loop" .and space; + +/* + <optional_error> ::= <error> + | "" +*/ +optional_error + error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT; + +/* + <error> :: ".error" <identifier> +*/ +error + space .and ".error" .and space .and identifier; + +/* + <emit> ::= <emit_output> + | <emit_regbyte> +*/ +emit + emit_output .or emit_regbyte; + +/* + <emit_output> ::= ".emit" <emit_param> +*/ +emit_output + space .and ".emit" .and space .and emit_param; + +/* + <emit_param> ::= <integer> + | <identifier> + | <character> + | "*" + | "$" +*/ +emit_param + integer_ne .emit EMIT_INTEGER .or + identifier_ne .emit EMIT_IDENTIFIER .or + character .emit EMIT_CHARACTER .or + '*' .emit EMIT_LAST_CHARACTER .or + '$' .emit EMIT_CURRENT_POSITION; + +/* + <emit_regbyte> ::= ".load" <identifier> <emit_param> +*/ +emit_regbyte + space .and ".load" .and space .and identifier .and space .and emit_param; + +/* + <and_specifiers> ::= <and_specifier> <and_specifier>* +*/ +and_specifiers + and_specifier .and .loop and_specifier; + +/* + <or_specifiers> ::= <or_specifier> <or_specifier>* +*/ +or_specifiers + or_specifier .and .loop or_specifier; + +/* + <and_specifier> ::= ".and" <specifier> +*/ +and_specifier + space .and ".and" .and space .and specifier; + +/* + <or_specifier> ::= ".or" <specifier> +*/ +or_specifier + space .and ".or" .and space .and specifier; + + +.string __string_filter; + +/* + <__string_filter> ::= <__first_identifier_char> <__next_identifier_char>* +*/ +__string_filter + __first_identifier_char .and .loop __next_identifier_char; + +/* + <__first_identifier_char> ::= "a"-"z" + | "A"-"Z" + | "_" + | "." +*/ +__first_identifier_char + 'a'-'z' .or 'A'-'Z' .or '_' .or '.'; + +/* + <__next_identifier_char> ::= "a"-"z" + | "A"-"Z" + | "_" + | "0"-"9" +*/ +__next_identifier_char + 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; + diff --git a/src/mesa/shader/slang/Include/BaseTypes.h b/src/mesa/shader/slang/Include/BaseTypes.h new file mode 100755 index 00000000000..c5bf8de17fe --- /dev/null +++ b/src/mesa/shader/slang/Include/BaseTypes.h @@ -0,0 +1,133 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _BASICTYPES_INCLUDED_
+#define _BASICTYPES_INCLUDED_
+
+//
+// Basic type. Arrays, vectors, etc., are orthogonal to this.
+//
+enum TBasicType {
+ EbtVoid,
+ EbtFloat,
+ EbtInt,
+ EbtBool,
+ EbtSampler1D,
+ EbtSampler2D,
+ EbtSampler3D,
+ EbtSamplerCube,
+ EbtSampler1DShadow,
+ EbtSampler2DShadow,
+ EbtStruct,
+ EbtAddress
+};
+
+__inline bool IsSampler(TBasicType type)
+{
+ return type >= EbtSampler1D && type <= EbtSampler2DShadow;
+}
+
+//
+// Qualifiers and built-ins. These are mainly used to see what can be read
+// or written, and by the machine dependent translator to know which registers
+// to allocate variables in. Since built-ins tend to go to different registers
+// than varying or uniform, it makes sense they are peers, not sub-classes.
+//
+enum TQualifier {
+ EvqTemporary, // For temporaries (within a function), read/write
+ EvqGlobal, // For globals read/write
+ EvqConst, // User defined constants and non-output parameters in functions
+ EvqAttribute, // Readonly
+ EvqVaryingIn, // readonly, fragment shaders only
+ EvqVaryingOut, // vertex shaders only read/write
+ EvqUniform, // Readonly, vertex and fragment
+
+ // pack/unpack input and output
+ EvqInput,
+ EvqOutput,
+
+ // parameters
+ EvqIn,
+ EvqOut,
+ EvqInOut,
+ EvqConstReadOnly,
+
+ // built-ins written by vertex shader
+ EvqPosition,
+ EvqPointSize,
+ EvqClipVertex,
+
+ // built-ins read by fragment shader
+ EvqFace,
+ EvqFragCoord,
+
+ // built-ins written by fragment shader
+ EvqFragColor,
+ EvqFragDepth,
+
+ // end of list
+ EvqLast
+};
+
+//
+// This is just for debug print out, carried along with the definitions above.
+//
+__inline const char* getQualifierString(TQualifier q)
+{
+ switch (q) {
+ case EvqTemporary: return "Temporary"; break;
+ case EvqGlobal: return "Global"; break;
+ case EvqConst: return "const"; break;
+ case EvqConstReadOnly: return "const"; break;
+ case EvqAttribute: return "attribute"; break;
+ case EvqVaryingIn: return "varying"; break;
+ case EvqVaryingOut: return "varying"; break;
+ case EvqUniform: return "uniform"; break;
+ case EvqIn: return "in"; break;
+ case EvqOut: return "out"; break;
+ case EvqInOut: return "inout"; break;
+ case EvqInput: return "input"; break;
+ case EvqOutput: return "output"; break;
+ case EvqPosition: return "Position"; break;
+ case EvqPointSize: return "PointSize"; break;
+ case EvqClipVertex: return "ClipVertex"; break;
+ case EvqFace: return "Face"; break;
+ case EvqFragCoord: return "FragCoord"; break;
+ case EvqFragColor: return "FragColor"; break;
+ case EvqFragDepth: return "FragDepth"; break;
+ default: return "unknown qualifier";
+ }
+}
+
+#endif // _BASICTYPES_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/Common.h b/src/mesa/shader/slang/Include/Common.h new file mode 100755 index 00000000000..4a9c0d34a74 --- /dev/null +++ b/src/mesa/shader/slang/Include/Common.h @@ -0,0 +1,288 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _COMMON_INCLUDED_
+#define _COMMON_INCLUDED_
+
+#ifdef _WIN32
+ #include <basetsd.h>
+#elif defined (solaris)
+ #include <sys/int_types.h>
+ #define UINT_PTR uintptr_t
+#else
+ #include <stdint.h>
+ #define UINT_PTR uintptr_t
+#endif
+
+/* windows only pragma */
+#ifdef _MSC_VER
+ #pragma warning(disable : 4786) // Don't warn about too long identifiers
+ #pragma warning(disable : 4514) // unused inline method
+ #pragma warning(disable : 4201) // nameless union
+#endif
+
+//
+// Doing the push and pop below for warnings does not leave the warning state
+// the way it was. This seems like a defect in the compiler. We would like
+// to do this, but since it does not work correctly right now, it is turned
+// off.
+//
+//??#pragma warning(push, 3)
+
+ #include <set>
+ #include <vector>
+ #include <map>
+ #include <list>
+ #include <string>
+ #include <stdio.h>
+
+//??#pragma warning(pop)
+
+typedef int TSourceLoc;
+
+#include <assert.h>
+#include "PoolAlloc.h"
+
+//
+// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
+//
+#define POOL_ALLOCATOR_NEW_DELETE(A) \
+ void* operator new(size_t s) { return (A).allocate(s); } \
+ void* operator new(size_t, void *_Where) { return (_Where); } \
+ void operator delete(void*) { } \
+ void operator delete(void *, void *) { } \
+ void* operator new[](size_t s) { return (A).allocate(s); } \
+ void* operator new[](size_t, void *_Where) { return (_Where); } \
+ void operator delete[](void*) { } \
+ void operator delete[](void *, void *) { }
+
+#ifdef _M_AMD64
+//
+// The current version of STL that comes with the PSDK (as required for the AMD64 compiler)
+// has a very old version of the STL which is very out of date. As a result, various additions needed
+// making to it to get the compilers compiling!
+//
+
+//
+// A new version of the Map template class - the operator[] now returns the correct type reference
+//
+template <class _K, class _Ty, class _Pr = std::less<_K>, class _A = std::allocator<_Ty> >
+class TBaseMap : public std::map <_K, _Ty, _Pr, _A >
+{
+public :
+ _Ty& operator[] (const _K& _Kv)
+ {
+ iterator _P = insert(value_type(_Kv, _Ty())).first;
+ return ((*_P).second);
+ }
+
+ explicit TBaseMap(const _Pr& _Pred = _Pr(), const _A& _Al = _A())
+ : std::map<_K, _Ty, _Pr, _A >(_Pred, _Al) {};
+
+
+};
+
+//
+// A new version of the List template class - the begin function now checks for NULL to eliminate access violations
+//
+template <class _Ty, class _A = std::allocator<_Ty> >
+class TBaseList : public std::list <_Ty, _A >
+{
+public :
+ iterator begin()
+ {
+ return (iterator(_Head == 0 ? 0 : _Acc::_Next(_Head)));
+ }
+
+ const_iterator begin() const
+ {
+ return (const_iterator(_Head == 0 ? 0 : _Acc::_Next(_Head)));
+ }
+
+ //
+ // These are required - apparently!
+ //
+ explicit TBaseList(const _A& _Al = _A())
+ : std::list<_Ty, _A >(_Al) {};
+ explicit TBaseList(size_type _N, const _Ty& _V = _Ty(), const _A& _Al = _A())
+ : std::list<_Ty, _A >(N, _V, _Al) {};
+
+};
+
+//
+// A new version of the set class - this defines the required insert method
+//
+template<class _K, class _Pr = std::less<_K>, class _A = std::allocator<_K> >
+class TBaseSet : public std::set <_K, _Pr, _A>
+{
+public :
+
+ //
+ // This method wasn't defined
+ //
+ template<class _Iter>
+ void insert(_Iter _First, _Iter _Last)
+ { // insert [_First, _Last)
+ for (; _First != _Last; ++_First)
+ this->insert(*_First);
+ }
+
+ //
+ // These methods were not resolved if I declared the previous method??
+ //
+ _Pairib insert(const value_type& _X)
+ {
+ _Imp::_Pairib _Ans = _Tr.insert(_X);
+ return (_Pairib(_Ans.first, _Ans.second));
+ }
+
+ iterator insert(iterator _P, const value_type& _X)
+ {
+ return (_Tr.insert((_Imp::iterator&)_P, _X));
+ }
+
+ void insert(_It _F, _It _L)
+ {
+ for (; _F != _L; ++_F)
+ _Tr.insert(*_F);
+ }
+
+};
+
+#else
+
+#define TBaseMap std::map
+#define TBaseList std::list
+#define TBaseSet std::set
+
+#endif //_M_AMD64
+
+//
+// Pool version of string.
+//
+typedef pool_allocator<char> TStringAllocator;
+typedef std::basic_string <char, std::char_traits<char>, TStringAllocator > TString;
+inline TString* NewPoolTString(const char* s)
+{
+ void* memory = GlobalPoolAllocator.allocate(sizeof(TString));
+ return new(memory) TString(s);
+}
+
+//
+// Pool allocator versions of vectors, lists, and maps
+//
+template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
+public:
+ typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
+ TVector() : std::vector<T, pool_allocator<T> >() {}
+ TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
+ TVector(size_type i): std::vector<T, pool_allocator<T> >(i) {}
+};
+
+template <class T> class TList : public TBaseList <T, pool_allocator<T> > {
+public:
+ typedef typename TBaseList<T, pool_allocator<T> >::size_type size_type;
+ TList() : TBaseList<T, pool_allocator<T> >() {}
+ TList(const pool_allocator<T>& a) : TBaseList<T, pool_allocator<T> >(a) {}
+ TList(size_type i): TBaseList<T, pool_allocator<T> >(i) {}
+};
+
+// This is called TStlSet, because TSet is taken by an existing compiler class.
+template <class T, class CMP> class TStlSet : public std::set<T, CMP, pool_allocator<T> > {
+ // No pool allocator versions of constructors in std::set.
+};
+
+
+template <class K, class D, class CMP = std::less<K> > class TMap :
+ public TBaseMap<K, D, CMP, pool_allocator<std::pair<K, D> > > {
+public:
+ typedef pool_allocator<std::pair <K, D> > tAllocator;
+
+ TMap() : TBaseMap<K, D, CMP, tAllocator >() {}
+/*
+ TMap(const tAllocator& a) : TBaseMap<K, D, CMP, tAllocator >(key_compare(), a) {}
+*/
+ TMap(const tAllocator& a) : TBaseMap<K, D, CMP, tAllocator >() {}
+};
+
+//
+// Persistent string memory. Should only be used for strings that survive
+// across compiles/links.
+//
+typedef std::basic_string<char> TPersistString;
+
+//
+// templatized min and max functions.
+//
+template <class T> T Min(const T a, const T b) { return a < b ? a : b; }
+template <class T> T Max(const T a, const T b) { return a > b ? a : b; }
+
+//
+// Create a TString object from an integer.
+//
+inline const TString String(const int i, const int base = 10)
+{
+ char text[16]; // 32 bit ints are at most 10 digits in base 10
+
+ #ifdef _WIN32
+ itoa(i, text, base);
+ #else
+ // we assume base 10 for all cases
+ sprintf(text, "%d", i);
+ #endif
+
+ return text;
+}
+
+const unsigned int SourceLocLineMask = 0xffff;
+const unsigned int SourceLocStringShift = 16;
+
+__inline TPersistString FormatSourceLoc(const TSourceLoc loc)
+{
+ char locText[64];
+
+ int string = loc >> SourceLocStringShift;
+ int line = loc & SourceLocLineMask;
+
+ if (line)
+ sprintf(locText, "%d:%d", string, line);
+ else
+ sprintf(locText, "%d:? ", string);
+
+ return TPersistString(locText);
+}
+typedef TMap<TString, TString> TPragmaTable;
+typedef TMap<TString, TString>::tAllocator TPragmaTableAllocator;
+
+#endif // _COMMON_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/ConstantUnion.h b/src/mesa/shader/slang/Include/ConstantUnion.h new file mode 100755 index 00000000000..a60ae114f68 --- /dev/null +++ b/src/mesa/shader/slang/Include/ConstantUnion.h @@ -0,0 +1,50 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _CONSTANT_UNION_INCLUDED_
+#define _CONSTANT_UNION_INCLUDED_
+
+
+class constUnion {
+public:
+
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+ union {
+ int iConst; // used for ivec
+ bool bConst; // used for bvec
+ float fConst; // used for vec, mat
+ } ;
+};
+
+#endif // _CONSTANT_UNION_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/InfoSink.h b/src/mesa/shader/slang/Include/InfoSink.h new file mode 100755 index 00000000000..14d44a34adc --- /dev/null +++ b/src/mesa/shader/slang/Include/InfoSink.h @@ -0,0 +1,135 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _INFOSINK_INCLUDED_
+#define _INFOSINK_INCLUDED_
+
+#include "../Include/Common.h"
+#include <math.h>
+
+//
+// TPrefixType is used to centralize how info log messages start.
+// See below.
+//
+enum TPrefixType {
+ EPrefixNone,
+ EPrefixWarning,
+ EPrefixError,
+ EPrefixInternalError,
+ EPrefixUnimplemented
+};
+
+enum TOutputStream {
+ ENull = 0,
+ EDebugger = 0x01,
+ EStdOut = 0x02,
+ EString = 0x04
+};
+//
+// Encapsulate info logs for all objects that have them.
+//
+// The methods are a general set of tools for getting a variety of
+// messages and types inserted into the log.
+//
+class TInfoSinkBase {
+public:
+ TInfoSinkBase() : outputStream(4) {}
+ void erase() { sink.erase(); }
+ TInfoSinkBase& operator<<(const TPersistString& t) { append(t); return *this; }
+ TInfoSinkBase& operator<<(char c) { append(1, c); return *this; }
+ TInfoSinkBase& operator<<(const char* s) { append(s); return *this; }
+ TInfoSinkBase& operator<<(int n) { append(String(n)); return *this; }
+ TInfoSinkBase& operator<<(const unsigned int n) { append(String(n)); return *this; }
+ TInfoSinkBase& operator<<(float n) { char buf[40];
+ sprintf(buf, (fabs(n) > 1e-8 && fabs(n) < 1e8) || n == 0.0f ?
+ "%f" : "%g", n);
+ append(buf);
+ return *this; }
+ TInfoSinkBase& operator+(const TPersistString& t) { append(t); return *this; }
+ TInfoSinkBase& operator+(const TString& t) { append(t); return *this; }
+ TInfoSinkBase& operator<<(const TString& t) { append(t); return *this; }
+ TInfoSinkBase& operator+(const char* s) { append(s); return *this; }
+ const char* c_str() const { return sink.c_str(); }
+ void prefix(TPrefixType message) {
+ switch(message) {
+ case EPrefixNone: break;
+ case EPrefixWarning: append("WARNING: "); break;
+ case EPrefixError: append("ERROR: "); break;
+ case EPrefixInternalError: append("INTERNAL ERROR: "); break;
+ case EPrefixUnimplemented: append("UNIMPLEMENTED: "); break;
+ default: append("UNKOWN ERROR: "); break;
+ }
+ }
+ void location(TSourceLoc loc) {
+ append(FormatSourceLoc(loc).c_str());
+ append(": ");
+ }
+ void message(TPrefixType message, const char* s) {
+ prefix(message);
+ append(s);
+ append("\n");
+ }
+ void message(TPrefixType message, const char* s, TSourceLoc loc) {
+ prefix(message);
+ location(loc);
+ append(s);
+ append("\n");
+ }
+
+ void setOutputStream(int output = 4)
+ {
+ outputStream = output;
+ }
+
+protected:
+ void append(const char *s);
+
+ void append(int count, char c);
+ void append(const TPersistString& t);
+ void append(const TString& t);
+
+ void checkMem(size_t growth) { if (sink.capacity() < sink.size() + growth + 2)
+ sink.reserve(sink.capacity() + sink.capacity() / 2); }
+ void appendToStream(const char* s);
+ TPersistString sink;
+ int outputStream;
+};
+
+class TInfoSink {
+public:
+ TInfoSinkBase info;
+ TInfoSinkBase debug;
+};
+
+#endif // _INFOSINK_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/InitializeGlobals.h b/src/mesa/shader/slang/Include/InitializeGlobals.h new file mode 100755 index 00000000000..3d9a42a2b5f --- /dev/null +++ b/src/mesa/shader/slang/Include/InitializeGlobals.h @@ -0,0 +1,43 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef __INITIALIZE_GLOBALS_INCLUDED_
+#define __INITIALIZE_GLOBALS_INCLUDED_
+
+void InitializeGlobalPools();
+void FreeGlobalPools();
+bool InitializePoolIndex();
+void FreePoolIndex();
+
+#endif // __INITIALIZE_GLOBALS_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/InitializeParseContext.h b/src/mesa/shader/slang/Include/InitializeParseContext.h new file mode 100755 index 00000000000..7d565b31321 --- /dev/null +++ b/src/mesa/shader/slang/Include/InitializeParseContext.h @@ -0,0 +1,44 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef __INITIALIZE_PARSE_CONTEXT_INCLUDED_
+#define __INITIALIZE_PARSE_CONTEXT_INCLUDED_
+#include "osinclude.h"
+
+bool InitializeParseContextIndex();
+bool InitializeGlobalParseContext();
+bool FreeParseContext();
+bool FreeParseContextIndex();
+
+#endif // __INITIALIZE_PARSE_CONTEXT_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/PoolAlloc.h b/src/mesa/shader/slang/Include/PoolAlloc.h new file mode 100755 index 00000000000..e224d3b8676 --- /dev/null +++ b/src/mesa/shader/slang/Include/PoolAlloc.h @@ -0,0 +1,346 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _POOLALLOC_INCLUDED_
+#define _POOLALLOC_INCLUDED_
+
+#ifdef _DEBUG
+# define GUARD_BLOCKS // define to enable guard block sanity checking
+#endif
+
+//
+// This header defines an allocator that can be used to efficiently
+// allocate a large number of small requests for heap memory, with the
+// intention that they are not individually deallocated, but rather
+// collectively deallocated at one time.
+//
+// This simultaneously
+//
+// * Makes each individual allocation much more efficient; the
+// typical allocation is trivial.
+// * Completely avoids the cost of doing individual deallocation.
+// * Saves the trouble of tracking down and plugging a large class of leaks.
+//
+// Individual classes can use this allocator by supplying their own
+// new and delete methods.
+//
+// STL containers can use this allocator by using the pool_allocator
+// class as the allocator (second) template argument.
+//
+
+#include <stddef.h>
+#include <vector>
+
+// If we are using guard blocks, we must track each indivual
+// allocation. If we aren't using guard blocks, these
+// never get instantiated, so won't have any impact.
+//
+
+class TAllocation {
+public:
+ TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
+ size(size), mem(mem), prevAlloc(prev) {
+ // Allocations are bracketed:
+ // [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
+ // This would be cleaner with if (guardBlockSize)..., but that
+ // makes the compiler print warnings about 0 length memsets,
+ // even with the if() protecting them.
+# ifdef GUARD_BLOCKS
+ memset(preGuard(), guardBlockBeginVal, guardBlockSize);
+ memset(data(), userDataFill, size);
+ memset(postGuard(), guardBlockEndVal, guardBlockSize);
+# endif
+ }
+
+ void check() const {
+ checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
+ checkGuardBlock(postGuard(), guardBlockEndVal, "after");
+ }
+
+ void checkAllocList() const;
+
+ // Return total size needed to accomodate user buffer of 'size',
+ // plus our tracking data.
+ inline static size_t allocationSize(size_t size) {
+ return size + 2 * guardBlockSize + headerSize();
+ }
+
+ // Offset from surrounding buffer to get to user data buffer.
+ inline static unsigned char* offsetAllocation(unsigned char* m) {
+ return m + guardBlockSize + headerSize();
+ }
+
+private:
+ void checkGuardBlock(unsigned char* blockMem, unsigned char val, char* locText) const;
+
+ // Find offsets to pre and post guard blocks, and user data buffer
+ unsigned char* preGuard() const { return mem + headerSize(); }
+ unsigned char* data() const { return preGuard() + guardBlockSize; }
+ unsigned char* postGuard() const { return data() + size; }
+
+ size_t size; // size of the user data area
+ unsigned char* mem; // beginning of our allocation (pts to header)
+ TAllocation* prevAlloc; // prior allocation in the chain
+
+ // Support MSVC++ 6.0
+ const static unsigned char guardBlockBeginVal;
+ const static unsigned char guardBlockEndVal;
+ const static unsigned char userDataFill;
+
+# ifdef GUARD_BLOCKS
+ const static size_t guardBlockSize;
+ inline static size_t headerSize() { return sizeof(TAllocation); }
+# else
+ const static size_t guardBlockSize;
+ inline static size_t headerSize() { return 0; }
+# endif
+};
+
+//
+// There are several stacks. One is to track the pushing and popping
+// of the user, and not yet implemented. The others are simply a
+// repositories of free pages or used pages.
+//
+// Page stacks are linked together with a simple header at the beginning
+// of each allocation obtained from the underlying OS. Multi-page allocations
+// are returned to the OS. Individual page allocations are kept for future
+// re-use.
+//
+// The "page size" used is not, nor must it match, the underlying OS
+// page size. But, having it be about that size or equal to a set of
+// pages is likely most optimal.
+//
+class TPoolAllocator {
+public:
+ TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
+
+ //
+ // Don't call the destructor just to free up the memory, call pop()
+ //
+ ~TPoolAllocator();
+
+ //
+ // Call push() to establish a new place to pop memory too. Does not
+ // have to be called to get things started.
+ //
+ void push();
+
+ //
+ // Call pop() to free all memory allocated since the last call to push(),
+ // or if no last call to push, frees all memory since first allocation.
+ //
+ void pop();
+
+ //
+ // Call popAll() to free all memory allocated.
+ //
+ void popAll();
+
+ //
+ // Call allocate() to actually acquire memory. Returns 0 if no memory
+ // available, otherwise a properly aligned pointer to 'numBytes' of memory.
+ //
+ void* allocate(size_t numBytes);
+
+ //
+ // There is no deallocate. The point of this class is that
+ // deallocation can be skipped by the user of it, as the model
+ // of use is to simultaneously deallocate everything at once
+ // by calling pop(), and to not have to solve memory leak problems.
+ //
+
+protected:
+ friend struct tHeader;
+
+ struct tHeader {
+ tHeader(tHeader* nextPage, size_t pageCount) :
+#ifdef GUARD_BLOCKS
+ lastAllocation(0),
+#endif
+ nextPage(nextPage), pageCount(pageCount) { }
+
+ ~tHeader() {
+#ifdef GUARD_BLOCKS
+ if (lastAllocation)
+ lastAllocation->checkAllocList();
+#endif
+ }
+
+ tHeader* nextPage;
+ size_t pageCount;
+#ifdef GUARD_BLOCKS
+ TAllocation* lastAllocation;
+#endif
+ };
+
+ struct tAllocState {
+ size_t offset;
+ tHeader* page;
+ };
+ typedef std::vector<tAllocState> tAllocStack;
+
+ // Track allocations if and only if we're using guard blocks
+ void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
+# ifdef GUARD_BLOCKS
+ new(memory) TAllocation(numBytes, memory, block->lastAllocation);
+ block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
+# endif
+
+ // This is optimized entirely away if GUARD_BLOCKS is not defined.
+ return TAllocation::offsetAllocation(memory);
+ }
+
+ bool global; // should be true if this object is globally scoped
+ size_t pageSize; // granularity of allocation from the OS
+ size_t alignment; // all returned allocations will be aligned at
+ // this granularity, which will be a power of 2
+ size_t alignmentMask;
+ size_t headerSkip; // amount of memory to skip to make room for the
+ // header (basically, size of header, rounded
+ // up to make it aligned
+ size_t currentPageOffset; // next offset in top of inUseList to allocate from
+ tHeader* freeList; // list of popped memory
+ tHeader* inUseList; // list of all memory currently being used
+ tAllocStack stack; // stack of where to allocate from, to partition pool
+
+ int numCalls; // just an interesting statistic
+ size_t totalBytes; // just an interesting statistic
+private:
+ TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator
+ TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor
+};
+
+
+//
+// There could potentially be many pools with pops happening at
+// different times. But a simple use is to have a global pop
+// with everyone using the same global allocator.
+//
+typedef TPoolAllocator* PoolAllocatorPointer;
+extern TPoolAllocator& GetGlobalPoolAllocator();
+#define GlobalPoolAllocator GetGlobalPoolAllocator()
+struct TThreadGlobalPools
+{
+ TPoolAllocator* globalPoolAllocator;
+};
+
+//
+// This STL compatible allocator is intended to be used as the allocator
+// parameter to templatized STL containers, like vector and map.
+//
+// It will use the pools for allocation, and not
+// do any deallocation, but will still do destruction.
+//
+template<class T>
+class pool_allocator {
+public:
+ typedef size_t size_type;
+ typedef ptrdiff_t difference_type;
+ typedef T *pointer;
+ typedef const T *const_pointer;
+ typedef T& reference;
+ typedef const T& const_reference;
+ typedef T value_type;
+ template<class Other>
+ struct rebind {
+ typedef pool_allocator<Other> other;
+ };
+ pointer address(reference x) const { return &x; }
+ const_pointer address(const_reference x) const { return &x; }
+
+#ifdef USING_SGI_STL
+ pool_allocator() { }
+#else
+ pool_allocator() : allocator(GlobalPoolAllocator) { }
+ pool_allocator(TPoolAllocator& a) : allocator(a) { }
+ pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
+#endif
+
+#if defined(_MSC_VER) && _MSC_VER >= 1300
+ template<class Other>
+#ifdef USING_SGI_STL
+ pool_allocator(const pool_allocator<Other>& p) /*: allocator(p.getAllocator())*/ { }
+#else
+ pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
+#endif
+#endif
+
+#ifndef _WIN32
+ template<class Other>
+ pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
+#endif
+
+#ifdef USING_SGI_STL
+ static pointer allocate(size_type n) {
+ return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
+ pointer allocate(size_type n, const void*) {
+ return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
+
+ static void deallocate(void*, size_type) { }
+ static void deallocate(pointer, size_type) { }
+#else
+ pointer allocate(size_type n) {
+ return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
+ pointer allocate(size_type n, const void*) {
+ return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
+
+ void deallocate(void*, size_type) { }
+ void deallocate(pointer, size_type) { }
+#endif
+
+ pointer _Charalloc(size_t n) {
+ return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
+
+ void construct(pointer p, const T& val) { new ((void *)p) T(val); }
+ void destroy(pointer p) { p->T::~T(); }
+
+ bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
+ bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
+
+ size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
+ size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
+
+#ifdef USING_SGI_STL
+ //void setAllocator(TPoolAllocator* a) { allocator = a; }
+ static TPoolAllocator& getAllocator() { return GlobalPoolAllocator; }
+#else
+ void setAllocator(TPoolAllocator* a) { allocator = *a; }
+ TPoolAllocator& getAllocator() const { return allocator; }
+
+protected:
+ TPoolAllocator& allocator;
+#endif
+};
+
+#endif // _POOLALLOC_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/ResourceLimits.h b/src/mesa/shader/slang/Include/ResourceLimits.h new file mode 100755 index 00000000000..ef24244c288 --- /dev/null +++ b/src/mesa/shader/slang/Include/ResourceLimits.h @@ -0,0 +1,61 @@ +/*
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#ifndef _RESOURCE_LIMITS_INCLUDED_
+#define _RESOURCE_LIMITS_INCLUDED_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct TBuiltInResource_ {
+ int maxLights;
+ int maxClipPlanes;
+ int maxTextureUnits;
+ int maxTextureCoords;
+ int maxVertexAttribs;
+ int maxVertexUniformComponents;
+ int maxVaryingFloats;
+ int maxVertexTextureImageUnits;
+ int maxCombinedTextureImageUnits;
+ int maxTextureImageUnits;
+ int maxFragmentUniformComponents;
+ int maxDrawBuffers;
+} TBuiltInResource;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _RESOURCE_LIMITS_INCLUDED_ */
diff --git a/src/mesa/shader/slang/Include/ShHandle.h b/src/mesa/shader/slang/Include/ShHandle.h new file mode 100755 index 00000000000..82c0314f348 --- /dev/null +++ b/src/mesa/shader/slang/Include/ShHandle.h @@ -0,0 +1,177 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _SHHANDLE_INCLUDED_
+#define _SHHANDLE_INCLUDED_
+
+//
+// Machine independent part of the compiler private objects
+// sent as ShHandle to the driver.
+//
+// This should not be included by driver code.
+//
+
+#define SH_EXPORTING
+#include "../Public/ShaderLangExt.h"
+#include "InfoSink.h"
+
+class TCompiler;
+class TLinker;
+class TUniformMap;
+namespace Lf {
+ class TBindingList;
+ class TLinker;
+ class TLibrary;
+}
+
+//
+// The base class used to back handles returned to the driver.
+//
+class TShHandleBase {
+public:
+ TShHandleBase() { }
+ virtual ~TShHandleBase() { }
+ virtual TCompiler* getAsCompiler() { return 0; }
+ virtual TLinker* getAsLinker() { return 0; }
+ virtual Lf::TLinker* getAsNewLinker() { return 0; }
+ virtual TUniformMap* getAsUniformMap() { return 0; }
+ virtual Lf::TBindingList* getAsBindingList() { return 0; }
+ virtual Lf::TLibrary* getAsLibrary() { return 0; }
+};
+//
+// The base class for the machine dependent linker to derive from
+// for managing where uniforms live.
+//
+class TUniformMap : public TShHandleBase {
+public:
+ TUniformMap() { }
+ virtual ~TUniformMap() { }
+ virtual TUniformMap* getAsUniformMap() { return this; }
+ virtual int getLocation(const char* name) = 0;
+ virtual TInfoSink& getInfoSink() { return infoSink; }
+ TInfoSink infoSink;
+};
+
+class TIntermNode;
+
+//
+// The base class for the machine dependent compiler to derive from
+// for managing object code from the compile.
+//
+class TCompiler : public TShHandleBase {
+public:
+ TCompiler(EShLanguage l, TInfoSink& sink) : infoSink(sink) , language(l), haveValidObjectCode(false) { }
+ virtual ~TCompiler() { }
+ EShLanguage getLanguage() { return language; }
+ virtual TInfoSink& getInfoSink() { return infoSink; }
+
+ virtual bool compile(TIntermNode* root) = 0;
+
+ virtual TCompiler* getAsCompiler() { return this; }
+ virtual bool linkable() { return haveValidObjectCode; }
+
+ TInfoSink& infoSink;
+protected:
+ EShLanguage language;
+ bool haveValidObjectCode;
+};
+
+//
+// Link operations are base on a list of compile results...
+//
+typedef TVector<TCompiler*> TCompilerList;
+typedef TVector<TShHandleBase*> THandleList;
+
+//
+// The base class for the machine dependent linker to derive from
+// to manage the resulting executable.
+//
+
+class TLinker : public TShHandleBase {
+public:
+ TLinker(EShExecutable e, TInfoSink& iSink) :
+ infoSink(iSink),
+ executable(e),
+ haveReturnableObjectCode(false),
+ appAttributeBindings(0),
+ fixedAttributeBindings(0),
+ excludedAttributes(0),
+ excludedCount(0),
+ uniformBindings(0) { }
+ virtual TLinker* getAsLinker() { return this; }
+ virtual ~TLinker() { }
+ virtual bool link(TCompilerList&, TUniformMap*) = 0;
+ virtual bool link(THandleList&) { return false; }
+ virtual void setAppAttributeBindings(const ShBindingTable* t) { appAttributeBindings = t; }
+ virtual void setFixedAttributeBindings(const ShBindingTable* t) { fixedAttributeBindings = t; }
+ virtual void getAttributeBindings(ShBindingTable const **t) const = 0;
+ virtual void setExcludedAttributes(const int* attributes, int count) { excludedAttributes = attributes; excludedCount = count; }
+ virtual ShBindingTable* getUniformBindings() const { return uniformBindings; }
+ virtual const void* getObjectCode() const { return 0; } // a real compiler would be returning object code here
+ virtual TInfoSink& getInfoSink() { return infoSink; }
+ TInfoSink& infoSink;
+protected:
+ EShExecutable executable;
+ bool haveReturnableObjectCode; // true when objectCode is acceptable to send to driver
+
+ const ShBindingTable* appAttributeBindings;
+ const ShBindingTable* fixedAttributeBindings;
+ const int* excludedAttributes;
+ int excludedCount;
+ ShBindingTable* uniformBindings; // created by the linker
+};
+
+//
+// This is the interface between the machine independent code
+// and the machine dependent code.
+//
+// The machine dependent code should derive from the classes
+// above. Then Construct*() and Delete*() will create and
+// destroy the machine dependent objects, which contain the
+// above machine independent information.
+//
+TCompiler* ConstructCompiler(EShLanguage, int);
+
+TShHandleBase* ConstructLinker(EShExecutable, int);
+TShHandleBase* ConstructBindings();
+TShHandleBase* ConstructLibrary();
+void DeleteLinker(TShHandleBase*);
+
+TUniformMap* ConstructUniformMap();
+void DeleteCompiler(TCompiler*);
+
+void DeleteUniformMap(TUniformMap*);
+void freeTargetDependentData(void*);
+
+#endif // _SHHANDLE_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/Types.h b/src/mesa/shader/slang/Include/Types.h new file mode 100755 index 00000000000..9415879afe3 --- /dev/null +++ b/src/mesa/shader/slang/Include/Types.h @@ -0,0 +1,297 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _TYPES_INCLUDED
+#define _TYPES_INCLUDED
+
+#include "../Include/Common.h"
+#include "../Include/BaseTypes.h"
+
+//
+// Need to have association of line numbers to types in a list for building structs.
+//
+class TType;
+struct TTypeLine {
+ TType* type;
+ int line;
+};
+typedef TVector<TTypeLine> TTypeList;
+
+inline TTypeList* NewPoolTTypeList()
+{
+ void* memory = GlobalPoolAllocator.allocate(sizeof(TTypeList));
+ return new(memory) TTypeList;
+}
+
+//
+// This is a workaround for a problem with the yacc stack, It can't have
+// types that the compiler thinks non-trivial constructors. It should
+// just be used while recognizing the grammar, not anything else. Pointers
+// could be used, but also trying to avoid lots of memory management overhead.
+//
+// Not as bad as it looks, there is no actual assumption that the fields
+// match up or are name the same or anything like that.
+//
+class TPublicType {
+public:
+ TBasicType type;
+ TQualifier qualifier;
+ int size; // size of vector or matrix, not size of array
+ bool matrix;
+ bool array;
+ TType* userDef;
+ int line;
+};
+
+typedef std::map<TTypeList*, TTypeList*> TStructureMap;
+typedef std::map<TTypeList*, TTypeList*>::iterator TStructureMapIterator;
+//
+// Base class for things that have a type.
+//
+class TType {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+ explicit TType(TBasicType t, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false) :
+ type(t), qualifier(q), size(s), matrix(m), array(a), arraySize(0), structure(0),
+ structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), typeName(0), mangled(0)
+ { }
+ explicit TType(TPublicType p) :
+ type(p.type), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(0),
+ structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), typeName(0), mangled(0)
+ {
+ if (p.userDef) {
+ structure = p.userDef->getStruct();
+ structureSize = setStructSize(p.userDef->getStruct());
+ typeName = NewPoolTString(p.userDef->getTypeName().c_str());
+ }
+ }
+ explicit TType(TTypeList* userDef, TString n) :
+ type(EbtStruct), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0),
+ structure(userDef), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0) {
+ structureSize = setStructSize(userDef);
+ typeName = NewPoolTString(n.c_str());
+ }
+ explicit TType() {}
+ virtual ~TType() {}
+
+ TType (const TType& type) { *this = type; }
+
+ void copyType(const TType& copyOf, TStructureMap& remapper)
+ {
+ type = copyOf.type;
+ qualifier = copyOf.qualifier;
+ size = copyOf.size;
+ matrix = copyOf.matrix;
+ array = copyOf.array;
+ arraySize = copyOf.arraySize;
+
+ TStructureMapIterator iter;
+ if (copyOf.structure) {
+ if ((iter = remapper.find(structure)) == remapper.end()) {
+ // create the new structure here
+ structure = NewPoolTTypeList();
+ for (unsigned int i = 0; i < copyOf.structure->size(); ++i) {
+ TTypeLine typeLine;
+ typeLine.line = (*copyOf.structure)[i].line;
+ typeLine.type = (*copyOf.structure)[i].type->clone(remapper);
+ structure->push_back(typeLine);
+ }
+ } else {
+ structure = iter->second;
+ }
+ } else
+ structure = 0;
+
+ fieldName = 0;
+ if (copyOf.fieldName)
+ fieldName = NewPoolTString(copyOf.fieldName->c_str());
+ typeName = 0;
+ if (copyOf.typeName)
+ typeName = NewPoolTString(copyOf.typeName->c_str());
+
+ mangled = 0;
+ if (copyOf.mangled)
+ mangled = NewPoolTString(copyOf.mangled->c_str());
+
+ structureSize = copyOf.structureSize;
+ maxArraySize = copyOf.maxArraySize;
+ assert (copyOf.arrayInformationType == 0);
+ arrayInformationType = 0; // arrayInformationType should not be set for builtIn symbol table level
+ }
+
+ TType* clone(TStructureMap& remapper)
+ {
+ TType *newType = new TType();
+ newType->copyType(*this, remapper);
+
+ return newType;
+ }
+
+ int setStructSize(TTypeList* userDef)
+ {
+ int stSize = 0;
+ for (TTypeList::iterator tl = userDef->begin(); tl != userDef->end(); tl++) {
+ if (((*tl).type)->isArray()) {
+ if (((*tl).type)->getStruct()) {
+ int structSize = setStructSize(((*tl).type)->getStruct());
+ stSize += structSize * ((*tl).type)->getArraySize();
+ } else {
+ stSize += ((*tl).type)->getInstanceSize() * ((*tl).type)->getArraySize();
+ }
+ } else if (((*tl).type)->isMatrix() || ((*tl).type)->isVector()){
+ stSize += ((*tl).type)->getInstanceSize();
+ } else if (((*tl).type)->getStruct()) {
+ //?? We should actually be calling getStructSize() function and not setStructSize. This problem occurs in case
+ // of nested/embedded structs.
+ stSize += setStructSize(((*tl).type)->getStruct());
+ } else
+ stSize += 1;
+ }
+ structureSize = stSize;
+ return stSize;
+ }
+
+ virtual void setType(TBasicType t, int s, bool m, bool a, int aS = 0)
+ { type = t; size = s; matrix = m; array = a; arraySize = aS; }
+ virtual void setType(TBasicType t, int s, bool m, TType* userDef = 0)
+ { type = t;
+ size = s;
+ matrix = m;
+ if (userDef)
+ structure = userDef->getStruct();
+ // leave array information intact.
+ }
+ virtual void setTypeName(const TString& n) { typeName = NewPoolTString(n.c_str()); }
+ virtual void setFieldName(const TString& n) { fieldName = NewPoolTString(n.c_str()); }
+ virtual const TString& getTypeName() const
+ {
+ assert (typeName);
+ return *typeName;
+ }
+
+ virtual const TString& getFieldName() const
+ {
+ assert (fieldName);
+ return *fieldName;
+ }
+
+ virtual TBasicType getBasicType() const { return type; }
+ virtual TQualifier getQualifier() const { return qualifier; }
+ virtual void changeQualifier(TQualifier q) { qualifier = q; }
+
+ // One-dimensional size of single instance type
+ virtual int getNominalSize() const { return size; }
+
+ // Full-dimensional size of single instance of type
+ virtual int getInstanceSize() const
+ {
+ if (matrix)
+ return size * size;
+ else
+ return size;
+ }
+
+ virtual bool isMatrix() const { return matrix ? true : false; }
+ virtual bool isArray() const { return array ? true : false; }
+ int getArraySize() const { return arraySize; }
+ void setArraySize(int s) { array = true; arraySize = s; }
+ void setMaxArraySize (int s) { maxArraySize = s; }
+ int getMaxArraySize () const { return maxArraySize; }
+ void setArrayInformationType(TType* t) { arrayInformationType = t; }
+ TType* getArrayInformationType() { return arrayInformationType; }
+ virtual bool isVector() const { return size > 1 && !matrix; }
+ static char* getBasicString(TBasicType t) {
+ switch (t) {
+ case EbtVoid: return "void"; break;
+ case EbtFloat: return "float"; break;
+ case EbtInt: return "int"; break;
+ case EbtBool: return "bool"; break;
+ case EbtSampler1D: return "sampler1D"; break;
+ case EbtSampler2D: return "sampler2D"; break;
+ case EbtSampler3D: return "sampler3D"; break;
+ case EbtSamplerCube: return "samplerCube"; break;
+ case EbtSampler1DShadow: return "sampler1DShadow"; break;
+ case EbtSampler2DShadow: return "sampler2DShadow"; break;
+ case EbtStruct: return "structure"; break;
+ default: return "unknown type";
+ }
+ }
+ const char* getBasicString() const { return TType::getBasicString(type); }
+ const char* getQualifierString() const { return ::getQualifierString(qualifier); }
+ TTypeList* getStruct() { return structure; }
+ int getStructSize() const { return structureSize; }
+ TTypeList* getStruct() const { return structure; }
+ TString& getMangledName() {
+ if (!mangled) {
+ mangled = NewPoolTString("");
+ buildMangledName(*mangled);
+ *mangled+=';';
+ }
+
+ return *mangled;
+ }
+ bool operator==(const TType& right) const {
+ return type == right.type &&
+ size == right.size &&
+ matrix == right.matrix &&
+ array == right.array &&
+ structure == right.structure;
+ // don't check the qualifier, it's not ever what's being sought after
+ }
+ bool operator!=(const TType& right) const {
+ return !operator==(right);
+ }
+ TString getCompleteString() const;
+
+protected:
+ void buildMangledName(TString&);
+
+ TBasicType type : 6;
+ TQualifier qualifier : 7;
+ int size : 8; // size of vector or matrix, not size of array
+ unsigned int matrix : 1;
+ unsigned int array : 1;
+
+ int arraySize;
+ TTypeList* structure; // 0 unless this is a struct
+ int structureSize;
+ int maxArraySize;
+ TType* arrayInformationType;
+ TString *fieldName; // for structure field names
+ TString *typeName; // for structure field type name
+ TString *mangled;
+
+};
+
+#endif // _TYPES_INCLUDED_
diff --git a/src/mesa/shader/slang/Include/intermediate.h b/src/mesa/shader/slang/Include/intermediate.h new file mode 100755 index 00000000000..13e22c2749a --- /dev/null +++ b/src/mesa/shader/slang/Include/intermediate.h @@ -0,0 +1,516 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// Definition of the in-memory high-level intermediate representation
+// of shaders. This is a tree that parser creates.
+//
+// Nodes in the tree are defined as a hierarchy of classes derived from
+// TIntermNode. Each is a node in a tree. There is no preset branching factor;
+// each node can have it's own type of list of children.
+//
+
+#ifndef __INTERMEDIATE_H
+#define __INTERMEDIATE_H
+
+#include "../Include/Common.h"
+#include "../Include/Types.h"
+#include "../Include/ConstantUnion.h"
+
+//
+// Operators used by the high-level (parse tree) representation.
+//
+enum TOperator {
+ EOpNull, // if in a node, should only mean a node is still being built
+ EOpSequence, // denotes a list of statements, or parameters, etc.
+ EOpFunctionCall,
+ EOpFunction, // For function definition
+ EOpParameters, // an aggregate listing the parameters to a function
+
+ //
+ // Unary operators
+ //
+
+ EOpNegative,
+ EOpLogicalNot,
+ EOpVectorLogicalNot,
+ EOpBitwiseNot,
+
+ EOpPostIncrement,
+ EOpPostDecrement,
+ EOpPreIncrement,
+ EOpPreDecrement,
+
+ EOpConvIntToBool,
+ EOpConvFloatToBool,
+ EOpConvBoolToFloat,
+ EOpConvIntToFloat,
+ EOpConvFloatToInt,
+ EOpConvBoolToInt,
+
+ //
+ // binary operations
+ //
+
+ EOpAdd,
+ EOpSub,
+ EOpMul,
+ EOpDiv,
+ EOpMod,
+ EOpRightShift,
+ EOpLeftShift,
+ EOpAnd,
+ EOpInclusiveOr,
+ EOpExclusiveOr,
+ EOpEqual,
+ EOpNotEqual,
+ EOpVectorEqual,
+ EOpVectorNotEqual,
+ EOpLessThan,
+ EOpGreaterThan,
+ EOpLessThanEqual,
+ EOpGreaterThanEqual,
+ EOpComma,
+
+ EOpVectorTimesScalar,
+ EOpVectorTimesMatrix,
+ EOpMatrixTimesVector,
+ EOpMatrixTimesScalar,
+
+ EOpLogicalOr,
+ EOpLogicalXor,
+ EOpLogicalAnd,
+
+ EOpIndexDirect,
+ EOpIndexIndirect,
+ EOpIndexDirectStruct,
+
+ EOpVectorSwizzle,
+
+ //
+ // Built-in functions potentially mapped to operators
+ //
+
+ EOpRadians,
+ EOpDegrees,
+ EOpSin,
+ EOpCos,
+ EOpTan,
+ EOpAsin,
+ EOpAcos,
+ EOpAtan,
+
+ EOpPow,
+ EOpExp,
+ EOpLog,
+ EOpExp2,
+ EOpLog2,
+ EOpSqrt,
+ EOpInverseSqrt,
+
+ EOpAbs,
+ EOpSign,
+ EOpFloor,
+ EOpCeil,
+ EOpFract,
+ EOpMin,
+ EOpMax,
+ EOpClamp,
+ EOpMix,
+ EOpStep,
+ EOpSmoothStep,
+
+ EOpLength,
+ EOpDistance,
+ EOpDot,
+ EOpCross,
+ EOpNormalize,
+ EOpFaceForward,
+ EOpReflect,
+ EOpRefract,
+
+ EOpDPdx, // Fragment only
+ EOpDPdy, // Fragment only
+ EOpFwidth, // Fragment only
+
+ EOpMatrixTimesMatrix,
+
+ EOpAny,
+ EOpAll,
+
+ EOpItof, // pack/unpack only
+ EOpFtoi, // pack/unpack only
+ EOpSkipPixels, // pack/unpack only
+ EOpReadInput, // unpack only
+ EOpWritePixel, // unpack only
+ EOpBitmapLsb, // unpack only
+ EOpBitmapMsb, // unpack only
+ EOpWriteOutput, // pack only
+ EOpReadPixel, // pack only
+
+ //
+ // Branch
+ //
+
+ EOpKill, // Fragment only
+ EOpReturn,
+ EOpBreak,
+ EOpContinue,
+
+ //
+ // Constructors
+ //
+
+ EOpConstructInt,
+ EOpConstructBool,
+ EOpConstructFloat,
+ EOpConstructVec2,
+ EOpConstructVec3,
+ EOpConstructVec4,
+ EOpConstructBVec2,
+ EOpConstructBVec3,
+ EOpConstructBVec4,
+ EOpConstructIVec2,
+ EOpConstructIVec3,
+ EOpConstructIVec4,
+ EOpConstructMat2,
+ EOpConstructMat3,
+ EOpConstructMat4,
+ EOpConstructStruct,
+
+ //
+ // moves
+ //
+
+ EOpAssign,
+ EOpAddAssign,
+ EOpSubAssign,
+ EOpMulAssign,
+ EOpVectorTimesMatrixAssign,
+ EOpVectorTimesScalarAssign,
+ EOpMatrixTimesScalarAssign,
+ EOpMatrixTimesMatrixAssign,
+ EOpDivAssign,
+ EOpModAssign,
+ EOpAndAssign,
+ EOpInclusiveOrAssign,
+ EOpExclusiveOrAssign,
+ EOpLeftShiftAssign,
+ EOpRightShiftAssign
+};
+
+class TIntermTraverser;
+class TIntermAggregate;
+class TIntermBinary;
+class TIntermConstantUnion;
+class TIntermSelection;
+class TIntermTyped;
+class TIntermSymbol;
+class TInfoSink;
+
+//
+// Base class for the tree nodes
+//
+class TIntermNode {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+
+ TIntermNode() : line(0) {}
+ virtual TSourceLoc getLine() const { return line; }
+ virtual void setLine(TSourceLoc l) { line = l; }
+ virtual void traverse(TIntermTraverser*) = 0;
+ virtual TIntermTyped* getAsTyped() { return 0; }
+ virtual TIntermConstantUnion* getAsConstantUnion() { return 0; }
+ virtual TIntermAggregate* getAsAggregate() { return 0; }
+ virtual TIntermBinary* getAsBinaryNode() { return 0; }
+ virtual TIntermSelection* getAsSelectionNode() { return 0; }
+ virtual TIntermSymbol* getAsSymbolNode() { return 0; }
+ virtual ~TIntermNode() { }
+protected:
+ TSourceLoc line;
+};
+
+//
+// This is just to help yacc.
+//
+struct TIntermNodePair {
+ TIntermNode* node1;
+ TIntermNode* node2;
+};
+
+class TIntermSymbol;
+class TIntermBinary;
+
+//
+// Intermediate class for nodes that have a type.
+//
+class TIntermTyped : public TIntermNode {
+public:
+ TIntermTyped(const TType& t) : type(t) { }
+ virtual TIntermTyped* getAsTyped() { return this; }
+ virtual void setType(const TType& t) { type = t; }
+ virtual TType getType() const { return type; }
+ virtual TType* getTypePointer() { return &type; }
+
+ virtual TBasicType getBasicType() const { return type.getBasicType(); }
+ virtual TQualifier getQualifier() const { return type.getQualifier(); }
+ virtual int getNominalSize() const { return type.getNominalSize(); }
+ virtual int getSize() const { return type.getInstanceSize(); }
+ virtual bool isMatrix() const { return type.isMatrix(); }
+ virtual bool isArray() const { return type.isArray(); }
+ virtual bool isVector() const { return type.isVector(); }
+ const char* getBasicString() const { return type.getBasicString(); }
+ const char* getQualifierString() const { return type.getQualifierString(); }
+ TString getCompleteString() const { return type.getCompleteString(); }
+
+protected:
+ TType type;
+};
+
+//
+// Handle for, do-while, and while loops.
+//
+class TIntermLoop : public TIntermNode {
+public:
+ TIntermLoop(TIntermNode* aBody, TIntermTyped* aTest, TIntermTyped* aTerminal, bool testFirst) :
+ body(aBody),
+ test(aTest),
+ terminal(aTerminal),
+ first(testFirst) { }
+ virtual void traverse(TIntermTraverser*);
+ TIntermNode* getBody() { return body; }
+ TIntermTyped* getTest() { return test; }
+ TIntermTyped* getTerminal() { return terminal; }
+ bool testFirst() { return first; }
+protected:
+ TIntermNode* body; // code to loop over
+ TIntermTyped* test; // exit condition associated with loop, could be 0 for 'for' loops
+ TIntermTyped* terminal; // exists for for-loops
+ bool first; // true for while and for, not for do-while
+};
+
+//
+// Handle break, continue, return, and kill.
+//
+class TIntermBranch : public TIntermNode {
+public:
+ TIntermBranch(TOperator op, TIntermTyped* e) :
+ flowOp(op),
+ expression(e) { }
+ virtual void traverse(TIntermTraverser*);
+ TOperator getFlowOp() { return flowOp; }
+ TIntermTyped* getExpression() { return expression; }
+protected:
+ TOperator flowOp;
+ TIntermTyped* expression; // non-zero except for "return exp;" statements
+};
+
+//
+// Nodes that correspond to symbols or constants in the source code.
+//
+class TIntermSymbol : public TIntermTyped {
+public:
+ // if symbol is initialized as symbol(sym), the memory comes from the poolallocator of sym. If sym comes from
+ // per process globalpoolallocator, then it causes increased memory usage per compile
+ // it is essential to use "symbol = sym" to assign to symbol
+ TIntermSymbol(int i, const TString& sym, const TType& t) :
+ TIntermTyped(t), id(i) { symbol = sym;}
+ virtual int getId() const { return id; }
+ virtual const TString& getSymbol() const { return symbol; }
+ virtual void traverse(TIntermTraverser*);
+ virtual TIntermSymbol* getAsSymbolNode() { return this; }
+protected:
+ int id;
+ TString symbol;
+};
+
+class TIntermConstantUnion : public TIntermTyped {
+public:
+ TIntermConstantUnion(constUnion *unionPointer, const TType& t) : TIntermTyped(t), unionArrayPointer(unionPointer) { }
+ constUnion* getUnionArrayPointer() const { return unionArrayPointer; }
+ void setUnionArrayPointer(constUnion *c) { unionArrayPointer = c; }
+ virtual TIntermConstantUnion* getAsConstantUnion() { return this; }
+ virtual void traverse(TIntermTraverser* );
+ virtual TIntermTyped* fold(TOperator, TIntermTyped*, TInfoSink&, bool);
+protected:
+ constUnion *unionArrayPointer;
+};
+
+//
+// Intermediate class for node types that hold operators.
+//
+class TIntermOperator : public TIntermTyped {
+public:
+ TOperator getOp() { return op; }
+ bool modifiesState() const;
+ bool isConstructor() const;
+ virtual bool promote(TInfoSink&) { return true; }
+protected:
+ TIntermOperator(TOperator o) : TIntermTyped(TType(EbtFloat)), op(o) {}
+ TIntermOperator(TOperator o, TType& t) : TIntermTyped(t), op(o) {}
+ TOperator op;
+};
+
+//
+// Nodes for all the basic binary math operators.
+//
+class TIntermBinary : public TIntermOperator {
+public:
+ TIntermBinary(TOperator o) : TIntermOperator(o) {}
+ virtual void traverse(TIntermTraverser*);
+ virtual void setLeft(TIntermTyped* n) { left = n; }
+ virtual void setRight(TIntermTyped* n) { right = n; }
+ virtual TIntermTyped* getLeft() const { return left; }
+ virtual TIntermTyped* getRight() const { return right; }
+ virtual TIntermBinary* getAsBinaryNode() { return this; }
+ virtual bool promote(TInfoSink&);
+protected:
+ TIntermTyped* left;
+ TIntermTyped* right;
+};
+
+//
+// Nodes for unary math operators.
+//
+class TIntermUnary : public TIntermOperator {
+public:
+ TIntermUnary(TOperator o, TType& t) : TIntermOperator(o, t), operand(0) {}
+ TIntermUnary(TOperator o) : TIntermOperator(o), operand(0) {}
+ virtual void traverse(TIntermTraverser*);
+ virtual void setOperand(TIntermTyped* o) { operand = o; }
+ virtual TIntermTyped* getOperand() { return operand; }
+ virtual bool promote(TInfoSink&);
+protected:
+ TIntermTyped* operand;
+};
+
+typedef TVector<TIntermNode*> TIntermSequence;
+typedef TVector<int> TQualifierList;
+//
+// Nodes that operate on an arbitrary sized set of children.
+//
+class TIntermAggregate : public TIntermOperator {
+public:
+ TIntermAggregate() : TIntermOperator(EOpNull), userDefined(false), pragmaTable(0) { }
+ TIntermAggregate(TOperator o) : TIntermOperator(o), pragmaTable(0) { }
+ ~TIntermAggregate() { delete pragmaTable; }
+ virtual TIntermAggregate* getAsAggregate() { return this; }
+ virtual void setOperator(TOperator o) { op = o; }
+ virtual TIntermSequence& getSequence() { return sequence; }
+ virtual void setName(const TString& n) { name = n; }
+ virtual const TString& getName() const { return name; }
+ virtual void traverse(TIntermTraverser*);
+ virtual void setUserDefined() { userDefined = true; }
+ virtual bool isUserDefined() { return userDefined; }
+ virtual TQualifierList& getQualifier() { return qualifier; }
+ void setOptimize(bool o) { optimize = o; }
+ void setDebug(bool d) { debug = d; }
+ bool getOptimize() { return optimize; }
+ bool getDebug() { return debug; }
+ void addToPragmaTable(const TPragmaTable& pTable);
+ const TPragmaTable& getPragmaTable() const { return *pragmaTable; }
+protected:
+ TIntermAggregate(const TIntermAggregate&); // disallow copy constructor
+ TIntermAggregate& operator=(const TIntermAggregate&); // disallow assignment operator
+ TIntermSequence sequence;
+ TQualifierList qualifier;
+ TString name;
+ bool userDefined; // used for user defined function names
+ bool optimize;
+ bool debug;
+ TPragmaTable *pragmaTable;
+};
+
+//
+// For if tests. Simplified since there is no switch statement.
+//
+class TIntermSelection : public TIntermTyped {
+public:
+ TIntermSelection(TIntermTyped* cond, TIntermNode* trueB, TIntermNode* falseB) :
+ TIntermTyped(TType(EbtVoid)), condition(cond), trueBlock(trueB), falseBlock(falseB) {}
+ TIntermSelection(TIntermTyped* cond, TIntermNode* trueB, TIntermNode* falseB, const TType& type) :
+ TIntermTyped(type), condition(cond), trueBlock(trueB), falseBlock(falseB) {}
+ virtual void traverse(TIntermTraverser*);
+ virtual TIntermNode* getCondition() const { return condition; }
+ virtual TIntermNode* getTrueBlock() const { return trueBlock; }
+ virtual TIntermNode* getFalseBlock() const { return falseBlock; }
+ virtual TIntermSelection* getAsSelectionNode() { return this; }
+protected:
+ TIntermTyped* condition;
+ TIntermNode* trueBlock;
+ TIntermNode* falseBlock;
+};
+
+//
+// For traversing the tree. User should derive from this,
+// put their traversal specific data in it, and then pass
+// it to a Traverse method.
+//
+// When using this, just fill in the methods for nodes you want visited.
+// Return false from a pre-visit to skip visiting that node's subtree.
+//
+class TIntermTraverser {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+
+ TIntermTraverser() :
+ visitSymbol(0),
+ visitConstantUnion(0),
+ visitBinary(0),
+ visitUnary(0),
+ visitSelection(0),
+ visitAggregate(0),
+ visitLoop(0),
+ visitBranch(0),
+ depth(0),
+ preVisit(true),
+ postVisit(false),
+ rightToLeft(false) {}
+
+ void (*visitSymbol)(TIntermSymbol*, TIntermTraverser*);
+ void (*visitConstantUnion)(TIntermConstantUnion*, TIntermTraverser*);
+ bool (*visitBinary)(bool preVisit, TIntermBinary*, TIntermTraverser*);
+ bool (*visitUnary)(bool preVisit, TIntermUnary*, TIntermTraverser*);
+ bool (*visitSelection)(bool preVisit, TIntermSelection*, TIntermTraverser*);
+ bool (*visitAggregate)(bool preVisit, TIntermAggregate*, TIntermTraverser*);
+ bool (*visitLoop)(bool preVisit, TIntermLoop*, TIntermTraverser*);
+ bool (*visitBranch)(bool preVisit, TIntermBranch*, TIntermTraverser*);
+
+ int depth;
+ bool preVisit;
+ bool postVisit;
+ bool rightToLeft;
+};
+
+#endif // __INTERMEDIATE_H
diff --git a/src/mesa/shader/slang/MachineIndependent/Gen_glslang.cpp b/src/mesa/shader/slang/MachineIndependent/Gen_glslang.cpp new file mode 100755 index 00000000000..e54af8bd9f4 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/Gen_glslang.cpp @@ -0,0 +1,2942 @@ +#line 2 "Gen_glslang.cpp" +/* A lexical scanner generated by flex */ + +/* Scanner skeleton version: + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/mesa/shader/slang/MachineIndependent/Gen_glslang.cpp,v 1.3 2005/03/18 14:30:27 michal Exp $ + */ + +#define FLEX_SCANNER +#define YY_FLEX_MAJOR_VERSION 2 +#define YY_FLEX_MINOR_VERSION 5 + +#include <stdio.h> +#include <unistd.h> + + +/* cfront 1.2 defines "c_plusplus" instead of "__cplusplus" */ +#ifdef c_plusplus +#ifndef __cplusplus +#define __cplusplus +#endif +#endif + + +#ifdef __cplusplus + +#include <stdlib.h> + +/* Use prototypes in function declarations. */ +#define YY_USE_PROTOS + +/* The "const" storage-class-modifier is valid. */ +#define YY_USE_CONST + +#else /* ! __cplusplus */ + +#if __STDC__ + +#define YY_USE_PROTOS +#define YY_USE_CONST + +#endif /* __STDC__ */ +#endif /* ! __cplusplus */ + +#ifdef __TURBOC__ + #pragma warn -rch + #pragma warn -use +#include <io.h> +#include <stdlib.h> +#define YY_USE_CONST +#define YY_USE_PROTOS +#endif + +#ifdef YY_USE_CONST +#define yyconst const +#else +#define yyconst +#endif + + +#ifdef YY_USE_PROTOS +#define YY_PROTO(proto) proto +#else +#define YY_PROTO(proto) () +#endif + +/* Returned upon end-of-file. */ +#define YY_NULL 0 + +/* Promotes a possibly negative, possibly signed char to an unsigned + * integer for use as an array index. If the signed char is negative, + * we want to instead treat it as an 8-bit unsigned char, hence the + * double cast. + */ +#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) + +/* Enter a start condition. This macro really ought to take a parameter, + * but we do it the disgusting crufty way forced on us by the ()-less + * definition of BEGIN. + */ +#define BEGIN yy_start = 1 + 2 * + +/* Translate the current start state into a value that can be later handed + * to BEGIN to return to the state. The YYSTATE alias is for lex + * compatibility. + */ +#define YY_START ((yy_start - 1) / 2) +#define YYSTATE YY_START + +/* Action number for EOF rule of a given start state. */ +#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) + +/* Special action meaning "start processing a new file". */ +#define YY_NEW_FILE yyrestart( yyin ) + +#define YY_END_OF_BUFFER_CHAR 0 + +/* Size of default input buffer. */ +#define YY_BUF_SIZE 16384 + +typedef struct yy_buffer_state *YY_BUFFER_STATE; + +extern int yyleng; +extern FILE *yyin, *yyout; + +#define EOB_ACT_CONTINUE_SCAN 0 +#define EOB_ACT_END_OF_FILE 1 +#define EOB_ACT_LAST_MATCH 2 + +/* The funky do-while in the following #define is used to turn the definition + * int a single C statement (which needs a semi-colon terminator). This + * avoids problems with code like: + * + * if ( condition_holds ) + * yyless( 5 ); + * else + * do_something_else(); + * + * Prior to using the do-while the compiler would get upset at the + * "else" because it interpreted the "if" statement as being all + * done when it reached the ';' after the yyless() call. + */ + +/* Return all but the first 'n' matched characters back to the input stream. */ + +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + *yy_cp = yy_hold_char; \ + YY_RESTORE_YY_MORE_OFFSET \ + yy_c_buf_p = yy_cp = yy_bp + n - YY_MORE_ADJ; \ + YY_DO_BEFORE_ACTION; /* set up yytext again */ \ + } \ + while ( 0 ) + +#define unput(c) yyunput( c, yytext_ptr ) + +/* The following is because we cannot portably get our hands on size_t + * (without autoconf's help, which isn't available because we want + * flex-generated scanners to compile on their own). + */ +typedef unsigned int yy_size_t; + + +struct yy_buffer_state + { + FILE *yy_input_file; + + char *yy_ch_buf; /* input buffer */ + char *yy_buf_pos; /* current position in input buffer */ + + /* Size of input buffer in bytes, not including room for EOB + * characters. + */ + yy_size_t yy_buf_size; + + /* Number of characters read into yy_ch_buf, not including EOB + * characters. + */ + int yy_n_chars; + + /* Whether we "own" the buffer - i.e., we know we created it, + * and can realloc() it to grow it, and should free() it to + * delete it. + */ + int yy_is_our_buffer; + + /* Whether this is an "interactive" input source; if so, and + * if we're using stdio for input, then we want to use getc() + * instead of fread(), to make sure we stop fetching input after + * each newline. + */ + int yy_is_interactive; + + /* Whether we're considered to be at the beginning of a line. + * If so, '^' rules will be active on the next match, otherwise + * not. + */ + int yy_at_bol; + + /* Whether to try to fill the input buffer when we reach the + * end of it. + */ + int yy_fill_buffer; + + int yy_buffer_status; +#define YY_BUFFER_NEW 0 +#define YY_BUFFER_NORMAL 1 + /* When an EOF's been seen but there's still some text to process + * then we mark the buffer as YY_EOF_PENDING, to indicate that we + * shouldn't try reading from the input source any more. We might + * still have a bunch of tokens to match, though, because of + * possible backing-up. + * + * When we actually see the EOF, we change the status to "new" + * (via yyrestart()), so that the user can continue scanning by + * just pointing yyin at a new input file. + */ +#define YY_BUFFER_EOF_PENDING 2 + }; + +static YY_BUFFER_STATE yy_current_buffer = 0; + +/* We provide macros for accessing buffer states in case in the + * future we want to put the buffer states in a more general + * "scanner state". + */ +#define YY_CURRENT_BUFFER yy_current_buffer + + +/* yy_hold_char holds the character lost when yytext is formed. */ +static char yy_hold_char; + +static int yy_n_chars; /* number of characters read into yy_ch_buf */ + + +int yyleng; + +/* Points to current character in buffer. */ +static char *yy_c_buf_p = (char *) 0; +static int yy_init = 1; /* whether we need to initialize */ +static int yy_start = 0; /* start state number */ + +/* Flag which is used to allow yywrap()'s to do buffer switches + * instead of setting up a fresh yyin. A bit of a hack ... + */ +static int yy_did_buffer_switch_on_eof; + +void yyrestart YY_PROTO(( FILE *input_file )); + +void yy_switch_to_buffer YY_PROTO(( YY_BUFFER_STATE new_buffer )); +void yy_load_buffer_state YY_PROTO(( void )); +YY_BUFFER_STATE yy_create_buffer YY_PROTO(( FILE *file, int size )); +void yy_delete_buffer YY_PROTO(( YY_BUFFER_STATE b )); +void yy_init_buffer YY_PROTO(( YY_BUFFER_STATE b, FILE *file )); +void yy_flush_buffer YY_PROTO(( YY_BUFFER_STATE b )); +#define YY_FLUSH_BUFFER yy_flush_buffer( yy_current_buffer ) + +YY_BUFFER_STATE yy_scan_buffer YY_PROTO(( char *base, yy_size_t size )); +YY_BUFFER_STATE yy_scan_string YY_PROTO(( yyconst char *yy_str )); +YY_BUFFER_STATE yy_scan_bytes YY_PROTO(( yyconst char *bytes, int len )); + +static void *yy_flex_alloc YY_PROTO(( yy_size_t )); +static void *yy_flex_realloc YY_PROTO(( void *, yy_size_t )); +static void yy_flex_free YY_PROTO(( void * )); + +#define yy_new_buffer yy_create_buffer + +#define yy_set_interactive(is_interactive) \ + { \ + if ( ! yy_current_buffer ) \ + yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); \ + yy_current_buffer->yy_is_interactive = is_interactive; \ + } + +#define yy_set_bol(at_bol) \ + { \ + if ( ! yy_current_buffer ) \ + yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); \ + yy_current_buffer->yy_at_bol = at_bol; \ + } + +#define YY_AT_BOL() (yy_current_buffer->yy_at_bol) + + +#define yywrap() 1 +#define YY_SKIP_YYWRAP +typedef unsigned char YY_CHAR; +FILE *yyin = (FILE *) 0, *yyout = (FILE *) 0; +typedef int yy_state_type; +extern char *yytext; +#define yytext_ptr yytext + +static yy_state_type yy_get_previous_state YY_PROTO(( void )); +static yy_state_type yy_try_NUL_trans YY_PROTO(( yy_state_type current_state )); +static int yy_get_next_buffer YY_PROTO(( void )); +static void yy_fatal_error YY_PROTO(( yyconst char msg[] )); + +/* Done after the current pattern has been matched and before the + * corresponding action - sets up yytext. + */ +#define YY_DO_BEFORE_ACTION \ + yytext_ptr = yy_bp; \ + yyleng = (int) (yy_cp - yy_bp); \ + yy_hold_char = *yy_cp; \ + *yy_cp = '\0'; \ + yy_c_buf_p = yy_cp; + +#define YY_NUM_RULES 144 +#define YY_END_OF_BUFFER 145 +static yyconst short int yy_accept[428] = + { 0, + 0, 0, 0, 0, 145, 143, 142, 142, 127, 133, + 138, 122, 123, 131, 130, 119, 128, 126, 132, 143, + 143, 120, 116, 134, 121, 135, 139, 143, 124, 125, + 137, 143, 143, 143, 143, 143, 143, 143, 143, 143, + 143, 143, 143, 143, 143, 143, 143, 143, 143, 143, + 143, 117, 136, 118, 129, 141, 144, 143, 143, 113, + 99, 118, 107, 102, 97, 105, 95, 106, 96, 0, + 94, 0, 98, 90, 0, 0, 0, 125, 117, 124, + 114, 110, 112, 111, 115, 86, 103, 109, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, + + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 11, 13, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 104, 108, 140, + 93, 0, 1, 92, 0, 0, 88, 89, 0, 100, + 101, 0, 0, 43, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 9, 0, 0, 0, 0, 0, 0, 0, 17, + 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 87, 86, 0, 19, 0, 0, + 83, 0, 0, 0, 0, 0, 0, 0, 12, 46, + 0, 0, 0, 0, 0, 51, 65, 0, 0, 0, + 0, 0, 0, 62, 24, 25, 26, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 49, 20, 0, 0, 0, 0, 0, 0, 27, 28, + 29, 18, 0, 0, 140, 0, 0, 92, 0, 0, + 0, 0, 6, 33, 34, 35, 44, 3, 0, 0, + 0, 0, 76, 77, 78, 0, 21, 66, 16, 73, + + 74, 75, 70, 71, 72, 0, 15, 68, 0, 30, + 31, 32, 0, 0, 0, 0, 0, 0, 0, 63, + 0, 0, 0, 0, 0, 0, 0, 45, 0, 85, + 0, 0, 10, 0, 0, 91, 0, 0, 0, 0, + 64, 59, 54, 0, 0, 0, 69, 50, 57, 23, + 0, 82, 58, 42, 52, 0, 0, 0, 0, 0, + 0, 93, 92, 0, 0, 53, 22, 0, 0, 0, + 0, 0, 0, 47, 4, 0, 5, 0, 0, 7, + 60, 0, 0, 55, 0, 0, 0, 0, 48, 67, + 56, 2, 61, 84, 36, 37, 38, 0, 0, 0, + + 0, 0, 0, 0, 0, 0, 0, 39, 0, 0, + 0, 0, 0, 79, 0, 80, 0, 0, 0, 40, + 0, 41, 0, 0, 0, 81, 0 + } ; + +static yyconst int yy_ec[256] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, + 2, 2, 4, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 2, 5, 1, 1, 1, 6, 7, 1, 8, + 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, + 19, 20, 21, 21, 21, 22, 22, 23, 24, 25, + 26, 27, 28, 1, 29, 29, 30, 31, 32, 29, + 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, + 33, 34, 35, 33, 33, 33, 33, 36, 33, 33, + 37, 1, 38, 39, 33, 1, 40, 41, 42, 43, + + 44, 45, 46, 47, 48, 33, 49, 50, 51, 52, + 53, 54, 33, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1 + } ; + +static yyconst int yy_meta[68] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, + 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, + 2, 2, 3, 3, 3, 3, 1, 1, 1, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 1, 1, 1, 1 + } ; + +static yyconst short int yy_base[432] = + { 0, + 0, 0, 67, 0, 678, 679, 679, 679, 651, 109, + 130, 679, 679, 650, 127, 679, 126, 124, 139, 151, + 671, 647, 679, 151, 647, 121, 679, 668, 679, 679, + 124, 147, 154, 155, 158, 171, 174, 157, 156, 184, + 175, 160, 178, 162, 176, 181, 190, 197, 193, 195, + 179, 679, 193, 679, 679, 679, 679, 656, 666, 679, + 679, 679, 679, 679, 679, 679, 679, 679, 679, 665, + 679, 665, 679, 246, 663, 662, 0, 679, 679, 679, + 639, 679, 679, 679, 638, 253, 679, 679, 612, 605, + 608, 616, 615, 602, 617, 604, 610, 598, 595, 608, + + 595, 592, 592, 598, 586, 593, 590, 600, 586, 592, + 597, 679, 136, 596, 587, 581, 586, 588, 578, 592, + 592, 575, 580, 577, 566, 200, 580, 576, 578, 567, + 570, 136, 575, 567, 579, 203, 572, 679, 679, 263, + 275, 616, 679, 282, 614, 311, 318, 325, 613, 679, + 679, 612, 611, 679, 559, 563, 572, 569, 553, 553, + 200, 568, 565, 565, 563, 560, 552, 558, 545, 556, + 559, 679, 556, 544, 551, 553, 546, 535, 534, 547, + 548, 543, 268, 544, 535, 532, 536, 534, 525, 528, + 526, 536, 522, 520, 520, 522, 519, 530, 529, 201, + + 524, 519, 508, 290, 526, 528, 517, 562, 561, 337, + 560, 349, 356, 559, 0, 363, 514, 679, 512, 293, + 679, 504, 502, 510, 499, 516, 505, 297, 679, 679, + 499, 509, 509, 494, 368, 679, 679, 371, 498, 492, + 491, 492, 374, 679, 679, 679, 679, 490, 495, 486, + 499, 494, 486, 490, 482, 485, 489, 494, 493, 484, + 679, 679, 490, 479, 479, 484, 483, 480, 679, 679, + 679, 679, 470, 482, 379, 386, 521, 393, 400, 520, + 422, 482, 679, 679, 679, 679, 679, 679, 470, 471, + 465, 475, 679, 679, 679, 466, 679, 679, 679, 679, + + 679, 679, 679, 679, 679, 473, 679, 679, 471, 679, + 679, 679, 461, 466, 456, 469, 469, 458, 465, 679, + 463, 465, 449, 458, 464, 459, 447, 679, 449, 679, + 448, 451, 679, 429, 448, 679, 440, 439, 439, 452, + 679, 454, 679, 453, 452, 439, 679, 679, 679, 679, + 435, 679, 679, 679, 679, 432, 443, 436, 442, 439, + 434, 679, 679, 426, 438, 679, 679, 431, 438, 437, + 419, 441, 418, 679, 679, 418, 679, 413, 412, 679, + 679, 411, 410, 679, 422, 405, 404, 376, 679, 679, + 679, 679, 679, 679, 397, 242, 397, 389, 382, 384, + + 380, 380, 379, 324, 321, 321, 310, 679, 308, 292, + 282, 266, 268, 285, 265, 679, 246, 258, 229, 679, + 221, 679, 199, 145, 131, 679, 679, 471, 179, 473, + 475 + } ; + +static yyconst short int yy_def[432] = + { 0, + 427, 1, 427, 3, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 428, 427, 427, 427, 427, 429, 427, 427, 427, + 427, 427, 427, 427, 427, 430, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 431, + 427, 428, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 429, 430, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 431, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 0, 427, 427, 427, + 427 + } ; + +static yyconst short int yy_nxt[747] = + { 0, + 6, 7, 8, 7, 9, 10, 11, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 21, 21, 21, + 21, 21, 22, 23, 24, 25, 26, 27, 28, 28, + 28, 28, 28, 28, 28, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 28, 41, + 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, + 28, 28, 28, 52, 53, 54, 55, 6, 56, 57, + 56, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 58, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 59, 59, 59, 59, 59, + + 59, 59, 59, 6, 6, 6, 59, 59, 59, 59, + 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, + 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, + 6, 6, 6, 6, 61, 62, 63, 66, 68, 70, + 70, 70, 70, 70, 70, 70, 84, 85, 71, 87, + 86, 69, 67, 72, 74, 64, 79, 86, 86, 86, + 86, 86, 88, 86, 73, 86, 75, 75, 75, 75, + 75, 75, 76, 80, 86, 81, 82, 86, 86, 86, + 149, 86, 86, 200, 86, 177, 77, 86, 178, 179, + 426, 201, 180, 86, 94, 110, 86, 425, 86, 116, + + 86, 97, 89, 90, 95, 98, 91, 96, 92, 109, + 99, 77, 93, 104, 111, 120, 100, 117, 138, 119, + 101, 105, 102, 106, 122, 137, 107, 115, 112, 123, + 118, 103, 108, 121, 134, 113, 124, 125, 135, 193, + 128, 424, 114, 129, 132, 264, 126, 136, 133, 127, + 205, 130, 206, 265, 194, 223, 224, 139, 131, 144, + 423, 145, 145, 145, 145, 145, 145, 145, 152, 152, + 152, 152, 152, 152, 152, 400, 401, 146, 208, 208, + 208, 208, 208, 208, 208, 245, 246, 247, 422, 146, + 70, 70, 70, 70, 70, 70, 70, 211, 211, 211, + + 211, 211, 211, 211, 421, 420, 210, 269, 270, 271, + 284, 285, 286, 212, 293, 294, 295, 419, 210, 418, + 417, 213, 416, 213, 415, 212, 214, 214, 214, 214, + 214, 214, 214, 75, 75, 75, 75, 75, 75, 76, + 76, 76, 76, 76, 76, 76, 76, 276, 414, 276, + 413, 412, 277, 277, 277, 277, 277, 277, 277, 279, + 411, 279, 410, 409, 280, 280, 280, 280, 280, 280, + 280, 214, 214, 214, 214, 214, 214, 214, 152, 152, + 152, 152, 152, 152, 152, 300, 301, 302, 303, 304, + 305, 310, 311, 312, 208, 208, 208, 208, 208, 208, + + 208, 277, 277, 277, 277, 277, 277, 277, 211, 211, + 211, 211, 211, 211, 211, 280, 280, 280, 280, 280, + 280, 280, 408, 407, 212, 336, 406, 405, 404, 403, + 402, 399, 362, 398, 397, 396, 212, 214, 214, 214, + 214, 214, 214, 214, 277, 277, 277, 277, 277, 277, + 277, 363, 395, 394, 393, 392, 391, 385, 386, 387, + 390, 389, 384, 280, 280, 280, 280, 280, 280, 280, + 388, 142, 142, 142, 153, 153, 209, 209, 383, 382, + 381, 380, 379, 378, 377, 376, 375, 374, 373, 372, + 371, 370, 369, 368, 367, 366, 365, 364, 361, 360, + + 359, 358, 357, 356, 355, 354, 353, 352, 351, 350, + 349, 348, 347, 346, 345, 344, 343, 342, 341, 340, + 339, 338, 337, 335, 334, 333, 332, 331, 330, 329, + 328, 327, 326, 325, 324, 323, 322, 321, 320, 319, + 318, 317, 316, 315, 314, 313, 309, 308, 307, 306, + 299, 298, 297, 296, 292, 291, 290, 289, 288, 287, + 283, 282, 281, 278, 275, 275, 274, 273, 272, 268, + 267, 266, 263, 262, 261, 260, 259, 258, 257, 256, + 255, 254, 253, 252, 251, 250, 249, 248, 244, 243, + 242, 241, 240, 239, 238, 237, 236, 235, 234, 233, + + 232, 231, 230, 229, 228, 227, 226, 225, 222, 221, + 220, 219, 218, 217, 216, 216, 215, 74, 143, 207, + 204, 203, 202, 199, 198, 197, 196, 195, 192, 191, + 190, 189, 188, 187, 186, 185, 184, 183, 182, 181, + 176, 175, 174, 173, 172, 171, 170, 169, 168, 167, + 166, 165, 164, 163, 162, 161, 160, 159, 158, 157, + 156, 155, 154, 151, 150, 148, 147, 143, 141, 140, + 72, 86, 83, 78, 74, 65, 60, 427, 5, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427 + } ; + +static yyconst short int yy_chk[747] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 10, 10, 11, 15, 17, 18, + 18, 18, 18, 18, 18, 18, 26, 26, 19, 31, + 32, 17, 15, 19, 20, 11, 24, 33, 34, 39, + 38, 35, 31, 42, 19, 44, 20, 20, 20, 20, + 20, 20, 20, 24, 36, 24, 24, 37, 41, 45, + 429, 43, 51, 132, 46, 113, 20, 40, 113, 113, + 425, 132, 113, 47, 34, 39, 49, 424, 50, 42, + + 48, 35, 32, 32, 34, 35, 33, 34, 33, 38, + 35, 20, 33, 37, 39, 45, 35, 43, 53, 44, + 36, 37, 36, 37, 46, 51, 37, 41, 40, 47, + 43, 36, 37, 45, 50, 40, 47, 47, 50, 126, + 48, 423, 40, 48, 49, 200, 47, 50, 49, 47, + 136, 48, 136, 200, 126, 161, 161, 53, 48, 74, + 421, 74, 74, 74, 74, 74, 74, 74, 86, 86, + 86, 86, 86, 86, 86, 396, 396, 74, 140, 140, + 140, 140, 140, 140, 140, 183, 183, 183, 419, 74, + 141, 141, 141, 141, 141, 141, 141, 144, 144, 144, + + 144, 144, 144, 144, 418, 417, 141, 204, 204, 204, + 220, 220, 220, 144, 228, 228, 228, 415, 141, 414, + 413, 146, 412, 146, 411, 144, 146, 146, 146, 146, + 146, 146, 146, 147, 147, 147, 147, 147, 147, 147, + 148, 148, 148, 148, 148, 148, 148, 210, 410, 210, + 409, 407, 210, 210, 210, 210, 210, 210, 210, 212, + 406, 212, 405, 404, 212, 212, 212, 212, 212, 212, + 212, 213, 213, 213, 213, 213, 213, 213, 216, 216, + 216, 216, 216, 216, 216, 235, 235, 235, 238, 238, + 238, 243, 243, 243, 275, 275, 275, 275, 275, 275, + + 275, 276, 276, 276, 276, 276, 276, 276, 278, 278, + 278, 278, 278, 278, 278, 279, 279, 279, 279, 279, + 279, 279, 403, 402, 278, 281, 401, 400, 399, 398, + 397, 395, 334, 388, 387, 386, 278, 281, 281, 281, + 281, 281, 281, 281, 334, 334, 334, 334, 334, 334, + 334, 335, 385, 383, 382, 379, 378, 372, 372, 372, + 376, 373, 371, 335, 335, 335, 335, 335, 335, 335, + 372, 428, 428, 428, 430, 430, 431, 431, 370, 369, + 368, 365, 364, 361, 360, 359, 358, 357, 356, 351, + 346, 345, 344, 342, 340, 339, 338, 337, 332, 331, + + 329, 327, 326, 325, 324, 323, 322, 321, 319, 318, + 317, 316, 315, 314, 313, 309, 306, 296, 292, 291, + 290, 289, 282, 280, 277, 274, 273, 268, 267, 266, + 265, 264, 263, 260, 259, 258, 257, 256, 255, 254, + 253, 252, 251, 250, 249, 248, 242, 241, 240, 239, + 234, 233, 232, 231, 227, 226, 225, 224, 223, 222, + 219, 217, 214, 211, 209, 208, 207, 206, 205, 203, + 202, 201, 199, 198, 197, 196, 195, 194, 193, 192, + 191, 190, 189, 188, 187, 186, 185, 184, 182, 181, + 180, 179, 178, 177, 176, 175, 174, 173, 171, 170, + + 169, 168, 167, 166, 165, 164, 163, 162, 160, 159, + 158, 157, 156, 155, 153, 152, 149, 145, 142, 137, + 135, 134, 133, 131, 130, 129, 128, 127, 125, 124, + 123, 122, 121, 120, 119, 118, 117, 116, 115, 114, + 111, 110, 109, 108, 107, 106, 105, 104, 103, 102, + 101, 100, 99, 98, 97, 96, 95, 94, 93, 92, + 91, 90, 89, 85, 81, 76, 75, 72, 70, 59, + 58, 28, 25, 22, 21, 14, 9, 5, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427, 427, 427, 427, 427, + 427, 427, 427, 427, 427, 427 + } ; + +static yy_state_type yy_last_accepting_state; +static char *yy_last_accepting_cpos; + +/* The intent behind this definition is that it'll catch + * any uses of REJECT which flex missed. + */ +#define REJECT reject_used_but_not_detected +#define yymore() yymore_used_but_not_detected +#define YY_MORE_ADJ 0 +#define YY_RESTORE_YY_MORE_OFFSET +char *yytext; +#line 1 "glslang.l" +#define INITIAL 0 +/*
+//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+*/
+/* Based on
+ANSI C grammar, Lex specification
+
+In 1985, Jeff Lee published this Lex specification together with a Yacc
+grammar for the April 30, 1985 ANSI C draft. Tom Stockfisch reposted
+both to net.sources in 1987; that original, as mentioned in the answer
+to question 17.25 of the comp.lang.c FAQ, can be ftp'ed from ftp.uu.net,
+file usenet/net.sources/ansi.c.grammar.Z.
+
+I intend to keep this version as close to the current C Standard grammar
+as possible; please let me know if you discover discrepancies.
+
+Jutta Degener, 1995
+*/
+#define YY_NO_UNPUT 1 +#line 59 "glslang.l" +#include <stdio.h>
+#include <stdlib.h>
+#include "ParseHelper.h"
+#include "glslang_tab.h"
+
+/* windows only pragma */
+#ifdef _MSC_VER
+#pragma warning(disable : 4102)
+#endif
+
+int yy_input(char* buf, int max_size);
+TSourceLoc yylineno;
+
+#ifdef _WIN32
+ extern int yyparse(TParseContext&);
+ #define YY_DECL int yylex(YYSTYPE* pyylval, TParseContext& parseContext)
+#else
+ extern int yyparse(void*);
+ #define YY_DECL int yylex(YYSTYPE* pyylval, void* parseContextLocal)
+ #define parseContext (*((TParseContext*)(parseContextLocal)))
+#endif
+
+#define YY_INPUT(buf,result,max_size) (result = yy_input(buf, max_size))
+
+#define YY_NEVER_INTERACTIVE 1 +#define FIELDS 1 +
+#line 753 "Gen_glslang.cpp" + +/* Macros after this point can all be overridden by user definitions in + * section 1. + */ + +#ifndef YY_SKIP_YYWRAP +#ifdef __cplusplus +extern "C" int yywrap YY_PROTO(( void )); +#else +extern int yywrap YY_PROTO(( void )); +#endif +#endif + +#ifndef YY_NO_UNPUT +static void yyunput YY_PROTO(( int c, char *buf_ptr )); +#endif + +#ifndef yytext_ptr +static void yy_flex_strncpy YY_PROTO(( char *, yyconst char *, int )); +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen YY_PROTO(( yyconst char * )); +#endif + +#ifndef YY_NO_INPUT +#ifdef __cplusplus +static int yyinput YY_PROTO(( void )); +#else +static int input YY_PROTO(( void )); +#endif +#endif + +#if YY_STACK_USED +static int yy_start_stack_ptr = 0; +static int yy_start_stack_depth = 0; +static int *yy_start_stack = 0; +#ifndef YY_NO_PUSH_STATE +static void yy_push_state YY_PROTO(( int new_state )); +#endif +#ifndef YY_NO_POP_STATE +static void yy_pop_state YY_PROTO(( void )); +#endif +#ifndef YY_NO_TOP_STATE +static int yy_top_state YY_PROTO(( void )); +#endif + +#else +#define YY_NO_PUSH_STATE 1 +#define YY_NO_POP_STATE 1 +#define YY_NO_TOP_STATE 1 +#endif + +#ifdef YY_MALLOC_DECL +YY_MALLOC_DECL +#else +#if __STDC__ +#ifndef __cplusplus +#include <stdlib.h> +#endif +#else +/* Just try to get by without declaring the routines. This will fail + * miserably on non-ANSI systems for which sizeof(size_t) != sizeof(int) + * or sizeof(void*) != sizeof(int). + */ +#endif +#endif + +/* Amount of stuff to slurp up with each read. */ +#ifndef YY_READ_BUF_SIZE +#define YY_READ_BUF_SIZE 8192 +#endif + +/* Copy whatever the last rule matched to the standard output. */ + +#ifndef ECHO +/* This used to be an fputs(), but since the string might contain NUL's, + * we now use fwrite(). + */ +#define ECHO (void) fwrite( yytext, yyleng, 1, yyout ) +#endif + +/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, + * is returned in "result". + */ +#ifndef YY_INPUT +#define YY_INPUT(buf,result,max_size) \ + if ( yy_current_buffer->yy_is_interactive ) \ + { \ + int c = '*', n; \ + for ( n = 0; n < max_size && \ + (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ + buf[n] = (char) c; \ + if ( c == '\n' ) \ + buf[n++] = (char) c; \ + if ( c == EOF && ferror( yyin ) ) \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + result = n; \ + } \ + else if ( ((result = fread( buf, 1, max_size, yyin )) == 0) \ + && ferror( yyin ) ) \ + YY_FATAL_ERROR( "input in flex scanner failed" ); +#endif + +/* No semi-colon after return; correct usage is to write "yyterminate();" - + * we don't want an extra ';' after the "return" because that will cause + * some compilers to complain about unreachable statements. + */ +#ifndef yyterminate +#define yyterminate() return YY_NULL +#endif + +/* Number of entries by which start-condition stack grows. */ +#ifndef YY_START_STACK_INCR +#define YY_START_STACK_INCR 25 +#endif + +/* Report a fatal error. */ +#ifndef YY_FATAL_ERROR +#define YY_FATAL_ERROR(msg) yy_fatal_error( msg ) +#endif + +/* Default declaration of generated scanner - a define so the user can + * easily add parameters. + */ +#ifndef YY_DECL +#define YY_DECL int yylex YY_PROTO(( void )) +#endif + +/* Code executed at the beginning of each rule, after yytext and yyleng + * have been set up. + */ +#ifndef YY_USER_ACTION +#define YY_USER_ACTION +#endif + +/* Code executed at the end of each rule. */ +#ifndef YY_BREAK +#define YY_BREAK break; +#endif + +#define YY_RULE_SETUP \ + YY_USER_ACTION + +YY_DECL + { + register yy_state_type yy_current_state; + register char *yy_cp, *yy_bp; + register int yy_act; + +#line 91 "glslang.l" + +#line 906 "Gen_glslang.cpp" + + if ( yy_init ) + { + yy_init = 0; + +#ifdef YY_USER_INIT + YY_USER_INIT; +#endif + + if ( ! yy_start ) + yy_start = 1; /* first start state */ + + if ( ! yyin ) + yyin = stdin; + + if ( ! yyout ) + yyout = stdout; + + if ( ! yy_current_buffer ) + yy_current_buffer = + yy_create_buffer( yyin, YY_BUF_SIZE ); + + yy_load_buffer_state(); + } + + while ( 1 ) /* loops until end-of-file is reached */ + { + yy_cp = yy_c_buf_p; + + /* Support of yytext. */ + *yy_cp = yy_hold_char; + + /* yy_bp points to the position in yy_ch_buf of the start of + * the current run. + */ + yy_bp = yy_cp; + + yy_current_state = yy_start; +yy_match: + do + { + register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; + if ( yy_accept[yy_current_state] ) + { + yy_last_accepting_state = yy_current_state; + yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 428 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + ++yy_cp; + } + while ( yy_base[yy_current_state] != 679 ); + +yy_find_action: + yy_act = yy_accept[yy_current_state]; + if ( yy_act == 0 ) + { /* have to back up */ + yy_cp = yy_last_accepting_cpos; + yy_current_state = yy_last_accepting_state; + yy_act = yy_accept[yy_current_state]; + } + + YY_DO_BEFORE_ACTION; + + +do_action: /* This label is used only to access EOF actions. */ + + + switch ( yy_act ) + { /* beginning of action switch */ + case 0: /* must back up */ + /* undo the effects of YY_DO_BEFORE_ACTION */ + *yy_cp = yy_hold_char; + yy_cp = yy_last_accepting_cpos; + yy_current_state = yy_last_accepting_state; + goto yy_find_action; + +case 1: +YY_RULE_SETUP +#line 92 "glslang.l" +{ /* ?? carriage and/or line-feed? */ };
+ YY_BREAK +case 2: +YY_RULE_SETUP +#line 94 "glslang.l" +{ pyylval->lex.line = yylineno; return(ATTRIBUTE); }
+ YY_BREAK +case 3: +YY_RULE_SETUP +#line 95 "glslang.l" +{ pyylval->lex.line = yylineno; return(CONST_QUAL); }
+ YY_BREAK +case 4: +YY_RULE_SETUP +#line 96 "glslang.l" +{ pyylval->lex.line = yylineno; return(UNIFORM); }
+ YY_BREAK +case 5: +YY_RULE_SETUP +#line 97 "glslang.l" +{ pyylval->lex.line = yylineno; return(VARYING); }
+ YY_BREAK +case 6: +YY_RULE_SETUP +#line 99 "glslang.l" +{ pyylval->lex.line = yylineno; return(BREAK); }
+ YY_BREAK +case 7: +YY_RULE_SETUP +#line 100 "glslang.l" +{ pyylval->lex.line = yylineno; return(CONTINUE); }
+ YY_BREAK +case 8: +YY_RULE_SETUP +#line 101 "glslang.l" +{ pyylval->lex.line = yylineno; return(DO); }
+ YY_BREAK +case 9: +YY_RULE_SETUP +#line 102 "glslang.l" +{ pyylval->lex.line = yylineno; return(FOR); }
+ YY_BREAK +case 10: +YY_RULE_SETUP +#line 103 "glslang.l" +{ pyylval->lex.line = yylineno; return(WHILE); }
+ YY_BREAK +case 11: +YY_RULE_SETUP +#line 105 "glslang.l" +{ pyylval->lex.line = yylineno; return(IF); }
+ YY_BREAK +case 12: +YY_RULE_SETUP +#line 106 "glslang.l" +{ pyylval->lex.line = yylineno; return(ELSE); }
+ YY_BREAK +case 13: +YY_RULE_SETUP +#line 108 "glslang.l" +{ pyylval->lex.line = yylineno; return(IN_QUAL); }
+ YY_BREAK +case 14: +YY_RULE_SETUP +#line 109 "glslang.l" +{ pyylval->lex.line = yylineno; return(OUT_QUAL); }
+ YY_BREAK +case 15: +YY_RULE_SETUP +#line 110 "glslang.l" +{ pyylval->lex.line = yylineno; return(INOUT_QUAL); }
+ YY_BREAK +case 16: +YY_RULE_SETUP +#line 112 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(FLOAT_TYPE); }
+ YY_BREAK +case 17: +YY_RULE_SETUP +#line 113 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(INT_TYPE); }
+ YY_BREAK +case 18: +YY_RULE_SETUP +#line 114 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(VOID_TYPE); }
+ YY_BREAK +case 19: +YY_RULE_SETUP +#line 115 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(BOOL_TYPE); }
+ YY_BREAK +case 20: +YY_RULE_SETUP +#line 116 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.b = true; return(BOOLCONSTANT); }
+ YY_BREAK +case 21: +YY_RULE_SETUP +#line 117 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.b = false; return(BOOLCONSTANT); }
+ YY_BREAK +case 22: +YY_RULE_SETUP +#line 119 "glslang.l" +{ pyylval->lex.line = yylineno; return(DISCARD); }
+ YY_BREAK +case 23: +YY_RULE_SETUP +#line 120 "glslang.l" +{ pyylval->lex.line = yylineno; return(RETURN); }
+ YY_BREAK +case 24: +YY_RULE_SETUP +#line 122 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(MATRIX2); }
+ YY_BREAK +case 25: +YY_RULE_SETUP +#line 123 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(MATRIX3); }
+ YY_BREAK +case 26: +YY_RULE_SETUP +#line 124 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(MATRIX4); }
+ YY_BREAK +case 27: +YY_RULE_SETUP +#line 126 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (VEC2); }
+ YY_BREAK +case 28: +YY_RULE_SETUP +#line 127 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (VEC3); }
+ YY_BREAK +case 29: +YY_RULE_SETUP +#line 128 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (VEC4); }
+ YY_BREAK +case 30: +YY_RULE_SETUP +#line 129 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (IVEC2); }
+ YY_BREAK +case 31: +YY_RULE_SETUP +#line 130 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (IVEC3); }
+ YY_BREAK +case 32: +YY_RULE_SETUP +#line 131 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (IVEC4); }
+ YY_BREAK +case 33: +YY_RULE_SETUP +#line 132 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (BVEC2); }
+ YY_BREAK +case 34: +YY_RULE_SETUP +#line 133 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (BVEC3); }
+ YY_BREAK +case 35: +YY_RULE_SETUP +#line 134 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (BVEC4); }
+ YY_BREAK +case 36: +YY_RULE_SETUP +#line 136 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER1D; }
+ YY_BREAK +case 37: +YY_RULE_SETUP +#line 137 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER2D; }
+ YY_BREAK +case 38: +YY_RULE_SETUP +#line 138 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER3D; }
+ YY_BREAK +case 39: +YY_RULE_SETUP +#line 139 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLERCUBE; }
+ YY_BREAK +case 40: +YY_RULE_SETUP +#line 140 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER1DSHADOW; }
+ YY_BREAK +case 41: +YY_RULE_SETUP +#line 141 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER2DSHADOW; }
+ YY_BREAK +case 42: +YY_RULE_SETUP +#line 143 "glslang.l" +{ pyylval->lex.line = yylineno; return(STRUCT); }
+ YY_BREAK +case 43: +YY_RULE_SETUP +#line 145 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 44: +YY_RULE_SETUP +#line 147 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 45: +YY_RULE_SETUP +#line 148 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 46: +YY_RULE_SETUP +#line 149 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 47: +YY_RULE_SETUP +#line 150 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 48: +YY_RULE_SETUP +#line 151 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 49: +YY_RULE_SETUP +#line 152 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 50: +YY_RULE_SETUP +#line 153 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 51: +YY_RULE_SETUP +#line 155 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 52: +YY_RULE_SETUP +#line 156 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 53: +YY_RULE_SETUP +#line 157 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 54: +YY_RULE_SETUP +#line 159 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 55: +YY_RULE_SETUP +#line 160 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 56: +YY_RULE_SETUP +#line 161 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 57: +YY_RULE_SETUP +#line 162 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 58: +YY_RULE_SETUP +#line 163 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 59: +YY_RULE_SETUP +#line 164 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 60: +YY_RULE_SETUP +#line 165 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 61: +YY_RULE_SETUP +#line 166 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 62: +YY_RULE_SETUP +#line 168 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 63: +YY_RULE_SETUP +#line 169 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 64: +YY_RULE_SETUP +#line 170 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 65: +YY_RULE_SETUP +#line 171 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 66: +YY_RULE_SETUP +#line 172 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 67: +YY_RULE_SETUP +#line 173 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 68: +YY_RULE_SETUP +#line 175 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 69: +YY_RULE_SETUP +#line 176 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 70: +YY_RULE_SETUP +#line 178 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 71: +YY_RULE_SETUP +#line 179 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 72: +YY_RULE_SETUP +#line 180 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 73: +YY_RULE_SETUP +#line 181 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 74: +YY_RULE_SETUP +#line 182 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 75: +YY_RULE_SETUP +#line 183 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 76: +YY_RULE_SETUP +#line 184 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 77: +YY_RULE_SETUP +#line 185 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 78: +YY_RULE_SETUP +#line 186 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 79: +YY_RULE_SETUP +#line 188 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 80: +YY_RULE_SETUP +#line 189 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 81: +YY_RULE_SETUP +#line 190 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 82: +YY_RULE_SETUP +#line 192 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 83: +YY_RULE_SETUP +#line 193 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 84: +YY_RULE_SETUP +#line 195 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 85: +YY_RULE_SETUP +#line 196 "glslang.l" +{ PaReservedWord(); return 0; }
+ YY_BREAK +case 86: +YY_RULE_SETUP +#line 198 "glslang.l" +{
+ pyylval->lex.line = yylineno;
+ pyylval->lex.string = NewPoolTString(yytext);
+ return PaIdentOrType(*pyylval->lex.string, parseContext, pyylval->lex.symbol);
+}
+ YY_BREAK +case 87: +YY_RULE_SETUP +#line 204 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
+ YY_BREAK +case 88: +YY_RULE_SETUP +#line 205 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
+ YY_BREAK +case 89: +YY_RULE_SETUP +#line 206 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.error(yylineno, "Invalid Octal number.", yytext, "", ""); parseContext.recover(); return 0;}
+ YY_BREAK +case 90: +YY_RULE_SETUP +#line 207 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
+ YY_BREAK +case 91: +YY_RULE_SETUP +#line 209 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.f = static_cast<float>(atof(yytext)); return(FLOATCONSTANT); }
+ YY_BREAK +case 92: +YY_RULE_SETUP +#line 210 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.f = static_cast<float>(atof(yytext)); return(FLOATCONSTANT); }
+ YY_BREAK +case 93: +YY_RULE_SETUP +#line 211 "glslang.l" +{ pyylval->lex.line = yylineno; pyylval->lex.f = static_cast<float>(atof(yytext)); return(FLOATCONSTANT); }
+ YY_BREAK +case 94: +YY_RULE_SETUP +#line 213 "glslang.l" +{ int ret = PaParseComment(pyylval->lex.line, parseContext); if (!ret) return ret; }
+ YY_BREAK +case 95: +YY_RULE_SETUP +#line 215 "glslang.l" +{ pyylval->lex.line = yylineno; return(ADD_ASSIGN); }
+ YY_BREAK +case 96: +YY_RULE_SETUP +#line 216 "glslang.l" +{ pyylval->lex.line = yylineno; return(SUB_ASSIGN); }
+ YY_BREAK +case 97: +YY_RULE_SETUP +#line 217 "glslang.l" +{ pyylval->lex.line = yylineno; return(MUL_ASSIGN); }
+ YY_BREAK +case 98: +YY_RULE_SETUP +#line 218 "glslang.l" +{ pyylval->lex.line = yylineno; return(DIV_ASSIGN); }
+ YY_BREAK +case 99: +YY_RULE_SETUP +#line 219 "glslang.l" +{ pyylval->lex.line = yylineno; return(MOD_ASSIGN); }
+ YY_BREAK +case 100: +YY_RULE_SETUP +#line 220 "glslang.l" +{ pyylval->lex.line = yylineno; return(LEFT_ASSIGN); }
+ YY_BREAK +case 101: +YY_RULE_SETUP +#line 221 "glslang.l" +{ pyylval->lex.line = yylineno; return(RIGHT_ASSIGN); }
+ YY_BREAK +case 102: +YY_RULE_SETUP +#line 222 "glslang.l" +{ pyylval->lex.line = yylineno; return(AND_ASSIGN); }
+ YY_BREAK +case 103: +YY_RULE_SETUP +#line 223 "glslang.l" +{ pyylval->lex.line = yylineno; return(XOR_ASSIGN); }
+ YY_BREAK +case 104: +YY_RULE_SETUP +#line 224 "glslang.l" +{ pyylval->lex.line = yylineno; return(OR_ASSIGN); }
+ YY_BREAK +case 105: +YY_RULE_SETUP +#line 226 "glslang.l" +{ pyylval->lex.line = yylineno; return(INC_OP); }
+ YY_BREAK +case 106: +YY_RULE_SETUP +#line 227 "glslang.l" +{ pyylval->lex.line = yylineno; return(DEC_OP); }
+ YY_BREAK +case 107: +YY_RULE_SETUP +#line 228 "glslang.l" +{ pyylval->lex.line = yylineno; return(AND_OP); }
+ YY_BREAK +case 108: +YY_RULE_SETUP +#line 229 "glslang.l" +{ pyylval->lex.line = yylineno; return(OR_OP); }
+ YY_BREAK +case 109: +YY_RULE_SETUP +#line 230 "glslang.l" +{ pyylval->lex.line = yylineno; return(XOR_OP); }
+ YY_BREAK +case 110: +YY_RULE_SETUP +#line 231 "glslang.l" +{ pyylval->lex.line = yylineno; return(LE_OP); }
+ YY_BREAK +case 111: +YY_RULE_SETUP +#line 232 "glslang.l" +{ pyylval->lex.line = yylineno; return(GE_OP); }
+ YY_BREAK +case 112: +YY_RULE_SETUP +#line 233 "glslang.l" +{ pyylval->lex.line = yylineno; return(EQ_OP); }
+ YY_BREAK +case 113: +YY_RULE_SETUP +#line 234 "glslang.l" +{ pyylval->lex.line = yylineno; return(NE_OP); }
+ YY_BREAK +case 114: +YY_RULE_SETUP +#line 235 "glslang.l" +{ pyylval->lex.line = yylineno; return(LEFT_OP); }
+ YY_BREAK +case 115: +YY_RULE_SETUP +#line 236 "glslang.l" +{ pyylval->lex.line = yylineno; return(RIGHT_OP); }
+ YY_BREAK +case 116: +YY_RULE_SETUP +#line 237 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = false; return(SEMICOLON); }
+ YY_BREAK +case 117: +YY_RULE_SETUP +#line 238 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = false; return(LEFT_BRACE); }
+ YY_BREAK +case 118: +YY_RULE_SETUP +#line 239 "glslang.l" +{ pyylval->lex.line = yylineno; return(RIGHT_BRACE); }
+ YY_BREAK +case 119: +YY_RULE_SETUP +#line 240 "glslang.l" +{ pyylval->lex.line = yylineno; if (parseContext.inTypeParen) parseContext.lexAfterType = false; return(COMMA); }
+ YY_BREAK +case 120: +YY_RULE_SETUP +#line 241 "glslang.l" +{ pyylval->lex.line = yylineno; return(COLON); }
+ YY_BREAK +case 121: +YY_RULE_SETUP +#line 242 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = false; return(EQUAL); }
+ YY_BREAK +case 122: +YY_RULE_SETUP +#line 243 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.lexAfterType = false; parseContext.inTypeParen = true; return(LEFT_PAREN); }
+ YY_BREAK +case 123: +YY_RULE_SETUP +#line 244 "glslang.l" +{ pyylval->lex.line = yylineno; parseContext.inTypeParen = false; return(RIGHT_PAREN); }
+ YY_BREAK +case 124: +YY_RULE_SETUP +#line 245 "glslang.l" +{ pyylval->lex.line = yylineno; return(LEFT_BRACKET); }
+ YY_BREAK +case 125: +YY_RULE_SETUP +#line 246 "glslang.l" +{ pyylval->lex.line = yylineno; return(RIGHT_BRACKET); }
+ YY_BREAK +case 126: +YY_RULE_SETUP +#line 247 "glslang.l" +{ BEGIN(FIELDS); return(DOT); }
+ YY_BREAK +case 127: +YY_RULE_SETUP +#line 248 "glslang.l" +{ pyylval->lex.line = yylineno; return(BANG); }
+ YY_BREAK +case 128: +YY_RULE_SETUP +#line 249 "glslang.l" +{ pyylval->lex.line = yylineno; return(DASH); }
+ YY_BREAK +case 129: +YY_RULE_SETUP +#line 250 "glslang.l" +{ pyylval->lex.line = yylineno; return(TILDE); }
+ YY_BREAK +case 130: +YY_RULE_SETUP +#line 251 "glslang.l" +{ pyylval->lex.line = yylineno; return(PLUS); }
+ YY_BREAK +case 131: +YY_RULE_SETUP +#line 252 "glslang.l" +{ pyylval->lex.line = yylineno; return(STAR); }
+ YY_BREAK +case 132: +YY_RULE_SETUP +#line 253 "glslang.l" +{ pyylval->lex.line = yylineno; return(SLASH); }
+ YY_BREAK +case 133: +YY_RULE_SETUP +#line 254 "glslang.l" +{ pyylval->lex.line = yylineno; return(PERCENT); }
+ YY_BREAK +case 134: +YY_RULE_SETUP +#line 255 "glslang.l" +{ pyylval->lex.line = yylineno; return(LEFT_ANGLE); }
+ YY_BREAK +case 135: +YY_RULE_SETUP +#line 256 "glslang.l" +{ pyylval->lex.line = yylineno; return(RIGHT_ANGLE); }
+ YY_BREAK +case 136: +YY_RULE_SETUP +#line 257 "glslang.l" +{ pyylval->lex.line = yylineno; return(VERTICAL_BAR); }
+ YY_BREAK +case 137: +YY_RULE_SETUP +#line 258 "glslang.l" +{ pyylval->lex.line = yylineno; return(CARET); }
+ YY_BREAK +case 138: +YY_RULE_SETUP +#line 259 "glslang.l" +{ pyylval->lex.line = yylineno; return(AMPERSAND); }
+ YY_BREAK +case 139: +YY_RULE_SETUP +#line 260 "glslang.l" +{ pyylval->lex.line = yylineno; return(QUESTION); }
+ YY_BREAK +case 140: +YY_RULE_SETUP +#line 262 "glslang.l" +{
+BEGIN(INITIAL);
+ pyylval->lex.line = yylineno;
+ pyylval->lex.string = NewPoolTString(yytext);
+ return FIELD_SELECTION; }
+ YY_BREAK +case 141: +YY_RULE_SETUP +#line 267 "glslang.l" +{}
+ YY_BREAK +case 142: +YY_RULE_SETUP +#line 269 "glslang.l" +{ }
+ YY_BREAK +case YY_STATE_EOF(INITIAL): +case YY_STATE_EOF(FIELDS): +#line 270 "glslang.l" +{ (&parseContext)->AfterEOF = true; yy_delete_buffer(YY_CURRENT_BUFFER); yyterminate();}
+ YY_BREAK +case 143: +YY_RULE_SETUP +#line 271 "glslang.l" +{ parseContext.infoSink.info << "FLEX: Unknown char " << yytext << "\n";
+ return 0; }
+ YY_BREAK +case 144: +YY_RULE_SETUP +#line 274 "glslang.l" +ECHO; + YY_BREAK +#line 1723 "Gen_glslang.cpp" + + case YY_END_OF_BUFFER: + { + /* Amount of text matched not including the EOB char. */ + int yy_amount_of_matched_text = (int) (yy_cp - yytext_ptr) - 1; + + /* Undo the effects of YY_DO_BEFORE_ACTION. */ + *yy_cp = yy_hold_char; + YY_RESTORE_YY_MORE_OFFSET + + if ( yy_current_buffer->yy_buffer_status == YY_BUFFER_NEW ) + { + /* We're scanning a new file or input source. It's + * possible that this happened because the user + * just pointed yyin at a new source and called + * yylex(). If so, then we have to assure + * consistency between yy_current_buffer and our + * globals. Here is the right place to do so, because + * this is the first action (other than possibly a + * back-up) that will match for the new input source. + */ + yy_n_chars = yy_current_buffer->yy_n_chars; + yy_current_buffer->yy_input_file = yyin; + yy_current_buffer->yy_buffer_status = YY_BUFFER_NORMAL; + } + + /* Note that here we test for yy_c_buf_p "<=" to the position + * of the first EOB in the buffer, since yy_c_buf_p will + * already have been incremented past the NUL character + * (since all states make transitions on EOB to the + * end-of-buffer state). Contrast this with the test + * in input(). + */ + if ( yy_c_buf_p <= &yy_current_buffer->yy_ch_buf[yy_n_chars] ) + { /* This was really a NUL. */ + yy_state_type yy_next_state; + + yy_c_buf_p = yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state(); + + /* Okay, we're now positioned to make the NUL + * transition. We couldn't have + * yy_get_previous_state() go ahead and do it + * for us because it doesn't know how to deal + * with the possibility of jamming (and we don't + * want to build jamming into it because then it + * will run more slowly). + */ + + yy_next_state = yy_try_NUL_trans( yy_current_state ); + + yy_bp = yytext_ptr + YY_MORE_ADJ; + + if ( yy_next_state ) + { + /* Consume the NUL. */ + yy_cp = ++yy_c_buf_p; + yy_current_state = yy_next_state; + goto yy_match; + } + + else + { + yy_cp = yy_c_buf_p; + goto yy_find_action; + } + } + + else switch ( yy_get_next_buffer() ) + { + case EOB_ACT_END_OF_FILE: + { + yy_did_buffer_switch_on_eof = 0; + + if ( yywrap() ) + { + /* Note: because we've taken care in + * yy_get_next_buffer() to have set up + * yytext, we can now set up + * yy_c_buf_p so that if some total + * hoser (like flex itself) wants to + * call the scanner after we return the + * YY_NULL, it'll still work - another + * YY_NULL will get returned. + */ + yy_c_buf_p = yytext_ptr + YY_MORE_ADJ; + + yy_act = YY_STATE_EOF(YY_START); + goto do_action; + } + + else + { + if ( ! yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; + } + break; + } + + case EOB_ACT_CONTINUE_SCAN: + yy_c_buf_p = + yytext_ptr + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state(); + + yy_cp = yy_c_buf_p; + yy_bp = yytext_ptr + YY_MORE_ADJ; + goto yy_match; + + case EOB_ACT_LAST_MATCH: + yy_c_buf_p = + &yy_current_buffer->yy_ch_buf[yy_n_chars]; + + yy_current_state = yy_get_previous_state(); + + yy_cp = yy_c_buf_p; + yy_bp = yytext_ptr + YY_MORE_ADJ; + goto yy_find_action; + } + break; + } + + default: + YY_FATAL_ERROR( + "fatal flex scanner internal error--no action found" ); + } /* end of action switch */ + } /* end of scanning one token */ + } /* end of yylex */ + + +/* yy_get_next_buffer - try to read in a new buffer + * + * Returns a code representing an action: + * EOB_ACT_LAST_MATCH - + * EOB_ACT_CONTINUE_SCAN - continue scanning from current position + * EOB_ACT_END_OF_FILE - end of file + */ + +static int yy_get_next_buffer() + { + register char *dest = yy_current_buffer->yy_ch_buf; + register char *source = yytext_ptr; + register int number_to_move, i; + int ret_val; + + if ( yy_c_buf_p > &yy_current_buffer->yy_ch_buf[yy_n_chars + 1] ) + YY_FATAL_ERROR( + "fatal flex scanner internal error--end of buffer missed" ); + + if ( yy_current_buffer->yy_fill_buffer == 0 ) + { /* Don't try to fill the buffer, so this is an EOF. */ + if ( yy_c_buf_p - yytext_ptr - YY_MORE_ADJ == 1 ) + { + /* We matched a single character, the EOB, so + * treat this as a final EOF. + */ + return EOB_ACT_END_OF_FILE; + } + + else + { + /* We matched some text prior to the EOB, first + * process it. + */ + return EOB_ACT_LAST_MATCH; + } + } + + /* Try to read more data. */ + + /* First move last chars to start of buffer. */ + number_to_move = (int) (yy_c_buf_p - yytext_ptr) - 1; + + for ( i = 0; i < number_to_move; ++i ) + *(dest++) = *(source++); + + if ( yy_current_buffer->yy_buffer_status == YY_BUFFER_EOF_PENDING ) + /* don't do the read, it's not guaranteed to return an EOF, + * just force an EOF + */ + yy_current_buffer->yy_n_chars = yy_n_chars = 0; + + else + { + int num_to_read = + yy_current_buffer->yy_buf_size - number_to_move - 1; + + while ( num_to_read <= 0 ) + { /* Not enough room in the buffer - grow it. */ +#ifdef YY_USES_REJECT + YY_FATAL_ERROR( +"input buffer overflow, can't enlarge buffer because scanner uses REJECT" ); +#else + + /* just a shorter name for the current buffer */ + YY_BUFFER_STATE b = yy_current_buffer; + + int yy_c_buf_p_offset = + (int) (yy_c_buf_p - b->yy_ch_buf); + + if ( b->yy_is_our_buffer ) + { + int new_size = b->yy_buf_size * 2; + + if ( new_size <= 0 ) + b->yy_buf_size += b->yy_buf_size / 8; + else + b->yy_buf_size *= 2; + + b->yy_ch_buf = (char *) + /* Include room in for 2 EOB chars. */ + yy_flex_realloc( (void *) b->yy_ch_buf, + b->yy_buf_size + 2 ); + } + else + /* Can't grow it, we don't own it. */ + b->yy_ch_buf = 0; + + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( + "fatal error - scanner input buffer overflow" ); + + yy_c_buf_p = &b->yy_ch_buf[yy_c_buf_p_offset]; + + num_to_read = yy_current_buffer->yy_buf_size - + number_to_move - 1; +#endif + } + + if ( num_to_read > YY_READ_BUF_SIZE ) + num_to_read = YY_READ_BUF_SIZE; + + /* Read in more data. */ + YY_INPUT( (&yy_current_buffer->yy_ch_buf[number_to_move]), + yy_n_chars, num_to_read ); + + yy_current_buffer->yy_n_chars = yy_n_chars; + } + + if ( yy_n_chars == 0 ) + { + if ( number_to_move == YY_MORE_ADJ ) + { + ret_val = EOB_ACT_END_OF_FILE; + yyrestart( yyin ); + } + + else + { + ret_val = EOB_ACT_LAST_MATCH; + yy_current_buffer->yy_buffer_status = + YY_BUFFER_EOF_PENDING; + } + } + + else + ret_val = EOB_ACT_CONTINUE_SCAN; + + yy_n_chars += number_to_move; + yy_current_buffer->yy_ch_buf[yy_n_chars] = YY_END_OF_BUFFER_CHAR; + yy_current_buffer->yy_ch_buf[yy_n_chars + 1] = YY_END_OF_BUFFER_CHAR; + + yytext_ptr = &yy_current_buffer->yy_ch_buf[0]; + + return ret_val; + } + + +/* yy_get_previous_state - get the state just before the EOB char was reached */ + +static yy_state_type yy_get_previous_state() + { + register yy_state_type yy_current_state; + register char *yy_cp; + + yy_current_state = yy_start; + + for ( yy_cp = yytext_ptr + YY_MORE_ADJ; yy_cp < yy_c_buf_p; ++yy_cp ) + { + register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); + if ( yy_accept[yy_current_state] ) + { + yy_last_accepting_state = yy_current_state; + yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 428 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + } + + return yy_current_state; + } + + +/* yy_try_NUL_trans - try to make a transition on the NUL character + * + * synopsis + * next_state = yy_try_NUL_trans( current_state ); + */ + +#ifdef YY_USE_PROTOS +static yy_state_type yy_try_NUL_trans( yy_state_type yy_current_state ) +#else +static yy_state_type yy_try_NUL_trans( yy_current_state ) +yy_state_type yy_current_state; +#endif + { + register int yy_is_jam; + register char *yy_cp = yy_c_buf_p; + + register YY_CHAR yy_c = 1; + if ( yy_accept[yy_current_state] ) + { + yy_last_accepting_state = yy_current_state; + yy_last_accepting_cpos = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 428 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + yy_is_jam = (yy_current_state == 427); + + return yy_is_jam ? 0 : yy_current_state; + } + + +#ifndef YY_NO_UNPUT +#ifdef YY_USE_PROTOS +static void yyunput( int c, register char *yy_bp ) +#else +static void yyunput( c, yy_bp ) +int c; +register char *yy_bp; +#endif + { + register char *yy_cp = yy_c_buf_p; + + /* undo effects of setting up yytext */ + *yy_cp = yy_hold_char; + + if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 ) + { /* need to shift things up to make room */ + /* +2 for EOB chars. */ + register int number_to_move = yy_n_chars + 2; + register char *dest = &yy_current_buffer->yy_ch_buf[ + yy_current_buffer->yy_buf_size + 2]; + register char *source = + &yy_current_buffer->yy_ch_buf[number_to_move]; + + while ( source > yy_current_buffer->yy_ch_buf ) + *--dest = *--source; + + yy_cp += (int) (dest - source); + yy_bp += (int) (dest - source); + yy_current_buffer->yy_n_chars = + yy_n_chars = yy_current_buffer->yy_buf_size; + + if ( yy_cp < yy_current_buffer->yy_ch_buf + 2 ) + YY_FATAL_ERROR( "flex scanner push-back overflow" ); + } + + *--yy_cp = (char) c; + + + yytext_ptr = yy_bp; + yy_hold_char = *yy_cp; + yy_c_buf_p = yy_cp; + } +#endif /* ifndef YY_NO_UNPUT */ + + +#ifdef __cplusplus +static int yyinput() +#else +static int input() +#endif + { + int c; + + *yy_c_buf_p = yy_hold_char; + + if ( *yy_c_buf_p == YY_END_OF_BUFFER_CHAR ) + { + /* yy_c_buf_p now points to the character we want to return. + * If this occurs *before* the EOB characters, then it's a + * valid NUL; if not, then we've hit the end of the buffer. + */ + if ( yy_c_buf_p < &yy_current_buffer->yy_ch_buf[yy_n_chars] ) + /* This was really a NUL. */ + *yy_c_buf_p = '\0'; + + else + { /* need more input */ + int offset = yy_c_buf_p - yytext_ptr; + ++yy_c_buf_p; + + switch ( yy_get_next_buffer() ) + { + case EOB_ACT_LAST_MATCH: + /* This happens because yy_g_n_b() + * sees that we've accumulated a + * token and flags that we need to + * try matching the token before + * proceeding. But for input(), + * there's no matching to consider. + * So convert the EOB_ACT_LAST_MATCH + * to EOB_ACT_END_OF_FILE. + */ + + /* Reset buffer status. */ + yyrestart( yyin ); + + /* fall through */ + + case EOB_ACT_END_OF_FILE: + { + if ( yywrap() ) + return EOF; + + if ( ! yy_did_buffer_switch_on_eof ) + YY_NEW_FILE; +#ifdef __cplusplus + return yyinput(); +#else + return input(); +#endif + } + + case EOB_ACT_CONTINUE_SCAN: + yy_c_buf_p = yytext_ptr + offset; + break; + } + } + } + + c = *(unsigned char *) yy_c_buf_p; /* cast for 8-bit char's */ + *yy_c_buf_p = '\0'; /* preserve yytext */ + yy_hold_char = *++yy_c_buf_p; + + + return c; + } + + +#ifdef YY_USE_PROTOS +void yyrestart( FILE *input_file ) +#else +void yyrestart( input_file ) +FILE *input_file; +#endif + { + if ( ! yy_current_buffer ) + yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); + + yy_init_buffer( yy_current_buffer, input_file ); + yy_load_buffer_state(); + } + + +#ifdef YY_USE_PROTOS +void yy_switch_to_buffer( YY_BUFFER_STATE new_buffer ) +#else +void yy_switch_to_buffer( new_buffer ) +YY_BUFFER_STATE new_buffer; +#endif + { + if ( yy_current_buffer == new_buffer ) + return; + + if ( yy_current_buffer ) + { + /* Flush out information for old buffer. */ + *yy_c_buf_p = yy_hold_char; + yy_current_buffer->yy_buf_pos = yy_c_buf_p; + yy_current_buffer->yy_n_chars = yy_n_chars; + } + + yy_current_buffer = new_buffer; + yy_load_buffer_state(); + + /* We don't actually know whether we did this switch during + * EOF (yywrap()) processing, but the only time this flag + * is looked at is after yywrap() is called, so it's safe + * to go ahead and always set it. + */ + yy_did_buffer_switch_on_eof = 1; + } + + +#ifdef YY_USE_PROTOS +void yy_load_buffer_state( void ) +#else +void yy_load_buffer_state() +#endif + { + yy_n_chars = yy_current_buffer->yy_n_chars; + yytext_ptr = yy_c_buf_p = yy_current_buffer->yy_buf_pos; + yyin = yy_current_buffer->yy_input_file; + yy_hold_char = *yy_c_buf_p; + } + + +#ifdef YY_USE_PROTOS +YY_BUFFER_STATE yy_create_buffer( FILE *file, int size ) +#else +YY_BUFFER_STATE yy_create_buffer( file, size ) +FILE *file; +int size; +#endif + { + YY_BUFFER_STATE b; + + b = (YY_BUFFER_STATE) yy_flex_alloc( sizeof( struct yy_buffer_state ) ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); + + b->yy_buf_size = size; + + /* yy_ch_buf has to be 2 characters longer than the size given because + * we need to put in 2 end-of-buffer characters. + */ + b->yy_ch_buf = (char *) yy_flex_alloc( b->yy_buf_size + 2 ); + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" ); + + b->yy_is_our_buffer = 1; + + yy_init_buffer( b, file ); + + return b; + } + + +#ifdef YY_USE_PROTOS +void yy_delete_buffer( YY_BUFFER_STATE b ) +#else +void yy_delete_buffer( b ) +YY_BUFFER_STATE b; +#endif + { + if ( ! b ) + return; + + if ( b == yy_current_buffer ) + yy_current_buffer = (YY_BUFFER_STATE) 0; + + if ( b->yy_is_our_buffer ) + yy_flex_free( (void *) b->yy_ch_buf ); + + yy_flex_free( (void *) b ); + } + + + +#ifdef YY_USE_PROTOS +void yy_init_buffer( YY_BUFFER_STATE b, FILE *file ) +#else +void yy_init_buffer( b, file ) +YY_BUFFER_STATE b; +FILE *file; +#endif + + + { + yy_flush_buffer( b ); + + b->yy_input_file = file; + b->yy_fill_buffer = 1; + +#if YY_ALWAYS_INTERACTIVE + b->yy_is_interactive = 1; +#else +#if YY_NEVER_INTERACTIVE + b->yy_is_interactive = 0; +#else + b->yy_is_interactive = file ? (isatty( fileno(file) ) > 0) : 0; +#endif +#endif + } + + +#ifdef YY_USE_PROTOS +void yy_flush_buffer( YY_BUFFER_STATE b ) +#else +void yy_flush_buffer( b ) +YY_BUFFER_STATE b; +#endif + + { + if ( ! b ) + return; + + b->yy_n_chars = 0; + + /* We always need two end-of-buffer characters. The first causes + * a transition to the end-of-buffer state. The second causes + * a jam in that state. + */ + b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; + b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; + + b->yy_buf_pos = &b->yy_ch_buf[0]; + + b->yy_at_bol = 1; + b->yy_buffer_status = YY_BUFFER_NEW; + + if ( b == yy_current_buffer ) + yy_load_buffer_state(); + } + + +#ifndef YY_NO_SCAN_BUFFER +#ifdef YY_USE_PROTOS +YY_BUFFER_STATE yy_scan_buffer( char *base, yy_size_t size ) +#else +YY_BUFFER_STATE yy_scan_buffer( base, size ) +char *base; +yy_size_t size; +#endif + { + YY_BUFFER_STATE b; + + if ( size < 2 || + base[size-2] != YY_END_OF_BUFFER_CHAR || + base[size-1] != YY_END_OF_BUFFER_CHAR ) + /* They forgot to leave room for the EOB's. */ + return 0; + + b = (YY_BUFFER_STATE) yy_flex_alloc( sizeof( struct yy_buffer_state ) ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in yy_scan_buffer()" ); + + b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ + b->yy_buf_pos = b->yy_ch_buf = base; + b->yy_is_our_buffer = 0; + b->yy_input_file = 0; + b->yy_n_chars = b->yy_buf_size; + b->yy_is_interactive = 0; + b->yy_at_bol = 1; + b->yy_fill_buffer = 0; + b->yy_buffer_status = YY_BUFFER_NEW; + + yy_switch_to_buffer( b ); + + return b; + } +#endif + + +#ifndef YY_NO_SCAN_STRING +#ifdef YY_USE_PROTOS +YY_BUFFER_STATE yy_scan_string( yyconst char *yy_str ) +#else +YY_BUFFER_STATE yy_scan_string( yy_str ) +yyconst char *yy_str; +#endif + { + int len; + for ( len = 0; yy_str[len]; ++len ) + ; + + return yy_scan_bytes( yy_str, len ); + } +#endif + + +#ifndef YY_NO_SCAN_BYTES +#ifdef YY_USE_PROTOS +YY_BUFFER_STATE yy_scan_bytes( yyconst char *bytes, int len ) +#else +YY_BUFFER_STATE yy_scan_bytes( bytes, len ) +yyconst char *bytes; +int len; +#endif + { + YY_BUFFER_STATE b; + char *buf; + yy_size_t n; + int i; + + /* Get memory for full buffer, including space for trailing EOB's. */ + n = len + 2; + buf = (char *) yy_flex_alloc( n ); + if ( ! buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_scan_bytes()" ); + + for ( i = 0; i < len; ++i ) + buf[i] = bytes[i]; + + buf[len] = buf[len+1] = YY_END_OF_BUFFER_CHAR; + + b = yy_scan_buffer( buf, n ); + if ( ! b ) + YY_FATAL_ERROR( "bad buffer in yy_scan_bytes()" ); + + /* It's okay to grow etc. this buffer, and we should throw it + * away when we're done. + */ + b->yy_is_our_buffer = 1; + + return b; + } +#endif + + +#ifndef YY_NO_PUSH_STATE +#ifdef YY_USE_PROTOS +static void yy_push_state( int new_state ) +#else +static void yy_push_state( new_state ) +int new_state; +#endif + { + if ( yy_start_stack_ptr >= yy_start_stack_depth ) + { + yy_size_t new_size; + + yy_start_stack_depth += YY_START_STACK_INCR; + new_size = yy_start_stack_depth * sizeof( int ); + + if ( ! yy_start_stack ) + yy_start_stack = (int *) yy_flex_alloc( new_size ); + + else + yy_start_stack = (int *) yy_flex_realloc( + (void *) yy_start_stack, new_size ); + + if ( ! yy_start_stack ) + YY_FATAL_ERROR( + "out of memory expanding start-condition stack" ); + } + + yy_start_stack[yy_start_stack_ptr++] = YY_START; + + BEGIN(new_state); + } +#endif + + +#ifndef YY_NO_POP_STATE +static void yy_pop_state() + { + if ( --yy_start_stack_ptr < 0 ) + YY_FATAL_ERROR( "start-condition stack underflow" ); + + BEGIN(yy_start_stack[yy_start_stack_ptr]); + } +#endif + + +#ifndef YY_NO_TOP_STATE +static int yy_top_state() + { + return yy_start_stack[yy_start_stack_ptr - 1]; + } +#endif + +#ifndef YY_EXIT_FAILURE +#define YY_EXIT_FAILURE 2 +#endif + +#ifdef YY_USE_PROTOS +static void yy_fatal_error( yyconst char msg[] ) +#else +static void yy_fatal_error( msg ) +char msg[]; +#endif + { + (void) fprintf( stderr, "%s\n", msg ); + exit( YY_EXIT_FAILURE ); + } + + + +/* Redefine yyless() so it works in section 3 code. */ + +#undef yyless +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up yytext. */ \ + yytext[yyleng] = yy_hold_char; \ + yy_c_buf_p = yytext + n; \ + yy_hold_char = *yy_c_buf_p; \ + *yy_c_buf_p = '\0'; \ + yyleng = n; \ + } \ + while ( 0 ) + + +/* Internal utility routines. */ + +#ifndef yytext_ptr +#ifdef YY_USE_PROTOS +static void yy_flex_strncpy( char *s1, yyconst char *s2, int n ) +#else +static void yy_flex_strncpy( s1, s2, n ) +char *s1; +yyconst char *s2; +int n; +#endif + { + register int i; + for ( i = 0; i < n; ++i ) + s1[i] = s2[i]; + } +#endif + +#ifdef YY_NEED_STRLEN +#ifdef YY_USE_PROTOS +static int yy_flex_strlen( yyconst char *s ) +#else +static int yy_flex_strlen( s ) +yyconst char *s; +#endif + { + register int n; + for ( n = 0; s[n]; ++n ) + ; + + return n; + } +#endif + + +#ifdef YY_USE_PROTOS +static void *yy_flex_alloc( yy_size_t size ) +#else +static void *yy_flex_alloc( size ) +yy_size_t size; +#endif + { + return (void *) malloc( size ); + } + +#ifdef YY_USE_PROTOS +static void *yy_flex_realloc( void *ptr, yy_size_t size ) +#else +static void *yy_flex_realloc( ptr, size ) +void *ptr; +yy_size_t size; +#endif + { + /* The cast to (char *) in the following accommodates both + * implementations that use char* generic pointers, and those + * that use void* generic pointers. It works with the latter + * because both ANSI C and C++ allow castless assignment from + * any pointer type to void*, and deal with argument conversions + * as though doing an assignment. + */ + return (void *) realloc( (char *) ptr, size ); + } + +#ifdef YY_USE_PROTOS +static void yy_flex_free( void *ptr ) +#else +static void yy_flex_free( ptr ) +void *ptr; +#endif + { + free( ptr ); + } + +#if YY_MAIN +int main() + { + yylex(); + return 0; + } +#endif +#line 274 "glslang.l" + +
+
+//Including Pre-processor.
+extern "C" {
+ #include "./preprocessor/preprocess.h"
+}
+
+//
+// The YY_INPUT macro just calls this. Maybe this could be just put into
+// the macro directly.
+//
+
+int yy_input(char* buf, int max_size)
+{
+ char *char_token =NULL;
+ int len;
+
+ if ((len = yylex_CPP(buf, max_size)) == 0)
+ return 0;
+ if (len >= max_size)
+ YY_FATAL_ERROR( "input buffer overflow, can't enlarge buffer because scanner uses REJECT" );
+
+ buf[len] = ' ';
+ return len+1;
+}
+
+
+//
+// Parse an array of strings using yyparse. We set up globals used by
+// yywrap.
+//
+// Returns 0 for success, as per yyparse().
+//
+int PaParseStrings(char* argv[], int strLen[], int argc, TParseContext& parseContextLocal)
+{
+ int argv0len;
+ ScanFromString(argv[0]);
+
+ //Storing the Current Compiler Parse context into the cpp structure.
+ cpp->pC = (void*)&parseContextLocal;
+
+ if (!argv || argc == 0 || !argv[0])
+ return 1;
+
+ if (!strLen) {
+ argv0len = (int) strlen(argv[0]);
+ strLen = &argv0len;
+ }
+ yyrestart(0);
+ (&parseContextLocal)->AfterEOF = false;
+ cpp->PaWhichStr = 0;
+ cpp->PaArgv = argv;
+ cpp->PaArgc = argc;
+ cpp->PaStrLen = strLen;
+ yylineno = 1;
+
+ if (*cpp->PaStrLen >= 0) {
+ int ret;
+ #ifdef _WIN32
+ ret = yyparse(parseContextLocal);
+ #else
+ ret = yyparse((void*)(&parseContextLocal));
+ #endif
+ if (cpp->CompileError == 1 || parseContextLocal.recoveredFromError || parseContextLocal.numErrors > 0)
+ return 1;
+ else
+ return 0;
+ }
+ else
+ return 0;
+}
+
+void yyerror(char *s)
+{
+ if (((TParseContext *)cpp->pC)->AfterEOF) {
+ if (cpp->tokensBeforeEOF == 1) {
+ GlobalParseContext->error(yylineno, "syntax error", "pre-mature EOF", s, "");
+ GlobalParseContext->recover();
+ }
+ } else {
+ GlobalParseContext->error(yylineno, "syntax error", yytext, s, "");
+ GlobalParseContext->recover();
+ }
+}
+
+void PaReservedWord()
+{
+ GlobalParseContext->error(yylineno, "Reserved word.", yytext, "", "");
+ GlobalParseContext->recover();
+}
+
+int PaIdentOrType(TString& id, TParseContext& parseContextLocal, TSymbol*& symbol)
+{
+ symbol = parseContextLocal.symbolTable.find(id);
+ if (parseContextLocal.lexAfterType == false && symbol && symbol->isVariable()) {
+ TVariable* variable = static_cast<TVariable*>(symbol);
+ if (variable->isUserType()) {
+ parseContextLocal.lexAfterType = true;
+ return TYPE_NAME;
+ }
+ }
+
+ return IDENTIFIER;
+}
+
+int PaParseComment(int &lineno, TParseContext& parseContextLocal)
+{
+ int transitionFlag = 0;
+ int nextChar;
+
+ while (transitionFlag != 2) {
+ nextChar = yyinput();
+ if (nextChar == '\n')
+ lineno++;
+ switch (nextChar) {
+ case '*' :
+ transitionFlag = 1;
+ break;
+ case '/' : /* if star is the previous character, then it is the end of comment */
+ if (transitionFlag == 1) {
+ return 1 ;
+ }
+ break;
+ case EOF :
+ /* Raise error message here */
+ parseContextLocal.error(yylineno, "End of shader found before end of comment.", "", "", "");
+ GlobalParseContext->recover();
+ return YY_NULL;
+ default : /* Any other character will be a part of the comment */
+ transitionFlag = 0;
+ }
+ }
+ return 1;
+}
+
+extern "C" {
+
+void CPPDebugLogMsg(const char *msg)
+{
+ ((TParseContext *)cpp->pC)->infoSink.debug.message(EPrefixNone, msg);
+}
+
+void CPPWarningToInfoLog(const char *msg)
+{
+ ((TParseContext *)cpp->pC)->infoSink.info.message(EPrefixWarning, msg, yylineno);
+}
+
+void CPPShInfoLogMsg(const char *msg)
+{
+ ((TParseContext *)cpp->pC)->error(yylineno,"", "",msg,"");
+ GlobalParseContext->recover();
+}
+
+void CPPErrorToInfoLog(char *msg)
+{
+ ((TParseContext *)cpp->pC)->error(yylineno,"syntax error", "",msg,"");
+ GlobalParseContext->recover();
+}
+
+void SetLineNumber(int line)
+{
+ yylineno &= ~SourceLocLineMask;
+ yylineno |= line;
+}
+
+void SetStringNumber(int string)
+{
+ yylineno = (string << SourceLocStringShift) | (yylineno & SourceLocLineMask);
+}
+
+int GetStringNumber(void)
+{
+ return yylineno >> 16;
+}
+
+int GetLineNumber(void)
+{
+ return yylineno & SourceLocLineMask;
+}
+
+void IncLineNumber(void)
+{
+ if ((yylineno & SourceLocLineMask) <= SourceLocLineMask)
+ ++yylineno;
+}
+
+void DecLineNumber(void)
+{
+ if ((yylineno & SourceLocLineMask) > 0)
+ --yylineno;
+}
+
+void HandlePragma(const char **tokens, int numTokens)
+{
+ if (!strcmp(tokens[0], "optimize")) {
+ if (numTokens != 4) {
+ CPPShInfoLogMsg("optimize pragma syntax is incorrect");
+ return;
+ }
+
+ if (strcmp(tokens[1], "(")) {
+ CPPShInfoLogMsg("\"(\" expected after 'optimize' keyword");
+ return;
+ }
+
+ if (!strcmp(tokens[2], "on"))
+ ((TParseContext *)cpp->pC)->contextPragma.optimize = true;
+ else if (!strcmp(tokens[2], "off"))
+ ((TParseContext *)cpp->pC)->contextPragma.optimize = false;
+ else {
+ CPPShInfoLogMsg("\"on\" or \"off\" expected after '(' for 'optimize' pragma");
+ return;
+ }
+
+ if (strcmp(tokens[3], ")")) {
+ CPPShInfoLogMsg("\")\" expected to end 'optimize' pragma");
+ return;
+ }
+ } else if (!strcmp(tokens[0], "debug")) {
+ if (numTokens != 4) {
+ CPPShInfoLogMsg("debug pragma syntax is incorrect");
+ return;
+ }
+
+ if (strcmp(tokens[1], "(")) {
+ CPPShInfoLogMsg("\"(\" expected after 'debug' keyword");
+ return;
+ }
+
+ if (!strcmp(tokens[2], "on"))
+ ((TParseContext *)cpp->pC)->contextPragma.debug = true;
+ else if (!strcmp(tokens[2], "off"))
+ ((TParseContext *)cpp->pC)->contextPragma.debug = false;
+ else {
+ CPPShInfoLogMsg("\"on\" or \"off\" expected after '(' for 'debug' pragma");
+ return;
+ }
+
+ if (strcmp(tokens[3], ")")) {
+ CPPShInfoLogMsg("\")\" expected to end 'debug' pragma");
+ return;
+ }
+ } else {
+ /*
+ // implementation specific pragma
+ // use ((TParseContext *)cpp->pC)->contextPragma.pragmaTable to store the information about pragma
+ // For now, just ignore the pragma that the implementation cannot recognize
+ // An Example of one such implementation for a pragma that has a syntax like
+ // #pragma pragmaname(pragmavalue)
+ // This implementation stores the current pragmavalue against the pragma name in pragmaTable.
+ if (numTokens == 4 && !strcmp(tokens[1], "(") && !strcmp(tokens[3], ")")) {
+ TPragmaTable& pragmaTable = ((TParseContext *)cpp->pC)->contextPragma.pragmaTable;
+ TPragmaTable::iterator iter;
+ iter = pragmaTable.find(TString(tokens[0]));
+ if (iter != pragmaTable.end()) {
+ iter->second = tokens[2];
+ } else {
+ pragmaTable[tokens[0]] = tokens[2];
+ }
+ }
+ */
+ }
+}
+
+void StoreStr(char *string)
+{
+ TString strSrc;
+ strSrc = TString(string);
+
+ ((TParseContext *)cpp->pC)->HashErrMsg = ((TParseContext *)cpp->pC)->HashErrMsg + " " + strSrc;
+}
+
+const char* GetStrfromTStr(void)
+{
+ cpp->ErrMsg = (((TParseContext *)cpp->pC)->HashErrMsg).c_str();
+ return cpp->ErrMsg;
+}
+
+void ResetTString(void)
+{
+ ((TParseContext *)cpp->pC)->HashErrMsg = "";
+}
+
+TBehavior GetBehavior(const char* behavior)
+{
+ if (!strcmp("require", behavior))
+ return EBhRequire;
+ else if (!strcmp("enable", behavior))
+ return EBhEnable;
+ else if (!strcmp("disable", behavior))
+ return EBhDisable;
+ else if (!strcmp("warn", behavior))
+ return EBhWarn;
+ else {
+ CPPShInfoLogMsg((TString("behavior '") + behavior + "' is not supported").c_str());
+ return EBhDisable;
+ }
+}
+
+void updateExtensionBehavior(const char* extName, const char* behavior)
+{
+ TBehavior behaviorVal = GetBehavior(behavior);
+ TMap<TString, TBehavior>:: iterator iter;
+ TString msg;
+
+ // special cased for all extension
+ if (!strcmp(extName, "all")) {
+ if (behaviorVal == EBhRequire || behaviorVal == EBhEnable) {
+ CPPShInfoLogMsg("extension 'all' cannot have 'require' or 'enable' behavior");
+ return;
+ } else {
+ for (iter = ((TParseContext *)cpp->pC)->extensionBehavior.begin(); iter != ((TParseContext *)cpp->pC)->extensionBehavior.end(); ++iter)
+ iter->second = behaviorVal;
+ }
+ } else {
+ iter = ((TParseContext *)cpp->pC)->extensionBehavior.find(TString(extName));
+ if (iter == ((TParseContext *)cpp->pC)->extensionBehavior.end()) {
+ switch (behaviorVal) {
+ case EBhRequire:
+ CPPShInfoLogMsg((TString("extension '") + extName + "' is not supported").c_str());
+ break;
+ case EBhEnable:
+ case EBhWarn:
+ case EBhDisable:
+ msg = TString("extension '") + extName + "' is not supported";
+ ((TParseContext *)cpp->pC)->infoSink.info.message(EPrefixWarning, msg.c_str(), yylineno);
+ break;
+ }
+ return;
+ } else
+ iter->second = behaviorVal;
+ }
+}
+
+}
+
+void setInitialState()
+{
+ yy_start = 1;
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/Gen_glslang_tab.cpp b/src/mesa/shader/slang/MachineIndependent/Gen_glslang_tab.cpp new file mode 100755 index 00000000000..69aa6087262 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/Gen_glslang_tab.cpp @@ -0,0 +1,4354 @@ +/* A Bison parser, made by GNU Bison 1.875. */ + +/* Skeleton parser for Yacc-like parsing with Bison, + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. */ + +/* As a special exception, when this file is copied by Bison into a + Bison output file, you may use that output file without restriction. + This special exception was added by the Free Software Foundation + in version 1.24 of Bison. */ + +/* Written by Richard Stallman by simplifying the original so called + ``semantic'' parser. */ + +/* All symbols defined below should begin with yy or YY, to avoid + infringing on user name space. This should be done even for local + variables, as they might otherwise be expanded by user macros. + There are some unavoidable exceptions within include files to + define necessary library symbols; they are noted "INFRINGES ON + USER NAME SPACE" below. */ + +/* Identify Bison output. */ +#define YYBISON 1 + +/* Skeleton name. */ +#define YYSKELETON_NAME "yacc.c" + +/* Pure parsers. */ +#define YYPURE 1 + +/* Using locations. */ +#define YYLSP_NEEDED 0 + + + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + ATTRIBUTE = 258, + CONST_QUAL = 259, + BOOL_TYPE = 260, + FLOAT_TYPE = 261, + INT_TYPE = 262, + BREAK = 263, + CONTINUE = 264, + DO = 265, + ELSE = 266, + FOR = 267, + IF = 268, + DISCARD = 269, + RETURN = 270, + BVEC2 = 271, + BVEC3 = 272, + BVEC4 = 273, + IVEC2 = 274, + IVEC3 = 275, + IVEC4 = 276, + VEC2 = 277, + VEC3 = 278, + VEC4 = 279, + MATRIX2 = 280, + MATRIX3 = 281, + MATRIX4 = 282, + IN_QUAL = 283, + OUT_QUAL = 284, + INOUT_QUAL = 285, + UNIFORM = 286, + VARYING = 287, + STRUCT = 288, + VOID_TYPE = 289, + WHILE = 290, + SAMPLER1D = 291, + SAMPLER2D = 292, + SAMPLER3D = 293, + SAMPLERCUBE = 294, + SAMPLER1DSHADOW = 295, + SAMPLER2DSHADOW = 296, + IDENTIFIER = 297, + TYPE_NAME = 298, + FLOATCONSTANT = 299, + INTCONSTANT = 300, + BOOLCONSTANT = 301, + FIELD_SELECTION = 302, + LEFT_OP = 303, + RIGHT_OP = 304, + INC_OP = 305, + DEC_OP = 306, + LE_OP = 307, + GE_OP = 308, + EQ_OP = 309, + NE_OP = 310, + AND_OP = 311, + OR_OP = 312, + XOR_OP = 313, + MUL_ASSIGN = 314, + DIV_ASSIGN = 315, + ADD_ASSIGN = 316, + MOD_ASSIGN = 317, + LEFT_ASSIGN = 318, + RIGHT_ASSIGN = 319, + AND_ASSIGN = 320, + XOR_ASSIGN = 321, + OR_ASSIGN = 322, + SUB_ASSIGN = 323, + LEFT_PAREN = 324, + RIGHT_PAREN = 325, + LEFT_BRACKET = 326, + RIGHT_BRACKET = 327, + LEFT_BRACE = 328, + RIGHT_BRACE = 329, + DOT = 330, + COMMA = 331, + COLON = 332, + EQUAL = 333, + SEMICOLON = 334, + BANG = 335, + DASH = 336, + TILDE = 337, + PLUS = 338, + STAR = 339, + SLASH = 340, + PERCENT = 341, + LEFT_ANGLE = 342, + RIGHT_ANGLE = 343, + VERTICAL_BAR = 344, + CARET = 345, + AMPERSAND = 346, + QUESTION = 347 + }; +#endif +#define ATTRIBUTE 258 +#define CONST_QUAL 259 +#define BOOL_TYPE 260 +#define FLOAT_TYPE 261 +#define INT_TYPE 262 +#define BREAK 263 +#define CONTINUE 264 +#define DO 265 +#define ELSE 266 +#define FOR 267 +#define IF 268 +#define DISCARD 269 +#define RETURN 270 +#define BVEC2 271 +#define BVEC3 272 +#define BVEC4 273 +#define IVEC2 274 +#define IVEC3 275 +#define IVEC4 276 +#define VEC2 277 +#define VEC3 278 +#define VEC4 279 +#define MATRIX2 280 +#define MATRIX3 281 +#define MATRIX4 282 +#define IN_QUAL 283 +#define OUT_QUAL 284 +#define INOUT_QUAL 285 +#define UNIFORM 286 +#define VARYING 287 +#define STRUCT 288 +#define VOID_TYPE 289 +#define WHILE 290 +#define SAMPLER1D 291 +#define SAMPLER2D 292 +#define SAMPLER3D 293 +#define SAMPLERCUBE 294 +#define SAMPLER1DSHADOW 295 +#define SAMPLER2DSHADOW 296 +#define IDENTIFIER 297 +#define TYPE_NAME 298 +#define FLOATCONSTANT 299 +#define INTCONSTANT 300 +#define BOOLCONSTANT 301 +#define FIELD_SELECTION 302 +#define LEFT_OP 303 +#define RIGHT_OP 304 +#define INC_OP 305 +#define DEC_OP 306 +#define LE_OP 307 +#define GE_OP 308 +#define EQ_OP 309 +#define NE_OP 310 +#define AND_OP 311 +#define OR_OP 312 +#define XOR_OP 313 +#define MUL_ASSIGN 314 +#define DIV_ASSIGN 315 +#define ADD_ASSIGN 316 +#define MOD_ASSIGN 317 +#define LEFT_ASSIGN 318 +#define RIGHT_ASSIGN 319 +#define AND_ASSIGN 320 +#define XOR_ASSIGN 321 +#define OR_ASSIGN 322 +#define SUB_ASSIGN 323 +#define LEFT_PAREN 324 +#define RIGHT_PAREN 325 +#define LEFT_BRACKET 326 +#define RIGHT_BRACKET 327 +#define LEFT_BRACE 328 +#define RIGHT_BRACE 329 +#define DOT 330 +#define COMMA 331 +#define COLON 332 +#define EQUAL 333 +#define SEMICOLON 334 +#define BANG 335 +#define DASH 336 +#define TILDE 337 +#define PLUS 338 +#define STAR 339 +#define SLASH 340 +#define PERCENT 341 +#define LEFT_ANGLE 342 +#define RIGHT_ANGLE 343 +#define VERTICAL_BAR 344 +#define CARET 345 +#define AMPERSAND 346 +#define QUESTION 347 + + + + +/* Copy the first part of user declarations. */ +#line 39 "glslang.y" + + +/* Based on: +ANSI C Yacc grammar + +In 1985, Jeff Lee published his Yacc grammar (which is accompanied by a +matching Lex specification) for the April 30, 1985 draft version of the +ANSI C standard. Tom Stockfisch reposted it to net.sources in 1987; that +original, as mentioned in the answer to question 17.25 of the comp.lang.c +FAQ, can be ftp'ed from ftp.uu.net, file usenet/net.sources/ansi.c.grammar.Z. + +I intend to keep this version as close to the current C Standard grammar as +possible; please let me know if you discover discrepancies. + +Jutta Degener, 1995 +*/ + +#include "SymbolTable.h" +#include "ParseHelper.h" +#include "../Public/ShaderLang.h" + +#ifdef _WIN32 + #define YYPARSE_PARAM parseContext + #define YYPARSE_PARAM_DECL TParseContext& + #define YY_DECL int yylex(YYSTYPE* pyylval, TParseContext& parseContext) + #define YYLEX_PARAM parseContext +#else + #define YYPARSE_PARAM parseContextLocal + #define parseContext (*((TParseContext*)(parseContextLocal))) + #define YY_DECL int yylex(YYSTYPE* pyylval, void* parseContextLocal) + #define YYLEX_PARAM (void*)(parseContextLocal) + extern void yyerror(char*); +#endif + +#define FRAG_VERT_ONLY(S, L) { \ + if (parseContext.language != EShLangFragment && \ + parseContext.language != EShLangVertex) { \ + parseContext.error(L, " supported in vertex/fragment shaders only ", S, "", ""); \ + parseContext.recover(); \ + } \ +} + +#define VERTEX_ONLY(S, L) { \ + if (parseContext.language != EShLangVertex) { \ + parseContext.error(L, " supported in vertex shaders only ", S, "", ""); \ + parseContext.recover(); \ + } \ +} + +#define FRAG_ONLY(S, L) { \ + if (parseContext.language != EShLangFragment) { \ + parseContext.error(L, " supported in fragment shaders only ", S, "", ""); \ + parseContext.recover(); \ + } \ +} + +#define PACK_ONLY(S, L) { \ + if (parseContext.language != EShLangPack) { \ + parseContext.error(L, " supported in pack shaders only ", S, "", ""); \ + parseContext.recover(); \ + } \ +} + +#define UNPACK_ONLY(S, L) { \ + if (parseContext.language != EShLangUnpack) { \ + parseContext.error(L, " supported in unpack shaders only ", S, "", ""); \ + parseContext.recover(); \ + } \ +} + +#define PACK_UNPACK_ONLY(S, L) { \ + if (parseContext.language != EShLangUnpack && \ + parseContext.language != EShLangPack) { \ + parseContext.error(L, " supported in pack/unpack shaders only ", S, "", ""); \ + parseContext.recover(); \ + } \ +} + + +/* Enabling traces. */ +#ifndef YYDEBUG +# define YYDEBUG 1 +#endif + +/* Enabling verbose error messages. */ +#ifdef YYERROR_VERBOSE +# undef YYERROR_VERBOSE +# define YYERROR_VERBOSE 1 +#else +# define YYERROR_VERBOSE 0 +#endif + +#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED) +#line 117 "glslang.y" +typedef union YYSTYPE { + struct { + TSourceLoc line; + union { + TString *string; + float f; + int i; + bool b; + }; + TSymbol* symbol; + } lex; + struct { + TSourceLoc line; + TOperator op; + union { + TIntermNode* intermNode; + TIntermNodePair nodePair; + TIntermTyped* intermTypedNode; + TIntermAggregate* intermAggregate; + }; + union { + TPublicType type; + TQualifier qualifier; + TFunction* function; + TParameter param; + TTypeLine typeLine; + TTypeList* typeList; + }; + } interm; +} YYSTYPE; +/* Line 191 of yacc.c. */ +#line 369 "glslang.tab.c" +# define yystype YYSTYPE /* obsolescent; will be withdrawn */ +# define YYSTYPE_IS_DECLARED 1 +# define YYSTYPE_IS_TRIVIAL 1 +#endif + + + +/* Copy the second part of user declarations. */ +#line 148 "glslang.y" + +#ifndef _WIN32 + extern int yylex(YYSTYPE*, void*); +#endif + + +/* Line 214 of yacc.c. */ +#line 386 "glslang.tab.c" + +#if ! defined (yyoverflow) || YYERROR_VERBOSE + +/* The parser invokes alloca or malloc; define the necessary symbols. */ + +# if YYSTACK_USE_ALLOCA +# define YYSTACK_ALLOC alloca +# else +# ifndef YYSTACK_USE_ALLOCA +# if defined (alloca) || defined (_ALLOCA_H) +# define YYSTACK_ALLOC alloca +# else +# ifdef __GNUC__ +# define YYSTACK_ALLOC __builtin_alloca +# endif +# endif +# endif +# endif + +# ifdef YYSTACK_ALLOC + /* Pacify GCC's `empty if-body' warning. */ +# define YYSTACK_FREE(Ptr) do { /* empty */; } while (0) +# else +# if defined (__STDC__) || defined (__cplusplus) +# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */ +# define YYSIZE_T size_t +# endif +# define YYSTACK_ALLOC malloc +# define YYSTACK_FREE free +# endif +#endif /* ! defined (yyoverflow) || YYERROR_VERBOSE */ + + +#if (! defined (yyoverflow) \ + && (! defined (__cplusplus) \ + || (YYSTYPE_IS_TRIVIAL))) + +/* A type that is properly aligned for any stack member. */ +union yyalloc +{ + short yyss; + YYSTYPE yyvs; + }; + +/* The size of the maximum gap between one aligned stack and the next. */ +# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1) + +/* The size of an array large to enough to hold all stacks, each with + N elements. */ +# define YYSTACK_BYTES(N) \ + ((N) * (sizeof (short) + sizeof (YYSTYPE)) \ + + YYSTACK_GAP_MAXIMUM) + +/* Copy COUNT objects from FROM to TO. The source and destination do + not overlap. */ +# ifndef YYCOPY +# if 1 < __GNUC__ +# define YYCOPY(To, From, Count) \ + __builtin_memcpy (To, From, (Count) * sizeof (*(From))) +# else +# define YYCOPY(To, From, Count) \ + do \ + { \ + register YYSIZE_T yyi; \ + for (yyi = 0; yyi < (Count); yyi++) \ + (To)[yyi] = (From)[yyi]; \ + } \ + while (0) +# endif +# endif + +/* Relocate STACK from its old location to the new one. The + local variables YYSIZE and YYSTACKSIZE give the old and new number of + elements in the stack, and YYPTR gives the new location of the + stack. Advance YYPTR to a properly aligned location for the next + stack. */ +# define YYSTACK_RELOCATE(Stack) \ + do \ + { \ + YYSIZE_T yynewbytes; \ + YYCOPY (&yyptr->Stack, Stack, yysize); \ + Stack = &yyptr->Stack; \ + yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ + yyptr += yynewbytes / sizeof (*yyptr); \ + } \ + while (0) + +#endif + +#if defined (__STDC__) || defined (__cplusplus) + typedef signed char yysigned_char; +#else + typedef short yysigned_char; +#endif + +/* YYFINAL -- State number of the termination state. */ +#define YYFINAL 59 +/* YYLAST -- Last index in YYTABLE. */ +#define YYLAST 1231 + +/* YYNTOKENS -- Number of terminals. */ +#define YYNTOKENS 93 +/* YYNNTS -- Number of nonterminals. */ +#define YYNNTS 75 +/* YYNRULES -- Number of rules. */ +#define YYNRULES 214 +/* YYNRULES -- Number of states. */ +#define YYNSTATES 331 + +/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ +#define YYUNDEFTOK 2 +#define YYMAXUTOK 347 + +#define YYTRANSLATE(YYX) \ + ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) + +/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */ +static const unsigned char yytranslate[] = +{ + 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 1, 2, 3, 4, + 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, + 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, + 85, 86, 87, 88, 89, 90, 91, 92 +}; + +#if YYDEBUG +/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in + YYRHS. */ +static const unsigned short yyprhs[] = +{ + 0, 0, 3, 5, 7, 9, 11, 13, 17, 19, + 24, 26, 30, 33, 36, 38, 40, 43, 46, 49, + 51, 54, 58, 61, 63, 65, 67, 69, 71, 73, + 75, 77, 79, 81, 83, 85, 87, 89, 91, 93, + 95, 97, 99, 102, 105, 108, 110, 112, 114, 116, + 118, 122, 126, 130, 132, 136, 140, 142, 146, 150, + 152, 156, 160, 164, 168, 170, 174, 178, 180, 184, + 186, 190, 192, 196, 198, 202, 204, 208, 210, 214, + 216, 222, 224, 228, 230, 232, 234, 236, 238, 240, + 242, 244, 246, 248, 250, 252, 256, 258, 261, 264, + 267, 269, 271, 274, 278, 282, 285, 291, 295, 298, + 302, 305, 306, 308, 310, 312, 314, 319, 321, 325, + 331, 338, 344, 346, 349, 354, 360, 365, 367, 370, + 372, 374, 376, 378, 380, 382, 384, 386, 388, 390, + 392, 394, 396, 398, 400, 402, 404, 406, 408, 410, + 412, 414, 416, 418, 420, 422, 424, 426, 432, 437, + 439, 442, 446, 448, 452, 454, 459, 461, 463, 465, + 467, 469, 471, 473, 475, 477, 480, 481, 482, 488, + 490, 492, 495, 499, 501, 504, 506, 509, 515, 519, + 521, 523, 528, 529, 536, 537, 546, 547, 555, 557, + 559, 561, 562, 565, 569, 572, 575, 578, 582, 585, + 587, 590, 592, 594, 595 +}; + +/* YYRHS -- A `-1'-separated list of the rules' RHS. */ +static const short yyrhs[] = +{ + 164, 0, -1, 42, -1, 94, -1, 45, -1, 44, + -1, 46, -1, 69, 121, 70, -1, 95, -1, 96, + 71, 97, 72, -1, 98, -1, 96, 75, 47, -1, + 96, 50, -1, 96, 51, -1, 121, -1, 99, -1, + 101, 70, -1, 100, 70, -1, 102, 34, -1, 102, + -1, 102, 119, -1, 101, 76, 119, -1, 103, 69, + -1, 104, -1, 42, -1, 6, -1, 7, -1, 5, + -1, 22, -1, 23, -1, 24, -1, 16, -1, 17, + -1, 18, -1, 19, -1, 20, -1, 21, -1, 25, + -1, 26, -1, 27, -1, 43, -1, 96, -1, 50, + 105, -1, 51, 105, -1, 106, 105, -1, 83, -1, + 81, -1, 80, -1, 82, -1, 105, -1, 107, 84, + 105, -1, 107, 85, 105, -1, 107, 86, 105, -1, + 107, -1, 108, 83, 107, -1, 108, 81, 107, -1, + 108, -1, 109, 48, 108, -1, 109, 49, 108, -1, + 109, -1, 110, 87, 109, -1, 110, 88, 109, -1, + 110, 52, 109, -1, 110, 53, 109, -1, 110, -1, + 111, 54, 110, -1, 111, 55, 110, -1, 111, -1, + 112, 91, 111, -1, 112, -1, 113, 90, 112, -1, + 113, -1, 114, 89, 113, -1, 114, -1, 115, 56, + 114, -1, 115, -1, 116, 58, 115, -1, 116, -1, + 117, 57, 116, -1, 117, -1, 117, 92, 121, 77, + 119, -1, 118, -1, 105, 120, 119, -1, 78, -1, + 59, -1, 60, -1, 62, -1, 61, -1, 68, -1, + 63, -1, 64, -1, 65, -1, 66, -1, 67, -1, + 119, -1, 121, 76, 119, -1, 118, -1, 124, 79, + -1, 132, 79, -1, 125, 70, -1, 127, -1, 126, + -1, 127, 129, -1, 126, 76, 129, -1, 134, 42, + 69, -1, 136, 42, -1, 136, 42, 71, 122, 72, + -1, 135, 130, 128, -1, 130, 128, -1, 135, 130, + 131, -1, 130, 131, -1, -1, 28, -1, 29, -1, + 30, -1, 136, -1, 136, 71, 122, 72, -1, 133, + -1, 132, 76, 42, -1, 132, 76, 42, 71, 72, + -1, 132, 76, 42, 71, 122, 72, -1, 132, 76, + 42, 78, 142, -1, 134, -1, 134, 42, -1, 134, + 42, 71, 72, -1, 134, 42, 71, 122, 72, -1, + 134, 42, 78, 142, -1, 136, -1, 135, 136, -1, + 4, -1, 3, -1, 32, -1, 31, -1, 34, -1, + 6, -1, 7, -1, 5, -1, 22, -1, 23, -1, + 24, -1, 16, -1, 17, -1, 18, -1, 19, -1, + 20, -1, 21, -1, 25, -1, 26, -1, 27, -1, + 36, -1, 37, -1, 38, -1, 39, -1, 40, -1, + 41, -1, 137, -1, 43, -1, 33, 42, 73, 138, + 74, -1, 33, 73, 138, 74, -1, 139, -1, 138, + 139, -1, 136, 140, 79, -1, 141, -1, 140, 76, + 141, -1, 42, -1, 42, 71, 122, 72, -1, 119, + -1, 123, -1, 146, -1, 145, -1, 143, -1, 152, + -1, 153, -1, 156, -1, 163, -1, 73, 74, -1, + -1, -1, 73, 147, 151, 148, 74, -1, 150, -1, + 145, -1, 73, 74, -1, 73, 151, 74, -1, 144, + -1, 151, 144, -1, 79, -1, 121, 79, -1, 13, + 69, 121, 70, 154, -1, 144, 11, 144, -1, 144, + -1, 121, -1, 134, 42, 78, 142, -1, -1, 35, + 69, 157, 155, 70, 149, -1, -1, 10, 158, 144, + 35, 69, 121, 70, 79, -1, -1, 12, 69, 159, + 160, 162, 70, 149, -1, 152, -1, 143, -1, 155, + -1, -1, 161, 79, -1, 161, 79, 121, -1, 9, + 79, -1, 8, 79, -1, 15, 79, -1, 15, 121, + 79, -1, 14, 79, -1, 165, -1, 164, 165, -1, + 166, -1, 123, -1, -1, 124, 167, 150, -1 +}; + +/* YYRLINE[YYN] -- source line where rule number YYN was defined. */ +static const unsigned short yyrline[] = +{ + 0, 210, 210, 245, 248, 261, 266, 271, 277, 280, + 348, 351, 460, 470, 483, 491, 586, 590, 597, 601, + 608, 614, 623, 629, 640, 656, 657, 658, 659, 660, + 661, 662, 663, 664, 665, 666, 667, 668, 669, 670, + 671, 682, 685, 695, 705, 727, 728, 729, 730, 736, + 737, 746, 755, 767, 768, 776, 787, 788, 797, 809, + 810, 820, 830, 840, 853, 854, 864, 877, 878, 890, + 891, 903, 904, 916, 917, 930, 931, 944, 945, 958, + 959, 976, 977, 990, 991, 992, 993, 994, 995, 996, + 997, 998, 999, 1000, 1004, 1007, 1018, 1026, 1027, 1035, + 1071, 1074, 1081, 1089, 1110, 1129, 1140, 1167, 1172, 1182, + 1187, 1197, 1200, 1203, 1206, 1212, 1217, 1235, 1238, 1246, + 1254, 1262, 1284, 1288, 1297, 1306, 1315, 1405, 1408, 1425, + 1429, 1436, 1444, 1453, 1458, 1463, 1468, 1479, 1484, 1489, + 1494, 1499, 1504, 1509, 1514, 1519, 1524, 1530, 1536, 1542, + 1548, 1554, 1560, 1566, 1572, 1578, 1583, 1596, 1606, 1614, + 1617, 1632, 1650, 1654, 1660, 1665, 1681, 1685, 1689, 1690, + 1696, 1697, 1698, 1699, 1700, 1704, 1705, 1705, 1705, 1713, + 1714, 1719, 1722, 1730, 1733, 1739, 1740, 1744, 1752, 1756, + 1766, 1771, 1788, 1788, 1793, 1793, 1800, 1800, 1813, 1816, + 1822, 1825, 1831, 1835, 1842, 1849, 1856, 1863, 1874, 1883, + 1887, 1894, 1897, 1903, 1903 +}; +#endif + +#if YYDEBUG || YYERROR_VERBOSE +/* YYTNME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM. + First, the terminals, then, starting at YYNTOKENS, nonterminals. */ +static const char *const yytname[] = +{ + "$end", "error", "$undefined", "ATTRIBUTE", "CONST_QUAL", "BOOL_TYPE", + "FLOAT_TYPE", "INT_TYPE", "BREAK", "CONTINUE", "DO", "ELSE", "FOR", + "IF", "DISCARD", "RETURN", "BVEC2", "BVEC3", "BVEC4", "IVEC2", "IVEC3", + "IVEC4", "VEC2", "VEC3", "VEC4", "MATRIX2", "MATRIX3", "MATRIX4", + "IN_QUAL", "OUT_QUAL", "INOUT_QUAL", "UNIFORM", "VARYING", "STRUCT", + "VOID_TYPE", "WHILE", "SAMPLER1D", "SAMPLER2D", "SAMPLER3D", + "SAMPLERCUBE", "SAMPLER1DSHADOW", "SAMPLER2DSHADOW", "IDENTIFIER", + "TYPE_NAME", "FLOATCONSTANT", "INTCONSTANT", "BOOLCONSTANT", + "FIELD_SELECTION", "LEFT_OP", "RIGHT_OP", "INC_OP", "DEC_OP", "LE_OP", + "GE_OP", "EQ_OP", "NE_OP", "AND_OP", "OR_OP", "XOR_OP", "MUL_ASSIGN", + "DIV_ASSIGN", "ADD_ASSIGN", "MOD_ASSIGN", "LEFT_ASSIGN", "RIGHT_ASSIGN", + "AND_ASSIGN", "XOR_ASSIGN", "OR_ASSIGN", "SUB_ASSIGN", "LEFT_PAREN", + "RIGHT_PAREN", "LEFT_BRACKET", "RIGHT_BRACKET", "LEFT_BRACE", + "RIGHT_BRACE", "DOT", "COMMA", "COLON", "EQUAL", "SEMICOLON", "BANG", + "DASH", "TILDE", "PLUS", "STAR", "SLASH", "PERCENT", "LEFT_ANGLE", + "RIGHT_ANGLE", "VERTICAL_BAR", "CARET", "AMPERSAND", "QUESTION", + "$accept", "variable_identifier", "primary_expression", + "postfix_expression", "integer_expression", "function_call", + "function_call_generic", "function_call_header_no_parameters", + "function_call_header_with_parameters", "function_call_header", + "function_identifier", "constructor_identifier", "unary_expression", + "unary_operator", "multiplicative_expression", "additive_expression", + "shift_expression", "relational_expression", "equality_expression", + "and_expression", "exclusive_or_expression", "inclusive_or_expression", + "logical_and_expression", "logical_xor_expression", + "logical_or_expression", "conditional_expression", + "assignment_expression", "assignment_operator", "expression", + "constant_expression", "declaration", "function_prototype", + "function_declarator", "function_header_with_parameters", + "function_header", "parameter_declarator", "parameter_declaration", + "parameter_qualifier", "parameter_type_specifier", + "init_declarator_list", "single_declaration", "fully_specified_type", + "type_qualifier", "type_specifier", "struct_specifier", + "struct_declaration_list", "struct_declaration", + "struct_declarator_list", "struct_declarator", "initializer", + "declaration_statement", "statement", "simple_statement", + "compound_statement", "@1", "@2", "statement_no_new_scope", + "compound_statement_no_new_scope", "statement_list", + "expression_statement", "selection_statement", + "selection_rest_statement", "condition", "iteration_statement", "@3", + "@4", "@5", "for_init_statement", "conditionopt", "for_rest_statement", + "jump_statement", "translation_unit", "external_declaration", + "function_definition", "@6", 0 +}; +#endif + +# ifdef YYPRINT +/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to + token YYLEX-NUM. */ +static const unsigned short yytoknum[] = +{ + 0, 256, 257, 258, 259, 260, 261, 262, 263, 264, + 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, + 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, + 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, + 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, + 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, + 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, + 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, + 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, + 345, 346, 347 +}; +# endif + +/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ +static const unsigned char yyr1[] = +{ + 0, 93, 94, 95, 95, 95, 95, 95, 96, 96, + 96, 96, 96, 96, 97, 98, 99, 99, 100, 100, + 101, 101, 102, 103, 103, 104, 104, 104, 104, 104, + 104, 104, 104, 104, 104, 104, 104, 104, 104, 104, + 104, 105, 105, 105, 105, 106, 106, 106, 106, 107, + 107, 107, 107, 108, 108, 108, 109, 109, 109, 110, + 110, 110, 110, 110, 111, 111, 111, 112, 112, 113, + 113, 114, 114, 115, 115, 116, 116, 117, 117, 118, + 118, 119, 119, 120, 120, 120, 120, 120, 120, 120, + 120, 120, 120, 120, 121, 121, 122, 123, 123, 124, + 125, 125, 126, 126, 127, 128, 128, 129, 129, 129, + 129, 130, 130, 130, 130, 131, 131, 132, 132, 132, + 132, 132, 133, 133, 133, 133, 133, 134, 134, 135, + 135, 135, 135, 136, 136, 136, 136, 136, 136, 136, + 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, + 136, 136, 136, 136, 136, 136, 136, 137, 137, 138, + 138, 139, 140, 140, 141, 141, 142, 143, 144, 144, + 145, 145, 145, 145, 145, 146, 147, 148, 146, 149, + 149, 150, 150, 151, 151, 152, 152, 153, 154, 154, + 155, 155, 157, 156, 158, 156, 159, 156, 160, 160, + 161, 161, 162, 162, 163, 163, 163, 163, 163, 164, + 164, 165, 165, 167, 166 +}; + +/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ +static const unsigned char yyr2[] = +{ + 0, 2, 1, 1, 1, 1, 1, 3, 1, 4, + 1, 3, 2, 2, 1, 1, 2, 2, 2, 1, + 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, + 3, 3, 3, 1, 3, 3, 1, 3, 3, 1, + 3, 3, 3, 3, 1, 3, 3, 1, 3, 1, + 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, + 5, 1, 3, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 3, 1, 2, 2, 2, + 1, 1, 2, 3, 3, 2, 5, 3, 2, 3, + 2, 0, 1, 1, 1, 1, 4, 1, 3, 5, + 6, 5, 1, 2, 4, 5, 4, 1, 2, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 5, 4, 1, + 2, 3, 1, 3, 1, 4, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 2, 0, 0, 5, 1, + 1, 2, 3, 1, 2, 1, 2, 5, 3, 1, + 1, 4, 0, 6, 0, 8, 0, 7, 1, 1, + 1, 0, 2, 3, 2, 2, 2, 3, 2, 1, + 2, 1, 1, 0, 3 +}; + +/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state + STATE-NUM when YYTABLE doesn't specify something else to do. Zero + means the default is an error. */ +static const unsigned char yydefact[] = +{ + 0, 130, 129, 136, 134, 135, 140, 141, 142, 143, + 144, 145, 137, 138, 139, 146, 147, 148, 132, 131, + 0, 133, 149, 150, 151, 152, 153, 154, 156, 212, + 213, 0, 101, 111, 0, 117, 122, 0, 127, 155, + 0, 209, 211, 0, 0, 97, 0, 99, 111, 112, + 113, 114, 102, 0, 111, 0, 98, 123, 128, 1, + 210, 0, 0, 0, 159, 0, 214, 103, 108, 110, + 115, 0, 118, 104, 0, 0, 0, 164, 0, 162, + 158, 160, 136, 134, 135, 0, 0, 194, 0, 0, + 0, 0, 140, 141, 142, 143, 144, 145, 137, 138, + 139, 146, 147, 148, 0, 2, 156, 5, 4, 6, + 0, 0, 0, 176, 181, 185, 47, 46, 48, 45, + 3, 8, 41, 10, 15, 0, 0, 19, 0, 23, + 49, 0, 53, 56, 59, 64, 67, 69, 71, 73, + 75, 77, 79, 81, 94, 0, 167, 0, 170, 183, + 169, 168, 0, 171, 172, 173, 174, 105, 0, 107, + 109, 0, 0, 27, 25, 26, 31, 32, 33, 34, + 35, 36, 28, 29, 30, 37, 38, 39, 40, 124, + 49, 96, 0, 166, 126, 157, 0, 0, 161, 205, + 204, 0, 196, 0, 208, 206, 0, 192, 42, 43, + 0, 175, 0, 12, 13, 0, 0, 17, 16, 0, + 18, 20, 22, 84, 85, 87, 86, 89, 90, 91, + 92, 93, 88, 83, 0, 44, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 186, 182, 184, + 0, 0, 119, 0, 121, 125, 0, 163, 0, 0, + 0, 207, 0, 7, 177, 0, 14, 11, 21, 82, + 50, 51, 52, 55, 54, 57, 58, 62, 63, 60, + 61, 65, 66, 68, 70, 72, 74, 76, 78, 0, + 95, 0, 116, 120, 165, 0, 199, 198, 201, 0, + 190, 0, 0, 0, 9, 0, 106, 0, 200, 0, + 0, 189, 187, 0, 0, 178, 80, 0, 202, 0, + 0, 0, 180, 193, 179, 0, 203, 197, 188, 191, + 195 +}; + +/* YYDEFGOTO[NTERM-NUM]. */ +static const short yydefgoto[] = +{ + -1, 120, 121, 122, 265, 123, 124, 125, 126, 127, + 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, + 138, 139, 140, 141, 142, 143, 144, 224, 145, 182, + 146, 147, 31, 32, 33, 68, 52, 53, 69, 34, + 35, 36, 37, 38, 39, 63, 64, 78, 79, 184, + 148, 149, 150, 151, 202, 303, 323, 324, 152, 153, + 154, 312, 302, 155, 262, 191, 259, 298, 309, 310, + 156, 40, 41, 42, 46 +}; + +/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing + STATE-NUM. */ +#define YYPACT_NINF -297 +static const short yypact[] = +{ + 1149, -297, -297, -297, -297, -297, -297, -297, -297, -297, + -297, -297, -297, -297, -297, -297, -297, -297, -297, -297, + -27, -297, -297, -297, -297, -297, -297, -297, -297, -297, + -42, -28, -32, 4, 18, -297, 19, 1188, -297, -297, + 1108, -297, -297, -10, 1188, -297, -3, -297, 36, -297, + -297, -297, -297, 1188, 83, 33, -297, -9, -297, -297, + -297, 1188, 39, 1025, -297, 235, -297, -297, -297, -297, + -18, 1188, -52, -297, 685, 957, 1064, -17, 20, -297, + -297, -297, 29, 45, 63, 21, 23, -297, 75, 77, + 66, 753, 78, 79, 81, 82, 84, 85, 87, 89, + 90, 91, 93, 94, 95, 96, 97, -297, -297, -297, + 957, 957, 957, 120, -297, -297, -297, -297, -297, -297, + -297, -297, 5, -297, -297, 98, 1, 821, 100, -297, + 57, 957, 42, -56, 37, -40, 76, 61, 80, 106, + 111, 138, -41, -297, -297, 30, -297, -42, -297, -297, + -297, -297, 316, -297, -297, -297, -297, 127, 957, -297, + -297, 889, 957, -297, -297, -297, -297, -297, -297, -297, + -297, -297, -297, -297, -297, -297, -297, -297, -297, -297, + -297, -297, 128, -297, -297, -297, 957, 39, -297, -297, + -297, 397, -297, 957, -297, -297, 31, -297, -297, -297, + 3, -297, 397, -297, -297, 957, 152, -297, -297, 957, + -297, -297, -297, -297, -297, -297, -297, -297, -297, -297, + -297, -297, -297, -297, 957, -297, 957, 957, 957, 957, + 957, 957, 957, 957, 957, 957, 957, 957, 957, 957, + 957, 957, 957, 957, 957, 957, 957, -297, -297, -297, + 957, 129, -297, 130, -297, -297, 131, -297, 169, 549, + 12, -297, 617, -297, 397, 133, 134, -297, -297, -297, + -297, -297, -297, 42, 42, -56, -56, 37, 37, 37, + 37, -40, -40, 76, 61, 80, 106, 111, 138, 60, + -297, 135, -297, -297, -297, 137, -297, -297, 617, 397, + 134, 167, 141, 140, -297, 957, -297, 957, -297, 136, + 142, 205, -297, 143, 478, -297, -297, 13, 957, 478, + 397, 957, -297, -297, -297, 139, 134, -297, -297, -297, + -297 +}; + +/* YYPGOTO[NTERM-NUM]. */ +static const short yypgoto[] = +{ + -297, -297, -297, -297, -297, -297, -297, -297, -297, -297, + -297, -297, -53, -297, -91, -89, -143, -97, -20, -16, + -21, -15, -14, -22, -297, -57, -75, -297, -90, -155, + 9, 10, -297, -297, -297, 154, 175, 172, 160, -297, + -297, -257, -19, -33, -297, 171, -4, -297, 46, -160, + -25, -107, -296, -297, -297, -297, -84, 190, 35, 6, + -297, -297, -35, -297, -297, -297, -297, -297, -297, -297, + -297, -297, 224, -297, -297 +}; + +/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If + positive, shift that token. If negative, reduce the rule which + number is the opposite. If zero, do what YYDEFACT says. + If YYTABLE_NINF, syntax error. */ +#define YYTABLE_NINF -101 +static const short yytable[] = +{ + 183, 196, 254, 251, 58, 301, 253, 1, 2, 29, + 30, 62, 233, 234, 54, 43, 244, 181, 322, 161, + 70, 180, 200, 322, 157, 229, 162, 230, 62, 54, + 62, 256, 49, 50, 51, 18, 19, 45, 70, 1, + 2, 301, 47, 62, 48, 249, 44, 235, 236, 29, + 30, 245, 211, 158, 186, 203, 204, 198, 199, 81, + 73, 57, 74, 61, 49, 50, 51, 18, 19, 75, + 65, 208, 81, 263, -100, 72, 205, 209, 225, 246, + 206, 77, 299, 325, 258, 231, 232, 183, 246, 246, + 277, 278, 279, 280, 55, 291, 187, 56, -27, 188, + 189, 181, 190, 260, 181, 180, 246, 246, 180, 247, + 261, 49, 50, 51, -25, 266, 213, 214, 215, 216, + 217, 218, 219, 220, 221, 222, 226, 227, 228, 181, + 237, 238, -26, 180, 268, 223, 246, 305, 273, 274, + 281, 282, 275, 276, 192, 194, 193, -31, -32, 269, + -33, -34, 239, -35, -36, 289, -28, 249, -29, -30, + -37, 329, -38, -39, 197, -24, -40, 242, 207, 212, + 240, 290, 300, 270, 271, 272, 180, 180, 180, 180, + 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, + 180, 180, 311, 181, 201, 241, 243, 180, 250, 267, + 255, 292, 293, 294, 295, 304, 307, 306, 300, 313, + 246, 314, 319, 328, 315, 318, 320, 317, 330, 283, + 285, 321, 288, 67, 284, 159, 71, 286, 326, 287, + 316, 160, 76, 257, 296, 327, 66, 264, 1, 2, + 82, 83, 84, 85, 86, 87, 183, 88, 89, 90, + 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, + 101, 102, 103, 308, 60, 297, 18, 19, 20, 21, + 104, 22, 23, 24, 25, 26, 27, 105, 106, 107, + 108, 109, 0, 0, 0, 110, 111, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 112, 0, 0, 0, 113, 114, + 0, 0, 0, 0, 115, 116, 117, 118, 119, 1, + 2, 82, 83, 84, 85, 86, 87, 0, 88, 89, + 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, + 100, 101, 102, 103, 0, 0, 0, 18, 19, 20, + 21, 104, 22, 23, 24, 25, 26, 27, 105, 106, + 107, 108, 109, 0, 0, 0, 110, 111, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 112, 0, 0, 0, 113, + 248, 0, 0, 0, 0, 115, 116, 117, 118, 119, + 1, 2, 82, 83, 84, 85, 86, 87, 0, 88, + 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, + 99, 100, 101, 102, 103, 0, 0, 0, 18, 19, + 20, 21, 104, 22, 23, 24, 25, 26, 27, 105, + 106, 107, 108, 109, 0, 0, 0, 110, 111, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 112, 0, 0, 0, + 113, 0, 0, 0, 0, 0, 115, 116, 117, 118, + 119, 1, 2, 82, 83, 84, 85, 86, 87, 0, + 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, + 98, 99, 100, 101, 102, 103, 0, 0, 0, 18, + 19, 20, 21, 104, 22, 23, 24, 25, 26, 27, + 105, 106, 107, 108, 109, 0, 0, 0, 110, 111, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 112, 0, 0, + 0, 65, 1, 2, 82, 83, 84, 115, 116, 117, + 118, 119, 0, 0, 0, 92, 93, 94, 95, 96, + 97, 98, 99, 100, 101, 102, 103, 0, 0, 0, + 18, 19, 20, 21, 0, 22, 23, 24, 25, 26, + 27, 105, 106, 107, 108, 109, 0, 0, 0, 110, + 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 112, 0, + 1, 2, 82, 83, 84, 0, 0, 0, 115, 116, + 117, 118, 119, 92, 93, 94, 95, 96, 97, 98, + 99, 100, 101, 102, 103, 0, 0, 0, 18, 19, + 20, 21, 0, 22, 23, 24, 25, 26, 27, 105, + 106, 107, 108, 109, 0, 0, 0, 110, 111, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 112, 0, 0, 0, + 163, 164, 165, 0, 0, 0, 0, 116, 117, 118, + 119, 166, 167, 168, 169, 170, 171, 172, 173, 174, + 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 105, 178, 107, + 108, 109, 0, 0, 0, 110, 111, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 112, 0, 0, 179, 163, 164, + 165, 0, 0, 0, 0, 116, 117, 118, 119, 166, + 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, + 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 105, 178, 107, 108, 109, + 0, 0, 0, 110, 111, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 112, 0, 0, 0, 163, 164, 165, 0, + 0, 0, 195, 116, 117, 118, 119, 166, 167, 168, + 169, 170, 171, 172, 173, 174, 175, 176, 177, 0, + 0, 0, 0, 0, 0, 210, 0, 0, 0, 0, + 0, 0, 0, 105, 178, 107, 108, 109, 0, 0, + 0, 110, 111, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 112, 0, 0, 0, 163, 164, 165, 0, 0, 0, + 0, 116, 117, 118, 119, 166, 167, 168, 169, 170, + 171, 172, 173, 174, 175, 176, 177, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 105, 178, 107, 108, 109, 0, 0, 0, 110, + 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 112, 0, + 0, 252, 163, 164, 165, 0, 0, 0, 0, 116, + 117, 118, 119, 166, 167, 168, 169, 170, 171, 172, + 173, 174, 175, 176, 177, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, + 178, 107, 108, 109, 0, 0, 0, 110, 111, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 112, 0, 0, 0, + 3, 4, 5, 0, 0, 0, 0, 116, 117, 118, + 119, 6, 7, 8, 9, 10, 11, 12, 13, 14, + 15, 16, 17, 0, 0, 0, 0, 0, 20, 21, + 0, 22, 23, 24, 25, 26, 27, 0, 28, 3, + 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, + 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 0, 0, 0, 0, 0, 20, 21, 80, + 22, 23, 24, 25, 26, 27, 0, 28, 59, 0, + 0, 1, 2, 3, 4, 5, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16, 17, 0, 0, 185, 18, + 19, 20, 21, 0, 22, 23, 24, 25, 26, 27, + 0, 28, 1, 2, 3, 4, 5, 0, 0, 0, + 0, 0, 0, 0, 0, 6, 7, 8, 9, 10, + 11, 12, 13, 14, 15, 16, 17, 0, 0, 0, + 18, 19, 20, 21, 0, 22, 23, 24, 25, 26, + 27, 0, 28, 3, 4, 5, 0, 0, 0, 0, + 0, 0, 0, 0, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16, 17, 0, 0, 0, 0, + 0, 20, 21, 0, 22, 23, 24, 25, 26, 27, + 0, 28 +}; + +static const short yycheck[] = +{ + 75, 91, 162, 158, 37, 262, 161, 3, 4, 0, + 0, 44, 52, 53, 33, 42, 57, 74, 314, 71, + 53, 74, 112, 319, 42, 81, 78, 83, 61, 48, + 63, 186, 28, 29, 30, 31, 32, 79, 71, 3, + 4, 298, 70, 76, 76, 152, 73, 87, 88, 40, + 40, 92, 127, 71, 71, 50, 51, 110, 111, 63, + 69, 42, 71, 73, 28, 29, 30, 31, 32, 78, + 73, 70, 76, 70, 70, 42, 71, 76, 131, 76, + 75, 42, 70, 70, 191, 48, 49, 162, 76, 76, + 233, 234, 235, 236, 76, 250, 76, 79, 69, 79, + 79, 158, 79, 193, 161, 158, 76, 76, 161, 79, + 79, 28, 29, 30, 69, 205, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 84, 85, 86, 186, + 54, 55, 69, 186, 209, 78, 76, 77, 229, 230, + 237, 238, 231, 232, 69, 79, 69, 69, 69, 224, + 69, 69, 91, 69, 69, 245, 69, 264, 69, 69, + 69, 321, 69, 69, 69, 69, 69, 56, 70, 69, + 90, 246, 262, 226, 227, 228, 229, 230, 231, 232, + 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, + 243, 244, 299, 250, 74, 89, 58, 250, 71, 47, + 72, 72, 72, 72, 35, 72, 69, 72, 298, 42, + 76, 70, 70, 320, 74, 79, 11, 307, 79, 239, + 241, 78, 244, 48, 240, 71, 54, 242, 318, 243, + 305, 71, 61, 187, 259, 319, 46, 202, 3, 4, + 5, 6, 7, 8, 9, 10, 321, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, 298, 40, 259, 31, 32, 33, 34, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 46, -1, -1, -1, 50, 51, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 69, -1, -1, -1, 73, 74, + -1, -1, -1, -1, 79, 80, 81, 82, 83, 3, + 4, 5, 6, 7, 8, 9, 10, -1, 12, 13, + 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, -1, -1, -1, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, -1, -1, -1, 50, 51, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 69, -1, -1, -1, 73, + 74, -1, -1, -1, -1, 79, 80, 81, 82, 83, + 3, 4, 5, 6, 7, 8, 9, 10, -1, 12, + 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, + 23, 24, 25, 26, 27, -1, -1, -1, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, -1, -1, -1, 50, 51, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 69, -1, -1, -1, + 73, -1, -1, -1, -1, -1, 79, 80, 81, 82, + 83, 3, 4, 5, 6, 7, 8, 9, 10, -1, + 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, -1, -1, -1, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, + 42, 43, 44, 45, 46, -1, -1, -1, 50, 51, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 69, -1, -1, + -1, 73, 3, 4, 5, 6, 7, 79, 80, 81, + 82, 83, -1, -1, -1, 16, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, -1, -1, -1, + 31, 32, 33, 34, -1, 36, 37, 38, 39, 40, + 41, 42, 43, 44, 45, 46, -1, -1, -1, 50, + 51, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 69, -1, + 3, 4, 5, 6, 7, -1, -1, -1, 79, 80, + 81, 82, 83, 16, 17, 18, 19, 20, 21, 22, + 23, 24, 25, 26, 27, -1, -1, -1, 31, 32, + 33, 34, -1, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, -1, -1, -1, 50, 51, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 69, -1, -1, -1, + 5, 6, 7, -1, -1, -1, -1, 80, 81, 82, + 83, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 42, 43, 44, + 45, 46, -1, -1, -1, 50, 51, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 69, -1, -1, 72, 5, 6, + 7, -1, -1, -1, -1, 80, 81, 82, 83, 16, + 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, + 27, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 42, 43, 44, 45, 46, + -1, -1, -1, 50, 51, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 69, -1, -1, -1, 5, 6, 7, -1, + -1, -1, 79, 80, 81, 82, 83, 16, 17, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 27, -1, + -1, -1, -1, -1, -1, 34, -1, -1, -1, -1, + -1, -1, -1, 42, 43, 44, 45, 46, -1, -1, + -1, 50, 51, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 69, -1, -1, -1, 5, 6, 7, -1, -1, -1, + -1, 80, 81, 82, 83, 16, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 42, 43, 44, 45, 46, -1, -1, -1, 50, + 51, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 69, -1, + -1, 72, 5, 6, 7, -1, -1, -1, -1, 80, + 81, 82, 83, 16, 17, 18, 19, 20, 21, 22, + 23, 24, 25, 26, 27, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 42, + 43, 44, 45, 46, -1, -1, -1, 50, 51, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 69, -1, -1, -1, + 5, 6, 7, -1, -1, -1, -1, 80, 81, 82, + 83, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, -1, -1, -1, -1, -1, 33, 34, + -1, 36, 37, 38, 39, 40, 41, -1, 43, 5, + 6, 7, -1, -1, -1, -1, -1, -1, -1, -1, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, -1, -1, -1, -1, -1, 33, 34, 74, + 36, 37, 38, 39, 40, 41, -1, 43, 0, -1, + -1, 3, 4, 5, 6, 7, -1, -1, -1, -1, + -1, -1, -1, -1, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, -1, -1, 74, 31, + 32, 33, 34, -1, 36, 37, 38, 39, 40, 41, + -1, 43, 3, 4, 5, 6, 7, -1, -1, -1, + -1, -1, -1, -1, -1, 16, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, -1, -1, -1, + 31, 32, 33, 34, -1, 36, 37, 38, 39, 40, + 41, -1, 43, 5, 6, 7, -1, -1, -1, -1, + -1, -1, -1, -1, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, -1, -1, -1, -1, + -1, 33, 34, -1, 36, 37, 38, 39, 40, 41, + -1, 43 +}; + +/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing + symbol of state STATE-NUM. */ +static const unsigned char yystos[] = +{ + 0, 3, 4, 5, 6, 7, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 31, 32, + 33, 34, 36, 37, 38, 39, 40, 41, 43, 123, + 124, 125, 126, 127, 132, 133, 134, 135, 136, 137, + 164, 165, 166, 42, 73, 79, 167, 70, 76, 28, + 29, 30, 129, 130, 135, 76, 79, 42, 136, 0, + 165, 73, 136, 138, 139, 73, 150, 129, 128, 131, + 136, 130, 42, 69, 71, 78, 138, 42, 140, 141, + 74, 139, 5, 6, 7, 8, 9, 10, 12, 13, + 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 35, 42, 43, 44, 45, 46, + 50, 51, 69, 73, 74, 79, 80, 81, 82, 83, + 94, 95, 96, 98, 99, 100, 101, 102, 103, 104, + 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, + 115, 116, 117, 118, 119, 121, 123, 124, 143, 144, + 145, 146, 151, 152, 153, 156, 163, 42, 71, 128, + 131, 71, 78, 5, 6, 7, 16, 17, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 43, 72, + 105, 118, 122, 119, 142, 74, 71, 76, 79, 79, + 79, 158, 69, 69, 79, 79, 121, 69, 105, 105, + 121, 74, 147, 50, 51, 71, 75, 70, 70, 76, + 34, 119, 69, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 78, 120, 105, 84, 85, 86, 81, + 83, 48, 49, 52, 53, 87, 88, 54, 55, 91, + 90, 89, 56, 58, 57, 92, 76, 79, 74, 144, + 71, 122, 72, 122, 142, 72, 122, 141, 144, 159, + 121, 79, 157, 70, 151, 97, 121, 47, 119, 119, + 105, 105, 105, 107, 107, 108, 108, 109, 109, 109, + 109, 110, 110, 111, 112, 113, 114, 115, 116, 121, + 119, 122, 72, 72, 72, 35, 143, 152, 160, 70, + 121, 134, 155, 148, 72, 77, 72, 69, 155, 161, + 162, 144, 154, 42, 70, 74, 119, 121, 79, 70, + 11, 78, 145, 149, 150, 70, 121, 149, 144, 142, + 79 +}; + +#if ! defined (YYSIZE_T) && defined (__SIZE_TYPE__) +# define YYSIZE_T __SIZE_TYPE__ +#endif +#if ! defined (YYSIZE_T) && defined (size_t) +# define YYSIZE_T size_t +#endif +#if ! defined (YYSIZE_T) +# if defined (__STDC__) || defined (__cplusplus) +# include <stddef.h> /* INFRINGES ON USER NAME SPACE */ +# define YYSIZE_T size_t +# endif +#endif +#if ! defined (YYSIZE_T) +# define YYSIZE_T unsigned int +#endif + +#define yyerrok (yyerrstatus = 0) +#define yyclearin (yychar = YYEMPTY) +#define YYEMPTY (-2) +#define YYEOF 0 + +#define YYACCEPT goto yyacceptlab +#define YYABORT goto yyabortlab +#define YYERROR goto yyerrlab1 + + +/* Like YYERROR except do call yyerror. This remains here temporarily + to ease the transition to the new meaning of YYERROR, for GCC. + Once GCC version 2 has supplanted version 1, this can go. */ + +#define YYFAIL goto yyerrlab + +#define YYRECOVERING() (!!yyerrstatus) + +#define YYBACKUP(Token, Value) \ +do \ + if (yychar == YYEMPTY && yylen == 1) \ + { \ + yychar = (Token); \ + yylval = (Value); \ + yytoken = YYTRANSLATE (yychar); \ + YYPOPSTACK; \ + goto yybackup; \ + } \ + else \ + { \ + yyerror ("syntax error: cannot back up");\ + YYERROR; \ + } \ +while (0) + +#define YYTERROR 1 +#define YYERRCODE 256 + +/* YYLLOC_DEFAULT -- Compute the default location (before the actions + are run). */ + +#ifndef YYLLOC_DEFAULT +# define YYLLOC_DEFAULT(Current, Rhs, N) \ + Current.first_line = Rhs[1].first_line; \ + Current.first_column = Rhs[1].first_column; \ + Current.last_line = Rhs[N].last_line; \ + Current.last_column = Rhs[N].last_column; +#endif + +/* YYLEX -- calling `yylex' with the right arguments. */ + +#ifdef YYLEX_PARAM +# define YYLEX yylex (&yylval, YYLEX_PARAM) +#else +# define YYLEX yylex (&yylval) +#endif + +/* Enable debugging if requested. */ +#if YYDEBUG + +# ifndef YYFPRINTF +# include <stdio.h> /* INFRINGES ON USER NAME SPACE */ +# define YYFPRINTF fprintf +# endif + +# define YYDPRINTF(Args) \ +do { \ + if (yydebug) \ + YYFPRINTF Args; \ +} while (0) + +# define YYDSYMPRINT(Args) \ +do { \ + if (yydebug) \ + yysymprint Args; \ +} while (0) + +# define YYDSYMPRINTF(Title, Token, Value, Location) \ +do { \ + if (yydebug) \ + { \ + YYFPRINTF (stderr, "%s ", Title); \ + yysymprint (stderr, \ + Token, Value); \ + YYFPRINTF (stderr, "\n"); \ + } \ +} while (0) + +/*------------------------------------------------------------------. +| yy_stack_print -- Print the state stack from its BOTTOM up to its | +| TOP (cinluded). | +`------------------------------------------------------------------*/ + +#if defined (__STDC__) || defined (__cplusplus) +static void +yy_stack_print (short *bottom, short *top) +#else +static void +yy_stack_print (bottom, top) + short *bottom; + short *top; +#endif +{ + YYFPRINTF (stderr, "Stack now"); + for (/* Nothing. */; bottom <= top; ++bottom) + YYFPRINTF (stderr, " %d", *bottom); + YYFPRINTF (stderr, "\n"); +} + +# define YY_STACK_PRINT(Bottom, Top) \ +do { \ + if (yydebug) \ + yy_stack_print ((Bottom), (Top)); \ +} while (0) + + +/*------------------------------------------------. +| Report that the YYRULE is going to be reduced. | +`------------------------------------------------*/ + +#if defined (__STDC__) || defined (__cplusplus) +static void +yy_reduce_print (int yyrule) +#else +static void +yy_reduce_print (yyrule) + int yyrule; +#endif +{ + int yyi; + unsigned int yylineno = yyrline[yyrule]; + YYFPRINTF (stderr, "Reducing stack by rule %d (line %u), ", + yyrule - 1, yylineno); + /* Print the symbols being reduced, and their result. */ + for (yyi = yyprhs[yyrule]; 0 <= yyrhs[yyi]; yyi++) + YYFPRINTF (stderr, "%s ", yytname [yyrhs[yyi]]); + YYFPRINTF (stderr, "-> %s\n", yytname [yyr1[yyrule]]); +} + +# define YY_REDUCE_PRINT(Rule) \ +do { \ + if (yydebug) \ + yy_reduce_print (Rule); \ +} while (0) + +/* Nonzero means print parse trace. It is left uninitialized so that + multiple parsers can coexist. */ +int yydebug; +#else /* !YYDEBUG */ +# define YYDPRINTF(Args) +# define YYDSYMPRINT(Args) +# define YYDSYMPRINTF(Title, Token, Value, Location) +# define YY_STACK_PRINT(Bottom, Top) +# define YY_REDUCE_PRINT(Rule) +#endif /* !YYDEBUG */ + + +/* YYINITDEPTH -- initial size of the parser's stacks. */ +#ifndef YYINITDEPTH +# define YYINITDEPTH 200 +#endif + +/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only + if the built-in stack extension method is used). + + Do not make this value too large; the results are undefined if + SIZE_MAX < YYSTACK_BYTES (YYMAXDEPTH) + evaluated with infinite-precision integer arithmetic. */ + +#if YYMAXDEPTH == 0 +# undef YYMAXDEPTH +#endif + +#ifndef YYMAXDEPTH +# define YYMAXDEPTH 10000 +#endif + + + +#if YYERROR_VERBOSE + +# ifndef yystrlen +# if defined (__GLIBC__) && defined (_STRING_H) +# define yystrlen strlen +# else +/* Return the length of YYSTR. */ +static YYSIZE_T +# if defined (__STDC__) || defined (__cplusplus) +yystrlen (const char *yystr) +# else +yystrlen (yystr) + const char *yystr; +# endif +{ + register const char *yys = yystr; + + while (*yys++ != '\0') + continue; + + return yys - yystr - 1; +} +# endif +# endif + +# ifndef yystpcpy +# if defined (__GLIBC__) && defined (_STRING_H) && defined (_GNU_SOURCE) +# define yystpcpy stpcpy +# else +/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in + YYDEST. */ +static char * +# if defined (__STDC__) || defined (__cplusplus) +yystpcpy (char *yydest, const char *yysrc) +# else +yystpcpy (yydest, yysrc) + char *yydest; + const char *yysrc; +# endif +{ + register char *yyd = yydest; + register const char *yys = yysrc; + + while ((*yyd++ = *yys++) != '\0') + continue; + + return yyd - 1; +} +# endif +# endif + +#endif /* !YYERROR_VERBOSE */ + + + +#if YYDEBUG +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +#if defined (__STDC__) || defined (__cplusplus) +static void +yysymprint (FILE *yyoutput, int yytype, YYSTYPE *yyvaluep) +#else +static void +yysymprint (yyoutput, yytype, yyvaluep) + FILE *yyoutput; + int yytype; + YYSTYPE *yyvaluep; +#endif +{ + /* Pacify ``unused variable'' warnings. */ + (void) yyvaluep; + + if (yytype < YYNTOKENS) + { + YYFPRINTF (yyoutput, "token %s (", yytname[yytype]); +# ifdef YYPRINT + YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep); +# endif + } + else + YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]); + + switch (yytype) + { + default: + break; + } + YYFPRINTF (yyoutput, ")"); +} + +#endif /* ! YYDEBUG */ +/*-----------------------------------------------. +| Release the memory associated to this symbol. | +`-----------------------------------------------*/ + +#if defined (__STDC__) || defined (__cplusplus) +static void +yydestruct (int yytype, YYSTYPE *yyvaluep) +#else +static void +yydestruct (yytype, yyvaluep) + int yytype; + YYSTYPE *yyvaluep; +#endif +{ + /* Pacify ``unused variable'' warnings. */ + (void) yyvaluep; + + switch (yytype) + { + + default: + break; + } +} + + +/* Prevent warnings from -Wmissing-prototypes. */ + +#ifdef YYPARSE_PARAM +# if defined (__STDC__) || defined (__cplusplus) +int yyparse (void *YYPARSE_PARAM); +# else +int yyparse (); +# endif +#else /* ! YYPARSE_PARAM */ +#if defined (__STDC__) || defined (__cplusplus) +int yyparse (void); +#else +int yyparse (); +#endif +#endif /* ! YYPARSE_PARAM */ + + + + + + +/*----------. +| yyparse. | +`----------*/ + +#ifdef YYPARSE_PARAM +# if defined (__STDC__) || defined (__cplusplus) +int yyparse (void *YYPARSE_PARAM) +# else +int yyparse (YYPARSE_PARAM) + void *YYPARSE_PARAM; +# endif +#else /* ! YYPARSE_PARAM */ +#if defined (__STDC__) || defined (__cplusplus) +int +yyparse (void) +#else +int +yyparse () + +#endif +#endif +{ + /* The lookahead symbol. */ +int yychar; + +/* The semantic value of the lookahead symbol. */ +YYSTYPE yylval; + +/* Number of syntax errors so far. */ +int yynerrs; + + register int yystate; + register int yyn; + int yyresult; + /* Number of tokens to shift before error messages enabled. */ + int yyerrstatus; + /* Lookahead token as an internal (translated) token number. */ + int yytoken = 0; + + /* Three stacks and their tools: + `yyss': related to states, + `yyvs': related to semantic values, + `yyls': related to locations. + + Refer to the stacks thru separate pointers, to allow yyoverflow + to reallocate them elsewhere. */ + + /* The state stack. */ + short yyssa[YYINITDEPTH]; + short *yyss = yyssa; + register short *yyssp; + + /* The semantic value stack. */ + YYSTYPE yyvsa[YYINITDEPTH]; + YYSTYPE *yyvs = yyvsa; + register YYSTYPE *yyvsp; + + + +#define YYPOPSTACK (yyvsp--, yyssp--) + + YYSIZE_T yystacksize = YYINITDEPTH; + + /* The variables used to return semantic value and location from the + action routines. */ + YYSTYPE yyval; + + + /* When reducing, the number of symbols on the RHS of the reduced + rule. */ + int yylen; + + YYDPRINTF ((stderr, "Starting parse\n")); + + yystate = 0; + yyerrstatus = 0; + yynerrs = 0; + yychar = YYEMPTY; /* Cause a token to be read. */ + + /* Initialize stack pointers. + Waste one element of value and location stack + so that they stay on the same level as the state stack. + The wasted elements are never initialized. */ + + yyssp = yyss; + yyvsp = yyvs; + + goto yysetstate; + +/*------------------------------------------------------------. +| yynewstate -- Push a new state, which is found in yystate. | +`------------------------------------------------------------*/ + yynewstate: + /* In all cases, when you get here, the value and location stacks + have just been pushed. so pushing a state here evens the stacks. + */ + yyssp++; + + yysetstate: + *yyssp = yystate; + + if (yyss + yystacksize - 1 <= yyssp) + { + /* Get the current used size of the three stacks, in elements. */ + YYSIZE_T yysize = yyssp - yyss + 1; + +#ifdef yyoverflow + { + /* Give user a chance to reallocate the stack. Use copies of + these so that the &'s don't force the real ones into + memory. */ + YYSTYPE *yyvs1 = yyvs; + short *yyss1 = yyss; + + + /* Each stack pointer address is followed by the size of the + data in use in that stack, in bytes. This used to be a + conditional around just the two extra args, but that might + be undefined if yyoverflow is a macro. */ + yyoverflow ("parser stack overflow", + &yyss1, yysize * sizeof (*yyssp), + &yyvs1, yysize * sizeof (*yyvsp), + + &yystacksize); + + yyss = yyss1; + yyvs = yyvs1; + } +#else /* no yyoverflow */ +# ifndef YYSTACK_RELOCATE + goto yyoverflowlab; +# else + /* Extend the stack our own way. */ + if (YYMAXDEPTH <= yystacksize) + goto yyoverflowlab; + yystacksize *= 2; + if (YYMAXDEPTH < yystacksize) + yystacksize = YYMAXDEPTH; + + { + short *yyss1 = yyss; + union yyalloc *yyptr = + (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); + if (! yyptr) + goto yyoverflowlab; + YYSTACK_RELOCATE (yyss); + YYSTACK_RELOCATE (yyvs); + +# undef YYSTACK_RELOCATE + if (yyss1 != yyssa) + YYSTACK_FREE (yyss1); + } +# endif +#endif /* no yyoverflow */ + + yyssp = yyss + yysize - 1; + yyvsp = yyvs + yysize - 1; + + + YYDPRINTF ((stderr, "Stack size increased to %lu\n", + (unsigned long int) yystacksize)); + + if (yyss + yystacksize - 1 <= yyssp) + YYABORT; + } + + YYDPRINTF ((stderr, "Entering state %d\n", yystate)); + + goto yybackup; + +/*-----------. +| yybackup. | +`-----------*/ +yybackup: + +/* Do appropriate processing given the current state. */ +/* Read a lookahead token if we need one and don't already have one. */ +/* yyresume: */ + + /* First try to decide what to do without reference to lookahead token. */ + + yyn = yypact[yystate]; + if (yyn == YYPACT_NINF) + goto yydefault; + + /* Not known => get a lookahead token if don't already have one. */ + + /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */ + if (yychar == YYEMPTY) + { + YYDPRINTF ((stderr, "Reading a token: ")); + yychar = YYLEX; + } + + if (yychar <= YYEOF) + { + yychar = yytoken = YYEOF; + YYDPRINTF ((stderr, "Now at end of input.\n")); + } + else + { + yytoken = YYTRANSLATE (yychar); + YYDSYMPRINTF ("Next token is", yytoken, &yylval, &yylloc); + } + + /* If the proper action on seeing token YYTOKEN is to reduce or to + detect an error, take that action. */ + yyn += yytoken; + if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken) + goto yydefault; + yyn = yytable[yyn]; + if (yyn <= 0) + { + if (yyn == 0 || yyn == YYTABLE_NINF) + goto yyerrlab; + yyn = -yyn; + goto yyreduce; + } + + if (yyn == YYFINAL) + YYACCEPT; + + /* Shift the lookahead token. */ + YYDPRINTF ((stderr, "Shifting token %s, ", yytname[yytoken])); + + /* Discard the token being shifted unless it is eof. */ + if (yychar != YYEOF) + yychar = YYEMPTY; + + *++yyvsp = yylval; + + + /* Count tokens shifted since error; after three, turn off error + status. */ + if (yyerrstatus) + yyerrstatus--; + + yystate = yyn; + goto yynewstate; + + +/*-----------------------------------------------------------. +| yydefault -- do the default action for the current state. | +`-----------------------------------------------------------*/ +yydefault: + yyn = yydefact[yystate]; + if (yyn == 0) + goto yyerrlab; + goto yyreduce; + + +/*-----------------------------. +| yyreduce -- Do a reduction. | +`-----------------------------*/ +yyreduce: + /* yyn is the number of a rule to reduce with. */ + yylen = yyr2[yyn]; + + /* If YYLEN is nonzero, implement the default value of the action: + `$$ = $1'. + + Otherwise, the following line sets YYVAL to garbage. + This behavior is undocumented and Bison + users should not rely upon it. Assigning to YYVAL + unconditionally makes the parser a bit smaller, and it avoids a + GCC warning that YYVAL may be used uninitialized. */ + yyval = yyvsp[1-yylen]; + + + YY_REDUCE_PRINT (yyn); + switch (yyn) + { + case 2: +#line 210 "glslang.y" + { + // The symbol table search was done in the lexical phase + const TSymbol* symbol = yyvsp[0].lex.symbol; + const TVariable* variable; + if (symbol == 0) { + parseContext.error(yyvsp[0].lex.line, "undeclared identifier", yyvsp[0].lex.string->c_str(), ""); + parseContext.recover(); + TType type(EbtFloat); + TVariable* fakeVariable = new TVariable(yyvsp[0].lex.string, type); + parseContext.symbolTable.insert(*fakeVariable); + variable = fakeVariable; + } else { + // This identifier can only be a variable type symbol + if (! symbol->isVariable()) { + parseContext.error(yyvsp[0].lex.line, "variable expected", yyvsp[0].lex.string->c_str(), ""); + parseContext.recover(); + } + variable = static_cast<const TVariable*>(symbol); + } + + // don't delete $1.string, it's used by error recovery, and the pool + // pop will reclaim the memory + + if (variable->getType().getQualifier() == EvqConst ) { + constUnion* constArray = variable->getConstPointer(); + TType t(variable->getType()); + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(constArray, t, yyvsp[0].lex.line); + } else + yyval.interm.intermTypedNode = parseContext.intermediate.addSymbol(variable->getUniqueId(), + variable->getName(), + variable->getType(), yyvsp[0].lex.line); + ;} + break; + + case 3: +#line 245 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 4: +#line 248 "glslang.y" + { + // + // INT_TYPE is only 16-bit plus sign bit for vertex/fragment shaders, + // check for overflow for constants + // + if (abs(yyvsp[0].lex.i) >= (1 << 16)) { + parseContext.error(yyvsp[0].lex.line, " integer constant overflow", "", ""); + parseContext.recover(); + } + constUnion *unionArray = new constUnion[1]; + unionArray->iConst = yyvsp[0].lex.i; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), yyvsp[0].lex.line); + ;} + break; + + case 5: +#line 261 "glslang.y" + { + constUnion *unionArray = new constUnion[1]; + unionArray->fConst = yyvsp[0].lex.f; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtFloat, EvqConst), yyvsp[0].lex.line); + ;} + break; + + case 6: +#line 266 "glslang.y" + { + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = yyvsp[0].lex.b; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[0].lex.line); + ;} + break; + + case 7: +#line 271 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[-1].interm.intermTypedNode; + ;} + break; + + case 8: +#line 277 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 9: +#line 280 "glslang.y" + { + if (!yyvsp[-3].interm.intermTypedNode->isArray() && !yyvsp[-3].interm.intermTypedNode->isMatrix() && !yyvsp[-3].interm.intermTypedNode->isVector()) { + if (yyvsp[-3].interm.intermTypedNode->getAsSymbolNode()) + parseContext.error(yyvsp[-2].lex.line, " left of '[' is not of type array, matrix, or vector ", yyvsp[-3].interm.intermTypedNode->getAsSymbolNode()->getSymbol().c_str(), ""); + else + parseContext.error(yyvsp[-2].lex.line, " left of '[' is not of type array, matrix, or vector ", "expression", ""); + parseContext.recover(); + } + if (yyvsp[-3].interm.intermTypedNode->getType().getQualifier() == EvqConst && !yyvsp[-3].interm.intermTypedNode->isArray() && yyvsp[-1].interm.intermTypedNode->getQualifier() == EvqConst) { + if (yyvsp[-3].interm.intermTypedNode->isVector()) { // constant folding for vectors + TVectorFields fields; + fields.num = 1; + fields.offsets[0] = yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst; // need to do it this way because v.xy sends fields integer array + yyval.interm.intermTypedNode = parseContext.addConstVectorNode(fields, yyvsp[-3].interm.intermTypedNode, yyvsp[-2].lex.line); + } else if (yyvsp[-3].interm.intermTypedNode->isMatrix()) { // constant folding for matrices + yyval.interm.intermTypedNode = parseContext.addConstMatrixNode(yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst, yyvsp[-3].interm.intermTypedNode, yyvsp[-2].lex.line); + } + } else { + if (yyvsp[-1].interm.intermTypedNode->getQualifier() == EvqConst) { + if ((yyvsp[-3].interm.intermTypedNode->isVector() || yyvsp[-3].interm.intermTypedNode->isMatrix()) && yyvsp[-3].interm.intermTypedNode->getType().getNominalSize() <= yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst && !yyvsp[-3].interm.intermTypedNode->isArray() ) { + parseContext.error(yyvsp[-2].lex.line, "", "[", "field selection out of range '%d'", yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst); + parseContext.recover(); + } else { + if (yyvsp[-3].interm.intermTypedNode->isArray()) { + if (yyvsp[-3].interm.intermTypedNode->getType().getArraySize() == 0) { + if (yyvsp[-3].interm.intermTypedNode->getType().getMaxArraySize() <= yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst) { + if (parseContext.arraySetMaxSize(yyvsp[-3].interm.intermTypedNode->getAsSymbolNode(), yyvsp[-3].interm.intermTypedNode->getTypePointer(), yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst, true, yyvsp[-2].lex.line)) + parseContext.recover(); + } else { + if (parseContext.arraySetMaxSize(yyvsp[-3].interm.intermTypedNode->getAsSymbolNode(), yyvsp[-3].interm.intermTypedNode->getTypePointer(), 0, false, yyvsp[-2].lex.line)) + parseContext.recover(); + } + } else if ( yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst >= yyvsp[-3].interm.intermTypedNode->getType().getArraySize()) { + parseContext.error(yyvsp[-2].lex.line, "", "[", "array index out of range '%d'", yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst); + parseContext.recover(); + } + } + yyval.interm.intermTypedNode = parseContext.intermediate.addIndex(EOpIndexDirect, yyvsp[-3].interm.intermTypedNode, yyvsp[-1].interm.intermTypedNode, yyvsp[-2].lex.line); + } + } else { + if (yyvsp[-3].interm.intermTypedNode->isArray() && yyvsp[-3].interm.intermTypedNode->getType().getArraySize() == 0) { + parseContext.error(yyvsp[-2].lex.line, "", "[", "array must be redeclared with a size before being indexed with a variable"); + parseContext.recover(); + } + + yyval.interm.intermTypedNode = parseContext.intermediate.addIndex(EOpIndexIndirect, yyvsp[-3].interm.intermTypedNode, yyvsp[-1].interm.intermTypedNode, yyvsp[-2].lex.line); + } + } + if (yyval.interm.intermTypedNode == 0) { + constUnion *unionArray = new constUnion[1]; + unionArray->fConst = 0.0; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtFloat, EvqConst), yyvsp[-2].lex.line); + } else if (yyvsp[-3].interm.intermTypedNode->isArray()) { + if (yyvsp[-3].interm.intermTypedNode->getType().getStruct()) + yyval.interm.intermTypedNode->setType(TType(yyvsp[-3].interm.intermTypedNode->getType().getStruct(), yyvsp[-3].interm.intermTypedNode->getType().getTypeName())); + else + yyval.interm.intermTypedNode->setType(TType(yyvsp[-3].interm.intermTypedNode->getBasicType(), EvqTemporary, yyvsp[-3].interm.intermTypedNode->getNominalSize(), yyvsp[-3].interm.intermTypedNode->isMatrix())); + } else if (yyvsp[-3].interm.intermTypedNode->isMatrix() && yyvsp[-3].interm.intermTypedNode->getType().getQualifier() == EvqConst) + yyval.interm.intermTypedNode->setType(TType(yyvsp[-3].interm.intermTypedNode->getBasicType(), EvqConst, yyvsp[-3].interm.intermTypedNode->getNominalSize())); + else if (yyvsp[-3].interm.intermTypedNode->isMatrix()) + yyval.interm.intermTypedNode->setType(TType(yyvsp[-3].interm.intermTypedNode->getBasicType(), EvqTemporary, yyvsp[-3].interm.intermTypedNode->getNominalSize())); + else if (yyvsp[-3].interm.intermTypedNode->isVector() && yyvsp[-3].interm.intermTypedNode->getType().getQualifier() == EvqConst) + yyval.interm.intermTypedNode->setType(TType(yyvsp[-3].interm.intermTypedNode->getBasicType(), EvqConst)); + else if (yyvsp[-3].interm.intermTypedNode->isVector()) + yyval.interm.intermTypedNode->setType(TType(yyvsp[-3].interm.intermTypedNode->getBasicType(), EvqTemporary)); + else + yyval.interm.intermTypedNode->setType(yyvsp[-3].interm.intermTypedNode->getType()); + ;} + break; + + case 10: +#line 348 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 11: +#line 351 "glslang.y" + { + if (yyvsp[-2].interm.intermTypedNode->isArray()) { + parseContext.error(yyvsp[0].lex.line, "cannot apply dot operator to an array", ".", ""); + parseContext.recover(); + } + + if (yyvsp[-2].interm.intermTypedNode->isVector()) { + TVectorFields fields; + if (! parseContext.parseVectorFields(*yyvsp[0].lex.string, yyvsp[-2].interm.intermTypedNode->getNominalSize(), fields, yyvsp[0].lex.line)) { + fields.num = 1; + fields.offsets[0] = 0; + parseContext.recover(); + } + + if (yyvsp[-2].interm.intermTypedNode->getType().getQualifier() == EvqConst) { // constant folding for vector fields + yyval.interm.intermTypedNode = parseContext.addConstVectorNode(fields, yyvsp[-2].interm.intermTypedNode, yyvsp[0].lex.line); + if (yyval.interm.intermTypedNode == 0) { + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + else + yyval.interm.intermTypedNode->setType(TType(yyvsp[-2].interm.intermTypedNode->getBasicType(), EvqConst, (int) (*yyvsp[0].lex.string).size())); + } else { + if (fields.num == 1) { + constUnion *unionArray = new constUnion[1]; + unionArray->iConst = fields.offsets[0]; + TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), yyvsp[0].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addIndex(EOpIndexDirect, yyvsp[-2].interm.intermTypedNode, index, yyvsp[-1].lex.line); + yyval.interm.intermTypedNode->setType(TType(yyvsp[-2].interm.intermTypedNode->getBasicType())); + } else { + TString vectorString = *yyvsp[0].lex.string; + TIntermTyped* index = parseContext.intermediate.addSwizzle(fields, yyvsp[0].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addIndex(EOpVectorSwizzle, yyvsp[-2].interm.intermTypedNode, index, yyvsp[-1].lex.line); + yyval.interm.intermTypedNode->setType(TType(yyvsp[-2].interm.intermTypedNode->getBasicType(),EvqTemporary, (int) vectorString.size())); + } + } + } else if (yyvsp[-2].interm.intermTypedNode->isMatrix()) { + TMatrixFields fields; + if (! parseContext.parseMatrixFields(*yyvsp[0].lex.string, yyvsp[-2].interm.intermTypedNode->getNominalSize(), fields, yyvsp[0].lex.line)) { + fields.wholeRow = false; + fields.wholeCol = false; + fields.row = 0; + fields.col = 0; + parseContext.recover(); + } + + if (fields.wholeRow || fields.wholeCol) { + parseContext.error(yyvsp[-1].lex.line, " non-scalar fields not implemented yet", ".", ""); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->iConst = 0; + TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), yyvsp[0].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addIndex(EOpIndexDirect, yyvsp[-2].interm.intermTypedNode, index, yyvsp[-1].lex.line); + yyval.interm.intermTypedNode->setType(TType(yyvsp[-2].interm.intermTypedNode->getBasicType(), EvqTemporary, yyvsp[-2].interm.intermTypedNode->getNominalSize())); + } else { + constUnion *unionArray = new constUnion[1]; + unionArray->iConst = fields.col * yyvsp[-2].interm.intermTypedNode->getNominalSize() + fields.row; + TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), yyvsp[0].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addIndex(EOpIndexDirect, yyvsp[-2].interm.intermTypedNode, index, yyvsp[-1].lex.line); + yyval.interm.intermTypedNode->setType(TType(yyvsp[-2].interm.intermTypedNode->getBasicType())); + } + } else if (yyvsp[-2].interm.intermTypedNode->getBasicType() == EbtStruct) { + bool fieldFound = false; + TTypeList* fields = yyvsp[-2].interm.intermTypedNode->getType().getStruct(); + if (fields == 0) { + parseContext.error(yyvsp[-1].lex.line, "structure has no fields", "Internal Error", ""); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } else { + unsigned int i; + for (i = 0; i < fields->size(); ++i) { + if ((*fields)[i].type->getFieldName() == *yyvsp[0].lex.string) { + fieldFound = true; + break; + } + } + if (fieldFound) { + if (yyvsp[-2].interm.intermTypedNode->getType().getQualifier() == EvqConst) { + yyval.interm.intermTypedNode = parseContext.addConstStruct(*yyvsp[0].lex.string, yyvsp[-2].interm.intermTypedNode, yyvsp[-1].lex.line); + if (yyval.interm.intermTypedNode == 0) { + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + else { + yyval.interm.intermTypedNode->setType(*(*fields)[i].type); + // change the qualifier of the return type, not of the structure field + // as the structure definition is shared between various structures. + yyval.interm.intermTypedNode->getTypePointer()->changeQualifier(EvqConst); + } + } else { + constUnion *unionArray = new constUnion[1]; + unionArray->iConst = i; + TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), yyvsp[0].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addIndex(EOpIndexDirectStruct, yyvsp[-2].interm.intermTypedNode, index, yyvsp[-1].lex.line); + yyval.interm.intermTypedNode->setType(*(*fields)[i].type); + } + } else { + parseContext.error(yyvsp[-1].lex.line, " no such field in structure", yyvsp[0].lex.string->c_str(), ""); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + } + } else { + parseContext.error(yyvsp[-1].lex.line, " field selection requires structure, vector, or matrix on left hand side", yyvsp[0].lex.string->c_str(), ""); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + // don't delete $3.string, it's from the pool + ;} + break; + + case 12: +#line 460 "glslang.y" + { + if (parseContext.lValueErrorCheck(yyvsp[0].lex.line, "++", yyvsp[-1].interm.intermTypedNode)) + parseContext.recover(); + yyval.interm.intermTypedNode = parseContext.intermediate.addUnaryMath(EOpPostIncrement, yyvsp[-1].interm.intermTypedNode, yyvsp[0].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.unaryOpError(yyvsp[0].lex.line, "++", yyvsp[-1].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-1].interm.intermTypedNode; + } + ;} + break; + + case 13: +#line 470 "glslang.y" + { + if (parseContext.lValueErrorCheck(yyvsp[0].lex.line, "--", yyvsp[-1].interm.intermTypedNode)) + parseContext.recover(); + yyval.interm.intermTypedNode = parseContext.intermediate.addUnaryMath(EOpPostDecrement, yyvsp[-1].interm.intermTypedNode, yyvsp[0].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.unaryOpError(yyvsp[0].lex.line, "--", yyvsp[-1].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-1].interm.intermTypedNode; + } + ;} + break; + + case 14: +#line 483 "glslang.y" + { + if (parseContext.integerErrorCheck(yyvsp[0].interm.intermTypedNode, "[]")) + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 15: +#line 491 "glslang.y" + { + TFunction* fnCall = yyvsp[0].interm.function; + TOperator op = fnCall->getBuiltInOp(); + + if (op != EOpNull) { + // + // Then this should be a constructor. + // + TType type(EbtVoid); // use this to get the type back + if (parseContext.constructorErrorCheck(yyvsp[0].interm.line, yyvsp[0].interm.intermNode, *fnCall, op, &type)) { + yyval.interm.intermTypedNode = 0; + } else { + // + // It's a constructor, of type 'type'. + // + yyval.interm.intermTypedNode = parseContext.addConstructor(yyvsp[0].interm.intermNode, &type, op, fnCall, yyvsp[0].interm.line); + } + + if (yyval.interm.intermTypedNode == 0) { + parseContext.recover(); + yyval.interm.intermTypedNode = parseContext.intermediate.setAggregateOperator(0, op, yyvsp[0].interm.line); + } + yyval.interm.intermTypedNode->setType(type); + } else { + // + // Not a constructor. Find it in the symbol table. + // + const TFunction* fnCandidate; + bool builtIn; + fnCandidate = parseContext.findFunction(yyvsp[0].interm.line, fnCall, &builtIn); + if (fnCandidate) { + // + // A declared function. But, it might still map to a built-in + // operation. + // + op = fnCandidate->getBuiltInOp(); + if (builtIn && op != EOpNull) { + // + // A function call mapped to a built-in operation. + // + if (fnCandidate->getParamCount() == 1) { + // + // Treat it like a built-in unary operator. + // + yyval.interm.intermTypedNode = parseContext.intermediate.addUnaryMath(op, yyvsp[0].interm.intermNode, 0, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.error(yyvsp[0].interm.intermNode->getLine(), " wrong operand type", "Internal Error", + "built in unary operator function. Type: %s", + static_cast<TIntermTyped*>(yyvsp[0].interm.intermNode)->getCompleteString().c_str()); + YYERROR; + } + } else { + yyval.interm.intermTypedNode = parseContext.intermediate.setAggregateOperator(yyvsp[0].interm.intermAggregate, op, yyvsp[0].interm.line); + } + } else { + // This is a real function call + + yyval.interm.intermTypedNode = parseContext.intermediate.setAggregateOperator(yyvsp[0].interm.intermAggregate, EOpFunctionCall, yyvsp[0].interm.line); + yyval.interm.intermTypedNode->setType(fnCandidate->getReturnType()); + + // this is how we know whether the given function is a builtIn function or a user defined function + // if builtIn == false, it's a userDefined -> could be an overloaded builtIn function also + // if builtIn == true, it's definitely a builtIn function with EOpNull + if (!builtIn) + yyval.interm.intermTypedNode->getAsAggregate()->setUserDefined(); + yyval.interm.intermTypedNode->getAsAggregate()->setName(fnCandidate->getMangledName()); + + TQualifier qual; + TQualifierList& qualifierList = yyval.interm.intermTypedNode->getAsAggregate()->getQualifier(); + for (int i = 0; i < fnCandidate->getParamCount(); ++i) { + qual = (*fnCandidate)[i].type->getQualifier(); + if (qual == EvqOut || qual == EvqInOut) { + if (parseContext.lValueErrorCheck(yyval.interm.intermTypedNode->getLine(), "assign", yyval.interm.intermTypedNode->getAsAggregate()->getSequence()[i]->getAsTyped())) { + parseContext.error(yyvsp[0].interm.intermNode->getLine(), "Constant value cannot be passed for 'out' or 'inout' parameters.", "Error", ""); + parseContext.recover(); + } + } + qualifierList.push_back(qual); + } + } + yyval.interm.intermTypedNode->setType(fnCandidate->getReturnType()); + } else { + // error message was put out by PaFindFunction() + // Put on a dummy node for error recovery + constUnion *unionArray = new constUnion[1]; + unionArray->fConst = 0.0; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtFloat, EvqConst), yyvsp[0].interm.line); + parseContext.recover(); + } + } + delete fnCall; + ;} + break; + + case 16: +#line 586 "glslang.y" + { + yyval.interm = yyvsp[-1].interm; + yyval.interm.line = yyvsp[0].lex.line; + ;} + break; + + case 17: +#line 590 "glslang.y" + { + yyval.interm = yyvsp[-1].interm; + yyval.interm.line = yyvsp[0].lex.line; + ;} + break; + + case 18: +#line 597 "glslang.y" + { + yyval.interm.function = yyvsp[-1].interm.function; + yyval.interm.intermNode = 0; + ;} + break; + + case 19: +#line 601 "glslang.y" + { + yyval.interm.function = yyvsp[0].interm.function; + yyval.interm.intermNode = 0; + ;} + break; + + case 20: +#line 608 "glslang.y" + { + TParameter param = { 0, new TType(yyvsp[0].interm.intermTypedNode->getType()) }; + yyvsp[-1].interm.function->addParameter(param); + yyval.interm.function = yyvsp[-1].interm.function; + yyval.interm.intermNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 21: +#line 614 "glslang.y" + { + TParameter param = { 0, new TType(yyvsp[0].interm.intermTypedNode->getType()) }; + yyvsp[-2].interm.function->addParameter(param); + yyval.interm.function = yyvsp[-2].interm.function; + yyval.interm.intermNode = parseContext.intermediate.growAggregate(yyvsp[-2].interm.intermNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line); + ;} + break; + + case 22: +#line 623 "glslang.y" + { + yyval.interm.function = yyvsp[-1].interm.function; + ;} + break; + + case 23: +#line 629 "glslang.y" + { + if (yyvsp[0].interm.op == EOpConstructStruct) { + TString tempString = ""; + TFunction *function = new TFunction(&tempString, *(yyvsp[0].interm.type.userDef), yyvsp[0].interm.op); + yyval.interm.function = function; + } + else { + TFunction *function = new TFunction(yyvsp[0].interm.op); + yyval.interm.function = function; + } + ;} + break; + + case 24: +#line 640 "glslang.y" + { + if (parseContext.reservedErrorCheck(yyvsp[0].lex.line, *yyvsp[0].lex.string)) + parseContext.recover(); + TType type(EbtVoid); + TFunction *function = new TFunction(yyvsp[0].lex.string, type); + yyval.interm.function = function; + ;} + break; + + case 25: +#line 656 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructFloat; ;} + break; + + case 26: +#line 657 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructInt; ;} + break; + + case 27: +#line 658 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructBool; ;} + break; + + case 28: +#line 659 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructVec2; ;} + break; + + case 29: +#line 660 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructVec3; ;} + break; + + case 30: +#line 661 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructVec4; ;} + break; + + case 31: +#line 662 "glslang.y" + { FRAG_VERT_ONLY("bvec2", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructBVec2; ;} + break; + + case 32: +#line 663 "glslang.y" + { FRAG_VERT_ONLY("bvec3", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructBVec3; ;} + break; + + case 33: +#line 664 "glslang.y" + { FRAG_VERT_ONLY("bvec4", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructBVec4; ;} + break; + + case 34: +#line 665 "glslang.y" + { FRAG_VERT_ONLY("ivec2", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructIVec2; ;} + break; + + case 35: +#line 666 "glslang.y" + { FRAG_VERT_ONLY("ivec3", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructIVec3; ;} + break; + + case 36: +#line 667 "glslang.y" + { FRAG_VERT_ONLY("ivec4", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructIVec4; ;} + break; + + case 37: +#line 668 "glslang.y" + { FRAG_VERT_ONLY("mat2", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructMat2; ;} + break; + + case 38: +#line 669 "glslang.y" + { FRAG_VERT_ONLY("mat3", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructMat3; ;} + break; + + case 39: +#line 670 "glslang.y" + { FRAG_VERT_ONLY("mat4", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpConstructMat4; ;} + break; + + case 40: +#line 671 "glslang.y" + { + TType& structure = static_cast<TVariable*>(yyvsp[0].lex.symbol)->getType(); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtStruct, qual, 1, false, false, &structure, yyvsp[0].lex.line }; + yyval.interm.type = t; + yyval.interm.line = yyvsp[0].lex.line; + yyval.interm.op = EOpConstructStruct; + ;} + break; + + case 41: +#line 682 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 42: +#line 685 "glslang.y" + { + if (parseContext.lValueErrorCheck(yyvsp[-1].lex.line, "++", yyvsp[0].interm.intermTypedNode)) + parseContext.recover(); + yyval.interm.intermTypedNode = parseContext.intermediate.addUnaryMath(EOpPreIncrement, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.unaryOpError(yyvsp[-1].lex.line, "++", yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + } + ;} + break; + + case 43: +#line 695 "glslang.y" + { + if (parseContext.lValueErrorCheck(yyvsp[-1].lex.line, "--", yyvsp[0].interm.intermTypedNode)) + parseContext.recover(); + yyval.interm.intermTypedNode = parseContext.intermediate.addUnaryMath(EOpPreDecrement, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.unaryOpError(yyvsp[-1].lex.line, "--", yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + } + ;} + break; + + case 44: +#line 705 "glslang.y" + { + if (yyvsp[-1].interm.op != EOpNull) { + yyval.interm.intermTypedNode = parseContext.intermediate.addUnaryMath(yyvsp[-1].interm.op, yyvsp[0].interm.intermTypedNode, yyvsp[-1].interm.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + char* errorOp = ""; + switch(yyvsp[-1].interm.op) { + case EOpNegative: errorOp = "-"; break; + case EOpLogicalNot: errorOp = "!"; break; + case EOpBitwiseNot: errorOp = "~"; break; + default: break; + } + parseContext.unaryOpError(yyvsp[-1].interm.line, errorOp, yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + } + } else + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 45: +#line 727 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpNull; ;} + break; + + case 46: +#line 728 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpNegative; ;} + break; + + case 47: +#line 729 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpLogicalNot; ;} + break; + + case 48: +#line 730 "glslang.y" + { PACK_UNPACK_ONLY("~", yyvsp[0].lex.line); + yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpBitwiseNot; ;} + break; + + case 49: +#line 736 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 50: +#line 737 "glslang.y" + { + FRAG_VERT_ONLY("*", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpMul, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "*", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 51: +#line 746 "glslang.y" + { + FRAG_VERT_ONLY("/", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpDiv, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "/", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 52: +#line 755 "glslang.y" + { + PACK_UNPACK_ONLY("%", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpMod, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "%", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 53: +#line 767 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 54: +#line 768 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpAdd, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "+", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 55: +#line 776 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpSub, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "-", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 56: +#line 787 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 57: +#line 788 "glslang.y" + { + PACK_UNPACK_ONLY("<<", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpLeftShift, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "<<", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 58: +#line 797 "glslang.y" + { + PACK_UNPACK_ONLY(">>", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpRightShift, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, ">>", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 59: +#line 809 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 60: +#line 810 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpLessThan, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "<", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 61: +#line 820 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpGreaterThan, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, ">", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 62: +#line 830 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpLessThanEqual, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "<=", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 63: +#line 840 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpGreaterThanEqual, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, ">=", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 64: +#line 853 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 65: +#line 854 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpEqual, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "==", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 66: +#line 864 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpNotEqual, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "!=", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 67: +#line 877 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 68: +#line 878 "glslang.y" + { + PACK_UNPACK_ONLY("&", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpAnd, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "&", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 69: +#line 890 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 70: +#line 891 "glslang.y" + { + PACK_UNPACK_ONLY("^", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpExclusiveOr, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "^", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 71: +#line 903 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 72: +#line 904 "glslang.y" + { + PACK_UNPACK_ONLY("|", yyvsp[-1].lex.line); + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpInclusiveOr, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "|", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 73: +#line 916 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 74: +#line 917 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpLogicalAnd, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "&&", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 75: +#line 930 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 76: +#line 931 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpLogicalXor, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "^^", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 77: +#line 944 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 78: +#line 945 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addBinaryMath(EOpLogicalOr, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line, parseContext.symbolTable); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, "||", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + constUnion *unionArray = new constUnion[1]; + unionArray->bConst = false; + yyval.interm.intermTypedNode = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), yyvsp[-1].lex.line); + } + ;} + break; + + case 79: +#line 958 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 80: +#line 959 "glslang.y" + { + if (parseContext.boolErrorCheck(yyvsp[-3].lex.line, yyvsp[-4].interm.intermTypedNode)) + parseContext.recover(); + + yyval.interm.intermTypedNode = parseContext.intermediate.addSelection(yyvsp[-4].interm.intermTypedNode, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-3].lex.line); + if (yyvsp[-2].interm.intermTypedNode->getType() != yyvsp[0].interm.intermTypedNode->getType()) + yyval.interm.intermTypedNode = 0; + + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-3].lex.line, ":", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + } + ;} + break; + + case 81: +#line 976 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 82: +#line 977 "glslang.y" + { + if (parseContext.lValueErrorCheck(yyvsp[-1].interm.line, "assign", yyvsp[-2].interm.intermTypedNode)) + parseContext.recover(); + yyval.interm.intermTypedNode = parseContext.intermediate.addAssign(yyvsp[-1].interm.op, yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].interm.line); + if (yyval.interm.intermTypedNode == 0) { + parseContext.assignError(yyvsp[-1].interm.line, "assign", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[-2].interm.intermTypedNode; + } + ;} + break; + + case 83: +#line 990 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpAssign; ;} + break; + + case 84: +#line 991 "glslang.y" + { FRAG_VERT_ONLY("*=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpMulAssign; ;} + break; + + case 85: +#line 992 "glslang.y" + { FRAG_VERT_ONLY("/=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpDivAssign; ;} + break; + + case 86: +#line 993 "glslang.y" + { PACK_UNPACK_ONLY("%=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpModAssign; ;} + break; + + case 87: +#line 994 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpAddAssign; ;} + break; + + case 88: +#line 995 "glslang.y" + { yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpSubAssign; ;} + break; + + case 89: +#line 996 "glslang.y" + { PACK_UNPACK_ONLY("<<=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpLeftShiftAssign; ;} + break; + + case 90: +#line 997 "glslang.y" + { PACK_UNPACK_ONLY("<<=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpRightShiftAssign; ;} + break; + + case 91: +#line 998 "glslang.y" + { PACK_UNPACK_ONLY("&=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpAndAssign; ;} + break; + + case 92: +#line 999 "glslang.y" + { PACK_UNPACK_ONLY("^=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpExclusiveOrAssign; ;} + break; + + case 93: +#line 1000 "glslang.y" + { PACK_UNPACK_ONLY("|=", yyvsp[0].lex.line); yyval.interm.line = yyvsp[0].lex.line; yyval.interm.op = EOpInclusiveOrAssign; ;} + break; + + case 94: +#line 1004 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 95: +#line 1007 "glslang.y" + { + yyval.interm.intermTypedNode = parseContext.intermediate.addComma(yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.intermTypedNode, yyvsp[-1].lex.line); + if (yyval.interm.intermTypedNode == 0) { + parseContext.binaryOpError(yyvsp[-1].lex.line, ",", yyvsp[-2].interm.intermTypedNode->getCompleteString(), yyvsp[0].interm.intermTypedNode->getCompleteString()); + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + } + ;} + break; + + case 96: +#line 1018 "glslang.y" + { + if (parseContext.constErrorCheck(yyvsp[0].interm.intermTypedNode)) + parseContext.recover(); + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 97: +#line 1026 "glslang.y" + { yyval.interm.intermNode = 0; ;} + break; + + case 98: +#line 1027 "glslang.y" + { + if (yyvsp[-1].interm.intermAggregate) + yyvsp[-1].interm.intermAggregate->setOperator(EOpSequence); + yyval.interm.intermNode = yyvsp[-1].interm.intermAggregate; + ;} + break; + + case 99: +#line 1035 "glslang.y" + { + // + // Multiple declarations of the same function are allowed. + // + // If this is a definition, the definition production code will check for redefinitions + // (we don't know at this point if it's a definition or not). + // + // Redeclarations are allowed. But, return types and parameter qualifiers must match. + // + TFunction* prevDec = static_cast<TFunction*>(parseContext.symbolTable.find(yyvsp[-1].interm.function->getMangledName())); + if (prevDec) { + if (prevDec->getReturnType() != yyvsp[-1].interm.function->getReturnType()) { + parseContext.error(yyvsp[0].lex.line, "overloaded functions must have the same return type", yyvsp[-1].interm.function->getReturnType().getBasicString(), ""); + parseContext.recover(); + } + for (int i = 0; i < prevDec->getParamCount(); ++i) { + if ((*prevDec)[i].type->getQualifier() != (*yyvsp[-1].interm.function)[i].type->getQualifier()) { + parseContext.error(yyvsp[0].lex.line, "overloaded functions must have the same parameter qualifiers", (*yyvsp[-1].interm.function)[i].type->getQualifierString(), ""); + parseContext.recover(); + } + } + } + + // + // If this is a redeclaration, it could also be a definition, + // in which case, we want to use the variable names from this one, and not the one that's + // being redeclared. So, pass back up this declaration, not the one in the symbol table. + // + yyval.interm.function = yyvsp[-1].interm.function; + yyval.interm.line = yyvsp[0].lex.line; + + parseContext.symbolTable.insert(*yyval.interm.function); + ;} + break; + + case 100: +#line 1071 "glslang.y" + { + yyval.interm.function = yyvsp[0].interm.function; + ;} + break; + + case 101: +#line 1074 "glslang.y" + { + yyval.interm.function = yyvsp[0].interm.function; + ;} + break; + + case 102: +#line 1081 "glslang.y" + { + // Add the parameter + yyval.interm.function = yyvsp[-1].interm.function; + if (yyvsp[0].interm.param.type->getBasicType() != EbtVoid) + yyvsp[-1].interm.function->addParameter(yyvsp[0].interm.param); + else + delete yyvsp[0].interm.param.type; + ;} + break; + + case 103: +#line 1089 "glslang.y" + { + // + // Only first parameter of one-parameter functions can be void + // The check for named parameters not being void is done in parameter_declarator + // + if (yyvsp[0].interm.param.type->getBasicType() == EbtVoid) { + // + // This parameter > first is void + // + parseContext.error(yyvsp[-1].lex.line, "cannot be an argument type except for '(void)'", "void", ""); + parseContext.recover(); + delete yyvsp[0].interm.param.type; + } else { + // Add the parameter + yyval.interm.function = yyvsp[-2].interm.function; + yyvsp[-2].interm.function->addParameter(yyvsp[0].interm.param); + } + ;} + break; + + case 104: +#line 1110 "glslang.y" + { + if (yyvsp[-2].interm.type.qualifier != EvqGlobal && yyvsp[-2].interm.type.qualifier != EvqTemporary) { + parseContext.error(yyvsp[-1].lex.line, "no qualifiers allowed for function return", getQualifierString(yyvsp[-2].interm.type.qualifier), ""); + parseContext.recover(); + } + // make sure a sampler is not involved as well... + if (parseContext.structQualifierErrorCheck(yyvsp[-1].lex.line, yyvsp[-2].interm.type)) + parseContext.recover(); + + // Add the function as a prototype after parsing it (we do not support recursion) + TFunction *function; + TType type(yyvsp[-2].interm.type); + function = new TFunction(yyvsp[-1].lex.string, type); + yyval.interm.function = function; + ;} + break; + + case 105: +#line 1129 "glslang.y" + { + if (yyvsp[-1].interm.type.type == EbtVoid) { + parseContext.error(yyvsp[0].lex.line, "illegal use of type 'void'", yyvsp[0].lex.string->c_str(), ""); + parseContext.recover(); + } + if (parseContext.reservedErrorCheck(yyvsp[0].lex.line, *yyvsp[0].lex.string)) + parseContext.recover(); + TParameter param = {yyvsp[0].lex.string, new TType(yyvsp[-1].interm.type)}; + yyval.interm.line = yyvsp[0].lex.line; + yyval.interm.param = param; + ;} + break; + + case 106: +#line 1140 "glslang.y" + { + // Check that we can make an array out of this type + if (yyvsp[-4].interm.type.array) { + parseContext.error(yyvsp[-2].lex.line, "cannot declare arrays of this type", TType(yyvsp[-4].interm.type).getCompleteString().c_str(), ""); + parseContext.recover(); + } + if (parseContext.reservedErrorCheck(yyvsp[-3].lex.line, *yyvsp[-3].lex.string)) + parseContext.recover(); + yyvsp[-4].interm.type.array = true; + TType* type = new TType(yyvsp[-4].interm.type); + if (yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()) + type->setArraySize(yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst); + TParameter param = { yyvsp[-3].lex.string, type }; + yyval.interm.line = yyvsp[-3].lex.line; + yyval.interm.param = param; + ;} + break; + + case 107: +#line 1167 "glslang.y" + { + yyval.interm = yyvsp[0].interm; + if (parseContext.paramErrorCheck(yyvsp[0].interm.line, yyvsp[-2].interm.type.qualifier, yyvsp[-1].interm.qualifier, yyval.interm.param.type)) + parseContext.recover(); + ;} + break; + + case 108: +#line 1172 "glslang.y" + { + yyval.interm = yyvsp[0].interm; + if (parseContext.parameterSamplerErrorCheck(yyvsp[0].interm.line, yyvsp[-1].interm.qualifier, *yyvsp[0].interm.param.type)) + parseContext.recover(); + if (parseContext.paramErrorCheck(yyvsp[0].interm.line, EvqTemporary, yyvsp[-1].interm.qualifier, yyval.interm.param.type)) + parseContext.recover(); + ;} + break; + + case 109: +#line 1182 "glslang.y" + { + yyval.interm = yyvsp[0].interm; + if (parseContext.paramErrorCheck(yyvsp[0].interm.line, yyvsp[-2].interm.type.qualifier, yyvsp[-1].interm.qualifier, yyval.interm.param.type)) + parseContext.recover(); + ;} + break; + + case 110: +#line 1187 "glslang.y" + { + yyval.interm = yyvsp[0].interm; + if (parseContext.parameterSamplerErrorCheck(yyvsp[0].interm.line, yyvsp[-1].interm.qualifier, *yyvsp[0].interm.param.type)) + parseContext.recover(); + if (parseContext.paramErrorCheck(yyvsp[0].interm.line, EvqTemporary, yyvsp[-1].interm.qualifier, yyval.interm.param.type)) + parseContext.recover(); + ;} + break; + + case 111: +#line 1197 "glslang.y" + { + yyval.interm.qualifier = EvqIn; + ;} + break; + + case 112: +#line 1200 "glslang.y" + { + yyval.interm.qualifier = EvqIn; + ;} + break; + + case 113: +#line 1203 "glslang.y" + { + yyval.interm.qualifier = EvqOut; + ;} + break; + + case 114: +#line 1206 "glslang.y" + { + yyval.interm.qualifier = EvqInOut; + ;} + break; + + case 115: +#line 1212 "glslang.y" + { + TParameter param = { 0, new TType(yyvsp[0].interm.type) }; + yyval.interm.param = param; + + ;} + break; + + case 116: +#line 1217 "glslang.y" + { + // Check that we can make an array out of this type + if (yyvsp[-3].interm.type.array) { + parseContext.error(yyvsp[-2].lex.line, "cannot declare arrays of this type", TType(yyvsp[-3].interm.type).getCompleteString().c_str(), ""); + parseContext.recover(); + } + yyvsp[-3].interm.type.array = true; + TType* type = new TType(yyvsp[-3].interm.type); + if (yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()) + type->setArraySize(yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst); + + TParameter param = { 0, type }; + yyval.interm.line = yyvsp[-2].lex.line; + yyval.interm.param = param; + ;} + break; + + case 117: +#line 1235 "glslang.y" + { + yyval.interm = yyvsp[0].interm; + ;} + break; + + case 118: +#line 1238 "glslang.y" + { + yyval.interm = yyvsp[-2].interm; + if (parseContext.structQualifierErrorCheck(yyvsp[0].lex.line, yyvsp[-2].interm.type)) + parseContext.recover(); + + if (parseContext.nonInitErrorCheck(yyvsp[0].lex.line, *yyvsp[0].lex.string, yyval.interm.type)) + parseContext.recover(); + ;} + break; + + case 119: +#line 1246 "glslang.y" + { + yyval.interm = yyvsp[-4].interm; + if (parseContext.structQualifierErrorCheck(yyvsp[-2].lex.line, yyvsp[-4].interm.type)) + parseContext.recover(); + + if (parseContext.arrayErrorCheck(yyvsp[-1].lex.line, *yyvsp[-2].lex.string, yyval.interm.type, 0)) + parseContext.recover(); + ;} + break; + + case 120: +#line 1254 "glslang.y" + { + yyval.interm = yyvsp[-5].interm; + if (parseContext.structQualifierErrorCheck(yyvsp[-3].lex.line, yyvsp[-5].interm.type)) + parseContext.recover(); + + if (parseContext.arrayErrorCheck(yyvsp[-2].lex.line, *yyvsp[-3].lex.string, yyval.interm.type, yyvsp[-1].interm.intermTypedNode)) + parseContext.recover(); + ;} + break; + + case 121: +#line 1262 "glslang.y" + { + yyval.interm = yyvsp[-4].interm; + if (parseContext.structQualifierErrorCheck(yyvsp[-2].lex.line, yyvsp[-4].interm.type)) + parseContext.recover(); + + TIntermNode* intermNode; + if (!parseContext.executeInitializer(yyvsp[-2].lex.line, *yyvsp[-2].lex.string, yyvsp[-4].interm.type, yyvsp[0].interm.intermTypedNode, intermNode)) { + // + // build the intermediate representation + // + if (intermNode) + yyval.interm.intermAggregate = parseContext.intermediate.growAggregate(yyvsp[-4].interm.intermNode, intermNode, yyvsp[-1].lex.line); + else + yyval.interm.intermAggregate = yyvsp[-4].interm.intermAggregate; + } else { + parseContext.recover(); + yyval.interm.intermAggregate = 0; + } + ;} + break; + + case 122: +#line 1284 "glslang.y" + { + yyval.interm.type = yyvsp[0].interm.type; + yyval.interm.intermAggregate = 0; + ;} + break; + + case 123: +#line 1288 "glslang.y" + { + yyval.interm.intermAggregate = 0; + yyval.interm.type = yyvsp[-1].interm.type; + if (parseContext.structQualifierErrorCheck(yyvsp[0].lex.line, yyvsp[-1].interm.type)) + parseContext.recover(); + + if (parseContext.nonInitErrorCheck(yyvsp[0].lex.line, *yyvsp[0].lex.string, yyval.interm.type)) + parseContext.recover(); + ;} + break; + + case 124: +#line 1297 "glslang.y" + { + yyval.interm.intermAggregate = 0; + yyval.interm.type = yyvsp[-3].interm.type; + if (parseContext.structQualifierErrorCheck(yyvsp[-2].lex.line, yyvsp[-3].interm.type)) + parseContext.recover(); + + if (parseContext.arrayErrorCheck(yyvsp[-1].lex.line, *yyvsp[-2].lex.string, yyval.interm.type, 0)) + parseContext.recover(); + ;} + break; + + case 125: +#line 1306 "glslang.y" + { + yyval.interm.intermAggregate = 0; + yyval.interm.type = yyvsp[-4].interm.type; + if (parseContext.structQualifierErrorCheck(yyvsp[-3].lex.line, yyvsp[-4].interm.type)) + parseContext.recover(); + + if (parseContext.arrayErrorCheck(yyvsp[-2].lex.line, *yyvsp[-3].lex.string, yyval.interm.type, yyvsp[-1].interm.intermTypedNode)) + parseContext.recover(); + ;} + break; + + case 126: +#line 1315 "glslang.y" + { + yyval.interm.type = yyvsp[-3].interm.type; + if (parseContext.structQualifierErrorCheck(yyvsp[-2].lex.line, yyvsp[-3].interm.type)) + parseContext.recover(); + + TIntermNode* intermNode; + if (!parseContext.executeInitializer(yyvsp[-2].lex.line, *yyvsp[-2].lex.string, yyvsp[-3].interm.type, yyvsp[0].interm.intermTypedNode, intermNode)) { + // + // Build intermediate representation + // + if (intermNode) + yyval.interm.intermAggregate = parseContext.intermediate.makeAggregate(intermNode, yyvsp[-1].lex.line); + else + yyval.interm.intermAggregate = 0; + } else { + parseContext.recover(); + yyval.interm.intermAggregate = 0; + } + ;} + break; + + case 127: +#line 1405 "glslang.y" + { + yyval.interm.type = yyvsp[0].interm.type; + ;} + break; + + case 128: +#line 1408 "glslang.y" + { + TPublicType t = { yyvsp[0].interm.type.type, yyvsp[-1].interm.type.qualifier, yyvsp[0].interm.type.size, yyvsp[0].interm.type.matrix, false, yyvsp[0].interm.type.userDef, 0 }; + if (yyvsp[-1].interm.type.qualifier == EvqAttribute && + (yyvsp[0].interm.type.type == EbtBool || yyvsp[0].interm.type.type == EbtInt)) { + parseContext.error(yyvsp[0].interm.type.line, "cannot be bool or int", getQualifierString(yyvsp[-1].interm.type.qualifier), ""); + parseContext.recover(); + } + if ((yyvsp[-1].interm.type.qualifier == EvqVaryingIn || yyvsp[-1].interm.type.qualifier == EvqVaryingOut) && + (yyvsp[0].interm.type.type == EbtBool || yyvsp[0].interm.type.type == EbtInt)) { + parseContext.error(yyvsp[0].interm.type.line, "cannot be bool or int", getQualifierString(yyvsp[-1].interm.type.qualifier), ""); + parseContext.recover(); + } + yyval.interm.type = t; + ;} + break; + + case 129: +#line 1425 "glslang.y" + { + TPublicType t = { EbtVoid, EvqConst, 1, false, false, 0 }; + yyval.interm.type = t; + ;} + break; + + case 130: +#line 1429 "glslang.y" + { + VERTEX_ONLY("attribute", yyvsp[0].lex.line); + if (parseContext.globalErrorCheck(yyvsp[0].lex.line, parseContext.symbolTable.atGlobalLevel(), "attribute")) + parseContext.recover(); + TPublicType t = { EbtVoid, EvqAttribute, 1, false, false, 0 }; + yyval.interm.type = t; + ;} + break; + + case 131: +#line 1436 "glslang.y" + { + if (parseContext.globalErrorCheck(yyvsp[0].lex.line, parseContext.symbolTable.atGlobalLevel(), "varying")) + parseContext.recover(); + TPublicType t = { EbtVoid, EvqVaryingIn, 1, false, false, 0 }; + if (parseContext.language == EShLangVertex) + t.qualifier = EvqVaryingOut; + yyval.interm.type = t; + ;} + break; + + case 132: +#line 1444 "glslang.y" + { + if (parseContext.globalErrorCheck(yyvsp[0].lex.line, parseContext.symbolTable.atGlobalLevel(), "uniform")) + parseContext.recover(); + TPublicType t = { EbtVoid, EvqUniform, 1, false, false, 0 }; + yyval.interm.type = t; + ;} + break; + + case 133: +#line 1453 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtVoid, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 134: +#line 1458 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtFloat, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 135: +#line 1463 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtInt, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 136: +#line 1468 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtBool, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 137: +#line 1479 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtFloat, qual, 2, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 138: +#line 1484 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtFloat, qual, 3, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 139: +#line 1489 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtFloat, qual, 4, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 140: +#line 1494 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtBool, qual, 2, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 141: +#line 1499 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtBool, qual, 3, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 142: +#line 1504 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtBool, qual, 4, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 143: +#line 1509 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtInt, qual, 2, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 144: +#line 1514 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtInt, qual, 3, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 145: +#line 1519 "glslang.y" + { + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtInt, qual, 4, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 146: +#line 1524 "glslang.y" + { + FRAG_VERT_ONLY("mat2", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtFloat, qual, 2, true, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 147: +#line 1530 "glslang.y" + { + FRAG_VERT_ONLY("mat3", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtFloat, qual, 3, true, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 148: +#line 1536 "glslang.y" + { + FRAG_VERT_ONLY("mat4", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtFloat, qual, 4, true, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 149: +#line 1542 "glslang.y" + { + FRAG_VERT_ONLY("sampler1D", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtSampler1D, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 150: +#line 1548 "glslang.y" + { + FRAG_VERT_ONLY("sampler2D", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtSampler2D, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 151: +#line 1554 "glslang.y" + { + FRAG_VERT_ONLY("sampler3D", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtSampler3D, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 152: +#line 1560 "glslang.y" + { + FRAG_VERT_ONLY("samplerCube", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtSamplerCube, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 153: +#line 1566 "glslang.y" + { + FRAG_VERT_ONLY("sampler1DShadow", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtSampler1DShadow, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 154: +#line 1572 "glslang.y" + { + FRAG_VERT_ONLY("sampler2DShadow", yyvsp[0].lex.line); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtSampler2DShadow, qual, 1, false, false, 0, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 155: +#line 1578 "glslang.y" + { + FRAG_VERT_ONLY("struct", yyvsp[0].interm.type.line); + yyval.interm.type = yyvsp[0].interm.type; + yyval.interm.type.qualifier = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + ;} + break; + + case 156: +#line 1583 "glslang.y" + { + // + // This is for user defined type names. The lexical phase looked up the + // type. + // + TType& structure = static_cast<TVariable*>(yyvsp[0].lex.symbol)->getType(); + TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary; + TPublicType t = { EbtStruct, qual, 1, false, false, &structure, yyvsp[0].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 157: +#line 1596 "glslang.y" + { + TType* structure = new TType(yyvsp[-1].interm.typeList, *yyvsp[-3].lex.string); + TVariable* userTypeDef = new TVariable(yyvsp[-3].lex.string, *structure, true); + if (! parseContext.symbolTable.insert(*userTypeDef)) { + parseContext.error(yyvsp[-3].lex.line, "redefinition", yyvsp[-3].lex.string->c_str(), "struct"); + parseContext.recover(); + } + TPublicType t = { EbtStruct, EvqTemporary, 1, false, false, structure, yyvsp[-4].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 158: +#line 1606 "glslang.y" + { + TType* structure = new TType(yyvsp[-1].interm.typeList, TString("")); + TPublicType t = { EbtStruct, EvqTemporary, 1, false, false, structure, yyvsp[-3].lex.line }; + yyval.interm.type = t; + ;} + break; + + case 159: +#line 1614 "glslang.y" + { + yyval.interm.typeList = yyvsp[0].interm.typeList; + ;} + break; + + case 160: +#line 1617 "glslang.y" + { + yyval.interm.typeList = yyvsp[-1].interm.typeList; + for (unsigned int i = 0; i < yyvsp[0].interm.typeList->size(); ++i) { + for (unsigned int j = 0; j < yyval.interm.typeList->size(); ++j) { + if ((*yyval.interm.typeList)[j].type->getFieldName() == (*yyvsp[0].interm.typeList)[i].type->getFieldName()) { + parseContext.error((*yyvsp[0].interm.typeList)[i].line, "duplicate field name in structure:", "struct", (*yyvsp[0].interm.typeList)[i].type->getFieldName().c_str()); + parseContext.recover(); + } + } + yyval.interm.typeList->push_back((*yyvsp[0].interm.typeList)[i]); + } + ;} + break; + + case 161: +#line 1632 "glslang.y" + { + yyval.interm.typeList = yyvsp[-1].interm.typeList; + + if (parseContext.voidErrorCheck(yyvsp[-2].interm.type.line, (*yyvsp[-1].interm.typeList)[0].type->getFieldName(), yyvsp[-2].interm.type)) { + parseContext.recover(); + } + for (unsigned int i = 0; i < yyval.interm.typeList->size(); ++i) { + // + // Careful not to replace already know aspects of type, like array-ness + // + (*yyval.interm.typeList)[i].type->setType(yyvsp[-2].interm.type.type, yyvsp[-2].interm.type.size, yyvsp[-2].interm.type.matrix, yyvsp[-2].interm.type.userDef); + if (yyvsp[-2].interm.type.userDef) + (*yyval.interm.typeList)[i].type->setTypeName(yyvsp[-2].interm.type.userDef->getTypeName()); + } + ;} + break; + + case 162: +#line 1650 "glslang.y" + { + yyval.interm.typeList = NewPoolTTypeList(); + yyval.interm.typeList->push_back(yyvsp[0].interm.typeLine); + ;} + break; + + case 163: +#line 1654 "glslang.y" + { + yyval.interm.typeList->push_back(yyvsp[0].interm.typeLine); + ;} + break; + + case 164: +#line 1660 "glslang.y" + { + yyval.interm.typeLine.type = new TType(EbtVoid); + yyval.interm.typeLine.line = yyvsp[0].lex.line; + yyval.interm.typeLine.type->setFieldName(*yyvsp[0].lex.string); + ;} + break; + + case 165: +#line 1665 "glslang.y" + { + yyval.interm.typeLine.type = new TType(EbtVoid); + yyval.interm.typeLine.line = yyvsp[-3].lex.line; + yyval.interm.typeLine.type->setFieldName(*yyvsp[-3].lex.string); + + if (yyvsp[-1].interm.intermTypedNode->getAsConstantUnion() == 0 || yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getBasicType() != EbtInt || + yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst <= 0) { + parseContext.error(yyvsp[-2].lex.line, "structure field array size must be a positive integer", yyvsp[-3].lex.string->c_str(), ""); + parseContext.recover(); + } else { + yyval.interm.typeLine.type->setArraySize(yyvsp[-1].interm.intermTypedNode->getAsConstantUnion()->getUnionArrayPointer()->iConst); + } + ;} + break; + + case 166: +#line 1681 "glslang.y" + { yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; ;} + break; + + case 167: +#line 1685 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 168: +#line 1689 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermAggregate; ;} + break; + + case 169: +#line 1690 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 170: +#line 1696 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 171: +#line 1697 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 172: +#line 1698 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 173: +#line 1699 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 174: +#line 1700 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 175: +#line 1704 "glslang.y" + { yyval.interm.intermAggregate = 0; ;} + break; + + case 176: +#line 1705 "glslang.y" + { parseContext.symbolTable.push(); ;} + break; + + case 177: +#line 1705 "glslang.y" + { parseContext.symbolTable.pop(); ;} + break; + + case 178: +#line 1705 "glslang.y" + { + if (yyvsp[-2].interm.intermAggregate != 0) + yyvsp[-2].interm.intermAggregate->setOperator(EOpSequence); + yyval.interm.intermAggregate = yyvsp[-2].interm.intermAggregate; + ;} + break; + + case 179: +#line 1713 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 180: +#line 1714 "glslang.y" + { yyval.interm.intermNode = yyvsp[0].interm.intermNode; ;} + break; + + case 181: +#line 1719 "glslang.y" + { + yyval.interm.intermNode = 0; + ;} + break; + + case 182: +#line 1722 "glslang.y" + { + if (yyvsp[-1].interm.intermAggregate) + yyvsp[-1].interm.intermAggregate->setOperator(EOpSequence); + yyval.interm.intermNode = yyvsp[-1].interm.intermAggregate; + ;} + break; + + case 183: +#line 1730 "glslang.y" + { + yyval.interm.intermAggregate = parseContext.intermediate.makeAggregate(yyvsp[0].interm.intermNode, 0); + ;} + break; + + case 184: +#line 1733 "glslang.y" + { + yyval.interm.intermAggregate = parseContext.intermediate.growAggregate(yyvsp[-1].interm.intermAggregate, yyvsp[0].interm.intermNode, 0); + ;} + break; + + case 185: +#line 1739 "glslang.y" + { yyval.interm.intermNode = 0; ;} + break; + + case 186: +#line 1740 "glslang.y" + { yyval.interm.intermNode = static_cast<TIntermNode*>(yyvsp[-1].interm.intermTypedNode); ;} + break; + + case 187: +#line 1744 "glslang.y" + { + if (parseContext.boolErrorCheck(yyvsp[-4].lex.line, yyvsp[-2].interm.intermTypedNode)) + parseContext.recover(); + yyval.interm.intermNode = parseContext.intermediate.addSelection(yyvsp[-2].interm.intermTypedNode, yyvsp[0].interm.nodePair, yyvsp[-4].lex.line); + ;} + break; + + case 188: +#line 1752 "glslang.y" + { + yyval.interm.nodePair.node1 = yyvsp[-2].interm.intermNode; + yyval.interm.nodePair.node2 = yyvsp[0].interm.intermNode; + ;} + break; + + case 189: +#line 1756 "glslang.y" + { + yyval.interm.nodePair.node1 = yyvsp[0].interm.intermNode; + yyval.interm.nodePair.node2 = 0; + ;} + break; + + case 190: +#line 1766 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + if (parseContext.boolErrorCheck(yyvsp[0].interm.intermTypedNode->getLine(), yyvsp[0].interm.intermTypedNode)) + parseContext.recover(); + ;} + break; + + case 191: +#line 1771 "glslang.y" + { + TIntermNode* intermNode; + if (parseContext.structQualifierErrorCheck(yyvsp[-2].lex.line, yyvsp[-3].interm.type)) + parseContext.recover(); + if (parseContext.boolErrorCheck(yyvsp[-2].lex.line, yyvsp[-3].interm.type)) + parseContext.recover(); + + if (!parseContext.executeInitializer(yyvsp[-2].lex.line, *yyvsp[-2].lex.string, yyvsp[-3].interm.type, yyvsp[0].interm.intermTypedNode, intermNode)) + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + else { + parseContext.recover(); + yyval.interm.intermTypedNode = 0; + } + ;} + break; + + case 192: +#line 1788 "glslang.y" + { parseContext.symbolTable.push(); ++parseContext.loopNestingLevel; ;} + break; + + case 193: +#line 1788 "glslang.y" + { + parseContext.symbolTable.pop(); + yyval.interm.intermNode = parseContext.intermediate.addLoop(yyvsp[0].interm.intermNode, yyvsp[-2].interm.intermTypedNode, 0, true, yyvsp[-5].lex.line); + --parseContext.loopNestingLevel; + ;} + break; + + case 194: +#line 1793 "glslang.y" + { ++parseContext.loopNestingLevel; ;} + break; + + case 195: +#line 1793 "glslang.y" + { + if (parseContext.boolErrorCheck(yyvsp[0].lex.line, yyvsp[-2].interm.intermTypedNode)) + parseContext.recover(); + + yyval.interm.intermNode = parseContext.intermediate.addLoop(yyvsp[-5].interm.intermNode, yyvsp[-2].interm.intermTypedNode, 0, false, yyvsp[-4].lex.line); + --parseContext.loopNestingLevel; + ;} + break; + + case 196: +#line 1800 "glslang.y" + { parseContext.symbolTable.push(); ++parseContext.loopNestingLevel; ;} + break; + + case 197: +#line 1800 "glslang.y" + { + parseContext.symbolTable.pop(); + yyval.interm.intermNode = parseContext.intermediate.makeAggregate(yyvsp[-3].interm.intermNode, yyvsp[-5].lex.line); + yyval.interm.intermNode = parseContext.intermediate.growAggregate( + yyval.interm.intermNode, + parseContext.intermediate.addLoop(yyvsp[0].interm.intermNode, reinterpret_cast<TIntermTyped*>(yyvsp[-2].interm.nodePair.node1), reinterpret_cast<TIntermTyped*>(yyvsp[-2].interm.nodePair.node2), true, yyvsp[-6].lex.line), + yyvsp[-6].lex.line); + yyval.interm.intermNode->getAsAggregate()->setOperator(EOpSequence); + --parseContext.loopNestingLevel; + ;} + break; + + case 198: +#line 1813 "glslang.y" + { + yyval.interm.intermNode = yyvsp[0].interm.intermNode; + ;} + break; + + case 199: +#line 1816 "glslang.y" + { + yyval.interm.intermNode = yyvsp[0].interm.intermNode; + ;} + break; + + case 200: +#line 1822 "glslang.y" + { + yyval.interm.intermTypedNode = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 201: +#line 1825 "glslang.y" + { + yyval.interm.intermTypedNode = 0; + ;} + break; + + case 202: +#line 1831 "glslang.y" + { + yyval.interm.nodePair.node1 = yyvsp[-1].interm.intermTypedNode; + yyval.interm.nodePair.node2 = 0; + ;} + break; + + case 203: +#line 1835 "glslang.y" + { + yyval.interm.nodePair.node1 = yyvsp[-2].interm.intermTypedNode; + yyval.interm.nodePair.node2 = yyvsp[0].interm.intermTypedNode; + ;} + break; + + case 204: +#line 1842 "glslang.y" + { + if (parseContext.loopNestingLevel <= 0) { + parseContext.error(yyvsp[-1].lex.line, "continue statement only allowed in loops", "", ""); + parseContext.recover(); + } + yyval.interm.intermNode = parseContext.intermediate.addBranch(EOpContinue, yyvsp[-1].lex.line); + ;} + break; + + case 205: +#line 1849 "glslang.y" + { + if (parseContext.loopNestingLevel <= 0) { + parseContext.error(yyvsp[-1].lex.line, "break statement only allowed in loops", "", ""); + parseContext.recover(); + } + yyval.interm.intermNode = parseContext.intermediate.addBranch(EOpBreak, yyvsp[-1].lex.line); + ;} + break; + + case 206: +#line 1856 "glslang.y" + { + yyval.interm.intermNode = parseContext.intermediate.addBranch(EOpReturn, yyvsp[-1].lex.line); + if (parseContext.currentFunctionType->getBasicType() != EbtVoid) { + parseContext.error(yyvsp[-1].lex.line, "non-void function must return a value", "return", ""); + parseContext.recover(); + } + ;} + break; + + case 207: +#line 1863 "glslang.y" + { + yyval.interm.intermNode = parseContext.intermediate.addBranch(EOpReturn, yyvsp[-1].interm.intermTypedNode, yyvsp[-2].lex.line); + parseContext.functionReturnsValue = true; + if (parseContext.currentFunctionType->getBasicType() == EbtVoid) { + parseContext.error(yyvsp[-2].lex.line, "void function cannot return a value", "return", ""); + parseContext.recover(); + } else if (*(parseContext.currentFunctionType) != yyvsp[-1].interm.intermTypedNode->getType()) { + parseContext.error(yyvsp[-2].lex.line, "function return is not matching type:", "return", ""); + parseContext.recover(); + } + ;} + break; + + case 208: +#line 1874 "glslang.y" + { + FRAG_ONLY("discard", yyvsp[-1].lex.line); + yyval.interm.intermNode = parseContext.intermediate.addBranch(EOpKill, yyvsp[-1].lex.line); + ;} + break; + + case 209: +#line 1883 "glslang.y" + { + yyval.interm.intermNode = yyvsp[0].interm.intermNode; + parseContext.treeRoot = yyval.interm.intermNode; + ;} + break; + + case 210: +#line 1887 "glslang.y" + { + yyval.interm.intermNode = parseContext.intermediate.growAggregate(yyvsp[-1].interm.intermNode, yyvsp[0].interm.intermNode, 0); + parseContext.treeRoot = yyval.interm.intermNode; + ;} + break; + + case 211: +#line 1894 "glslang.y" + { + yyval.interm.intermNode = yyvsp[0].interm.intermNode; + ;} + break; + + case 212: +#line 1897 "glslang.y" + { + yyval.interm.intermNode = yyvsp[0].interm.intermNode; + ;} + break; + + case 213: +#line 1903 "glslang.y" + { + TFunction& function = *(yyvsp[0].interm.function); + TFunction* prevDec = static_cast<TFunction*>(parseContext.symbolTable.find(function.getMangledName())); + // + // Note: 'prevDec' could be 'function' if this is the first time we've seen function + // as it would have just been put in the symbol table. Otherwise, we're looking up + // an earlier occurance. + // + if (prevDec->isDefined()) { + // + // Then this function already has a body. + // + parseContext.error(yyvsp[0].interm.line, "function already has a body", function.getName().c_str(), ""); + parseContext.recover(); + } + prevDec->setDefined(); + + // + // Raise error message if main function takes any parameters or return anything other than void + // + if (function.getName() == "main") { + if (function.getParamCount() > 0) { + parseContext.error(yyvsp[0].interm.line, "function cannot take any parameter(s)", function.getName().c_str(), ""); + parseContext.recover(); + } + if (function.getReturnType().getBasicType() != EbtVoid) { + parseContext.error(yyvsp[0].interm.line, "", function.getReturnType().getBasicString(), "main function cannot return a value" ); + parseContext.recover(); + } + } + + // + // New symbol table scope for body of function plus its arguments + // + parseContext.symbolTable.push(); + + // + // Remember the return type for later checking for RETURN statements. + // + parseContext.currentFunctionType = &(prevDec->getReturnType()); + parseContext.functionReturnsValue = false; + + // + // Insert parameters into the symbol table. + // If the parameter has no name, it's not an error, just don't insert it + // (could be used for unused args). + // + // Also, accumulate the list of parameters into the HIL, so lower level code + // knows where to find parameters. + // + TIntermAggregate* paramNodes = new TIntermAggregate; + for (int i = 0; i < function.getParamCount(); i++) { + TParameter& param = function[i]; + if (param.name != 0) { + TVariable *variable = new TVariable(param.name, *param.type); + // + // Insert the parameters with name in the symbol table. + // + if (! parseContext.symbolTable.insert(*variable)) { + parseContext.error(yyvsp[0].interm.line, "redefinition", variable->getName().c_str(), ""); + parseContext.recover(); + delete variable; + } + // + // Transfer ownership of name pointer to symbol table. + // + param.name = 0; + + // + // Add the parameter to the HIL + // + paramNodes = parseContext.intermediate.growAggregate( + paramNodes, + parseContext.intermediate.addSymbol(variable->getUniqueId(), + variable->getName(), + variable->getType(), yyvsp[0].interm.line), + yyvsp[0].interm.line); + } else { + paramNodes = parseContext.intermediate.growAggregate(paramNodes, parseContext.intermediate.addSymbol(0, "", *param.type, yyvsp[0].interm.line), yyvsp[0].interm.line); + } + } + parseContext.intermediate.setAggregateOperator(paramNodes, EOpParameters, yyvsp[0].interm.line); + yyvsp[0].interm.intermAggregate = paramNodes; + parseContext.loopNestingLevel = 0; + ;} + break; + + case 214: +#line 1988 "glslang.y" + { + //?? Check that all paths return a value if return type != void ? + // May be best done as post process phase on intermediate code + if (parseContext.currentFunctionType->getBasicType() != EbtVoid && ! parseContext.functionReturnsValue) { + parseContext.error(yyvsp[-2].interm.line, "function does not return a value:", "", yyvsp[-2].interm.function->getName().c_str()); + parseContext.recover(); + } + parseContext.symbolTable.pop(); + yyval.interm.intermNode = parseContext.intermediate.growAggregate(yyvsp[-2].interm.intermAggregate, yyvsp[0].interm.intermNode, 0); + parseContext.intermediate.setAggregateOperator(yyval.interm.intermNode, EOpFunction, yyvsp[-2].interm.line); + yyval.interm.intermNode->getAsAggregate()->setName(yyvsp[-2].interm.function->getMangledName().c_str()); + yyval.interm.intermNode->getAsAggregate()->setType(yyvsp[-2].interm.function->getReturnType()); + + // store the pragma information for debug and optimize and other vendor specific + // information. This information can be queried from the parse tree + yyval.interm.intermNode->getAsAggregate()->setOptimize(parseContext.contextPragma.optimize); + yyval.interm.intermNode->getAsAggregate()->setDebug(parseContext.contextPragma.debug); + yyval.interm.intermNode->getAsAggregate()->addToPragmaTable(parseContext.contextPragma.pragmaTable); + ;} + break; + + + } + +/* Line 999 of yacc.c. */ +#line 4158 "glslang.tab.c" + + yyvsp -= yylen; + yyssp -= yylen; + + + YY_STACK_PRINT (yyss, yyssp); + + *++yyvsp = yyval; + + + /* Now `shift' the result of the reduction. Determine what state + that goes to, based on the state we popped back to and the rule + number reduced by. */ + + yyn = yyr1[yyn]; + + yystate = yypgoto[yyn - YYNTOKENS] + *yyssp; + if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp) + yystate = yytable[yystate]; + else + yystate = yydefgoto[yyn - YYNTOKENS]; + + goto yynewstate; + + +/*------------------------------------. +| yyerrlab -- here on detecting error | +`------------------------------------*/ +yyerrlab: + /* If not already recovering from an error, report this error. */ + if (!yyerrstatus) + { + ++yynerrs; +#if YYERROR_VERBOSE + yyn = yypact[yystate]; + + if (YYPACT_NINF < yyn && yyn < YYLAST) + { + YYSIZE_T yysize = 0; + int yytype = YYTRANSLATE (yychar); + char *yymsg; + int yyx, yycount; + + yycount = 0; + /* Start YYX at -YYN if negative to avoid negative indexes in + YYCHECK. */ + for (yyx = yyn < 0 ? -yyn : 0; + yyx < (int) (sizeof (yytname) / sizeof (char *)); yyx++) + if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR) + yysize += yystrlen (yytname[yyx]) + 15, yycount++; + yysize += yystrlen ("syntax error, unexpected ") + 1; + yysize += yystrlen (yytname[yytype]); + yymsg = (char *) YYSTACK_ALLOC (yysize); + if (yymsg != 0) + { + char *yyp = yystpcpy (yymsg, "syntax error, unexpected "); + yyp = yystpcpy (yyp, yytname[yytype]); + + if (yycount < 5) + { + yycount = 0; + for (yyx = yyn < 0 ? -yyn : 0; + yyx < (int) (sizeof (yytname) / sizeof (char *)); + yyx++) + if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR) + { + const char *yyq = ! yycount ? ", expecting " : " or "; + yyp = yystpcpy (yyp, yyq); + yyp = yystpcpy (yyp, yytname[yyx]); + yycount++; + } + } + yyerror (yymsg); + YYSTACK_FREE (yymsg); + } + else + yyerror ("syntax error; also virtual memory exhausted"); + } + else +#endif /* YYERROR_VERBOSE */ + yyerror ("syntax error"); + } + + + + if (yyerrstatus == 3) + { + /* If just tried and failed to reuse lookahead token after an + error, discard it. */ + + /* Return failure if at end of input. */ + if (yychar == YYEOF) + { + /* Pop the error token. */ + YYPOPSTACK; + /* Pop the rest of the stack. */ + while (yyss < yyssp) + { + YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp); + yydestruct (yystos[*yyssp], yyvsp); + YYPOPSTACK; + } + YYABORT; + } + + YYDSYMPRINTF ("Error: discarding", yytoken, &yylval, &yylloc); + yydestruct (yytoken, &yylval); + yychar = YYEMPTY; + + } + + /* Else will try to reuse lookahead token after shifting the error + token. */ + goto yyerrlab1; + + +/*----------------------------------------------------. +| yyerrlab1 -- error raised explicitly by an action. | +`----------------------------------------------------*/ +yyerrlab1: + yyerrstatus = 3; /* Each real token shifted decrements this. */ + + for (;;) + { + yyn = yypact[yystate]; + if (yyn != YYPACT_NINF) + { + yyn += YYTERROR; + if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR) + { + yyn = yytable[yyn]; + if (0 < yyn) + break; + } + } + + /* Pop the current state because it cannot handle the error token. */ + if (yyssp == yyss) + YYABORT; + + YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp); + yydestruct (yystos[yystate], yyvsp); + yyvsp--; + yystate = *--yyssp; + + YY_STACK_PRINT (yyss, yyssp); + } + + if (yyn == YYFINAL) + YYACCEPT; + + YYDPRINTF ((stderr, "Shifting error token, ")); + + *++yyvsp = yylval; + + + yystate = yyn; + goto yynewstate; + + +/*-------------------------------------. +| yyacceptlab -- YYACCEPT comes here. | +`-------------------------------------*/ +yyacceptlab: + yyresult = 0; + goto yyreturn; + +/*-----------------------------------. +| yyabortlab -- YYABORT comes here. | +`-----------------------------------*/ +yyabortlab: + yyresult = 1; + goto yyreturn; + +#ifndef yyoverflow +/*----------------------------------------------. +| yyoverflowlab -- parser overflow comes here. | +`----------------------------------------------*/ +yyoverflowlab: + yyerror ("parser stack overflow"); + yyresult = 2; + /* Fall through. */ +#endif + +yyreturn: +#ifndef yyoverflow + if (yyss != yyssa) + YYSTACK_FREE (yyss); +#endif + return yyresult; +} + + +#line 209 "glslang.y" + + diff --git a/src/mesa/shader/slang/MachineIndependent/InfoSink.cpp b/src/mesa/shader/slang/MachineIndependent/InfoSink.cpp new file mode 100755 index 00000000000..9a1aaa26f9e --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/InfoSink.cpp @@ -0,0 +1,107 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "Include/InfoSink.h"
+
+#ifdef _WIN32
+ #include <windows.h>
+#endif
+
+void TInfoSinkBase::append(const char *s)
+{
+ if (outputStream & EString) {
+ checkMem(strlen(s));
+ sink.append(s);
+ }
+
+#ifdef _WIN32
+ if (outputStream & EDebugger)
+ OutputDebugString(s);
+#endif
+
+ if (outputStream & EStdOut)
+ fprintf(stdout, "%s", s);
+}
+
+void TInfoSinkBase::append(int count, char c)
+{
+ if (outputStream & EString) {
+ checkMem(count);
+ sink.append(count, c);
+ }
+
+#ifdef _WIN32
+ if (outputStream & EDebugger) {
+ char str[2];
+ str[0] = c;
+ str[1] = '\0';
+ OutputDebugString(str);
+ }
+#endif
+
+ if (outputStream & EStdOut)
+ fprintf(stdout, "%c", c);
+}
+
+void TInfoSinkBase::append(const TPersistString& t)
+{
+ if (outputStream & EString) {
+ checkMem(t.size());
+ sink.append(t);
+ }
+
+#ifdef _WIN32
+ if (outputStream & EDebugger)
+ OutputDebugString(t.c_str());
+#endif
+
+ if (outputStream & EStdOut)
+ fprintf(stdout, "%s", t.c_str());
+}
+
+void TInfoSinkBase::append(const TString& t)
+{
+ if (outputStream & EString) {
+ checkMem(t.size());
+ sink.append(t.c_str());
+ }
+
+#ifdef _WIN32
+ if (outputStream & EDebugger)
+ OutputDebugString(t.c_str());
+#endif
+
+ if (outputStream & EStdOut)
+ fprintf(stdout, "%s", t.c_str());
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/Initialize.cpp b/src/mesa/shader/slang/MachineIndependent/Initialize.cpp new file mode 100755 index 00000000000..0913e531afb --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/Initialize.cpp @@ -0,0 +1,948 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// Create strings that declare built-in definitions, add built-ins that
+// cannot be expressed in the files, and establish mappings between
+// built-in functions and operators.
+//
+
+#include "../Include/intermediate.h"
+#include "Initialize.h"
+
+void TBuiltIns::initialize()
+{
+ //
+ // Initialize all the built-in strings for parsing.
+ //
+ TString BuiltInFunctions;
+ TString BuiltInFunctionsVertex;
+ TString BuiltInFunctionsFragment;
+ TString StandardVertexVaryings;
+ TString StandardFragmentVaryings;
+ TString StandardVertexAttributes;
+ TString StandardUniforms;
+
+ {
+ //============================================================================
+ //
+ // Prototypes for built-in functions seen by both vertex and fragment shaders.
+ //
+ //============================================================================
+
+ TString& s = BuiltInFunctions;
+
+ //
+ // Angle and Trigonometric Functions.
+ //
+ s.append(TString("float radians(float degrees);"));
+ s.append(TString("vec2 radians(vec2 degrees);"));
+ s.append(TString("vec3 radians(vec3 degrees);"));
+ s.append(TString("vec4 radians(vec4 degrees);"));
+
+ s.append(TString("float degrees(float radians);"));
+ s.append(TString("vec2 degrees(vec2 radians);"));
+ s.append(TString("vec3 degrees(vec3 radians);"));
+ s.append(TString("vec4 degrees(vec4 radians);"));
+
+ s.append(TString("float sin(float angle);"));
+ s.append(TString("vec2 sin(vec2 angle);"));
+ s.append(TString("vec3 sin(vec3 angle);"));
+ s.append(TString("vec4 sin(vec4 angle);"));
+
+ s.append(TString("float cos(float angle);"));
+ s.append(TString("vec2 cos(vec2 angle);"));
+ s.append(TString("vec3 cos(vec3 angle);"));
+ s.append(TString("vec4 cos(vec4 angle);"));
+
+ s.append(TString("float tan(float angle);"));
+ s.append(TString("vec2 tan(vec2 angle);"));
+ s.append(TString("vec3 tan(vec3 angle);"));
+ s.append(TString("vec4 tan(vec4 angle);"));
+
+ s.append(TString("float asin(float x);"));
+ s.append(TString("vec2 asin(vec2 x);"));
+ s.append(TString("vec3 asin(vec3 x);"));
+ s.append(TString("vec4 asin(vec4 x);"));
+
+ s.append(TString("float acos(float x);"));
+ s.append(TString("vec2 acos(vec2 x);"));
+ s.append(TString("vec3 acos(vec3 x);"));
+ s.append(TString("vec4 acos(vec4 x);"));
+
+ s.append(TString("float atan(float y, float x);"));
+ s.append(TString("vec2 atan(vec2 y, vec2 x);"));
+ s.append(TString("vec3 atan(vec3 y, vec3 x);"));
+ s.append(TString("vec4 atan(vec4 y, vec4 x);"));
+
+ s.append(TString("float atan(float y_over_x);"));
+ s.append(TString("vec2 atan(vec2 y_over_x);"));
+ s.append(TString("vec3 atan(vec3 y_over_x);"));
+ s.append(TString("vec4 atan(vec4 y_over_x);"));
+
+ //
+ // Exponential Functions.
+ //
+ s.append(TString("float pow(float x, float y);"));
+ s.append(TString("vec2 pow(vec2 x, vec2 y);"));
+ s.append(TString("vec3 pow(vec3 x, vec3 y);"));
+ s.append(TString("vec4 pow(vec4 x, vec4 y);"));
+
+ s.append(TString("float exp(float x);"));
+ s.append(TString("vec2 exp(vec2 x);"));
+ s.append(TString("vec3 exp(vec3 x);"));
+ s.append(TString("vec4 exp(vec4 x);"));
+
+ s.append(TString("float log(float x);"));
+ s.append(TString("vec2 log(vec2 x);"));
+ s.append(TString("vec3 log(vec3 x);"));
+ s.append(TString("vec4 log(vec4 x);"));
+
+ s.append(TString("float exp2(float x);"));
+ s.append(TString("vec2 exp2(vec2 x);"));
+ s.append(TString("vec3 exp2(vec3 x);"));
+ s.append(TString("vec4 exp2(vec4 x);"));
+
+ s.append(TString("float log2(float x);"));
+ s.append(TString("vec2 log2(vec2 x);"));
+ s.append(TString("vec3 log2(vec3 x);"));
+ s.append(TString("vec4 log2(vec4 x);"));
+
+ s.append(TString("float sqrt(float x);"));
+ s.append(TString("vec2 sqrt(vec2 x);"));
+ s.append(TString("vec3 sqrt(vec3 x);"));
+ s.append(TString("vec4 sqrt(vec4 x);"));
+
+ s.append(TString("float inversesqrt(float x);"));
+ s.append(TString("vec2 inversesqrt(vec2 x);"));
+ s.append(TString("vec3 inversesqrt(vec3 x);"));
+ s.append(TString("vec4 inversesqrt(vec4 x);"));
+
+ //
+ // Common Functions.
+ //
+ s.append(TString("float abs(float x);"));
+ s.append(TString("vec2 abs(vec2 x);"));
+ s.append(TString("vec3 abs(vec3 x);"));
+ s.append(TString("vec4 abs(vec4 x);"));
+
+ s.append(TString("float sign(float x);"));
+ s.append(TString("vec2 sign(vec2 x);"));
+ s.append(TString("vec3 sign(vec3 x);"));
+ s.append(TString("vec4 sign(vec4 x);"));
+
+ s.append(TString("float floor(float x);"));
+ s.append(TString("vec2 floor(vec2 x);"));
+ s.append(TString("vec3 floor(vec3 x);"));
+ s.append(TString("vec4 floor(vec4 x);"));
+
+ s.append(TString("float ceil(float x);"));
+ s.append(TString("vec2 ceil(vec2 x);"));
+ s.append(TString("vec3 ceil(vec3 x);"));
+ s.append(TString("vec4 ceil(vec4 x);"));
+
+ s.append(TString("float fract(float x);"));
+ s.append(TString("vec2 fract(vec2 x);"));
+ s.append(TString("vec3 fract(vec3 x);"));
+ s.append(TString("vec4 fract(vec4 x);"));
+
+ s.append(TString("float mod(float x, float y);"));
+ s.append(TString("vec2 mod(vec2 x, float y);"));
+ s.append(TString("vec3 mod(vec3 x, float y);"));
+ s.append(TString("vec4 mod(vec4 x, float y);"));
+ s.append(TString("vec2 mod(vec2 x, vec2 y);"));
+ s.append(TString("vec3 mod(vec3 x, vec3 y);"));
+ s.append(TString("vec4 mod(vec4 x, vec4 y);"));
+
+ s.append(TString("float min(float x, float y);"));
+ s.append(TString("vec2 min(vec2 x, float y);"));
+ s.append(TString("vec3 min(vec3 x, float y);"));
+ s.append(TString("vec4 min(vec4 x, float y);"));
+ s.append(TString("vec2 min(vec2 x, vec2 y);"));
+ s.append(TString("vec3 min(vec3 x, vec3 y);"));
+ s.append(TString("vec4 min(vec4 x, vec4 y);"));
+
+ s.append(TString("float max(float x, float y);"));
+ s.append(TString("vec2 max(vec2 x, float y);"));
+ s.append(TString("vec3 max(vec3 x, float y);"));
+ s.append(TString("vec4 max(vec4 x, float y);"));
+ s.append(TString("vec2 max(vec2 x, vec2 y);"));
+ s.append(TString("vec3 max(vec3 x, vec3 y);"));
+ s.append(TString("vec4 max(vec4 x, vec4 y);"));
+
+ s.append(TString("float clamp(float x, float minVal, float maxVal);"));
+ s.append(TString("vec2 clamp(vec2 x, float minVal, float maxVal);"));
+ s.append(TString("vec3 clamp(vec3 x, float minVal, float maxVal);"));
+ s.append(TString("vec4 clamp(vec4 x, float minVal, float maxVal);"));
+ s.append(TString("vec2 clamp(vec2 x, vec2 minVal, vec2 maxVal);"));
+ s.append(TString("vec3 clamp(vec3 x, vec3 minVal, vec3 maxVal);"));
+ s.append(TString("vec4 clamp(vec4 x, vec4 minVal, vec4 maxVal);"));
+
+ s.append(TString("float mix(float x, float y, float a);"));
+ s.append(TString("vec2 mix(vec2 x, vec2 y, float a);"));
+ s.append(TString("vec3 mix(vec3 x, vec3 y, float a);"));
+ s.append(TString("vec4 mix(vec4 x, vec4 y, float a);"));
+ s.append(TString("vec2 mix(vec2 x, vec2 y, vec2 a);"));
+ s.append(TString("vec3 mix(vec3 x, vec3 y, vec3 a);"));
+ s.append(TString("vec4 mix(vec4 x, vec4 y, vec4 a);"));
+
+ s.append(TString("float step(float edge, float x);"));
+ s.append(TString("vec2 step(vec2 edge, vec2 x);"));
+ s.append(TString("vec3 step(vec3 edge, vec3 x);"));
+ s.append(TString("vec4 step(vec4 edge, vec4 x);"));
+ s.append(TString("vec2 step(float edge, vec2 x);"));
+ s.append(TString("vec3 step(float edge, vec3 x);"));
+ s.append(TString("vec4 step(float edge, vec4 x);"));
+
+ s.append(TString("float smoothstep(float edge0, float edge1, float x);"));
+ s.append(TString("vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);"));
+ s.append(TString("vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);"));
+ s.append(TString("vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);"));
+ s.append(TString("vec2 smoothstep(float edge0, float edge1, vec2 x);"));
+ s.append(TString("vec3 smoothstep(float edge0, float edge1, vec3 x);"));
+ s.append(TString("vec4 smoothstep(float edge0, float edge1, vec4 x);"));
+
+ //
+ // Geometric Functions.
+ //
+ s.append(TString("float length(float x);"));
+ s.append(TString("float length(vec2 x);"));
+ s.append(TString("float length(vec3 x);"));
+ s.append(TString("float length(vec4 x);"));
+
+ s.append(TString("float distance(float p0, float p1);"));
+ s.append(TString("float distance(vec2 p0, vec2 p1);"));
+ s.append(TString("float distance(vec3 p0, vec3 p1);"));
+ s.append(TString("float distance(vec4 p0, vec4 p1);"));
+
+ s.append(TString("float dot(float x, float y);"));
+ s.append(TString("float dot(vec2 x, vec2 y);"));
+ s.append(TString("float dot(vec3 x, vec3 y);"));
+ s.append(TString("float dot(vec4 x, vec4 y);"));
+
+ s.append(TString("vec3 cross(vec3 x, vec3 y);"));
+ s.append(TString("float normalize(float x);"));
+ s.append(TString("vec2 normalize(vec2 x);"));
+ s.append(TString("vec3 normalize(vec3 x);"));
+ s.append(TString("vec4 normalize(vec4 x);"));
+
+ s.append(TString("float faceforward(float N, float I, float Nref);"));
+ s.append(TString("vec2 faceforward(vec2 N, vec2 I, vec2 Nref);"));
+ s.append(TString("vec3 faceforward(vec3 N, vec3 I, vec3 Nref);"));
+ s.append(TString("vec4 faceforward(vec4 N, vec4 I, vec4 Nref);"));
+
+ s.append(TString("float reflect(float I, float N);"));
+ s.append(TString("vec2 reflect(vec2 I, vec2 N);"));
+ s.append(TString("vec3 reflect(vec3 I, vec3 N);"));
+ s.append(TString("vec4 reflect(vec4 I, vec4 N);"));
+
+ s.append(TString("float refract(float I, float N, float eta);"));
+ s.append(TString("vec2 refract(vec2 I, vec2 N, float eta);"));
+ s.append(TString("vec3 refract(vec3 I, vec3 N, float eta);"));
+ s.append(TString("vec4 refract(vec4 I, vec4 N, float eta);"));
+
+ //
+ // Matrix Functions.
+ //
+ s.append(TString("mat2 matrixCompMult(mat2 x, mat2 y);"));
+ s.append(TString("mat3 matrixCompMult(mat3 x, mat3 y);"));
+ s.append(TString("mat4 matrixCompMult(mat4 x, mat4 y);"));
+
+ //
+ // Vector relational functions.
+ //
+ s.append(TString("bvec2 lessThan(vec2 x, vec2 y);"));
+ s.append(TString("bvec3 lessThan(vec3 x, vec3 y);"));
+ s.append(TString("bvec4 lessThan(vec4 x, vec4 y);"));
+
+ s.append(TString("bvec2 lessThan(ivec2 x, ivec2 y);"));
+ s.append(TString("bvec3 lessThan(ivec3 x, ivec3 y);"));
+ s.append(TString("bvec4 lessThan(ivec4 x, ivec4 y);"));
+
+ s.append(TString("bvec2 lessThanEqual(vec2 x, vec2 y);"));
+ s.append(TString("bvec3 lessThanEqual(vec3 x, vec3 y);"));
+ s.append(TString("bvec4 lessThanEqual(vec4 x, vec4 y);"));
+
+ s.append(TString("bvec2 lessThanEqual(ivec2 x, ivec2 y);"));
+ s.append(TString("bvec3 lessThanEqual(ivec3 x, ivec3 y);"));
+ s.append(TString("bvec4 lessThanEqual(ivec4 x, ivec4 y);"));
+
+ s.append(TString("bvec2 greaterThan(vec2 x, vec2 y);"));
+ s.append(TString("bvec3 greaterThan(vec3 x, vec3 y);"));
+ s.append(TString("bvec4 greaterThan(vec4 x, vec4 y);"));
+
+ s.append(TString("bvec2 greaterThan(ivec2 x, ivec2 y);"));
+ s.append(TString("bvec3 greaterThan(ivec3 x, ivec3 y);"));
+ s.append(TString("bvec4 greaterThan(ivec4 x, ivec4 y);"));
+
+ s.append(TString("bvec2 greaterThanEqual(vec2 x, vec2 y);"));
+ s.append(TString("bvec3 greaterThanEqual(vec3 x, vec3 y);"));
+ s.append(TString("bvec4 greaterThanEqual(vec4 x, vec4 y);"));
+
+ s.append(TString("bvec2 greaterThanEqual(ivec2 x, ivec2 y);"));
+ s.append(TString("bvec3 greaterThanEqual(ivec3 x, ivec3 y);"));
+ s.append(TString("bvec4 greaterThanEqual(ivec4 x, ivec4 y);"));
+
+ s.append(TString("bvec2 equal(vec2 x, vec2 y);"));
+ s.append(TString("bvec3 equal(vec3 x, vec3 y);"));
+ s.append(TString("bvec4 equal(vec4 x, vec4 y);"));
+
+ s.append(TString("bvec2 equal(ivec2 x, ivec2 y);"));
+ s.append(TString("bvec3 equal(ivec3 x, ivec3 y);"));
+ s.append(TString("bvec4 equal(ivec4 x, ivec4 y);"));
+
+ s.append(TString("bvec2 equal(bvec2 x, bvec2 y);"));
+ s.append(TString("bvec3 equal(bvec3 x, bvec3 y);"));
+ s.append(TString("bvec4 equal(bvec4 x, bvec4 y);"));
+
+ s.append(TString("bvec2 notEqual(vec2 x, vec2 y);"));
+ s.append(TString("bvec3 notEqual(vec3 x, vec3 y);"));
+ s.append(TString("bvec4 notEqual(vec4 x, vec4 y);"));
+
+ s.append(TString("bvec2 notEqual(ivec2 x, ivec2 y);"));
+ s.append(TString("bvec3 notEqual(ivec3 x, ivec3 y);"));
+ s.append(TString("bvec4 notEqual(ivec4 x, ivec4 y);"));
+
+ s.append(TString("bvec2 notEqual(bvec2 x, bvec2 y);"));
+ s.append(TString("bvec3 notEqual(bvec3 x, bvec3 y);"));
+ s.append(TString("bvec4 notEqual(bvec4 x, bvec4 y);"));
+
+ s.append(TString("bool any(bvec2 x);"));
+ s.append(TString("bool any(bvec3 x);"));
+ s.append(TString("bool any(bvec4 x);"));
+
+ s.append(TString("bool all(bvec2 x);"));
+ s.append(TString("bool all(bvec3 x);"));
+ s.append(TString("bool all(bvec4 x);"));
+
+ s.append(TString("bvec2 not(bvec2 x);"));
+ s.append(TString("bvec3 not(bvec3 x);"));
+ s.append(TString("bvec4 not(bvec4 x);"));
+
+ //
+ // Texture Functions.
+ //
+ s.append(TString("vec4 texture1D(sampler1D sampler, float coord);"));
+ s.append(TString("vec4 texture1DProj(sampler1D sampler, vec2 coord);"));
+ s.append(TString("vec4 texture1DProj(sampler1D sampler, vec4 coord);"));
+
+ s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord);"));
+ s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord);"));
+ s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord);"));
+
+ s.append(TString("vec4 texture3D(sampler3D sampler, vec3 coord);"));
+ s.append(TString("vec4 texture3DProj(sampler3D sampler, vec4 coord);"));
+
+ s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord);"));
+
+ s.append(TString("vec4 shadow1D(sampler1DShadow sampler, vec3 coord);"));
+
+ s.append(TString("vec4 shadow2D(sampler2DShadow sampler, vec3 coord);"));
+
+ s.append(TString("vec4 shadow1DProj(sampler1DShadow sampler, vec4 coord);"));
+
+ s.append(TString("vec4 shadow2DProj(sampler2DShadow sampler, vec4 coord);"));
+
+
+ //
+ // Noise functions.
+ //
+ s.append(TString("float noise1(float x);"));
+ s.append(TString("float noise1(vec2 x);"));
+ s.append(TString("float noise1(vec3 x);"));
+ s.append(TString("float noise1(vec4 x);"));
+
+ s.append(TString("vec2 noise2(float x);"));
+ s.append(TString("vec2 noise2(vec2 x);"));
+ s.append(TString("vec2 noise2(vec3 x);"));
+ s.append(TString("vec2 noise2(vec4 x);"));
+
+ s.append(TString("vec3 noise3(float x);"));
+ s.append(TString("vec3 noise3(vec2 x);"));
+ s.append(TString("vec3 noise3(vec3 x);"));
+ s.append(TString("vec3 noise3(vec4 x);"));
+
+ s.append(TString("vec4 noise4(float x);"));
+ s.append(TString("vec4 noise4(vec2 x);"));
+ s.append(TString("vec4 noise4(vec3 x);"));
+ s.append(TString("vec4 noise4(vec4 x);"));
+
+ s.append(TString("\n"));
+ }
+ {
+ //============================================================================
+ //
+ // Prototypes for built-in functions seen by vertex shaders only.
+ //
+ //============================================================================
+
+ TString& s = BuiltInFunctionsVertex;
+
+ //
+ // Geometric Functions.
+ //
+ s.append(TString("vec4 ftransform();"));
+
+ //
+ // Texture Functions.
+ //
+ s.append(TString("vec4 texture1DLod(sampler1D sampler, float coord, float lod);"));
+ s.append(TString("vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);"));
+ s.append(TString("vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);"));
+
+ s.append(TString("vec4 texture2DLod(sampler2D sampler, vec2 coord, float lod);"));
+ s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);"));
+ s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);"));
+
+ s.append(TString("vec4 texture3DLod(sampler3D sampler, vec3 coord, float lod);"));
+ s.append(TString("vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod);"));
+ s.append(TString("vec4 textureCubeLod(samplerCube sampler, vec3 coord, float lod);"));
+
+ s.append(TString("vec4 shadow1DLod(sampler1DShadow sampler, vec3 coord, float lod);"));
+ s.append(TString("vec4 shadow2DLod(sampler2DShadow sampler, vec3 coord, float lod);"));
+ s.append(TString("vec4 shadow1DProjLod(sampler1DShadow sampler, vec4 coord, float lod);"));
+ s.append(TString("vec4 shadow2DProjLod(sampler2DShadow sampler, vec4 coord, float lod);"));
+
+ s.append(TString("\n"));
+ }
+ {
+ //============================================================================
+ //
+ // Prototypes for built-in functions seen by fragment shaders only.
+ //
+ //============================================================================
+
+ TString& s = BuiltInFunctionsFragment;
+
+ //
+ // Texture Functions.
+ //
+ s.append(TString("vec4 texture1D(sampler1D sampler, float coord, float bias);"));
+ s.append(TString("vec4 texture1DProj(sampler1D sampler, vec2 coord, float bias);"));
+ s.append(TString("vec4 texture1DProj(sampler1D sampler, vec4 coord, float bias);"));
+
+ s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord, float bias);"));
+ s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);"));
+ s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord, float bias);"));
+
+ s.append(TString("vec4 texture3D(sampler3D sampler, vec3 coord, float bias);"));
+ s.append(TString("vec4 texture3DProj(sampler3D sampler, vec4 coord, float bias);"));
+ s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord, float bias);"));
+
+ s.append(TString("vec4 shadow1D(sampler1DShadow sampler, vec3 coord, float bias);"));
+ s.append(TString("vec4 shadow2D(sampler2DShadow sampler, vec3 coord, float bias);"));
+ s.append(TString("vec4 shadow1DProj(sampler1DShadow sampler, vec4 coord, float bias);"));
+ s.append(TString("vec4 shadow2DProj(sampler2DShadow sampler, vec4 coord, float bias);"));
+
+ s.append(TString("float dFdx(float p);"));
+ s.append(TString("vec2 dFdx(vec2 p);"));
+ s.append(TString("vec3 dFdx(vec3 p);"));
+ s.append(TString("vec4 dFdx(vec4 p);"));
+
+ s.append(TString("float dFdy(float p);"));
+ s.append(TString("vec2 dFdy(vec2 p);"));
+ s.append(TString("vec3 dFdy(vec3 p);"));
+ s.append(TString("vec4 dFdy(vec4 p);"));
+
+ s.append(TString("float fwidth(float p);"));
+ s.append(TString("vec2 fwidth(vec2 p);"));
+ s.append(TString("vec3 fwidth(vec3 p);"));
+ s.append(TString("vec4 fwidth(vec4 p);"));
+
+ s.append(TString("\n"));
+ }
+ {
+ //============================================================================
+ //
+ // Standard Uniforms
+ //
+ //============================================================================
+
+ TString& s = StandardUniforms;
+
+
+ //
+ // OpenGL'uniform' state. Page numbers are in reference to version
+ // 1.4 of the OpenGL specification.
+ //
+
+ //
+ // Matrix state. p. 31, 32, 37, 39, 40.
+ //
+ s.append(TString("uniform mat4 gl_ModelViewMatrix;"));
+ s.append(TString("uniform mat4 gl_ProjectionMatrix;"));
+ s.append(TString("uniform mat4 gl_ModelViewProjectionMatrix;"));
+
+ //
+ // Derived matrix state that provides inverse and transposed versions
+ // of the matrices above.
+ //
+ s.append(TString("uniform mat3 gl_NormalMatrix;"));
+
+ s.append(TString("uniform mat4 gl_ModelViewMatrixInverse;"));
+ s.append(TString("uniform mat4 gl_ProjectionMatrixInverse;"));
+ s.append(TString("uniform mat4 gl_ModelViewProjectionMatrixInverse;"));
+
+ s.append(TString("uniform mat4 gl_ModelViewMatrixTranspose;"));
+ s.append(TString("uniform mat4 gl_ProjectionMatrixTranspose;"));
+ s.append(TString("uniform mat4 gl_ModelViewProjectionMatrixTranspose;"));
+
+ s.append(TString("uniform mat4 gl_ModelViewMatrixInverseTranspose;"));
+ s.append(TString("uniform mat4 gl_ProjectionMatrixInverseTranspose;"));
+ s.append(TString("uniform mat4 gl_ModelViewProjectionMatrixInverseTranspose;"));
+
+ //
+ // Normal scaling p. 39.
+ //
+ s.append(TString("uniform float gl_NormalScale;"));
+
+ //
+ // Depth range in window coordinates, p. 33
+ //
+ s.append(TString("struct gl_DepthRangeParameters {"));
+ s.append(TString(" float near;")); // n
+ s.append(TString(" float far;")); // f
+ s.append(TString(" float diff;")); // f - n
+ s.append(TString("};"));
+ s.append(TString("uniform gl_DepthRangeParameters gl_DepthRange;"));
+
+
+ //
+ // Point Size, p. 66, 67.
+ //
+ s.append(TString("struct gl_PointParameters {"));
+ s.append(TString(" float size;"));
+ s.append(TString(" float sizeMin;"));
+ s.append(TString(" float sizeMax;"));
+ s.append(TString(" float fadeThresholdSize;"));
+ s.append(TString(" float distanceConstantAttenuation;"));
+ s.append(TString(" float distanceLinearAttenuation;"));
+ s.append(TString(" float distanceQuadraticAttenuation;"));
+ s.append(TString("};"));
+
+ s.append(TString("uniform gl_PointParameters gl_Point;"));
+
+ //
+ // Material State p. 50, 55.
+ //
+ s.append(TString("struct gl_MaterialParameters {"));
+ s.append(TString(" vec4 emission;")); // Ecm
+ s.append(TString(" vec4 ambient;")); // Acm
+ s.append(TString(" vec4 diffuse;")); // Dcm
+ s.append(TString(" vec4 specular;")); // Scm
+ s.append(TString(" float shininess;")); // Srm
+ s.append(TString("};"));
+ s.append(TString("uniform gl_MaterialParameters gl_FrontMaterial;"));
+ s.append(TString("uniform gl_MaterialParameters gl_BackMaterial;"));
+
+ //
+ // Light State p 50, 53, 55.
+ //
+
+ s.append(TString("struct gl_LightSourceParameters {"));
+ s.append(TString(" vec4 ambient;")); // Acli
+ s.append(TString(" vec4 diffuse;")); // Dcli
+ s.append(TString(" vec4 specular;")); // Scli
+ s.append(TString(" vec4 position;")); // Ppli
+ s.append(TString(" vec4 halfVector;")); // Derived: Hi
+ s.append(TString(" vec3 spotDirection;")); // Sdli
+ s.append(TString(" float spotExponent;")); // Srli
+ s.append(TString(" float spotCutoff;")); // Crli
+ // (range: [0.0,90.0], 180.0)
+ s.append(TString(" float spotCosCutoff;")); // Derived: cos(Crli)
+ // (range: [1.0,0.0],-1.0)
+ s.append(TString(" float constantAttenuation;")); // K0
+ s.append(TString(" float linearAttenuation;")); // K1
+ s.append(TString(" float quadraticAttenuation;"));// K2
+ s.append(TString("};"));
+
+
+ s.append(TString("struct gl_LightModelParameters {"));
+ s.append(TString(" vec4 ambient;")); // Acs
+ s.append(TString("};"));
+
+ s.append(TString("uniform gl_LightModelParameters gl_LightModel;"));
+
+ //
+ // Derived state from products of light and material.
+ //
+
+ s.append(TString("struct gl_LightModelProducts {"));
+ s.append(TString(" vec4 sceneColor;")); // Derived. Ecm + Acm * Acs
+ s.append(TString("};"));
+
+ s.append(TString("uniform gl_LightModelProducts gl_FrontLightModelProduct;"));
+ s.append(TString("uniform gl_LightModelProducts gl_BackLightModelProduct;"));
+
+ s.append(TString("struct gl_LightProducts {"));
+ s.append(TString(" vec4 ambient;")); // Acm * Acli
+ s.append(TString(" vec4 diffuse;")); // Dcm * Dcli
+ s.append(TString(" vec4 specular;")); // Scm * Scli
+ s.append(TString("};"));
+
+
+
+
+ //
+ // Fog p. 161
+ //
+ s.append(TString("struct gl_FogParameters {"));
+ s.append(TString(" vec4 color;"));
+ s.append(TString(" float density;"));
+ s.append(TString(" float start;"));
+ s.append(TString(" float end;"));
+ s.append(TString(" float scale;")); // 1 / (gl_FogEnd - gl_FogStart)
+ s.append(TString("};"));
+
+ s.append(TString("uniform gl_FogParameters gl_Fog;"));
+
+ s.append(TString("\n"));
+ }
+ {
+ //============================================================================
+ //
+ // Vertex attributes, p. 19.
+ //
+ //============================================================================
+
+ TString& s = StandardVertexAttributes;
+
+ s.append(TString("attribute vec4 gl_Color;"));
+ s.append(TString("attribute vec4 gl_SecondaryColor;"));
+ s.append(TString("attribute vec3 gl_Normal;"));
+ s.append(TString("attribute vec4 gl_Vertex;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord0;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord1;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord2;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord3;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord4;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord5;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord6;"));
+ s.append(TString("attribute vec4 gl_MultiTexCoord7;"));
+ s.append(TString("attribute float gl_FogCoord;"));
+
+ s.append(TString("\n"));
+ }
+ {
+ //============================================================================
+ //
+ // Define the output varying interface from the vertex shader.
+ //
+ //============================================================================
+
+ TString& s = StandardVertexVaryings;
+
+ s.append(TString("varying vec4 gl_FrontColor;"));
+ s.append(TString("varying vec4 gl_BackColor;"));
+ s.append(TString("varying vec4 gl_FrontSecondaryColor;"));
+ s.append(TString("varying vec4 gl_BackSecondaryColor;"));
+ s.append(TString("varying vec4 gl_TexCoord[];"));
+ s.append(TString("varying float gl_FogFragCoord;"));
+
+ s.append(TString("\n"));
+ }
+ {
+ //============================================================================
+ //
+ // Define the input varying interface to the fragment shader.
+ //
+ //============================================================================
+
+ TString& s = StandardFragmentVaryings;
+
+ s.append(TString("varying vec4 gl_Color;"));
+ s.append(TString("varying vec4 gl_SecondaryColor;"));
+ s.append(TString("varying vec4 gl_TexCoord[];"));
+ s.append(TString("varying float gl_FogFragCoord;"));
+
+ s.append(TString("\n"));
+ }
+
+ builtInStrings[EShLangFragment].push_back(BuiltInFunctions.c_str());
+ builtInStrings[EShLangFragment].push_back(BuiltInFunctionsFragment);
+ builtInStrings[EShLangFragment].push_back(StandardUniforms);
+ builtInStrings[EShLangFragment].push_back(StandardFragmentVaryings);
+
+ builtInStrings[EShLangVertex].push_back(BuiltInFunctions);
+ builtInStrings[EShLangVertex].push_back(BuiltInFunctionsVertex);
+ builtInStrings[EShLangVertex].push_back(StandardVertexVaryings);
+ builtInStrings[EShLangVertex].push_back(StandardVertexAttributes);
+ builtInStrings[EShLangVertex].push_back(StandardUniforms);
+}
+
+
+void TBuiltIns::initialize(const TBuiltInResource &resources)
+{
+ //
+ // Initialize all the built-in strings for parsing.
+ //
+ TString StandardUniforms;
+
+ {
+ //============================================================================
+ //
+ // Standard Uniforms
+ //
+ //============================================================================
+
+ TString& s = StandardUniforms;
+
+ //
+ // Implementation dependent constants. The example values below
+ // are the minimum values allowed for these maximums.
+ //
+ char builtInConstant[80];
+ sprintf(builtInConstant, "const int gl_MaxLights = %d;", resources.maxLights); // GL 1.0
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxClipPlanes = %d;", resources.maxClipPlanes); // GL 1.0
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxTextureUnits = %d;", resources.maxTextureUnits); // GL 1.2
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxTextureCoords = %d;", resources.maxTextureCoords); // ARB_fragment_program
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs); // ARB_vertex_shader
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxVertexUniformComponents = %d;", resources.maxVertexUniformComponents); // ARB_vertex_shader
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxVaryingFloats = %d;", resources.maxVaryingFloats); // ARB_vertex_shader
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits); // ARB_vertex_shader
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); // ARB_vertex_shader
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits); // ARB_fragment_shader
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxFragmentUniformComponents = %d;", resources.maxFragmentUniformComponents); // ARB_fragment_shader
+ s.append(TString(builtInConstant));
+
+ sprintf(builtInConstant, "const int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers); // proposed ARB_draw_buffers
+ s.append(TString(builtInConstant));
+
+ //
+ // OpenGL'uniform' state. Page numbers are in reference to version
+ // 1.4 of the OpenGL specification.
+ //
+
+ //
+ // Matrix state. p. 31, 32, 37, 39, 40.
+ //
+ s.append(TString("uniform mat4 gl_TextureMatrix[gl_MaxTextureCoords];"));
+
+ //
+ // Derived matrix state that provides inverse and transposed versions
+ // of the matrices above.
+ //
+ s.append(TString("uniform mat4 gl_TextureMatrixInverse[gl_MaxTextureCoords];"));
+
+ s.append(TString("uniform mat4 gl_TextureMatrixTranspose[gl_MaxTextureCoords];"));
+
+ s.append(TString("uniform mat4 gl_TextureMatrixInverseTranspose[gl_MaxTextureCoords];"));
+
+ //
+ // Clip planes p. 42.
+ //
+ s.append(TString("uniform vec4 gl_ClipPlane[gl_MaxClipPlanes];"));
+
+ //
+ // Light State p 50, 53, 55.
+ //
+ s.append(TString("uniform gl_LightSourceParameters gl_LightSource[gl_MaxLights];"));
+
+ //
+ // Derived state from products of light.
+ //
+ s.append(TString("uniform gl_LightProducts gl_FrontLightProduct[gl_MaxLights];"));
+ s.append(TString("uniform gl_LightProducts gl_BackLightProduct[gl_MaxLights];"));
+
+ //
+ // Textureg Environment and Generation, p. 152, p. 40-42.
+ //
+ s.append(TString("uniform vec4 gl_TextureEnvColor[gl_MaxTextureImageUnits];"));
+ s.append(TString("uniform vec4 gl_EyePlaneS[gl_MaxTextureCoords];"));
+ s.append(TString("uniform vec4 gl_EyePlaneT[gl_MaxTextureCoords];"));
+ s.append(TString("uniform vec4 gl_EyePlaneR[gl_MaxTextureCoords];"));
+ s.append(TString("uniform vec4 gl_EyePlaneQ[gl_MaxTextureCoords];"));
+ s.append(TString("uniform vec4 gl_ObjectPlaneS[gl_MaxTextureCoords];"));
+ s.append(TString("uniform vec4 gl_ObjectPlaneT[gl_MaxTextureCoords];"));
+ s.append(TString("uniform vec4 gl_ObjectPlaneR[gl_MaxTextureCoords];"));
+ s.append(TString("uniform vec4 gl_ObjectPlaneQ[gl_MaxTextureCoords];"));
+
+ s.append(TString("\n"));
+ }
+
+ builtInStrings[EShLangFragment].push_back(StandardUniforms);
+ builtInStrings[EShLangVertex].push_back(StandardUniforms);
+}
+
+void IdentifyBuiltIns(EShLanguage language, TSymbolTable& symbolTable)
+{
+ //
+ // First, insert some special built-in variables that are not in
+ // the built-in header files.
+ //
+ switch(language) {
+
+ case EShLangFragment: {
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_FrontFacing"), TType(EbtBool, EvqFace, 1)));
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_FragCoord"), TType(EbtFloat, EvqFragCoord, 4)));
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_FragColor"), TType(EbtFloat, EvqFragColor, 4)));
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_FragDepth"), TType(EbtFloat, EvqFragDepth, 1)));
+
+ }
+ break;
+
+ case EShLangVertex:
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_Position"), TType(EbtFloat, EvqPosition, 4)));
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_PointSize"), TType(EbtFloat, EvqPointSize, 1)));
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_ClipVertex"), TType(EbtFloat, EvqClipVertex, 4)));
+ break;
+ default: break;
+ }
+
+ //
+ // Next, identify which built-ins from the already loaded headers have
+ // a mapping to an operator. Those that are not identified as such are
+ // expected to be resolved through a library of functions, versus as
+ // operations.
+ //
+ symbolTable.relateToOperator("not", EOpVectorLogicalNot);
+
+ symbolTable.relateToOperator("matrixCompMult", EOpMul);
+ symbolTable.relateToOperator("mod", EOpMod);
+
+ symbolTable.relateToOperator("equal", EOpVectorEqual);
+ symbolTable.relateToOperator("notEqual", EOpVectorNotEqual);
+ symbolTable.relateToOperator("lessThan", EOpLessThan);
+ symbolTable.relateToOperator("greaterThan", EOpGreaterThan);
+ symbolTable.relateToOperator("lessThanEqual", EOpLessThanEqual);
+ symbolTable.relateToOperator("greaterThanEqual", EOpGreaterThanEqual);
+
+ symbolTable.relateToOperator("radians", EOpRadians);
+ symbolTable.relateToOperator("degrees", EOpDegrees);
+ symbolTable.relateToOperator("sin", EOpSin);
+ symbolTable.relateToOperator("cos", EOpCos);
+ symbolTable.relateToOperator("tan", EOpTan);
+ symbolTable.relateToOperator("asin", EOpAsin);
+ symbolTable.relateToOperator("acos", EOpAcos);
+ symbolTable.relateToOperator("atan", EOpAtan);
+
+ symbolTable.relateToOperator("pow", EOpPow);
+ symbolTable.relateToOperator("exp2", EOpExp2);
+ symbolTable.relateToOperator("log", EOpLog);
+ symbolTable.relateToOperator("exp", EOpExp);
+ symbolTable.relateToOperator("log2", EOpLog2);
+ symbolTable.relateToOperator("sqrt", EOpSqrt);
+ symbolTable.relateToOperator("inversesqrt", EOpInverseSqrt);
+
+ symbolTable.relateToOperator("abs", EOpAbs);
+ symbolTable.relateToOperator("sign", EOpSign);
+ symbolTable.relateToOperator("floor", EOpFloor);
+ symbolTable.relateToOperator("ceil", EOpCeil);
+ symbolTable.relateToOperator("fract", EOpFract);
+ symbolTable.relateToOperator("min", EOpMin);
+ symbolTable.relateToOperator("max", EOpMax);
+ symbolTable.relateToOperator("clamp", EOpClamp);
+ symbolTable.relateToOperator("mix", EOpMix);
+ symbolTable.relateToOperator("step", EOpStep);
+ symbolTable.relateToOperator("smoothstep", EOpSmoothStep);
+
+ symbolTable.relateToOperator("length", EOpLength);
+ symbolTable.relateToOperator("distance", EOpDistance);
+ symbolTable.relateToOperator("dot", EOpDot);
+ symbolTable.relateToOperator("cross", EOpCross);
+ symbolTable.relateToOperator("normalize", EOpNormalize);
+ symbolTable.relateToOperator("forward", EOpFaceForward);
+ symbolTable.relateToOperator("reflect", EOpReflect);
+ symbolTable.relateToOperator("refract", EOpRefract);
+
+ symbolTable.relateToOperator("any", EOpAny);
+ symbolTable.relateToOperator("all", EOpAll);
+
+ switch(language) {
+
+ case EShLangVertex:
+ break;
+
+ case EShLangFragment:
+ symbolTable.relateToOperator("dFdx", EOpDPdx);
+ symbolTable.relateToOperator("dFdy", EOpDPdy);
+ symbolTable.relateToOperator("fwidth", EOpFwidth);
+
+ break;
+
+ case EShLangPack:
+ case EShLangUnpack:
+ symbolTable.relateToOperator("itof", EOpItof);
+ symbolTable.relateToOperator("ftoi", EOpFtoi);
+ symbolTable.relateToOperator("skipPixels", EOpSkipPixels);
+ symbolTable.relateToOperator("readInput", EOpReadInput);
+ symbolTable.relateToOperator("writePixel", EOpWritePixel);
+ symbolTable.relateToOperator("bitmapLSB", EOpBitmapLsb);
+ symbolTable.relateToOperator("bitmapMSB", EOpBitmapMsb);
+ symbolTable.relateToOperator("writeOutput", EOpWriteOutput);
+ symbolTable.relateToOperator("readPixel", EOpReadPixel);
+ break;
+ default: assert (false && "Language not supported");
+ }
+}
+
+void IdentifyBuiltIns(EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources)
+{
+ //
+ // First, insert some special built-in variables that are not in
+ // the built-in header files.
+ //
+ switch(language) {
+
+ case EShLangFragment: {
+ // Set up gl_FragData. The array size.
+ TType fragData(EbtFloat, EvqFragColor, 4, false, true);
+ fragData.setArraySize(resources.maxDrawBuffers);
+ symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
+ }
+ break;
+
+ default: break;
+ }
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/Initialize.h b/src/mesa/shader/slang/MachineIndependent/Initialize.h new file mode 100755 index 00000000000..b273f06caea --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/Initialize.h @@ -0,0 +1,58 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _INITIALIZE_INCLUDED_
+#define _INITIALIZE_INCLUDED_
+
+#include "Include/ResourceLimits.h"
+#include "../Include/Common.h"
+#include "../Include/ShHandle.h"
+#include "SymbolTable.h"
+
+typedef TVector<TString> TBuiltInStrings;
+
+class TBuiltIns {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+ void initialize();
+ void initialize(const TBuiltInResource& resources);
+ TBuiltInStrings* getBuiltInStrings() { return builtInStrings; }
+protected:
+ TBuiltInStrings builtInStrings[EShLangCount];
+};
+
+void IdentifyBuiltIns(EShLanguage, TSymbolTable&);
+void IdentifyBuiltIns(EShLanguage, TSymbolTable&, const TBuiltInResource &resources);
+
+#endif // _INITIALIZE_INCLUDED_
diff --git a/src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp b/src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp new file mode 100755 index 00000000000..da77806ddc2 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp @@ -0,0 +1,243 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "../Include/intermediate.h"
+
+//
+// Traverse the intermediate representation tree, and
+// call a node type specific function for each node.
+// Done recursively through the member function Traverse().
+// Node types can be skipped if their function to call is 0,
+// but their subtree will still be traversed.
+// Nodes with children can have their whole subtree skipped
+// if preVisit is turned on and the type specific function
+// returns false.
+//
+// preVisit, postVisit, and rightToLeft control what order
+// nodes are visited in.
+//
+
+//
+// Traversal functions for terminals are straighforward....
+//
+void TIntermSymbol::traverse(TIntermTraverser* it)
+{
+ if (it->visitSymbol)
+ it->visitSymbol(this, it);
+}
+
+void TIntermConstantUnion::traverse(TIntermTraverser* it)
+{
+ if (it->visitConstantUnion)
+ it->visitConstantUnion(this, it);
+}
+
+//
+// Traverse a binary node.
+//
+void TIntermBinary::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ //
+ // visit the node before children if pre-visiting.
+ //
+ if (it->preVisit && it->visitBinary)
+ visit = it->visitBinary(true, this, it);
+
+ //
+ // Visit the children, in the right order.
+ //
+ if (visit) {
+ ++it->depth;
+ if (it->rightToLeft) {
+ if (right)
+ right->traverse(it);
+ if (left)
+ left->traverse(it);
+ } else {
+ if (left)
+ left->traverse(it);
+ if (right)
+ right->traverse(it);
+ }
+ --it->depth;
+ }
+
+ //
+ // Visit the node after the children, if requested and the traversal
+ // hasn't been cancelled yet.
+ //
+ if (visit && it->postVisit && it->visitBinary)
+ it->visitBinary(false, this, it);
+}
+
+//
+// Traverse a unary node. Same comments in binary node apply here.
+//
+void TIntermUnary::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitUnary)
+ visit = it->visitUnary(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+ operand->traverse(it);
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitUnary)
+ it->visitUnary(false, this, it);
+}
+
+//
+// Traverse an aggregate node. Same comments in binary node apply here.
+//
+void TIntermAggregate::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitAggregate)
+ visit = it->visitAggregate(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+
+ TIntermSequence::iterator sit;
+ if (it->rightToLeft) {
+ sit = sequence.end();
+ while (sit != sequence.begin()) {
+ --sit;
+ (*sit)->traverse(it);
+ }
+ } else {
+ for (sit = sequence.begin(); sit != sequence.end(); ++sit)
+ (*sit)->traverse(it);
+ }
+
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitAggregate)
+ it->visitAggregate(false, this, it);
+}
+
+//
+// Traverse a selection node. Same comments in binary node apply here.
+//
+void TIntermSelection::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitSelection)
+ visit = it->visitSelection(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+ if (it->rightToLeft) {
+ if (falseBlock)
+ falseBlock->traverse(it);
+ if (trueBlock)
+ trueBlock->traverse(it);
+ condition->traverse(it);
+ } else {
+ condition->traverse(it);
+ if (trueBlock)
+ trueBlock->traverse(it);
+ if (falseBlock)
+ falseBlock->traverse(it);
+ }
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitSelection)
+ it->visitSelection(false, this, it);
+}
+
+//
+// Traverse a loop node. Same comments in binary node apply here.
+//
+void TIntermLoop::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitLoop)
+ visit = it->visitLoop(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+ if (it->rightToLeft) {
+ if (terminal)
+ terminal->traverse(it);
+ if (body)
+ body->traverse(it);
+ if (test)
+ test->traverse(it);
+ } else {
+ if (test)
+ test->traverse(it);
+ if (body)
+ body->traverse(it);
+ if (terminal)
+ terminal->traverse(it);
+ }
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitLoop)
+ it->visitLoop(false, this, it);
+}
+
+//
+// Traverse a branch node. Same comments in binary node apply here.
+//
+void TIntermBranch::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitBranch)
+ visit = it->visitBranch(true, this, it);
+
+ if (visit && expression) {
+ ++it->depth;
+ expression->traverse(it);
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitBranch)
+ it->visitBranch(false, this, it);
+}
+
diff --git a/src/mesa/shader/slang/MachineIndependent/Intermediate.cpp b/src/mesa/shader/slang/MachineIndependent/Intermediate.cpp new file mode 100755 index 00000000000..056fe17de02 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/Intermediate.cpp @@ -0,0 +1,2110 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// Build the intermediate representation.
+//
+
+#include "../Include/ShHandle.h"
+#include "localintermediate.h"
+#include "QualifierAlive.h"
+#include "RemoveTree.h"
+#include <float.h>
+
+////////////////////////////////////////////////////////////////////////////
+//
+// First set of functions are to help build the intermediate representation.
+// These functions are not member functions of the nodes.
+// They are called from parser productions.
+//
+/////////////////////////////////////////////////////////////////////////////
+
+//
+// Add a terminal node for an identifier in an expression.
+//
+// Returns the added node.
+//
+TIntermSymbol* TIntermediate::addSymbol(int id, const TString& name, const TType& type, TSourceLoc line)
+{
+ TIntermSymbol* node = new TIntermSymbol(id, name, type);
+ node->setLine(line);
+
+ return node;
+}
+
+//
+// Connect two nodes with a new parent that does a binary operation on the nodes.
+//
+// Returns the added node.
+//
+TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc line, TSymbolTable& symbolTable)
+{
+ switch (op) {
+ case EOpLessThan:
+ case EOpGreaterThan:
+ case EOpLessThanEqual:
+ case EOpGreaterThanEqual:
+ if (left->getType().isMatrix() || left->getType().isArray() || left->getType().isVector() || left->getType().getBasicType() == EbtStruct) {
+ return 0;
+ }
+ break;
+ case EOpLogicalOr:
+ case EOpLogicalXor:
+ case EOpLogicalAnd:
+ if (left->getType().getBasicType() != EbtBool || left->getType().isMatrix() || left->getType().isArray() || left->getType().isVector()) {
+ return 0;
+ }
+ break;
+ case EOpAdd:
+ case EOpSub:
+ case EOpDiv:
+ case EOpMul:
+ if (left->getType().getBasicType() == EbtStruct || left->getType().getBasicType() == EbtBool)
+ return 0;
+ default: break;
+ }
+
+ //
+ // First try converting the children to compatible types.
+ //
+
+ if (!(left->getType().getStruct() && right->getType().getStruct())) {
+ TIntermTyped* child = addConversion(op, left->getType(), right);
+ if (child)
+ right = child;
+ else {
+ child = addConversion(op, right->getType(), left);
+ if (child)
+ left = child;
+ else
+ return 0;
+ }
+ } else {
+ if (left->getType() != right->getType())
+ return 0;
+ }
+
+
+ //
+ // Need a new node holding things together then. Make
+ // one and promote it to the right type.
+ //
+ TIntermBinary* node = new TIntermBinary(op);
+ if (line == 0)
+ line = right->getLine();
+ node->setLine(line);
+
+ node->setLeft(left);
+ node->setRight(right);
+ if (! node->promote(infoSink))
+ return 0;
+
+ TIntermConstantUnion *leftTempConstant = left->getAsConstantUnion();
+ TIntermConstantUnion *rightTempConstant = right->getAsConstantUnion();
+
+ if (leftTempConstant)
+ leftTempConstant = copyConstUnion(left->getAsConstantUnion())->getAsConstantUnion();
+
+ if (rightTempConstant)
+ rightTempConstant = copyConstUnion(right->getAsConstantUnion())->getAsConstantUnion();
+
+ if (right->getType().getQualifier() == EvqConst && left->getType().getQualifier() == EvqConst) {
+ if (right->getAsAggregate()) {
+ rightTempConstant = changeAggrToTempConst(right->getAsAggregate(), symbolTable, line);
+ if (rightTempConstant->getUnionArrayPointer() == 0)
+ return 0;
+ }
+
+ if (left->getAsAggregate()) {
+ leftTempConstant = changeAggrToTempConst(left->getAsAggregate(), symbolTable, line);
+ if (leftTempConstant->getUnionArrayPointer() == 0)
+ return 0;
+ }
+ }
+
+ //
+ // See if we can fold constants.
+ //
+
+ TIntermTyped* typedReturnNode = 0;
+ if ( leftTempConstant && rightTempConstant) {
+ if (leftTempConstant->getSize() == 1 && rightTempConstant->getSize() > 1)
+ typedReturnNode = rightTempConstant->fold(node->getOp(), leftTempConstant, infoSink, false);
+ else
+ typedReturnNode = leftTempConstant->fold(node->getOp(), rightTempConstant, infoSink, true);
+
+ if (typedReturnNode)
+ return typedReturnNode;
+ else {
+ node->setLeft(leftTempConstant);
+ node->setRight(rightTempConstant);
+ }
+ } else if (leftTempConstant) {
+ node->setLeft(copyConstUnion(leftTempConstant));
+ } else if (rightTempConstant) {
+ node->setRight(rightTempConstant);
+ }
+
+ return node;
+}
+
+//
+// Connect two nodes through an assignment.
+//
+// Returns the added node.
+//
+TIntermTyped* TIntermediate::addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc line)
+{
+ //
+ // Like adding binary math, except the conversion can only go
+ // from right to left.
+ //
+ TIntermBinary* node = new TIntermBinary(op);
+ if (line == 0)
+ line = left->getLine();
+ node->setLine(line);
+
+ if (right->getAsConstantUnion()) { // if the right node of assignment is a TempConstant node, allocate its own new space and remove the pointer to the symbol table value
+ right = copyConstUnion(right->getAsConstantUnion()) ;
+ if (right == 0)
+ return 0;
+ }
+
+ TIntermTyped* child = addConversion(op, left->getType(), right);
+ if (child == 0)
+ return 0;
+
+ node->setLeft(left);
+ node->setRight(child);
+ if (! node->promote(infoSink))
+ return 0;
+
+ return node;
+}
+
+//
+// Connect two nodes through an index operator, where the left node is the base
+// of an array or struct, and the right node is a direct or indirect offset.
+//
+// Returns the added node.
+// The caller should set the type of the returned node.
+//
+TIntermTyped* TIntermediate::addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc line)
+{
+ TIntermBinary* node = new TIntermBinary(op);
+ if (line == 0)
+ line = index->getLine();
+ node->setLine(line);
+ node->setLeft(base);
+ node->setRight(index);
+
+ // caller should set the type
+
+ return node;
+}
+
+//
+// Add one node as the parent of another that it operates on.
+//
+// Returns the added node.
+//
+TIntermTyped* TIntermediate::addUnaryMath(TOperator op, TIntermNode* childNode, TSourceLoc line, TSymbolTable& symbolTable)
+{
+ TIntermUnary* node;
+ TIntermTyped* child = childNode->getAsTyped();
+
+ if (child == 0) {
+ infoSink.info.message(EPrefixInternalError, "Bad type in AddUnaryMath", line);
+ return 0;
+ }
+
+ switch (op) {
+ case EOpLogicalNot:
+ if (child->getType().getBasicType() != EbtBool || child->getType().isMatrix() || child->getType().isArray() || child->getType().isVector()) {
+ return 0;
+ }
+ break;
+
+ case EOpPostIncrement:
+ case EOpPreIncrement:
+ case EOpPostDecrement:
+ case EOpPreDecrement:
+ case EOpNegative:
+ if (child->getType().getBasicType() == EbtStruct)
+ return 0;
+ default: break;
+ }
+
+ //
+ // Do we need to promote the operand?
+ //
+ // Note: Implicit promotions were removed from the language.
+ //
+ TBasicType newType = EbtVoid;
+ switch (op) {
+ case EOpConstructInt: newType = EbtInt; break;
+ case EOpConstructBool: newType = EbtBool; break;
+ case EOpConstructFloat: newType = EbtFloat; break;
+ default: break;
+ }
+
+ if (newType != EbtVoid) {
+ child = addConversion(op, TType(newType, EvqTemporary, child->getNominalSize(),
+ child->isMatrix(),
+ child->isArray()),
+ child);
+ if (child == 0)
+ return 0;
+ }
+
+ //
+ // For constructors, we are now done, it's all in the conversion.
+ //
+ switch (op) {
+ case EOpConstructInt:
+ case EOpConstructBool:
+ case EOpConstructFloat:
+ return child;
+ default: break;
+ }
+
+ if (child->getAsConstantUnion())
+ child = copyConstUnion(child->getAsConstantUnion());
+
+ if (child->getAsAggregate() && child->getType().getQualifier() == EvqConst) {
+ child = changeAggrToTempConst(child->getAsAggregate(), symbolTable, line);
+ if (child->getAsConstantUnion()->getUnionArrayPointer() == 0)
+ return 0;
+ }
+
+ TIntermConstantUnion *childTempConstant = child->getAsConstantUnion();
+
+ //
+ // Make a new node for the operator.
+ //
+ node = new TIntermUnary(op);
+ if (line == 0)
+ line = child->getLine();
+ node->setLine(line);
+ node->setOperand(child);
+
+ if (! node->promote(infoSink))
+ return 0;
+
+ if (childTempConstant) {
+ TIntermTyped* newChild = childTempConstant->fold(op, 0, infoSink, true);
+
+ if (newChild) {
+ return newChild;
+ }
+ }
+
+ return node;
+}
+
+//
+// This is the safe way to change the operator on an aggregate, as it
+// does lots of error checking and fixing. Especially for establishing
+// a function call's operation on it's set of parameters. Sequences
+// of instructions are also aggregates, but they just direnctly set
+// their operator to EOpSequence.
+//
+// Returns an aggregate node, which could be the one passed in if
+// it was already an aggregate.
+//
+TIntermAggregate* TIntermediate::setAggregateOperator(TIntermNode* node, TOperator op, TSourceLoc line)
+{
+ TIntermAggregate* aggNode;
+
+ //
+ // Make sure we have an aggregate. If not turn it into one.
+ //
+ if (node) {
+ aggNode = node->getAsAggregate();
+ if (aggNode == 0 || aggNode->getOp() != EOpNull) {
+ //
+ // Make an aggregate containing this node.
+ //
+ aggNode = new TIntermAggregate();
+ aggNode->getSequence().push_back(node);
+ if (line == 0)
+ line = node->getLine();
+ }
+ } else
+ aggNode = new TIntermAggregate();
+
+ //
+ // Set the operator.
+ //
+ aggNode->setOperator(op);
+ if (line != 0)
+ aggNode->setLine(line);
+
+ return aggNode;
+}
+
+//
+// Convert one type to another.
+//
+// Returns the node representing the conversion, which could be the same
+// node passed in if no conversion was needed.
+//
+// Return 0 if a conversion can't be done.
+//
+TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TIntermTyped* node)
+{
+ //
+ // Does the base type allow operation?
+ //
+ switch (node->getBasicType()) {
+ case EbtVoid:
+ case EbtSampler1D:
+ case EbtSampler2D:
+ case EbtSampler3D:
+ case EbtSamplerCube:
+ case EbtSampler1DShadow:
+ case EbtSampler2DShadow:
+ return 0;
+ default: break;
+ }
+
+ //
+ // Otherwise, if types are identical, no problem
+ //
+ if (type == node->getType())
+ return node;
+
+ //
+ // If one's a structure, then no conversions.
+ //
+ if (type.getStruct() || node->getType().getStruct())
+ return 0;
+
+ TBasicType promoteTo;
+
+ switch (op) {
+ //
+ // Explicit conversions
+ //
+ case EOpConstructBool:
+ promoteTo = EbtBool;
+ break;
+ case EOpConstructFloat:
+ promoteTo = EbtFloat;
+ break;
+ case EOpConstructInt:
+ promoteTo = EbtInt;
+ break;
+ default:
+ //
+ // implicit conversions were removed from the language.
+ //
+ if (type.getBasicType() != node->getType().getBasicType())
+ return 0;
+ //
+ // Size and structure could still differ, but that's
+ // handled by operator promotion.
+ //
+ return node;
+ }
+
+ //
+ // Do conversion.
+ //
+ bool allConstant = true;
+ // check to see if there is an aggregate node
+ if (node->getAsAggregate()) {
+ if (node->getAsAggregate()->getOp() != EOpFunctionCall) {
+ // if the aggregate node is a constructor or a comma operator, look at its children, if they are constant
+ // convert them into the right type
+ TIntermSequence &sequenceVector = node->getAsAggregate()->getSequence() ;
+ for (TIntermSequence::iterator p = sequenceVector.begin();
+ p != sequenceVector.end(); p++) {
+ if (!(*p)->getAsTyped()->getAsConstantUnion())
+ allConstant = false;
+ }
+ } else
+ allConstant = false;
+ }
+ if (allConstant && node->getAsAggregate()) { // we can do the constant folding here as all the nodes of the aggregate are const
+ TIntermSequence &sequenceVector = node->getAsAggregate()->getSequence() ;
+ for (TIntermSequence::iterator p = sequenceVector.begin();
+ p != sequenceVector.end(); p++) {
+ TIntermTyped* newNode = 0;
+ constUnion *unionArray = new constUnion[1];
+
+ switch (promoteTo) {
+ case EbtFloat:
+ switch ((*p)->getAsTyped()->getType().getBasicType()) {
+
+ case EbtInt:
+ unionArray->fConst = static_cast<float>((*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->iConst);
+ newNode = addConstantUnion(unionArray, TType(EbtFloat, EvqConst), node->getLine()); break;
+ case EbtBool:
+ unionArray->fConst = static_cast<float>((*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->bConst);
+ newNode = newNode = addConstantUnion(unionArray, TType(EbtFloat, EvqConst), node->getLine()); break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
+ return 0;
+ }
+ break;
+ case EbtInt:
+ switch ((*p)->getAsTyped()->getType().getBasicType()) {
+ case EbtFloat:
+ unionArray->iConst = static_cast<int>((*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->fConst);
+ newNode = addConstantUnion(unionArray, TType(EbtInt, EvqConst), node->getLine());
+ break;
+ case EbtBool:
+ unionArray->iConst = static_cast<int>((*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->bConst);
+ newNode = addConstantUnion(unionArray, TType(EbtInt, EvqConst), node->getLine());
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
+ return 0;
+ }
+ break;
+ case EbtBool:
+ switch ((*p)->getAsTyped()->getType().getBasicType()) {
+ case EbtFloat:
+ unionArray->bConst = (*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->fConst != 0.0 ;
+ newNode = addConstantUnion(unionArray, TType(EbtBool, EvqConst), node->getLine());
+ break;
+ case EbtInt:
+ unionArray->bConst = (*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->iConst != 0 ;
+ newNode = addConstantUnion(unionArray, TType(EbtBool, EvqConst), node->getLine());
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
+ return 0;
+ }
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
+ return 0;
+ }
+ if (newNode) {
+ sequenceVector.erase(p);
+ sequenceVector.insert(p, newNode);
+ }
+ }
+ return node->getAsAggregate();
+ } else if (node->getAsConstantUnion()) {
+
+ return (promoteConstantUnion(promoteTo, node->getAsConstantUnion()));
+ } else {
+
+ //
+ // Add a new newNode for the conversion.
+ //
+ TIntermUnary* newNode = 0;
+
+ TOperator newOp = EOpNull;
+ switch (promoteTo) {
+ case EbtFloat:
+ switch (node->getBasicType()) {
+ case EbtInt: newOp = EOpConvIntToFloat; break;
+ case EbtBool: newOp = EOpConvBoolToFloat; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
+ return 0;
+ }
+ break;
+ case EbtBool:
+ switch (node->getBasicType()) {
+ case EbtInt: newOp = EOpConvIntToBool; break;
+ case EbtFloat: newOp = EOpConvFloatToBool; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
+ return 0;
+ }
+ break;
+ case EbtInt:
+ switch (node->getBasicType()) {
+ case EbtBool: newOp = EOpConvBoolToInt; break;
+ case EbtFloat: newOp = EOpConvFloatToInt; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
+ return 0;
+ }
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Bad promotion type", node->getLine());
+ return 0;
+ }
+
+ TType type(promoteTo, EvqTemporary, node->getNominalSize(), node->isMatrix(), node->isArray());
+ newNode = new TIntermUnary(newOp, type);
+ newNode->setLine(node->getLine());
+ newNode->setOperand(node);
+
+ return newNode;
+ }
+}
+
+//
+// Safe way to combine two nodes into an aggregate. Works with null pointers,
+// a node that's not a aggregate yet, etc.
+//
+// Returns the resulting aggregate, unless 0 was passed in for
+// both existing nodes.
+//
+TIntermAggregate* TIntermediate::growAggregate(TIntermNode* left, TIntermNode* right, TSourceLoc line)
+{
+ if (left == 0 && right == 0)
+ return 0;
+
+ TIntermAggregate* aggNode = 0;
+ if (left)
+ aggNode = left->getAsAggregate();
+ if (!aggNode || aggNode->getOp() != EOpNull) {
+ aggNode = new TIntermAggregate;
+ if (left)
+ aggNode->getSequence().push_back(left);
+ }
+
+ if (right)
+ aggNode->getSequence().push_back(right);
+
+ if (line != 0)
+ aggNode->setLine(line);
+
+ return aggNode;
+}
+
+//
+// Turn an existing node into an aggregate.
+//
+// Returns an aggregate, unless 0 was passed in for the existing node.
+//
+TIntermAggregate* TIntermediate::makeAggregate(TIntermNode* node, TSourceLoc line)
+{
+ if (node == 0)
+ return 0;
+
+ TIntermAggregate* aggNode = new TIntermAggregate;
+ aggNode->getSequence().push_back(node);
+
+ if (line != 0)
+ aggNode->setLine(line);
+ else
+ aggNode->setLine(node->getLine());
+
+ return aggNode;
+}
+
+//
+// For "if" test nodes. There are three children; a condition,
+// a true path, and a false path. The two paths are in the
+// nodePair.
+//
+// Returns the selection node created.
+//
+TIntermNode* TIntermediate::addSelection(TIntermTyped* cond, TIntermNodePair nodePair, TSourceLoc line)
+{
+ //
+ // For compile time constant selections, prune the code and
+ // test now.
+ //
+
+ if (cond->getAsTyped() && cond->getAsTyped()->getAsConstantUnion()) {
+ if (cond->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->bConst)
+ return nodePair.node1;
+ else
+ return nodePair.node2;
+ }
+
+ TIntermSelection* node = new TIntermSelection(cond, nodePair.node1, nodePair.node2);
+ node->setLine(line);
+
+ return node;
+}
+
+
+TIntermTyped* TIntermediate::addComma(TIntermTyped* left, TIntermTyped* right, TSourceLoc line)
+{
+ if (left->getType().getQualifier() == EvqConst && right->getType().getQualifier() == EvqConst) {
+ return right;
+ } else {
+ TIntermTyped *commaAggregate = growAggregate(left, right, line);
+ commaAggregate->getAsAggregate()->setOperator(EOpComma);
+ commaAggregate->setType(right->getType());
+ commaAggregate->getTypePointer()->changeQualifier(EvqTemporary);
+ return commaAggregate;
+ }
+}
+
+//
+// For "?:" test nodes. There are three children; a condition,
+// a true path, and a false path. The two paths are specified
+// as separate parameters.
+//
+// Returns the selection node created, or 0 if one could not be.
+//
+TIntermTyped* TIntermediate::addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, TSourceLoc line)
+{
+ //
+ // Get compatible types.
+ //
+ TIntermTyped* child = addConversion(EOpSequence, trueBlock->getType(), falseBlock);
+ if (child)
+ falseBlock = child;
+ else {
+ child = addConversion(EOpSequence, falseBlock->getType(), trueBlock);
+ if (child)
+ trueBlock = child;
+ else
+ return 0;
+ }
+
+ //
+ // See if condition is constant, and select now.
+ //
+
+ if (cond->getAsConstantUnion()) {
+ if (cond->getAsConstantUnion()->getUnionArrayPointer()->bConst)
+ return trueBlock;
+ else
+ return falseBlock;
+ }
+
+ //
+ // Make a selection node.
+ //
+ TIntermSelection* node = new TIntermSelection(cond, trueBlock, falseBlock, trueBlock->getType());
+ node->setLine(line);
+
+ return node;
+}
+
+//
+// Constant terminal nodes. Has a union that contains bool, float or int constants
+//
+// Returns the constant union node created.
+//
+
+TIntermConstantUnion* TIntermediate::addConstantUnion(constUnion* unionArrayPointer, const TType& t, TSourceLoc line)
+{
+ TIntermConstantUnion* node = new TIntermConstantUnion(unionArrayPointer, t);
+ node->setLine(line);
+
+ return node;
+}
+
+TIntermTyped* TIntermediate::addSwizzle(TVectorFields& fields, TSourceLoc line)
+{
+
+ TIntermAggregate* node = new TIntermAggregate(EOpSequence);
+
+ node->setLine(line);
+ TIntermConstantUnion* constIntNode;
+ TIntermSequence &sequenceVector = node->getSequence();
+ constUnion* unionArray;
+
+ for (int i = 0; i < fields.num; i++) {
+ unionArray = new constUnion[1];
+ unionArray->iConst = fields.offsets[i];
+ constIntNode = addConstantUnion(unionArray, TType(EbtInt, EvqConst), line);
+ sequenceVector.push_back(constIntNode);
+ }
+
+ return node;
+}
+
+//
+// Create loop nodes.
+//
+TIntermNode* TIntermediate::addLoop(TIntermNode* body, TIntermTyped* test, TIntermTyped* terminal, bool testFirst, TSourceLoc line)
+{
+ TIntermNode* node = new TIntermLoop(body, test, terminal, testFirst);
+ node->setLine(line);
+
+ return node;
+}
+
+//
+// Add branches.
+//
+TIntermBranch* TIntermediate::addBranch(TOperator branchOp, TSourceLoc line)
+{
+ return addBranch(branchOp, 0, line);
+}
+
+TIntermBranch* TIntermediate::addBranch(TOperator branchOp, TIntermTyped* expression, TSourceLoc line)
+{
+ TIntermBranch* node = new TIntermBranch(branchOp, expression);
+ node->setLine(line);
+
+ return node;
+}
+
+//
+// This is to be executed once the final root is put on top by the parsing
+// process.
+//
+bool TIntermediate::postProcess(TIntermNode* root, EShLanguage language)
+{
+ if (root == 0)
+ return true;
+
+ //
+ // First, finish off the top level sequence, if any
+ //
+ TIntermAggregate* aggRoot = root->getAsAggregate();
+ if (aggRoot && aggRoot->getOp() == EOpNull)
+ aggRoot->setOperator(EOpSequence);
+
+ return true;
+}
+
+//
+// This deletes the tree.
+//
+void TIntermediate::remove(TIntermNode* root)
+{
+ if (root)
+ RemoveAllTreeNodes(root);
+}
+
+////////////////////////////////////////////////////////////////
+//
+// Member functions of the nodes used for building the tree.
+//
+////////////////////////////////////////////////////////////////
+
+//
+// Say whether or not an operation node changes the value of a variable.
+//
+// Returns true if state is modified.
+//
+bool TIntermOperator::modifiesState() const
+{
+ switch (op) {
+ case EOpPostIncrement:
+ case EOpPostDecrement:
+ case EOpPreIncrement:
+ case EOpPreDecrement:
+ case EOpAssign:
+ case EOpAddAssign:
+ case EOpSubAssign:
+ case EOpMulAssign:
+ case EOpVectorTimesMatrixAssign:
+ case EOpVectorTimesScalarAssign:
+ case EOpMatrixTimesScalarAssign:
+ case EOpMatrixTimesMatrixAssign:
+ case EOpDivAssign:
+ case EOpModAssign:
+ case EOpAndAssign:
+ case EOpInclusiveOrAssign:
+ case EOpExclusiveOrAssign:
+ case EOpLeftShiftAssign:
+ case EOpRightShiftAssign:
+ return true;
+ default:
+ return false;
+ }
+}
+
+//
+// returns true if the operator is for one of the constructors
+//
+bool TIntermOperator::isConstructor() const
+{
+ switch (op) {
+ case EOpConstructVec2:
+ case EOpConstructVec3:
+ case EOpConstructVec4:
+ case EOpConstructMat2:
+ case EOpConstructMat3:
+ case EOpConstructMat4:
+ case EOpConstructFloat:
+ case EOpConstructIVec2:
+ case EOpConstructIVec3:
+ case EOpConstructIVec4:
+ case EOpConstructInt:
+ case EOpConstructBVec2:
+ case EOpConstructBVec3:
+ case EOpConstructBVec4:
+ case EOpConstructBool:
+ case EOpConstructStruct:
+ return true;
+ default:
+ return false;
+ }
+}
+//
+// Make sure the type of a unary operator is appropriate for its
+// combination of operation and operand type.
+//
+// Returns false in nothing makes sense.
+//
+bool TIntermUnary::promote(TInfoSink&)
+{
+ switch (op) {
+ case EOpLogicalNot:
+ if (operand->getBasicType() != EbtBool)
+ return false;
+ break;
+ case EOpBitwiseNot:
+ if (operand->getBasicType() != EbtInt)
+ return false;
+ break;
+ case EOpNegative:
+ case EOpPostIncrement:
+ case EOpPostDecrement:
+ case EOpPreIncrement:
+ case EOpPreDecrement:
+ if (operand->getBasicType() == EbtBool)
+ return false;
+ break;
+
+ // operators for built-ins are already type checked against their prototype
+ case EOpAny:
+ case EOpAll:
+ case EOpVectorLogicalNot:
+ return true;
+
+ default:
+ if (operand->getBasicType() != EbtFloat)
+ return false;
+ }
+
+ setType(operand->getType());
+
+ return true;
+}
+
+//
+// Establishes the type of the resultant operation, as well as
+// makes the operator the correct one for the operands.
+//
+// Returns false if operator can't work on operands.
+//
+bool TIntermBinary::promote(TInfoSink& infoSink)
+{
+ int size = left->getNominalSize();
+ if (right->getNominalSize() > size)
+ size = right->getNominalSize();
+
+ TBasicType type = left->getBasicType();
+
+ //
+ // Don't operate on arrays.
+ //
+ if (left->isArray() || right->isArray())
+ return false;
+
+ //
+ // Base assumption: just make the type the same as the left
+ // operand. Then only deviations from this need be coded.
+ //
+ setType(TType(type, EvqTemporary, left->getNominalSize(), left->isMatrix()));
+
+ //
+ // All scalars. Code after this test assumes this case is removed!
+ //
+ if (size == 1) {
+
+ switch (op) {
+
+ //
+ // Promote to conditional
+ //
+ case EOpEqual:
+ case EOpNotEqual:
+ case EOpLessThan:
+ case EOpGreaterThan:
+ case EOpLessThanEqual:
+ case EOpGreaterThanEqual:
+ setType(TType(EbtBool));
+ break;
+
+ //
+ // And and Or operate on conditionals
+ //
+ case EOpLogicalAnd:
+ case EOpLogicalOr:
+ if (left->getBasicType() != EbtBool || right->getBasicType() != EbtBool)
+ return false;
+ setType(TType(EbtBool));
+ break;
+
+ //
+ // Check for integer only operands.
+ //
+ case EOpMod:
+ case EOpRightShift:
+ case EOpLeftShift:
+ case EOpAnd:
+ case EOpInclusiveOr:
+ case EOpExclusiveOr:
+ if (left->getBasicType() != EbtInt || right->getBasicType() != EbtInt)
+ return false;
+ break;
+ case EOpModAssign:
+ case EOpAndAssign:
+ case EOpInclusiveOrAssign:
+ case EOpExclusiveOrAssign:
+ case EOpLeftShiftAssign:
+ case EOpRightShiftAssign:
+ if (left->getBasicType() != EbtInt || right->getBasicType() != EbtInt)
+ return false;
+ // fall through
+
+ //
+ // Everything else should have matching types
+ //
+ default:
+ if (left->getBasicType() != right->getBasicType() ||
+ left->isMatrix() != right->isMatrix())
+ return false;
+ }
+
+ return true;
+ }
+
+ //
+ // Are the sizes compatible?
+ //
+ if ( left->getNominalSize() != size && left->getNominalSize() != 1 ||
+ right->getNominalSize() != size && right->getNominalSize() != 1)
+ return false;
+
+ //
+ // Can these two operands be combined?
+ //
+ switch (op) {
+ case EOpMul:
+ if (!left->isMatrix() && right->isMatrix()) {
+ if (left->isVector())
+ op = EOpVectorTimesMatrix;
+ else {
+ op = EOpMatrixTimesScalar;
+ setType(TType(type, EvqTemporary, size, true));
+ }
+ } else if (left->isMatrix() && !right->isMatrix()) {
+ if (right->isVector()) {
+ op = EOpMatrixTimesVector;
+ setType(TType(type, EvqTemporary, size, false));
+ } else {
+ op = EOpMatrixTimesScalar;
+ }
+ } else if (left->isMatrix() && right->isMatrix()) {
+ op = EOpMatrixTimesMatrix;
+ } else if (!left->isMatrix() && !right->isMatrix()) {
+ if (left->isVector() && right->isVector()) {
+ // leave as component product
+ } else if (left->isVector() || right->isVector()) {
+ op = EOpVectorTimesScalar;
+ setType(TType(type, EvqTemporary, size, false));
+ }
+ } else {
+ infoSink.info.message(EPrefixInternalError, "Missing elses", getLine());
+ return false;
+ }
+ break;
+ case EOpMulAssign:
+ if (!left->isMatrix() && right->isMatrix()) {
+ if (left->isVector())
+ op = EOpVectorTimesMatrixAssign;
+ else {
+ return false;
+ }
+ } else if (left->isMatrix() && !right->isMatrix()) {
+ if (right->isVector()) {
+ return false;
+ } else {
+ op = EOpMatrixTimesScalarAssign;
+ }
+ } else if (left->isMatrix() && right->isMatrix()) {
+ op = EOpMatrixTimesMatrixAssign;
+ } else if (!left->isMatrix() && !right->isMatrix()) {
+ if (left->isVector() && right->isVector()) {
+ // leave as component product
+ } else if (left->isVector() || right->isVector()) {
+ if (! left->isVector())
+ return false;
+ op = EOpVectorTimesScalarAssign;
+ setType(TType(type, EvqTemporary, size, false));
+ }
+ } else {
+ infoSink.info.message(EPrefixInternalError, "Missing elses", getLine());
+ return false;
+ }
+ break;
+ case EOpAssign:
+ if (left->getNominalSize() != right->getNominalSize())
+ return false;
+ // fall through
+ case EOpAdd:
+ case EOpSub:
+ case EOpDiv:
+ case EOpMod:
+ case EOpAddAssign:
+ case EOpSubAssign:
+ case EOpDivAssign:
+ case EOpModAssign:
+ if (left->isMatrix() && right->isVector() ||
+ left->isVector() && right->isMatrix() ||
+ left->getBasicType() != right->getBasicType())
+ return false;
+ setType(TType(type, EvqTemporary, size, left->isMatrix() || right->isMatrix()));
+ break;
+
+ case EOpEqual:
+ case EOpNotEqual:
+ case EOpLessThan:
+ case EOpGreaterThan:
+ case EOpLessThanEqual:
+ case EOpGreaterThanEqual:
+ if (left->isMatrix() && right->isVector() ||
+ left->isVector() && right->isMatrix() ||
+ left->getBasicType() != right->getBasicType())
+ return false;
+ setType(TType(EbtBool));
+ break;
+
+default:
+ return false;
+ }
+
+ //
+ // One more check for assignment. The Resulting type has to match the left operand.
+ //
+ switch (op) {
+ case EOpAssign:
+ case EOpAddAssign:
+ case EOpSubAssign:
+ case EOpMulAssign:
+ case EOpDivAssign:
+ case EOpModAssign:
+ case EOpAndAssign:
+ case EOpInclusiveOrAssign:
+ case EOpExclusiveOrAssign:
+ case EOpLeftShiftAssign:
+ case EOpRightShiftAssign:
+ if (getType() != left->getType())
+ return false;
+ break;
+ default:
+ break;
+ }
+
+ return true;
+}
+
+bool compareStructure(const TType& leftNodeType, constUnion* rightUnionArray, constUnion* leftUnionArray, int& index)
+{
+ TTypeList* fields = leftNodeType.getStruct();
+
+ size_t structSize = fields->size();
+
+ for (size_t j = 0; j < structSize; j++) {
+ int size = (*fields)[j].type->getInstanceSize();
+ for (int i = 0; i < size; i++) {
+ switch ((*fields)[j].type->getBasicType()) {
+ case EbtFloat:
+ if (leftUnionArray[index].fConst != rightUnionArray[index].fConst)
+ return false;
+ index++;
+ break;
+ case EbtInt:
+ if (leftUnionArray[index].iConst != rightUnionArray[index].iConst)
+ return false;
+ index++;
+ break;
+ case EbtBool:
+ if (leftUnionArray[index].bConst != rightUnionArray[index].bConst)
+ return false;
+ index++;
+ break;
+ case EbtStruct:
+ if (!compareStructure(*(*fields)[j].type, rightUnionArray, leftUnionArray, index))
+ return false;
+ break;
+ default:
+ assert(true && "Cannot compare");
+ break;
+ }
+
+ }
+ }
+ return true;
+}
+
+//
+// The fold functions see if an operation on a constant can be done in place,
+// without generating run-time code.
+//
+// Returns the node to keep using, which may or may not be the node passed in.
+//
+
+TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNode, TInfoSink& infoSink, bool leftOperand)
+{
+ constUnion *unionArray = this->getUnionArrayPointer();
+
+ if (constantNode) {
+ if (constantNode->getAsConstantUnion() && constantNode->getSize() == 1 && constantNode->getType().getBasicType() != EbtStruct
+ && this->getSize() > 1) {
+ TIntermConstantUnion *node = constantNode->getAsConstantUnion();
+ TIntermConstantUnion *newNode;
+ constUnion* tempConstArray;
+ switch(op) {
+ case EOpAdd:
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat: tempConstArray[i].fConst = unionArray[i].fConst + node->getUnionArrayPointer()->fConst; break;
+ case EbtInt: tempConstArray[i].iConst = unionArray[i].iConst + node->getUnionArrayPointer()->iConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"+\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+ case EOpMatrixTimesScalar:
+ case EOpVectorTimesScalar:
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat: tempConstArray[i].fConst = unionArray[i].fConst * node->getUnionArrayPointer()->fConst; break;
+ case EbtInt: tempConstArray[i].iConst = unionArray[i].iConst * node->getUnionArrayPointer()->iConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"*\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+ case EOpSub:
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat:
+ if (leftOperand)
+ tempConstArray[i].fConst = unionArray[i].fConst - node->getUnionArrayPointer()->fConst;
+ else
+ tempConstArray[i].fConst = node->getUnionArrayPointer()->fConst - unionArray[i].fConst;
+ break;
+
+ case EbtInt:
+ if (leftOperand)
+ tempConstArray[i].iConst = unionArray[i].iConst - node->getUnionArrayPointer()->iConst;
+ else
+ tempConstArray[i].iConst = node->getUnionArrayPointer()->iConst - unionArray[i].iConst;
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"-\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpDiv:
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat:
+ if (leftOperand) {
+ if (node->getUnionArrayPointer()->fConst == 0.0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].fConst = FLT_MAX;
+ } else
+ tempConstArray[i].fConst = unionArray[i].fConst / node->getUnionArrayPointer()->fConst;
+ } else {
+ if (unionArray[i].fConst == 0.0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].fConst = FLT_MAX;
+ } else
+ tempConstArray[i].fConst = node->getUnionArrayPointer()->fConst / unionArray[i].fConst;
+ }
+ break;
+
+ case EbtInt:
+ if (leftOperand) {
+ if (node->getUnionArrayPointer()->iConst == 0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].iConst = INT_MAX;
+ } else
+ tempConstArray[i].iConst = unionArray[i].iConst / node->getUnionArrayPointer()->iConst;
+ } else {
+ if (unionArray[i].iConst == 0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].iConst = INT_MAX;
+ } else
+ tempConstArray[i].iConst = node->getUnionArrayPointer()->iConst / unionArray[i].iConst;
+ }
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"/\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpLogicalAnd: // this code is written for possible future use, will not get executed currently
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtBool: tempConstArray[i].bConst = unionArray[i].bConst && node->getUnionArrayPointer()->bConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"&&\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpLogicalXor: // this code is written for possible future use, will not get executed currently
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtBool: tempConstArray[i].bConst = unionArray[i].bConst ^ node->getUnionArrayPointer()->bConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"^^\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpLogicalOr: // this code is written for possible future use, will not get executed currently
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtBool: tempConstArray[i].bConst = unionArray[i].bConst || node->getUnionArrayPointer()->bConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"||\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ default:
+ infoSink.info.message(EPrefixInternalError, "Invalid operator for constant folding", this->getLine());
+ return 0;
+ }
+ newNode = new TIntermConstantUnion(tempConstArray, this->getType());
+ newNode->setLine(this->getLine());
+
+ return newNode;
+ } else if (constantNode->getAsConstantUnion() && (this->getSize() > 1 || this->getType().getBasicType() == EbtStruct)) {
+ TIntermConstantUnion *node = constantNode->getAsConstantUnion();
+ constUnion *rightUnionArray = node->getUnionArrayPointer();
+ constUnion* tempConstArray = 0;
+ TIntermConstantUnion *tempNode;
+ int index = 0;
+ bool boolNodeFlag = false;
+ switch(op) {
+ case EOpAdd:
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat: tempConstArray[i].fConst = unionArray[i].fConst + rightUnionArray[i].fConst; break;
+ case EbtInt: tempConstArray[i].iConst = unionArray[i].iConst + rightUnionArray[i].iConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"+\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+ case EOpSub:
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat:
+ if (leftOperand)
+ tempConstArray[i].fConst = unionArray[i].fConst - rightUnionArray[i].fConst;
+ else
+ tempConstArray[i].fConst = rightUnionArray[i].fConst - unionArray[i].fConst;
+ break;
+
+ case EbtInt:
+ if (leftOperand)
+ tempConstArray[i].iConst = unionArray[i].iConst - rightUnionArray[i].iConst;
+ else
+ tempConstArray[i].iConst = rightUnionArray[i].iConst - unionArray[i].iConst;
+ break;
+
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"-\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+ case EOpMul:
+ if (this->isVector()) { // two vectors multiplied together
+ int size = this->getSize();
+ tempConstArray = new constUnion[size];
+
+ for (int i = 0; i < size; i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat: tempConstArray[i].fConst = unionArray[i].fConst * rightUnionArray[i].fConst; break;
+ case EbtInt: tempConstArray[i].iConst = unionArray[i].iConst * rightUnionArray[i].iConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for vector multiply", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+ case EOpMatrixTimesMatrix:
+ if (this->getType().getBasicType() != EbtFloat || node->getBasicType() != EbtFloat) {
+ infoSink.info.message(EPrefixInternalError, "Constant Folding cannot be done for matrix multiply", this->getLine());
+ return 0;
+ }
+ {// support MSVC++6.0
+ int size = this->getNominalSize();
+ tempConstArray = new constUnion[size*size];
+ for (int row = 0; row < size; row++) {
+ for (int column = 0; column < size; column++) {
+ tempConstArray[size * column + row].fConst = 0.0;
+ for (int i = 0; i < size; i++) {
+ tempConstArray[size * column + row].fConst += unionArray[i * size + row].fConst * (rightUnionArray[column * size + i].fConst);
+ }
+ }
+ }
+ }
+ break;
+ case EOpDiv:
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtFloat:
+ if (leftOperand) {
+ if (rightUnionArray[i].fConst == 0.0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].fConst = FLT_MAX;
+ } else
+ tempConstArray[i].fConst = unionArray[i].fConst / rightUnionArray[i].fConst;
+ } else {
+ if (unionArray[i].fConst == 0.0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].fConst = FLT_MAX;
+ } else
+ tempConstArray[i].fConst = rightUnionArray[i].fConst / unionArray[i].fConst;
+ }
+ break;
+
+ case EbtInt:
+ if (leftOperand) {
+ if (rightUnionArray[i].iConst == 0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].iConst = INT_MAX;
+ } else
+ tempConstArray[i].iConst = unionArray[i].iConst / rightUnionArray[i].iConst;
+ } else {
+ if (unionArray[i].iConst == 0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ tempConstArray[i].iConst = INT_MAX;
+ } else
+ tempConstArray[i].iConst = rightUnionArray[i].iConst / unionArray[i].iConst;
+ }
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"/\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpMatrixTimesVector:
+ if (node->getBasicType() != EbtFloat) {
+ infoSink.info.message(EPrefixInternalError, "Constant Folding cannot be done for matrix times vector", this->getLine());
+ return 0;
+ }
+ tempConstArray = new constUnion[this->getNominalSize()];
+
+ {// support MSVC++6.0
+ for (int size = this->getNominalSize(), i = 0; i < size; i++) {
+ tempConstArray[i].fConst = 0.0;
+ for (int j = 0; j < size; j++) {
+ tempConstArray[i].fConst += ((unionArray[j*size + i].fConst) * rightUnionArray[j].fConst);
+ }
+ }
+ }
+
+ tempNode = new TIntermConstantUnion(tempConstArray, node->getType());
+ tempNode->setLine(this->getLine());
+
+ return tempNode;
+
+ case EOpVectorTimesMatrix:
+ if (this->getType().getBasicType() != EbtFloat) {
+ infoSink.info.message(EPrefixInternalError, "Constant Folding cannot be done for vector times matrix", this->getLine());
+ return 0;
+ }
+
+ tempConstArray = new constUnion[this->getNominalSize()];
+ {// support MSVC++6.0
+ for (int size = this->getNominalSize(), i = 0; i < size; i++) {
+ tempConstArray[i].fConst = 0.0;
+ for (int j = 0; j < size; j++) {
+ tempConstArray[i].fConst += ((unionArray[j].fConst) * rightUnionArray[i*size + j].fConst);
+ }
+ }
+ }
+ break;
+
+ case EOpLogicalAnd: // this code is written for possible future use, will not get executed currently
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtBool: tempConstArray[i].bConst = unionArray[i].bConst && rightUnionArray[i].bConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"&&\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpLogicalXor: // this code is written for possible future use, will not get executed currently
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtBool: tempConstArray[i].bConst = unionArray[i].bConst ^ rightUnionArray[i].bConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"^^\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpLogicalOr: // this code is written for possible future use, will not get executed currently
+ tempConstArray = new constUnion[this->getSize()];
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ switch (this->getType().getBasicType()) {
+ case EbtBool: tempConstArray[i].bConst = unionArray[i].bConst || rightUnionArray[i].bConst; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"||\"", this->getLine());
+ return 0;
+ }
+ }
+ }
+ break;
+
+ case EOpEqual:
+
+ switch (this->getType().getBasicType()) {
+ case EbtFloat:
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ if (unionArray[i].fConst != rightUnionArray[i].fConst) {
+ boolNodeFlag = true;
+ break; // break out of for loop
+ }
+ }
+ }
+ break;
+
+ case EbtInt:
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ if (unionArray[i].iConst != rightUnionArray[i].iConst) {
+ boolNodeFlag = true;
+ break; // break out of for loop
+ }
+ }
+ }
+ break;
+ case EbtBool:
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ if (unionArray[i].bConst != rightUnionArray[i].bConst) {
+ boolNodeFlag = true;
+ break; // break out of for loop
+ }
+ }
+ }
+ break;
+ case EbtStruct:
+ if (!compareStructure(node->getType(), node->getUnionArrayPointer(), unionArray, index))
+ boolNodeFlag = true;
+ break;
+
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"==\"", this->getLine());
+ return 0;
+ }
+
+ tempConstArray = new constUnion[1];
+ if (!boolNodeFlag) {
+ tempConstArray->bConst = true;
+ }
+ else {
+ tempConstArray->bConst = false;
+ }
+
+ tempNode = new TIntermConstantUnion(tempConstArray, TType(EbtBool, EvqConst));
+ tempNode->setLine(this->getLine());
+
+ return tempNode;
+
+ case EOpNotEqual:
+ switch (this->getType().getBasicType()) {
+ case EbtFloat:
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ if (unionArray[i].fConst == rightUnionArray[i].fConst) {
+ boolNodeFlag = true;
+ break; // break out of for loop
+ }
+ }
+ }
+ break;
+
+ case EbtInt:
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ if (unionArray[i].iConst == rightUnionArray[i].iConst) {
+ boolNodeFlag = true;
+ break; // break out of for loop
+ }
+ }
+ }
+ break;
+ case EbtBool:
+ {// support MSVC++6.0
+ for (int i = 0; i < this->getSize(); i++) {
+ if (unionArray[i].bConst == rightUnionArray[i].bConst) {
+ boolNodeFlag = true;
+ break; // break out of for loop
+ }
+ }
+ }
+ break;
+ case EbtStruct:
+ if (compareStructure(node->getType(), node->getUnionArrayPointer(), unionArray, index))
+ boolNodeFlag = true;
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"!=\"", this->getLine());
+ return 0;
+ }
+
+ tempConstArray = new constUnion[1];
+ if (!boolNodeFlag) {
+ tempConstArray->bConst = true;
+ }
+ else {
+ tempConstArray->bConst = false;
+ }
+
+ tempNode = new TIntermConstantUnion(tempConstArray, TType(EbtBool, EvqConst));
+ tempNode->setLine(this->getLine());
+
+ return tempNode;
+
+ default:
+ infoSink.info.message(EPrefixInternalError, "Invalid operator for constant folding", this->getLine());
+ return 0;
+ }
+ tempNode = new TIntermConstantUnion(tempConstArray, this->getType());
+ tempNode->setLine(this->getLine());
+
+ return tempNode;
+ } else if (this->getSize() == 1 && this->getType().getBasicType() != EbtStruct
+ && constantNode->getSize() == 1 && constantNode->getType().getBasicType() != EbtStruct ) { // scalar constant folding
+ constUnion *unionArray = new constUnion[1];
+ TIntermConstantUnion* newNode = 0;
+
+ switch (this->getType().getBasicType()) {
+ case EbtInt:
+ {
+ //
+ // Dealing with two operands, us and constant.
+ //
+ // Do Binary operations.
+ //
+ int rightValue = constantNode->getAsConstantUnion()->getUnionArrayPointer()->iConst;
+ int leftValue = this->getUnionArrayPointer()->iConst;
+ //int line = this->getLine();
+
+ switch(op) {
+ //?? add constant intrinsics
+ case EOpAdd: unionArray->iConst = leftValue + rightValue; break;
+ case EOpSub: unionArray->iConst = leftValue - rightValue; break;
+ case EOpMul: unionArray->iConst = leftValue * rightValue; break;
+ case EOpDiv:
+ if (rightValue == 0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ unionArray->iConst = INT_MAX;
+ } else
+ unionArray->iConst = leftValue / rightValue; break;
+
+ case EOpMod: unionArray->iConst = leftValue % rightValue; break;
+
+ case EOpRightShift: unionArray->iConst = leftValue >> rightValue; break;
+ case EOpLeftShift: unionArray->iConst = leftValue << rightValue; break;
+
+ case EOpAnd: unionArray->iConst = leftValue & rightValue; break;
+ case EOpInclusiveOr: unionArray->iConst = leftValue | rightValue; break;
+ case EOpExclusiveOr: unionArray->iConst = leftValue ^ rightValue; break;
+
+ // the following assume it's okay to have memory leaks
+ case EOpEqual:
+ unionArray->bConst = leftValue == rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpNotEqual:
+ unionArray->bConst = leftValue != rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpLessThan:
+ unionArray->bConst = leftValue < rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpGreaterThan:
+ unionArray->bConst = leftValue > rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpLessThanEqual:
+ unionArray->bConst = leftValue <= rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpGreaterThanEqual:
+ unionArray->bConst = leftValue >= rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+
+ default:
+ //infoSink.info.message(EPrefixInternalError, "Binary operation not folded into constant int", line);
+ return 0;
+ }
+ if (!newNode) {
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtInt, EvqConst));
+ }
+ newNode->setLine(constantNode->getLine());
+ return newNode;
+ }
+ case EbtFloat:
+ {
+ float rightValue = constantNode->getAsConstantUnion()->getUnionArrayPointer()->fConst;
+ float leftValue = this->getUnionArrayPointer()->fConst;
+
+ switch(op) {
+ //?? add constant intrinsics
+ case EOpAdd: unionArray->fConst = leftValue + rightValue; break;
+ case EOpSub: unionArray->fConst = leftValue - rightValue; break;
+ case EOpMul: unionArray->fConst = leftValue * rightValue; break;
+ case EOpDiv:
+ if (rightValue == 0.0) {
+ infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", this->getLine());
+ unionArray->fConst = FLT_MAX;
+ } else
+ unionArray->fConst = leftValue / rightValue; break;
+
+ // the following assume it's okay to have memory leaks (cleaned up by pool allocator)
+ case EOpEqual:
+ unionArray->bConst = leftValue == rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpNotEqual:
+ unionArray->bConst = leftValue != rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpLessThan:
+ unionArray->bConst = leftValue < rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpGreaterThan:
+ unionArray->bConst = leftValue > rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpLessThanEqual:
+ unionArray->bConst = leftValue <= rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+ case EOpGreaterThanEqual:
+ unionArray->bConst = leftValue >= rightValue;
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ break;
+
+ default:
+ //infoSink.info.message(EPrefixInternalError, "Binary operation not folded into constant float", line);
+ return 0;
+ }
+ if (!newNode) {
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtFloat, EvqConst));
+ }
+ newNode->setLine(constantNode->getLine());
+ return newNode;
+ }
+ case EbtBool:
+ {
+ bool rightValue = constantNode->getAsConstantUnion()->getUnionArrayPointer()->bConst;
+ bool leftValue = this->getUnionArrayPointer()->bConst;
+
+ switch(op) {
+ //?? add constant intrinsics
+ case EOpLogicalAnd: unionArray->bConst = leftValue & rightValue; break;
+ case EOpLogicalXor: unionArray->bConst = leftValue ^ rightValue; break;
+ case EOpLogicalOr: unionArray->bConst = leftValue | rightValue; break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Binary operator cannot be folded into constant bool", line);
+ return 0;
+ }
+ newNode = new TIntermConstantUnion(unionArray, TType(EbtBool, EvqConst));
+ newNode->setLine(constantNode->getLine());
+ return newNode;
+ }
+ default:
+ infoSink.info.message(EPrefixInternalError, "Cannot fold constant", this->getLine());
+ return 0;
+ }
+ }
+ } else {
+ //
+ // Do unary operations
+ //
+ TIntermConstantUnion *newNode = 0;
+ constUnion* tempConstArray = new constUnion[this->getSize()];
+ if (this->getSize() > 1) {
+ for (int i = 0; i < this->getSize(); i++) {
+ switch(op) {
+ case EOpNegative:
+ switch (this->getType().getBasicType()) {
+ case EbtFloat: tempConstArray[i].fConst = -(unionArray[i].fConst); break;
+ case EbtInt: tempConstArray[i].iConst = -(unionArray[i].iConst); break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Unary operation not folded into constant", this->getLine());
+ return 0;
+ }
+ break;
+ case EOpLogicalNot: // this code is written for possible future use, will not get executed currently
+ switch (this->getType().getBasicType()) {
+ case EbtBool: tempConstArray[i].bConst = !(unionArray[i].bConst); break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Unary operation not folded into constant", this->getLine());
+ return 0;
+ }
+ break;
+ default:
+ return 0;
+ }
+ }
+ newNode = new TIntermConstantUnion(tempConstArray, this->getType());
+ newNode->setLine(this->getLine());
+ return newNode;
+ } else {
+ switch(op) {
+ //?? add constant intrinsics
+ case EOpNegative:
+ switch (this->getType().getBasicType()) {
+ case EbtInt:
+ tempConstArray->iConst = -(this->getUnionArrayPointer()->iConst);
+ newNode = new TIntermConstantUnion(tempConstArray, TType(EbtInt, EvqConst));
+ break;
+ case EbtFloat:
+ tempConstArray->fConst = -(this->getUnionArrayPointer()->fConst);
+ newNode = new TIntermConstantUnion(tempConstArray, TType(EbtFloat, EvqConst));
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Unary operation not folded into constant", line);
+ return 0;
+ }
+ break;
+ case EOpLogicalNot:
+ switch (this->getType().getBasicType()) {
+ case EbtBool:
+ tempConstArray->bConst = !this->getUnionArrayPointer()->bConst;
+ newNode = new TIntermConstantUnion(tempConstArray, TType(EbtBool, EvqConst));
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Unary operation not folded into constant", line);
+ return 0;
+ }
+ break;
+ default:
+ return 0;
+ }
+ newNode->setLine(this->getLine());
+ return newNode;
+
+ }
+ }
+
+ return this;
+}
+
+TIntermConstantUnion* TIntermediate::changeAggrToTempConst(TIntermAggregate* node, TSymbolTable& symbolTable, TSourceLoc line)
+{
+ constUnion* unionArray = new constUnion[node->getType().getInstanceSize()];
+ bool returnVal;
+
+ if (node->getSequence().size() == 1 && node->getSequence()[0]->getAsTyped()->getAsConstantUnion()) {
+ returnVal = parseConstTree(line, node, unionArray, node->getOp(), symbolTable, node->getType(), true);
+ }
+ else {
+ returnVal = parseConstTree(line, node, unionArray, node->getOp(), symbolTable, node->getType());
+ }
+
+ if (returnVal)
+ unionArray = 0;
+
+ return (addConstantUnion(unionArray, node->getType(), node->getLine()));
+}
+
+TIntermTyped* TIntermediate::copyConstUnion(TIntermConstantUnion* node)
+{
+ constUnion *unionArray = node->getUnionArrayPointer();
+
+ if (!unionArray)
+ return 0;
+
+ int size;
+ if (node->getType().getBasicType() == EbtStruct)
+ //?? We should actually be calling getStructSize() function and not setStructSize. This problem occurs in case
+ // of nested/embedded structs.
+ size = node->getType().setStructSize(node->getType().getStruct());
+ //size = node->getType().getStructSize();
+ else
+ size = node->getType().getInstanceSize();
+
+ constUnion *newSpace = new constUnion[size];
+
+ for (int i = 0; i < size; i++)
+ newSpace[i] = unionArray[i];
+
+ node->setUnionArrayPointer(newSpace);
+ return node;
+}
+
+TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermConstantUnion* node)
+{
+ constUnion *rightUnionArray = node->getUnionArrayPointer();
+ int size = node->getType().getInstanceSize();
+
+ constUnion *leftUnionArray = new constUnion[size];
+
+ for (int i=0; i < size; i++) {
+
+ switch (promoteTo) {
+ case EbtFloat:
+ switch (node->getType().getBasicType()) {
+ case EbtInt:
+ (leftUnionArray[i]).fConst = static_cast<float>(rightUnionArray[i].iConst);
+ break;
+ case EbtBool:
+ (leftUnionArray[i]).fConst = static_cast<float>(rightUnionArray[i].bConst);
+ break;
+ case EbtFloat:
+ (leftUnionArray[i]).fConst = rightUnionArray[i].fConst;
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
+ return 0;
+ }
+ break;
+ case EbtInt:
+ switch (node->getType().getBasicType()) {
+ case EbtInt:
+ (leftUnionArray[i]).iConst = rightUnionArray[i].iConst;
+ break;
+ case EbtBool:
+ (leftUnionArray[i]).iConst = static_cast<int>(rightUnionArray[i].bConst);
+ break;
+ case EbtFloat:
+ (leftUnionArray[i]).iConst = static_cast<int>(rightUnionArray[i].fConst);
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
+ return 0;
+ }
+ break;
+ case EbtBool:
+ switch (node->getType().getBasicType()) {
+ case EbtInt:
+ (leftUnionArray[i]).bConst = rightUnionArray[i].iConst != 0;
+ break;
+ case EbtBool:
+ (leftUnionArray[i]).bConst = rightUnionArray[i].bConst;
+ break;
+ case EbtFloat:
+ (leftUnionArray[i]).bConst = rightUnionArray[i].fConst != 0.0;
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
+ return 0;
+ }
+
+ break;
+ default:
+ infoSink.info.message(EPrefixInternalError, "Incorrect data type found", node->getLine());
+ return 0;
+ }
+
+ }
+
+ const TType& t = node->getType();
+
+ return addConstantUnion(leftUnionArray, TType(promoteTo, t.getQualifier(), t.getNominalSize(), t.isMatrix(), t.isArray()), node->getLine());
+}
+
+//
+// This method inserts the child nodes into the parent node at the given location specified
+// by parentNodeIter. offset tells the integer offset into the parent vector that points to
+// the child node. sequenceVector is the parent vector.
+// Returns reference to the last inserted child node
+// increments the offset based on the number of child nodes added
+//
+void TIntermediate::removeChildNode(TIntermSequence &parentSequence, TType& parentType, int& offset, TIntermSequence::iterator& parentNodeIter, TIntermAggregate* child)
+{
+ if (!child)
+ return;
+
+ parentNodeIter = parentSequence.begin() + offset;
+
+ TIntermSequence& childSequence = child->getSequence();
+ int oldSize = static_cast<int>(parentSequence.size());
+ if (childSequence.size() == 1) {
+ if (!removeMatrixConstNode(parentSequence, parentType, child, offset)) {
+ for (int i = 0; i < child->getType().getInstanceSize(); i++) {
+ constUnion* constantUnion = new constUnion[1];
+ *constantUnion = *(childSequence[0]->getAsConstantUnion()->getUnionArrayPointer());
+ TIntermConstantUnion *constant = new TIntermConstantUnion(constantUnion,
+ childSequence[0]->getAsConstantUnion()->getType());
+ constant->setLine(child->getLine());
+ parentNodeIter = parentSequence.begin() + offset;
+ parentSequence.insert(parentNodeIter, constant);
+ }
+ }
+ } else
+ parentSequence.insert(parentNodeIter, childSequence.begin(), childSequence.end());
+
+ int newSize = static_cast<int>(parentSequence.size());
+ offset = offset + newSize - oldSize;
+ parentNodeIter = parentSequence.begin() + offset;
+ parentNodeIter = parentSequence.erase(parentNodeIter);
+ offset--;
+ parentNodeIter--;
+}
+
+//
+// The parent has only one child node. This method is not implemented
+// for parent that is a structure
+//
+TIntermTyped* TIntermediate::removeChildNode(TIntermTyped* parent, TType* parentType, TIntermAggregate* child)
+{
+ TIntermTyped* resultNode = 0;
+
+ if (parentType->getInstanceSize() == 1) {
+ resultNode = child->getSequence()[0]->getAsTyped();
+ } else {
+ int size = parentType->getInstanceSize();
+ TIntermSequence& parentSequence = parent->getAsAggregate()->getSequence();
+ TIntermSequence& childSequence = child->getSequence();
+
+ if (childSequence.size() == 1) {
+ if (!removeMatrixConstNode(parentSequence, *parentType, child, 1))
+ parentSequence.push_back(child->getSequence()[0]);
+ } else {
+ for (int i = 0; i < size; i++) {
+ parentSequence.push_back(child->getSequence()[i]);
+ }
+ }
+ parentSequence.erase(parentSequence.begin());
+
+ return parent;
+ }
+
+ return resultNode;
+}
+
+bool TIntermediate::removeMatrixConstNode(TIntermSequence &parentSequence, TType& parentType, TIntermAggregate* child, int offset)
+{
+ if (!child)
+ return false;
+
+ TIntermSequence::iterator parentNodeIter;
+ TIntermSequence &childSequence = child->getSequence();
+
+ switch (child->getOp()) {
+ case EOpConstructMat2:
+ case EOpConstructMat3:
+ case EOpConstructMat4:
+ {// support MSVC++6.0
+ for (int i = 0; i < child->getType().getInstanceSize(); i++) {
+ constUnion* constantUnion = new constUnion[1];
+ if (i % (child->getType().getNominalSize() + 1) == 0) {
+ *constantUnion = *(childSequence[0]->getAsConstantUnion()->getUnionArrayPointer());
+ } else {
+ switch (parentType.getBasicType()) {
+ case EbtInt: constantUnion->iConst = 0; break;
+ case EbtFloat: constantUnion->fConst = 0.0; break;
+ case EbtBool: constantUnion->bConst = false; break;
+ default: ; /* default added by BrianP */
+ }
+ }
+ TIntermConstantUnion *constant = new TIntermConstantUnion(constantUnion,
+ childSequence[0]->getAsConstantUnion()->getType());
+ constant->setLine(child->getLine());
+ parentNodeIter = parentSequence.begin() + offset + i;
+ parentSequence.insert(parentNodeIter, constant);
+ }
+ }
+ return true;
+ default:
+ return false;
+ }
+}
+
+void TIntermAggregate::addToPragmaTable(const TPragmaTable& pTable)
+{
+ assert (!pragmaTable);
+ pragmaTable = new TPragmaTable();
+ *pragmaTable = pTable;
+}
+
diff --git a/src/mesa/shader/slang/MachineIndependent/MMap.h b/src/mesa/shader/slang/MachineIndependent/MMap.h new file mode 100755 index 00000000000..66703cdd9be --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/MMap.h @@ -0,0 +1,84 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _MMAP_INCLUDED_
+#define _MMAP_INCLUDED_
+
+//
+// Encapsulate memory mapped files
+//
+
+class TMMap {
+public:
+ TMMap(const char* fileName) :
+ fSize(-1), // -1 is the error value returned by GetFileSize()
+ fp(NULL),
+ fBuff(0) // 0 is the error value returned by MapViewOfFile()
+ {
+ if ((fp = fopen(fileName, "r")) == NULL)
+ return;
+ char c = getc(fp);
+ fSize = 0;
+ while (c != EOF) {
+ fSize++;
+ c = getc(fp);
+ }
+ if (c == EOF)
+ fSize++;
+ rewind(fp);
+ fBuff = (char*)malloc(sizeof(char) * fSize);
+ int count = 0;
+ c = getc(fp);
+ while (c != EOF) {
+ fBuff[count++] = c;
+ c = getc(fp);
+ }
+ fBuff[count++] = c;
+ }
+
+ char* getData() { return fBuff; }
+ int getSize() { return fSize; }
+
+ ~TMMap() {
+ if (fp != NULL)
+ fclose(fp);
+ }
+
+private:
+ int fSize; // size of file to map in
+ FILE *fp;
+ char* fBuff; // the actual data;
+};
+
+#endif // _MMAP_INCLUDED_
diff --git a/src/mesa/shader/slang/MachineIndependent/ParseHelper.cpp b/src/mesa/shader/slang/MachineIndependent/ParseHelper.cpp new file mode 100755 index 00000000000..cfc42746ae1 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/ParseHelper.cpp @@ -0,0 +1,1452 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "ParseHelper.h"
+#include "Include/InitializeParseContext.h"
+#include "osinclude.h"
+#include <stdarg.h>
+///////////////////////////////////////////////////////////////////////
+//
+// Sub- vector and matrix fields
+//
+////////////////////////////////////////////////////////////////////////
+
+//
+// Look at a '.' field selector string and change it into offsets
+// for a vector.
+//
+bool TParseContext::parseVectorFields(const TString& compString, int vecSize, TVectorFields& fields, int line)
+{
+ fields.num = (int) compString.size();
+ if (fields.num > 4) {
+ error(line, "illegal vector field selection", compString.c_str(), "");
+ return false;
+ }
+
+ enum {
+ exyzw,
+ ergba,
+ estpq
+ } fieldSet[4];
+
+ for (int i = 0; i < fields.num; ++i) {
+ switch (compString[i]) {
+ case 'x':
+ fields.offsets[i] = 0;
+ fieldSet[i] = exyzw;
+ break;
+ case 'r':
+ fields.offsets[i] = 0;
+ fieldSet[i] = ergba;
+ break;
+ case 's':
+ fields.offsets[i] = 0;
+ fieldSet[i] = estpq;
+ break;
+ case 'y':
+ fields.offsets[i] = 1;
+ fieldSet[i] = exyzw;
+ break;
+ case 'g':
+ fields.offsets[i] = 1;
+ fieldSet[i] = ergba;
+ break;
+ case 't':
+ fields.offsets[i] = 1;
+ fieldSet[i] = estpq;
+ break;
+ case 'z':
+ fields.offsets[i] = 2;
+ fieldSet[i] = exyzw;
+ break;
+ case 'b':
+ fields.offsets[i] = 2;
+ fieldSet[i] = ergba;
+ break;
+ case 'p':
+ fields.offsets[i] = 2;
+ fieldSet[i] = estpq;
+ break;
+
+ case 'w':
+ fields.offsets[i] = 3;
+ fieldSet[i] = exyzw;
+ break;
+ case 'a':
+ fields.offsets[i] = 3;
+ fieldSet[i] = ergba;
+ break;
+ case 'q':
+ fields.offsets[i] = 3;
+ fieldSet[i] = estpq;
+ break;
+ default:
+ error(line, "illegal vector field selection", compString.c_str(), "");
+ return false;
+ }
+ }
+
+ for (int i = 0; i < fields.num; ++i) {
+ if (fields.offsets[i] >= vecSize) {
+ error(line, "vector field selection out of range", compString.c_str(), "");
+ return false;
+ }
+
+ if (i > 0) {
+ if (fieldSet[i] != fieldSet[i-1]) {
+ error(line, "illegal - vector component fields not from the same set", compString.c_str(), "");
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+
+//
+// Look at a '.' field selector string and change it into offsets
+// for a matrix.
+//
+bool TParseContext::parseMatrixFields(const TString& compString, int matSize, TMatrixFields& fields, int line)
+{
+ fields.wholeRow = false;
+ fields.wholeCol = false;
+ fields.row = -1;
+ fields.col = -1;
+
+ if (compString.size() != 2) {
+ error(line, "illegal length of matrix field selection", compString.c_str(), "");
+ return false;
+ }
+
+ if (compString[0] == '_') {
+ if (compString[1] < '0' || compString[1] > '3') {
+ error(line, "illegal matrix field selection", compString.c_str(), "");
+ return false;
+ }
+ fields.wholeCol = true;
+ fields.col = compString[1] - '0';
+ } else if (compString[1] == '_') {
+ if (compString[0] < '0' || compString[0] > '3') {
+ error(line, "illegal matrix field selection", compString.c_str(), "");
+ return false;
+ }
+ fields.wholeRow = true;
+ fields.row = compString[0] - '0';
+ } else {
+ if (compString[0] < '0' || compString[0] > '3' ||
+ compString[1] < '0' || compString[1] > '3') {
+ error(line, "illegal matrix field selection", compString.c_str(), "");
+ return false;
+ }
+ fields.row = compString[0] - '0';
+ fields.col = compString[1] - '0';
+ }
+
+ if (fields.row >= matSize || fields.col >= matSize) {
+ error(line, "matrix field selection out of range", compString.c_str(), "");
+ return false;
+ }
+
+ return true;
+}
+
+///////////////////////////////////////////////////////////////////////
+//
+// Errors
+//
+////////////////////////////////////////////////////////////////////////
+
+//
+// Track whether errors have occurred.
+//
+void TParseContext::recover()
+{
+ recoveredFromError = true;
+}
+
+//
+// Used by flex/bison to output all syntax and parsing errors.
+//
+void C_DECL TParseContext::error(TSourceLoc nLine, const char *szReason, const char *szToken,
+ const char *szExtraInfoFormat, ...)
+{
+ char szExtraInfo[400];
+ va_list marker;
+
+ va_start(marker, szExtraInfoFormat);
+
+ _vsnprintf(szExtraInfo, sizeof(szExtraInfo), szExtraInfoFormat, marker);
+
+ /* VC++ format: file(linenum) : error #: 'token' : extrainfo */
+ infoSink.info.prefix(EPrefixError);
+ infoSink.info.location(nLine);
+ infoSink.info << "'" << szToken << "' : " << szReason << " " << szExtraInfo << "\n";
+
+ va_end(marker);
+
+ ++numErrors;
+}
+
+//
+// Same error message for all places assignments don't work.
+//
+void TParseContext::assignError(int line, const char* op, TString left, TString right)
+{
+ error(line, "", op, "cannot convert from '%s' to '%s'",
+ right.c_str(), left.c_str());
+}
+
+//
+// Same error message for all places unary operations don't work.
+//
+void TParseContext::unaryOpError(int line, char* op, TString operand)
+{
+ error(line, " wrong operand type", op,
+ "no operation '%s' exists that takes an operand of type %s (or there is no acceptable conversion)",
+ op, operand.c_str());
+}
+
+//
+// Same error message for all binary operations don't work.
+//
+void TParseContext::binaryOpError(int line, char* op, TString left, TString right)
+{
+ error(line, " wrong operand types ", op,
+ "no operation '%s' exists that takes a left-hand operand of type '%s' and "
+ "a right operand of type '%s' (or there is no acceptable conversion)",
+ op, left.c_str(), right.c_str());
+}
+
+//
+// Both test and if necessary, spit out an error, to see if the node is really
+// an l-value that can be operated on this way.
+//
+// Returns true if the was an error.
+//
+bool TParseContext::lValueErrorCheck(int line, char* op, TIntermTyped* node)
+{
+ TIntermSymbol* symNode = node->getAsSymbolNode();
+ TIntermBinary* binaryNode = node->getAsBinaryNode();
+
+ if (binaryNode) {
+ bool errorReturn;
+
+ switch(binaryNode->getOp()) {
+ case EOpIndexDirect:
+ case EOpIndexIndirect:
+ case EOpIndexDirectStruct:
+ return lValueErrorCheck(line, op, binaryNode->getLeft());
+ case EOpVectorSwizzle:
+ errorReturn = lValueErrorCheck(line, op, binaryNode->getLeft());
+ if (!errorReturn) {
+ int offset[4] = {0,0,0,0};
+
+ TIntermTyped* rightNode = binaryNode->getRight();
+ TIntermAggregate *aggrNode = rightNode->getAsAggregate();
+
+ for (TIntermSequence::iterator p = aggrNode->getSequence().begin();
+ p != aggrNode->getSequence().end(); p++) {
+ int value = (*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->iConst;
+ offset[value]++;
+ if (offset[value] > 1) {
+ error(line, " l-value of swizzle cannot have duplicate components", op, "", "");
+
+ return true;
+ }
+ }
+ }
+
+ return errorReturn;
+ default:
+ break;
+ }
+ error(line, " l-value required", op, "", "");
+
+ return true;
+ }
+
+
+ const char* symbol = 0;
+ if (symNode != 0)
+ symbol = symNode->getSymbol().c_str();
+
+ char* message = 0;
+ switch (node->getQualifier()) {
+ case EvqConst: message = "can't modify a const"; break;
+ case EvqConstReadOnly: message = "can't modify a const"; break;
+ case EvqAttribute: message = "can't modify an attribute"; break;
+ case EvqUniform: message = "can't modify a uniform"; break;
+ case EvqVaryingIn: message = "can't modify a varying"; break;
+ case EvqInput: message = "can't modify an input"; break;
+ case EvqFace: message = "can't modify gl_FrontFace"; break;
+ case EvqFragCoord: message = "can't modify gl_FragCoord"; break;
+ default:
+
+ //
+ // Type that can't be written to?
+ //
+ switch (node->getBasicType()) {
+ case EbtSampler1D:
+ case EbtSampler2D:
+ case EbtSampler3D:
+ case EbtSamplerCube:
+ case EbtSampler1DShadow:
+ case EbtSampler2DShadow:
+ message = "can't modify a sampler";
+ break;
+ case EbtVoid:
+ message = "can't modify void";
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (message == 0 && binaryNode == 0 && symNode == 0) {
+ error(line, " l-value required", op, "", "");
+
+ return true;
+ }
+
+
+ //
+ // Everything else is okay, no error.
+ //
+ if (message == 0)
+ return false;
+
+ //
+ // If we get here, we have an error and a message.
+ //
+ if (symNode)
+ error(line, " l-value required", op, "\"%s\" (%s)", symbol, message);
+ else
+ error(line, " l-value required", op, "(%s)", message);
+
+ return true;
+}
+
+//
+// Both test, and if necessary spit out an error, to see if the node is really
+// a constant.
+//
+// Returns true if the was an error.
+//
+bool TParseContext::constErrorCheck(TIntermTyped* node)
+{
+ if (node->getQualifier() == EvqConst)
+ return false;
+
+ error(node->getLine(), "constant expression required", "", "");
+
+ return true;
+}
+
+//
+// Both test, and if necessary spit out an error, to see if the node is really
+// an integer.
+//
+// Returns true if the was an error.
+//
+bool TParseContext::integerErrorCheck(TIntermTyped* node, char* token)
+{
+ if (node->getBasicType() == EbtInt && node->getNominalSize() == 1)
+ return false;
+
+ error(node->getLine(), "integer expression required", token, "");
+
+ return true;
+}
+
+//
+// Both test, and if necessary spit out an error, to see if we are currently
+// globally scoped.
+//
+// Returns true if the was an error.
+//
+bool TParseContext::globalErrorCheck(int line, bool global, char* token)
+{
+ if (global)
+ return false;
+
+ error(line, "only allowed at global scope", token, "");
+
+ return true;
+}
+
+//
+// For now, keep it simple: if it starts "gl_", it's reserved, independent
+// of scope. Except, if the symbol table is at the built-in push-level,
+// which is when we are parsing built-ins.
+//
+// Returns true if there was an error.
+//
+bool TParseContext::reservedErrorCheck(int line, const TString& identifier)
+{
+ if (symbolTable.atBuiltInLevel() ||
+ identifier.substr(0, 3) != TString("gl_"))
+ return false;
+
+ error(line, "reserved built-in name", "gl_", "");
+
+ return true;
+}
+
+//
+// Make sure there is enough data provided to the constructor to build
+// something of the type of the constructor. Also returns the type of
+// the constructor.
+//
+// Returns true if there was an error in construction.
+//
+bool TParseContext::constructorErrorCheck(int line, TIntermNode* node, TFunction& function, TOperator op, TType* type)
+{
+ switch(op) {
+ case EOpConstructInt: *type = TType(EbtInt); break;
+ case EOpConstructBool: *type = TType(EbtBool); break;
+ case EOpConstructFloat: *type = TType(EbtFloat); break;
+ case EOpConstructVec2: *type = TType(EbtFloat, EvqTemporary, 2); break;
+ case EOpConstructVec3: *type = TType(EbtFloat, EvqTemporary, 3); break;
+ case EOpConstructVec4: *type = TType(EbtFloat, EvqTemporary, 4); break;
+ case EOpConstructBVec2: *type = TType(EbtBool, EvqTemporary, 2); break;
+ case EOpConstructBVec3: *type = TType(EbtBool, EvqTemporary, 3); break;
+ case EOpConstructBVec4: *type = TType(EbtBool, EvqTemporary, 4); break;
+ case EOpConstructIVec2: *type = TType(EbtInt, EvqTemporary, 2); break;
+ case EOpConstructIVec3: *type = TType(EbtInt, EvqTemporary, 3); break;
+ case EOpConstructIVec4: *type = TType(EbtInt, EvqTemporary, 4); break;
+ case EOpConstructMat2: *type = TType(EbtFloat, EvqTemporary, 2, true); break;
+ case EOpConstructMat3: *type = TType(EbtFloat, EvqTemporary, 3, true); break;
+ case EOpConstructMat4: *type = TType(EbtFloat, EvqTemporary, 4, true); break;
+ case EOpConstructStruct: *type = TType(function.getReturnType().getStruct(), function.getReturnType().getTypeName()); break;
+ default:
+ error(line, "expected constructor", "Internal Error", "");
+ return true;
+ }
+
+ bool constructingMatrix = false;
+ switch(op) {
+ case EOpConstructMat2:
+ case EOpConstructMat3:
+ case EOpConstructMat4:
+ constructingMatrix = true;
+ break;
+ default:
+ break;
+ }
+
+ //
+ // Note: It's okay to have too many components available, but not okay to have unused
+ // arguments. 'full' will go to true when enough args have been seen. If we loop
+ // again, there is an extra argument, so 'overfull' will become true.
+ //
+
+ int size = 0;
+ bool constType = true;
+ bool full = false;
+ bool overFull = false;
+ bool matrixInMatrix = false;
+ for (int i = 0; i < function.getParamCount(); ++i) {
+ size += function[i].type->getInstanceSize();
+ if (constructingMatrix && function[i].type->isMatrix())
+ matrixInMatrix = true;
+ if (full)
+ overFull = true;
+ if (op != EOpConstructStruct && size >= type->getInstanceSize())
+ full = true;
+ if (function[i].type->getQualifier() != EvqConst)
+ constType = false;
+ }
+
+ if (constType)
+ type->changeQualifier(EvqConst);
+
+ if (matrixInMatrix) {
+ error(line, "constructing matrix from matrix", "constructor", "(reserved)");
+ return true;
+ }
+
+ if (overFull) {
+ error(line, "too many arguments", "constructor", "");
+ return true;
+ }
+
+ if (size != 1 && size < type->getInstanceSize() || (size < 1) && op == EOpConstructStruct) {
+ error(line, "not enough data provided for construction", "constructor", "");
+ return true;
+ }
+
+ TIntermTyped* typed = node->getAsTyped();
+ if (typed == 0) {
+ error(line, "constructor argument does not have a type", "constructor", "");
+ return true;
+ }
+ if (op != EOpConstructStruct && IsSampler(typed->getBasicType())) {
+ error(line, "cannot convert a sampler", "constructor", "");
+ return true;
+ }
+ if (typed->getBasicType() == EbtVoid) {
+ error(line, "cannot convert a void", "constructor", "");
+ return true;
+ }
+
+ return false;
+}
+
+// This function checks to see if a void variable has been declared and raise an error message for such a case
+//
+// returns true in case of an error
+//
+bool TParseContext::voidErrorCheck(int line, const TString& identifier, const TPublicType& pubType)
+{
+ if (pubType.type == EbtVoid) {
+ error(line, "illegal use of type 'void'", identifier.c_str(), "");
+ return true;
+ }
+
+ return false;
+}
+
+// This function checks to see if the node (for the expression) contains a scalar boolean expression or not
+//
+// returns true in case of an error
+//
+bool TParseContext::boolErrorCheck(int line, const TIntermTyped* type)
+{
+ if (type->getBasicType() != EbtBool || type->isArray() || type->isMatrix() || type->isVector()) {
+ error(line, "boolean expression expected", "", "");
+ return true;
+ }
+
+ return false;
+}
+
+// This function checks to see if the node (for the expression) contains a scalar boolean expression or not
+//
+// returns true in case of an error
+//
+bool TParseContext::boolErrorCheck(int line, const TPublicType& pType)
+{
+ if (pType.type != EbtBool || pType.array || pType.matrix || (pType.size > 1)) {
+ error(line, "boolean expression expected", "", "");
+ return true;
+ }
+
+ return false;
+}
+
+bool TParseContext::samplerErrorCheck(int line, const TPublicType& pType, const char* reason)
+{
+ if (pType.type == EbtStruct) {
+ if (containsSampler(*pType.userDef)) {
+ error(line, reason, TType::getBasicString(pType.type), "(structure contains a sampler)");
+
+ return true;
+ }
+
+ return false;
+ } else if (IsSampler(pType.type)) {
+ error(line, reason, TType::getBasicString(pType.type), "");
+
+ return true;
+ }
+
+ return false;
+}
+
+bool TParseContext::structQualifierErrorCheck(int line, const TPublicType& pType)
+{
+ if ((pType.qualifier == EvqVaryingIn || pType.qualifier == EvqVaryingOut || pType.qualifier == EvqAttribute) &&
+ pType.type == EbtStruct) {
+ error(line, "cannot be used with a structure", getQualifierString(pType.qualifier), "");
+
+ return true;
+ }
+
+ if (pType.qualifier != EvqUniform && samplerErrorCheck(line, pType, "samplers must be uniform"))
+ return true;
+
+ return false;
+}
+
+bool TParseContext::parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type)
+{
+ if ((qualifier == EvqOut || qualifier == EvqInOut) &&
+ type.getBasicType() != EbtStruct && IsSampler(type.getBasicType())) {
+ error(line, "samplers cannot be output parameters", type.getBasicString(), "");
+ return true;
+ }
+
+ return false;
+}
+
+bool TParseContext::containsSampler(TType& type)
+{
+ if (IsSampler(type.getBasicType()))
+ return true;
+
+ if (type.getBasicType() == EbtStruct) {
+ TTypeList& structure = *type.getStruct();
+ for (unsigned int i = 0; i < structure.size(); ++i) {
+ if (containsSampler(*structure[i].type))
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool TParseContext::insertBuiltInArrayAtGlobalLevel()
+{
+ TString *name = NewPoolTString("gl_TexCoord");
+ TSymbol* symbol = symbolTable.find(*name);
+ if (!symbol) {
+ error(0, "INTERNAL ERROR finding symbol", name->c_str(), "");
+ return true;
+ }
+ TVariable* variable = static_cast<TVariable*>(symbol);
+
+ TVariable* newVariable = new TVariable(name, variable->getType());
+
+ if (! symbolTable.insert(*newVariable)) {
+ delete newVariable;
+ error(0, "INTERNAL ERROR inserting new symbol", name->c_str(), "");
+ return true;
+ }
+
+ return false;
+}
+
+//
+// Do all the semantic checking for declaring an array, with and
+// without a size, and make the right changes to the symbol table.
+//
+// size == 0 means no specified size.
+//
+// Returns true if there was an error.
+//
+bool TParseContext::arrayErrorCheck(int line, TString& identifier, TPublicType type, TIntermTyped* size)
+{
+ //
+ // Don't check for reserved word use until after we know it's not in the symbol table,
+ // because reserved arrays can be redeclared.
+ //
+
+ //
+ // Can the type be an array?
+ //
+ if (type.array || type.qualifier == EvqAttribute || type.qualifier == EvqConst) {
+ error(line, "cannot declare arrays of this type", TType(type).getCompleteString().c_str(), "");
+ return true;
+ }
+ type.array = true;
+
+ //
+ // size will be 0 if there is no size declared, otherwise it contains the size
+ // declared.
+ //
+ TIntermConstantUnion* constant = 0;
+ if (size) {
+ constant = size->getAsConstantUnion();
+ if (constant == 0 || constant->getBasicType() != EbtInt || constant->getUnionArrayPointer()->iConst <= 0) {
+ error(line, "array size must be a positive integer", identifier.c_str(), "");
+ return true;
+ }
+ }
+
+ bool builtIn = false;
+ bool sameScope = false;
+ TSymbol* symbol = symbolTable.find(identifier, &builtIn, &sameScope);
+ if (symbol == 0 || !sameScope) {
+ if (reservedErrorCheck(line, identifier))
+ return true;
+
+ TVariable* variable = new TVariable(&identifier, TType(type));
+
+ if (size)
+ variable->getType().setArraySize(constant->getUnionArrayPointer()->iConst);
+
+ if (! symbolTable.insert(*variable)) {
+ delete variable;
+ error(line, "INTERNAL ERROR inserting new symbol", identifier.c_str(), "");
+ return true;
+ }
+ } else {
+ if (! symbol->isVariable()) {
+ error(line, "variable expected", identifier.c_str(), "");
+ return true;
+ }
+
+ TVariable* variable = static_cast<TVariable*>(symbol);
+ if (! variable->getType().isArray()) {
+ error(line, "redeclaring non-array as array", identifier.c_str(), "");
+ return true;
+ }
+ if (variable->getType().getArraySize() > 0) {
+ error(line, "redeclaration of array with size", identifier.c_str(), "");
+ return true;
+ }
+
+ if (variable->getType() != TType(type)) {
+ error(line, "redeclaration of array with a different type", identifier.c_str(), "");
+ return true;
+ }
+
+ TType* t = variable->getArrayInformationType();
+ while (t != 0) {
+ if (t->getMaxArraySize() > constant->getUnionArrayPointer()->iConst) {
+ error(line, "higher index value already used for the array", identifier.c_str(), "");
+ return true;
+ }
+ t->setArraySize(constant->getUnionArrayPointer()->iConst);
+ t = t->getArrayInformationType();
+ }
+
+ if (size)
+ variable->getType().setArraySize(constant->getUnionArrayPointer()->iConst);
+ }
+
+ if (voidErrorCheck(line, identifier, type))
+ return true;
+
+ return false;
+}
+
+bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size, bool updateFlag, TSourceLoc line)
+{
+ bool builtIn = false;
+ TSymbol* symbol = symbolTable.find(node->getSymbol(), &builtIn);
+ if (symbol == 0) {
+ error(line, " undeclared identifier", node->getSymbol().c_str(), "");
+ return true;
+ }
+ TVariable* variable = static_cast<TVariable*>(symbol);
+
+ type->setArrayInformationType(variable->getArrayInformationType());
+ variable->updateArrayInformationType(type);
+
+ // we dont want to update the maxArraySize when this flag is not set, we just want to include this
+ // node type in the chain of node types so that its updated when a higher maxArraySize comes in.
+ if (!updateFlag)
+ return false;
+
+ size++;
+ variable->getType().setMaxArraySize(size);
+ type->setMaxArraySize(size);
+ TType* tt = type;
+
+ while(tt->getArrayInformationType() != 0) {
+ tt = tt->getArrayInformationType();
+ tt->setMaxArraySize(size);
+ }
+
+ return false;
+}
+
+//
+// Do semantic checking for a variable declaration that has no initializer,
+// and update the symbol table.
+//
+// Returns true if there was an error.
+//
+bool TParseContext::nonInitErrorCheck(int line, TString& identifier, TPublicType& type)
+{
+ if (reservedErrorCheck(line, identifier))
+ recover();
+
+ //
+ // Make the qualifier make sense, error is issued in a little bit.
+ //
+ bool constError = false;
+ if (type.qualifier == EvqConst) {
+ type.qualifier = EvqTemporary;
+ constError = true;
+ }
+
+ TVariable* variable = new TVariable(&identifier, TType(type));
+
+ if (! symbolTable.insert(*variable)) {
+ error(line, "redefinition", variable->getName().c_str(), "");
+ delete variable;
+ return true;
+ }
+ if (constError) {
+ error(line, "variables with qualifier 'const' must be initialized", identifier.c_str(), "");
+ return true;
+ }
+
+ if (voidErrorCheck(line, identifier, type))
+ return true;
+
+ return false;
+}
+
+bool TParseContext::paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type)
+{
+ if (qualifier != EvqConst && qualifier != EvqTemporary) {
+ error(line, "qualifier not allowed on function parameter", getQualifierString(qualifier), "");
+ return true;
+ }
+ if (qualifier == EvqConst && paramQualifier != EvqIn) {
+ error(line, "qualifier not allowed with ", getQualifierString(qualifier), getQualifierString(paramQualifier));
+ return true;
+ }
+
+ if (qualifier == EvqConst)
+ type->changeQualifier(EvqConstReadOnly);
+ else
+ type->changeQualifier(paramQualifier);
+
+ return false;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+//
+// Non-Errors.
+//
+/////////////////////////////////////////////////////////////////////////////////
+
+//
+// Look up a function name in the symbol table, and make sure it is a function.
+//
+// Return the function symbol if found, otherwise 0.
+//
+const TFunction* TParseContext::findFunction(int line, TFunction* call, bool *builtIn)
+{
+ const TSymbol* symbol = symbolTable.find(call->getMangledName(), builtIn);
+
+ if (symbol == 0) {
+ error(line, "no matching overloaded function found", call->getName().c_str(), "");
+ return 0;
+ }
+
+ if (! symbol->isFunction()) {
+ error(line, "function name expected", call->getName().c_str(), "");
+ return 0;
+ }
+
+ const TFunction* function = static_cast<const TFunction*>(symbol);
+
+ return function;
+}
+//
+// Initializers show up in several places in the grammar. Have one set of
+// code to handle them here.
+//
+bool TParseContext::executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
+ TIntermTyped* initializer, TIntermNode*& intermNode)
+{
+ if (reservedErrorCheck(line, identifier))
+ return true;
+
+ if (voidErrorCheck(line, identifier, pType))
+ return true;
+
+ //
+ // add variable to symbol table
+ //
+ TVariable* variable = new TVariable(&identifier, TType(pType));
+ if (! symbolTable.insert(*variable)) {
+ error(line, "redefinition", variable->getName().c_str(), "");
+ return true;
+ // don't delete variable, it's used by error recovery, and the pool
+ // pop will take care of the memory
+ }
+
+ //
+ // identifier must be of type constant, a global, or a temporary
+ //
+ TQualifier qualifier = variable->getType().getQualifier();
+ if ((qualifier != EvqTemporary) && (qualifier != EvqGlobal) && (qualifier != EvqConst)) {
+ error(line, " cannot initialize this type of qualifier ", variable->getType().getQualifierString(), "");
+ return true;
+ }
+ //
+ // test for and propagate constant
+ //
+
+ if (qualifier == EvqConst) {
+ if (qualifier != initializer->getType().getQualifier()) {
+ error(line, " assigning non-constant to", "=", "'%s'", variable->getType().getCompleteString().c_str());
+ variable->getType().changeQualifier(EvqTemporary);
+ return true;
+ }
+ if (TType(pType) != initializer->getType()) {
+ error(line, " non-matching types for const initializer ",
+ variable->getType().getQualifierString(), "");
+ variable->getType().changeQualifier(EvqTemporary);
+ return true;
+ }
+ if (initializer->getAsConstantUnion()) {
+ constUnion* unionArray = variable->getConstPointer();
+
+ if (pType.size == 1 && TType(pType).getBasicType() != EbtStruct) {
+ switch (pType.type ) {
+ case EbtInt:
+ unionArray->iConst = (initializer->getAsConstantUnion()->getUnionArrayPointer())[0].iConst;
+ break;
+ case EbtFloat:
+ unionArray->fConst = (initializer->getAsConstantUnion()->getUnionArrayPointer())[0].fConst;
+ break;
+ case EbtBool:
+ unionArray->bConst = (initializer->getAsConstantUnion()->getUnionArrayPointer())[0].bConst;
+ break;
+ default:
+ error(line, " cannot initialize constant of this type", "", "");
+ return true;
+ }
+ } else {
+ variable->shareConstPointer(initializer->getAsConstantUnion()->getUnionArrayPointer());
+ }
+ } else if (initializer->getAsAggregate()) {
+ bool returnVal = false;
+ constUnion* unionArray = variable->getConstPointer();
+ if (initializer->getAsAggregate()->getSequence().size() == 1 && initializer->getAsAggregate()->getSequence()[0]->getAsTyped()->getAsConstantUnion()) {
+ returnVal = intermediate.parseConstTree(line, initializer, unionArray, initializer->getAsAggregate()->getOp(), symbolTable, variable->getType(), true);
+ }
+ else {
+ returnVal = intermediate.parseConstTree(line, initializer, unionArray, initializer->getAsAggregate()->getOp(), symbolTable, variable->getType());
+ }
+ intermNode = 0;
+ constUnion *arrayUnion = unionArray;
+ if (returnVal) {
+ arrayUnion = 0;
+ variable->getType().changeQualifier(EvqTemporary);
+ }
+ return returnVal;
+ } else if (initializer->getAsSymbolNode()) {
+ const TSymbol* symbol = symbolTable.find(initializer->getAsSymbolNode()->getSymbol());
+ const TVariable* tVar = static_cast<const TVariable*>(symbol);
+
+ constUnion* constArray = tVar->getConstPointer();
+ variable->shareConstPointer(constArray);
+ } else {
+ error(line, " assigning non-constant to", "=", "'%s'", variable->getType().getCompleteString().c_str());
+ variable->getType().changeQualifier(EvqTemporary);
+ return true;
+ }
+ }
+
+ if (qualifier != EvqConst) {
+ TIntermSymbol* intermSymbol = intermediate.addSymbol(variable->getUniqueId(), variable->getName(), variable->getType(), line);
+ intermNode = intermediate.addAssign(EOpAssign, intermSymbol, initializer, line);
+ if (intermNode == 0) {
+ assignError(line, "=", intermSymbol->getCompleteString(), initializer->getCompleteString());
+ return true;
+ }
+ } else
+ intermNode = 0;
+
+ return false;
+}
+
+//
+// This method checks to see if the given aggregate node has all its children nodes as constants
+// This method does not test if structure members are constant
+//
+bool TParseContext::canNodeBeRemoved(TIntermNode* childNode)
+{
+ TIntermAggregate *aggrNode = childNode->getAsAggregate();
+ if (!aggrNode)
+ return false;
+
+ if (!aggrNode->isConstructor() || aggrNode->getOp() == EOpConstructStruct)
+ return false;
+
+ bool allConstant = true;
+
+ // check if all the child nodes are constants so that they can be inserted into
+ // the parent node
+ if (aggrNode) {
+ TIntermSequence &childSequenceVector = aggrNode->getSequence() ;
+ for (TIntermSequence::iterator p = childSequenceVector.begin();
+ p != childSequenceVector.end(); p++) {
+ if (!(*p)->getAsTyped()->getAsConstantUnion())
+ return false;
+ }
+ }
+
+ return allConstant;
+}
+
+// This function is used to test for the correctness of the parameters passed to various constructor functions
+// and also convert them to the right datatype if it is allowed and required.
+//
+// Returns 0 for an error or the constructed node (aggregate or typed) for no error.
+//
+TIntermTyped* TParseContext::addConstructor(TIntermNode* node, TType* type, TOperator op, TFunction* fnCall, TSourceLoc line)
+{
+ if (node == 0)
+ return 0;
+
+ TIntermAggregate* aggrNode = node->getAsAggregate();
+
+ TTypeList::iterator list;
+ TTypeList* structure = 0; // Store the information (vector) about the return type of the structure.
+ if (op == EOpConstructStruct) {
+ const TType& ttype = fnCall->getReturnType();
+ structure = ttype.getStruct();
+ list = (*structure).begin();
+ }
+
+ bool singleArg;
+ if (aggrNode) {
+ if (aggrNode->getOp() != EOpNull || aggrNode->getSequence().size() == 1)
+ singleArg = true;
+ else
+ singleArg = false;
+ } else
+ singleArg = true;
+
+ TIntermTyped *newNode;
+ if (singleArg) {
+ if (op == EOpConstructStruct) {
+ // If structure constructor is being called for only one parameter inside the structure,
+ // we need to call constructStruct function once.
+ if (structure->size() != 1) {
+ error(line, "Number of constructor parameters does not match the number of structure fields", "constructor", "");
+
+ return 0;
+ } else
+ return constructStruct(node, (*list).type, 1, node->getLine(), false);
+ } else {
+ newNode = constructBuiltIn(type, op, node, node->getLine(), false);
+ if (newNode && newNode->getAsAggregate()) {
+ if (canNodeBeRemoved(newNode->getAsAggregate()->getSequence()[0])) {
+ TIntermAggregate* returnAggNode = newNode->getAsAggregate()->getSequence()[0]->getAsAggregate();
+ newNode = intermediate.removeChildNode(newNode, type, returnAggNode);
+ }
+ }
+ return newNode;
+ }
+ }
+
+ //
+ // Handle list of arguments.
+ //
+ TIntermSequence &sequenceVector = aggrNode->getSequence() ; // Stores the information about the parameter to the constructor
+ // if the structure constructor contains more than one parameter, then construct
+ // each parameter
+ if (op == EOpConstructStruct) {
+ if (structure->size() != sequenceVector.size()) { // If the number of parameters to the constructor does not match the expected number of parameters
+ error(line, "Number of constructor parameters does not match the number of structure fields", "constructor", "");
+
+ return 0;
+ }
+ }
+
+ int paramCount = 0; // keeps a track of the constructor parameter number being checked
+
+ // for each parameter to the constructor call, check to see if the right type is passed or convert them
+ // to the right type if possible (and allowed).
+ // for structure constructors, just check if the right type is passed, no conversion is allowed.
+
+ for (TIntermSequence::iterator p = sequenceVector.begin();
+ p != sequenceVector.end(); p++, paramCount++) {
+ bool move = false;
+ if (op == EOpConstructStruct) {
+ newNode = constructStruct(*p, (list[paramCount]).type, paramCount+1, node->getLine(), true);
+ if (newNode)
+ move = true;
+ } else {
+ newNode = constructBuiltIn(type, op, *p, node->getLine(), true);
+
+ if (newNode) {
+ if (canNodeBeRemoved(newNode))
+ intermediate.removeChildNode(sequenceVector, *type, paramCount, p, newNode->getAsAggregate());
+ else
+ move = true;
+ }
+ }
+ if (move) {
+ sequenceVector.erase(p);
+ sequenceVector.insert(p, newNode);
+ }
+ }
+
+ return intermediate.setAggregateOperator(aggrNode, op, line);
+}
+
+// Function for constructor implementation. Calls addUnaryMath with appropriate EOp value
+// for the parameter to the constructor (passed to this function). Essentially, it converts
+// the parameter types correctly. If a constructor expects an int (like ivec2) and is passed a
+// float, then float is converted to int.
+//
+// Returns 0 for an error or the constructed node.
+//
+TIntermTyped* TParseContext::constructBuiltIn(TType* type, TOperator op, TIntermNode* node, TSourceLoc line, bool subset)
+{
+ TIntermTyped* newNode;
+ TOperator basicOp;
+
+ //
+ // First, convert types as needed.
+ //
+ switch (op) {
+ case EOpConstructVec2:
+ case EOpConstructVec3:
+ case EOpConstructVec4:
+ case EOpConstructMat2:
+ case EOpConstructMat3:
+ case EOpConstructMat4:
+ case EOpConstructFloat:
+ basicOp = EOpConstructFloat;
+ break;
+
+ case EOpConstructIVec2:
+ case EOpConstructIVec3:
+ case EOpConstructIVec4:
+ case EOpConstructInt:
+ basicOp = EOpConstructInt;
+ break;
+
+ case EOpConstructBVec2:
+ case EOpConstructBVec3:
+ case EOpConstructBVec4:
+ case EOpConstructBool:
+ basicOp = EOpConstructBool;
+ break;
+
+ default:
+ error(line, "unsupported construction", "", "");
+ recover();
+
+ return 0;
+ }
+ newNode = intermediate.addUnaryMath(basicOp, node, node->getLine(), symbolTable);
+ if (newNode == 0) {
+ error(line, "can't convert", "constructor", "");
+ return 0;
+ }
+
+ //
+ // Now, if there still isn't an operation to do the construction, and we need one, add one.
+ //
+
+ // Otherwise, skip out early.
+ if (subset || newNode != node && newNode->getType() == *type)
+ return newNode;
+
+ // setAggregateOperator will insert a new node for the constructor, as needed.
+ return intermediate.setAggregateOperator(newNode, op, line);
+}
+
+// This function tests for the type of the parameters to the structures constructors. Raises
+// an error message if the expected type does not match the parameter passed to the constructor.
+//
+// Returns 0 for an error or the input node itself if the expected and the given parameter types match.
+//
+TIntermTyped* TParseContext::constructStruct(TIntermNode* node, TType* type, int paramCount, TSourceLoc line, bool subset)
+{
+ if (*type == node->getAsTyped()->getType()) {
+ if (subset)
+ return node->getAsTyped();
+ else
+ return intermediate.setAggregateOperator(node->getAsTyped(), EOpConstructStruct, line);
+ } else {
+ error(line, "", "constructor", "cannot convert parameter %d from '%s' to '%s'", paramCount,
+ node->getAsTyped()->getType().getBasicString(), type->getBasicString());
+ recover();
+ }
+
+ return 0;
+}
+
+//
+// This function returns the tree representation for the vector field(s) being accessed from contant vector.
+// If only one component of vector is accessed (v.x or v[0] where v is a contant vector), then a contant node is
+// returned, else an aggregate node is returned (for v.xy). The input to this function could either be the symbol
+// node or it could be the intermediate tree representation of accessing fields in a constant structure or column of
+// a constant matrix.
+//
+TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTyped* node, TSourceLoc line)
+{
+ TIntermTyped* typedNode;
+ TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
+ TIntermAggregate* aggregateNode = node->getAsAggregate();
+
+ constUnion *unionArray;
+ if (tempConstantNode) {
+ unionArray = tempConstantNode->getUnionArrayPointer();
+
+ if (!unionArray) { // this error message should never be raised
+ infoSink.info.message(EPrefixInternalError, "constUnion not initialized in addConstVectorNode function", line);
+ recover();
+
+ return node;
+ }
+ } else if (aggregateNode) { // if an aggregate node is present, the value has to be taken from the parse tree
+ // for a case like vec(4).xz
+ unionArray = new constUnion[aggregateNode->getType().getInstanceSize()];
+
+ bool returnVal = false;
+ if (aggregateNode->getAsAggregate()->getSequence().size() == 1 && aggregateNode->getAsAggregate()->getSequence()[0]->getAsTyped()->getAsConstantUnion()) {
+ returnVal = intermediate.parseConstTree(line, aggregateNode, unionArray, aggregateNode->getOp(), symbolTable, aggregateNode->getType(), true);
+ }
+ else {
+ returnVal = intermediate.parseConstTree(line, aggregateNode, unionArray, aggregateNode->getOp(), symbolTable, aggregateNode->getType());
+ }
+
+ if (returnVal)
+ return 0;
+
+ } else { // The node has to be either a symbol node or an aggregate node or a tempConstant node, else, its an error
+ error(line, "No aggregate or constant union node available", "Internal Error", "");
+ recover();
+
+ return 0;
+ }
+
+ constUnion* constArray = new constUnion[fields.num];
+
+ for (int i = 0; i < fields.num; i++) {
+ if (fields.offsets[i] >= node->getType().getInstanceSize()) {
+ error(line, "", "[", "vector field selection out of range '%d'", fields.offsets[i]);
+ recover();
+ fields.offsets[i] = 0;
+ }
+
+ constArray[i] = unionArray[fields.offsets[i]];
+
+ }
+ typedNode = intermediate.addConstantUnion(constArray, node->getType(), line);
+ return typedNode;
+}
+
+//
+// This function returns the column being accessed from a constant matrix. The values are retrieved from
+// the symbol table and parse-tree is built for a vector (each column of a matrix is a vector). The input
+// to the function could either be a symbol node (m[0] where m is a constant matrix)that represents a
+// constant matrix or it could be the tree representation of the constant matrix (s.m1[0] where s is a constant structure)
+//
+TIntermTyped* TParseContext::addConstMatrixNode(int index, TIntermTyped* node, TSourceLoc line)
+{
+ TIntermTyped* typedNode;
+ TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
+ TIntermAggregate* aggregateNode = node->getAsAggregate();
+
+ if (index >= node->getType().getNominalSize()) {
+ error(line, "", "[", "matrix field selection out of range '%d'", index);
+ recover();
+ index = 0;
+ }
+
+ if (tempConstantNode) {
+ constUnion* unionArray = tempConstantNode->getUnionArrayPointer();
+ int size = tempConstantNode->getType().getNominalSize();
+ typedNode = intermediate.addConstantUnion(&unionArray[size*index], tempConstantNode->getType(), line);
+ } else if (aggregateNode) {
+ // for a case like mat4(5)[0]
+ constUnion* unionArray = new constUnion[aggregateNode->getType().getInstanceSize()];
+ int size = aggregateNode->getType().getNominalSize();
+
+ bool returnVal = false;
+ if (aggregateNode->getAsAggregate()->getSequence().size() == 1 && aggregateNode->getAsAggregate()->getSequence()[0]->getAsTyped()->getAsConstantUnion()) {
+ returnVal = intermediate.parseConstTree(line, aggregateNode, unionArray, aggregateNode->getOp(), symbolTable, aggregateNode->getType(), true);
+ }
+ else {
+ returnVal = intermediate.parseConstTree(line, aggregateNode, unionArray, aggregateNode->getOp(), symbolTable, aggregateNode->getType());
+ }
+
+ if (!returnVal)
+ typedNode = intermediate.addConstantUnion(&unionArray[size*index], aggregateNode->getType(), line);
+ else
+ return 0;
+
+ } else {
+ error(line, "No Aggregate or Constant Union node available", "Internal Error", "");
+ recover();
+
+ return 0;
+ }
+
+ return typedNode;
+}
+
+//
+// This function returns the value of a particular field inside a constant structure from the symbol table.
+// If there is an embedded/nested struct, it appropriately calls addConstStructNested or addConstStructFromAggr
+// function and returns the parse-tree with the values of the embedded/nested struct.
+//
+TIntermTyped* TParseContext::addConstStruct(TString& identifier, TIntermTyped* node, TSourceLoc line)
+{
+ TTypeList* fields = node->getType().getStruct();
+ TIntermTyped *typedNode;
+ int instanceSize = 0;
+ unsigned int index = 0;
+ TIntermConstantUnion *tempConstantNode = node->getAsConstantUnion();
+ TIntermAggregate* aggregateNode = node->getAsAggregate();
+
+ for ( index = 0; index < fields->size(); ++index) {
+ if ((*fields)[index].type->getFieldName() == identifier) {
+ break;
+ } else {
+ if ((*fields)[index].type->getStruct())
+ //?? We should actually be calling getStructSize() function and not setStructSize. This problem occurs in case
+ // of nested/embedded structs.
+ instanceSize += (*fields)[index].type->setStructSize((*fields)[index].type->getStruct());
+ else
+ instanceSize += (*fields)[index].type->getInstanceSize();
+ }
+ }
+
+ if (tempConstantNode) {
+ constUnion* constArray = tempConstantNode->getUnionArrayPointer();
+
+ typedNode = intermediate.addConstantUnion(constArray+instanceSize, tempConstantNode->getType(), line); // type will be changed in the calling function
+ } else if (aggregateNode) {
+ // for a case like constStruct(1,v3).i where structure fields is int i and vec3 v3.
+
+ constUnion* unionArray = new constUnion[aggregateNode->getType().getStructSize()];
+
+ bool returnVal = false;
+ if (aggregateNode->getAsAggregate()->getSequence().size() == 1 && aggregateNode->getAsAggregate()->getSequence()[0]->getAsTyped()->getAsConstantUnion()) {
+ returnVal = intermediate.parseConstTree(line, aggregateNode, unionArray, aggregateNode->getOp(), symbolTable, aggregateNode->getType(), true);
+ }
+ else {
+ returnVal = intermediate.parseConstTree(line, aggregateNode, unionArray, aggregateNode->getOp(), symbolTable, aggregateNode->getType());
+ }
+
+ if (!returnVal)
+ typedNode = intermediate.addConstantUnion(unionArray+instanceSize, aggregateNode->getType(), line);
+ else
+ return 0;
+
+ } else {
+ error(line, "No Aggregate or Constant Union node available", "Internal Error", "");
+ recover();
+
+ return 0;
+ }
+
+ return typedNode;
+}
+
+//
+// Initialize all supported extensions to disable
+//
+void TParseContext::initializeExtensionBehavior()
+{
+ //
+ // example code: extensionBehavior["test"] = EDisable; // where "test" is the name of
+ // supported extension
+ //
+}
+
+OS_TLSIndex GlobalParseContextIndex = OS_INVALID_TLS_INDEX;
+
+bool InitializeParseContextIndex()
+{
+ if (GlobalParseContextIndex != OS_INVALID_TLS_INDEX) {
+ assert(0 && "InitializeParseContextIndex(): Parse Context already initalised");
+ return false;
+ }
+
+ //
+ // Allocate a TLS index.
+ //
+ GlobalParseContextIndex = OS_AllocTLSIndex();
+
+ if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "InitializeParseContextIndex(): Parse Context already initalised");
+ return false;
+ }
+
+ return true;
+}
+
+bool InitializeGlobalParseContext()
+{
+ if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "InitializeGlobalParseContext(): Parse Context index not initalised");
+ return false;
+ }
+
+ TThreadParseContext *lpParseContext = static_cast<TThreadParseContext *>(OS_GetTLSValue(GlobalParseContextIndex));
+ if (lpParseContext != 0) {
+ assert(0 && "InitializeParseContextIndex(): Parse Context already initalised");
+ return false;
+ }
+
+ TThreadParseContext *lpThreadData = new TThreadParseContext();
+ if (lpThreadData == 0) {
+ assert(0 && "InitializeGlobalParseContext(): Unable to create thread parse context");
+ return false;
+ }
+
+ lpThreadData->lpGlobalParseContext = 0;
+ OS_SetTLSValue(GlobalParseContextIndex, lpThreadData);
+
+ return true;
+}
+
+TParseContextPointer& GetGlobalParseContext()
+{
+ //
+ // Minimal error checking for speed
+ //
+
+ TThreadParseContext *lpParseContext = static_cast<TThreadParseContext *>(OS_GetTLSValue(GlobalParseContextIndex));
+
+ return lpParseContext->lpGlobalParseContext;
+}
+
+bool FreeParseContext()
+{
+ if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "FreeParseContext(): Parse Context index not initalised");
+ return false;
+ }
+
+ TThreadParseContext *lpParseContext = static_cast<TThreadParseContext *>(OS_GetTLSValue(GlobalParseContextIndex));
+ if (lpParseContext)
+ delete lpParseContext;
+
+ return true;
+}
+
+bool FreeParseContextIndex()
+{
+ OS_TLSIndex tlsiIndex = GlobalParseContextIndex;
+
+ if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "FreeParseContextIndex(): Parse Context index not initalised");
+ return false;
+ }
+
+ GlobalParseContextIndex = OS_INVALID_TLS_INDEX;
+
+ return OS_FreeTLSIndex(tlsiIndex);
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/ParseHelper.h b/src/mesa/shader/slang/MachineIndependent/ParseHelper.h new file mode 100755 index 00000000000..00552b85548 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/ParseHelper.h @@ -0,0 +1,143 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+#ifndef _PARSER_HELPER_INCLUDED_
+#define _PARSER_HELPER_INCLUDED_
+
+#include "../Include/ShHandle.h"
+#include "SymbolTable.h"
+#include "localintermediate.h"
+
+struct TMatrixFields {
+ bool wholeRow;
+ bool wholeCol;
+ int row;
+ int col;
+};
+
+typedef enum {
+ EBhRequire,
+ EBhEnable,
+ EBhWarn,
+ EBhDisable
+} TBehavior;
+
+struct TPragma {
+ TPragma(bool o, bool d) : optimize(o), debug(d) { }
+ bool optimize;
+ bool debug;
+ TPragmaTable pragmaTable;
+};
+
+//
+// The following are extra variables needed during parsing, grouped together so
+// they can be passed to the parser without needing a global.
+//
+struct TParseContext {
+ TParseContext(TSymbolTable& symt, TIntermediate& interm, EShLanguage L, TInfoSink& is) :
+ intermediate(interm), symbolTable(symt), infoSink(is), language(L), treeRoot(0),
+ recoveredFromError(false), numErrors(0), lexAfterType(false), loopNestingLevel(0),
+ inTypeParen(false), contextPragma(true, false) { }
+ TIntermediate& intermediate; // to hold and build a parse tree
+ TSymbolTable& symbolTable; // symbol table that goes with the language currently being parsed
+ TInfoSink& infoSink;
+ EShLanguage language; // vertex or fragment language (future: pack or unpack)
+ TIntermNode* treeRoot; // root of parse tree being created
+ bool recoveredFromError; // true if a parse error has occurred, but we continue to parse
+ int numErrors;
+ bool lexAfterType; // true if we've recognized a type, so can only be looking for an identifier
+ int loopNestingLevel; // 0 if outside all loops
+ bool inTypeParen; // true if in parentheses, looking only for an identifier
+ const TType* currentFunctionType; // the return type of the function that's currently being parsed
+ bool functionReturnsValue; // true if a non-void function has a return
+ TMap<TString, TBehavior> extensionBehavior;
+ void initializeExtensionBehavior();
+
+ void C_DECL error(TSourceLoc, const char *szReason, const char *szToken,
+ const char *szExtraInfoFormat, ...);
+ bool reservedErrorCheck(int line, const TString& identifier);
+ void recover();
+
+ bool parseVectorFields(const TString&, int vecSize, TVectorFields&, int line);
+ bool parseMatrixFields(const TString&, int matSize, TMatrixFields&, int line);
+ void assignError(int line, const char* op, TString left, TString right);
+ void unaryOpError(int line, char* op, TString operand);
+ void binaryOpError(int line, char* op, TString left, TString right);
+ bool lValueErrorCheck(int line, char* op, TIntermTyped*);
+ bool constErrorCheck(TIntermTyped* node);
+ bool integerErrorCheck(TIntermTyped* node, char* token);
+ bool globalErrorCheck(int line, bool global, char* token);
+ bool constructorErrorCheck(int line, TIntermNode*, TFunction&, TOperator, TType*);
+ bool arrayErrorCheck(int line, TString& identifier, TPublicType type, TIntermTyped* size);
+ bool insertBuiltInArrayAtGlobalLevel();
+ bool voidErrorCheck(int, const TString&, const TPublicType&);
+ bool boolErrorCheck(int, const TIntermTyped*);
+ bool boolErrorCheck(int, const TPublicType&);
+ bool samplerErrorCheck(int line, const TPublicType& pType, const char* reason);
+ bool structQualifierErrorCheck(int line, const TPublicType& pType);
+ bool parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type);
+ bool containsSampler(TType& type);
+ bool nonInitErrorCheck(int line, TString& identifier, TPublicType& type);
+ bool paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type);
+ const TFunction* findFunction(int line, TFunction* pfnCall, bool *builtIn = 0);
+ bool executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
+ TIntermTyped* initializer, TIntermNode*& intermNode);
+ bool canNodeBeRemoved(TIntermNode*);
+ TIntermTyped* addConstructor(TIntermNode*, TType*, TOperator, TFunction*, TSourceLoc);
+ TIntermTyped* constructStruct(TIntermNode*, TType*, int, TSourceLoc, bool subset);
+ TIntermTyped* constructBuiltIn(TType*, TOperator, TIntermNode*, TSourceLoc, bool subset);
+ TIntermTyped* addConstVectorNode(TVectorFields&, TIntermTyped*, TSourceLoc);
+ TIntermTyped* addConstMatrixNode(int , TIntermTyped*, TSourceLoc);
+ TIntermTyped* addConstStruct(TString& , TIntermTyped*, TSourceLoc);
+ bool arraySetMaxSize(TIntermSymbol*, TType*, int, bool, TSourceLoc);
+ struct TPragma contextPragma;
+ TString HashErrMsg;
+ bool AfterEOF;
+};
+
+int PaParseStrings(char* argv[], int strLen[], int argc, TParseContext&);
+void PaReservedWord();
+int PaIdentOrType(TString& id, TParseContext&, TSymbol*&);
+int PaParseComment(int &lineno, TParseContext&);
+void setInitialState();
+
+typedef TParseContext* TParseContextPointer;
+extern TParseContextPointer& GetGlobalParseContext();
+#define GlobalParseContext GetGlobalParseContext()
+
+typedef struct TThreadParseContextRec
+{
+ TParseContext *lpGlobalParseContext;
+} TThreadParseContext;
+
+#endif // _PARSER_HELPER_INCLUDED_
diff --git a/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp b/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp new file mode 100755 index 00000000000..ba717fce12b --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/PoolAlloc.cpp @@ -0,0 +1,349 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "../Include/PoolAlloc.h"
+#include "../Include/Common.h"
+
+#include "Include/InitializeGlobals.h"
+#include "osinclude.h"
+
+OS_TLSIndex PoolIndex;
+
+void InitializeGlobalPools()
+{
+ TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
+ if (globalPools)
+ return;
+
+ TPoolAllocator *globalPoolAllocator = new TPoolAllocator(true);
+
+ TThreadGlobalPools* threadData = new TThreadGlobalPools();
+
+ threadData->globalPoolAllocator = globalPoolAllocator;
+
+ OS_SetTLSValue(PoolIndex, threadData);
+ globalPoolAllocator->push();
+}
+
+void FreeGlobalPools()
+{
+ // Release the allocated memory for this thread.
+ TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
+ if (!globalPools)
+ return;
+
+ GlobalPoolAllocator.popAll();
+ delete &GlobalPoolAllocator;
+ delete globalPools;
+}
+
+bool InitializePoolIndex()
+{
+ // Allocate a TLS index.
+ if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX)
+ return false;
+
+ return true;
+}
+
+void FreePoolIndex()
+{
+ // Release the TLS index.
+ OS_FreeTLSIndex(PoolIndex);
+}
+
+TPoolAllocator& GetGlobalPoolAllocator()
+{
+ TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
+
+ return *threadData->globalPoolAllocator;
+}
+
+void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator)
+{
+ TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
+
+ threadData->globalPoolAllocator = poolAllocator;
+}
+
+//
+// Implement the functionality of the TPoolAllocator class, which
+// is documented in PoolAlloc.h.
+//
+TPoolAllocator::TPoolAllocator(bool g, int growthIncrement, int allocationAlignment) :
+ global(g),
+ pageSize(growthIncrement),
+ alignment(allocationAlignment),
+ freeList(0),
+ inUseList(0),
+ numCalls(0)
+{
+ //
+ // Don't allow page sizes we know are smaller than all common
+ // OS page sizes.
+ //
+ if (pageSize < 4*1024)
+ pageSize = 4*1024;
+
+ //
+ // A large currentPageOffset indicates a new page needs to
+ // be obtained to allocate memory.
+ //
+ currentPageOffset = pageSize;
+
+ //
+ // Adjust alignment to be at least pointer aligned and
+ // power of 2.
+ //
+ size_t minAlign = sizeof(void*);
+ alignment &= ~(minAlign - 1);
+ if (alignment < minAlign)
+ alignment = minAlign;
+ size_t a = 1;
+ while (a < alignment)
+ a <<= 1;
+ alignment = a;
+ alignmentMask = a - 1;
+
+ //
+ // Align header skip
+ //
+ headerSkip = minAlign;
+ if (headerSkip < sizeof(tHeader)) {
+ headerSkip = (sizeof(tHeader) + alignmentMask) & ~alignmentMask;
+ }
+
+ //
+ // Put a marker at the beginning of the stack. We won't
+ // pop() past this.
+ //
+ tAllocState start = { currentPageOffset, 0 };
+ stack.push_back(start);
+}
+
+TPoolAllocator::~TPoolAllocator()
+{
+ if (!global) {
+ //
+ // Then we know that this object is not being
+ // allocated after other, globally scoped objects
+ // that depend on it. So we can delete the "in use" memory.
+ //
+ while (inUseList) {
+ tHeader* next = inUseList->nextPage;
+ inUseList->~tHeader();
+ delete [] reinterpret_cast<char*>(inUseList);
+ inUseList = next;
+ }
+ }
+
+ //
+ // Always delete the free list memory - it can't be being
+ // (correctly) referenced, whether the pool allocator was
+ // global or not. We should not check the guard blocks
+ // here, because we did it already when the block was
+ // placed into the free list.
+ //
+ while (freeList) {
+ tHeader* next = freeList->nextPage;
+ delete [] reinterpret_cast<char*>(freeList);
+ freeList = next;
+ }
+}
+
+// Support MSVC++ 6.0
+const unsigned char TAllocation::guardBlockBeginVal = 0xfb;
+const unsigned char TAllocation::guardBlockEndVal = 0xfe;
+const unsigned char TAllocation::userDataFill = 0xcd;
+
+# ifdef GUARD_BLOCKS
+ const size_t TAllocation::guardBlockSize = 16;
+# else
+ const size_t TAllocation::guardBlockSize = 0;
+# endif
+
+//
+// Check a single guard block for damage
+//
+void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, char* locText) const
+{
+ for (int x = 0; x < guardBlockSize; x++) {
+ if (blockMem[x] != val) {
+ char assertMsg[80];
+
+ // We don't print the assert message. It's here just to be helpful.
+ sprintf(assertMsg, "PoolAlloc: Damage %s %u byte allocation at 0x%p\n",
+ locText, size, data());
+ assert(0 && "PoolAlloc: Damage in guard block");
+ }
+ }
+}
+
+
+void TPoolAllocator::push()
+{
+ tAllocState state = { currentPageOffset, inUseList };
+
+ stack.push_back(state);
+
+ //
+ // Indicate there is no current page to allocate from.
+ //
+ currentPageOffset = pageSize;
+}
+
+//
+// Do a mass-deallocation of all the individual allocations
+// that have occurred since the last push(), or since the
+// last pop(), or since the object's creation.
+//
+// The deallocated pages are saved for future allocations.
+//
+void TPoolAllocator::pop()
+{
+ if (stack.size() < 1)
+ return;
+
+ tHeader* page = stack.back().page;
+ currentPageOffset = stack.back().offset;
+
+ while (inUseList != page) {
+ // invoke destructor to free allocation list
+ inUseList->~tHeader();
+
+ tHeader* nextInUse = inUseList->nextPage;
+ if (inUseList->pageCount > 1)
+ delete [] reinterpret_cast<char*>(inUseList);
+ else {
+ inUseList->nextPage = freeList;
+ freeList = inUseList;
+ }
+ inUseList = nextInUse;
+ }
+
+ stack.pop_back();
+}
+
+//
+// Do a mass-deallocation of all the individual allocations
+// that have occurred.
+//
+void TPoolAllocator::popAll()
+{
+ while (stack.size() > 0)
+ pop();
+}
+
+void* TPoolAllocator::allocate(size_t numBytes)
+{
+ // If we are using guard blocks, all allocations are bracketed by
+ // them: [guardblock][allocation][guardblock]. numBytes is how
+ // much memory the caller asked for. allocationSize is the total
+ // size including guard blocks. In release build,
+ // guardBlockSize=0 and this all gets optimized away.
+ size_t allocationSize = TAllocation::allocationSize(numBytes);
+
+ //
+ // Just keep some interesting statistics.
+ //
+ ++numCalls;
+ totalBytes += numBytes;
+
+ //
+ // Do the allocation, most likely case first, for efficiency.
+ // This step could be moved to be inline sometime.
+ //
+ if (currentPageOffset + allocationSize <= pageSize) {
+ //
+ // Safe to allocate from currentPageOffset.
+ //
+ unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) + currentPageOffset;
+ currentPageOffset += allocationSize;
+ currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask;
+
+ return initializeAllocation(inUseList, memory, numBytes);
+ }
+
+ if (allocationSize + headerSkip > pageSize) {
+ //
+ // Do a multi-page allocation. Don't mix these with the others.
+ // The OS is efficient and allocating and free-ing multiple pages.
+ //
+ size_t numBytesToAlloc = allocationSize + headerSkip;
+ tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]);
+ if (memory == 0)
+ return 0;
+
+ // Use placement-new to initialize header
+ new(memory) tHeader(inUseList, (numBytesToAlloc + pageSize - 1) / pageSize);
+ inUseList = memory;
+
+ currentPageOffset = pageSize; // make next allocation come from a new page
+
+ // No guard blocks for multi-page allocations (yet)
+ return reinterpret_cast<void*>(reinterpret_cast<UINT_PTR>(memory) + headerSkip);
+ }
+
+ //
+ // Need a simple page to allocate from.
+ //
+ tHeader* memory;
+ if (freeList) {
+ memory = freeList;
+ freeList = freeList->nextPage;
+ } else {
+ memory = reinterpret_cast<tHeader*>(::new char[pageSize]);
+ if (memory == 0)
+ return 0;
+ }
+
+ // Use placement-new to initialize header
+ new(memory) tHeader(inUseList, 1);
+ inUseList = memory;
+
+ unsigned char* ret = reinterpret_cast<unsigned char *>(inUseList) + headerSkip;
+ currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask;
+
+ return initializeAllocation(inUseList, ret, numBytes);
+}
+
+
+//
+// Check all allocations in a list for damage by calling check on each.
+//
+void TAllocation::checkAllocList() const
+{
+ for (const TAllocation* alloc = this; alloc != 0; alloc = alloc->prevAlloc)
+ alloc->check();
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/QualifierAlive.cpp b/src/mesa/shader/slang/MachineIndependent/QualifierAlive.cpp new file mode 100755 index 00000000000..2897f48b19c --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/QualifierAlive.cpp @@ -0,0 +1,91 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "../Include/intermediate.h"
+
+class TAliveTraverser : public TIntermTraverser {
+public:
+ TAliveTraverser(TQualifier q) : TIntermTraverser(), found(false), qualifier(q)
+ {
+ visitSymbol = AliveSymbol;
+ visitSelection = AliveSelection;
+ rightToLeft = true;
+ }
+ bool wasFound() { return found; }
+protected:
+ bool found;
+ TQualifier qualifier;
+
+ friend void AliveSymbol(TIntermSymbol*, TIntermTraverser*);
+ friend bool AliveSelection(bool, TIntermSelection*, TIntermTraverser*);
+};
+
+//
+// Report whether or not a variable of the given qualifier type
+// is guaranteed written. Not always possible to determine if
+// it is written conditionally.
+//
+// ?? It does not do this well yet, this is just a place holder
+// that simply determines if it was reference at all, anywhere.
+//
+bool QualifierWritten(TIntermNode* node, TQualifier qualifier)
+{
+ TAliveTraverser it(qualifier);
+
+ if (node)
+ node->traverse(&it);
+
+ return it.wasFound();
+}
+
+void AliveSymbol(TIntermSymbol* node, TIntermTraverser* it)
+{
+ TAliveTraverser* lit = static_cast<TAliveTraverser*>(it);
+
+ //
+ // If it's what we're looking for, record it.
+ //
+ if (node->getQualifier() == lit->qualifier)
+ lit->found = true;
+}
+
+bool AliveSelection(bool preVisit, TIntermSelection* node, TIntermTraverser* it)
+{
+ TAliveTraverser* lit = static_cast<TAliveTraverser*>(it);
+
+ if (lit->wasFound())
+ return false;
+
+ return true;
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/QualifierAlive.h b/src/mesa/shader/slang/MachineIndependent/QualifierAlive.h new file mode 100755 index 00000000000..73e902cd0dd --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/QualifierAlive.h @@ -0,0 +1,35 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+bool QualifierWritten(TIntermNode* root, TQualifier);
diff --git a/src/mesa/shader/slang/MachineIndependent/RemoveTree.cpp b/src/mesa/shader/slang/MachineIndependent/RemoveTree.cpp new file mode 100755 index 00000000000..2435a485b61 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/RemoveTree.cpp @@ -0,0 +1,98 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "../Include/intermediate.h"
+#include "RemoveTree.h"
+//
+// Code to recursively delete the intermediate tree.
+//
+
+void RemoveSymbol(TIntermSymbol* node, TIntermTraverser* it)
+{
+ delete node;
+}
+
+bool RemoveBinary(bool /*preVisit*/ , TIntermBinary* node, TIntermTraverser*)
+{
+ delete node;
+
+ return true;
+}
+
+bool RemoveUnary(bool /*preVisit */, TIntermUnary* node, TIntermTraverser*)
+{
+ delete node;
+
+ return true;
+}
+
+bool RemoveAggregate(bool /*preVisit*/ , TIntermAggregate* node, TIntermTraverser*)
+{
+ delete node;
+
+ return true;
+}
+
+bool RemoveSelection(bool /*preVisit*/ , TIntermSelection* node, TIntermTraverser*)
+{
+ delete node;
+
+ return true;
+}
+
+void RemoveConstantUnion(TIntermConstantUnion* node, TIntermTraverser*)
+{
+ delete node;
+}
+
+//
+// Entry point.
+//
+void RemoveAllTreeNodes(TIntermNode* root)
+{
+ TIntermTraverser it;
+
+ it.visitAggregate = RemoveAggregate;
+ it.visitBinary = RemoveBinary;
+ it.visitConstantUnion = RemoveConstantUnion;
+ it.visitSelection = RemoveSelection;
+ it.visitSymbol = RemoveSymbol;
+ it.visitUnary = RemoveUnary;
+
+ it.preVisit = false;
+ it.postVisit = true;
+
+ root->traverse(&it);
+}
+
diff --git a/src/mesa/shader/slang/MachineIndependent/RemoveTree.h b/src/mesa/shader/slang/MachineIndependent/RemoveTree.h new file mode 100755 index 00000000000..171092f1abe --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/RemoveTree.h @@ -0,0 +1,35 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+void RemoveAllTreeNodes(TIntermNode*);
diff --git a/src/mesa/shader/slang/MachineIndependent/ShaderLang.cpp b/src/mesa/shader/slang/MachineIndependent/ShaderLang.cpp new file mode 100755 index 00000000000..3f37e15f376 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/ShaderLang.cpp @@ -0,0 +1,607 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// Implement the top-level of interface to the compiler/linker,
+// as defined in ShaderLang.h
+//
+#include "SymbolTable.h"
+#include "ParseHelper.h"
+#include "../Include/ShHandle.h"
+#include "Initialisation.h"
+
+#define SH_EXPORTING
+#include "../Public/ShaderLangExt.h"
+
+#include "Include/ResourceLimits.h"
+#include "Initialize.h"
+
+extern "C" int InitPreprocessor(void);
+extern "C" int FinalizePreprocessor(void);
+extern void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator);
+
+bool generateBuiltInSymbolTable(const TBuiltInResource* resources, TInfoSink&, TSymbolTable*, EShLanguage language = EShLangCount);
+bool initializeSymbolTable(TBuiltInStrings* BuiltInStrings, EShLanguage language, TInfoSink& infoSink, const TBuiltInResource *resources, TSymbolTable*);
+
+//
+// A symbol table for each language. Each has a different
+// set of built-ins, and we want to preserve that from
+// compile to compile.
+//
+TSymbolTable SymbolTables[EShLangCount];
+
+TPoolAllocator* PerProcessGPA = 0;
+//
+// This is the platform independent interface between an OGL driver
+// and the shading language compiler/linker.
+//
+
+//
+// Driver must call this first, once, before doing any other
+// compiler/linker operations.
+//
+int ShInitialize()
+{
+ TInfoSink infoSink;
+ bool ret = true;
+
+ if (!InitProcess())
+ return 0;
+
+ // This method should be called once per process. If its called by multiple threads, then
+ // we need to have thread synchronization code around the initialization of per process
+ // global pool allocator
+ if (!PerProcessGPA) {
+ TPoolAllocator *builtInPoolAllocator = new TPoolAllocator(true);
+ builtInPoolAllocator->push();
+ TPoolAllocator* gPoolAllocator = &GlobalPoolAllocator;
+ SetGlobalPoolAllocatorPtr(builtInPoolAllocator);
+
+ TSymbolTable symTables[EShLangCount];
+ generateBuiltInSymbolTable(0, infoSink, symTables);
+
+ PerProcessGPA = new TPoolAllocator(true);
+ PerProcessGPA->push();
+ SetGlobalPoolAllocatorPtr(PerProcessGPA);
+
+ SymbolTables[EShLangVertex].copyTable(symTables[EShLangVertex]);
+ SymbolTables[EShLangFragment].copyTable(symTables[EShLangFragment]);
+
+ SetGlobalPoolAllocatorPtr(gPoolAllocator);
+
+ symTables[EShLangVertex].pop();
+ symTables[EShLangFragment].pop();
+
+ builtInPoolAllocator->popAll();
+ delete builtInPoolAllocator;
+
+ }
+
+ return ret ? 1 : 0;
+}
+
+//
+// Driver calls these to create and destroy compiler/linker
+// objects.
+//
+
+ShHandle ShConstructCompiler(const EShLanguage language, int debugOptions)
+{
+ if (!InitThread())
+ return 0;
+
+ TShHandleBase* base = static_cast<TShHandleBase*>(ConstructCompiler(language, debugOptions));
+
+ return reinterpret_cast<void*>(base);
+}
+
+ShHandle ShConstructLinker(const EShExecutable executable, int debugOptions)
+{
+ if (!InitThread())
+ return 0;
+
+ TShHandleBase* base = static_cast<TShHandleBase*>(ConstructLinker(executable, debugOptions));
+
+ return reinterpret_cast<void*>(base);
+}
+
+ShHandle ShConstructUniformMap()
+{
+ if (!InitThread())
+ return 0;
+
+ TShHandleBase* base = static_cast<TShHandleBase*>(ConstructUniformMap());
+
+ return reinterpret_cast<void*>(base);
+}
+
+void ShDestruct(ShHandle handle)
+{
+ if (handle == 0)
+ return;
+
+ TShHandleBase* base = static_cast<TShHandleBase*>(handle);
+
+ if (base->getAsCompiler())
+ DeleteCompiler(base->getAsCompiler());
+ else if (base->getAsLinker())
+ DeleteLinker(base->getAsLinker());
+ else if (base->getAsUniformMap())
+ DeleteUniformMap(base->getAsUniformMap());
+}
+
+//
+// Cleanup symbol tables
+//
+int __fastcall ShFinalize()
+{
+ if (PerProcessGPA) {
+ PerProcessGPA->popAll();
+ delete PerProcessGPA;
+ }
+ return 1;
+}
+
+//
+// This function should be called only once by the Master Dll. Currently, this is being called for each thread
+// which is incorrect. This is required to keep the Sh interface working for now and will eventually be called
+// from master dll once.
+//
+bool generateBuiltInSymbolTable(const TBuiltInResource* resources, TInfoSink& infoSink, TSymbolTable* symbolTables, EShLanguage language)
+{
+ TBuiltIns builtIns;
+
+ if (resources) {
+ builtIns.initialize(*resources);
+ initializeSymbolTable(builtIns.getBuiltInStrings(), language, infoSink, resources, symbolTables);
+ } else {
+ builtIns.initialize();
+ initializeSymbolTable(builtIns.getBuiltInStrings(), EShLangVertex, infoSink, resources, symbolTables);
+ initializeSymbolTable(builtIns.getBuiltInStrings(), EShLangFragment, infoSink, resources, symbolTables);
+ }
+
+ return true;
+}
+
+bool initializeSymbolTable(TBuiltInStrings* BuiltInStrings, EShLanguage language, TInfoSink& infoSink, const TBuiltInResource* resources, TSymbolTable* symbolTables)
+{
+ TIntermediate intermediate(infoSink);
+ TSymbolTable* symbolTable;
+
+ if (resources)
+ symbolTable = symbolTables;
+ else
+ symbolTable = &symbolTables[language];
+
+ TParseContext parseContext(*symbolTable, intermediate, language, infoSink);
+
+ GlobalParseContext = &parseContext;
+
+ setInitialState();
+
+ assert (symbolTable->isEmpty() || symbolTable->atSharedBuiltInLevel());
+
+ //
+ // Parse the built-ins. This should only happen once per
+ // language symbol table.
+ //
+ // Push the symbol table to give it an initial scope. This
+ // push should not have a corresponding pop, so that built-ins
+ // are preserved, and the test for an empty table fails.
+ //
+
+ symbolTable->push();
+
+ //Initialize the Preprocessor
+ int ret = InitPreprocessor();
+ if (ret) {
+ infoSink.info.message(EPrefixInternalError, "Unable to intialize the Preprocessor");
+ return false;
+ }
+
+ for (TBuiltInStrings::iterator i = BuiltInStrings[parseContext.language].begin();
+ i != BuiltInStrings[parseContext.language].end();
+ ++i) {
+ const char* builtInShaders[1];
+ int builtInLengths[1];
+
+ builtInShaders[0] = (*i).c_str();
+ builtInLengths[0] = (int) (*i).size();
+
+ if (PaParseStrings(const_cast<char**>(builtInShaders), builtInLengths, 1, parseContext) != 0) {
+ infoSink.info.message(EPrefixInternalError, "Unable to parse built-ins");
+ return false;
+ }
+ }
+
+ if (resources) {
+ IdentifyBuiltIns(parseContext.language, *symbolTable, *resources);
+ } else {
+ IdentifyBuiltIns(parseContext.language, *symbolTable);
+ }
+
+ FinalizePreprocessor();
+
+ return true;
+}
+
+
+//
+// Do an actual compile on the given strings. The result is left
+// in the given compile object.
+//
+// Return: The return value of ShCompile is really boolean, indicating
+// success or failure.
+//
+int ShCompile(
+ const ShHandle handle,
+ const char* const shaderStrings[],
+ const int numStrings,
+ const EShOptimizationLevel optLevel,
+ const TBuiltInResource* resources,
+ int debugOptions
+ )
+{
+ if (!InitThread())
+ return 0;
+
+ if (handle == 0)
+ return 0;
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
+ TCompiler* compiler = base->getAsCompiler();
+ if (compiler == 0)
+ return 0;
+
+ GlobalPoolAllocator.push();
+ compiler->infoSink.info.erase();
+ compiler->infoSink.debug.erase();
+
+ if (numStrings == 0)
+ return 1;
+
+ TIntermediate intermediate(compiler->infoSink);
+ TSymbolTable symbolTable(SymbolTables[compiler->getLanguage()]);
+
+ generateBuiltInSymbolTable(resources, compiler->infoSink, &symbolTable, compiler->getLanguage());
+
+ TParseContext parseContext(symbolTable, intermediate, compiler->getLanguage(), compiler->infoSink);
+ parseContext.initializeExtensionBehavior();
+
+ GlobalParseContext = &parseContext;
+
+ setInitialState();
+
+ InitPreprocessor();
+ //
+ // Parse the application's shaders. All the following symbol table
+ // work will be throw-away, so push a new allocation scope that can
+ // be thrown away, then push a scope for the current shader's globals.
+ //
+ bool success = true;
+
+ symbolTable.push();
+ if (!symbolTable.atGlobalLevel())
+ parseContext.infoSink.info.message(EPrefixInternalError, "Wrong symbol table level");
+
+ if (parseContext.insertBuiltInArrayAtGlobalLevel())
+ success = false;
+
+ int ret = PaParseStrings(const_cast<char**>(shaderStrings), 0, numStrings, parseContext);
+ if (ret)
+ success = false;
+
+ if (success && parseContext.treeRoot) {
+ if (optLevel == EShOptNoGeneration)
+ parseContext.infoSink.info.message(EPrefixNone, "No errors. No code generation or linking was requested.");
+ else {
+ success = intermediate.postProcess(parseContext.treeRoot, parseContext.language);
+
+ if (success) {
+
+ if (debugOptions & EDebugOpIntermediate)
+ intermediate.outputTree(parseContext.treeRoot);
+
+ //
+ // Call the machine dependent compiler
+ //
+ if (! compiler->compile(parseContext.treeRoot))
+ success = false;
+ }
+ }
+ } else if (!success) {
+ parseContext.infoSink.info.prefix(EPrefixError);
+ parseContext.infoSink.info << parseContext.numErrors << " compilation errors. No code generated.\n\n";
+ success = false;
+ if (debugOptions & EDebugOpIntermediate)
+ intermediate.outputTree(parseContext.treeRoot);
+ }
+
+ intermediate.remove(parseContext.treeRoot);
+
+ //
+ // Ensure symbol table is returned to the built-in level,
+ // throwing away all but the built-ins.
+ //
+ while (! symbolTable.atSharedBuiltInLevel())
+ symbolTable.pop();
+
+ FinalizePreprocessor();
+ //
+ // Throw away all the temporary memory used by the compilation process.
+ //
+ GlobalPoolAllocator.pop();
+
+ return success ? 1 : 0;
+}
+
+//
+// Do an actual link on the given compile objects.
+//
+// Return: The return value of is really boolean, indicating
+// success or failure.
+//
+int ShLink(
+ const ShHandle linkHandle,
+ const ShHandle compHandles[],
+ const int numHandles,
+ ShHandle uniformMapHandle,
+ short int** uniformsAccessed,
+ int* numUniformsAccessed)
+
+{
+ if (!InitThread())
+ return 0;
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(linkHandle);
+ TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
+ if (linker == 0)
+ return 0;
+
+ int returnValue;
+ GlobalPoolAllocator.push();
+ returnValue = ShLinkExt(linkHandle, compHandles, numHandles);
+ GlobalPoolAllocator.pop();
+
+ if (returnValue)
+ return 1;
+
+ return 0;
+}
+//
+// This link method will be eventually used once the ICD supports the new linker interface
+//
+int ShLinkExt(
+ const ShHandle linkHandle,
+ const ShHandle compHandles[],
+ const int numHandles)
+{
+ if (linkHandle == 0 || numHandles == 0)
+ return 0;
+
+ THandleList cObjects;
+
+ {// support MSVC++6.0
+ for (int i = 0; i < numHandles; ++i) {
+ if (compHandles[i] == 0)
+ return 0;
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(compHandles[i]);
+ if (base->getAsLinker()) {
+ cObjects.push_back(base->getAsLinker());
+ }
+ if (base->getAsCompiler())
+ cObjects.push_back(base->getAsCompiler());
+
+
+ if (cObjects[i] == 0)
+ return 0;
+ }
+ }
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(linkHandle);
+ TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
+
+ if (linker == 0)
+ return 0;
+
+ linker->infoSink.info.erase();
+
+ {// support MSVC++6.0
+ for (int i = 0; i < numHandles; ++i) {
+ if (cObjects[i]->getAsCompiler()) {
+ if (! cObjects[i]->getAsCompiler()->linkable()) {
+ linker->infoSink.info.message(EPrefixError, "Not all shaders have valid object code.");
+ return 0;
+ }
+ }
+ }
+ }
+
+ bool ret = linker->link(cObjects);
+
+ return ret ? 1 : 0;
+}
+
+//
+// ShSetEncrpytionMethod is a place-holder for specifying
+// how source code is encrypted.
+//
+void ShSetEncryptionMethod(ShHandle handle)
+{
+ if (handle == 0)
+ return;
+}
+
+//
+// Return any compiler/linker/uniformmap log of messages for the application.
+//
+const char* ShGetInfoLog(const ShHandle handle)
+{
+ if (!InitThread())
+ return 0;
+
+ if (handle == 0)
+ return 0;
+
+ TShHandleBase* base = static_cast<TShHandleBase*>(handle);
+ TInfoSink* infoSink;
+
+ if (base->getAsCompiler())
+ infoSink = &(base->getAsCompiler()->getInfoSink());
+ else if (base->getAsLinker())
+ infoSink = &(base->getAsLinker()->getInfoSink());
+
+ infoSink->info << infoSink->debug.c_str();
+ return infoSink->info.c_str();
+}
+
+//
+// Return the resulting binary code from the link process. Structure
+// is machine dependent.
+//
+const void* ShGetExecutable(const ShHandle handle)
+{
+ if (!InitThread())
+ return 0;
+
+ if (handle == 0)
+ return 0;
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
+
+ TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
+ if (linker == 0)
+ return 0;
+
+ return linker->getObjectCode();
+}
+
+//
+// Let the linker know where the application said it's attributes are bound.
+// The linker does not use these values, they are remapped by the ICD or
+// hardware. It just needs them to know what's aliased.
+//
+// Return: The return value of is really boolean, indicating
+// success or failure.
+//
+// This is to preserve the old linker API, P20 code can use the generic
+// ShConstructBinding() and ShAddBinding() APIs
+//
+int ShSetVirtualAttributeBindings(const ShHandle handle, const ShBindingTable* table)
+{
+ if (!InitThread())
+ return 0;
+
+ if (handle == 0)
+ return 0;
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
+ TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
+
+ if (linker == 0)
+ return 0;
+
+ linker->setAppAttributeBindings(table);
+
+ return 1;
+}
+
+//
+// Let the linker know where the predefined attributes have to live.
+// This is to preserve the old linker API, P20 code can use the generic
+// ShConstructBinding() and ShAddBinding() APIs
+//
+int ShSetFixedAttributeBindings(const ShHandle handle, const ShBindingTable* table)
+{
+ if (!InitThread())
+ return 0;
+
+ if (handle == 0)
+ return 0;
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
+ TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
+
+ if (linker == 0)
+ return 0;
+
+ linker->setFixedAttributeBindings(table);
+ return 1;
+}
+
+//
+// Some attribute locations are off-limits to the linker...
+//
+int ShExcludeAttributes(const ShHandle handle, int *attributes, int count)
+{
+ if (!InitThread())
+ return 0;
+
+ if (handle == 0)
+ return 0;
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
+ TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
+ if (linker == 0)
+ return 0;
+
+ linker->setExcludedAttributes(attributes, count);
+
+ return 1;
+}
+
+//
+// Return the index for OpenGL to use for knowing where a uniform lives.
+//
+// Return: The return value of is really boolean, indicating
+// success or failure.
+//
+// We dont have to change this code for now since the TUniformMap being
+// passed back to ICD by the linker is the same as being used for the old P10 linker
+//
+int ShGetUniformLocation(const ShHandle handle, const char* name)
+{
+ if (!InitThread())
+ return 0;
+
+ if (handle == 0)
+ return -1;
+
+ TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
+ TUniformMap* uniformMap= base->getAsUniformMap();
+ if (uniformMap == 0)
+ return -1;
+
+ return uniformMap->getLocation(name);
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/SymbolTable.cpp b/src/mesa/shader/slang/MachineIndependent/SymbolTable.cpp new file mode 100755 index 00000000000..0e052c2ea76 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/SymbolTable.cpp @@ -0,0 +1,235 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// Symbol table for parsing. Most functionaliy and main ideas
+// are documented in the header file.
+//
+
+#include "SymbolTable.h"
+
+//
+// TType helper function needs a place to live.
+//
+
+//
+// Recursively generate mangled names.
+//
+void TType::buildMangledName(TString& mangledName)
+{
+ if (isMatrix())
+ mangledName += 'm';
+ else if (isVector())
+ mangledName += 'v';
+
+ switch (type) {
+ case EbtFloat: mangledName += 'f'; break;
+ case EbtInt: mangledName += 'i'; break;
+ case EbtBool: mangledName += 'b'; break;
+ case EbtSampler1D: mangledName += "s1"; break;
+ case EbtSampler2D: mangledName += "s2"; break;
+ case EbtSampler3D: mangledName += "s3"; break;
+ case EbtSamplerCube: mangledName += "sC"; break;
+ case EbtSampler1DShadow: mangledName += "sS1"; break;
+ case EbtSampler2DShadow: mangledName += "sS2"; break;
+ case EbtStruct:
+ mangledName += "struct-";
+ if (typeName)
+ mangledName += *typeName;
+ {// support MSVC++6.0
+ for (unsigned int i = 0; i < structure->size(); ++i) {
+ mangledName += '-';
+ (*structure)[i].type->buildMangledName(mangledName);
+ }
+ }
+ default:
+ break;
+ }
+
+ mangledName += static_cast<char>('0' + getNominalSize());
+ if (isArray()) {
+ char buf[10];
+ sprintf(buf, "%d", arraySize);
+ mangledName += '[';
+ mangledName += buf;
+ mangledName += ']';
+ }
+}
+
+//
+// Dump functions.
+//
+
+void TVariable::dump(TInfoSink& infoSink) const
+{
+ infoSink.debug << getName().c_str() << ": " << type.getQualifierString() << " " << type.getBasicString();
+ if (type.isArray()) {
+ infoSink.debug << "[0]";
+ }
+ infoSink.debug << "\n";
+}
+
+void TFunction::dump(TInfoSink &infoSink) const
+{
+ infoSink.debug << getName().c_str() << ": " << returnType.getBasicString() << " " << getMangledName().c_str() << "\n";
+}
+
+void TSymbolTableLevel::dump(TInfoSink &infoSink) const
+{
+ tLevel::const_iterator it;
+ for (it = level.begin(); it != level.end(); ++it)
+ (*it).second->dump(infoSink);
+}
+
+void TSymbolTable::dump(TInfoSink &infoSink) const
+{
+ for (int level = currentLevel(); level >= 0; --level) {
+ infoSink.debug << "LEVEL " << level << "\n";
+ table[level]->dump(infoSink);
+ }
+}
+
+//
+// Functions have buried pointers to delete.
+//
+TFunction::~TFunction()
+{
+ for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
+ delete (*i).type;
+}
+
+//
+// Symbol table levels are a map of pointers to symbols that have to be deleted.
+//
+TSymbolTableLevel::~TSymbolTableLevel()
+{
+ for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
+ delete (*it).second;
+}
+
+//
+// Change all function entries in the table with the non-mangled name
+// to be related to the provided built-in operation. This is a low
+// performance operation, and only intended for symbol tables that
+// live across a large number of compiles.
+//
+void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
+{
+ tLevel::iterator it;
+ for (it = level.begin(); it != level.end(); ++it) {
+ if ((*it).second->isFunction()) {
+ TFunction* function = static_cast<TFunction*>((*it).second);
+ if (function->getName() == name)
+ function->relateToOperator(op);
+ }
+ }
+}
+
+
+TSymbol::TSymbol(const TSymbol& copyOf)
+{
+ name = NewPoolTString(copyOf.name->c_str());
+ uniqueId = copyOf.uniqueId;
+}
+
+TVariable::TVariable(const TVariable& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
+{
+ type.copyType(copyOf.type, remapper);
+ userType = copyOf.userType;
+ // for builtIn symbol table level, unionArray and arrayInformation pointers should be NULL
+ assert(copyOf.arrayInformationType == 0);
+ arrayInformationType = 0;
+
+ if (copyOf.unionArray) {
+ assert(!copyOf.type.getStruct());
+ assert(copyOf.type.getInstanceSize() == 1);
+ unionArray = new constUnion[1];
+ switch (type.getBasicType()) {
+ case EbtFloat: unionArray[0].fConst = copyOf.unionArray[0].fConst; break;
+ case EbtInt: unionArray[0].iConst = copyOf.unionArray[0].iConst; break;
+ case EbtBool: unionArray[0].bConst = copyOf.unionArray[0].bConst; break;
+ default:
+ assert (false && "Unknown type");
+ }
+ } else
+ unionArray = 0;
+}
+
+TVariable* TVariable::clone(TStructureMap& remapper)
+{
+ TVariable *variable = new TVariable(*this, remapper);
+
+ return variable;
+}
+
+TFunction::TFunction(const TFunction& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
+{
+ for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
+ TParameter param;
+ parameters.push_back(param);
+ parameters.back().copyParam(copyOf.parameters[i], remapper);
+ }
+
+ returnType.copyType(copyOf.returnType, remapper);
+ mangledName = copyOf.mangledName;
+ op = copyOf.op;
+ defined = copyOf.defined;
+}
+
+TFunction* TFunction::clone(TStructureMap& remapper)
+{
+ TFunction *function = new TFunction(*this, remapper);
+
+ return function;
+}
+
+TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
+{
+ TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
+ tLevel::iterator iter;
+ for (iter = level.begin(); iter != level.end(); ++iter) {
+ symTableLevel->insert(*iter->second->clone(remapper));
+ }
+
+ return symTableLevel;
+}
+
+void TSymbolTable::copyTable(const TSymbolTable& copyOf)
+{
+ TStructureMap remapper;
+ uniqueId = copyOf.uniqueId;
+ for (unsigned int i = 0; i < copyOf.table.size(); ++i) {
+ table.push_back(copyOf.table[i]->clone(remapper));
+ }
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/SymbolTable.h b/src/mesa/shader/slang/MachineIndependent/SymbolTable.h new file mode 100755 index 00000000000..7e4ff682478 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/SymbolTable.h @@ -0,0 +1,320 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _SYMBOL_TABLE_INCLUDED_
+#define _SYMBOL_TABLE_INCLUDED_
+
+//
+// Symbol table for parsing. Has these design characteristics:
+//
+// * Same symbol table can be used to compile many shaders, to preserve
+// effort of creating and loading with the large numbers of built-in
+// symbols.
+//
+// * Name mangling will be used to give each function a unique name
+// so that symbol table lookups are never ambiguous. This allows
+// a simpler symbol table structure.
+//
+// * Pushing and popping of scope, so symbol table will really be a stack
+// of symbol tables. Searched from the top, with new inserts going into
+// the top.
+//
+// * Constants: Compile time constant symbols will keep their values
+// in the symbol table. The parser can substitute constants at parse
+// time, including doing constant folding and constant propagation.
+//
+// * No temporaries: Temporaries made from operations (+, --, .xy, etc.)
+// are tracked in the intermediate representation, not the symbol table.
+//
+
+#include "Include/Common.h"
+#include "Include/intermediate.h"
+#include "Include/InfoSink.h"
+
+//
+// Symbol base class. (Can build functions or variables out of these...)
+//
+class TSymbol {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+ TSymbol(const TString *n) : name(n) { }
+ virtual ~TSymbol() { /* don't delete name, it's from the pool */ }
+ const TString& getName() const { return *name; }
+ virtual const TString& getMangledName() const { return getName(); }
+ virtual bool isFunction() const { return false; }
+ virtual bool isVariable() const { return false; }
+ void setUniqueId(int id) { uniqueId = id; }
+ int getUniqueId() const { return uniqueId; }
+ virtual void dump(TInfoSink &infoSink) const = 0;
+ TSymbol(const TSymbol&);
+ virtual TSymbol* clone(TStructureMap& remapper) = 0;
+
+protected:
+ const TString *name;
+ unsigned int uniqueId; // For real comparing during code generation
+};
+
+//
+// Variable class, meaning a symbol that's not a function.
+//
+// There could be a separate class heirarchy for Constant variables;
+// Only one of int, bool, or float, (or none) is correct for
+// any particular use, but it's easy to do this way, and doesn't
+// seem worth having separate classes, and "getConst" can't simply return
+// different values for different types polymorphically, so this is
+// just simple and pragmatic.
+//
+class TVariable : public TSymbol {
+public:
+ TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
+ virtual ~TVariable() { }
+ virtual bool isVariable() const { return true; }
+ TType& getType() { return type; }
+ const TType& getType() const { return type; }
+ bool isUserType() const { return userType; }
+ void changeQualifier(TQualifier qualifier) { type.changeQualifier(qualifier); }
+ void updateArrayInformationType(TType *t) { arrayInformationType = t; }
+ TType* getArrayInformationType() { return arrayInformationType; }
+
+ virtual void dump(TInfoSink &infoSink) const;
+
+ constUnion* getConstPointer() {
+ if (!unionArray) {
+ if (!type.getStruct())
+ unionArray = new constUnion[type.getInstanceSize()];
+ else
+ unionArray = new constUnion[type.getStructSize()];
+ }
+ return unionArray;
+ }
+
+ constUnion* getConstPointer() const { return unionArray; }
+
+ void shareConstPointer( constUnion *constArray)
+ {
+ delete unionArray;
+ unionArray = constArray;
+ }
+ TVariable(const TVariable&, TStructureMap& remapper); // copy constructor
+ virtual TVariable* clone(TStructureMap& remapper);
+
+protected:
+ TType type;
+ bool userType;
+ // we are assuming that Pool Allocator will free the memory allocated to unionArray
+ // when this object is destroyed
+ constUnion *unionArray;
+ TType *arrayInformationType; // this is used for updating maxArraySize in all the references to a given symbol
+};
+
+//
+// The function sub-class of symbols and the parser will need to
+// share this definition of a function parameter.
+//
+struct TParameter {
+ TString *name;
+ TType* type;
+ void copyParam(const TParameter& param, TStructureMap& remapper) {
+ name = NewPoolTString(param.name->c_str());
+ type = param.type->clone(remapper);
+ }
+};
+
+//
+// The function sub-class of a symbol.
+//
+class TFunction : public TSymbol {
+public:
+ TFunction(TOperator o) :
+ TSymbol(0),
+ returnType(TType(EbtVoid)),
+ op(o),
+ defined(false) { }
+ TFunction(const TString *name, TType& retType, TOperator tOp = EOpNull) :
+ TSymbol(name),
+ returnType(retType),
+ mangledName(*name + '('),
+ op(tOp),
+ defined(false) { }
+ virtual ~TFunction();
+ virtual bool isFunction() const { return true; }
+
+ void addParameter(TParameter& p)
+ {
+ parameters.push_back(p);
+ mangledName = mangledName + p.type->getMangledName();
+ }
+
+ const TString& getMangledName() const { return mangledName; }
+ const TType& getReturnType() const { return returnType; }
+ void relateToOperator(TOperator o) { op = o; }
+ TOperator getBuiltInOp() const { return op; }
+ void setDefined() { defined = true; }
+ bool isDefined() { return defined; }
+
+ int getParamCount() const { return static_cast<int>(parameters.size()); }
+ TParameter& operator [](int i) { return parameters[i]; }
+ const TParameter& operator [](int i) const { return parameters[i]; }
+
+ virtual void dump(TInfoSink &infoSink) const;
+ TFunction(const TFunction&, TStructureMap& remapper);
+ virtual TFunction* clone(TStructureMap& remapper);
+
+protected:
+ typedef TVector<TParameter> TParamList;
+ TParamList parameters;
+ TType returnType;
+ TString mangledName;
+ TOperator op;
+ bool defined;
+};
+
+
+class TSymbolTableLevel {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+ TSymbolTableLevel() { }
+ ~TSymbolTableLevel();
+
+ bool insert(TSymbol& symbol)
+ {
+ //
+ // returning true means symbol was added to the table
+ //
+ tInsertResult result;
+ result = level.insert(tLevelPair(symbol.getMangledName(), &symbol));
+
+ return result.second;
+ }
+
+ TSymbol* find(const TString& name) const
+ {
+ tLevel::const_iterator it = level.find(name);
+ if (it == level.end())
+ return 0;
+ else
+ return (*it).second;
+ }
+
+ void relateToOperator(const char* name, TOperator op);
+ void dump(TInfoSink &infoSink) const;
+ TSymbolTableLevel* clone(TStructureMap& remapper);
+
+protected:
+ typedef std::map<TString, TSymbol*, std::less<TString>, pool_allocator<std::pair<const TString, TSymbol*> > > tLevel;
+ typedef const tLevel::value_type tLevelPair;
+ typedef std::pair<tLevel::iterator, bool> tInsertResult;
+
+ tLevel level;
+};
+
+class TSymbolTable {
+public:
+ TSymbolTable() : uniqueId(0)
+ {
+ //
+ // The symbol table cannot be used until push() is called, but
+ // the lack of an initial call to push() can be used to detect
+ // that the symbol table has not been preloaded with built-ins.
+ //
+ }
+
+ TSymbolTable(TSymbolTable& symTable)
+ {
+ table.push_back(symTable.table[0]);
+ uniqueId = symTable.uniqueId;
+ }
+
+ ~TSymbolTable()
+ {
+ // level 0 is always built In symbols, so we never pop that out
+ while (table.size() > 1)
+ pop();
+ }
+
+ //
+ // When the symbol table is initialized with the built-ins, there should
+ // 'push' calls, so that built-ins are at level 0 and the shader
+ // globals are at level 1.
+ //
+ bool isEmpty() { return table.size() == 0; }
+ bool atBuiltInLevel() { return atSharedBuiltInLevel() || atDynamicBuiltInLevel(); }
+ bool atSharedBuiltInLevel() { return table.size() == 1; }
+ bool atGlobalLevel() { return table.size() <= 3; }
+ void push() {
+ table.push_back(new TSymbolTableLevel);
+ }
+
+ void pop() {
+ delete table[currentLevel()];
+ table.pop_back();
+ }
+
+ bool insert(TSymbol& symbol)
+ {
+ symbol.setUniqueId(++uniqueId);
+ return table[currentLevel()]->insert(symbol);
+ }
+
+ TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
+ {
+ int level = currentLevel();
+ TSymbol* symbol;
+ do {
+ symbol = table[level]->find(name);
+ --level;
+ } while (symbol == 0 && level >= 0);
+ level++;
+ if (builtIn)
+ *builtIn = level == 0;
+ if (sameScope)
+ *sameScope = level == currentLevel();
+ return symbol;
+ }
+
+ TSymbolTableLevel* getGlobalLevel() { assert (table.size() >= 3); return table[2]; }
+ void relateToOperator(const char* name, TOperator op) { table[0]->relateToOperator(name, op); }
+ int getMaxSymbolId() { return uniqueId; }
+ void dump(TInfoSink &infoSink) const;
+ void copyTable(const TSymbolTable& copyOf);
+
+protected:
+ int currentLevel() const { return static_cast<int>(table.size()) - 1; }
+ bool atDynamicBuiltInLevel() { return table.size() == 2; }
+
+ std::vector<TSymbolTableLevel*> table;
+ int uniqueId; // for unique identification in code generation
+};
+
+#endif // _SYMBOL_TABLE_INCLUDED_
diff --git a/src/mesa/shader/slang/MachineIndependent/glslang.l b/src/mesa/shader/slang/MachineIndependent/glslang.l new file mode 100644 index 00000000000..f6cd3ca6631 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/glslang.l @@ -0,0 +1,614 @@ +/*
+//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+*/
+/* Based on
+ANSI C grammar, Lex specification
+
+In 1985, Jeff Lee published this Lex specification together with a Yacc
+grammar for the April 30, 1985 ANSI C draft. Tom Stockfisch reposted
+both to net.sources in 1987; that original, as mentioned in the answer
+to question 17.25 of the comp.lang.c FAQ, can be ftp'ed from ftp.uu.net,
+file usenet/net.sources/ansi.c.grammar.Z.
+
+I intend to keep this version as close to the current C Standard grammar
+as possible; please let me know if you discover discrepancies.
+
+Jutta Degener, 1995
+*/
+
+D [0-9]
+L [a-zA-Z_]
+H [a-fA-F0-9]
+E [Ee][+-]?{D}+
+O [0-7]
+
+%option nounput
+%{
+#include <stdio.h>
+#include <stdlib.h>
+#include "ParseHelper.h"
+#include "glslang_tab.h"
+
+/* windows only pragma */
+#ifdef _MSC_VER
+#pragma warning(disable : 4102)
+#endif
+
+int yy_input(char* buf, int max_size);
+TSourceLoc yylineno;
+
+#ifdef _WIN32
+ extern int yyparse(TParseContext&);
+ #define YY_DECL int yylex(YYSTYPE* pyylval, TParseContext& parseContext)
+#else
+ extern int yyparse(void*);
+ #define YY_DECL int yylex(YYSTYPE* pyylval, void* parseContextLocal)
+ #define parseContext (*((TParseContext*)(parseContextLocal)))
+#endif
+
+#define YY_INPUT(buf,result,max_size) (result = yy_input(buf, max_size))
+
+%}
+
+%option noyywrap
+%option never-interactive
+%option outfile="Gen_glslang.cpp"
+%x FIELDS
+
+
+%%
+<*>"//"[^\n]*"\n" { /* ?? carriage and/or line-feed? */ };
+
+"attribute" { pyylval->lex.line = yylineno; return(ATTRIBUTE); }
+"const" { pyylval->lex.line = yylineno; return(CONST_QUAL); }
+"uniform" { pyylval->lex.line = yylineno; return(UNIFORM); }
+"varying" { pyylval->lex.line = yylineno; return(VARYING); }
+
+"break" { pyylval->lex.line = yylineno; return(BREAK); }
+"continue" { pyylval->lex.line = yylineno; return(CONTINUE); }
+"do" { pyylval->lex.line = yylineno; return(DO); }
+"for" { pyylval->lex.line = yylineno; return(FOR); }
+"while" { pyylval->lex.line = yylineno; return(WHILE); }
+
+"if" { pyylval->lex.line = yylineno; return(IF); }
+"else" { pyylval->lex.line = yylineno; return(ELSE); }
+
+"in" { pyylval->lex.line = yylineno; return(IN_QUAL); }
+"out" { pyylval->lex.line = yylineno; return(OUT_QUAL); }
+"inout" { pyylval->lex.line = yylineno; return(INOUT_QUAL); }
+
+"float" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(FLOAT_TYPE); }
+"int" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(INT_TYPE); }
+"void" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(VOID_TYPE); }
+"bool" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(BOOL_TYPE); }
+"true" { pyylval->lex.line = yylineno; pyylval->lex.b = true; return(BOOLCONSTANT); }
+"false" { pyylval->lex.line = yylineno; pyylval->lex.b = false; return(BOOLCONSTANT); }
+
+"discard" { pyylval->lex.line = yylineno; return(DISCARD); }
+"return" { pyylval->lex.line = yylineno; return(RETURN); }
+
+"mat2" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(MATRIX2); }
+"mat3" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(MATRIX3); }
+"mat4" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return(MATRIX4); }
+
+"vec2" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (VEC2); }
+"vec3" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (VEC3); }
+"vec4" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (VEC4); }
+"ivec2" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (IVEC2); }
+"ivec3" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (IVEC3); }
+"ivec4" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (IVEC4); }
+"bvec2" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (BVEC2); }
+"bvec3" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (BVEC3); }
+"bvec4" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return (BVEC4); }
+
+"sampler1D" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER1D; }
+"sampler2D" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER2D; }
+"sampler3D" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER3D; }
+"samplerCube" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLERCUBE; }
+"sampler1DShadow" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER1DSHADOW; }
+"sampler2DShadow" { pyylval->lex.line = yylineno; parseContext.lexAfterType = true; return SAMPLER2DSHADOW; }
+
+"struct" { pyylval->lex.line = yylineno; return(STRUCT); }
+
+"asm" { PaReservedWord(); return 0; }
+
+"class" { PaReservedWord(); return 0; }
+"union" { PaReservedWord(); return 0; }
+"enum" { PaReservedWord(); return 0; }
+"typedef" { PaReservedWord(); return 0; }
+"template" { PaReservedWord(); return 0; }
+"this" { PaReservedWord(); return 0; }
+"packed" { PaReservedWord(); return 0; }
+
+"goto" { PaReservedWord(); return 0; }
+"switch" { PaReservedWord(); return 0; }
+"default" { PaReservedWord(); return 0; }
+
+"inline" { PaReservedWord(); return 0; }
+"noinline" { PaReservedWord(); return 0; }
+"volatile" { PaReservedWord(); return 0; }
+"public" { PaReservedWord(); return 0; }
+"static" { PaReservedWord(); return 0; }
+"extern" { PaReservedWord(); return 0; }
+"external" { PaReservedWord(); return 0; }
+"interface" { PaReservedWord(); return 0; }
+
+"long" { PaReservedWord(); return 0; }
+"short" { PaReservedWord(); return 0; }
+"double" { PaReservedWord(); return 0; }
+"half" { PaReservedWord(); return 0; }
+"fixed" { PaReservedWord(); return 0; }
+"unsigned" { PaReservedWord(); return 0; }
+
+"input" { PaReservedWord(); return 0; }
+"output" { PaReservedWord(); return 0; }
+
+"hvec2" { PaReservedWord(); return 0; }
+"hvec3" { PaReservedWord(); return 0; }
+"hvec4" { PaReservedWord(); return 0; }
+"fvec2" { PaReservedWord(); return 0; }
+"fvec3" { PaReservedWord(); return 0; }
+"fvec4" { PaReservedWord(); return 0; }
+"dvec2" { PaReservedWord(); return 0; }
+"dvec3" { PaReservedWord(); return 0; }
+"dvec4" { PaReservedWord(); return 0; }
+
+"sampler2DRect" { PaReservedWord(); return 0; }
+"sampler3DRect" { PaReservedWord(); return 0; }
+"sampler2DRectShadow" { PaReservedWord(); return 0; }
+
+"sizeof" { PaReservedWord(); return 0; }
+"cast" { PaReservedWord(); return 0; }
+
+"namespace" { PaReservedWord(); return 0; }
+"using" { PaReservedWord(); return 0; }
+
+{L}({L}|{D})* {
+ pyylval->lex.line = yylineno;
+ pyylval->lex.string = NewPoolTString(yytext);
+ return PaIdentOrType(*pyylval->lex.string, parseContext, pyylval->lex.symbol);
+}
+
+0[xX]{H}+ { pyylval->lex.line = yylineno; pyylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
+0{O}+ { pyylval->lex.line = yylineno; pyylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
+0{D}+ { pyylval->lex.line = yylineno; parseContext.error(yylineno, "Invalid Octal number.", yytext, "", ""); parseContext.recover(); return 0;}
+{D}+ { pyylval->lex.line = yylineno; pyylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
+
+{D}+{E} { pyylval->lex.line = yylineno; pyylval->lex.f = static_cast<float>(atof(yytext)); return(FLOATCONSTANT); }
+{D}+"."{D}*({E})? { pyylval->lex.line = yylineno; pyylval->lex.f = static_cast<float>(atof(yytext)); return(FLOATCONSTANT); }
+"."{D}+({E})? { pyylval->lex.line = yylineno; pyylval->lex.f = static_cast<float>(atof(yytext)); return(FLOATCONSTANT); }
+
+"/*" { int ret = PaParseComment(pyylval->lex.line, parseContext); if (!ret) return ret; }
+
+"+=" { pyylval->lex.line = yylineno; return(ADD_ASSIGN); }
+"-=" { pyylval->lex.line = yylineno; return(SUB_ASSIGN); }
+"*=" { pyylval->lex.line = yylineno; return(MUL_ASSIGN); }
+"/=" { pyylval->lex.line = yylineno; return(DIV_ASSIGN); }
+"%=" { pyylval->lex.line = yylineno; return(MOD_ASSIGN); }
+"<<=" { pyylval->lex.line = yylineno; return(LEFT_ASSIGN); }
+">>=" { pyylval->lex.line = yylineno; return(RIGHT_ASSIGN); }
+"&=" { pyylval->lex.line = yylineno; return(AND_ASSIGN); }
+"^=" { pyylval->lex.line = yylineno; return(XOR_ASSIGN); }
+"|=" { pyylval->lex.line = yylineno; return(OR_ASSIGN); }
+
+"++" { pyylval->lex.line = yylineno; return(INC_OP); }
+"--" { pyylval->lex.line = yylineno; return(DEC_OP); }
+"&&" { pyylval->lex.line = yylineno; return(AND_OP); }
+"||" { pyylval->lex.line = yylineno; return(OR_OP); }
+"^^" { pyylval->lex.line = yylineno; return(XOR_OP); }
+"<=" { pyylval->lex.line = yylineno; return(LE_OP); }
+">=" { pyylval->lex.line = yylineno; return(GE_OP); }
+"==" { pyylval->lex.line = yylineno; return(EQ_OP); }
+"!=" { pyylval->lex.line = yylineno; return(NE_OP); }
+"<<" { pyylval->lex.line = yylineno; return(LEFT_OP); }
+">>" { pyylval->lex.line = yylineno; return(RIGHT_OP); }
+";" { pyylval->lex.line = yylineno; parseContext.lexAfterType = false; return(SEMICOLON); }
+("{"|"<%") { pyylval->lex.line = yylineno; parseContext.lexAfterType = false; return(LEFT_BRACE); }
+("}"|"%>") { pyylval->lex.line = yylineno; return(RIGHT_BRACE); }
+"," { pyylval->lex.line = yylineno; if (parseContext.inTypeParen) parseContext.lexAfterType = false; return(COMMA); }
+":" { pyylval->lex.line = yylineno; return(COLON); }
+"=" { pyylval->lex.line = yylineno; parseContext.lexAfterType = false; return(EQUAL); }
+"(" { pyylval->lex.line = yylineno; parseContext.lexAfterType = false; parseContext.inTypeParen = true; return(LEFT_PAREN); }
+")" { pyylval->lex.line = yylineno; parseContext.inTypeParen = false; return(RIGHT_PAREN); }
+("["|"<:") { pyylval->lex.line = yylineno; return(LEFT_BRACKET); }
+("]"|":>") { pyylval->lex.line = yylineno; return(RIGHT_BRACKET); }
+"." { BEGIN(FIELDS); return(DOT); }
+"!" { pyylval->lex.line = yylineno; return(BANG); }
+"-" { pyylval->lex.line = yylineno; return(DASH); }
+"~" { pyylval->lex.line = yylineno; return(TILDE); }
+"+" { pyylval->lex.line = yylineno; return(PLUS); }
+"*" { pyylval->lex.line = yylineno; return(STAR); }
+"/" { pyylval->lex.line = yylineno; return(SLASH); }
+"%" { pyylval->lex.line = yylineno; return(PERCENT); }
+"<" { pyylval->lex.line = yylineno; return(LEFT_ANGLE); }
+">" { pyylval->lex.line = yylineno; return(RIGHT_ANGLE); }
+"|" { pyylval->lex.line = yylineno; return(VERTICAL_BAR); }
+"^" { pyylval->lex.line = yylineno; return(CARET); }
+"&" { pyylval->lex.line = yylineno; return(AMPERSAND); }
+"?" { pyylval->lex.line = yylineno; return(QUESTION); }
+
+<FIELDS>{L}({L}|{D})* {
+BEGIN(INITIAL);
+ pyylval->lex.line = yylineno;
+ pyylval->lex.string = NewPoolTString(yytext);
+ return FIELD_SELECTION; }
+<FIELDS>[ \t\v\f\r] {}
+
+[ \t\v\n\f\r] { }
+<*><<EOF>> { (&parseContext)->AfterEOF = true; yy_delete_buffer(YY_CURRENT_BUFFER); yyterminate();}
+<*>. { parseContext.infoSink.info << "FLEX: Unknown char " << yytext << "\n";
+ return 0; }
+
+%%
+
+
+//Including Pre-processor.
+extern "C" {
+ #include "./preprocessor/preprocess.h"
+}
+
+//
+// The YY_INPUT macro just calls this. Maybe this could be just put into
+// the macro directly.
+//
+
+int yy_input(char* buf, int max_size)
+{
+ char *char_token =NULL;
+ int len;
+
+ if ((len = yylex_CPP(buf, max_size)) == 0)
+ return 0;
+ if (len >= max_size)
+ YY_FATAL_ERROR( "input buffer overflow, can't enlarge buffer because scanner uses REJECT" );
+
+ buf[len] = ' ';
+ return len+1;
+}
+
+
+//
+// Parse an array of strings using yyparse. We set up globals used by
+// yywrap.
+//
+// Returns 0 for success, as per yyparse().
+//
+int PaParseStrings(char* argv[], int strLen[], int argc, TParseContext& parseContextLocal)
+{
+ int argv0len;
+ ScanFromString(argv[0]);
+
+ //Storing the Current Compiler Parse context into the cpp structure.
+ cpp->pC = (void*)&parseContextLocal;
+
+ if (!argv || argc == 0 || !argv[0])
+ return 1;
+
+ if (!strLen) {
+ argv0len = (int) strlen(argv[0]);
+ strLen = &argv0len;
+ }
+ yyrestart(0);
+ (&parseContextLocal)->AfterEOF = false;
+ cpp->PaWhichStr = 0;
+ cpp->PaArgv = argv;
+ cpp->PaArgc = argc;
+ cpp->PaStrLen = strLen;
+ yylineno = 1;
+
+ if (*cpp->PaStrLen >= 0) {
+ int ret;
+ #ifdef _WIN32
+ ret = yyparse(parseContextLocal);
+ #else
+ ret = yyparse((void*)(&parseContextLocal));
+ #endif
+ if (cpp->CompileError == 1 || parseContextLocal.recoveredFromError || parseContextLocal.numErrors > 0)
+ return 1;
+ else
+ return 0;
+ }
+ else
+ return 0;
+}
+
+void yyerror(char *s)
+{
+ if (((TParseContext *)cpp->pC)->AfterEOF) {
+ if (cpp->tokensBeforeEOF == 1) {
+ GlobalParseContext->error(yylineno, "syntax error", "pre-mature EOF", s, "");
+ GlobalParseContext->recover();
+ }
+ } else {
+ GlobalParseContext->error(yylineno, "syntax error", yytext, s, "");
+ GlobalParseContext->recover();
+ }
+}
+
+void PaReservedWord()
+{
+ GlobalParseContext->error(yylineno, "Reserved word.", yytext, "", "");
+ GlobalParseContext->recover();
+}
+
+int PaIdentOrType(TString& id, TParseContext& parseContextLocal, TSymbol*& symbol)
+{
+ symbol = parseContextLocal.symbolTable.find(id);
+ if (parseContextLocal.lexAfterType == false && symbol && symbol->isVariable()) {
+ TVariable* variable = static_cast<TVariable*>(symbol);
+ if (variable->isUserType()) {
+ parseContextLocal.lexAfterType = true;
+ return TYPE_NAME;
+ }
+ }
+
+ return IDENTIFIER;
+}
+
+int PaParseComment(int &lineno, TParseContext& parseContextLocal)
+{
+ int transitionFlag = 0;
+ int nextChar;
+
+ while (transitionFlag != 2) {
+ nextChar = yyinput();
+ if (nextChar == '\n')
+ lineno++;
+ switch (nextChar) {
+ case '*' :
+ transitionFlag = 1;
+ break;
+ case '/' : /* if star is the previous character, then it is the end of comment */
+ if (transitionFlag == 1) {
+ return 1 ;
+ }
+ break;
+ case EOF :
+ /* Raise error message here */
+ parseContextLocal.error(yylineno, "End of shader found before end of comment.", "", "", "");
+ GlobalParseContext->recover();
+ return YY_NULL;
+ default : /* Any other character will be a part of the comment */
+ transitionFlag = 0;
+ }
+ }
+ return 1;
+}
+
+extern "C" {
+
+void CPPDebugLogMsg(const char *msg)
+{
+ ((TParseContext *)cpp->pC)->infoSink.debug.message(EPrefixNone, msg);
+}
+
+void CPPWarningToInfoLog(const char *msg)
+{
+ ((TParseContext *)cpp->pC)->infoSink.info.message(EPrefixWarning, msg, yylineno);
+}
+
+void CPPShInfoLogMsg(const char *msg)
+{
+ ((TParseContext *)cpp->pC)->error(yylineno,"", "",msg,"");
+ GlobalParseContext->recover();
+}
+
+void CPPErrorToInfoLog(char *msg)
+{
+ ((TParseContext *)cpp->pC)->error(yylineno,"syntax error", "",msg,"");
+ GlobalParseContext->recover();
+}
+
+void SetLineNumber(int line)
+{
+ yylineno &= ~SourceLocLineMask;
+ yylineno |= line;
+}
+
+void SetStringNumber(int string)
+{
+ yylineno = (string << SourceLocStringShift) | (yylineno & SourceLocLineMask);
+}
+
+int GetStringNumber(void)
+{
+ return yylineno >> 16;
+}
+
+int GetLineNumber(void)
+{
+ return yylineno & SourceLocLineMask;
+}
+
+void IncLineNumber(void)
+{
+ if ((yylineno & SourceLocLineMask) <= SourceLocLineMask)
+ ++yylineno;
+}
+
+void DecLineNumber(void)
+{
+ if ((yylineno & SourceLocLineMask) > 0)
+ --yylineno;
+}
+
+void HandlePragma(const char **tokens, int numTokens)
+{
+ if (!strcmp(tokens[0], "optimize")) {
+ if (numTokens != 4) {
+ CPPShInfoLogMsg("optimize pragma syntax is incorrect");
+ return;
+ }
+
+ if (strcmp(tokens[1], "(")) {
+ CPPShInfoLogMsg("\"(\" expected after 'optimize' keyword");
+ return;
+ }
+
+ if (!strcmp(tokens[2], "on"))
+ ((TParseContext *)cpp->pC)->contextPragma.optimize = true;
+ else if (!strcmp(tokens[2], "off"))
+ ((TParseContext *)cpp->pC)->contextPragma.optimize = false;
+ else {
+ CPPShInfoLogMsg("\"on\" or \"off\" expected after '(' for 'optimize' pragma");
+ return;
+ }
+
+ if (strcmp(tokens[3], ")")) {
+ CPPShInfoLogMsg("\")\" expected to end 'optimize' pragma");
+ return;
+ }
+ } else if (!strcmp(tokens[0], "debug")) {
+ if (numTokens != 4) {
+ CPPShInfoLogMsg("debug pragma syntax is incorrect");
+ return;
+ }
+
+ if (strcmp(tokens[1], "(")) {
+ CPPShInfoLogMsg("\"(\" expected after 'debug' keyword");
+ return;
+ }
+
+ if (!strcmp(tokens[2], "on"))
+ ((TParseContext *)cpp->pC)->contextPragma.debug = true;
+ else if (!strcmp(tokens[2], "off"))
+ ((TParseContext *)cpp->pC)->contextPragma.debug = false;
+ else {
+ CPPShInfoLogMsg("\"on\" or \"off\" expected after '(' for 'debug' pragma");
+ return;
+ }
+
+ if (strcmp(tokens[3], ")")) {
+ CPPShInfoLogMsg("\")\" expected to end 'debug' pragma");
+ return;
+ }
+ } else {
+ /*
+ // implementation specific pragma
+ // use ((TParseContext *)cpp->pC)->contextPragma.pragmaTable to store the information about pragma
+ // For now, just ignore the pragma that the implementation cannot recognize
+ // An Example of one such implementation for a pragma that has a syntax like
+ // #pragma pragmaname(pragmavalue)
+ // This implementation stores the current pragmavalue against the pragma name in pragmaTable.
+ if (numTokens == 4 && !strcmp(tokens[1], "(") && !strcmp(tokens[3], ")")) {
+ TPragmaTable& pragmaTable = ((TParseContext *)cpp->pC)->contextPragma.pragmaTable;
+ TPragmaTable::iterator iter;
+ iter = pragmaTable.find(TString(tokens[0]));
+ if (iter != pragmaTable.end()) {
+ iter->second = tokens[2];
+ } else {
+ pragmaTable[tokens[0]] = tokens[2];
+ }
+ }
+ */
+ }
+}
+
+void StoreStr(char *string)
+{
+ TString strSrc;
+ strSrc = TString(string);
+
+ ((TParseContext *)cpp->pC)->HashErrMsg = ((TParseContext *)cpp->pC)->HashErrMsg + " " + strSrc;
+}
+
+const char* GetStrfromTStr(void)
+{
+ cpp->ErrMsg = (((TParseContext *)cpp->pC)->HashErrMsg).c_str();
+ return cpp->ErrMsg;
+}
+
+void ResetTString(void)
+{
+ ((TParseContext *)cpp->pC)->HashErrMsg = "";
+}
+
+TBehavior GetBehavior(const char* behavior)
+{
+ if (!strcmp("require", behavior))
+ return EBhRequire;
+ else if (!strcmp("enable", behavior))
+ return EBhEnable;
+ else if (!strcmp("disable", behavior))
+ return EBhDisable;
+ else if (!strcmp("warn", behavior))
+ return EBhWarn;
+ else {
+ CPPShInfoLogMsg((TString("behavior '") + behavior + "' is not supported").c_str());
+ return EBhDisable;
+ }
+}
+
+void updateExtensionBehavior(const char* extName, const char* behavior)
+{
+ TBehavior behaviorVal = GetBehavior(behavior);
+ TMap<TString, TBehavior>:: iterator iter;
+ TString msg;
+
+ // special cased for all extension
+ if (!strcmp(extName, "all")) {
+ if (behaviorVal == EBhRequire || behaviorVal == EBhEnable) {
+ CPPShInfoLogMsg("extension 'all' cannot have 'require' or 'enable' behavior");
+ return;
+ } else {
+ for (iter = ((TParseContext *)cpp->pC)->extensionBehavior.begin(); iter != ((TParseContext *)cpp->pC)->extensionBehavior.end(); ++iter)
+ iter->second = behaviorVal;
+ }
+ } else {
+ iter = ((TParseContext *)cpp->pC)->extensionBehavior.find(TString(extName));
+ if (iter == ((TParseContext *)cpp->pC)->extensionBehavior.end()) {
+ switch (behaviorVal) {
+ case EBhRequire:
+ CPPShInfoLogMsg((TString("extension '") + extName + "' is not supported").c_str());
+ break;
+ case EBhEnable:
+ case EBhWarn:
+ case EBhDisable:
+ msg = TString("extension '") + extName + "' is not supported";
+ ((TParseContext *)cpp->pC)->infoSink.info.message(EPrefixWarning, msg.c_str(), yylineno);
+ break;
+ }
+ return;
+ } else
+ iter->second = behaviorVal;
+ }
+}
+
+}
+
+void setInitialState()
+{
+ yy_start = 1;
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/glslang.y b/src/mesa/shader/slang/MachineIndependent/glslang.y new file mode 100644 index 00000000000..d2dc1db3769 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/glslang.y @@ -0,0 +1,2009 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+/**
+ * This is bison grammar and production code for parsing the OpenGL 2.0 shading
+ * languages.
+ */
+%{
+
+/* Based on:
+ANSI C Yacc grammar
+
+In 1985, Jeff Lee published his Yacc grammar (which is accompanied by a
+matching Lex specification) for the April 30, 1985 draft version of the
+ANSI C standard. Tom Stockfisch reposted it to net.sources in 1987; that
+original, as mentioned in the answer to question 17.25 of the comp.lang.c
+FAQ, can be ftp'ed from ftp.uu.net, file usenet/net.sources/ansi.c.grammar.Z.
+
+I intend to keep this version as close to the current C Standard grammar as
+possible; please let me know if you discover discrepancies.
+
+Jutta Degener, 1995
+*/
+
+#include "SymbolTable.h"
+#include "ParseHelper.h"
+#include "../Public/ShaderLang.h"
+
+#ifdef _WIN32
+ #define YYPARSE_PARAM parseContext
+ #define YYPARSE_PARAM_DECL TParseContext&
+ #define YY_DECL int yylex(YYSTYPE* pyylval, TParseContext& parseContext)
+ #define YYLEX_PARAM parseContext
+#else
+ #define YYPARSE_PARAM parseContextLocal
+ #define parseContext (*((TParseContext*)(parseContextLocal)))
+ #define YY_DECL int yylex(YYSTYPE* pyylval, void* parseContextLocal)
+ #define YYLEX_PARAM (void*)(parseContextLocal)
+ extern void yyerror(char*);
+#endif
+
+#define FRAG_VERT_ONLY(S, L) { \
+ if (parseContext.language != EShLangFragment && \
+ parseContext.language != EShLangVertex) { \
+ parseContext.error(L, " supported in vertex/fragment shaders only ", S, "", ""); \
+ parseContext.recover(); \
+ } \
+}
+
+#define VERTEX_ONLY(S, L) { \
+ if (parseContext.language != EShLangVertex) { \
+ parseContext.error(L, " supported in vertex shaders only ", S, "", ""); \
+ parseContext.recover(); \
+ } \
+}
+
+#define FRAG_ONLY(S, L) { \
+ if (parseContext.language != EShLangFragment) { \
+ parseContext.error(L, " supported in fragment shaders only ", S, "", ""); \
+ parseContext.recover(); \
+ } \
+}
+
+#define PACK_ONLY(S, L) { \
+ if (parseContext.language != EShLangPack) { \
+ parseContext.error(L, " supported in pack shaders only ", S, "", ""); \
+ parseContext.recover(); \
+ } \
+}
+
+#define UNPACK_ONLY(S, L) { \
+ if (parseContext.language != EShLangUnpack) { \
+ parseContext.error(L, " supported in unpack shaders only ", S, "", ""); \
+ parseContext.recover(); \
+ } \
+}
+
+#define PACK_UNPACK_ONLY(S, L) { \
+ if (parseContext.language != EShLangUnpack && \
+ parseContext.language != EShLangPack) { \
+ parseContext.error(L, " supported in pack/unpack shaders only ", S, "", ""); \
+ parseContext.recover(); \
+ } \
+}
+%}
+%union {
+ struct {
+ TSourceLoc line;
+ union {
+ TString *string;
+ float f;
+ int i;
+ bool b;
+ };
+ TSymbol* symbol;
+ } lex;
+ struct {
+ TSourceLoc line;
+ TOperator op;
+ union {
+ TIntermNode* intermNode;
+ TIntermNodePair nodePair;
+ TIntermTyped* intermTypedNode;
+ TIntermAggregate* intermAggregate;
+ };
+ union {
+ TPublicType type;
+ TQualifier qualifier;
+ TFunction* function;
+ TParameter param;
+ TTypeLine typeLine;
+ TTypeList* typeList;
+ };
+ } interm;
+}
+
+%{
+#ifndef _WIN32
+ extern int yylex(YYSTYPE*, void*);
+#endif
+%}
+
+%pure_parser /* Just in case is called from multiple threads */
+%expect 1 /* One shift reduce conflict because of if | else */
+%token <lex> ATTRIBUTE CONST_QUAL BOOL_TYPE FLOAT_TYPE INT_TYPE
+%token <lex> BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN
+%token <lex> BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 VEC2 VEC3 VEC4
+%token <lex> MATRIX2 MATRIX3 MATRIX4 IN_QUAL OUT_QUAL INOUT_QUAL UNIFORM VARYING
+%token <lex> STRUCT VOID_TYPE WHILE
+%token <lex> SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
+
+%token <lex> IDENTIFIER TYPE_NAME FLOATCONSTANT INTCONSTANT BOOLCONSTANT
+%token <lex> FIELD_SELECTION
+%token <lex> LEFT_OP RIGHT_OP
+%token <lex> INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
+%token <lex> AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN
+%token <lex> MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
+%token <lex> SUB_ASSIGN
+
+%token <lex> LEFT_PAREN RIGHT_PAREN LEFT_BRACKET RIGHT_BRACKET LEFT_BRACE RIGHT_BRACE DOT
+%token <lex> COMMA COLON EQUAL SEMICOLON BANG DASH TILDE PLUS STAR SLASH PERCENT
+%token <lex> LEFT_ANGLE RIGHT_ANGLE VERTICAL_BAR CARET AMPERSAND QUESTION
+
+%type <interm> assignment_operator constructor_identifier unary_operator
+%type <interm.intermTypedNode> variable_identifier primary_expression postfix_expression
+%type <interm.intermTypedNode> expression integer_expression assignment_expression
+%type <interm.intermTypedNode> unary_expression multiplicative_expression additive_expression
+%type <interm.intermTypedNode> relational_expression equality_expression
+%type <interm.intermTypedNode> conditional_expression constant_expression
+%type <interm.intermTypedNode> logical_or_expression logical_xor_expression logical_and_expression
+%type <interm.intermTypedNode> shift_expression and_expression exclusive_or_expression inclusive_or_expression
+%type <interm.intermTypedNode> function_call initializer condition conditionopt
+
+%type <interm.intermNode> translation_unit function_definition
+%type <interm.intermNode> statement simple_statement
+%type <interm.intermAggregate> statement_list compound_statement
+%type <interm.intermNode> declaration_statement selection_statement expression_statement
+%type <interm.intermNode> declaration external_declaration
+%type <interm.intermNode> for_init_statement compound_statement_no_new_scope
+%type <interm.nodePair> selection_rest_statement for_rest_statement
+%type <interm.intermNode> iteration_statement jump_statement statement_no_new_scope
+%type <interm> single_declaration init_declarator_list
+
+%type <interm> parameter_declaration parameter_declarator parameter_type_specifier
+%type <interm.qualifier> parameter_qualifier
+
+%type <interm.type> type_qualifier fully_specified_type type_specifier
+%type <interm.type> struct_specifier
+%type <interm.typeLine> struct_declarator
+%type <interm.typeList> struct_declarator_list struct_declaration struct_declaration_list
+%type <interm.function> function_header function_declarator function_identifier
+%type <interm.function> function_header_with_parameters function_call_header
+%type <interm> function_call_header_with_parameters function_call_header_no_parameters function_call_generic function_prototype
+
+%start translation_unit
+%%
+
+variable_identifier
+ : IDENTIFIER {
+ // The symbol table search was done in the lexical phase
+ const TSymbol* symbol = $1.symbol;
+ const TVariable* variable;
+ if (symbol == 0) {
+ parseContext.error($1.line, "undeclared identifier", $1.string->c_str(), "");
+ parseContext.recover();
+ TType type(EbtFloat);
+ TVariable* fakeVariable = new TVariable($1.string, type);
+ parseContext.symbolTable.insert(*fakeVariable);
+ variable = fakeVariable;
+ } else {
+ // This identifier can only be a variable type symbol
+ if (! symbol->isVariable()) {
+ parseContext.error($1.line, "variable expected", $1.string->c_str(), "");
+ parseContext.recover();
+ }
+ variable = static_cast<const TVariable*>(symbol);
+ }
+
+ // don't delete $1.string, it's used by error recovery, and the pool
+ // pop will reclaim the memory
+
+ if (variable->getType().getQualifier() == EvqConst ) {
+ constUnion* constArray = variable->getConstPointer();
+ TType t(variable->getType());
+ $$ = parseContext.intermediate.addConstantUnion(constArray, t, $1.line);
+ } else
+ $$ = parseContext.intermediate.addSymbol(variable->getUniqueId(),
+ variable->getName(),
+ variable->getType(), $1.line);
+ }
+ ;
+
+primary_expression
+ : variable_identifier {
+ $$ = $1;
+ }
+ | INTCONSTANT {
+ //
+ // INT_TYPE is only 16-bit plus sign bit for vertex/fragment shaders,
+ // check for overflow for constants
+ //
+ if (abs($1.i) >= (1 << 16)) {
+ parseContext.error($1.line, " integer constant overflow", "", "");
+ parseContext.recover();
+ }
+ constUnion *unionArray = new constUnion[1];
+ unionArray->iConst = $1.i;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), $1.line);
+ }
+ | FLOATCONSTANT {
+ constUnion *unionArray = new constUnion[1];
+ unionArray->fConst = $1.f;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtFloat, EvqConst), $1.line);
+ }
+ | BOOLCONSTANT {
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = $1.b;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $1.line);
+ }
+ | LEFT_PAREN expression RIGHT_PAREN {
+ $$ = $2;
+ }
+ ;
+
+postfix_expression
+ : primary_expression {
+ $$ = $1;
+ }
+ | postfix_expression LEFT_BRACKET integer_expression RIGHT_BRACKET {
+ if (!$1->isArray() && !$1->isMatrix() && !$1->isVector()) {
+ if ($1->getAsSymbolNode())
+ parseContext.error($2.line, " left of '[' is not of type array, matrix, or vector ", $1->getAsSymbolNode()->getSymbol().c_str(), "");
+ else
+ parseContext.error($2.line, " left of '[' is not of type array, matrix, or vector ", "expression", "");
+ parseContext.recover();
+ }
+ if ($1->getType().getQualifier() == EvqConst && !$1->isArray() && $3->getQualifier() == EvqConst) {
+ if ($1->isVector()) { // constant folding for vectors
+ TVectorFields fields;
+ fields.num = 1;
+ fields.offsets[0] = $3->getAsConstantUnion()->getUnionArrayPointer()->iConst; // need to do it this way because v.xy sends fields integer array
+ $$ = parseContext.addConstVectorNode(fields, $1, $2.line);
+ } else if ($1->isMatrix()) { // constant folding for matrices
+ $$ = parseContext.addConstMatrixNode($3->getAsConstantUnion()->getUnionArrayPointer()->iConst, $1, $2.line);
+ }
+ } else {
+ if ($3->getQualifier() == EvqConst) {
+ if (($1->isVector() || $1->isMatrix()) && $1->getType().getNominalSize() <= $3->getAsConstantUnion()->getUnionArrayPointer()->iConst && !$1->isArray() ) {
+ parseContext.error($2.line, "", "[", "field selection out of range '%d'", $3->getAsConstantUnion()->getUnionArrayPointer()->iConst);
+ parseContext.recover();
+ } else {
+ if ($1->isArray()) {
+ if ($1->getType().getArraySize() == 0) {
+ if ($1->getType().getMaxArraySize() <= $3->getAsConstantUnion()->getUnionArrayPointer()->iConst) {
+ if (parseContext.arraySetMaxSize($1->getAsSymbolNode(), $1->getTypePointer(), $3->getAsConstantUnion()->getUnionArrayPointer()->iConst, true, $2.line))
+ parseContext.recover();
+ } else {
+ if (parseContext.arraySetMaxSize($1->getAsSymbolNode(), $1->getTypePointer(), 0, false, $2.line))
+ parseContext.recover();
+ }
+ } else if ( $3->getAsConstantUnion()->getUnionArrayPointer()->iConst >= $1->getType().getArraySize()) {
+ parseContext.error($2.line, "", "[", "array index out of range '%d'", $3->getAsConstantUnion()->getUnionArrayPointer()->iConst);
+ parseContext.recover();
+ }
+ }
+ $$ = parseContext.intermediate.addIndex(EOpIndexDirect, $1, $3, $2.line);
+ }
+ } else {
+ if ($1->isArray() && $1->getType().getArraySize() == 0) {
+ parseContext.error($2.line, "", "[", "array must be redeclared with a size before being indexed with a variable");
+ parseContext.recover();
+ }
+
+ $$ = parseContext.intermediate.addIndex(EOpIndexIndirect, $1, $3, $2.line);
+ }
+ }
+ if ($$ == 0) {
+ constUnion *unionArray = new constUnion[1];
+ unionArray->fConst = 0.0;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtFloat, EvqConst), $2.line);
+ } else if ($1->isArray()) {
+ if ($1->getType().getStruct())
+ $$->setType(TType($1->getType().getStruct(), $1->getType().getTypeName()));
+ else
+ $$->setType(TType($1->getBasicType(), EvqTemporary, $1->getNominalSize(), $1->isMatrix()));
+ } else if ($1->isMatrix() && $1->getType().getQualifier() == EvqConst)
+ $$->setType(TType($1->getBasicType(), EvqConst, $1->getNominalSize()));
+ else if ($1->isMatrix())
+ $$->setType(TType($1->getBasicType(), EvqTemporary, $1->getNominalSize()));
+ else if ($1->isVector() && $1->getType().getQualifier() == EvqConst)
+ $$->setType(TType($1->getBasicType(), EvqConst));
+ else if ($1->isVector())
+ $$->setType(TType($1->getBasicType(), EvqTemporary));
+ else
+ $$->setType($1->getType());
+ }
+ | function_call {
+ $$ = $1;
+ }
+ | postfix_expression DOT FIELD_SELECTION {
+ if ($1->isArray()) {
+ parseContext.error($3.line, "cannot apply dot operator to an array", ".", "");
+ parseContext.recover();
+ }
+
+ if ($1->isVector()) {
+ TVectorFields fields;
+ if (! parseContext.parseVectorFields(*$3.string, $1->getNominalSize(), fields, $3.line)) {
+ fields.num = 1;
+ fields.offsets[0] = 0;
+ parseContext.recover();
+ }
+
+ if ($1->getType().getQualifier() == EvqConst) { // constant folding for vector fields
+ $$ = parseContext.addConstVectorNode(fields, $1, $3.line);
+ if ($$ == 0) {
+ parseContext.recover();
+ $$ = $1;
+ }
+ else
+ $$->setType(TType($1->getBasicType(), EvqConst, (int) (*$3.string).size()));
+ } else {
+ if (fields.num == 1) {
+ constUnion *unionArray = new constUnion[1];
+ unionArray->iConst = fields.offsets[0];
+ TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), $3.line);
+ $$ = parseContext.intermediate.addIndex(EOpIndexDirect, $1, index, $2.line);
+ $$->setType(TType($1->getBasicType()));
+ } else {
+ TString vectorString = *$3.string;
+ TIntermTyped* index = parseContext.intermediate.addSwizzle(fields, $3.line);
+ $$ = parseContext.intermediate.addIndex(EOpVectorSwizzle, $1, index, $2.line);
+ $$->setType(TType($1->getBasicType(),EvqTemporary, (int) vectorString.size()));
+ }
+ }
+ } else if ($1->isMatrix()) {
+ TMatrixFields fields;
+ if (! parseContext.parseMatrixFields(*$3.string, $1->getNominalSize(), fields, $3.line)) {
+ fields.wholeRow = false;
+ fields.wholeCol = false;
+ fields.row = 0;
+ fields.col = 0;
+ parseContext.recover();
+ }
+
+ if (fields.wholeRow || fields.wholeCol) {
+ parseContext.error($2.line, " non-scalar fields not implemented yet", ".", "");
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->iConst = 0;
+ TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), $3.line);
+ $$ = parseContext.intermediate.addIndex(EOpIndexDirect, $1, index, $2.line);
+ $$->setType(TType($1->getBasicType(), EvqTemporary, $1->getNominalSize()));
+ } else {
+ constUnion *unionArray = new constUnion[1];
+ unionArray->iConst = fields.col * $1->getNominalSize() + fields.row;
+ TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), $3.line);
+ $$ = parseContext.intermediate.addIndex(EOpIndexDirect, $1, index, $2.line);
+ $$->setType(TType($1->getBasicType()));
+ }
+ } else if ($1->getBasicType() == EbtStruct) {
+ bool fieldFound = false;
+ TTypeList* fields = $1->getType().getStruct();
+ if (fields == 0) {
+ parseContext.error($2.line, "structure has no fields", "Internal Error", "");
+ parseContext.recover();
+ $$ = $1;
+ } else {
+ unsigned int i;
+ for (i = 0; i < fields->size(); ++i) {
+ if ((*fields)[i].type->getFieldName() == *$3.string) {
+ fieldFound = true;
+ break;
+ }
+ }
+ if (fieldFound) {
+ if ($1->getType().getQualifier() == EvqConst) {
+ $$ = parseContext.addConstStruct(*$3.string, $1, $2.line);
+ if ($$ == 0) {
+ parseContext.recover();
+ $$ = $1;
+ }
+ else {
+ $$->setType(*(*fields)[i].type);
+ // change the qualifier of the return type, not of the structure field
+ // as the structure definition is shared between various structures.
+ $$->getTypePointer()->changeQualifier(EvqConst);
+ }
+ } else {
+ constUnion *unionArray = new constUnion[1];
+ unionArray->iConst = i;
+ TIntermTyped* index = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), $3.line);
+ $$ = parseContext.intermediate.addIndex(EOpIndexDirectStruct, $1, index, $2.line);
+ $$->setType(*(*fields)[i].type);
+ }
+ } else {
+ parseContext.error($2.line, " no such field in structure", $3.string->c_str(), "");
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ } else {
+ parseContext.error($2.line, " field selection requires structure, vector, or matrix on left hand side", $3.string->c_str(), "");
+ parseContext.recover();
+ $$ = $1;
+ }
+ // don't delete $3.string, it's from the pool
+ }
+ | postfix_expression INC_OP {
+ if (parseContext.lValueErrorCheck($2.line, "++", $1))
+ parseContext.recover();
+ $$ = parseContext.intermediate.addUnaryMath(EOpPostIncrement, $1, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.unaryOpError($2.line, "++", $1->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ | postfix_expression DEC_OP {
+ if (parseContext.lValueErrorCheck($2.line, "--", $1))
+ parseContext.recover();
+ $$ = parseContext.intermediate.addUnaryMath(EOpPostDecrement, $1, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.unaryOpError($2.line, "--", $1->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+integer_expression
+ : expression {
+ if (parseContext.integerErrorCheck($1, "[]"))
+ parseContext.recover();
+ $$ = $1;
+ }
+ ;
+
+function_call
+ : function_call_generic {
+ TFunction* fnCall = $1.function;
+ TOperator op = fnCall->getBuiltInOp();
+
+ if (op != EOpNull) {
+ //
+ // Then this should be a constructor.
+ //
+ TType type(EbtVoid); // use this to get the type back
+ if (parseContext.constructorErrorCheck($1.line, $1.intermNode, *fnCall, op, &type)) {
+ $$ = 0;
+ } else {
+ //
+ // It's a constructor, of type 'type'.
+ //
+ $$ = parseContext.addConstructor($1.intermNode, &type, op, fnCall, $1.line);
+ }
+
+ if ($$ == 0) {
+ parseContext.recover();
+ $$ = parseContext.intermediate.setAggregateOperator(0, op, $1.line);
+ }
+ $$->setType(type);
+ } else {
+ //
+ // Not a constructor. Find it in the symbol table.
+ //
+ const TFunction* fnCandidate;
+ bool builtIn;
+ fnCandidate = parseContext.findFunction($1.line, fnCall, &builtIn);
+ if (fnCandidate) {
+ //
+ // A declared function. But, it might still map to a built-in
+ // operation.
+ //
+ op = fnCandidate->getBuiltInOp();
+ if (builtIn && op != EOpNull) {
+ //
+ // A function call mapped to a built-in operation.
+ //
+ if (fnCandidate->getParamCount() == 1) {
+ //
+ // Treat it like a built-in unary operator.
+ //
+ $$ = parseContext.intermediate.addUnaryMath(op, $1.intermNode, 0, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.error($1.intermNode->getLine(), " wrong operand type", "Internal Error",
+ "built in unary operator function. Type: %s",
+ static_cast<TIntermTyped*>($1.intermNode)->getCompleteString().c_str());
+ YYERROR;
+ }
+ } else {
+ $$ = parseContext.intermediate.setAggregateOperator($1.intermAggregate, op, $1.line);
+ }
+ } else {
+ // This is a real function call
+
+ $$ = parseContext.intermediate.setAggregateOperator($1.intermAggregate, EOpFunctionCall, $1.line);
+ $$->setType(fnCandidate->getReturnType());
+
+ // this is how we know whether the given function is a builtIn function or a user defined function
+ // if builtIn == false, it's a userDefined -> could be an overloaded builtIn function also
+ // if builtIn == true, it's definitely a builtIn function with EOpNull
+ if (!builtIn)
+ $$->getAsAggregate()->setUserDefined();
+ $$->getAsAggregate()->setName(fnCandidate->getMangledName());
+
+ TQualifier qual;
+ TQualifierList& qualifierList = $$->getAsAggregate()->getQualifier();
+ for (int i = 0; i < fnCandidate->getParamCount(); ++i) {
+ qual = (*fnCandidate)[i].type->getQualifier();
+ if (qual == EvqOut || qual == EvqInOut) {
+ if (parseContext.lValueErrorCheck($$->getLine(), "assign", $$->getAsAggregate()->getSequence()[i]->getAsTyped())) {
+ parseContext.error($1.intermNode->getLine(), "Constant value cannot be passed for 'out' or 'inout' parameters.", "Error", "");
+ parseContext.recover();
+ }
+ }
+ qualifierList.push_back(qual);
+ }
+ }
+ $$->setType(fnCandidate->getReturnType());
+ } else {
+ // error message was put out by PaFindFunction()
+ // Put on a dummy node for error recovery
+ constUnion *unionArray = new constUnion[1];
+ unionArray->fConst = 0.0;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtFloat, EvqConst), $1.line);
+ parseContext.recover();
+ }
+ }
+ delete fnCall;
+ }
+ ;
+
+function_call_generic
+ : function_call_header_with_parameters RIGHT_PAREN {
+ $$ = $1;
+ $$.line = $2.line;
+ }
+ | function_call_header_no_parameters RIGHT_PAREN {
+ $$ = $1;
+ $$.line = $2.line;
+ }
+ ;
+
+function_call_header_no_parameters
+ : function_call_header VOID_TYPE {
+ $$.function = $1;
+ $$.intermNode = 0;
+ }
+ | function_call_header {
+ $$.function = $1;
+ $$.intermNode = 0;
+ }
+ ;
+
+function_call_header_with_parameters
+ : function_call_header assignment_expression {
+ TParameter param = { 0, new TType($2->getType()) };
+ $1->addParameter(param);
+ $$.function = $1;
+ $$.intermNode = $2;
+ }
+ | function_call_header_with_parameters COMMA assignment_expression {
+ TParameter param = { 0, new TType($3->getType()) };
+ $1.function->addParameter(param);
+ $$.function = $1.function;
+ $$.intermNode = parseContext.intermediate.growAggregate($1.intermNode, $3, $2.line);
+ }
+ ;
+
+function_call_header
+ : function_identifier LEFT_PAREN {
+ $$ = $1;
+ }
+ ;
+
+function_identifier
+ : constructor_identifier {
+ if ($1.op == EOpConstructStruct) {
+ TString tempString = "";
+ TFunction *function = new TFunction(&tempString, *($1.type.userDef), $1.op);
+ $$ = function;
+ }
+ else {
+ TFunction *function = new TFunction($1.op);
+ $$ = function;
+ }
+ }
+ | IDENTIFIER {
+ if (parseContext.reservedErrorCheck($1.line, *$1.string))
+ parseContext.recover();
+ TType type(EbtVoid);
+ TFunction *function = new TFunction($1.string, type);
+ $$ = function;
+ }
+ ;
+
+// Grammar Note: Constructors look like functions, but lexical anaylsis recognized most of them as keywords.
+
+//
+// Don't go through the symbol table for constructors.
+// Their parameters will be verified algorithmically.
+//
+constructor_identifier
+ : FLOAT_TYPE { $$.line = $1.line; $$.op = EOpConstructFloat; }
+ | INT_TYPE { $$.line = $1.line; $$.op = EOpConstructInt; }
+ | BOOL_TYPE { $$.line = $1.line; $$.op = EOpConstructBool; }
+ | VEC2 { $$.line = $1.line; $$.op = EOpConstructVec2; }
+ | VEC3 { $$.line = $1.line; $$.op = EOpConstructVec3; }
+ | VEC4 { $$.line = $1.line; $$.op = EOpConstructVec4; }
+ | BVEC2 { FRAG_VERT_ONLY("bvec2", $1.line); $$.line = $1.line; $$.op = EOpConstructBVec2; }
+ | BVEC3 { FRAG_VERT_ONLY("bvec3", $1.line); $$.line = $1.line; $$.op = EOpConstructBVec3; }
+ | BVEC4 { FRAG_VERT_ONLY("bvec4", $1.line); $$.line = $1.line; $$.op = EOpConstructBVec4; }
+ | IVEC2 { FRAG_VERT_ONLY("ivec2", $1.line); $$.line = $1.line; $$.op = EOpConstructIVec2; }
+ | IVEC3 { FRAG_VERT_ONLY("ivec3", $1.line); $$.line = $1.line; $$.op = EOpConstructIVec3; }
+ | IVEC4 { FRAG_VERT_ONLY("ivec4", $1.line); $$.line = $1.line; $$.op = EOpConstructIVec4; }
+ | MATRIX2 { FRAG_VERT_ONLY("mat2", $1.line); $$.line = $1.line; $$.op = EOpConstructMat2; }
+ | MATRIX3 { FRAG_VERT_ONLY("mat3", $1.line); $$.line = $1.line; $$.op = EOpConstructMat3; }
+ | MATRIX4 { FRAG_VERT_ONLY("mat4", $1.line); $$.line = $1.line; $$.op = EOpConstructMat4; }
+ | TYPE_NAME {
+ TType& structure = static_cast<TVariable*>($1.symbol)->getType();
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtStruct, qual, 1, false, false, &structure, $1.line };
+ $$.type = t;
+ $$.line = $1.line;
+ $$.op = EOpConstructStruct;
+ }
+ ;
+
+unary_expression
+ : postfix_expression {
+ $$ = $1;
+ }
+ | INC_OP unary_expression {
+ if (parseContext.lValueErrorCheck($1.line, "++", $2))
+ parseContext.recover();
+ $$ = parseContext.intermediate.addUnaryMath(EOpPreIncrement, $2, $1.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.unaryOpError($1.line, "++", $2->getCompleteString());
+ parseContext.recover();
+ $$ = $2;
+ }
+ }
+ | DEC_OP unary_expression {
+ if (parseContext.lValueErrorCheck($1.line, "--", $2))
+ parseContext.recover();
+ $$ = parseContext.intermediate.addUnaryMath(EOpPreDecrement, $2, $1.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.unaryOpError($1.line, "--", $2->getCompleteString());
+ parseContext.recover();
+ $$ = $2;
+ }
+ }
+ | unary_operator unary_expression {
+ if ($1.op != EOpNull) {
+ $$ = parseContext.intermediate.addUnaryMath($1.op, $2, $1.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ char* errorOp = "";
+ switch($1.op) {
+ case EOpNegative: errorOp = "-"; break;
+ case EOpLogicalNot: errorOp = "!"; break;
+ case EOpBitwiseNot: errorOp = "~"; break;
+ default: break;
+ }
+ parseContext.unaryOpError($1.line, errorOp, $2->getCompleteString());
+ parseContext.recover();
+ $$ = $2;
+ }
+ } else
+ $$ = $2;
+ }
+ ;
+// Grammar Note: No traditional style type casts.
+
+unary_operator
+ : PLUS { $$.line = $1.line; $$.op = EOpNull; }
+ | DASH { $$.line = $1.line; $$.op = EOpNegative; }
+ | BANG { $$.line = $1.line; $$.op = EOpLogicalNot; }
+ | TILDE { PACK_UNPACK_ONLY("~", $1.line);
+ $$.line = $1.line; $$.op = EOpBitwiseNot; }
+ ;
+// Grammar Note: No '*' or '&' unary ops. Pointers are not supported.
+
+multiplicative_expression
+ : unary_expression { $$ = $1; }
+ | multiplicative_expression STAR unary_expression {
+ FRAG_VERT_ONLY("*", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpMul, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "*", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ | multiplicative_expression SLASH unary_expression {
+ FRAG_VERT_ONLY("/", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpDiv, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "/", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ | multiplicative_expression PERCENT unary_expression {
+ PACK_UNPACK_ONLY("%", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpMod, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "%", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+additive_expression
+ : multiplicative_expression { $$ = $1; }
+ | additive_expression PLUS multiplicative_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpAdd, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "+", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ | additive_expression DASH multiplicative_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpSub, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "-", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+shift_expression
+ : additive_expression { $$ = $1; }
+ | shift_expression LEFT_OP additive_expression {
+ PACK_UNPACK_ONLY("<<", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpLeftShift, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "<<", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ | shift_expression RIGHT_OP additive_expression {
+ PACK_UNPACK_ONLY(">>", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpRightShift, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, ">>", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+relational_expression
+ : shift_expression { $$ = $1; }
+ | relational_expression LEFT_ANGLE shift_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpLessThan, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "<", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ | relational_expression RIGHT_ANGLE shift_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpGreaterThan, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, ">", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ | relational_expression LE_OP shift_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpLessThanEqual, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "<=", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ | relational_expression GE_OP shift_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpGreaterThanEqual, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, ">=", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ ;
+
+equality_expression
+ : relational_expression { $$ = $1; }
+ | equality_expression EQ_OP relational_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpEqual, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "==", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ | equality_expression NE_OP relational_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpNotEqual, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "!=", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ ;
+
+and_expression
+ : equality_expression { $$ = $1; }
+ | and_expression AMPERSAND equality_expression {
+ PACK_UNPACK_ONLY("&", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpAnd, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "&", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+exclusive_or_expression
+ : and_expression { $$ = $1; }
+ | exclusive_or_expression CARET and_expression {
+ PACK_UNPACK_ONLY("^", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpExclusiveOr, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "^", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+inclusive_or_expression
+ : exclusive_or_expression { $$ = $1; }
+ | inclusive_or_expression VERTICAL_BAR exclusive_or_expression {
+ PACK_UNPACK_ONLY("|", $2.line);
+ $$ = parseContext.intermediate.addBinaryMath(EOpInclusiveOr, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "|", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+logical_and_expression
+ : inclusive_or_expression { $$ = $1; }
+ | logical_and_expression AND_OP inclusive_or_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpLogicalAnd, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "&&", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ ;
+
+logical_xor_expression
+ : logical_and_expression { $$ = $1; }
+ | logical_xor_expression XOR_OP logical_and_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpLogicalXor, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "^^", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ ;
+
+logical_or_expression
+ : logical_xor_expression { $$ = $1; }
+ | logical_or_expression OR_OP logical_xor_expression {
+ $$ = parseContext.intermediate.addBinaryMath(EOpLogicalOr, $1, $3, $2.line, parseContext.symbolTable);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, "||", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ constUnion *unionArray = new constUnion[1];
+ unionArray->bConst = false;
+ $$ = parseContext.intermediate.addConstantUnion(unionArray, TType(EbtBool, EvqConst), $2.line);
+ }
+ }
+ ;
+
+conditional_expression
+ : logical_or_expression { $$ = $1; }
+ | logical_or_expression QUESTION expression COLON assignment_expression {
+ if (parseContext.boolErrorCheck($2.line, $1))
+ parseContext.recover();
+
+ $$ = parseContext.intermediate.addSelection($1, $3, $5, $2.line);
+ if ($3->getType() != $5->getType())
+ $$ = 0;
+
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, ":", $3->getCompleteString(), $5->getCompleteString());
+ parseContext.recover();
+ $$ = $5;
+ }
+ }
+ ;
+
+assignment_expression
+ : conditional_expression { $$ = $1; }
+ | unary_expression assignment_operator assignment_expression {
+ if (parseContext.lValueErrorCheck($2.line, "assign", $1))
+ parseContext.recover();
+ $$ = parseContext.intermediate.addAssign($2.op, $1, $3, $2.line);
+ if ($$ == 0) {
+ parseContext.assignError($2.line, "assign", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $1;
+ }
+ }
+ ;
+
+assignment_operator
+ : EQUAL { $$.line = $1.line; $$.op = EOpAssign; }
+ | MUL_ASSIGN { FRAG_VERT_ONLY("*=", $1.line); $$.line = $1.line; $$.op = EOpMulAssign; }
+ | DIV_ASSIGN { FRAG_VERT_ONLY("/=", $1.line); $$.line = $1.line; $$.op = EOpDivAssign; }
+ | MOD_ASSIGN { PACK_UNPACK_ONLY("%=", $1.line); $$.line = $1.line; $$.op = EOpModAssign; }
+ | ADD_ASSIGN { $$.line = $1.line; $$.op = EOpAddAssign; }
+ | SUB_ASSIGN { $$.line = $1.line; $$.op = EOpSubAssign; }
+ | LEFT_ASSIGN { PACK_UNPACK_ONLY("<<=", $1.line); $$.line = $1.line; $$.op = EOpLeftShiftAssign; }
+ | RIGHT_ASSIGN { PACK_UNPACK_ONLY("<<=", $1.line); $$.line = $1.line; $$.op = EOpRightShiftAssign; }
+ | AND_ASSIGN { PACK_UNPACK_ONLY("&=", $1.line); $$.line = $1.line; $$.op = EOpAndAssign; }
+ | XOR_ASSIGN { PACK_UNPACK_ONLY("^=", $1.line); $$.line = $1.line; $$.op = EOpExclusiveOrAssign; }
+ | OR_ASSIGN { PACK_UNPACK_ONLY("|=", $1.line); $$.line = $1.line; $$.op = EOpInclusiveOrAssign; }
+ ;
+
+expression
+ : assignment_expression {
+ $$ = $1;
+ }
+ | expression COMMA assignment_expression {
+ $$ = parseContext.intermediate.addComma($1, $3, $2.line);
+ if ($$ == 0) {
+ parseContext.binaryOpError($2.line, ",", $1->getCompleteString(), $3->getCompleteString());
+ parseContext.recover();
+ $$ = $3;
+ }
+ }
+ ;
+
+constant_expression
+ : conditional_expression {
+ if (parseContext.constErrorCheck($1))
+ parseContext.recover();
+ $$ = $1;
+ }
+ ;
+
+declaration
+ : function_prototype SEMICOLON { $$ = 0; }
+ | init_declarator_list SEMICOLON {
+ if ($1.intermAggregate)
+ $1.intermAggregate->setOperator(EOpSequence);
+ $$ = $1.intermAggregate;
+ }
+ ;
+
+function_prototype
+ : function_declarator RIGHT_PAREN {
+ //
+ // Multiple declarations of the same function are allowed.
+ //
+ // If this is a definition, the definition production code will check for redefinitions
+ // (we don't know at this point if it's a definition or not).
+ //
+ // Redeclarations are allowed. But, return types and parameter qualifiers must match.
+ //
+ TFunction* prevDec = static_cast<TFunction*>(parseContext.symbolTable.find($1->getMangledName()));
+ if (prevDec) {
+ if (prevDec->getReturnType() != $1->getReturnType()) {
+ parseContext.error($2.line, "overloaded functions must have the same return type", $1->getReturnType().getBasicString(), "");
+ parseContext.recover();
+ }
+ for (int i = 0; i < prevDec->getParamCount(); ++i) {
+ if ((*prevDec)[i].type->getQualifier() != (*$1)[i].type->getQualifier()) {
+ parseContext.error($2.line, "overloaded functions must have the same parameter qualifiers", (*$1)[i].type->getQualifierString(), "");
+ parseContext.recover();
+ }
+ }
+ }
+
+ //
+ // If this is a redeclaration, it could also be a definition,
+ // in which case, we want to use the variable names from this one, and not the one that's
+ // being redeclared. So, pass back up this declaration, not the one in the symbol table.
+ //
+ $$.function = $1;
+ $$.line = $2.line;
+
+ parseContext.symbolTable.insert(*$$.function);
+ }
+ ;
+
+function_declarator
+ : function_header {
+ $$ = $1;
+ }
+ | function_header_with_parameters {
+ $$ = $1;
+ }
+ ;
+
+
+function_header_with_parameters
+ : function_header parameter_declaration {
+ // Add the parameter
+ $$ = $1;
+ if ($2.param.type->getBasicType() != EbtVoid)
+ $1->addParameter($2.param);
+ else
+ delete $2.param.type;
+ }
+ | function_header_with_parameters COMMA parameter_declaration {
+ //
+ // Only first parameter of one-parameter functions can be void
+ // The check for named parameters not being void is done in parameter_declarator
+ //
+ if ($3.param.type->getBasicType() == EbtVoid) {
+ //
+ // This parameter > first is void
+ //
+ parseContext.error($2.line, "cannot be an argument type except for '(void)'", "void", "");
+ parseContext.recover();
+ delete $3.param.type;
+ } else {
+ // Add the parameter
+ $$ = $1;
+ $1->addParameter($3.param);
+ }
+ }
+ ;
+
+function_header
+ : fully_specified_type IDENTIFIER LEFT_PAREN {
+ if ($1.qualifier != EvqGlobal && $1.qualifier != EvqTemporary) {
+ parseContext.error($2.line, "no qualifiers allowed for function return", getQualifierString($1.qualifier), "");
+ parseContext.recover();
+ }
+ // make sure a sampler is not involved as well...
+ if (parseContext.structQualifierErrorCheck($2.line, $1))
+ parseContext.recover();
+
+ // Add the function as a prototype after parsing it (we do not support recursion)
+ TFunction *function;
+ TType type($1);
+ function = new TFunction($2.string, type);
+ $$ = function;
+ }
+ ;
+
+parameter_declarator
+ // Type + name
+ : type_specifier IDENTIFIER {
+ if ($1.type == EbtVoid) {
+ parseContext.error($2.line, "illegal use of type 'void'", $2.string->c_str(), "");
+ parseContext.recover();
+ }
+ if (parseContext.reservedErrorCheck($2.line, *$2.string))
+ parseContext.recover();
+ TParameter param = {$2.string, new TType($1)};
+ $$.line = $2.line;
+ $$.param = param;
+ }
+ | type_specifier IDENTIFIER LEFT_BRACKET constant_expression RIGHT_BRACKET {
+ // Check that we can make an array out of this type
+ if ($1.array) {
+ parseContext.error($3.line, "cannot declare arrays of this type", TType($1).getCompleteString().c_str(), "");
+ parseContext.recover();
+ }
+ if (parseContext.reservedErrorCheck($2.line, *$2.string))
+ parseContext.recover();
+ $1.array = true;
+ TType* type = new TType($1);
+ if ($4->getAsConstantUnion())
+ type->setArraySize($4->getAsConstantUnion()->getUnionArrayPointer()->iConst);
+ TParameter param = { $2.string, type };
+ $$.line = $2.line;
+ $$.param = param;
+ }
+ ;
+
+parameter_declaration
+ //
+ // The only parameter qualifier a parameter can have are
+ // IN_QUAL, OUT_QUAL, INOUT_QUAL, or CONST.
+ //
+
+ //
+ // Type + name
+ //
+ : type_qualifier parameter_qualifier parameter_declarator {
+ $$ = $3;
+ if (parseContext.paramErrorCheck($3.line, $1.qualifier, $2, $$.param.type))
+ parseContext.recover();
+ }
+ | parameter_qualifier parameter_declarator {
+ $$ = $2;
+ if (parseContext.parameterSamplerErrorCheck($2.line, $1, *$2.param.type))
+ parseContext.recover();
+ if (parseContext.paramErrorCheck($2.line, EvqTemporary, $1, $$.param.type))
+ parseContext.recover();
+ }
+ //
+ // Only type
+ //
+ | type_qualifier parameter_qualifier parameter_type_specifier {
+ $$ = $3;
+ if (parseContext.paramErrorCheck($3.line, $1.qualifier, $2, $$.param.type))
+ parseContext.recover();
+ }
+ | parameter_qualifier parameter_type_specifier {
+ $$ = $2;
+ if (parseContext.parameterSamplerErrorCheck($2.line, $1, *$2.param.type))
+ parseContext.recover();
+ if (parseContext.paramErrorCheck($2.line, EvqTemporary, $1, $$.param.type))
+ parseContext.recover();
+ }
+ ;
+
+parameter_qualifier
+ : /* empty */ {
+ $$ = EvqIn;
+ }
+ | IN_QUAL {
+ $$ = EvqIn;
+ }
+ | OUT_QUAL {
+ $$ = EvqOut;
+ }
+ | INOUT_QUAL {
+ $$ = EvqInOut;
+ }
+ ;
+
+parameter_type_specifier
+ : type_specifier {
+ TParameter param = { 0, new TType($1) };
+ $$.param = param;
+
+ }
+ | type_specifier LEFT_BRACKET constant_expression RIGHT_BRACKET {
+ // Check that we can make an array out of this type
+ if ($1.array) {
+ parseContext.error($2.line, "cannot declare arrays of this type", TType($1).getCompleteString().c_str(), "");
+ parseContext.recover();
+ }
+ $1.array = true;
+ TType* type = new TType($1);
+ if ($3->getAsConstantUnion())
+ type->setArraySize($3->getAsConstantUnion()->getUnionArrayPointer()->iConst);
+
+ TParameter param = { 0, type };
+ $$.line = $2.line;
+ $$.param = param;
+ }
+ ;
+
+init_declarator_list
+ : single_declaration {
+ $$ = $1;
+ }
+ | init_declarator_list COMMA IDENTIFIER {
+ $$ = $1;
+ if (parseContext.structQualifierErrorCheck($3.line, $1.type))
+ parseContext.recover();
+
+ if (parseContext.nonInitErrorCheck($3.line, *$3.string, $$.type))
+ parseContext.recover();
+ }
+ | init_declarator_list COMMA IDENTIFIER LEFT_BRACKET RIGHT_BRACKET {
+ $$ = $1;
+ if (parseContext.structQualifierErrorCheck($3.line, $1.type))
+ parseContext.recover();
+
+ if (parseContext.arrayErrorCheck($4.line, *$3.string, $$.type, 0))
+ parseContext.recover();
+ }
+ | init_declarator_list COMMA IDENTIFIER LEFT_BRACKET constant_expression RIGHT_BRACKET {
+ $$ = $1;
+ if (parseContext.structQualifierErrorCheck($3.line, $1.type))
+ parseContext.recover();
+
+ if (parseContext.arrayErrorCheck($4.line, *$3.string, $$.type, $5))
+ parseContext.recover();
+ }
+ | init_declarator_list COMMA IDENTIFIER EQUAL initializer {
+ $$ = $1;
+ if (parseContext.structQualifierErrorCheck($3.line, $1.type))
+ parseContext.recover();
+
+ TIntermNode* intermNode;
+ if (!parseContext.executeInitializer($3.line, *$3.string, $1.type, $5, intermNode)) {
+ //
+ // build the intermediate representation
+ //
+ if (intermNode)
+ $$.intermAggregate = parseContext.intermediate.growAggregate($1.intermNode, intermNode, $4.line);
+ else
+ $$.intermAggregate = $1.intermAggregate;
+ } else {
+ parseContext.recover();
+ $$.intermAggregate = 0;
+ }
+ }
+ ;
+
+single_declaration
+ : fully_specified_type {
+ $$.type = $1;
+ $$.intermAggregate = 0;
+ }
+ | fully_specified_type IDENTIFIER {
+ $$.intermAggregate = 0;
+ $$.type = $1;
+ if (parseContext.structQualifierErrorCheck($2.line, $1))
+ parseContext.recover();
+
+ if (parseContext.nonInitErrorCheck($2.line, *$2.string, $$.type))
+ parseContext.recover();
+ }
+ | fully_specified_type IDENTIFIER LEFT_BRACKET RIGHT_BRACKET {
+ $$.intermAggregate = 0;
+ $$.type = $1;
+ if (parseContext.structQualifierErrorCheck($2.line, $1))
+ parseContext.recover();
+
+ if (parseContext.arrayErrorCheck($3.line, *$2.string, $$.type, 0))
+ parseContext.recover();
+ }
+ | fully_specified_type IDENTIFIER LEFT_BRACKET constant_expression RIGHT_BRACKET {
+ $$.intermAggregate = 0;
+ $$.type = $1;
+ if (parseContext.structQualifierErrorCheck($2.line, $1))
+ parseContext.recover();
+
+ if (parseContext.arrayErrorCheck($3.line, *$2.string, $$.type, $4))
+ parseContext.recover();
+ }
+ | fully_specified_type IDENTIFIER EQUAL initializer {
+ $$.type = $1;
+ if (parseContext.structQualifierErrorCheck($2.line, $1))
+ parseContext.recover();
+
+ TIntermNode* intermNode;
+ if (!parseContext.executeInitializer($2.line, *$2.string, $1, $4, intermNode)) {
+ //
+ // Build intermediate representation
+ //
+ if (intermNode)
+ $$.intermAggregate = parseContext.intermediate.makeAggregate(intermNode, $3.line);
+ else
+ $$.intermAggregate = 0;
+ } else {
+ parseContext.recover();
+ $$.intermAggregate = 0;
+ }
+ }
+
+//
+// Place holder for the pack/unpack languages.
+//
+// | buffer_specifier {
+// $$.intermAggregate = 0;
+// }
+ ;
+
+// Grammar Note: No 'enum', or 'typedef'.
+
+//
+// Place holder for the pack/unpack languages.
+//
+//%type <interm> buffer_declaration
+//%type <interm.type> buffer_specifier input_or_output buffer_declaration_list
+//buffer_specifier
+// : input_or_output LEFT_BRACE buffer_declaration_list RIGHT_BRACE {
+// }
+// ;
+//
+//input_or_output
+// : INPUT {
+// if (parseContext.globalErrorCheck($1.line, parseContext.symbolTable.atGlobalLevel(), "input"))
+// parseContext.recover();
+// UNPACK_ONLY("input", $1.line);
+// $$.qualifier = EvqInput;
+// }
+// | OUTPUT {
+// if (parseContext.globalErrorCheck($1.line, parseContext.symbolTable.atGlobalLevel(), "output"))
+// parseContext.recover();
+// PACK_ONLY("output", $1.line);
+// $$.qualifier = EvqOutput;
+// }
+// ;
+
+//
+// Place holder for the pack/unpack languages.
+//
+//buffer_declaration_list
+// : buffer_declaration {
+// }
+// | buffer_declaration_list buffer_declaration {
+// }
+// ;
+
+//
+// Input/output semantics:
+// float must be 16 or 32 bits
+// float alignment restrictions?
+// check for only one input and only one output
+// sum of bitfields has to be multiple of 32
+//
+
+//
+// Place holder for the pack/unpack languages.
+//
+//buffer_declaration
+// : type_specifier IDENTIFIER COLON constant_expression SEMICOLON {
+// if (parseContext.reservedErrorCheck($2.line, *$2.string, parseContext))
+// parseContext.recover();
+// $$.variable = new TVariable($2.string, $1);
+// if (! parseContext.symbolTable.insert(*$$.variable)) {
+// parseContext.error($2.line, "redefinition", $$.variable->getName().c_str(), "");
+// parseContext.recover();
+// // don't have to delete $$.variable, the pool pop will take care of it
+// }
+// }
+// ;
+
+fully_specified_type
+ : type_specifier {
+ $$ = $1;
+ }
+ | type_qualifier type_specifier {
+ TPublicType t = { $2.type, $1.qualifier, $2.size, $2.matrix, false, $2.userDef, 0 };
+ if ($1.qualifier == EvqAttribute &&
+ ($2.type == EbtBool || $2.type == EbtInt)) {
+ parseContext.error($2.line, "cannot be bool or int", getQualifierString($1.qualifier), "");
+ parseContext.recover();
+ }
+ if (($1.qualifier == EvqVaryingIn || $1.qualifier == EvqVaryingOut) &&
+ ($2.type == EbtBool || $2.type == EbtInt)) {
+ parseContext.error($2.line, "cannot be bool or int", getQualifierString($1.qualifier), "");
+ parseContext.recover();
+ }
+ $$ = t;
+ }
+ ;
+
+type_qualifier
+ : CONST_QUAL {
+ TPublicType t = { EbtVoid, EvqConst, 1, false, false, 0 };
+ $$ = t;
+ }
+ | ATTRIBUTE {
+ VERTEX_ONLY("attribute", $1.line);
+ if (parseContext.globalErrorCheck($1.line, parseContext.symbolTable.atGlobalLevel(), "attribute"))
+ parseContext.recover();
+ TPublicType t = { EbtVoid, EvqAttribute, 1, false, false, 0 };
+ $$ = t;
+ }
+ | VARYING {
+ if (parseContext.globalErrorCheck($1.line, parseContext.symbolTable.atGlobalLevel(), "varying"))
+ parseContext.recover();
+ TPublicType t = { EbtVoid, EvqVaryingIn, 1, false, false, 0 };
+ if (parseContext.language == EShLangVertex)
+ t.qualifier = EvqVaryingOut;
+ $$ = t;
+ }
+ | UNIFORM {
+ if (parseContext.globalErrorCheck($1.line, parseContext.symbolTable.atGlobalLevel(), "uniform"))
+ parseContext.recover();
+ TPublicType t = { EbtVoid, EvqUniform, 1, false, false, 0 };
+ $$ = t;
+ }
+ ;
+
+type_specifier
+ : VOID_TYPE {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtVoid, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | FLOAT_TYPE {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtFloat, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | INT_TYPE {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtInt, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | BOOL_TYPE {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtBool, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+// | UNSIGNED INT_TYPE {
+// PACK_UNPACK_ONLY("unsigned", $1.line);
+// TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+// TPublicType t = { EbtInt, qual, 1, false, false, 0, $1.line };
+// $$ = t;
+// }
+ | VEC2 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtFloat, qual, 2, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | VEC3 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtFloat, qual, 3, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | VEC4 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtFloat, qual, 4, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | BVEC2 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtBool, qual, 2, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | BVEC3 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtBool, qual, 3, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | BVEC4 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtBool, qual, 4, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | IVEC2 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtInt, qual, 2, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | IVEC3 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtInt, qual, 3, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | IVEC4 {
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtInt, qual, 4, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | MATRIX2 {
+ FRAG_VERT_ONLY("mat2", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtFloat, qual, 2, true, false, 0, $1.line };
+ $$ = t;
+ }
+ | MATRIX3 {
+ FRAG_VERT_ONLY("mat3", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtFloat, qual, 3, true, false, 0, $1.line };
+ $$ = t;
+ }
+ | MATRIX4 {
+ FRAG_VERT_ONLY("mat4", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtFloat, qual, 4, true, false, 0, $1.line };
+ $$ = t;
+ }
+ | SAMPLER1D {
+ FRAG_VERT_ONLY("sampler1D", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtSampler1D, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | SAMPLER2D {
+ FRAG_VERT_ONLY("sampler2D", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtSampler2D, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | SAMPLER3D {
+ FRAG_VERT_ONLY("sampler3D", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtSampler3D, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | SAMPLERCUBE {
+ FRAG_VERT_ONLY("samplerCube", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtSamplerCube, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | SAMPLER1DSHADOW {
+ FRAG_VERT_ONLY("sampler1DShadow", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtSampler1DShadow, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | SAMPLER2DSHADOW {
+ FRAG_VERT_ONLY("sampler2DShadow", $1.line);
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtSampler2DShadow, qual, 1, false, false, 0, $1.line };
+ $$ = t;
+ }
+ | struct_specifier {
+ FRAG_VERT_ONLY("struct", $1.line);
+ $$ = $1;
+ $$.qualifier = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ }
+ | TYPE_NAME {
+ //
+ // This is for user defined type names. The lexical phase looked up the
+ // type.
+ //
+ TType& structure = static_cast<TVariable*>($1.symbol)->getType();
+ TQualifier qual = parseContext.symbolTable.atGlobalLevel() ? EvqGlobal : EvqTemporary;
+ TPublicType t = { EbtStruct, qual, 1, false, false, &structure, $1.line };
+ $$ = t;
+ }
+ ;
+
+struct_specifier
+ : STRUCT IDENTIFIER LEFT_BRACE struct_declaration_list RIGHT_BRACE {
+ TType* structure = new TType($4, *$2.string);
+ TVariable* userTypeDef = new TVariable($2.string, *structure, true);
+ if (! parseContext.symbolTable.insert(*userTypeDef)) {
+ parseContext.error($2.line, "redefinition", $2.string->c_str(), "struct");
+ parseContext.recover();
+ }
+ TPublicType t = { EbtStruct, EvqTemporary, 1, false, false, structure, $1.line };
+ $$ = t;
+ }
+ | STRUCT LEFT_BRACE struct_declaration_list RIGHT_BRACE {
+ TType* structure = new TType($3, TString(""));
+ TPublicType t = { EbtStruct, EvqTemporary, 1, false, false, structure, $1.line };
+ $$ = t;
+ }
+ ;
+
+struct_declaration_list
+ : struct_declaration {
+ $$ = $1;
+ }
+ | struct_declaration_list struct_declaration {
+ $$ = $1;
+ for (unsigned int i = 0; i < $2->size(); ++i) {
+ for (unsigned int j = 0; j < $$->size(); ++j) {
+ if ((*$$)[j].type->getFieldName() == (*$2)[i].type->getFieldName()) {
+ parseContext.error((*$2)[i].line, "duplicate field name in structure:", "struct", (*$2)[i].type->getFieldName().c_str());
+ parseContext.recover();
+ }
+ }
+ $$->push_back((*$2)[i]);
+ }
+ }
+ ;
+
+struct_declaration
+ : type_specifier struct_declarator_list SEMICOLON {
+ $$ = $2;
+
+ if (parseContext.voidErrorCheck($1.line, (*$2)[0].type->getFieldName(), $1)) {
+ parseContext.recover();
+ }
+ for (unsigned int i = 0; i < $$->size(); ++i) {
+ //
+ // Careful not to replace already know aspects of type, like array-ness
+ //
+ (*$$)[i].type->setType($1.type, $1.size, $1.matrix, $1.userDef);
+ if ($1.userDef)
+ (*$$)[i].type->setTypeName($1.userDef->getTypeName());
+ }
+ }
+ ;
+
+struct_declarator_list
+ : struct_declarator {
+ $$ = NewPoolTTypeList();
+ $$->push_back($1);
+ }
+ | struct_declarator_list COMMA struct_declarator {
+ $$->push_back($3);
+ }
+ ;
+
+struct_declarator
+ : IDENTIFIER {
+ $$.type = new TType(EbtVoid);
+ $$.line = $1.line;
+ $$.type->setFieldName(*$1.string);
+ }
+ | IDENTIFIER LEFT_BRACKET constant_expression RIGHT_BRACKET {
+ $$.type = new TType(EbtVoid);
+ $$.line = $1.line;
+ $$.type->setFieldName(*$1.string);
+
+ if ($3->getAsConstantUnion() == 0 || $3->getAsConstantUnion()->getBasicType() != EbtInt ||
+ $3->getAsConstantUnion()->getUnionArrayPointer()->iConst <= 0) {
+ parseContext.error($2.line, "structure field array size must be a positive integer", $1.string->c_str(), "");
+ parseContext.recover();
+ } else {
+ $$.type->setArraySize($3->getAsConstantUnion()->getUnionArrayPointer()->iConst);
+ }
+ }
+ ;
+
+initializer
+ : assignment_expression { $$ = $1; }
+ ;
+
+declaration_statement
+ : declaration { $$ = $1; }
+ ;
+
+statement
+ : compound_statement { $$ = $1; }
+ | simple_statement { $$ = $1; }
+ ;
+
+// Grammar Note: No labeled statements; 'goto' is not supported.
+
+simple_statement
+ : declaration_statement { $$ = $1; }
+ | expression_statement { $$ = $1; }
+ | selection_statement { $$ = $1; }
+ | iteration_statement { $$ = $1; }
+ | jump_statement { $$ = $1; }
+ ;
+
+compound_statement
+ : LEFT_BRACE RIGHT_BRACE { $$ = 0; }
+ | LEFT_BRACE { parseContext.symbolTable.push(); } statement_list { parseContext.symbolTable.pop(); } RIGHT_BRACE {
+ if ($3 != 0)
+ $3->setOperator(EOpSequence);
+ $$ = $3;
+ }
+ ;
+
+statement_no_new_scope
+ : compound_statement_no_new_scope { $$ = $1; }
+ | simple_statement { $$ = $1; }
+ ;
+
+compound_statement_no_new_scope
+ // Statement that doesn't create a new scope, for selection_statement, iteration_statement
+ : LEFT_BRACE RIGHT_BRACE {
+ $$ = 0;
+ }
+ | LEFT_BRACE statement_list RIGHT_BRACE {
+ if ($2)
+ $2->setOperator(EOpSequence);
+ $$ = $2;
+ }
+ ;
+
+statement_list
+ : statement {
+ $$ = parseContext.intermediate.makeAggregate($1, 0);
+ }
+ | statement_list statement {
+ $$ = parseContext.intermediate.growAggregate($1, $2, 0);
+ }
+ ;
+
+expression_statement
+ : SEMICOLON { $$ = 0; }
+ | expression SEMICOLON { $$ = static_cast<TIntermNode*>($1); }
+ ;
+
+selection_statement
+ : IF LEFT_PAREN expression RIGHT_PAREN selection_rest_statement {
+ if (parseContext.boolErrorCheck($1.line, $3))
+ parseContext.recover();
+ $$ = parseContext.intermediate.addSelection($3, $5, $1.line);
+ }
+ ;
+
+selection_rest_statement
+ : statement ELSE statement {
+ $$.node1 = $1;
+ $$.node2 = $3;
+ }
+ | statement {
+ $$.node1 = $1;
+ $$.node2 = 0;
+ }
+ ;
+
+// Grammar Note: No 'switch'. Switch statements not supported.
+
+condition
+ // In 1996 c++ draft, conditions can include single declarations
+ : expression {
+ $$ = $1;
+ if (parseContext.boolErrorCheck($1->getLine(), $1))
+ parseContext.recover();
+ }
+ | fully_specified_type IDENTIFIER EQUAL initializer {
+ TIntermNode* intermNode;
+ if (parseContext.structQualifierErrorCheck($2.line, $1))
+ parseContext.recover();
+ if (parseContext.boolErrorCheck($2.line, $1))
+ parseContext.recover();
+
+ if (!parseContext.executeInitializer($2.line, *$2.string, $1, $4, intermNode))
+ $$ = $4;
+ else {
+ parseContext.recover();
+ $$ = 0;
+ }
+ }
+ ;
+
+iteration_statement
+ : WHILE LEFT_PAREN { parseContext.symbolTable.push(); ++parseContext.loopNestingLevel; } condition RIGHT_PAREN statement_no_new_scope {
+ parseContext.symbolTable.pop();
+ $$ = parseContext.intermediate.addLoop($6, $4, 0, true, $1.line);
+ --parseContext.loopNestingLevel;
+ }
+ | DO { ++parseContext.loopNestingLevel; } statement WHILE LEFT_PAREN expression RIGHT_PAREN SEMICOLON {
+ if (parseContext.boolErrorCheck($8.line, $6))
+ parseContext.recover();
+
+ $$ = parseContext.intermediate.addLoop($3, $6, 0, false, $4.line);
+ --parseContext.loopNestingLevel;
+ }
+ | FOR LEFT_PAREN { parseContext.symbolTable.push(); ++parseContext.loopNestingLevel; } for_init_statement for_rest_statement RIGHT_PAREN statement_no_new_scope {
+ parseContext.symbolTable.pop();
+ $$ = parseContext.intermediate.makeAggregate($4, $2.line);
+ $$ = parseContext.intermediate.growAggregate(
+ $$,
+ parseContext.intermediate.addLoop($7, reinterpret_cast<TIntermTyped*>($5.node1), reinterpret_cast<TIntermTyped*>($5.node2), true, $1.line),
+ $1.line);
+ $$->getAsAggregate()->setOperator(EOpSequence);
+ --parseContext.loopNestingLevel;
+ }
+ ;
+
+for_init_statement
+ : expression_statement {
+ $$ = $1;
+ }
+ | declaration_statement {
+ $$ = $1;
+ }
+ ;
+
+conditionopt
+ : condition {
+ $$ = $1;
+ }
+ | /* May be null */ {
+ $$ = 0;
+ }
+ ;
+
+for_rest_statement
+ : conditionopt SEMICOLON {
+ $$.node1 = $1;
+ $$.node2 = 0;
+ }
+ | conditionopt SEMICOLON expression {
+ $$.node1 = $1;
+ $$.node2 = $3;
+ }
+ ;
+
+jump_statement
+ : CONTINUE SEMICOLON {
+ if (parseContext.loopNestingLevel <= 0) {
+ parseContext.error($1.line, "continue statement only allowed in loops", "", "");
+ parseContext.recover();
+ }
+ $$ = parseContext.intermediate.addBranch(EOpContinue, $1.line);
+ }
+ | BREAK SEMICOLON {
+ if (parseContext.loopNestingLevel <= 0) {
+ parseContext.error($1.line, "break statement only allowed in loops", "", "");
+ parseContext.recover();
+ }
+ $$ = parseContext.intermediate.addBranch(EOpBreak, $1.line);
+ }
+ | RETURN SEMICOLON {
+ $$ = parseContext.intermediate.addBranch(EOpReturn, $1.line);
+ if (parseContext.currentFunctionType->getBasicType() != EbtVoid) {
+ parseContext.error($1.line, "non-void function must return a value", "return", "");
+ parseContext.recover();
+ }
+ }
+ | RETURN expression SEMICOLON {
+ $$ = parseContext.intermediate.addBranch(EOpReturn, $2, $1.line);
+ parseContext.functionReturnsValue = true;
+ if (parseContext.currentFunctionType->getBasicType() == EbtVoid) {
+ parseContext.error($1.line, "void function cannot return a value", "return", "");
+ parseContext.recover();
+ } else if (*(parseContext.currentFunctionType) != $2->getType()) {
+ parseContext.error($1.line, "function return is not matching type:", "return", "");
+ parseContext.recover();
+ }
+ }
+ | DISCARD SEMICOLON {
+ FRAG_ONLY("discard", $1.line);
+ $$ = parseContext.intermediate.addBranch(EOpKill, $1.line);
+ }
+ ;
+
+// Grammar Note: No 'goto'. Gotos are not supported.
+
+translation_unit
+ : external_declaration {
+ $$ = $1;
+ parseContext.treeRoot = $$;
+ }
+ | translation_unit external_declaration {
+ $$ = parseContext.intermediate.growAggregate($1, $2, 0);
+ parseContext.treeRoot = $$;
+ }
+ ;
+
+external_declaration
+ : function_definition {
+ $$ = $1;
+ }
+ | declaration {
+ $$ = $1;
+ }
+ ;
+
+function_definition
+ : function_prototype {
+ TFunction& function = *($1.function);
+ TFunction* prevDec = static_cast<TFunction*>(parseContext.symbolTable.find(function.getMangledName()));
+ //
+ // Note: 'prevDec' could be 'function' if this is the first time we've seen function
+ // as it would have just been put in the symbol table. Otherwise, we're looking up
+ // an earlier occurance.
+ //
+ if (prevDec->isDefined()) {
+ //
+ // Then this function already has a body.
+ //
+ parseContext.error($1.line, "function already has a body", function.getName().c_str(), "");
+ parseContext.recover();
+ }
+ prevDec->setDefined();
+
+ //
+ // Raise error message if main function takes any parameters or return anything other than void
+ //
+ if (function.getName() == "main") {
+ if (function.getParamCount() > 0) {
+ parseContext.error($1.line, "function cannot take any parameter(s)", function.getName().c_str(), "");
+ parseContext.recover();
+ }
+ if (function.getReturnType().getBasicType() != EbtVoid) {
+ parseContext.error($1.line, "", function.getReturnType().getBasicString(), "main function cannot return a value" );
+ parseContext.recover();
+ }
+ }
+
+ //
+ // New symbol table scope for body of function plus its arguments
+ //
+ parseContext.symbolTable.push();
+
+ //
+ // Remember the return type for later checking for RETURN statements.
+ //
+ parseContext.currentFunctionType = &(prevDec->getReturnType());
+ parseContext.functionReturnsValue = false;
+
+ //
+ // Insert parameters into the symbol table.
+ // If the parameter has no name, it's not an error, just don't insert it
+ // (could be used for unused args).
+ //
+ // Also, accumulate the list of parameters into the HIL, so lower level code
+ // knows where to find parameters.
+ //
+ TIntermAggregate* paramNodes = new TIntermAggregate;
+ for (int i = 0; i < function.getParamCount(); i++) {
+ TParameter& param = function[i];
+ if (param.name != 0) {
+ TVariable *variable = new TVariable(param.name, *param.type);
+ //
+ // Insert the parameters with name in the symbol table.
+ //
+ if (! parseContext.symbolTable.insert(*variable)) {
+ parseContext.error($1.line, "redefinition", variable->getName().c_str(), "");
+ parseContext.recover();
+ delete variable;
+ }
+ //
+ // Transfer ownership of name pointer to symbol table.
+ //
+ param.name = 0;
+
+ //
+ // Add the parameter to the HIL
+ //
+ paramNodes = parseContext.intermediate.growAggregate(
+ paramNodes,
+ parseContext.intermediate.addSymbol(variable->getUniqueId(),
+ variable->getName(),
+ variable->getType(), $1.line),
+ $1.line);
+ } else {
+ paramNodes = parseContext.intermediate.growAggregate(paramNodes, parseContext.intermediate.addSymbol(0, "", *param.type, $1.line), $1.line);
+ }
+ }
+ parseContext.intermediate.setAggregateOperator(paramNodes, EOpParameters, $1.line);
+ $1.intermAggregate = paramNodes;
+ parseContext.loopNestingLevel = 0;
+ }
+ compound_statement_no_new_scope {
+ //?? Check that all paths return a value if return type != void ?
+ // May be best done as post process phase on intermediate code
+ if (parseContext.currentFunctionType->getBasicType() != EbtVoid && ! parseContext.functionReturnsValue) {
+ parseContext.error($1.line, "function does not return a value:", "", $1.function->getName().c_str());
+ parseContext.recover();
+ }
+ parseContext.symbolTable.pop();
+ $$ = parseContext.intermediate.growAggregate($1.intermAggregate, $3, 0);
+ parseContext.intermediate.setAggregateOperator($$, EOpFunction, $1.line);
+ $$->getAsAggregate()->setName($1.function->getMangledName().c_str());
+ $$->getAsAggregate()->setType($1.function->getReturnType());
+
+ // store the pragma information for debug and optimize and other vendor specific
+ // information. This information can be queried from the parse tree
+ $$->getAsAggregate()->setOptimize(parseContext.contextPragma.optimize);
+ $$->getAsAggregate()->setDebug(parseContext.contextPragma.debug);
+ $$->getAsAggregate()->addToPragmaTable(parseContext.contextPragma.pragmaTable);
+ }
+ ;
+
+%%
diff --git a/src/mesa/shader/slang/MachineIndependent/glslang_tab.h b/src/mesa/shader/slang/MachineIndependent/glslang_tab.h new file mode 100755 index 00000000000..97d827fe902 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/glslang_tab.h @@ -0,0 +1,260 @@ +/* A Bison parser, made by GNU Bison 1.875. */ + +/* Skeleton parser for Yacc-like parsing with Bison, + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. */ + +/* As a special exception, when this file is copied by Bison into a + Bison output file, you may use that output file without restriction. + This special exception was added by the Free Software Foundation + in version 1.24 of Bison. */ + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + ATTRIBUTE = 258, + CONST_QUAL = 259, + BOOL_TYPE = 260, + FLOAT_TYPE = 261, + INT_TYPE = 262, + BREAK = 263, + CONTINUE = 264, + DO = 265, + ELSE = 266, + FOR = 267, + IF = 268, + DISCARD = 269, + RETURN = 270, + BVEC2 = 271, + BVEC3 = 272, + BVEC4 = 273, + IVEC2 = 274, + IVEC3 = 275, + IVEC4 = 276, + VEC2 = 277, + VEC3 = 278, + VEC4 = 279, + MATRIX2 = 280, + MATRIX3 = 281, + MATRIX4 = 282, + IN_QUAL = 283, + OUT_QUAL = 284, + INOUT_QUAL = 285, + UNIFORM = 286, + VARYING = 287, + STRUCT = 288, + VOID_TYPE = 289, + WHILE = 290, + SAMPLER1D = 291, + SAMPLER2D = 292, + SAMPLER3D = 293, + SAMPLERCUBE = 294, + SAMPLER1DSHADOW = 295, + SAMPLER2DSHADOW = 296, + IDENTIFIER = 297, + TYPE_NAME = 298, + FLOATCONSTANT = 299, + INTCONSTANT = 300, + BOOLCONSTANT = 301, + FIELD_SELECTION = 302, + LEFT_OP = 303, + RIGHT_OP = 304, + INC_OP = 305, + DEC_OP = 306, + LE_OP = 307, + GE_OP = 308, + EQ_OP = 309, + NE_OP = 310, + AND_OP = 311, + OR_OP = 312, + XOR_OP = 313, + MUL_ASSIGN = 314, + DIV_ASSIGN = 315, + ADD_ASSIGN = 316, + MOD_ASSIGN = 317, + LEFT_ASSIGN = 318, + RIGHT_ASSIGN = 319, + AND_ASSIGN = 320, + XOR_ASSIGN = 321, + OR_ASSIGN = 322, + SUB_ASSIGN = 323, + LEFT_PAREN = 324, + RIGHT_PAREN = 325, + LEFT_BRACKET = 326, + RIGHT_BRACKET = 327, + LEFT_BRACE = 328, + RIGHT_BRACE = 329, + DOT = 330, + COMMA = 331, + COLON = 332, + EQUAL = 333, + SEMICOLON = 334, + BANG = 335, + DASH = 336, + TILDE = 337, + PLUS = 338, + STAR = 339, + SLASH = 340, + PERCENT = 341, + LEFT_ANGLE = 342, + RIGHT_ANGLE = 343, + VERTICAL_BAR = 344, + CARET = 345, + AMPERSAND = 346, + QUESTION = 347 + }; +#endif +#define ATTRIBUTE 258 +#define CONST_QUAL 259 +#define BOOL_TYPE 260 +#define FLOAT_TYPE 261 +#define INT_TYPE 262 +#define BREAK 263 +#define CONTINUE 264 +#define DO 265 +#define ELSE 266 +#define FOR 267 +#define IF 268 +#define DISCARD 269 +#define RETURN 270 +#define BVEC2 271 +#define BVEC3 272 +#define BVEC4 273 +#define IVEC2 274 +#define IVEC3 275 +#define IVEC4 276 +#define VEC2 277 +#define VEC3 278 +#define VEC4 279 +#define MATRIX2 280 +#define MATRIX3 281 +#define MATRIX4 282 +#define IN_QUAL 283 +#define OUT_QUAL 284 +#define INOUT_QUAL 285 +#define UNIFORM 286 +#define VARYING 287 +#define STRUCT 288 +#define VOID_TYPE 289 +#define WHILE 290 +#define SAMPLER1D 291 +#define SAMPLER2D 292 +#define SAMPLER3D 293 +#define SAMPLERCUBE 294 +#define SAMPLER1DSHADOW 295 +#define SAMPLER2DSHADOW 296 +#define IDENTIFIER 297 +#define TYPE_NAME 298 +#define FLOATCONSTANT 299 +#define INTCONSTANT 300 +#define BOOLCONSTANT 301 +#define FIELD_SELECTION 302 +#define LEFT_OP 303 +#define RIGHT_OP 304 +#define INC_OP 305 +#define DEC_OP 306 +#define LE_OP 307 +#define GE_OP 308 +#define EQ_OP 309 +#define NE_OP 310 +#define AND_OP 311 +#define OR_OP 312 +#define XOR_OP 313 +#define MUL_ASSIGN 314 +#define DIV_ASSIGN 315 +#define ADD_ASSIGN 316 +#define MOD_ASSIGN 317 +#define LEFT_ASSIGN 318 +#define RIGHT_ASSIGN 319 +#define AND_ASSIGN 320 +#define XOR_ASSIGN 321 +#define OR_ASSIGN 322 +#define SUB_ASSIGN 323 +#define LEFT_PAREN 324 +#define RIGHT_PAREN 325 +#define LEFT_BRACKET 326 +#define RIGHT_BRACKET 327 +#define LEFT_BRACE 328 +#define RIGHT_BRACE 329 +#define DOT 330 +#define COMMA 331 +#define COLON 332 +#define EQUAL 333 +#define SEMICOLON 334 +#define BANG 335 +#define DASH 336 +#define TILDE 337 +#define PLUS 338 +#define STAR 339 +#define SLASH 340 +#define PERCENT 341 +#define LEFT_ANGLE 342 +#define RIGHT_ANGLE 343 +#define VERTICAL_BAR 344 +#define CARET 345 +#define AMPERSAND 346 +#define QUESTION 347 + + + + +#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED) +#line 117 "glslang.y" +typedef union YYSTYPE { + struct { + TSourceLoc line; + union { + TString *string; + float f; + int i; + bool b; + }; + TSymbol* symbol; + } lex; + struct { + TSourceLoc line; + TOperator op; + union { + TIntermNode* intermNode; + TIntermNodePair nodePair; + TIntermTyped* intermTypedNode; + TIntermAggregate* intermAggregate; + }; + union { + TPublicType type; + TQualifier qualifier; + TFunction* function; + TParameter param; + TTypeLine typeLine; + TTypeList* typeList; + }; + } interm; +} YYSTYPE; +/* Line 1240 of yacc.c. */ +#line 251 "glslang.tab.h" +# define yystype YYSTYPE /* obsolescent; will be withdrawn */ +# define YYSTYPE_IS_DECLARED 1 +# define YYSTYPE_IS_TRIVIAL 1 +#endif + + + + + diff --git a/src/mesa/shader/slang/MachineIndependent/intermOut.cpp b/src/mesa/shader/slang/MachineIndependent/intermOut.cpp new file mode 100755 index 00000000000..e75608c45a1 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/intermOut.cpp @@ -0,0 +1,496 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "localintermediate.h"
+#include "../Include/ShHandle.h"
+
+//
+// Two purposes:
+// 1. Show an example of how to iterate tree. Functions can
+// also directly call Traverse() on children themselves to
+// have finer grained control over the process than shown here.
+// See the last function for how to get started.
+// 2. Print out a text based description of the tree.
+//
+
+//
+// Use this class to carry along data from node to node in
+// the traversal
+//
+class TOutputTraverser : public TIntermTraverser {
+public:
+ TOutputTraverser(TInfoSink& i) : infoSink(i) { }
+ TInfoSink& infoSink;
+};
+
+TString TType::getCompleteString() const
+{
+ char buf[100];
+ char *p = &buf[0];
+
+ if (qualifier != EvqTemporary && qualifier != EvqGlobal)
+ p += sprintf(p, "%s ", getQualifierString());
+ if (array)
+ p += sprintf(p, "array of ");
+ if (matrix)
+ p += sprintf(p, "%dX%d matrix of ", size, size);
+ else if (size > 1)
+ p += sprintf(p, "%d-component vector of ", size);
+
+ sprintf(p, "%s", getBasicString());
+
+ return TString(buf);
+}
+
+//
+// Helper functions for printing, not part of traversing.
+//
+
+void OutputTreeText(TInfoSink& infoSink, TIntermNode* node, const int depth)
+{
+ int i;
+
+ infoSink.debug << FormatSourceLoc(node->getLine());
+
+ for (i = 0; i < depth; ++i)
+ infoSink.debug << " ";
+}
+
+//
+// The rest of the file are the traversal functions. The last one
+// is the one that starts the traversal.
+//
+// Return true from interior nodes to have the external traversal
+// continue on to children. If you process children yourself,
+// return false.
+//
+
+void OutputSymbol(TIntermSymbol* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+
+ OutputTreeText(oit->infoSink, node, oit->depth);
+
+ char buf[100];
+ sprintf(buf, "'%s' (%s)\n",
+ node->getSymbol().c_str(),
+ node->getCompleteString().c_str());
+
+ oit->infoSink.debug << buf;
+}
+
+bool OutputBinary(bool /* preVisit */, TIntermBinary* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+ TInfoSink& out = oit->infoSink;
+
+ OutputTreeText(out, node, oit->depth);
+
+ switch (node->getOp()) {
+ case EOpAssign: out.debug << "move second child to first child"; break;
+ case EOpAddAssign: out.debug << "add second child into first child"; break;
+ case EOpSubAssign: out.debug << "subtract second child into first child"; break;
+ case EOpMulAssign: out.debug << "multiply second child into first child"; break;
+ case EOpVectorTimesMatrixAssign: out.debug << "matrix mult second child into first child"; break;
+ case EOpVectorTimesScalarAssign: out.debug << "vector scale second child into first child"; break;
+ case EOpMatrixTimesScalarAssign: out.debug << "matrix scale second child into first child"; break;
+ case EOpMatrixTimesMatrixAssign: out.debug << "matrix mult second child into first child"; break;
+ case EOpDivAssign: out.debug << "divide second child into first child"; break;
+ case EOpModAssign: out.debug << "mod second child into first child"; break;
+ case EOpAndAssign: out.debug << "and second child into first child"; break;
+ case EOpInclusiveOrAssign: out.debug << "or second child into first child"; break;
+ case EOpExclusiveOrAssign: out.debug << "exclusive or second child into first child"; break;
+ case EOpLeftShiftAssign: out.debug << "left shift second child into first child"; break;
+ case EOpRightShiftAssign: out.debug << "right shift second child into first child"; break;
+
+ case EOpIndexDirect: out.debug << "direct index"; break;
+ case EOpIndexIndirect: out.debug << "indirect index"; break;
+ case EOpIndexDirectStruct: out.debug << "direct index for structure"; break;
+ case EOpVectorSwizzle: out.debug << "vector swizzle"; break;
+
+ case EOpAdd: out.debug << "add"; break;
+ case EOpSub: out.debug << "subtract"; break;
+ case EOpMul: out.debug << "component-wise multiply"; break;
+ case EOpDiv: out.debug << "divide"; break;
+ case EOpMod: out.debug << "mod"; break;
+ case EOpRightShift: out.debug << "right-shift"; break;
+ case EOpLeftShift: out.debug << "left-shift"; break;
+ case EOpAnd: out.debug << "bitwise and"; break;
+ case EOpInclusiveOr: out.debug << "inclusive-or"; break;
+ case EOpExclusiveOr: out.debug << "exclusive-or"; break;
+ case EOpEqual: out.debug << "Compare Equal"; break;
+ case EOpNotEqual: out.debug << "Compare Not Equal"; break;
+ case EOpLessThan: out.debug << "Compare Less Than"; break;
+ case EOpGreaterThan: out.debug << "Compare Greater Than"; break;
+ case EOpLessThanEqual: out.debug << "Compare Less Than or Equal"; break;
+ case EOpGreaterThanEqual: out.debug << "Compare Greater Than or Equal"; break;
+
+ case EOpVectorTimesScalar: out.debug << "vector-scale"; break;
+ case EOpVectorTimesMatrix: out.debug << "vector-times-matrix"; break;
+ case EOpMatrixTimesVector: out.debug << "matrix-times-vector"; break;
+ case EOpMatrixTimesScalar: out.debug << "matrix-scale"; break;
+ case EOpMatrixTimesMatrix: out.debug << "matrix-multiply"; break;
+
+ case EOpLogicalOr: out.debug << "logical-or"; break;
+ case EOpLogicalXor: out.debug << "logical-xor"; break;
+ case EOpLogicalAnd: out.debug << "logical-and"; break;
+ default: out.debug << "<unknown op>";
+ }
+
+ out.debug << " (" << node->getCompleteString() << ")";
+
+ out.debug << "\n";
+
+ return true;
+}
+
+bool OutputUnary(bool /* preVisit */, TIntermUnary* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+ TInfoSink& out = oit->infoSink;
+
+ OutputTreeText(out, node, oit->depth);
+
+ switch (node->getOp()) {
+ case EOpNegative: out.debug << "Negate value"; break;
+ case EOpVectorLogicalNot:
+ case EOpLogicalNot: out.debug << "Negate conditional"; break;
+ case EOpBitwiseNot: out.debug << "Bitwise not"; break;
+
+ case EOpPostIncrement: out.debug << "Post-Increment"; break;
+ case EOpPostDecrement: out.debug << "Post-Decrement"; break;
+ case EOpPreIncrement: out.debug << "Pre-Increment"; break;
+ case EOpPreDecrement: out.debug << "Pre-Decrement"; break;
+
+ case EOpConvIntToBool: out.debug << "Convert int to bool"; break;
+ case EOpConvFloatToBool:out.debug << "Convert float to bool";break;
+ case EOpConvBoolToFloat:out.debug << "Convert bool to float";break;
+ case EOpConvIntToFloat: out.debug << "Convert int to float"; break;
+ case EOpConvFloatToInt: out.debug << "Convert float to int"; break;
+ case EOpConvBoolToInt: out.debug << "Convert bool to int"; break;
+
+ case EOpRadians: out.debug << "radians"; break;
+ case EOpDegrees: out.debug << "degrees"; break;
+ case EOpSin: out.debug << "sine"; break;
+ case EOpCos: out.debug << "cosine"; break;
+ case EOpTan: out.debug << "tangent"; break;
+ case EOpAsin: out.debug << "arc sine"; break;
+ case EOpAcos: out.debug << "arc cosine"; break;
+ case EOpAtan: out.debug << "arc tangent"; break;
+
+ case EOpExp: out.debug << "exp"; break;
+ case EOpLog: out.debug << "log"; break;
+ case EOpExp2: out.debug << "exp2"; break;
+ case EOpLog2: out.debug << "log2"; break;
+ case EOpSqrt: out.debug << "sqrt"; break;
+ case EOpInverseSqrt: out.debug << "inverse sqrt"; break;
+
+ case EOpAbs: out.debug << "Absolute value"; break;
+ case EOpSign: out.debug << "Sign"; break;
+ case EOpFloor: out.debug << "Floor"; break;
+ case EOpCeil: out.debug << "Ceiling"; break;
+ case EOpFract: out.debug << "Fraction"; break;
+
+ case EOpLength: out.debug << "length"; break;
+ case EOpNormalize: out.debug << "normalize"; break;
+ case EOpDPdx: out.debug << "dPdx"; break;
+ case EOpDPdy: out.debug << "dPdy"; break;
+ case EOpFwidth: out.debug << "fwidth"; break;
+
+ case EOpAny: out.debug << "any"; break;
+ case EOpAll: out.debug << "all"; break;
+
+ default: out.debug.message(EPrefixError, "Bad unary op");
+ }
+
+ out.debug << " (" << node->getCompleteString() << ")";
+
+ out.debug << "\n";
+
+ return true;
+}
+
+bool OutputAggregate(bool /* preVisit */, TIntermAggregate* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+ TInfoSink& out = oit->infoSink;
+
+ if (node->getOp() == EOpNull) {
+ out.debug.message(EPrefixError, "node is still EOpNull!");
+ return true;
+ }
+
+ OutputTreeText(out, node, oit->depth);
+
+ switch (node->getOp()) {
+ case EOpSequence: out.debug << "Sequence\n"; return true;
+ case EOpComma: out.debug << "Comma\n"; return true;
+ case EOpFunction: out.debug << "Function Definition: " << node->getName(); break;
+ case EOpFunctionCall: out.debug << "Function Call: " << node->getName(); break;
+ case EOpParameters: out.debug << "Function Parameters: "; break;
+
+ case EOpConstructFloat: out.debug << "Construct float"; break;
+ case EOpConstructVec2: out.debug << "Construct vec2"; break;
+ case EOpConstructVec3: out.debug << "Construct vec3"; break;
+ case EOpConstructVec4: out.debug << "Construct vec4"; break;
+ case EOpConstructBool: out.debug << "Construct bool"; break;
+ case EOpConstructBVec2: out.debug << "Construct bvec2"; break;
+ case EOpConstructBVec3: out.debug << "Construct bvec3"; break;
+ case EOpConstructBVec4: out.debug << "Construct bvec4"; break;
+ case EOpConstructInt: out.debug << "Construct int"; break;
+ case EOpConstructIVec2: out.debug << "Construct ivec2"; break;
+ case EOpConstructIVec3: out.debug << "Construct ivec3"; break;
+ case EOpConstructIVec4: out.debug << "Construct ivec4"; break;
+ case EOpConstructMat2: out.debug << "Construct mat2"; break;
+ case EOpConstructMat3: out.debug << "Construct mat3"; break;
+ case EOpConstructMat4: out.debug << "Construct mat4"; break;
+ case EOpConstructStruct: out.debug << "Construct structure"; break;
+
+ case EOpLessThan: out.debug << "Compare Less Than"; break;
+ case EOpGreaterThan: out.debug << "Compare Greater Than"; break;
+ case EOpLessThanEqual: out.debug << "Compare Less Than or Equal"; break;
+ case EOpGreaterThanEqual: out.debug << "Compare Greater Than or Equal"; break;
+ case EOpVectorEqual: out.debug << "Equal"; break;
+ case EOpVectorNotEqual: out.debug << "NotEqual"; break;
+
+ case EOpMod: out.debug << "mod"; break;
+ case EOpPow: out.debug << "pow"; break;
+
+ case EOpAtan: out.debug << "arc tangent"; break;
+
+ case EOpMin: out.debug << "min"; break;
+ case EOpMax: out.debug << "max"; break;
+ case EOpClamp: out.debug << "clamp"; break;
+ case EOpMix: out.debug << "mix"; break;
+ case EOpStep: out.debug << "step"; break;
+ case EOpSmoothStep: out.debug << "smoothstep"; break;
+
+ case EOpDistance: out.debug << "distance"; break;
+ case EOpDot: out.debug << "dot-product"; break;
+ case EOpCross: out.debug << "cross-product"; break;
+ case EOpFaceForward: out.debug << "face-forward"; break;
+ case EOpReflect: out.debug << "reflect"; break;
+ case EOpRefract: out.debug << "refract"; break;
+ case EOpMul: out.debug << "component-wise multiply"; break;
+
+ case EOpItof: out.debug << "itof"; break;
+ case EOpFtoi: out.debug << "ftoi"; break;
+ case EOpSkipPixels: out.debug << "skipPixels"; break;
+ case EOpReadInput: out.debug << "readInput"; break;
+ case EOpWritePixel: out.debug << "writePixel"; break;
+ case EOpBitmapLsb: out.debug << "bitmapLSB"; break;
+ case EOpBitmapMsb: out.debug << "bitmapMSB"; break;
+ case EOpWriteOutput: out.debug << "writeOutput"; break;
+ case EOpReadPixel: out.debug << "readPixel"; break;
+
+ default: out.debug.message(EPrefixError, "Bad aggregation op");
+ }
+
+ if (node->getOp() != EOpSequence && node->getOp() != EOpParameters)
+ out.debug << " (" << node->getCompleteString() << ")";
+
+ out.debug << "\n";
+
+ return true;
+}
+
+bool OutputSelection(bool /* preVisit */, TIntermSelection* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+ TInfoSink& out = oit->infoSink;
+
+ OutputTreeText(out, node, oit->depth);
+
+ out.debug << "Test condition and select";
+ out.debug << " (" << node->getCompleteString() << ")\n";
+
+ ++oit->depth;
+
+ OutputTreeText(oit->infoSink, node, oit->depth);
+ out.debug << "Condition\n";
+ node->getCondition()->traverse(it);
+
+ OutputTreeText(oit->infoSink, node, oit->depth);
+ if (node->getTrueBlock()) {
+ out.debug << "true case\n";
+ node->getTrueBlock()->traverse(it);
+ } else
+ out.debug << "true case is null\n";
+
+ if (node->getFalseBlock()) {
+ OutputTreeText(oit->infoSink, node, oit->depth);
+ out.debug << "false case\n";
+ node->getFalseBlock()->traverse(it);
+ }
+
+ --oit->depth;
+
+ return false;
+}
+
+void OutputConstantUnion(TIntermConstantUnion* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+ TInfoSink& out = oit->infoSink;
+
+ int size = 0;
+ if (node->getType().getBasicType() == EbtStruct)
+ size = node->getType().getStructSize();
+ else
+ size = node->getType().getInstanceSize();
+
+ for (int i = 0; i < size; i++) {
+ OutputTreeText(out, node, oit->depth);
+ switch (node->getType().getBasicType()) {
+ case EbtBool:
+ if (node->getUnionArrayPointer()[i].bConst)
+ out.debug << "true";
+ else
+ out.debug << "false";
+
+ out.debug << " (" << "const bool" << ")";
+
+ out.debug << "\n";
+ break;
+ case EbtFloat:
+ {
+ char buf[300];
+ sprintf(buf, "%f (%s)", node->getUnionArrayPointer()[i].fConst, "const float");
+
+ out.debug << buf << "\n";
+ }
+ break;
+ case EbtInt:
+ {
+ char buf[300];
+ sprintf(buf, "%d (%s)", node->getUnionArrayPointer()[i].iConst, "const int");
+
+ out.debug << buf << "\n";
+ break;
+ }
+ default:
+ out.info.message(EPrefixInternalError, "Unknown constant", node->getLine());
+ break;
+ }
+ }
+}
+
+bool OutputLoop(bool /* preVisit */, TIntermLoop* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+ TInfoSink& out = oit->infoSink;
+
+ OutputTreeText(out, node, oit->depth);
+
+ out.debug << "Loop with condition ";
+ if (! node->testFirst())
+ out.debug << "not ";
+ out.debug << "tested first\n";
+
+ ++oit->depth;
+
+ OutputTreeText(oit->infoSink, node, oit->depth);
+ if (node->getTest()) {
+ out.debug << "Loop Condition\n";
+ node->getTest()->traverse(it);
+ } else
+ out.debug << "No loop condition\n";
+
+ OutputTreeText(oit->infoSink, node, oit->depth);
+ if (node->getBody()) {
+ out.debug << "Loop Body\n";
+ node->getBody()->traverse(it);
+ } else
+ out.debug << "No loop body\n";
+
+ if (node->getTerminal()) {
+ OutputTreeText(oit->infoSink, node, oit->depth);
+ out.debug << "Loop Terminal Expression\n";
+ node->getTerminal()->traverse(it);
+ }
+
+ --oit->depth;
+
+ return false;
+}
+
+bool OutputBranch(bool /* previsit*/, TIntermBranch* node, TIntermTraverser* it)
+{
+ TOutputTraverser* oit = static_cast<TOutputTraverser*>(it);
+ TInfoSink& out = oit->infoSink;
+
+ OutputTreeText(out, node, oit->depth);
+
+ switch (node->getFlowOp()) {
+ case EOpKill: out.debug << "Branch: Kill"; break;
+ case EOpBreak: out.debug << "Branch: Break"; break;
+ case EOpContinue: out.debug << "Branch: Continue"; break;
+ case EOpReturn: out.debug << "Branch: Return"; break;
+ default: out.debug << "Branch: Unknown Branch"; break;
+ }
+
+ if (node->getExpression()) {
+ out.debug << " with expression\n";
+ ++oit->depth;
+ node->getExpression()->traverse(it);
+ --oit->depth;
+ } else
+ out.debug << "\n";
+
+ return false;
+}
+
+//
+// This function is the one to call externally to start the traversal.
+// Individual functions can be initialized to 0 to skip processing of that
+// type of node. It's children will still be processed.
+//
+void TIntermediate::outputTree(TIntermNode* root)
+{
+ if (root == 0)
+ return;
+
+ TOutputTraverser it(infoSink);
+
+ it.visitAggregate = OutputAggregate;
+ it.visitBinary = OutputBinary;
+ it.visitConstantUnion = OutputConstantUnion;
+ it.visitSelection = OutputSelection;
+ it.visitSymbol = OutputSymbol;
+ it.visitUnary = OutputUnary;
+ it.visitLoop = OutputLoop;
+ it.visitBranch = OutputBranch;
+
+ root->traverse(&it);
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/localintermediate.h b/src/mesa/shader/slang/MachineIndependent/localintermediate.h new file mode 100755 index 00000000000..5b4e5ea118f --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/localintermediate.h @@ -0,0 +1,91 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _LOCAL_INTERMEDIATE_INCLUDED_
+#define _LOCAL_INTERMEDIATE_INCLUDED_
+
+#include "../Include/intermediate.h"
+#include "../Public/ShaderLang.h"
+#include "SymbolTable.h"
+
+struct TVectorFields {
+ int offsets[4];
+ int num;
+};
+
+//
+// Set of helper functions to help parse and build the tree.
+//
+class TInfoSink;
+class TIntermediate {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
+
+ TIntermediate(TInfoSink& i) : infoSink(i) { }
+ TIntermSymbol* addSymbol(int Id, const TString&, const TType&, TSourceLoc);
+ TIntermTyped* addConversion(TOperator, const TType&, TIntermTyped*);
+ TIntermTyped* addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc, TSymbolTable&);
+ TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
+ TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc);
+ TIntermTyped* addUnaryMath(TOperator op, TIntermNode* child, TSourceLoc, TSymbolTable&);
+ TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right, TSourceLoc);
+ TIntermAggregate* makeAggregate(TIntermNode* node, TSourceLoc);
+ TIntermAggregate* setAggregateOperator(TIntermNode*, TOperator, TSourceLoc);
+ TIntermNode* addSelection(TIntermTyped* cond, TIntermNodePair code, TSourceLoc);
+ TIntermTyped* addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, TSourceLoc);
+ TIntermTyped* addComma(TIntermTyped* left, TIntermTyped* right, TSourceLoc);
+ TIntermConstantUnion* addConstantUnion(constUnion*, const TType&, TSourceLoc);
+ TIntermTyped* promoteConstantUnion(TBasicType, TIntermConstantUnion*) ;
+ TIntermTyped* copyConstUnion(TIntermConstantUnion*) ;
+ TIntermConstantUnion* changeAggrToTempConst(TIntermAggregate*, TSymbolTable&, TSourceLoc );
+ bool parseConstTree(TSourceLoc, TIntermNode*, constUnion*, TOperator, TSymbolTable&, TType, bool singleConstantParam = false);
+ TIntermNode* addLoop(TIntermNode*, TIntermTyped*, TIntermTyped*, bool testFirst, TSourceLoc);
+ TIntermBranch* addBranch(TOperator, TSourceLoc);
+ TIntermBranch* addBranch(TOperator, TIntermTyped*, TSourceLoc);
+ TIntermTyped* addSwizzle(TVectorFields&, TSourceLoc);
+ bool postProcess(TIntermNode*, EShLanguage);
+ void remove(TIntermNode*);
+ void outputTree(TIntermNode*);
+ void removeChildNode(TIntermSequence&, TType&, int&, TIntermSequence::iterator&, TIntermAggregate*);
+ TIntermTyped* removeChildNode(TIntermTyped*, TType*, TIntermAggregate*);
+ bool removeMatrixConstNode(TIntermSequence&, TType&, TIntermAggregate*, int);
+
+protected:
+ TInfoSink& infoSink;
+
+private:
+ void operator=(TIntermediate&); // prevent assignments
+};
+
+#endif // _LOCAL_INTERMEDIATE_INCLUDED_
diff --git a/src/mesa/shader/slang/MachineIndependent/parseConst.cpp b/src/mesa/shader/slang/MachineIndependent/parseConst.cpp new file mode 100755 index 00000000000..1ea91b3c52d --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/parseConst.cpp @@ -0,0 +1,344 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "ParseHelper.h"
+
+//
+// Use this class to carry along data from node to node in
+// the traversal
+//
+class TConstTraverser : public TIntermTraverser {
+public:
+ TConstTraverser(constUnion* cUnion, bool singleConstParam, TOperator constructType, TInfoSink& sink, TSymbolTable& symTable, TType& t) : unionArray(cUnion), type(t),
+ constructorType(constructType), singleConstantParam(singleConstParam), infoSink(sink), symbolTable(symTable), error(false), isMatrix(false), matrixSize(0) { index = 0; tOp = EOpNull;}
+ int index ;
+ constUnion *unionArray;
+ TOperator tOp;
+ TType type;
+ TOperator constructorType;
+ bool singleConstantParam;
+ TInfoSink& infoSink;
+ TSymbolTable& symbolTable;
+ bool error;
+ int size; // size of the constructor ( 4 for vec4)
+ bool isMatrix;
+ int matrixSize; // dimension of the matrix (nominal size and not the instance size)
+};
+
+//
+// The rest of the file are the traversal functions. The last one
+// is the one that starts the traversal.
+//
+// Return true from interior nodes to have the external traversal
+// continue on to children. If you process children yourself,
+// return false.
+//
+
+void ParseSymbol(TIntermSymbol* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+ TQualifier qualifier = node->getType().getQualifier();
+ constUnion* unionArray = oit->unionArray;
+ int instanceSize;
+ if (oit->type.getBasicType() == EbtStruct)
+ instanceSize = oit->type.getStructSize();
+ else
+ instanceSize = oit->type.getInstanceSize();
+
+ if (oit->index >= instanceSize)
+ return;
+
+ if (qualifier != EvqConst) {
+ char buf[200];
+ sprintf(buf, "'constructor' : assigning non-constant to %s", oit->type.getCompleteString().c_str());
+ oit->infoSink.info.message(EPrefixError, buf, node->getLine());
+ oit->error = true;
+ return ;
+ }
+ TSymbol* symbol = oit->symbolTable.find(node->getSymbol());
+ TVariable* tVar = static_cast<TVariable*>(symbol);
+
+ constUnion* constArray = tVar->getConstPointer();
+ if (!constArray) {
+ char buf[200];
+ sprintf(buf, "'constructor' : constant '%s' has not been initialized correctly", node->getSymbol().c_str());
+ oit->infoSink.info.message(EPrefixError, buf, node->getLine());
+ oit->error = true;
+ return;
+ }
+ int symbolSize;
+
+ if (tVar->getType().getBasicType() == EbtStruct)
+ symbolSize = tVar->getType().getStructSize();
+ else
+ symbolSize = tVar->getType().getInstanceSize();
+
+ // for constructors such as ivec4(vec4), if vec4 is a symbol node, then the appropriate conversion is required as the
+ // types do not match
+ for (int i = 0; i < symbolSize; i++) {
+ if (oit->index >= instanceSize)
+ return;
+ if (tVar->getType().getBasicType() == oit->type.getBasicType() || oit->type.getBasicType() == EbtStruct)
+ (unionArray[oit->index]) = constArray[i];
+ else {
+ switch (tVar->getType().getBasicType()) {
+ case EbtFloat:
+ switch (oit->type.getBasicType()) {
+ case EbtInt: unionArray[oit->index].iConst = static_cast<int> (constArray[i].fConst); break;
+ case EbtBool: unionArray[oit->index].bConst = constArray[i].fConst != 0.0; break;
+ default: oit->infoSink.info.message(EPrefixInternalError, "Incorrect type, cannot parse symbol", node->getLine()); break;
+ }
+ break;
+ case EbtInt:
+ switch (oit->type.getBasicType()) {
+ case EbtFloat: unionArray[oit->index].fConst = static_cast<float>(constArray[i].iConst); break;
+ case EbtBool: unionArray[oit->index].bConst = constArray[i].iConst != 0 ; break;
+ default: oit->infoSink.info.message(EPrefixInternalError, "Incorrect type, cannot parse symbol", node->getLine()); break;
+ }
+ break;
+ case EbtBool:
+ switch (oit->type.getBasicType()) {
+ case EbtFloat: unionArray[oit->index].fConst = static_cast<float>(constArray[i].bConst); break;
+ case EbtInt: unionArray[oit->index].iConst = static_cast<int> (constArray[i].bConst); break;
+ default: oit->infoSink.info.message(EPrefixInternalError, "Incorrect type, cannot parse symbol", node->getLine()); break;
+ }
+ break;
+ default: oit->infoSink.info.message(EPrefixInternalError, "Incorrect type, cannot parse symbol", node->getLine()); break;
+ }
+ }
+ (oit->index)++;
+ }
+}
+
+bool ParseBinary(bool /* preVisit */, TIntermBinary* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+
+ TQualifier qualifier = node->getType().getQualifier();
+
+ if (qualifier != EvqConst) {
+ char buf[200];
+ sprintf(buf, "'constructor' : assigning non-constant to %s", oit->type.getCompleteString().c_str());
+ oit->infoSink.info.message(EPrefixError, buf, node->getLine());
+ oit->error = true;
+ return false;
+ }
+
+ oit->infoSink.info.message(EPrefixInternalError, "Binary Node found in constant constructor", node->getLine());
+
+ return false;
+}
+
+bool ParseUnary(bool /* preVisit */, TIntermUnary* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+
+ char buf[200];
+ sprintf(buf, "'constructor' : assigning non-constant to '%s'", oit->type.getCompleteString().c_str());
+ oit->infoSink.info.message(EPrefixError, buf, node->getLine());
+ oit->error = true;
+ return false;
+}
+
+bool ParseAggregate(bool /* preVisit */, TIntermAggregate* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+
+ if (!node->isConstructor() && node->getOp() != EOpComma) {
+ char buf[200];
+ sprintf(buf, "'constructor' : assigning non-constant to '%s'", oit->type.getCompleteString().c_str());
+ oit->infoSink.info.message(EPrefixError, buf, node->getLine());
+ oit->error = true;
+ return false;
+ }
+
+ if (node->getSequence().size() == 0) {
+ oit->error = true;
+ return false;
+ }
+
+ bool flag = node->getSequence().size() == 1 && node->getSequence()[0]->getAsTyped()->getAsConstantUnion();
+ if (flag)
+ {
+ oit->singleConstantParam = true;
+ oit->constructorType = node->getOp();
+ if (node->getType().getBasicType() == EbtStruct)
+ oit->size = node->getType().getStructSize();
+ else
+ oit->size = node->getType().getInstanceSize();
+ if (node->getType().isMatrix()) {
+ oit->isMatrix = true;
+ oit->matrixSize = node->getType().getNominalSize();
+ }
+ }
+
+ for (TIntermSequence::iterator p = node->getSequence().begin();
+ p != node->getSequence().end(); p++) {
+
+ if (node->getOp() == EOpComma)
+ oit->index = 0;
+
+ (*p)->traverse(oit);
+ }
+ if (flag)
+ {
+ oit->singleConstantParam = false;
+ oit->constructorType = EOpNull;
+ oit->size = 0;
+ oit->isMatrix = false;
+ oit->matrixSize = 0;
+ }
+ return false;
+}
+
+bool ParseSelection(bool /* preVisit */, TIntermSelection* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+ oit->infoSink.info.message(EPrefixInternalError, "Selection Node found in constant constructor", node->getLine());
+ oit->error = true;
+ return false;
+}
+
+void ParseConstantUnion(TIntermConstantUnion* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+ constUnion* leftUnionArray = oit->unionArray;
+ int instanceSize;
+ if (oit->type.getBasicType() == EbtStruct)
+ instanceSize = oit->type.getStructSize();
+ else
+ instanceSize = oit->type.getInstanceSize();
+
+ if (oit->index >= instanceSize)
+ return;
+
+ if (!oit->singleConstantParam) {
+ int size;
+ if (node->getType().getBasicType() == EbtStruct)
+ size = node->getType().getStructSize();
+ else
+ size = node->getType().getInstanceSize();
+
+ constUnion *rightUnionArray = node->getUnionArrayPointer();
+ for (int i=0; i < size; i++) {
+ if (oit->index >= instanceSize)
+ return;
+ leftUnionArray[oit->index] = rightUnionArray[i];
+
+ (oit->index)++;
+ }
+ } else {
+ int size, totalSize, matrixSize;
+ bool isMatrix = false;
+ size = oit->size;
+ matrixSize = oit->matrixSize;
+ isMatrix = oit->isMatrix;
+ totalSize = oit->index + size ;
+ constUnion *rightUnionArray = node->getUnionArrayPointer();
+ if (!isMatrix) {
+ int count = 0;
+ for (int i = oit->index; i < totalSize; i++) {
+ if (i >= instanceSize)
+ return;
+
+ leftUnionArray[i] = rightUnionArray[count];
+
+ (oit->index)++;
+ if (node->getType().getBasicType() == EbtStruct && node->getType().getStructSize() > 1 ||
+ node->getType().getBasicType() != EbtStruct && node->getType().getInstanceSize() > 1)
+ count++;
+ }
+ } else { // for matrix constructors
+ int count = 0;
+ int index = oit->index;
+ for (int i = index; i < totalSize; i++) {
+ if (i >= instanceSize)
+ return;
+ if (index - i == 0 || (i - index) % (matrixSize + 1) == 0 )
+ leftUnionArray[i] = rightUnionArray[count];
+ else
+ leftUnionArray[i].fConst = 0.0;
+
+ (oit->index)++;
+ if (node->getType().getBasicType() == EbtStruct && node->getType().getStructSize() > 1 ||
+ node->getType().getBasicType() != EbtStruct && node->getType().getInstanceSize() > 1)
+ count++;
+ }
+ }
+ }
+}
+
+bool ParseLoop(bool /* preVisit */, TIntermLoop* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+ oit->infoSink.info.message(EPrefixInternalError, "Loop Node found in constant constructor", node->getLine());
+ oit->error = true;
+ return false;
+}
+
+bool ParseBranch(bool /* previsit*/, TIntermBranch* node, TIntermTraverser* it)
+{
+ TConstTraverser* oit = static_cast<TConstTraverser*>(it);
+ oit->infoSink.info.message(EPrefixInternalError, "Branch Node found in constant constructor", node->getLine());
+ oit->error = true;
+ return false;
+}
+
+//
+// This function is the one to call externally to start the traversal.
+// Individual functions can be initialized to 0 to skip processing of that
+// type of node. It's children will still be processed.
+//
+bool TIntermediate::parseConstTree(TSourceLoc line, TIntermNode* root, constUnion* unionArray, TOperator constructorType, TSymbolTable& symbolTable, TType t, bool singleConstantParam)
+{
+ if (root == 0)
+ return false;
+
+ TConstTraverser it(unionArray, singleConstantParam, constructorType, infoSink, symbolTable, t);
+
+ it.visitAggregate = ParseAggregate;
+ it.visitBinary = ParseBinary;
+ it.visitConstantUnion = ParseConstantUnion;
+ it.visitSelection = ParseSelection;
+ it.visitSymbol = ParseSymbol;
+ it.visitUnary = ParseUnary;
+ it.visitLoop = ParseLoop;
+ it.visitBranch = ParseBranch;
+
+ root->traverse(&it);
+ if (it.error)
+ return true;
+ else
+ return false;
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.c new file mode 100755 index 00000000000..b409c99bb74 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.c @@ -0,0 +1,768 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+/* */ +/* atom.c */ +/* */ +
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "slglobals.h"
+
+#undef malloc
+#undef realloc
+#undef free
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*//////////////////////////////////////// String table: ////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+static const struct {
+ int val;
+ const char *str;
+} tokens[] = {
+ { CPP_AND_OP, "&&" },
+ { CPP_AND_ASSIGN, "&=" },
+ { CPP_SUB_ASSIGN, "-=" },
+ { CPP_MOD_ASSIGN, "%=" },
+ { CPP_ADD_ASSIGN, "+=" },
+ { CPP_DIV_ASSIGN, "/=" },
+ { CPP_MUL_ASSIGN, "*=" },
+ { CPP_RIGHT_BRACKET, ":>" },
+ { CPP_EQ_OP, "==" },
+ { CPP_XOR_OP, "^^" },
+ { CPP_XOR_ASSIGN, "^=" },
+ { CPP_FLOATCONSTANT, "<float-const>" },
+ { CPP_GE_OP, ">=" },
+ { CPP_RIGHT_OP, ">>" },
+ { CPP_RIGHT_ASSIGN, ">>=" },
+ { CPP_IDENTIFIER, "<ident>" },
+ { CPP_INTCONSTANT, "<int-const>" },
+ { CPP_LE_OP, "<=" },
+ { CPP_LEFT_OP, "<<" },
+ { CPP_LEFT_ASSIGN, "<<=" },
+ { CPP_LEFT_BRACKET, "<:" },
+ { CPP_LEFT_BRACE, "<%" },
+ { CPP_DEC_OP, "--" },
+ { CPP_RIGHT_BRACE, "%>" },
+ { CPP_NE_OP, "!=" },
+ { CPP_OR_OP, "||" },
+ { CPP_OR_ASSIGN, "|=" },
+ { CPP_INC_OP, "++" },
+ { CPP_STRCONSTANT, "<string-const>" },
+ { CPP_TYPEIDENTIFIER, "<type-ident>" },
+};
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*//////////////////////////////////////// String table: ////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+#define INIT_STRING_TABLE_SIZE 16384
+
+typedef struct StringTable_Rec {
+ char *strings;
+ int nextFree;
+ int size;
+} StringTable;
+
+/*
+ * InitStringTable() - Initialize the string table.
+ *
+ */
+
+static int InitStringTable(StringTable *stable)
+{
+ stable->strings = (char *) malloc(INIT_STRING_TABLE_SIZE);
+ if (!stable->strings)
+ return 0;
+ /* Zero-th offset means "empty" so don't use it. */ + stable->nextFree = 1;
+ stable->size = INIT_STRING_TABLE_SIZE;
+ return 1;
+} /* InitStringTable */ +
+/*
+ * FreeStringTable() - Free the string table.
+ *
+ */
+
+static void FreeStringTable(StringTable *stable)
+{
+ if (stable->strings)
+ free(stable->strings);
+ stable->strings = NULL;
+ stable->nextFree = 0;
+ stable->size = 0;
+} /* FreeStringTable */ +
+/*
+ * HashString() - Hash a string with the base hash function.
+ *
+ */
+
+static int HashString(const char *s)
+{
+ int hval = 0;
+
+ while (*s) {
+ hval = (hval*13507 + *s*197) ^ (hval >> 2);
+ s++;
+ }
+ return hval & 0x7fffffff;
+} /* HashString */ +
+/*
+ * HashString2() - Hash a string with the incrimenting hash function.
+ *
+ */
+
+static int HashString2(const char *s)
+{
+ int hval = 0;
+
+ while (*s) {
+ hval = (hval*729 + *s*37) ^ (hval >> 1);
+ s++;
+ }
+ return hval;
+} /* HashString2 */ +
+/*
+ * AddString() - Add a string to a string table. Return it's offset.
+ *
+ */
+
+static int AddString(StringTable *stable, const char *s)
+{
+ int len, loc;
+ char *str;
+
+ len = (int) strlen(s);
+ if (stable->nextFree + len + 1 >= stable->size) {
+ assert(stable->size < 1000000);
+ str = (char *) malloc(stable->size*2);
+ memcpy(str, stable->strings, stable->size);
+ free(stable->strings);
+ stable->strings = str;
+ }
+ loc = stable->nextFree;
+ strcpy(&stable->strings[loc], s);
+ stable->nextFree += len + 1;
+ return loc;
+} /* AddString */ +
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*///////////////////////////////////////// Hash table: /////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+#define INIT_HASH_TABLE_SIZE 2047
+#define HASH_TABLE_MAX_COLLISIONS 3
+
+typedef struct HashEntry_Rec {
+ int index; /* String table offset of string representation */ + int value; /* Atom (symbol) value */ +} HashEntry;
+
+typedef struct HashTable_Rec {
+ HashEntry *entry;
+ int size;
+ int entries;
+ int counts[HASH_TABLE_MAX_COLLISIONS + 1];
+} HashTable;
+
+/*
+ * InitHashTable() - Initialize the hash table.
+ *
+ */
+
+static int InitHashTable(HashTable *htable, int fsize)
+{
+ int ii;
+
+ htable->entry = (HashEntry *) malloc(sizeof(HashEntry)*fsize);
+ if (!htable->entry)
+ return 0;
+ htable->size = fsize;
+ for (ii = 0; ii < fsize; ii++) {
+ htable->entry[ii].index = 0;
+ htable->entry[ii].value = 0;
+ }
+ htable->entries = 0;
+ for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++)
+ htable->counts[ii] = 0;
+ return 1;
+} /* InitHashTable */ +
+/*
+ * FreeHashTable() - Free the hash table.
+ *
+ */
+
+static void FreeHashTable(HashTable *htable)
+{
+ if (htable->entry)
+ free(htable->entry);
+ htable->entry = NULL;
+ htable->size = 0;
+ htable->entries = 0;
+} /* FreeHashTable */ +
+/*
+ * Empty() - See if a hash table entry is empty.
+ *
+ */
+
+static int Empty(HashTable *htable, int hashloc)
+{
+ assert(hashloc >= 0 && hashloc < htable->size);
+ if (htable->entry[hashloc].index == 0) {
+ return 1;
+ } else {
+ return 0;
+ }
+} /* Empty */ +
+/*
+ * Match() - See if a hash table entry is matches a string.
+ *
+ */
+
+static int Match(HashTable *htable, StringTable *stable, const char *s, int hashloc)
+{
+ int strloc;
+
+ strloc = htable->entry[hashloc].index;
+ if (!strcmp(s, &stable->strings[strloc])) {
+ return 1;
+ } else {
+ return 0;
+ }
+} /* Match */ +
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*///////////////////////////////////////// Atom table: /////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+#define INIT_ATOM_TABLE_SIZE 1024
+
+
+struct AtomTable_Rec {
+ StringTable stable; /* String table. */ + HashTable htable; /* Hashes string to atom number and token value. Multiple strings can */ + /* have the same token value but each unique string is a unique atom. */ + int *amap; /* Maps atom value to offset in string table. Atoms all map to unique */ + /* strings except for some undefined values in the lower, fixed part */ + /* of the atom table that map to "<undefined>". The lowest 256 atoms */ + /* correspond to single character ASCII values except for alphanumeric */ + /* characters and '_', which can be other tokens. Next come the */ + /* language tokens with their atom values equal to the token value. */ + /* Then come predefined atoms, followed by user specified identifiers. */ + int *arev; /* Reversed atom for symbol table use. */ + int nextFree;
+ int size;
+};
+
+static AtomTable latable = { { 0 } };
+AtomTable *atable = &latable;
+
+static int AddAtomFixed(AtomTable *atable, const char *s, int atom);
+
+/*
+ * GrowAtomTable() - Grow the atom table to at least "size" if it's smaller.
+ *
+ */
+
+static int GrowAtomTable(AtomTable *atable, int size)
+{
+ int *newmap, *newrev;
+
+ if (atable->size < size) {
+ if (atable->amap) {
+ newmap = realloc(atable->amap, sizeof(int)*size);
+ newrev = realloc(atable->arev, sizeof(int)*size);
+ } else {
+ newmap = malloc(sizeof(int)*size);
+ newrev = malloc(sizeof(int)*size);
+ atable->size = 0;
+ }
+ if (!newmap || !newrev) {
+ /* failed to grow -- error */
+ if (newmap)
+ atable->amap = newmap;
+ if (newrev)
+ atable->amap = newrev;
+ return -1;
+ }
+ memset(&newmap[atable->size], 0, (size - atable->size) * sizeof(int));
+ memset(&newrev[atable->size], 0, (size - atable->size) * sizeof(int));
+ atable->amap = newmap;
+ atable->arev = newrev;
+ atable->size = size;
+ }
+ return 0;
+} /* GrowAtomTable */ +
+/*
+ * lReverse() - Reverse the bottom 20 bits of a 32 bit int.
+ *
+ */
+
+static int lReverse(int fval)
+{
+ unsigned int in = fval;
+ int result = 0, cnt = 0;
+
+ while(in) {
+ result <<= 1;
+ result |= in&1;
+ in >>= 1;
+ cnt++;
+ }
+
+ /* Don't use all 31 bits. One million atoms is plenty and sometimes the */ + /* upper bits are used for other things. */ +
+ if (cnt < 20)
+ result <<= 20 - cnt;
+ return result;
+} /* lReverse */ +
+/*
+ * AllocateAtom() - Allocate a new atom. Associated with the "undefined" value of -1.
+ *
+ */
+
+static int AllocateAtom(AtomTable *atable)
+{
+ if (atable->nextFree >= atable->size)
+ GrowAtomTable(atable, atable->nextFree*2);
+ atable->amap[atable->nextFree] = -1;
+ atable->arev[atable->nextFree] = lReverse(atable->nextFree);
+ atable->nextFree++;
+ return atable->nextFree - 1;
+} /* AllocateAtom */ +
+/*
+ * SetAtomValue() - Allocate a new atom associated with "hashindex".
+ *
+ */
+
+static void SetAtomValue(AtomTable *atable, int atomnumber, int hashindex)
+{
+ atable->amap[atomnumber] = atable->htable.entry[hashindex].index;
+ atable->htable.entry[hashindex].value = atomnumber;
+} /* SetAtomValue */ +
+/*
+ * FindHashLoc() - Find the hash location for this string. Return -1 it hash table is full.
+ *
+ */
+
+static int FindHashLoc(AtomTable *atable, const char *s)
+{
+ int hashloc, hashdelta, count;
+ int FoundEmptySlot = 0;
+ int collision[HASH_TABLE_MAX_COLLISIONS + 1];
+
+ hashloc = HashString(s) % atable->htable.size;
+ if (!Empty(&atable->htable, hashloc)) {
+ if (Match(&atable->htable, &atable->stable, s, hashloc))
+ return hashloc;
+ collision[0] = hashloc;
+ hashdelta = HashString2(s);
+ count = 0;
+ while (count < HASH_TABLE_MAX_COLLISIONS) {
+ hashloc = ((hashloc + hashdelta) & 0x7fffffff) % atable->htable.size;
+ if (!Empty(&atable->htable, hashloc)) {
+ if (Match(&atable->htable, &atable->stable, s, hashloc)) {
+ return hashloc;
+ }
+ } else {
+ FoundEmptySlot = 1;
+ break;
+ }
+ count++;
+ collision[count] = hashloc;
+ }
+
+ if (!FoundEmptySlot) {
+ if (cpp->options.DumpAtomTable) {
+ int ii;
+ char str[200];
+ sprintf(str, "*** Hash failed with more than %d collisions. Must increase hash table size. ***",
+ HASH_TABLE_MAX_COLLISIONS);
+ CPPShInfoLogMsg(str);
+
+ sprintf(str, "*** New string \"%s\", hash=%04x, delta=%04x", s, collision[0], hashdelta);
+ CPPShInfoLogMsg(str);
+ for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++) {
+ sprintf(str, "*** Collides on try %d at hash entry %04x with \"%s\"",
+ ii + 1, collision[ii], GetAtomString(atable, atable->htable.entry[collision[ii]].value));
+ CPPShInfoLogMsg(str);
+ }
+ }
+ return -1;
+ } else {
+ atable->htable.counts[count]++;
+ }
+ }
+ return hashloc;
+} /* FindHashLoc */ +
+/*
+ * IncreaseHashTableSize()
+ *
+ */
+
+static int IncreaseHashTableSize(AtomTable *atable)
+{
+ int ii, strloc, oldhashloc, value, size;
+ AtomTable oldtable;
+ char *s;
+
+ /* Save the old atom table and create a new one: */ +
+ oldtable = *atable;
+ size = oldtable.htable.size*2 + 1;
+ if (!InitAtomTable(atable, size))
+ return 0;
+
+ /* Add all the existing values to the new atom table preserving their atom values: */ +
+ for (ii = atable->nextFree; ii < oldtable.nextFree; ii++) {
+ strloc = oldtable.amap[ii];
+ s = &oldtable.stable.strings[strloc];
+ oldhashloc = FindHashLoc(&oldtable, s);
+ assert(oldhashloc >= 0);
+ value = oldtable.htable.entry[oldhashloc].value;
+ AddAtomFixed(atable, s, value);
+ }
+ FreeAtomTable(&oldtable);
+ return 1;
+} /* IncreaseHashTableSize */ +
+/*
+ * LookUpAddStringHash() - Lookup a string in the hash table. If it's not there, add it and
+ * initialize the atom value in the hash table to 0. Return the hash table index.
+ */
+
+static int LookUpAddStringHash(AtomTable *atable, const char *s)
+{
+ int hashloc, strloc;
+
+ while(1) {
+ hashloc = FindHashLoc(atable, s);
+ if (hashloc >= 0)
+ break;
+ IncreaseHashTableSize(atable);
+ }
+
+ if (Empty(&atable->htable, hashloc)) {
+ atable->htable.entries++;
+ strloc = AddString(&atable->stable, s);
+ atable->htable.entry[hashloc].index = strloc;
+ atable->htable.entry[hashloc].value = 0;
+ }
+ return hashloc;
+} /* LookUpAddStringHash */ +
+/*
+ * LookUpAddString() - Lookup a string in the hash table. If it's not there, add it and
+ * initialize the atom value in the hash table to the next atom number.
+ * Return the atom value of string.
+ */
+
+int LookUpAddString(AtomTable *atable, const char *s)
+{
+ int hashindex, atom;
+
+ hashindex = LookUpAddStringHash(atable, s);
+ atom = atable->htable.entry[hashindex].value;
+ if (atom == 0) {
+ atom = AllocateAtom(atable);
+ SetAtomValue(atable, atom, hashindex);
+ }
+ return atom;
+} /* LookUpAddString */ +
+/*
+ * GetAtomString()
+ *
+ */
+
+const char *GetAtomString(AtomTable *atable, int atom)
+{
+ int soffset;
+
+ if (atom > 0 && atom < atable->nextFree) {
+ soffset = atable->amap[atom];
+ if (soffset > 0 && soffset < atable->stable.nextFree) {
+ return &atable->stable.strings[soffset];
+ } else {
+ return "<internal error: bad soffset>";
+ }
+ } else {
+ if (atom == 0) {
+ return "<null atom>";
+ } else {
+ if (atom == EOF) {
+ return "<EOF>";
+ } else {
+ return "<invalid atom>";
+ }
+ }
+ }
+} /* GetAtomString */ +
+/*
+ * GetReversedAtom()
+ *
+ */
+
+int GetReversedAtom(AtomTable *atable, int atom)
+{
+ if (atom > 0 && atom < atable->nextFree) {
+ return atable->arev[atom];
+ } else {
+ return 0;
+ }
+} /* GetReversedAtom */ +
+/*
+ * AddAtom() - Add a string to the atom, hash and string tables if it isn't already there.
+ * Return it's atom index.
+ */
+
+int AddAtom(AtomTable *atable, const char *s)
+{
+ int atom;
+
+ atom = LookUpAddString(atable, s);
+ return atom;
+} /* AddAtom */ +
+/*
+ * AddAtomFixed() - Add an atom to the hash and string tables if it isn't already there.
+ * Assign it the atom value of "atom".
+ */
+
+static int AddAtomFixed(AtomTable *atable, const char *s, int atom)
+{
+ int hashindex, lsize;
+
+ hashindex = LookUpAddStringHash(atable, s);
+ if (atable->nextFree >= atable->size || atom >= atable->size) {
+ lsize = atable->size*2;
+ if (lsize <= atom)
+ lsize = atom + 1;
+ GrowAtomTable(atable, lsize);
+ }
+ atable->amap[atom] = atable->htable.entry[hashindex].index;
+ atable->htable.entry[hashindex].value = atom;
+ /*if (atom >= atable->nextFree) */ + /* atable->nextFree = atom + 1; */ + while (atom >= atable->nextFree) {
+ atable->arev[atable->nextFree] = lReverse(atable->nextFree);
+ atable->nextFree++;
+ }
+ return atom;
+} /* AddAtomFixed */ +
+/*
+ * InitAtomTable() - Initialize the atom table.
+ *
+ */
+
+int InitAtomTable(AtomTable *atable, int htsize)
+{
+ int ii;
+
+ htsize = htsize <= 0 ? INIT_HASH_TABLE_SIZE : htsize;
+ if (!InitStringTable(&atable->stable))
+ return 0;
+ if (!InitHashTable(&atable->htable, htsize))
+ return 0;
+
+ atable->nextFree = 0;
+ atable->amap = NULL;
+ atable->size = 0;
+ GrowAtomTable(atable, INIT_ATOM_TABLE_SIZE);
+ if (!atable->amap)
+ return 0;
+
+ /* Initialize lower part of atom table to "<undefined>" atom: */ +
+ AddAtomFixed(atable, "<undefined>", 0);
+ for (ii = 0; ii < FIRST_USER_TOKEN_SY; ii++)
+ atable->amap[ii] = atable->amap[0];
+
+ /* Add single character tokens to the atom table: */ +
+ {
+ const char *s = "~!%^&*()-+=|,.<>/?;:[]{}#";
+ char t[2];
+
+ t[1] = '\0';
+ while (*s) {
+ t[0] = *s;
+ AddAtomFixed(atable, t, s[0]);
+ s++;
+ }
+ }
+
+ /* Add multiple character scanner tokens : */ +
+ for (ii = 0; ii < sizeof(tokens)/sizeof(tokens[0]); ii++)
+ AddAtomFixed(atable, tokens[ii].str, tokens[ii].val);
+
+ /* Add error symbol if running in error mode: */ +
+ if (cpp->options.ErrorMode)
+ AddAtomFixed(atable, "error", ERROR_SY);
+
+ AddAtom(atable, "<*** end fixed atoms ***>");
+
+ return 1;
+} /* InitAtomTable */ +
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*//////////////////////////////// Debug Printing Functions: ////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+/*
+ * PrintAtomTable()
+ *
+ */
+
+void PrintAtomTable(AtomTable *atable)
+{
+ int ii;
+ char str[200];
+
+ for (ii = 0; ii < atable->nextFree; ii++) {
+ sprintf(str, "%d: \"%s\"", ii, &atable->stable.strings[atable->amap[ii]]);
+ CPPDebugLogMsg(str);
+ }
+ sprintf(str, "Hash table: size=%d, entries=%d, collisions=",
+ atable->htable.size, atable->htable.entries);
+ CPPDebugLogMsg(str);
+ for (ii = 0; ii < HASH_TABLE_MAX_COLLISIONS; ii++) {
+ sprintf(str, " %d", atable->htable.counts[ii]);
+ CPPDebugLogMsg(str);
+ }
+
+} /* PrintAtomTable */ +
+
+/*
+ * GetStringOfAtom()
+ *
+ */
+
+char* GetStringOfAtom(AtomTable *atable, int atom)
+{
+ char* chr_str;
+ chr_str=&atable->stable.strings[atable->amap[atom]];
+ return chr_str;
+} /* GetStringOfAtom */ +
+/*
+ * FreeAtomTable() - Free the atom table and associated memory
+ *
+ */
+
+void FreeAtomTable(AtomTable *atable)
+{
+ FreeStringTable(&atable->stable);
+ FreeHashTable(&atable->htable);
+ if (atable->amap)
+ free(atable->amap);
+ if (atable->arev)
+ free(atable->arev);
+ atable->amap = NULL;
+ atable->arev = NULL;
+ atable->nextFree = 0;
+ atable->size = 0;
+} /* FreeAtomTable */ +
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*/////////////////////////////////////// End of atom.c /////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.h new file mode 100755 index 00000000000..4e509d6ba4c --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/atom.h @@ -0,0 +1,96 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* atom.h */ +/* */ +
+#if !defined(__ATOM_H)
+#define __ATOM_H 1
+
+typedef struct AtomTable_Rec AtomTable;
+
+extern AtomTable *atable;
+
+int InitAtomTable(AtomTable *atable, int htsize);
+void FreeAtomTable(AtomTable *atable);
+int AddAtom(AtomTable *atable, const char *s);
+void PrintAtomTable(AtomTable *atable);
+int LookUpAddString(AtomTable *atable, const char *s);
+const char *GetAtomString(AtomTable *atable, int atom);
+int GetReversedAtom(AtomTable *atable, int atom);
+char* GetStringOfAtom(AtomTable *atable, int atom);
+#endif /* !defined(__ATOM_H) */ diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/compile.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/compile.h new file mode 100755 index 00000000000..24673461e68 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/compile.h @@ -0,0 +1,132 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* compile.h */ +/* */ +
+#if !defined(__COMPILE_H)
+#define __COMPILE_H 1
+
+int InitCPPStruct(void);
+
+typedef struct Options_Rec{
+ const char *profileString;
+ int ErrorMode;
+ int Quiet;
+
+ /* Debug The Compiler options: */ + int DumpAtomTable;
+} Options;
+
+struct CPPStruct_Rec {
+ /* Public members */ + SourceLoc *pLastSourceLoc; /* Set at the start of each statement by the tree walkers */ + Options options; /* Compile options and parameters */ +
+ /* Private members */ + SourceLoc lastSourceLoc;
+
+ /* Scanner data: */ +
+ SourceLoc *tokenLoc; /* Source location of most recent token seen by the scanner */ + int mostRecentToken; /* Most recent token seen by the scanner */ + InputSrc *currentInput;
+ int previous_token;
+ int notAVersionToken; /* used to make sure that #version is the first token seen in the file, if present */ +
+ void *pC; /* storing the parseContext of the compile object in cpp. */ +
+ /* Private members: */ + SourceLoc ltokenLoc;
+ int ifdepth; /*current #if-#else-#endif nesting in the cpp.c file (pre-processor) */ + int elsedepth[64]; /*Keep a track of #if depth..Max allowed is 64. */ + int elsetracker; /*#if-#else and #endif constructs...Counter. */ + const char *ErrMsg;
+ int CompileError; /*Indicate compile error when #error, #else,#elif mismatch. */ +
+ /* */ + /* Globals used to communicate between PaParseStrings() and yy_input()and */ + /* also across the files.(gen_glslang.cpp and scanner.c) */ + /* */ + int PaWhichStr; /* which string we're parsing */ + int* PaStrLen; /* array of lengths of the PaArgv strings */ + int PaArgc; /* count of strings in the array */ + char** PaArgv; /* our array of strings to parse */ + unsigned int tokensBeforeEOF : 1;
+};
+
+#endif /* !defined(__COMPILE_H) */ diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c new file mode 100755 index 00000000000..f8da59b382c --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.c @@ -0,0 +1,1037 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* cpp.c */ +/* */ +
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+
+#include "slglobals.h"
+
+static int CPPif(yystypepp * yylvalpp);
+
+/* Don't use memory.c's replacements, as we clean up properly here */
+#undef malloc
+#undef free
+
+static int bindAtom = 0;
+static int constAtom = 0;
+static int defaultAtom = 0;
+static int defineAtom = 0;
+static int definedAtom = 0;
+static int elseAtom = 0;
+static int elifAtom = 0;
+static int endifAtom = 0;
+static int ifAtom = 0;
+static int ifdefAtom = 0;
+static int ifndefAtom = 0;
+static int includeAtom = 0;
+static int lineAtom = 0;
+static int pragmaAtom = 0;
+static int texunitAtom = 0;
+static int undefAtom = 0;
+static int errorAtom = 0;
+static int __LINE__Atom = 0;
+static int __FILE__Atom = 0;
+static int __VERSION__Atom = 0;
+static int versionAtom = 0;
+static int extensionAtom = 0;
+
+static Scope *macros = 0;
+#define MAX_MACRO_ARGS 64
+#define MAX_IF_NESTING 64
+
+static SourceLoc ifloc; /* outermost #if */
+
+int InitCPP(void)
+{
+ char buffer[64], *t;
+ const char *f;
+ /* Add various atoms needed by the CPP line scanner: */ + bindAtom = LookUpAddString(atable, "bind");
+ constAtom = LookUpAddString(atable, "const");
+ defaultAtom = LookUpAddString(atable, "default");
+ defineAtom = LookUpAddString(atable, "define");
+ definedAtom = LookUpAddString(atable, "defined");
+ elifAtom = LookUpAddString(atable, "elif");
+ elseAtom = LookUpAddString(atable, "else");
+ endifAtom = LookUpAddString(atable, "endif");
+ ifAtom = LookUpAddString(atable, "if");
+ ifdefAtom = LookUpAddString(atable, "ifdef");
+ ifndefAtom = LookUpAddString(atable, "ifndef");
+ includeAtom = LookUpAddString(atable, "include");
+ lineAtom = LookUpAddString(atable, "line");
+ pragmaAtom = LookUpAddString(atable, "pragma");
+ texunitAtom = LookUpAddString(atable, "texunit");
+ undefAtom = LookUpAddString(atable, "undef");
+ errorAtom = LookUpAddString(atable, "error");
+ __LINE__Atom = LookUpAddString(atable, "__LINE__");
+ __FILE__Atom = LookUpAddString(atable, "__FILE__");
+ __VERSION__Atom = LookUpAddString(atable, "__VERSION__");
+ versionAtom = LookUpAddString(atable, "version");
+ extensionAtom = LookUpAddString(atable, "extension");
+ macros = NewScopeInPool(mem_CreatePool(0, 0));
+ strcpy(buffer, "PROFILE_");
+ t = buffer + strlen(buffer);
+ f = cpp->options.profileString;
+ while ((isalnum(*f) || *f == '_') && t < buffer + sizeof(buffer) - 1)
+ *t++ = toupper(*f++);
+ *t = 0;
+ return 1;
+} /* InitCPP */ +
+int FreeCPP(void)
+{
+ if (macros)
+ {
+ mem_FreePool(macros->pool);
+ macros = 0;
+ }
+
+ return 1;
+}
+
+int FinalCPP(void)
+{
+ if (cpp->ifdepth)
+ CPPErrorToInfoLog("#if mismatch");
+ return 1;
+}
+
+static int CPPdefine(yystypepp * yylvalpp)
+{
+ int token, name, args[MAX_MACRO_ARGS], argc;
+ const char *message;
+ MacroSymbol mac;
+ Symbol *symb;
+ SourceLoc dummyLoc;
+ memset(&mac, 0, sizeof(mac));
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != CPP_IDENTIFIER) {
+ CPPErrorToInfoLog("#define");
+ return token;
+ }
+ name = yylvalpp->sc_ident;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '(' && !yylvalpp->sc_int) {
+ /* gather arguments */ + argc = 0;
+ do {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (argc == 0 && token == ')') break;
+ if (token != CPP_IDENTIFIER) {
+ CPPErrorToInfoLog("#define");
+ return token;
+ }
+ if (argc < MAX_MACRO_ARGS)
+ args[argc++] = yylvalpp->sc_ident;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ } while (token == ',');
+ if (token != ')') {
+ CPPErrorToInfoLog("#define");
+ return token;
+ }
+ mac.argc = argc;
+ mac.args = mem_Alloc(macros->pool, argc * sizeof(int));
+ memcpy(mac.args, args, argc * sizeof(int));
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ mac.body = NewTokenStream(GetAtomString(atable, name));
+ while (token != '\n') {
+ while (token == '\\') {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ else
+ RecordToken(mac.body, '\\', yylvalpp);
+ }
+ RecordToken(mac.body, token, yylvalpp);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ };
+
+ symb = LookUpSymbol(macros, name);
+ if (symb) {
+ if (!symb->details.mac.undef) {
+ /* already defined -- need to make sure they are identical */ + if (symb->details.mac.argc != mac.argc) goto error;
+ for (argc=0; argc < mac.argc; argc++)
+ if (symb->details.mac.args[argc] != mac.args[argc])
+ goto error;
+ RewindTokenStream(symb->details.mac.body);
+ RewindTokenStream(mac.body);
+ do {
+ int old_lval, old_token;
+ old_token = ReadToken(symb->details.mac.body, yylvalpp);
+ old_lval = yylvalpp->sc_int;
+ token = ReadToken(mac.body, yylvalpp);
+ if (token != old_token || yylvalpp->sc_int != old_lval) {
+ error:
+ StoreStr("Macro Redefined");
+ StoreStr(GetStringOfAtom(atable,name));
+ message=GetStrfromTStr();
+ DecLineNumber();
+ CPPShInfoLogMsg(message);
+ IncLineNumber();
+ ResetTString();
+ break; }
+ } while (token > 0);
+ }
+ FreeMacro(&symb->details.mac);
+ } else {
+ dummyLoc.file = 0;
+ dummyLoc.line = 0;
+ symb = AddSymbol(&dummyLoc, macros, name, MACRO_S);
+ }
+ symb->details.mac = mac;
+ return '\n';
+} /* CPPdefine */ +
+static int CPPundef(yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ Symbol *symb;
+ if(token == '\n'){
+ CPPErrorToInfoLog("#undef");
+ return token;
+ }
+ if (token != CPP_IDENTIFIER)
+ goto error;
+ symb = LookUpSymbol(macros, yylvalpp->sc_ident);
+ if (symb) {
+ symb->details.mac.undef = 1;
+ }
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != '\n') {
+ error:
+ CPPErrorToInfoLog("#undef");
+ }
+ return token;
+} /* CPPundef */ +
+/* CPPelse -- skip forward to appropriate spot. This is actually used
+** to skip to and #endif after seeing an #else, AND to skip to a #else,
+** #elif, or #endif after a #if/#ifdef/#ifndef/#elif test was false
+*/
+
+static int CPPelse(int matchelse, yystypepp * yylvalpp)
+{
+ int atom,depth=0;
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ while (token > 0) {
+ if (token != '#') {
+ while (token != '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ continue;
+ }
+ if ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) != CPP_IDENTIFIER)
+ continue;
+ atom = yylvalpp->sc_ident;
+ if (atom == ifAtom || atom == ifdefAtom || atom == ifndefAtom){
+ depth++; cpp->ifdepth++; cpp->elsetracker++;
+ }
+ else if (atom == endifAtom) {
+ if(--depth<=0){
+ cpp->elsedepth[cpp->elsetracker]=0;
+ --cpp->elsetracker;
+ if (cpp->ifdepth)
+ --cpp->ifdepth;
+ break;
+ }
+ --cpp->elsetracker;
+ --cpp->ifdepth;
+ }
+ else if (((int)(matchelse) != 0)&& depth==0) {
+ if (atom == elseAtom ) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != '\n') {
+ CPPWarningToInfoLog("unexpected tokens following #else preprocessor directive - expected a newline");
+ while (token != '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ break;
+ }
+ else if (atom == elifAtom) {
+ /* we decrement cpp->ifdepth here, because CPPif will increment
+ * it and we really want to leave it alone */
+ if (cpp->ifdepth){
+ --cpp->ifdepth;
+ --cpp->elsetracker;
+ }
+ return CPPif(yylvalpp);
+ }
+ }
+ else if((atom==elseAtom) && (!ChkCorrectElseNesting())){
+ CPPErrorToInfoLog("#else after a #else");
+ cpp->CompileError=1;
+ }
+ };
+ return token;
+}
+
+enum eval_prec {
+ MIN_PREC,
+ COND, LOGOR, LOGAND, OR, XOR, AND, EQUAL, RELATION, SHIFT, ADD, MUL, UNARY,
+ MAX_PREC
+};
+
+static int op_logor(int a, int b) { return a || b; }
+static int op_logand(int a, int b) { return a && b; }
+static int op_or(int a, int b) { return a | b; }
+static int op_xor(int a, int b) { return a ^ b; }
+static int op_and(int a, int b) { return a & b; }
+static int op_eq(int a, int b) { return a == b; }
+static int op_ne(int a, int b) { return a != b; }
+static int op_ge(int a, int b) { return a >= b; }
+static int op_le(int a, int b) { return a <= b; }
+static int op_gt(int a, int b) { return a > b; }
+static int op_lt(int a, int b) { return a < b; }
+static int op_shl(int a, int b) { return a << b; }
+static int op_shr(int a, int b) { return a >> b; }
+static int op_add(int a, int b) { return a + b; }
+static int op_sub(int a, int b) { return a - b; }
+static int op_mul(int a, int b) { return a * b; }
+static int op_div(int a, int b) { return a / b; }
+static int op_mod(int a, int b) { return a % b; }
+static int op_pos(int a) { return a; }
+static int op_neg(int a) { return -a; }
+static int op_cmpl(int a) { return ~a; }
+static int op_not(int a) { return !a; }
+
+struct {
+ int token, prec, (*op)(int, int);
+} binop[] = {
+ { CPP_OR_OP, LOGOR, op_logor },
+ { CPP_AND_OP, LOGAND, op_logand },
+ { '|', OR, op_or },
+ { '^', XOR, op_xor },
+ { '&', AND, op_and },
+ { CPP_EQ_OP, EQUAL, op_eq },
+ { CPP_NE_OP, EQUAL, op_ne },
+ { '>', RELATION, op_gt },
+ { CPP_GE_OP, RELATION, op_ge },
+ { '<', RELATION, op_lt },
+ { CPP_LE_OP, RELATION, op_le },
+ { CPP_LEFT_OP, SHIFT, op_shl },
+ { CPP_RIGHT_OP, SHIFT, op_shr },
+ { '+', ADD, op_add },
+ { '-', ADD, op_sub },
+ { '*', MUL, op_mul },
+ { '/', MUL, op_div },
+ { '%', MUL, op_mod },
+};
+
+struct {
+ int token, (*op)(int);
+} unop[] = {
+ { '+', op_pos },
+ { '-', op_neg },
+ { '~', op_cmpl },
+ { '!', op_not },
+};
+
+#define ALEN(A) (sizeof(A)/sizeof(A[0]))
+
+static int eval(int token, int prec, int *res, int *err, yystypepp * yylvalpp)
+{
+ int i, val;
+ Symbol *s;
+ if (token == CPP_IDENTIFIER) {
+ if (yylvalpp->sc_ident == definedAtom) {
+ int needclose = 0;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '(') {
+ needclose = 1;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ if (token != CPP_IDENTIFIER)
+ goto error;
+ *res = (s = LookUpSymbol(macros, yylvalpp->sc_ident))
+ ? !s->details.mac.undef : 0;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (needclose) {
+ if (token != ')')
+ goto error;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ } else if (MacroExpand(yylvalpp->sc_ident, yylvalpp)) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ return eval(token, prec, res, err, yylvalpp);
+ } else {
+ goto error;
+ }
+ } else if (token == CPP_INTCONSTANT) {
+ *res = yylvalpp->sc_int;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ } else if (token == '(') {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ token = eval(token, MIN_PREC, res, err, yylvalpp);
+ if (!*err) {
+ if (token != ')')
+ goto error;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ } else {
+ for (i = ALEN(unop) - 1; i >= 0; i--) {
+ if (unop[i].token == token)
+ break;
+ }
+ if (i >= 0) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ token = eval(token, UNARY, res, err, yylvalpp);
+ *res = unop[i].op(*res);
+ } else {
+ goto error;
+ }
+ }
+ while (!*err) {
+ if (token == ')' || token == '\n') break;
+ for (i = ALEN(binop) - 1; i >= 0; i--) {
+ if (binop[i].token == token)
+ break;
+ }
+ if (i < 0 || binop[i].prec <= prec)
+ break;
+ val = *res;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ token = eval(token, binop[i].prec, res, err, yylvalpp);
+ *res = binop[i].op(val, *res);
+ }
+ return token;
+error:
+ CPPErrorToInfoLog("incorrect preprocessor directive");
+ *err = 1;
+ *res = 0;
+ return token;
+} /* eval */ +
+static int CPPif(yystypepp * yylvalpp) {
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ int res = 0, err = 0;
+ cpp->elsetracker++;
+ if (!cpp->ifdepth++)
+ ifloc = *cpp->tokenLoc;
+ if(cpp->ifdepth >MAX_IF_NESTING){
+ CPPErrorToInfoLog("max #if nesting depth exceeded");
+ return 0;
+ }
+ token = eval(token, MIN_PREC, &res, &err, yylvalpp);
+ if (token != '\n') {
+ CPPWarningToInfoLog("unexpected tokens following the preprocessor directive - expected a newline");
+ while (token != '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ if (!res && !err) {
+ token = CPPelse(1, yylvalpp);
+ }
+
+ return token;
+} /* CPPif */ +
+static int CPPifdef(int defined, yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ int name = yylvalpp->sc_ident;
+ if(++cpp->ifdepth >MAX_IF_NESTING){
+ CPPErrorToInfoLog("max #if nesting depth exceeded");
+ return 0;
+ }
+ cpp->elsetracker++;
+ if (token != CPP_IDENTIFIER) {
+ defined ? CPPErrorToInfoLog("ifdef"):CPPErrorToInfoLog("ifndef");
+ } else {
+ Symbol *s = LookUpSymbol(macros, name);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != '\n') {
+ CPPWarningToInfoLog("unexpected tokens following #ifdef preprocessor directive - expected a newline");
+ while (token != '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ if (((s && !s->details.mac.undef) ? 1 : 0) != defined)
+ token = CPPelse(1, yylvalpp);
+ }
+ return token;
+} /* CPPifdef */ +
+static int CPPline(yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if(token=='\n'){
+ DecLineNumber();
+ CPPErrorToInfoLog("#line");
+ IncLineNumber();
+ return token;
+ }
+ else if (token == CPP_INTCONSTANT) {
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ SetLineNumber(yylvalpp->sc_int);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if (token == CPP_INTCONSTANT) {
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ SetStringNumber(yylvalpp->sc_int);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if(token!='\n')
+ CPPErrorToInfoLog("#line");
+ }
+ else if (token == '\n'){
+ return token;
+ }
+ else{
+ CPPErrorToInfoLog("#line");
+ }
+ }
+ else{
+ CPPErrorToInfoLog("#line");
+ }
+ return token;
+}
+
+static int CPPerror(yystypepp * yylvalpp) {
+
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ const char *message;
+
+ while (token != '\n') {
+ if (token == CPP_FLOATCONSTANT || token == CPP_INTCONSTANT){
+ StoreStr(yylvalpp->symbol_name);
+ }else if(token == CPP_IDENTIFIER || token == CPP_STRCONSTANT){
+ StoreStr(GetStringOfAtom(atable,yylvalpp->sc_ident));
+ }else {
+ StoreStr(GetStringOfAtom(atable,token));
+ }
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ DecLineNumber();
+ /*store this msg into the shader's information log..set the Compile Error flag!!!! */ + message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ cpp->CompileError=1;
+ IncLineNumber();
+ return '\n';
+}/*CPPerror */ +
+static int CPPpragma(yystypepp * yylvalpp)
+{
+ char SrcStrName[2];
+ char** allTokens;
+ int tokenCount = 0;
+ int maxTokenCount = 10;
+ const char* SrcStr;
+ int i;
+
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if (token=='\n') {
+ DecLineNumber();
+ CPPErrorToInfoLog("#pragma");
+ IncLineNumber();
+ return token;
+ }
+
+ allTokens = (char**)malloc(sizeof(char*) * maxTokenCount);
+
+ while (token != '\n') {
+ if (tokenCount >= maxTokenCount) {
+ maxTokenCount *= 2;
+ allTokens = (char**)realloc((char**)allTokens, sizeof(char*) * maxTokenCount);
+ }
+ switch (token) {
+ case CPP_IDENTIFIER:
+ SrcStr = GetAtomString(atable, yylvalpp->sc_ident);
+ allTokens[tokenCount] = (char*)malloc(strlen(SrcStr) + 1);
+ strcpy(allTokens[tokenCount++], SrcStr);
+ break;
+ case CPP_INTCONSTANT:
+ SrcStr = yylvalpp->symbol_name;
+ allTokens[tokenCount] = (char*)malloc(strlen(SrcStr) + 1);
+ strcpy(allTokens[tokenCount++], SrcStr);
+ break;
+ case CPP_FLOATCONSTANT:
+ SrcStr = yylvalpp->symbol_name;
+ allTokens[tokenCount] = (char*)malloc(strlen(SrcStr) + 1);
+ strcpy(allTokens[tokenCount++], SrcStr);
+ break;
+ case -1:
+ /* EOF */ + CPPShInfoLogMsg("#pragma directive must end with a newline");
+ return token;
+ default:
+ SrcStrName[0] = token;
+ SrcStrName[1] = '\0';
+ allTokens[tokenCount] = (char*)malloc(2);
+ strcpy(allTokens[tokenCount++], SrcStrName);
+ }
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+
+ cpp->currentInput->ungetch(cpp->currentInput, token, yylvalpp);
+ HandlePragma(allTokens, tokenCount);
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ for (i = 0; i < tokenCount; ++i) {
+ free (allTokens[i]);
+ }
+ free (allTokens);
+
+ return token;
+} /* CPPpragma */ +
+#define GL2_VERSION_NUMBER 110
+
+static int CPPversion(yystypepp * yylvalpp)
+{
+
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if (cpp->notAVersionToken == 1)
+ CPPShInfoLogMsg("#version must occur before any other statement in the program");
+
+ if(token=='\n'){
+ DecLineNumber();
+ CPPErrorToInfoLog("#version");
+ IncLineNumber();
+ return token;
+ }
+ if (token != CPP_INTCONSTANT)
+ CPPErrorToInfoLog("#version");
+
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ /*SetVersionNumber(yylvalpp->sc_int); */ +
+ if (yylvalpp->sc_int != GL2_VERSION_NUMBER)
+ CPPShInfoLogMsg("Version number not supported by GL2");
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+
+ if (token == '\n'){
+ return token;
+ }
+ else{
+ CPPErrorToInfoLog("#version");
+ }
+ return token;
+} /* CPPversion */ +
+static int CPPextension(yystypepp * yylvalpp)
+{
+
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ char extensionName[80];
+
+ if(token=='\n'){
+ DecLineNumber();
+ CPPShInfoLogMsg("extension name not specified");
+ IncLineNumber();
+ return token;
+ }
+
+ if (token != CPP_IDENTIFIER)
+ CPPErrorToInfoLog("#extension");
+
+ strcpy(extensionName, GetAtomString(atable, yylvalpp->sc_ident));
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != ':') {
+ CPPShInfoLogMsg("':' missing after extension name");
+ return token;
+ }
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != CPP_IDENTIFIER) {
+ CPPShInfoLogMsg("behavior for extension not specified");
+ return token;
+ }
+
+ updateExtensionBehavior(extensionName, GetAtomString(atable, yylvalpp->sc_ident));
+
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '\n'){
+ return token;
+ }
+ else{
+ CPPErrorToInfoLog("#extension");
+ }
+ return token;
+} /* CPPextension */ +
+int readCPPline(yystypepp * yylvalpp)
+{
+ int token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ const char *message;
+ int isVersion = 0;
+
+ if (token == CPP_IDENTIFIER) {
+ if (yylvalpp->sc_ident == defineAtom) {
+ token = CPPdefine(yylvalpp);
+ } else if (yylvalpp->sc_ident == elseAtom) {
+ if(ChkCorrectElseNesting()){
+ if (!cpp->ifdepth ){
+ CPPErrorToInfoLog("#else mismatch");
+ cpp->CompileError=1;
+ }
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != '\n') {
+ CPPWarningToInfoLog("unexpected tokens following #else preprocessor directive - expected a newline");
+ while (token != '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ token = CPPelse(0, yylvalpp);
+ }else{
+ CPPErrorToInfoLog("#else after a #else");
+ cpp->ifdepth=0;
+ cpp->notAVersionToken = 1;
+ return 0;
+ }
+ } else if (yylvalpp->sc_ident == elifAtom) {
+ if (!cpp->ifdepth){
+ CPPErrorToInfoLog("#elif mismatch");
+ cpp->CompileError=1;
+ }
+ /* this token is really a dont care, but we still need to eat the tokens */ + token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ while (token != '\n')
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ token = CPPelse(0, yylvalpp);
+ } else if (yylvalpp->sc_ident == endifAtom) {
+ cpp->elsedepth[cpp->elsetracker]=0;
+ --cpp->elsetracker;
+ if (!cpp->ifdepth){
+ CPPErrorToInfoLog("#endif mismatch");
+ cpp->CompileError=1;
+ }
+ else
+ --cpp->ifdepth;
+ } else if (yylvalpp->sc_ident == ifAtom) {
+ token = CPPif(yylvalpp);
+ } else if (yylvalpp->sc_ident == ifdefAtom) {
+ token = CPPifdef(1, yylvalpp);
+ } else if (yylvalpp->sc_ident == ifndefAtom) {
+ token = CPPifdef(0, yylvalpp);
+ } else if (yylvalpp->sc_ident == lineAtom) {
+ token = CPPline(yylvalpp);
+ } else if (yylvalpp->sc_ident == pragmaAtom) {
+ token = CPPpragma(yylvalpp);
+ } else if (yylvalpp->sc_ident == undefAtom) {
+ token = CPPundef(yylvalpp);
+ } else if (yylvalpp->sc_ident == errorAtom) {
+ token = CPPerror(yylvalpp);
+ } else if (yylvalpp->sc_ident == versionAtom) {
+ token = CPPversion(yylvalpp);
+ isVersion = 1;
+ } else if (yylvalpp->sc_ident == extensionAtom) {
+ token = CPPextension(yylvalpp);
+ } else {
+ StoreStr("Invalid Directive");
+ StoreStr(GetStringOfAtom(atable,yylvalpp->sc_ident));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ }
+ }
+ while (token != '\n' && token != 0 && token != EOF) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+
+ cpp->notAVersionToken = !isVersion;
+
+ return token;
+} /* readCPPline */ +
+void FreeMacro(MacroSymbol *s) {
+ DeleteTokenStream(s->body);
+}
+
+static int eof_scan(InputSrc *in, yystypepp * yylvalpp) { return -1; }
+static void noop(InputSrc *in, int ch, yystypepp * yylvalpp) { }
+
+static void PushEofSrc() {
+ InputSrc *in = malloc(sizeof(InputSrc));
+ memset(in, 0, sizeof(InputSrc));
+ in->scan = eof_scan;
+ in->getch = eof_scan;
+ in->ungetch = noop;
+ in->prev = cpp->currentInput;
+ cpp->currentInput = in;
+}
+
+static void PopEofSrc() {
+ if (cpp->currentInput->scan == eof_scan) {
+ InputSrc *in = cpp->currentInput;
+ cpp->currentInput = in->prev;
+ free(in);
+ }
+}
+
+static TokenStream *PrescanMacroArg(TokenStream *a, yystypepp * yylvalpp) {
+ int token;
+ TokenStream *n;
+ RewindTokenStream(a);
+ do {
+ token = ReadToken(a, yylvalpp);
+ if (token == CPP_IDENTIFIER && LookUpSymbol(macros, yylvalpp->sc_ident))
+ break;
+ } while (token > 0);
+ if (token <= 0) return a;
+ n = NewTokenStream("macro arg");
+ PushEofSrc();
+ ReadFromTokenStream(a, 0, 0);
+ while ((token = cpp->currentInput->scan(cpp->currentInput, yylvalpp)) > 0) {
+ if (token == CPP_IDENTIFIER && MacroExpand(yylvalpp->sc_ident, yylvalpp))
+ continue;
+ RecordToken(n, token, yylvalpp);
+ }
+ PopEofSrc();
+ DeleteTokenStream(a);
+ return n;
+} /* PrescanMacroArg */ +
+typedef struct MacroInputSrc {
+ InputSrc base;
+ MacroSymbol *mac;
+ TokenStream **args;
+} MacroInputSrc;
+
+/* macro_scan ---
+** return the next token for a macro expanion, handling macro args
+*/
+static int macro_scan(MacroInputSrc *in, yystypepp * yylvalpp) {
+ int i;
+ int token = ReadToken(in->mac->body, yylvalpp);
+ if (token == CPP_IDENTIFIER) {
+ for (i = in->mac->argc-1; i>=0; i--)
+ if (in->mac->args[i] == yylvalpp->sc_ident) break;
+ if (i >= 0) {
+ ReadFromTokenStream(in->args[i], yylvalpp->sc_ident, 0);
+ return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ }
+ }
+ if (token > 0) return token;
+ in->mac->busy = 0;
+ cpp->currentInput = in->base.prev;
+ if (in->args) {
+ for (i=in->mac->argc-1; i>=0; i--)
+ DeleteTokenStream(in->args[i]);
+ free(in->args);
+ }
+ free(in);
+ return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+} /* macro_scan */ +
+/* MacroExpand
+** check an identifier (atom) to see if it a macro that should be expanded.
+** If it is, push an InputSrc that will produce the appropriate expansion
+** and return TRUE. If not, return FALSE.
+*/
+
+int MacroExpand(int atom, yystypepp * yylvalpp)
+{
+ Symbol *sym = LookUpSymbol(macros, atom);
+ MacroInputSrc *in;
+ int i,j, token, depth=0;
+ const char *message;
+ if (atom == __LINE__Atom) {
+ yylvalpp->sc_int = GetLineNumber();
+ sprintf(yylvalpp->symbol_name,"%d",yylvalpp->sc_int);
+ UngetToken(CPP_INTCONSTANT, yylvalpp);
+ return 1;
+ }
+ if (atom == __FILE__Atom) {
+ yylvalpp->sc_int = GetStringNumber();
+ sprintf(yylvalpp->symbol_name,"%d",yylvalpp->sc_int);
+ UngetToken(CPP_INTCONSTANT, yylvalpp);
+ return 1;
+ }
+ if (atom == __VERSION__Atom) {
+ strcpy(yylvalpp->symbol_name,"100");
+ yylvalpp->sc_int = atoi(yylvalpp->symbol_name);
+ UngetToken(CPP_INTCONSTANT, yylvalpp);
+ return 1;
+ }
+ if (!sym || sym->details.mac.undef) return 0;
+ if (sym->details.mac.busy) return 0; /* no recursive expansions */ + in = malloc(sizeof(*in));
+ memset(in, 0, sizeof(*in));
+ in->base.scan = (void *)macro_scan;
+ in->base.line = cpp->currentInput->line;
+ in->base.name = cpp->currentInput->name;
+ in->mac = &sym->details.mac;
+ if (sym->details.mac.args) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token != '(') {
+ UngetToken(token, yylvalpp);
+ yylvalpp->sc_ident = atom;
+ return 0;
+ }
+ in->args = malloc(in->mac->argc * sizeof(TokenStream *));
+ for (i=0; i<in->mac->argc; i++)
+ in->args[i] = NewTokenStream("macro arg");
+ i=0;j=0;
+ do{
+ depth = 0;
+ while(1) {
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token <= 0) {
+ StoreStr("EOF in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ return 1;
+ }
+ if((in->mac->argc==0) && (token!=')')) break;
+ if (depth == 0 && (token == ',' || token == ')')) break;
+ if (token == '(') depth++;
+ if (token == ')') depth--;
+ RecordToken(in->args[i], token, yylvalpp);
+ j=1;
+ }
+ if (token == ')') {
+ if((in->mac->argc==1) &&j==0)
+ break;
+ i++;
+ break;
+ }
+ i++;
+ }while(i < in->mac->argc);
+
+ if (i < in->mac->argc) {
+ StoreStr("Too few args in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ } else if (token != ')') {
+ depth=0;
+ while (token >= 0 && (depth > 0 || token != ')')) {
+ if (token == ')') depth--;
+ token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+ if (token == '(') depth++;
+ }
+
+ if (token <= 0) {
+ StoreStr("EOF in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ return 1;
+ }
+ StoreStr("Too many args in Macro ");
+ StoreStr(GetStringOfAtom(atable,atom));
+ message=GetStrfromTStr();
+ CPPShInfoLogMsg(message);
+ ResetTString();
+ }
+ for (i=0; i<in->mac->argc; i++) {
+ in->args[i] = PrescanMacroArg(in->args[i], yylvalpp);
+ }
+ }
+#if 0
+ printf(" <%s:%d>found macro %s\n", GetAtomString(atable, loc.file),
+ loc.line, GetAtomString(atable, atom));
+ for (i=0; i<in->mac->argc; i++) {
+ printf("\targ %s = '", GetAtomString(atable, in->mac->args[i]));
+ DumpTokenStream(stdout, in->args[i]);
+ printf("'\n");
+ }
+#endif
+ /*retain the input source*/
+ in->base.prev = cpp->currentInput;
+ sym->details.mac.busy = 1;
+ RewindTokenStream(sym->details.mac.body);
+ cpp->currentInput = &in->base;
+ return 1;
+} /* MacroExpand */ +
+int ChkCorrectElseNesting(void)
+{
+ if(cpp->elsedepth[cpp->elsetracker]==0){
+ cpp->elsedepth[cpp->elsetracker]=1;
+ return 1;
+ }
+ return 0;
+}
+
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h new file mode 100755 index 00000000000..03449a17a98 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp.h @@ -0,0 +1,119 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* cpp.h */ +/* */ +
+#if !defined(__CPP_H)
+#define __CPP_H 1
+
+#include "parser.h"
+#include "tokens.h"
+
+int InitCPP(void);
+int FinalCPP(void);
+int readCPPline(yystypepp * yylvalpp);
+int MacroExpand(int atom, yystypepp * yylvalpp);
+int ChkCorrectElseNesting(void);
+
+typedef struct MacroSymbol {
+ int argc;
+ int *args;
+ TokenStream *body;
+ unsigned busy:1;
+ unsigned undef:1;
+} MacroSymbol;
+
+void FreeMacro(MacroSymbol *);
+int PredefineMacro(char *);
+
+void CPPDebugLogMsg(const char *msg); /* Prints information into debug log */ +void CPPShInfoLogMsg(const char*); /* Store cpp Err Msg into Sh.Info.Log */ +void CPPWarningToInfoLog(const char *msg); /* Prints warning messages into info log */ +void HandlePragma(const char**, int numTokens); /* #pragma directive container. */ +void ResetTString(void); /* #error Message as TString. */ +void CPPErrorToInfoLog(char*); /* Stick all cpp errors into Sh.Info.log . */ +void StoreStr(char*); /* Store the TString in Parse Context. */ +void SetLineNumber(int); /* Set line number. */ +void SetStringNumber(int); /* Set string number. */ +int GetLineNumber(void); /* Get the current String Number. */ +int GetStringNumber(void); /* Get the current String Number. */ +const char* GetStrfromTStr(void); /* Convert TString to String. */ +void updateExtensionBehavior(const char* extName, const char* behavior);
+int FreeCPP(void);
+
+#endif /* !(defined(__CPP_H) */ diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp_comment_fix.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp_comment_fix.c new file mode 100644 index 00000000000..0c3073590df --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/cpp_comment_fix.c @@ -0,0 +1,76 @@ +/* converts c++ to c comments */ +/* usage: ./cpp_comment_fix source */ + +#include <stdio.h> + +int main (int argc, char *argv[]) +{ + FILE *f; + int c; + char *buf = NULL; + int size = 0, i = 0; + + f = fopen (argv[1], "r"); + while ((c = fgetc (f)) != EOF) + { + buf = (void *) realloc (buf, size + 1); + buf[size] = c; + size++; + } + fclose (f); + + f = fopen (argv[1], "w"); + + while (i < size) + { + if (buf[i] == '/') + { + if (buf[i+1] == '/') + { + fprintf (f, "/*"); + i+=2; + while (buf[i] != '\n' && buf[i] != '\r' && i < size) + fprintf (f, "%c", buf[i++]); + fprintf (f, " */\n"); + if (i < size && buf[i] == '\n') + i++; + else if (i < size && buf[i] == '\r') + i+=2; + } + else + { + fprintf (f, "/"); + i++; + + if (buf[i] == '*') + { + fprintf (f, "*"); + i++; + + for (;;) + { + if (buf[i] == '*' && buf[i+1] == '/') + { + fprintf (f, "*/"); + i+=2; + break; + } + else + { + fprintf (f, "%c", buf[i]); + i++; + } + } + } + } + } + else + { + fprintf (f, "%c", buf[i]); + i++; + } + } + fclose (f); + return 0; +} + diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c new file mode 100755 index 00000000000..c55b3f7c709 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c @@ -0,0 +1,185 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* cppstruct.c */ +/* */ +
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "slglobals.h"
+
+CPPStruct *cpp = NULL;
+static int refCount = 0;
+
+int InitPreprocessor(void);
+int ResetPreprocessor(void);
+int FreeCPPStruct(void);
+int FinalizePreprocessor(void);
+
+/*
+ * InitCPPStruct() - Initilaize the CPP structure.
+ *
+ */
+
+int InitCPPStruct(void)
+{
+ int len;
+ char *p;
+
+ cpp = (CPPStruct *) malloc(sizeof(CPPStruct));
+ if (cpp == NULL)
+ return 0;
+
+ refCount++;
+
+ /* Initialize public members: */ + cpp->pLastSourceLoc = &cpp->lastSourceLoc;
+
+ p = (char *) &cpp->options;
+ len = sizeof(cpp->options);
+ while (--len >= 0)
+ p[len] = 0;
+
+ ResetPreprocessor();
+ return 1;
+} /* InitCPPStruct */ +
+int ResetPreprocessor(void)
+{
+ /* Initialize private members: */ +
+ cpp->lastSourceLoc.file = 0;
+ cpp->lastSourceLoc.line = 0;
+ cpp->pC=0;
+ cpp->CompileError=0;
+ cpp->ifdepth=0;
+ for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++)
+ cpp->elsedepth[cpp->elsetracker]=0;
+ cpp->elsetracker=0;
+ cpp->tokensBeforeEOF = 0;
+ return 1;
+}
+
+/*Intializing the Preprocessor. */ +
+int InitPreprocessor(void)
+{
+ # define CPP_STUFF true
+ # ifdef CPP_STUFF
+ FreeCPPStruct();
+ InitCPPStruct();
+ cpp->options.Quiet = 1;
+ cpp->options.profileString = "generic";
+ if (!InitAtomTable(atable, 0))
+ return 1;
+ if (!InitScanner(cpp))
+ return 1;
+ # endif
+ return 0;
+}
+
+/*FreeCPPStruct() - Free the CPP structure. */ +
+int FreeCPPStruct(void)
+{
+ if (refCount)
+ {
+ free(cpp);
+ refCount--;
+ }
+
+ return 1;
+}
+
+/*Finalizing the Preprocessor. */ +
+int FinalizePreprocessor(void)
+{
+ # define CPP_STUFF true
+ # ifdef CPP_STUFF
+ FreeAtomTable(atable);
+ FreeCPPStruct();
+ FreeScanner();
+ # endif
+ return 0;
+}
+
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*//////////////////////////////////// End of cppstruct.c ////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.c new file mode 100755 index 00000000000..ed0f4fb4b93 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.c @@ -0,0 +1,191 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +#include <stddef.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef __STDC99__
+#include <stdint.h>
+#elif defined (_WIN64)
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned int uintptr_t;
+#endif
+
+#include "memory.h"
+
+/* default alignment and chunksize, if called with 0 arguments */ +#define CHUNKSIZE (64*1024)
+#define ALIGN 8
+
+/* we need to call the `real' malloc and free, not our replacements */ +#undef malloc
+#undef free
+
+struct chunk {
+ struct chunk *next;
+};
+
+struct cleanup {
+ struct cleanup *next;
+ void (*fn)(void *);
+ void *arg;
+};
+
+struct MemoryPool_rec {
+ struct chunk *next;
+ uintptr_t free, end;
+ size_t chunksize;
+ uintptr_t alignmask;
+ struct cleanup *cleanup;
+};
+
+MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align)
+{
+ MemoryPool *pool;
+
+ if (align == 0) align = ALIGN;
+ if (chunksize == 0) chunksize = CHUNKSIZE;
+ if (align & (align-1)) return 0;
+ if (chunksize < sizeof(MemoryPool)) return 0;
+ if (chunksize & (align-1)) return 0;
+ if (!(pool = malloc(chunksize))) return 0;
+ pool->next = 0;
+ pool->chunksize = chunksize;
+ pool->alignmask = (uintptr_t)(align)-1;
+ pool->free = ((uintptr_t)(pool + 1) + pool->alignmask) & ~pool->alignmask;
+ pool->end = (uintptr_t)pool + chunksize;
+ pool->cleanup = 0;
+ return pool;
+}
+
+void mem_FreePool(MemoryPool *pool)
+{
+ struct cleanup *cleanup;
+ struct chunk *p, *next;
+
+ for (cleanup = pool->cleanup; cleanup; cleanup = cleanup->next) {
+ cleanup->fn(cleanup->arg);
+ }
+ for (p = (struct chunk *)pool; p; p = next) {
+ next = p->next;
+ free(p);
+ }
+}
+
+void *mem_Alloc(MemoryPool *pool, size_t size)
+{
+ struct chunk *ch;
+ void *rv = (void *)pool->free;
+ size = (size + pool->alignmask) & ~pool->alignmask;
+ if (size <= 0) size = pool->alignmask;
+ pool->free += size;
+ if (pool->free > pool->end || pool->free < (uintptr_t)rv) {
+ size_t minreq = (size + sizeof(struct chunk) + pool->alignmask)
+ & ~pool->alignmask;
+ pool->free = (uintptr_t)rv;
+ if (minreq >= pool->chunksize) {
+ /* request size is too big for the chunksize, so allocate it as */ + /* a single chunk of the right size */ + ch = malloc(minreq);
+ if (!ch) return 0;
+ } else {
+ ch = malloc(pool->chunksize);
+ if (!ch) return 0;
+ pool->free = (uintptr_t)ch + minreq;
+ pool->end = (uintptr_t)ch + pool->chunksize;
+ }
+ ch->next = pool->next;
+ pool->next = ch;
+ rv = (void *)(((uintptr_t)(ch+1) + pool->alignmask) & ~pool->alignmask);
+ }
+ return rv;
+}
+
+int mem_AddCleanup(MemoryPool *pool, void (*fn)(void *), void *arg) {
+ struct cleanup *cleanup;
+
+ pool->free = (pool->free + sizeof(void *) - 1) & ~(sizeof(void *)-1);
+ cleanup = mem_Alloc(pool, sizeof(struct cleanup));
+ if (!cleanup) return -1;
+ cleanup->next = pool->cleanup;
+ cleanup->fn = fn;
+ cleanup->arg = arg;
+ pool->cleanup = cleanup;
+ return 0;
+}
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.h new file mode 100755 index 00000000000..89a57e24c9c --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/memory.h @@ -0,0 +1,89 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +#ifndef __MEMORY_H
+#define __MEMORY_H
+
+typedef struct MemoryPool_rec MemoryPool;
+
+extern MemoryPool *mem_CreatePool(size_t chunksize, unsigned align);
+extern void mem_FreePool(MemoryPool *);
+extern void *mem_Alloc(MemoryPool *p, size_t size);
+extern void *mem_Realloc(MemoryPool *p, void *old, size_t oldsize, size_t newsize);
+extern int mem_AddCleanup(MemoryPool *p, void (*fn)(void *), void *arg);
+
+#endif /* __MEMORY_H */
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/parser.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/parser.h new file mode 100755 index 00000000000..5f70bdd1ac7 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/parser.h @@ -0,0 +1,126 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+#ifndef BISON_PARSER_H
+# define BISON_PARSER_H
+
+#ifndef yystypepp
+typedef struct {
+ int sc_int;
+ float sc_fval;
+ int sc_ident;
+ char symbol_name[MAX_SYMBOL_NAME_LEN+1];
+} yystypepp;
+
+# define YYSTYPE_IS_TRIVIAL 1
+#endif
+# define CPP_AND_OP 257
+# define CPP_SUB_ASSIGN 259
+# define CPP_MOD_ASSIGN 260
+# define CPP_ADD_ASSIGN 261
+# define CPP_DIV_ASSIGN 262
+# define CPP_MUL_ASSIGN 263
+# define CPP_EQ_OP 264
+# define CPP_XOR_OP 265
+# define ERROR_SY 266
+# define CPP_FLOATCONSTANT 267
+# define CPP_GE_OP 268
+# define CPP_RIGHT_OP 269
+# define CPP_IDENTIFIER 270
+# define CPP_INTCONSTANT 271
+# define CPP_LE_OP 272
+# define CPP_LEFT_OP 273
+# define CPP_DEC_OP 274
+# define CPP_NE_OP 275
+# define CPP_OR_OP 276
+# define CPP_INC_OP 277
+# define CPP_STRCONSTANT 278
+# define CPP_TYPEIDENTIFIER 279
+
+# define FIRST_USER_TOKEN_SY 289
+
+# define CPP_RIGHT_ASSIGN 280
+# define CPP_LEFT_ASSIGN 281
+# define CPP_AND_ASSIGN 282
+# define CPP_OR_ASSIGN 283
+# define CPP_XOR_ASSIGN 284
+# define CPP_LEFT_BRACKET 285
+# define CPP_RIGHT_BRACKET 286
+# define CPP_LEFT_BRACE 287
+# define CPP_RIGHT_BRACE 288
+
+#endif /* not BISON_PARSER_H */
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h new file mode 100755 index 00000000000..63996d6695c --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/preprocess.h @@ -0,0 +1,84 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+
+# include "slglobals.h"
+extern CPPStruct *cpp;
+int InitCPPStruct(void);
+int InitScanner(CPPStruct *cpp);
+int InitAtomTable(AtomTable *atable, int htsize);
+int ScanFromString(char *s);
+char* GetStringOfAtom(AtomTable *atable, int atom);
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c new file mode 100755 index 00000000000..d80e37b8e9b --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.c @@ -0,0 +1,789 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* scanner.c */ +/* */ +
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#if 0
+ #include <ieeefp.h>
+ #else
+ #define isinff(x) (((*(long *)&(x) & 0x7f800000L)==0x7f800000L) && \
+ ((*(long *)&(x) & 0x007fffffL)==0000000000L))
+#endif
+
+#include "slglobals.h"
+
+
+typedef struct StringInputSrc {
+ InputSrc base;
+ char *p;
+} StringInputSrc;
+
+static int eof_scan(InputSrc *is, yystypepp * yylvalpp)
+{
+ return EOF;
+} /* eof_scan */ +
+static void noop(InputSrc *in, int ch, yystypepp * yylvalpp) {}
+
+static InputSrc eof_inputsrc = { 0, &eof_scan, &eof_scan, &noop };
+
+static int byte_scan(InputSrc *, yystypepp * yylvalpp);
+
+#define EOL_SY '\n'
+
+#if defined(_WIN32)
+ #define DBG_BREAKPOINT() __asm int 3
+ #elif defined(_M_AMD64)
+ #define DBG_BREAKPOINT() assert(!"Dbg_Breakpoint");
+ #else
+ #define DBG_BREAKPOINT()
+ #endif
+
+ #if defined(_WIN32) && !defined(_M_AMD64)
+ __int64 RDTSC ( void ) {
+
+ __int64 v;
+
+ __asm __emit 0x0f
+ __asm __emit 0x31
+ __asm mov dword ptr v, eax
+ __asm mov dword ptr v+4, edx
+
+ return v;
+ }
+#endif
+
+
+int InitScanner(CPPStruct *cpp)
+{
+ /* Add various atoms needed by the CPP line scanner: */ + if (!InitCPP())
+ return 0;
+
+ cpp->mostRecentToken = 0;
+ cpp->tokenLoc = &cpp->ltokenLoc;
+
+ cpp->ltokenLoc.file = 0;
+ cpp->ltokenLoc.line = 0;
+
+ cpp->currentInput = &eof_inputsrc;
+ cpp->previous_token = '\n';
+ cpp->notAVersionToken = 0;
+
+ return 1;
+} /* InitScanner */ +
+int FreeScanner(void)
+{
+ return (FreeCPP());
+}
+
+/*
+ * str_getch()
+ * takes care of reading from multiple strings.
+ * returns the next-char from the input stream.
+ * returns EOF when the complete shader is parsed.
+ */
+static int str_getch(StringInputSrc *in)
+{
+ for(;;){
+ if (*in->p){
+ if (*in->p == '\n') {
+ in->base.line++;
+ IncLineNumber();
+ }
+ return *in->p++;
+ }
+ if(++(cpp->PaWhichStr) < cpp->PaArgc){
+ free(in);
+ SetStringNumber(cpp->PaWhichStr);
+ SetLineNumber(1);
+ ScanFromString(cpp->PaArgv[cpp->PaWhichStr]);
+ in=(StringInputSrc*)cpp->currentInput;
+ continue;
+ }
+ else{
+ cpp->currentInput = in->base.prev;
+ cpp->PaWhichStr=0;
+ free(in);
+ return EOF;
+ }
+ }
+} /* str_getch */ +
+static void str_ungetch(StringInputSrc *in, int ch, yystypepp *type) {
+ if (in->p[-1] == ch)in->p--;
+ else {
+ *(in->p)='\0'; /*this would take care of shifting to the previous string. */ + cpp->PaWhichStr--;
+ }
+ if (ch == '\n') {
+ in->base.line--;
+ DecLineNumber();
+ }
+} /* str_ungetch */ +
+int ScanFromString(char *s)
+{
+
+ StringInputSrc *in = malloc(sizeof(StringInputSrc));
+ memset(in, 0, sizeof(StringInputSrc));
+ in->p = s;
+ in->base.line = 1;
+ in->base.scan = byte_scan;
+ in->base.getch = (int (*)(InputSrc *, yystypepp *))str_getch;
+ in->base.ungetch = (void (*)(InputSrc *, int, yystypepp *))str_ungetch;
+ in->base.prev = cpp->currentInput;
+ cpp->currentInput = &in->base;
+
+ return 1;
+} /* ScanFromString; */ +
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*///////////////////////////////// Floating point constants: ///////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*
+ * lBuildFloatValue() - Quick and dirty conversion to floating point. Since all
+ * we need is single precision this should be quite precise.
+ */
+
+static float lBuildFloatValue(const char *str, int len, int exp)
+{
+ double val, expval, ten;
+ int ii, llen, absexp;
+ float rv;
+
+ val = 0.0;
+ llen = len;
+ for (ii = 0; ii < len; ii++)
+ val = val*10.0 + (str[ii] - '0');
+ if (exp != 0) {
+ absexp = exp > 0 ? exp : -exp;
+ expval = 1.0f;
+ ten = 10.0;
+ while (absexp) {
+ if (absexp & 1)
+ expval *= ten;
+ ten *= ten;
+ absexp >>= 1;
+ }
+ if (exp >= 0) {
+ val *= expval;
+ } else {
+ val /= expval;
+ }
+ }
+ rv = (float)val;
+ if (isinff(rv)) {
+ CPPErrorToInfoLog(" ERROR___FP_CONST_OVERFLOW");
+ }
+ return rv;
+} /* lBuildFloatValue */ +
+
+/*
+ * lFloatConst() - Scan a floating point constant. Assumes that the scanner
+ * has seen at least one digit, followed by either a decimal '.' or the
+ * letter 'e'.
+ */
+
+static int lFloatConst(char *str, int len, int ch, yystypepp * yylvalpp)
+{
+ int HasDecimal, declen, exp, ExpSign;
+ int str_len;
+ float lval;
+
+ HasDecimal = 0;
+ declen = 0;
+ exp = 0;
+
+ str_len=len;
+ if (ch == '.') {
+ str[len++]=ch;
+ HasDecimal = 1;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ while (ch >= '0' && ch <= '9') {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ declen++;
+ if (len > 0 || ch != '0') {
+ str[len] = ch;
+ len++;str_len++;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } else {
+ CPPErrorToInfoLog("ERROR___FP_CONST_TOO_LONG");
+ len = 1,str_len=1;
+ }
+ }
+ }
+
+ /* Exponent: */ +
+ if (ch == 'e' || ch == 'E') {
+ ExpSign = 1;
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '+') {
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } else if (ch == '-') {
+ ExpSign = -1;
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ if (ch >= '0' && ch <= '9') {
+ while (ch >= '0' && ch <= '9') {
+ exp = exp*10 + ch - '0';
+ str[len++]=ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ } else {
+ CPPErrorToInfoLog("ERROR___ERROR_IN_EXPONENT");
+ }
+ exp *= ExpSign;
+ }
+
+ if (len == 0) {
+ lval = 0.0f;
+ strcpy(str,"0.0");
+ } else {
+ str[len]='\0';
+ lval = lBuildFloatValue(str, str_len, exp - declen);
+ }
+ /* Suffix: */ +
+ yylvalpp->sc_fval = lval;
+ strcpy(yylvalpp->symbol_name,str);
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return CPP_FLOATCONSTANT;
+} /* lFloatConst */ +
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*/////////////////////////////////////// Normal Scanner ////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+static int byte_scan(InputSrc *in, yystypepp * yylvalpp)
+{
+ char symbol_name[MAX_SYMBOL_NAME_LEN + 1];
+ char string_val[MAX_STRING_LEN + 1];
+ int AlreadyComplained;
+ int len, ch, ii, ival = 0;
+
+ for (;;) {
+ yylvalpp->sc_int = 0;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+
+ while (ch == ' ' || ch == '\t' || ch == '\r') {
+ yylvalpp->sc_int = 1;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+
+ cpp->ltokenLoc.file = cpp->currentInput->name;
+ cpp->ltokenLoc.line = cpp->currentInput->line;
+ len = 0;
+ switch (ch) {
+ default:
+ return ch; /* Single character token */ + case EOF:
+ return -1;
+ case 'A': case 'B': case 'C': case 'D': case 'E':
+ case 'F': case 'G': case 'H': case 'I': case 'J':
+ case 'K': case 'L': case 'M': case 'N': case 'O':
+ case 'P': case 'Q': case 'R': case 'S': case 'T':
+ case 'U': case 'V': case 'W': case 'X': case 'Y':
+ case 'Z': case '_':
+ case 'a': case 'b': case 'c': case 'd': case 'e':
+ case 'f': case 'g': case 'h': case 'i': case 'j':
+ case 'k': case 'l': case 'm': case 'n': case 'o':
+ case 'p': case 'q': case 'r': case 's': case 't':
+ case 'u': case 'v': case 'w': case 'x': case 'y':
+ case 'z':
+ do {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } else {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ } while ((ch >= 'a' && ch <= 'z') ||
+ (ch >= 'A' && ch <= 'Z') ||
+ (ch >= '0' && ch <= '9') ||
+ ch == '_');
+ if (len >= MAX_SYMBOL_NAME_LEN)
+ len = MAX_SYMBOL_NAME_LEN - 1;
+ symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ yylvalpp->sc_ident = LookUpAddString(atable, symbol_name);
+ return CPP_IDENTIFIER;
+ break;
+ case '0':
+ yylvalpp->symbol_name[len++] = ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == 'x' || ch == 'X') {
+ yylvalpp->symbol_name[len++] = ch;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if ((ch >= '0' && ch <= '9') ||
+ (ch >= 'A' && ch <= 'F') ||
+ (ch >= 'a' && ch <= 'f'))
+ {
+ AlreadyComplained = 0;
+ ival = 0;
+ do {
+ yylvalpp->symbol_name[len++] = ch;
+ if (ival <= 0x0fffffff) {
+ if (ch >= '0' && ch <= '9') {
+ ii = ch - '0';
+ } else if (ch >= 'A' && ch <= 'F') {
+ ii = ch - 'A' + 10;
+ } else {
+ ii = ch - 'a' + 10;
+ }
+ ival = (ival << 4) | ii;
+ } else {
+ if (!AlreadyComplained)
+ CPPErrorToInfoLog("ERROR___HEX_CONST_OVERFLOW");
+ AlreadyComplained = 1;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } while ((ch >= '0' && ch <= '9') ||
+ (ch >= 'A' && ch <= 'F') ||
+ (ch >= 'a' && ch <= 'f'));
+ } else {
+ CPPErrorToInfoLog("ERROR___ERROR_IN_HEX_CONSTANT");
+ }
+ yylvalpp->symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ yylvalpp->sc_int = ival;
+ return CPP_INTCONSTANT;
+ } else if (ch >= '0' && ch <= '7') { /* octal integer constants */ + AlreadyComplained = 0;
+ ival = 0;
+ do {
+ yylvalpp->symbol_name[len++] = ch;
+ if (ival <= 0x1fffffff) {
+ ii = ch - '0';
+ ival = (ival << 3) | ii;
+ } else {
+ if (!AlreadyComplained)
+ CPPErrorToInfoLog("ERROR___OCT_CONST_OVERFLOW");
+ AlreadyComplained = 1;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } while (ch >= '0' && ch <= '7');
+ if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'h' || ch == 'x'|| ch == 'E')
+ return lFloatConst(yylvalpp->symbol_name, len, ch, yylvalpp);
+ yylvalpp->symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ yylvalpp->sc_int = ival;
+ return CPP_INTCONSTANT;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ ch = '0';
+ }
+ /* Fall through... */ + case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9':
+ do {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ if (len > 0 || ch != '0') {
+ yylvalpp->symbol_name[len] = ch;
+ len++;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ } while (ch >= '0' && ch <= '9');
+ if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'h' || ch == 'x'|| ch == 'E') {
+ return lFloatConst(yylvalpp->symbol_name, len, ch, yylvalpp);
+ } else {
+ yylvalpp->symbol_name[len] = '\0';
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ ival = 0;
+ AlreadyComplained = 0;
+ for (ii = 0; ii < len; ii++) {
+ ch = yylvalpp->symbol_name[ii] - '0';
+ if ((ival > 214748364) || (ival == 214748364 && ch >= 8)) {
+ if (!AlreadyComplained)
+ CPPErrorToInfoLog("ERROR___INTEGER_CONST_OVERFLOW");
+ AlreadyComplained = 1;
+ }
+ ival = ival*10 + ch;
+ }
+ yylvalpp->sc_int = ival;
+ if(ival==0)
+ strcpy(yylvalpp->symbol_name,"0");
+ return CPP_INTCONSTANT;
+ }
+ break;
+ case '-':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '-') {
+ return CPP_DEC_OP;
+ } else if (ch == '=') {
+ return CPP_SUB_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '-';
+ }
+ case '+':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '+') {
+ return CPP_INC_OP;
+ } else if (ch == '=') {
+ return CPP_ADD_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '+';
+ }
+ case '*':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_MUL_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '*';
+ }
+ case '%':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_MOD_ASSIGN;
+ } else if (ch == '>'){
+ return CPP_RIGHT_BRACE;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '%';
+ }
+ case ':':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '>') {
+ return CPP_RIGHT_BRACKET;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return ':';
+ }
+ case '^':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '^') {
+ return CPP_XOR_OP;
+ } else {
+ if (ch == '=')
+ return CPP_XOR_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '^';
+ }
+ }
+
+ case '=':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_EQ_OP;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '=';
+ }
+ case '!':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '=') {
+ return CPP_NE_OP;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '!';
+ }
+ case '|':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '|') {
+ return CPP_OR_OP;
+ } else {
+ if (ch == '=')
+ return CPP_OR_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '|';
+ }
+ }
+ case '&':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '&') {
+ return CPP_AND_OP;
+ } else {
+ if (ch == '=')
+ return CPP_AND_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '&';
+ }
+ }
+ case '<':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '<') {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if(ch == '=')
+ return CPP_LEFT_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return CPP_LEFT_OP;
+ }
+ } else {
+ if (ch == '=') {
+ return CPP_LE_OP;
+ } else {
+ if (ch == '%')
+ return CPP_LEFT_BRACE;
+ else if (ch == ':')
+ return CPP_LEFT_BRACKET;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '<';
+ }
+ }
+ }
+ case '>':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '>') {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if(ch == '=')
+ return CPP_RIGHT_ASSIGN;
+ else{
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return CPP_RIGHT_OP;
+ }
+ } else {
+ if (ch == '=') {
+ return CPP_GE_OP;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '>';
+ }
+ }
+ case '.':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch >= '0' && ch <= '9') {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return lFloatConst(yylvalpp->symbol_name, 0, '.', yylvalpp);
+ } else {
+ if (ch == '.') {
+ return -1; /* Special EOF hack */ + } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '.';
+ }
+ }
+ case '/':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '/') {
+ do {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ } while (ch != '\n' && ch != EOF);
+ if (ch == EOF)
+ return -1;
+ return '\n';
+ } else if (ch == '*') {
+ int nlcount = 0;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ do {
+ while (ch != '*') {
+ if (ch == '\n') nlcount++;
+ if (ch == EOF) {
+ CPPErrorToInfoLog("ERROR___EOF_IN_COMMENT");
+ return -1;
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == EOF) {
+ CPPErrorToInfoLog("ERROR___EOF_IN_COMMENT");
+ return -1;
+ }
+ } while (ch != '/');
+ if (nlcount) {
+ return '\n';
+ }
+ /* Go try it again... */ + } else if (ch == '=') {
+ return CPP_DIV_ASSIGN;
+ } else {
+ cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
+ return '/';
+ }
+ break;
+ case '"':
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ while (ch != '"' && ch != '\n' && ch != EOF) {
+ if (ch == '\\') {
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ if (ch == '\n' || ch == EOF) {
+ break;
+ }
+ }
+ if (len < MAX_STRING_LEN) {
+ string_val[len] = ch;
+ len++;
+ ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
+ }
+ };
+ string_val[len] = '\0';
+ if (ch == '"') {
+ yylvalpp->sc_ident = LookUpAddString(atable, string_val);
+ return CPP_STRCONSTANT;
+ } else {
+ CPPErrorToInfoLog("ERROR___CPP_EOL_IN_STRING");
+ return ERROR_SY;
+ }
+ }
+ }
+} /* byte_scan */ +
+int yylex_CPP(char* buf, int maxSize)
+{
+ yystypepp yylvalpp;
+ int token = '\n';
+
+ for(;;) {
+
+ char* tokenString = 0;
+ token = cpp->currentInput->scan(cpp->currentInput, &yylvalpp);
+ if(check_EOF(token))
+ return 0;
+ if (token == '#' && (cpp->previous_token == '\n'||cpp->previous_token==0)) {
+ token = readCPPline(&yylvalpp);
+ if(check_EOF(token))
+ return 0;
+ continue;
+ }
+ cpp->previous_token = token;
+ /* expand macros */ + if (token == CPP_IDENTIFIER && MacroExpand(yylvalpp.sc_ident, &yylvalpp)) {
+ cpp->notAVersionToken = 1;
+ continue;
+ }
+
+ if (token == '\n')
+ continue;
+
+ if (token == CPP_IDENTIFIER) {
+ cpp->notAVersionToken = 1;
+ tokenString = GetStringOfAtom(atable,yylvalpp.sc_ident);
+ } else if (token == CPP_FLOATCONSTANT||token == CPP_INTCONSTANT){
+ cpp->notAVersionToken = 1;
+ tokenString = yylvalpp.symbol_name;
+ } else {
+ cpp->notAVersionToken = 1;
+ tokenString = GetStringOfAtom(atable,token);
+ }
+
+ if (tokenString) {
+ if ((signed)strlen(tokenString) >= maxSize) {
+ cpp->tokensBeforeEOF = 1;
+ return maxSize;
+ } else if (strlen(tokenString) > 0) {
+ strcpy(buf, tokenString);
+ cpp->tokensBeforeEOF = 1;
+ return (int)strlen(tokenString);
+ }
+
+ return 0;
+ }
+ }
+
+ return 0;
+} /* yylex */ +
+/*Checks if the token just read is EOF or not. */ +int check_EOF(int token)
+{
+ if(token==-1){
+ if(cpp->ifdepth >0){
+ CPPErrorToInfoLog("#endif missing!! Compilation stopped");
+ cpp->CompileError=1;
+ }
+ return 1;
+ }
+ return 0;
+}
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*///////////////////////////////////// End of scanner.c ////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h new file mode 100755 index 00000000000..15472b5bf18 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/scanner.h @@ -0,0 +1,118 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* scanner.h */ +/* */ +
+#if !defined(__SCANNER_H)
+#define __SCANNER_H 1
+
+#define MAX_SYMBOL_NAME_LEN 128
+#define MAX_STRING_LEN 512
+
+#include "parser.h"
+
+/* Not really atom table stuff but needed first... */ +
+typedef struct SourceLoc_Rec {
+ unsigned short file, line;
+} SourceLoc;
+
+int yyparse (void);
+
+int yylex_CPP(char* buf, int maxSize);
+
+typedef struct InputSrc {
+ struct InputSrc *prev;
+ int (*scan)(struct InputSrc *, yystypepp *);
+ int (*getch)(struct InputSrc *, yystypepp *);
+ void (*ungetch)(struct InputSrc *, int, yystypepp *);
+ int name; /* atom */
+ int line;
+} InputSrc;
+
+int InitScanner(CPPStruct *cpp); /* Intialise the cpp scanner. */ +int ScanFromString(char *); /* Start scanning the input from the string mentioned. */ +int check_EOF(int); /* check if we hit a EOF abruptly */ +void CPPErrorToInfoLog(char *); /* sticking the msg,line into the Shader's.Info.log */ +void SetLineNumber(int);
+void SetStringNumber(int);
+void IncLineNumber(void);
+void DecLineNumber(void);
+int FreeScanner(void); /* Free the cpp scanner */ +#endif /* !(defined(__SCANNER_H) */ +
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h new file mode 100755 index 00000000000..667ada6a293 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/slglobals.h @@ -0,0 +1,115 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* slglobals.h */ +/* */ +
+#if !defined(__SLGLOBALS_H)
+#define __SLGLOBALS_H 1
+
+typedef struct CPPStruct_Rec CPPStruct;
+
+extern CPPStruct *cpp;
+
+#undef CPPC_DEBUG_THE_COMPILER
+#if defined(_DEBUG)
+#define CPPC_DEBUG_THE_COMPILER 1
+#endif
+
+#undef CPPC_ENABLE_TOOLS
+#define CPPC_ENABLE_TOOLS 1
+
+#include "memory.h"
+#include "atom.h"
+#include "scanner.h"
+#include "cpp.h"
+#include "tokens.h"
+#include "symbols.h"
+#include "compile.h"
+#if !defined(NO_PARSER)
+#include "parser.h"
+#endif
+
+#if !defined(NULL)
+#define NULL 0
+#endif
+
+#endif /* !(defined(__SLGLOBALS_H) */ +
+
+
+
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c new file mode 100755 index 00000000000..e807fe34346 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.c @@ -0,0 +1,318 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* symbols.c */ +/* */ +
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "slglobals.h"
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*///////////////////////////////// Symbol Table Variables: /////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+Scope *ScopeList = NULL;
+Scope *CurrentScope = NULL;
+Scope *GlobalScope = NULL;
+
+static void unlinkScope(void *_scope) {
+ Scope *scope = _scope;
+
+ if (scope->next)
+ scope->next->prev = scope->prev;
+ if (scope->prev)
+ scope->prev->next = scope->next;
+ else
+ ScopeList = scope->next;
+}
+
+/*
+ * NewScope()
+ *
+ */
+Scope *NewScopeInPool(MemoryPool *pool)
+{
+ Scope *lScope;
+
+ lScope = mem_Alloc(pool, sizeof(Scope));
+ lScope->pool = pool;
+ lScope->parent = NULL;
+ lScope->funScope = NULL;
+ lScope->symbols = NULL;
+
+ lScope->level = 0;
+
+ lScope->programs = NULL;
+ if ((lScope->next = ScopeList))
+ ScopeList->prev = lScope;
+ lScope->prev = 0;
+ ScopeList = lScope;
+ mem_AddCleanup(pool, unlinkScope, lScope);
+ return lScope;
+} /* NewScope */ +
+/*
+ * PushScope()
+ *
+ */
+
+void PushScope(Scope *fScope)
+{
+ Scope *lScope;
+
+ if (CurrentScope) {
+ fScope->level = CurrentScope->level + 1;
+ if (fScope->level == 1) {
+ if (!GlobalScope) {
+ /* HACK - CTD -- if GlobalScope==NULL and level==1, we're
+ * defining a function in the superglobal scope. Things
+ * will break if we leave the level as 1, so we arbitrarily
+ * set it to 2 */
+ fScope->level = 2;
+ }
+ }
+ if (fScope->level >= 2) {
+ lScope = fScope;
+ while (lScope->level > 2)
+ lScope = lScope->next;
+ fScope->funScope = lScope;
+ }
+ } else {
+ fScope->level = 0;
+ }
+ fScope->parent = CurrentScope;
+ CurrentScope = fScope;
+} /* PushScope */ +
+/*
+ * PopScope()
+ *
+ */
+
+Scope *PopScope(void)
+{
+ Scope *lScope;
+
+ lScope = CurrentScope;
+ if (CurrentScope)
+ CurrentScope = CurrentScope->parent;
+ return lScope;
+} /* PopScope */ +
+/*
+ * NewSymbol() - Allocate a new symbol node;
+ *
+ */
+
+Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind)
+{
+ Symbol *lSymb;
+ char *pch;
+ int ii;
+
+ lSymb = (Symbol *) mem_Alloc(fScope->pool, sizeof(Symbol));
+ lSymb->left = NULL;
+ lSymb->right = NULL;
+ lSymb->next = NULL;
+ lSymb->name = name;
+ lSymb->loc = *loc;
+ lSymb->kind = kind;
+
+ /* Clear union area: */ +
+ pch = (char *) &lSymb->details;
+ for (ii = 0; ii < sizeof(lSymb->details); ii++)
+ *pch++ = 0;
+ return lSymb;
+} /* NewSymbol */ +
+/*
+ * lAddToTree() - Using a binary tree is not a good idea for basic atom values because they
+ * are generated in order. We'll fix this later (by reversing the bit pattern).
+ */
+
+static void lAddToTree(Symbol **fSymbols, Symbol *fSymb)
+{
+ Symbol *lSymb;
+ int lrev, frev;
+
+ lSymb = *fSymbols;
+ if (lSymb) {
+ frev = GetReversedAtom(atable, fSymb->name);
+ while (lSymb) {
+ lrev = GetReversedAtom(atable, lSymb->name);
+ if (lrev == frev) {
+ CPPErrorToInfoLog("GetAtomString(atable, fSymb->name)");
+ break;
+ } else {
+ if (lrev > frev) {
+ if (lSymb->left) {
+ lSymb = lSymb->left;
+ } else {
+ lSymb->left = fSymb;
+ break;
+ }
+ } else {
+ if (lSymb->right) {
+ lSymb = lSymb->right;
+ } else {
+ lSymb->right = fSymb;
+ break;
+ }
+ }
+ }
+ }
+ } else {
+ *fSymbols = fSymb;
+ }
+} /* lAddToTree */ +
+
+/*
+ * AddSymbol() - Add a variable, type, or function name to a scope.
+ *
+ */
+
+Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind)
+{
+ Symbol *lSymb;
+
+ if (!fScope)
+ fScope = CurrentScope;
+ lSymb = NewSymbol(loc, fScope, atom, kind);
+ lAddToTree(&fScope->symbols, lSymb);
+ return lSymb;
+} /* AddSymbol */ +
+
+/*********************************************************************************************/
+/************************************ Symbol Semantic Functions ******************************/
+/*********************************************************************************************/
+
+/*
+ * LookUpLocalSymbol()
+ *
+ */
+
+Symbol *LookUpLocalSymbol(Scope *fScope, int atom)
+{
+ Symbol *lSymb;
+ int rname, ratom;
+
+ ratom = GetReversedAtom(atable, atom);
+ if (!fScope)
+ fScope = CurrentScope;
+ lSymb = fScope->symbols;
+ while (lSymb) {
+ rname = GetReversedAtom(atable, lSymb->name);
+ if (rname == ratom) {
+ return lSymb;
+ } else {
+ if (rname > ratom) {
+ lSymb = lSymb->left;
+ } else {
+ lSymb = lSymb->right;
+ }
+ }
+ }
+ return NULL;
+} /* LookUpLocalSymbol */ +
+/*
+ * LookUpSymbol()
+ *
+ */
+
+Symbol *LookUpSymbol(Scope *fScope, int atom)
+{
+ Symbol *lSymb;
+
+ if (!fScope)
+ fScope = CurrentScope;
+ while (fScope) {
+ lSymb = LookUpLocalSymbol(fScope, atom);
+ if (lSymb)
+ return lSymb;
+ fScope = fScope->parent;
+ }
+ return NULL;
+} /* LookUpSymbol */ +
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h new file mode 100755 index 00000000000..65cba9d6c9f --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/symbols.h @@ -0,0 +1,145 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* symbols.h */ +/* */ +
+#if !defined(__SYMBOLS_H)
+#define __SYMBOLS_H 1
+
+#include "memory.h"
+
+typedef enum symbolkind {
+ MACRO_S
+} symbolkind;
+
+/* Typedefs for things defined here in "symbols.h": */ +
+typedef struct Scope_Rec Scope;
+typedef struct Symbol_Rec Symbol;
+
+typedef struct SymbolList_Rec {
+ struct SymbolList_Rec *next;
+ Symbol *symb;
+} SymbolList;
+
+struct Scope_Rec {
+ Scope *next, *prev; /* doubly-linked list of all scopes */ + Scope *parent;
+ Scope *funScope; /* Points to base scope of enclosing function */ + MemoryPool *pool; /* pool used for allocation in this scope */ + Symbol *symbols;
+
+ int level; /* 0 = super globals, 1 = globals, etc. */ +
+ /* Only used at global scope (level 1): */ + SymbolList *programs; /* List of programs for this compilation. */ +};
+
+
+/* Symbol table is a simple binary tree. */ +
+#include "cpp.h" /* to get MacroSymbol def */ +
+struct Symbol_Rec {
+ Symbol *left, *right;
+ Symbol *next;
+ int name; /* Name atom */ + SourceLoc loc;
+ symbolkind kind;
+ union {
+ MacroSymbol mac;
+ } details;
+};
+
+extern Scope *CurrentScope;
+extern Scope *GlobalScope;
+extern Scope *ScopeList;
+
+Scope *NewScopeInPool(MemoryPool *);
+#define NewScope() NewScopeInPool(CurrentScope->pool)
+void PushScope(Scope *fScope);
+Scope *PopScope(void);
+Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
+Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
+Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
+Symbol *LookUpSymbol(Scope *fScope, int atom);
+void CPPErrorToInfoLog(char *);
+
+
+#endif /* !defined(__SYMBOLS_H) */ +
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c new file mode 100755 index 00000000000..815277db553 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.c @@ -0,0 +1,462 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* tokens.c */ +/* */ +
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h>
+
+#include "slglobals.h"
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*////////////////////// Preprocessor and Token Recorder and Playback: //////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ +
+/*
+ * idstr()
+ * Copy a string to a malloc'ed block and convert it into something suitable
+ * for an ID
+ *
+ */
+
+static char *idstr(const char *fstr)
+{
+ size_t len;
+ char *str, *t;
+ const char *f;
+
+ len = strlen(fstr);
+ str = (char *) malloc(len + 1);
+ for (f=fstr, t=str; *f; f++) {
+ if (isalnum(*f)) *t++ = *f;
+ else if (*f == '.' || *f == '/') *t++ = '_';
+ }
+ *t = 0;
+ return str;
+} /* idstr */ +
+
+/*
+ * lNewBlock()
+ *
+ */
+
+static TokenBlock *lNewBlock(TokenStream *fTok)
+{
+ TokenBlock *lBlock;
+
+ lBlock = (TokenBlock *) malloc(sizeof(TokenBlock) + 256);
+ lBlock->count = 0;
+ lBlock->current = 0;
+ lBlock->data = (unsigned char *) lBlock + sizeof(TokenBlock);
+ lBlock->max = 256;
+ lBlock->next = NULL;
+ if (fTok->head) {
+ fTok->current->next = lBlock;
+ } else {
+ fTok->head = lBlock;
+ }
+ fTok->current = lBlock;
+ return lBlock;
+} /* lNewBlock */ +
+/*
+ * lAddByte()
+ *
+ */
+
+static void lAddByte(TokenStream *fTok, unsigned char fVal)
+{
+ TokenBlock *lBlock;
+ lBlock = fTok->current;
+ if (lBlock->count >= lBlock->max)
+ lBlock = lNewBlock(fTok);
+ lBlock->data[lBlock->count++] = fVal;
+} /* lAddByte */ +
+
+
+/*
+ * lReadByte() - Get the next byte from a stream.
+ *
+ */
+
+static int lReadByte(TokenStream *pTok)
+{
+ TokenBlock *lBlock;
+ int lval = -1;
+
+ lBlock = pTok->current;
+ if (lBlock) {
+ if (lBlock->current >= lBlock->count) {
+ lBlock = lBlock->next;
+ if (lBlock)
+ lBlock->current = 0;
+ pTok->current = lBlock;
+ }
+ if (lBlock)
+ lval = lBlock->data[lBlock->current++];
+ }
+ return lval;
+} /* lReadByte */ +
+/*///////////////////////////////////// Global Functions:////////////////////////////////////// */ +
+/*
+ * NewTokenStream()
+ *
+ */
+
+TokenStream *NewTokenStream(const char *name)
+{
+ TokenStream *pTok;
+
+ pTok = (TokenStream *) malloc(sizeof(TokenStream));
+ pTok->next = NULL;
+ pTok->name = idstr(name);
+ pTok->head = NULL;
+ pTok->current = NULL;
+ lNewBlock(pTok);
+ return pTok;
+} /* NewTokenStream */ +
+/*
+ * DeleteTokenStream()
+ *
+ */
+
+void DeleteTokenStream(TokenStream *pTok)
+{
+ TokenBlock *pBlock, *nBlock;
+
+ if (pTok) {
+ pBlock = pTok->head;
+ while (pBlock) {
+ nBlock = pBlock->next;
+ free(pBlock);
+ pBlock = nBlock;
+ }
+ if (pTok->name)
+ free(pTok->name);
+ free(pTok);
+ }
+} /* DeleteTokenStream */ +
+/*
+ * RecordToken() - Add a token to the end of a list for later playback or printout.
+ *
+ */
+
+void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp)
+{
+ const char *s;
+ unsigned char *str=NULL;
+
+ if (token > 256)
+ lAddByte(pTok, (unsigned char)((token & 0x7f) + 0x80));
+ else
+ lAddByte(pTok, (unsigned char)(token & 0x7f));
+ switch (token) {
+ case CPP_IDENTIFIER:
+ case CPP_TYPEIDENTIFIER:
+ case CPP_STRCONSTANT:
+ s = GetAtomString(atable, yylvalpp->sc_ident);
+ while (*s)
+ lAddByte(pTok, (unsigned char) *s++);
+ lAddByte(pTok, 0);
+ break;
+ case CPP_FLOATCONSTANT:
+ case CPP_INTCONSTANT:
+ str=yylvalpp->symbol_name;
+ while (*str){
+ lAddByte(pTok,(unsigned char) *str);
+ *str++;
+ }
+ lAddByte(pTok, 0);
+ break;
+ case '(':
+ lAddByte(pTok, (unsigned char)(yylvalpp->sc_int ? 1 : 0));
+ default:
+ break;
+ }
+} /* RecordToken */ +
+/*
+ * RewindTokenStream() - Reset a token stream in preperation for reading.
+ *
+ */
+
+void RewindTokenStream(TokenStream *pTok)
+{
+ if (pTok->head) {
+ pTok->current = pTok->head;
+ pTok->current->current = 0;
+ }
+} /* RewindTokenStream */ +
+/*
+ * ReadToken() - Read the next token from a stream.
+ *
+ */
+
+int ReadToken(TokenStream *pTok, yystypepp * yylvalpp)
+{
+ char symbol_name[MAX_SYMBOL_NAME_LEN + 1];
+ char string_val[MAX_STRING_LEN + 1];
+ int ltoken, len;
+ char ch;
+
+ ltoken = lReadByte(pTok);
+ if (ltoken >= 0) {
+ if (ltoken > 127)
+ ltoken += 128;
+ switch (ltoken) {
+ case CPP_IDENTIFIER:
+ case CPP_TYPEIDENTIFIER:
+ len = 0;
+ ch = lReadByte(pTok);
+ while ((ch >= 'a' && ch <= 'z') ||
+ (ch >= 'A' && ch <= 'Z') ||
+ (ch >= '0' && ch <= '9') ||
+ ch == '_')
+ {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = lReadByte(pTok);
+ }
+ }
+ symbol_name[len] = '\0';
+ assert(ch == '\0');
+ yylvalpp->sc_ident = LookUpAddString(atable, symbol_name);
+ return CPP_IDENTIFIER;
+ break;
+ case CPP_STRCONSTANT:
+ len = 0;
+ while ((ch = lReadByte(pTok)) != 0)
+ if (len < MAX_STRING_LEN)
+ string_val[len++] = ch;
+ string_val[len] = 0;
+ yylvalpp->sc_ident = LookUpAddString(atable, string_val);
+ break;
+ case CPP_FLOATCONSTANT:
+ len = 0;
+ ch = lReadByte(pTok);
+ while ((ch >= '0' && ch <= '9')||(ch=='e'||ch=='E'||ch=='.')||(ch=='+'||ch=='-'))
+ {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = lReadByte(pTok);
+ }
+ }
+ symbol_name[len] = '\0';
+ assert(ch == '\0');
+ strcpy(yylvalpp->symbol_name,symbol_name);
+ yylvalpp->sc_fval=(float)atof(yylvalpp->symbol_name);
+ break;
+ case CPP_INTCONSTANT:
+ len = 0;
+ ch = lReadByte(pTok);
+ while ((ch >= '0' && ch <= '9'))
+ {
+ if (len < MAX_SYMBOL_NAME_LEN) {
+ symbol_name[len] = ch;
+ len++;
+ ch = lReadByte(pTok);
+ }
+ }
+ symbol_name[len] = '\0';
+ assert(ch == '\0');
+ strcpy(yylvalpp->symbol_name,symbol_name);
+ yylvalpp->sc_int=atoi(yylvalpp->symbol_name);
+ break;
+ case '(':
+ yylvalpp->sc_int = lReadByte(pTok);
+ break;
+ }
+ return ltoken;
+ }
+ return EOF_SY;
+} /* ReadToken */ +
+typedef struct TokenInputSrc {
+ InputSrc base;
+ TokenStream *tokens;
+ int (*final)(CPPStruct *);
+} TokenInputSrc;
+
+static int scan_token(TokenInputSrc *in, yystypepp * yylvalpp)
+{
+ int token = ReadToken(in->tokens, yylvalpp);
+ int (*final)(CPPStruct *);
+ cpp->tokenLoc->file = cpp->currentInput->name;
+ cpp->tokenLoc->line = cpp->currentInput->line;
+ if (token == '\n') {
+ in->base.line++;
+ return token;
+ }
+ if (token > 0) return token;
+ cpp->currentInput = in->base.prev;
+ final = in->final;
+ free(in);
+ if (final && !final(cpp)) return -1;
+ return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
+}
+
+int ReadFromTokenStream(TokenStream *ts, int name, int (*final)(CPPStruct *))
+{
+ TokenInputSrc *in = malloc(sizeof(TokenInputSrc));
+ memset(in, 0, sizeof(TokenInputSrc));
+ in->base.name = name;
+ in->base.prev = cpp->currentInput;
+ in->base.scan = (int (*)(InputSrc *, yystypepp *))scan_token;
+ in->base.line = 1;
+ in->tokens = ts;
+ in->final = final;
+ RewindTokenStream(ts);
+ cpp->currentInput = &in->base;
+ return 1;
+}
+
+typedef struct UngotToken {
+ InputSrc base;
+ int token;
+ yystypepp lval;
+} UngotToken;
+
+static int reget_token(UngotToken *t, yystypepp * yylvalpp)
+{
+ int token = t->token;
+ *yylvalpp = t->lval;
+ cpp->currentInput = t->base.prev;
+ free(t);
+ return token;
+}
+
+void UngetToken(int token, yystypepp * yylvalpp) {
+ UngotToken *t = malloc(sizeof(UngotToken));
+ memset(t, 0, sizeof(UngotToken));
+ t->token = token;
+ t->lval = *yylvalpp;
+ t->base.scan = (void *)reget_token;
+ t->base.prev = cpp->currentInput;
+ t->base.name = cpp->currentInput->name;
+ t->base.line = cpp->currentInput->line;
+ cpp->currentInput = &t->base;
+}
+
+
+void DumpTokenStream(FILE *fp, TokenStream *s, yystypepp * yylvalpp) {
+ int token;
+ char str[100];
+
+ if (fp == 0) fp = stdout;
+ RewindTokenStream(s);
+ while ((token = ReadToken(s, yylvalpp)) > 0) {
+ switch (token) {
+ case CPP_IDENTIFIER:
+ case CPP_TYPEIDENTIFIER:
+ sprintf(str, "%s ", GetAtomString(atable, yylvalpp->sc_ident));
+ break;
+ case CPP_STRCONSTANT:
+ sprintf(str, "\"%s\"", GetAtomString(atable, yylvalpp->sc_ident));
+ break;
+ case CPP_FLOATCONSTANT:
+ /*printf("%g9.6 ", yylvalpp->sc_fval); */ + break;
+ case CPP_INTCONSTANT:
+ /*printf("%d ", yylvalpp->sc_int); */ + break;
+ default:
+ if (token >= 127)
+ sprintf(str, "%s ", GetAtomString(atable, token));
+ else
+ sprintf(str, "%c", token);
+ break;
+ }
+ CPPDebugLogMsg(str);
+ }
+}
+
+/*///////////////////////////////////////////////////////////////////////////////////////////// */ +/*///////////////////////////////////// End of tokens.c /////////////////////////////////////// */ +/*///////////////////////////////////////////////////////////////////////////////////////////// */ diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h new file mode 100755 index 00000000000..0a25bf7c883 --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/preprocessor/tokens.h @@ -0,0 +1,122 @@ +/* */ +/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ +/*All rights reserved. */ +/* */ +/*Redistribution and use in source and binary forms, with or without */ +/*modification, are permitted provided that the following conditions */ +/*are met: */ +/* */ +/* Redistributions of source code must retain the above copyright */ +/* notice, this list of conditions and the following disclaimer. */ +/* */ +/* Redistributions in binary form must reproduce the above */ +/* copyright notice, this list of conditions and the following */ +/* disclaimer in the documentation and/or other materials provided */ +/* with the distribution. */ +/* */ +/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ +/* contributors may be used to endorse or promote products derived */ +/* from this software without specific prior written permission. */ +/* */ +/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ +/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ +/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ +/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ +/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ +/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ +/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ +/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ +/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ +/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ +/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ +/*POSSIBILITY OF SUCH DAMAGE. */ +/* */ +/****************************************************************************\
+Copyright (c) 2002, NVIDIA Corporation.
+
+NVIDIA Corporation("NVIDIA") supplies this software to you in
+consideration of your agreement to the following terms, and your use,
+installation, modification or redistribution of this NVIDIA software
+constitutes acceptance of these terms. If you do not agree with these
+terms, please do not use, install, modify or redistribute this NVIDIA
+software.
+
+In consideration of your agreement to abide by the following terms, and
+subject to these terms, NVIDIA grants you a personal, non-exclusive
+license, under NVIDIA's copyrights in this original NVIDIA software (the
+"NVIDIA Software"), to use, reproduce, modify and redistribute the
+NVIDIA Software, with or without modifications, in source and/or binary
+forms; provided that if you redistribute the NVIDIA Software, you must
+retain the copyright notice of NVIDIA, this notice and the following
+text and disclaimers in all such redistributions of the NVIDIA Software.
+Neither the name, trademarks, service marks nor logos of NVIDIA
+Corporation may be used to endorse or promote products derived from the
+NVIDIA Software without specific prior written permission from NVIDIA.
+Except as expressly stated in this notice, no other rights or licenses
+express or implied, are granted by NVIDIA herein, including but not
+limited to any patent rights that may be infringed by your derivative
+works or by other works in which the NVIDIA Software may be
+incorporated. No hardware is licensed hereunder.
+
+THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+PRODUCTS.
+
+IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+\****************************************************************************/
+/* */ +/* tokens.h */ +/* */ +
+#if !defined(__TOKENS_H)
+#define __TOKENS_H 1
+
+#include "parser.h"
+
+#define EOF_SY (-1)
+
+typedef struct TokenBlock_Rec TokenBlock;
+
+typedef struct TokenStream_Rec {
+ struct TokenStream_Rec *next;
+ char *name;
+ TokenBlock *head;
+ TokenBlock *current;
+} TokenStream;
+
+struct TokenBlock_Rec {
+ TokenBlock *next;
+ int current;
+ int count;
+ int max;
+ unsigned char *data;
+};
+
+extern TokenStream stdlib_cpp_stream;
+
+
+TokenStream *NewTokenStream(const char *name);
+void DeleteTokenStream(TokenStream *pTok);
+void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp);
+void RewindTokenStream(TokenStream *pTok);
+int ReadToken(TokenStream *pTok, yystypepp * yylvalpp);
+int ReadFromTokenStream(TokenStream *pTok, int name, int (*final)(CPPStruct *));
+void UngetToken(int, yystypepp * yylvalpp);
+
+#if defined(CPPC_ENABLE_TOOLS)
+
+void DumpTokenStream(FILE *, TokenStream *, yystypepp * yylvalpp);
+
+#endif /* defined(CPPC_ENABLE_TOOLS) */ +
+#endif /* !defined(__TOKENS_H) */ diff --git a/src/mesa/shader/slang/MachineIndependent/unistd.h b/src/mesa/shader/slang/MachineIndependent/unistd.h new file mode 100755 index 00000000000..efadd63fd9e --- /dev/null +++ b/src/mesa/shader/slang/MachineIndependent/unistd.h @@ -0,0 +1 @@ +// This is a NULL file and is meant to be empty
diff --git a/src/mesa/shader/slang/OGLCompilersDLL/Initialisation.cpp b/src/mesa/shader/slang/OGLCompilersDLL/Initialisation.cpp new file mode 100755 index 00000000000..2e6f8c69ba7 --- /dev/null +++ b/src/mesa/shader/slang/OGLCompilersDLL/Initialisation.cpp @@ -0,0 +1,151 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#define SH_EXPORTING
+#include "Initialisation.h"
+#include "Include/InitializeGlobals.h"
+#include "Include/InitializeParseContext.h"
+#include "Public/ShaderLang.h"
+
+OS_TLSIndex GlobalProcessFlag = OS_INVALID_TLS_INDEX;
+
+bool InitProcess()
+{
+ if (GlobalProcessFlag != OS_INVALID_TLS_INDEX) {
+ //
+ // Function is re-entrant.
+ //
+ return true;
+ }
+
+ GlobalProcessFlag = OS_AllocTLSIndex();
+
+ if (GlobalProcessFlag == OS_INVALID_TLS_INDEX) {
+ assert (0 && "InitProcess(): Failed to allocate TLS area for init flag");
+ return false;
+ }
+
+ if (!InitializePoolIndex()) {
+ assert (0 && "InitProcess(): Failed to initalize global pool");
+ return false;
+ }
+
+ if (!InitializeParseContextIndex()) {
+ assert (0 && "InitProcess(): Failed to initalize parse context");
+ return false;
+ }
+
+ InitThread();
+ return true;
+}
+
+
+bool InitThread()
+{
+ //
+ // This function is re-entrant
+ //
+ if (GlobalProcessFlag == OS_INVALID_TLS_INDEX) {
+ assert(0 && "InitThread(): Process hasn't been initalised.");
+ return false;
+ }
+
+ if (OS_GetTLSValue(GlobalProcessFlag) != 0) {
+ return true;
+ }
+
+ InitializeGlobalPools();
+
+ if(!InitializeGlobalParseContext())
+ return false;
+
+ if(!OS_SetTLSValue(GlobalProcessFlag, (void *)1)) {
+ assert(0 && "InitThread(): Unable to set init flag.");
+ return false;
+ }
+
+ return true;
+}
+
+
+bool DetachThread()
+{
+ bool retFlag = true;
+
+ if (GlobalProcessFlag == OS_INVALID_TLS_INDEX) {
+ assert(0 && "DetachThread(): Process hasn't been initalised.");
+ return false;
+ }
+
+ //
+ // Function is re-entrant and this thread may not have been initalised.
+ //
+ if (OS_GetTLSValue(GlobalProcessFlag) != 0)
+ {
+ if(!OS_SetTLSValue(GlobalProcessFlag, (void *)0)) {
+ assert(0 && "DetachThread(): Unable to clear init flag.");
+ retFlag = false;
+ }
+
+ FreeGlobalPools();
+
+ if (!FreeParseContext())
+ retFlag = false;
+ }
+
+ return retFlag;
+}
+
+bool DetachProcess()
+{
+ bool retFlag = true;
+
+ if (GlobalProcessFlag == OS_INVALID_TLS_INDEX)
+ return true;
+
+ ShFinalize();
+
+ retFlag = DetachThread();
+
+ FreePoolIndex();
+
+ if(!FreeParseContextIndex())
+ retFlag = false;
+
+ OS_FreeTLSIndex(GlobalProcessFlag);
+ GlobalProcessFlag = OS_INVALID_TLS_INDEX;
+
+ return retFlag;
+}
+
diff --git a/src/mesa/shader/slang/OGLCompilersDLL/Initialisation.h b/src/mesa/shader/slang/OGLCompilersDLL/Initialisation.h new file mode 100755 index 00000000000..1cfd97eeb32 --- /dev/null +++ b/src/mesa/shader/slang/OGLCompilersDLL/Initialisation.h @@ -0,0 +1,47 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+#ifndef __INITIALISATION_H
+#define __INITIALISATION_H
+
+
+#include "osinclude.h"
+
+
+bool InitProcess();
+bool InitThread();
+bool DetachThread();
+bool DetachProcess();
+
+#endif // __INITIALISATION_H
+
diff --git a/src/mesa/shader/slang/OSDependent/Linux/osinclude.h b/src/mesa/shader/slang/OSDependent/Linux/osinclude.h new file mode 100755 index 00000000000..8b20b961c05 --- /dev/null +++ b/src/mesa/shader/slang/OSDependent/Linux/osinclude.h @@ -0,0 +1,78 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef __OSINCLUDE_H
+#define __OSINCLUDE_H
+
+//
+// This file contains any Linux specific functions.
+//
+
+/* WORKAROUND: linux builds seem not to define "linux" */
+/*#if !(defined(linux))
+#error Trying to include a Linux specific file in a non-Linux build.
+#endif*/
+
+#include <pthread.h>
+#include <semaphore.h>
+#include <assert.h>
+#include <errno.h>
+#include "Include/InitializeGlobals.h"
+#include "Include/PoolAlloc.h"
+
+#define _vsnprintf vsnprintf
+
+void DetachThreadLinux(void *);
+
+//
+// Thread Local Storage Operations
+//
+typedef unsigned int OS_TLSIndex;
+#define OS_INVALID_TLS_INDEX 0xFFFFFFFF
+
+OS_TLSIndex OS_AllocTLSIndex();
+bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
+bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
+
+
+inline void * OS_GetTLSValue(OS_TLSIndex nIndex)
+{
+ //
+ // This function should return 0 if nIndex is invalid.
+ //
+ assert(nIndex != OS_INVALID_TLS_INDEX);
+ return (pthread_getspecific(nIndex));
+}
+
+#endif // __OSINCLUDE_H
diff --git a/src/mesa/shader/slang/OSDependent/Linux/ossource.cpp b/src/mesa/shader/slang/OSDependent/Linux/ossource.cpp new file mode 100755 index 00000000000..4bcd66a3151 --- /dev/null +++ b/src/mesa/shader/slang/OSDependent/Linux/ossource.cpp @@ -0,0 +1,140 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// This file contains the Linux specific functions
+//
+#include "osinclude.h"
+#include "Initialisation.h"
+
+/*#if !(defined(linux))
+#error Trying to build a Linux specific file in a non-Linux build.
+#endif*/
+
+//
+// Thread cleanup
+//
+
+//
+// Wrapper for Linux call to DetachThread. This is required as pthread_cleanup_push() expects
+// the cleanup routine to return void.
+//
+void DetachThreadLinux(void *)
+{
+ DetachThread();
+}
+
+
+//
+// Registers cleanup handler, sets cancel type and state, and excecutes the thread specific
+// cleanup handler. This function will be called in the Standalone.cpp for regression
+// testing. When OpenGL applications are run with the driver code, Linux OS does the
+// thread cleanup.
+//
+void OS_CleanupThreadData(void)
+{
+ int old_cancel_state, old_cancel_type;
+ void *cleanupArg = NULL;
+
+ //
+ // Set thread cancel state and push cleanup handler.
+ //
+ pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state);
+ pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg);
+
+ //
+ // Put the thread in deferred cancellation mode.
+ //
+ pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type);
+
+ //
+ // Pop cleanup handler and execute it prior to unregistering the cleanup handler.
+ //
+ pthread_cleanup_pop(1);
+
+ //
+ // Restore the thread's previous cancellation mode.
+ //
+ pthread_setcanceltype(old_cancel_state, NULL);
+}
+
+
+//
+// Thread Local Storage Operations
+//
+OS_TLSIndex OS_AllocTLSIndex()
+{
+ pthread_key_t pPoolIndex;
+
+ //
+ // Create global pool key.
+ //
+ if ((pthread_key_create(&pPoolIndex, NULL)) != 0) {
+ assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
+ return false;
+ }
+ else
+ return pPoolIndex;
+}
+
+
+bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
+{
+ if (nIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
+ return false;
+ }
+
+ if (pthread_setspecific(nIndex, lpvValue) == 0)
+ return true;
+ else
+ return false;
+}
+
+
+bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
+{
+ if (nIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
+ return false;
+ }
+
+ //
+ // Delete the global pool key.
+ //
+ if (pthread_key_delete(nIndex) == 0)
+ return true;
+ else
+ return false;
+}
diff --git a/src/mesa/shader/slang/OSDependent/Windows/osinclude.h b/src/mesa/shader/slang/OSDependent/Windows/osinclude.h new file mode 100755 index 00000000000..97a9e9f3dfb --- /dev/null +++ b/src/mesa/shader/slang/OSDependent/Windows/osinclude.h @@ -0,0 +1,68 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef __OSINCLUDE_H
+#define __OSINCLUDE_H
+
+//
+// This file contains contains the window's specific datatypes and
+// declares any windows specific functions.
+//
+
+#if !(defined(_WIN32) || defined(_WIN64))
+#error Trying to include a windows specific file in a non windows build.
+#endif
+
+#define STRICT
+#define VC_EXTRALEAN 1
+#include <windows.h>
+#include <assert.h>
+
+//
+// Thread Local Storage Operations
+//
+typedef DWORD OS_TLSIndex;
+#define OS_INVALID_TLS_INDEX (TLS_OUT_OF_INDEXES)
+
+OS_TLSIndex OS_AllocTLSIndex();
+bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
+bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
+
+inline void* OS_GetTLSValue(OS_TLSIndex nIndex)
+{
+ assert(nIndex != OS_INVALID_TLS_INDEX);
+ return TlsGetValue(nIndex);
+}
+
+#endif // __OSINCLUDE_H
diff --git a/src/mesa/shader/slang/OSDependent/Windows/ossource.cpp b/src/mesa/shader/slang/OSDependent/Windows/ossource.cpp new file mode 100755 index 00000000000..35d086614c0 --- /dev/null +++ b/src/mesa/shader/slang/OSDependent/Windows/ossource.cpp @@ -0,0 +1,119 @@ +//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "Initialisation.h"
+
+//
+// This file contains contains the window's specific functions
+//
+
+#if !(defined(_WIN32) || defined(_WIN64))
+#error Trying to build a windows specific file in a non windows build.
+#endif
+
+BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
+{
+ switch (fdwReason)
+ {
+ case DLL_PROCESS_ATTACH:
+ if (!InitProcess())
+ return false;
+ break;
+ case DLL_THREAD_ATTACH:
+ if (!InitThread())
+ return false;
+ break;
+
+ case DLL_THREAD_DETACH:
+
+ if (!DetachThread())
+ return false;
+ break;
+
+ case DLL_PROCESS_DETACH:
+
+ DetachProcess();
+ break;
+
+ default:
+ assert(0 && "DllMain(): Reason for calling DLL Main is unknown");
+ return false;
+ }
+
+ return true;
+}
+
+//
+// Thread Local Storage Operations
+//
+OS_TLSIndex OS_AllocTLSIndex()
+{
+ DWORD dwIndex = TlsAlloc();
+ if (dwIndex == TLS_OUT_OF_INDEXES) {
+ assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
+ return (OS_INVALID_TLS_INDEX);
+ }
+
+ return dwIndex;
+}
+
+
+bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
+{
+ if (nIndex == OS_INVALID_TLS_INDEX)
+ {
+ assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
+ return false;
+ }
+
+ if (TlsSetValue(nIndex, lpvValue))
+ return true;
+ else
+ return false;
+}
+
+
+bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
+{
+ if (nIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
+ return false;
+ }
+
+ if (TlsFree(nIndex))
+ return true;
+ else
+ return false;
+}
+
diff --git a/src/mesa/shader/slang/Public/ShaderLang.h b/src/mesa/shader/slang/Public/ShaderLang.h new file mode 100755 index 00000000000..34b1688e877 --- /dev/null +++ b/src/mesa/shader/slang/Public/ShaderLang.h @@ -0,0 +1,212 @@ +/*
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+*/
+#ifndef _COMPILER_INTERFACE_INCLUDED_
+#define _COMPILER_INTERFACE_INCLUDED_
+
+#include "../Include/ResourceLimits.h"
+
+#ifdef _WIN32
+#define C_DECL __cdecl
+/*#ifdef SH_EXPORTING
+ #define SH_IMPORT_EXPORT __declspec(dllexport)
+#else
+ #define SH_IMPORT_EXPORT __declspec(dllimport)
+#endif*/
+/* disable DLL linking */
+#define SH_IMPORT_EXPORT
+#else
+#define SH_IMPORT_EXPORT
+#define __fastcall
+#define C_DECL
+#endif
+
+/*
+// This is the platform independent interface between an OGL driver
+// and the shading language compiler/linker.
+*/
+
+#ifdef __cplusplus
+ extern "C" {
+#endif
+
+/*
+// Driver must call this first, once, before doing any other
+// compiler/linker operations.
+*/
+SH_IMPORT_EXPORT int ShInitialize();
+/*
+// Driver should call this at shutdown.
+*/
+SH_IMPORT_EXPORT int __fastcall ShFinalize();
+
+/*
+// Types of languages the compiler can consume.
+*/
+typedef enum {
+ EShLangVertex,
+ EShLangFragment,
+ EShLangPack,
+ EShLangUnpack,
+ EShLangCount
+} EShLanguage;
+
+/*
+// Types of output the linker will create.
+*/
+typedef enum {
+ EShExVertexFragment,
+ EShExPackFragment,
+ EShExUnpackFragment,
+ EShExFragment
+} EShExecutable;
+
+/*
+// Optimization level for the compiler.
+*/
+typedef enum {
+ EShOptNoGeneration,
+ EShOptNone,
+ EShOptSimple, /* Optimizations that can be done quickly */
+ EShOptFull /* Optimizations that will take more time */
+} EShOptimizationLevel;
+
+/*
+// Build a table for bindings. This can be used for locating
+// attributes, uniforms, globals, etc., as needed.
+*/
+typedef struct {
+ char* name;
+ int binding;
+} ShBinding;
+
+typedef struct {
+ int numBindings;
+ ShBinding* bindings; /* array of bindings */
+} ShBindingTable;
+
+/*
+// ShHandle held by but opaque to the driver. It is allocated,
+// managed, and de-allocated by the compiler/linker. It's contents
+// are defined by and used by the compiler and linker. For example,
+// symbol table information and object code passed from the compiler
+// to the linker can be stored where ShHandle points.
+//
+// If handle creation fails, 0 will be returned.
+*/
+typedef void* ShHandle;
+
+/*
+// Driver calls these to create and destroy compiler/linker
+// objects.
+*/
+SH_IMPORT_EXPORT ShHandle ShConstructCompiler(const EShLanguage, int debugOptions); /* one per shader */
+SH_IMPORT_EXPORT ShHandle ShConstructLinker(const EShExecutable, int debugOptions); /* one per shader pair */
+SH_IMPORT_EXPORT ShHandle ShConstructUniformMap(); /* one per uniform namespace (currently entire program object) */
+SH_IMPORT_EXPORT void ShDestruct(ShHandle);
+
+/*
+// The return value of ShCompile is boolean, indicating
+// success or failure.
+//
+// The info-log should be written by ShCompile into
+// ShHandle, so it can answer future queries.
+*/
+SH_IMPORT_EXPORT int ShCompile(
+ const ShHandle,
+ const char* const shaderStrings[],
+ const int numStrings,
+ const EShOptimizationLevel,
+ const TBuiltInResource *resources,
+ int debugOptions
+ );
+
+
+/*
+// Similar to ShCompile, but accepts an opaque handle to an
+// intermediate language structure.
+*/
+SH_IMPORT_EXPORT int ShCompileIntermediate(
+ ShHandle compiler,
+ ShHandle intermediate,
+ const EShOptimizationLevel,
+ int debuggable /* boolean */
+ );
+
+SH_IMPORT_EXPORT int ShLink(
+ const ShHandle, /* linker object */
+ const ShHandle h[], /* compiler objects to link together */
+ const int numHandles,
+ ShHandle uniformMap, /* updated with new uniforms */
+ short int** uniformsAccessed, /* returned with indexes of uniforms accessed */
+ int* numUniformsAccessed);
+
+/*
+// ShSetEncrpytionMethod is a place-holder for specifying
+// how source code is encrypted.
+*/
+SH_IMPORT_EXPORT void ShSetEncryptionMethod(ShHandle);
+
+/*
+// All the following return 0 if the information is not
+// available in the object passed down, or the object is bad.
+*/
+SH_IMPORT_EXPORT const char* ShGetInfoLog(const ShHandle);
+SH_IMPORT_EXPORT const void* ShGetExecutable(const ShHandle);
+SH_IMPORT_EXPORT int ShSetVirtualAttributeBindings(const ShHandle, const ShBindingTable*); /* to detect user aliasing */
+SH_IMPORT_EXPORT int ShSetFixedAttributeBindings(const ShHandle, const ShBindingTable*); /* to force any physical mappings */
+SH_IMPORT_EXPORT int ShGetPhysicalAttributeBindings(const ShHandle, const ShBindingTable**); /* for all attributes */
+/*
+// Tell the linker to never assign a vertex attribute to this list of physical attributes
+*/
+SH_IMPORT_EXPORT int ShExcludeAttributes(const ShHandle, int *attributes, int count);
+
+/*
+// Returns the location ID of the named uniform.
+// Returns -1 if error.
+*/
+SH_IMPORT_EXPORT int ShGetUniformLocation(const ShHandle uniformMap, const char* name);
+
+enum TDebugOptions {
+ EDebugOpNone = 0x000,
+ EDebugOpIntermediate = 0x001,
+ EDebugOpAssembly = 0x002,
+ EDebugOpObjectCode = 0x004,
+ EDebugOpLinkMaps = 0x008
+};
+
+#ifdef __cplusplus
+ }
+#endif
+
+#endif /* _COMPILER_INTERFACE_INCLUDED_ */
diff --git a/src/mesa/shader/slang/Public/ShaderLangExt.h b/src/mesa/shader/slang/Public/ShaderLangExt.h new file mode 100755 index 00000000000..e44b5f99af8 --- /dev/null +++ b/src/mesa/shader/slang/Public/ShaderLangExt.h @@ -0,0 +1,57 @@ +//
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+#ifndef _SHADERLANG_EXTENSION_INCLUDED_
+#define _SHADERLANG_EXTENSION_INCLUDED_
+
+#include "ShaderLang.h"
+
+//
+// This is the platform independent interface between an OGL driver
+// and the shading language compiler/linker.
+//
+
+#ifdef __cplusplus
+ extern "C" {
+#endif
+
+SH_IMPORT_EXPORT int ShLinkExt(
+ const ShHandle, // linker object
+ const ShHandle h[], // compiler objects to link together
+ const int numHandles);
+
+#ifdef __cplusplus
+ }
+#endif
+
+#endif // _SHADERLANG_EXTENSION_INCLUDED_
diff --git a/src/mesa/shader/slang/library/Makefile b/src/mesa/shader/slang/library/Makefile new file mode 100644 index 00000000000..92a313d7b0d --- /dev/null +++ b/src/mesa/shader/slang/library/Makefile @@ -0,0 +1,85 @@ +# src/mesa/shader/slang/library/Makefile + +TOP = ../../../../.. + +include $(TOP)/configs/current + +INCDIR = $(TOP)/include + +LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + +# +# targets +# + +.PHONY: default clean + +default: syntax builtin + +clean: + rm -f syn_to_c gc_to_bin *_syn.h *_gc.h + +syntax: slang_pp_directives_syn.h slang_pp_expression_syn.h slang_shader_syn.h slang_pp_version_syn.h + +builtin: builtin_110 builtin_120 builtin_vec4 + +# +# executables +# + +syn_to_c: syn_to_c.c + $(CC) syn_to_c.c -o syn_to_c + +gc_to_bin: gc_to_bin.c slang_shader_syn.h + $(CC) gc_to_bin.c -o gc_to_bin + +# +# syntax scripts +# + +slang_pp_directives_syn.h: syn_to_c slang_pp_directives.syn + ./syn_to_c slang_pp_directives.syn > slang_pp_directives_syn.h + +slang_pp_expression_syn.h: syn_to_c slang_pp_expression.syn + ./syn_to_c slang_pp_expression.syn > slang_pp_expression_syn.h + +slang_shader_syn.h: syn_to_c slang_shader.syn + ./syn_to_c slang_shader.syn > slang_shader_syn.h + +slang_pp_version_syn.h: syn_to_c slang_pp_version.syn + ./syn_to_c slang_pp_version.syn > slang_pp_version_syn.h + +# +# builtin library sources +# + +builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc.h slang_vertex_builtin_gc.h + +builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h + +builtin_vec4: slang_builtin_vec4_gc.h + +slang_120_core_gc.h: gc_to_bin slang_120_core.gc + ./gc_to_bin 1 slang_120_core.gc slang_120_core_gc.h + +slang_builtin_120_common_gc.h: gc_to_bin slang_builtin_120_common.gc + ./gc_to_bin 1 slang_builtin_120_common.gc slang_builtin_120_common_gc.h + +slang_builtin_120_fragment_gc.h: gc_to_bin slang_builtin_120_fragment.gc + ./gc_to_bin 1 slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h + +slang_builtin_vec4_gc.h: gc_to_bin slang_builtin_vec4.gc + ./gc_to_bin 1 slang_builtin_vec4.gc slang_builtin_vec4_gc.h + +slang_common_builtin_gc.h: gc_to_bin slang_common_builtin.gc + ./gc_to_bin 1 slang_common_builtin.gc slang_common_builtin_gc.h + +slang_core_gc.h: gc_to_bin slang_core.gc + ./gc_to_bin 1 slang_core.gc slang_core_gc.h + +slang_fragment_builtin_gc.h: gc_to_bin slang_fragment_builtin.gc + ./gc_to_bin 1 slang_fragment_builtin.gc slang_fragment_builtin_gc.h + +slang_vertex_builtin_gc.h: gc_to_bin slang_vertex_builtin.gc + ./gc_to_bin 2 slang_vertex_builtin.gc slang_vertex_builtin_gc.h + diff --git a/src/mesa/shader/slang/library/slang_120_core.gc b/src/mesa/shader/slang/library/slang_120_core.gc new file mode 100755 index 00000000000..cf5d44e8ce4 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_120_core.gc @@ -0,0 +1,1716 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// Constructors and operators introduced in GLSL 1.20 - mostly on new +// (non-square) types of matrices. +// +// One important change in the language is that when a matrix is used +// as an argument to a matrix constructor, it must be the only argument +// for the constructor. The compiler takes care of it by itself and +// here we only care to re-introduce constructors for old (square) +// types of matrices. +// + +// +// From Shader Spec, ver. 1.20, rev. 6 +// + +mat2x3 __constructor (const float df) { + return mat2x3 ( + df, 0., 0., + 0., df, 0. + ); +} + +mat2x3 __constructor (const int di) { + float df; + __asm int_to_float df, di; + return mat2x3 (df); +} + +mat2x3 __constructor (const bool db) { + return mat2x3 (db ? 1. : 0.); +} + + +mat2x4 __constructor (const float df) { + return mat2x4 ( + df, 0., 0., 0., + 0., df, 0., 0. + ); +} + +mat2x4 __constructor (const int di) { + float df; + __asm int_to_float df, di; + return mat2x4 (df); +} + +mat2x4 __constructor (const bool db) { + return mat2x4 (db ? 1. : 0.); +} + + +mat3x2 __constructor (const float df) { + return mat3x2 ( + df, 0., + 0., df, + 0., 0. + ); +} + +mat3x2 __constructor (const int di) { + float df; + __asm int_to_float df, di; + return mat3x2 (df); +} + +mat3x2 __constructor (const bool db) { + return mat3x2 (db ? 1. : 0.); +} + + +mat3x4 __constructor (const float df) { + return mat3x4 ( + df, 0., 0., 0., + 0., df, 0., 0., + 0., 0., df, 0. + ); +} + +mat3x4 __constructor (const int di) { + float df; + __asm int_to_float df, di; + return mat3x4 (df); +} + +mat3x4 __constructor (const bool db) { + return mat3x4 (db ? 1. : 0.); +} + + +mat4x2 __constructor (const float df) { + return mat4x2 ( + df, 0., + 0., df, + 0., 0., + 0., 0. + ); +} + +mat4x2 __constructor (const int di) { + float df; + __asm int_to_float df, di; + return mat4x2 (df); +} + +mat4x2 __constructor (const bool db) { + return mat4x2 (db ? 1. : 0.); +} + + +mat4x3 __constructor (const float df) { + return mat4x3 ( + df, 0., 0., + 0., df, 0., + 0., 0., df, + 0., 0., 0. + ); +} + +mat4x3 __constructor (const int di) { + float df; + __asm int_to_float df, di; + return mat4x3 (df); +} + +mat4x3 __constructor (const bool db) { + return mat4x3 (db ? 1. : 0.); +} + + +mat2 __constructor (const mat2 m) { + return m; +} + +mat2 __constructor (const mat3x2 m) { + return mat2 ( + m[0], + m[1] + ); +} + +mat2 __constructor (const mat4x2 m) { + return mat2 ( + m[0], + m[1] + ); +} + +mat2 __constructor (const mat2x3 m) { + return mat2 ( + m[0].xy, + m[1].xy + ); +} + +mat2 __constructor (const mat2x4 m) { + return mat2 ( + m[0].xy, + m[1].xy + ); +} + +mat2 __constructor (const mat3 m) { + return mat2 ( + m[0].xy, + m[1].xy + ); +} + +mat2 __constructor (const mat3x4 m) { + return mat2 ( + m[0].xy, + m[1].xy + ); +} + +mat2 __constructor (const mat4x3 m) { + return mat2 ( + m[0].xy, + m[1].xy + ); +} + +mat2 __constructor (const mat4 m) { + return mat2 ( + m[0].xy, + m[1].xy + ); +} + + +mat2x3 __constructor (const mat2x3 m) { + return m; +} + +mat2x3 __constructor (const mat3 m) { + return mat2x3 ( + m[0], + m[1] + ); +} + +mat2x3 __constructor (const mat4x3 m) { + return mat2x3 ( + m[0], + m[1] + ); +} + +mat2x3 __constructor (const mat2x4 m) { + return mat2x3 ( + m[0].xyz, + m[1].xyz + ); +} + +mat2x3 __constructor (const mat3x4 m) { + return mat2x3 ( + m[0].xyz, + m[1].xyz + ); +} + +mat2x3 __constructor (const mat4 m) { + return mat2x3 ( + m[0].xyz, + m[1].xyz + ); +} + +mat2x3 __constructor (const mat2 m) { + return mat2x3 ( + m[0], 0., + m[1], 0. + ); +} + +mat2x3 __constructor (const mat3x2 m) { + return mat2x3 ( + m[0], 0., + m[1], 0. + ); +} + +mat2x3 __constructor (const mat4x2 m) { + return mat2x3 ( + m[0], 0., + m[1], 0. + ); +} + + +mat2x4 __constructor (const mat2x4 m) { + return m; +} + +mat2x4 __constructor (const mat3x4 m) { + return mat2x4 ( + m[0], + m[1] + ); +} + +mat2x4 __constructor (const mat4 m) { + return mat2x4 ( + m[0], + m[1] + ); +} + +mat2x4 __constructor (const mat2x3 m) { + return mat2x4 ( + m[0], 0., + m[1], 0. + ); +} + +mat2x4 __constructor (const mat3 m) { + return mat2x4 ( + m[0], 0., + m[1], 0. + ); +} + +mat2x4 __constructor (const mat4x3 m) { + return mat2x4 ( + m[0], 0., + m[1], 0. + ); +} + +mat2x4 __constructor (const mat2 m) { + return mat2x4 ( + m[0], 0., 0., + m[1], 0., 0. + ); +} + +mat2x4 __constructor (const mat3x2 m) { + return mat2x4 ( + m[0], 0., 0., + m[1], 0., 0. + ); +} + +mat2x4 __constructor (const mat4x2 m) { + return mat2x4 ( + m[0], 0., 0., + m[1], 0., 0. + ); +} + + +mat3x2 __constructor (const mat3x2 m) { + return m; +} + +mat3x2 __constructor (const mat4x2 m) { + return mat3x2 ( + m[0], + m[1], + m[2] + ); +} + +mat3x2 __constructor (const mat3 m) { + return mat3x2 ( + m[0].xy, + m[1].xy, + m[2].xy + ); +} + +mat3x2 __constructor (const mat3x4 m) { + return mat3x2 ( + m[0].xy, + m[1].xy, + m[2].xy + ); +} + +mat3x2 __constructor (const mat4x3 m) { + return mat3x2 ( + m[0].xy, + m[1].xy, + m[2].xy + ); +} + +mat3x2 __constructor (const mat4 m) { + return mat3x2 ( + m[0].xy, + m[1].xy, + m[2].xy + ); +} + +mat3x2 __constructor (const mat2 m) { + return mat3x2 ( + m[0], + m[1], + 0., 0. + ); +} + +mat3x2 __constructor (const mat2x3 m) { + return mat3x2 ( + m[0].xy, + m[1].xy, + 0., 0. + ); +} + +mat3x2 __constructor (const mat2x4 m) { + return mat3x2 ( + m[0].xy, + m[1].xy, + 0., 0. + ); +} + + +mat3 __constructor (const mat3 m) { + return m; +} + +mat3 __constructor (const mat4x3 m) { + return mat3 ( + m[0], + m[1], + m[2] + ); +} + +mat3 __constructor (const mat3x4 m) { + return mat3 ( + m[0].xyz, + m[1].xyz, + m[2].xyz + ); +} + +mat3 __constructor (const mat4 m) { + return mat3 ( + m[0].xyz, + m[1].xyz, + m[2].xyz + ); +} + +mat3 __constructor (const mat2x3 m) { + return mat3 ( + m[0], + m[1], + 0., 0., 1. + ); +} + +mat3 __constructor (const mat2x4 m) { + return mat3 ( + m[0].xyz, + m[1].xyz, + 0., 0., 1. + ); +} + +mat3 __constructor (const mat3x2 m) { + return mat3 ( + m[0], 0., + m[1], 0., + m[2], 1. + ); +} + +mat3 __constructor (const mat4x2 m) { + return mat3 ( + m[0], 0., + m[1], 0., + m[2], 1. + ); +} + +mat3 __constructor (const mat2 m) { + return mat3 ( + m[0], 0., + m[1], 0., + 0., 0., 1. + ); +} + + +mat3x4 __constructor (const mat3x4 m) { + return m; +} + +mat3x4 __constructor (const mat4 m) { + return mat3x4 ( + m[0], + m[1], + m[2] + ); +} + +mat3x4 __constructor (const mat3 m) { + return mat3x4 ( + m[0], 0., + m[1], 0., + m[2], 0. + ); +} + +mat3x4 __constructor (const mat4x3 m) { + return mat3x4 ( + m[0], 0., + m[1], 0., + m[2], 0. + ); +} + +mat3x4 __constructor (const mat2x4 m) { + return mat3x4 ( + m[0], + m[1], + 0., 0., 1., 0. + ); +} + +mat3x4 __constructor (const mat2x3 m) { + return mat3x4 ( + m[0], 0., + m[1], 0., + 0., 0., 1., 0. + ); +} + +mat3x4 __constructor (const mat3x2 m) { + return mat3x4 ( + m[0], 0., 0., + m[1], 0., 0., + m[2], 1., 0. + ); +} + +mat3x4 __constructor (const mat4x2 m) { + return mat3x4 ( + m[0], 0., 0., + m[1], 0., 0., + m[2], 1., 0. + ); +} + +mat3x4 __constructor (const mat2 m) { + return mat3x4 ( + m[0], 0., 0., + m[1], 0., 0., + 0., 0., 1., 0. + ); +} + + +mat4x2 __constructor (const mat4x2 m) { + return m; +} + +mat4x2 __constructor (const mat4x3 m) { + return mat4x2 ( + m[0].xy, + m[1].xy, + m[2].xy, + m[3].xy + ); +} + +mat4x2 __constructor (const mat4 m) { + return mat4x2 ( + m[0].xy, + m[1].xy, + m[2].xy, + m[3].xy + ); +} + +mat4x2 __constructor (const mat3x2 m) { + return mat4x2 ( + m[0], + m[1], + 0., 0. + ); +} + +mat4x2 __constructor (const mat3 m) { + return mat4x2 ( + m[0].xy, + m[1].xy, + m[2].xy, + 0., 0. + ); +} + +mat4x2 __constructor (const mat3x4 m) { + return mat4x2 ( + m[0].xy, + m[1].xy, + m[2].xy, + 0., 0. + ); +} + +mat4x2 __constructor (const mat2 m) { + return mat4x2 ( + m[0], + m[1], + 0., 0., + 0., 0. + ); +} + +mat4x2 __constructor (const mat2x3 m) { + return mat4x2 ( + m[0].xy, + m[1].xy, + 0., 0., + 0., 0. + ); +} + +mat4x2 __constructor (const mat2x4 m) { + return mat4x2 ( + m[0].xy, + m[1].xy, + 0., 0., + 0., 0. + ); +} + + +mat4x3 __constructor (const mat4x3 m) { + return m; +} + +mat4x3 __constructor (const mat4 m) { + return mat4x3 ( + m[0].xyz, + m[1].xyz, + m[2].xyz, + m[3].xyz + ); +} + +mat4x3 __constructor (const mat3 m) { + return mat4x3 ( + m[0], + m[1], + m[2], + 0., 0., 0. + ); +} + +mat4x3 __constructor (const mat3x4 m) { + return mat4x3 ( + m[0].xyz, + m[1].xyz, + m[2].xyz, + 0., 0., 0. + ); +} + +mat4x3 __constructor (const mat4x2 m) { + return mat4x3 ( + m[0], 0., + m[1], 0., + m[2], 1., + m[3], 0. + ); +} + +mat4x3 __constructor (const mat2x3 m) { + return mat4x3 ( + m[0], + m[1], + 0., 0., 1., + 0., 0., 0. + ); +} + +mat4x3 __constructor (const mat3x2 m) { + return mat4x3 ( + m[0], 0., + m[1], 0., + m[2], 1., + 0., 0., 0. + ); +} + +mat4x3 __constructor (const mat2x4 m) { + return mat4x3 ( + m[0].xyz, + m[1].xyz, + 0., 0., 1., + 0., 0., 0. + ); +} + +mat4x3 __constructor (const mat2 m) { + return mat4x3 ( + m[0], 0., + m[1], 0., + 0., 0., 1., + 0., 0., 0. + ); +} + + +mat4 __constructor (const mat4 m) { + return m; +} + +mat4 __constructor (const mat3x4 m) { + return mat4 ( + m[0], + m[1], + m[2], + 0., 0., 0., 1. + ); +} + +mat4 __constructor (const mat4x3 m) { + return mat4 ( + m[0], 0., + m[1], 0., + m[2], 0., + m[3], 1. + ); +} + +mat4 __constructor (const mat2x4 m) { + return mat4 ( + m[0], + m[1], + 0., 0., 1., 0., + 0., 0., 0., 1. + ); +} + +mat4 __constructor (const mat4x2 m) { + return mat4 ( + m[0], 0., 0., + m[1], 0., 0., + m[2], 1., 0., + m[3], 0., 1. + ); +} + +mat4 __constructor (const mat3 m) { + return mat4 ( + m[0], 0., + m[1], 0., + m[2], 0., + 0., 0., 0., 1. + ); +} + +mat4 __constructor (const mat2x3 m) { + return mat4 ( + m[0], 0., + m[1], 0., + 0., 0., 1., 0., + 0., 0., 0., 1. + ); +} + +mat4 __constructor (const mat3x2 m) { + return mat4 ( + m[0], 0., 0., + m[1], 0., 0., + m[2], 1., 0., + 0., 0., 0., 1. + ); +} + +mat4 __constructor (const mat2 m) { + return mat4 ( + m[0], 0., 0., + m[1], 0., 0., + 0., 0., 1., 0., + 0., 0., 0., 1. + ); +} + + +void __operator += (inout mat2x3 m, const mat2x3 n) { + m[0] += n[0]; + m[1] += n[1]; +} + +void __operator += (inout mat2x4 m, const mat2x4 n) { + m[0] += n[0]; + m[1] += n[1]; +} + +void __operator += (inout mat3x2 m, const mat3x2 n) { + m[0] += n[0]; + m[1] += n[1]; + m[2] += n[2]; +} + +void __operator += (inout mat3x4 m, const mat3x4 n) { + m[0] += n[0]; + m[1] += n[1]; + m[2] += n[2]; +} + +void __operator += (inout mat4x2 m, const mat4x2 n) { + m[0] += n[0]; + m[1] += n[1]; + m[2] += n[2]; + m[3] += n[3]; +} + +void __operator += (inout mat4x3 m, const mat4x3 n) { + m[0] += n[0]; + m[1] += n[1]; + m[2] += n[2]; + m[3] += n[3]; +} + + +void __operator -= (inout mat2x3 m, const mat2x3 n) { + m[0] -= n[0]; + m[1] -= n[1]; +} + +void __operator -= (inout mat2x4 m, const mat2x4 n) { + m[0] -= n[0]; + m[1] -= n[1]; +} + +void __operator -= (inout mat3x2 m, const mat3x2 n) { + m[0] -= n[0]; + m[1] -= n[1]; + m[2] -= n[2]; +} + +void __operator -= (inout mat3x4 m, const mat3x4 n) { + m[0] -= n[0]; + m[1] -= n[1]; + m[2] -= n[2]; +} + +void __operator -= (inout mat4x2 m, const mat4x2 n) { + m[0] -= n[0]; + m[1] -= n[1]; + m[2] -= n[2]; + m[3] -= n[3]; +} + +void __operator -= (inout mat4x3 m, const mat4x3 n) { + m[0] -= n[0]; + m[1] -= n[1]; + m[2] -= n[2]; + m[3] -= n[3]; +} + + +void __operator /= (inout mat2x3 m, const mat2x3 n) { + m[0] /= n[0]; + m[1] /= n[1]; +} + +void __operator /= (inout mat2x4 m, const mat2x4 n) { + m[0] /= n[0]; + m[1] /= n[1]; +} + +void __operator /= (inout mat3x2 m, const mat3x2 n) { + m[0] /= n[0]; + m[1] /= n[1]; + m[2] /= n[2]; +} + +void __operator /= (inout mat3x4 m, const mat3x4 n) { + m[0] /= n[0]; + m[1] /= n[1]; + m[2] /= n[2]; +} + +void __operator /= (inout mat4x2 m, const mat4x2 n) { + m[0] /= n[0]; + m[1] /= n[1]; + m[2] /= n[2]; + m[3] /= n[3]; +} + +void __operator /= (inout mat4x3 m, const mat4x3 n) { + m[0] /= n[0]; + m[1] /= n[1]; + m[2] /= n[2]; + m[3] /= n[3]; +} + + +vec3 __operator * (const mat2x3 m, const vec2 v) { + return vec3 ( + v.x * m[0].x + v.y * m[1].x, + v.x * m[0].y + v.y * m[1].y, + v.x * m[0].z + v.y * m[1].z + ); +} + +vec4 __operator * (const mat2x4 m, const vec2 v) { + return vec4 ( + v.x * m[0].x + v.y * m[1].x, + v.x * m[0].y + v.y * m[1].y, + v.x * m[0].z + v.y * m[1].z, + v.x * m[0].w + v.y * m[1].w + ); +} + +vec2 __operator * (const mat3x2 m, const vec3 v) { + return vec2 ( + v.x * m[0].x + v.y * m[1].x + v.z * m[2].x, + v.x * m[0].y + v.y * m[1].y + v.z * m[2].y + ); +} + +vec4 __operator * (const mat3x4 m, const vec3 v) { + return vec4 ( + v.x * m[0].x + v.y * m[1].x + v.z * m[2].x, + v.x * m[0].y + v.y * m[1].y + v.z * m[2].y, + v.x * m[0].z + v.y * m[1].z + v.z * m[2].z, + v.x * m[0].w + v.y * m[1].w + v.z * m[2].w + ); +} + +vec2 __operator * (const mat4x2 m, const vec4 v) { + return vec2 ( + v.x * m[0].x + v.y * m[1].x + v.z * m[2].x + v.w * m[3].x, + v.x * m[0].y + v.y * m[1].y + v.z * m[2].y + v.w * m[3].y + ); +} + +vec3 __operator * (const mat4x3 m, const vec4 v) { + return vec3 ( + v.x * m[0].x + v.y * m[1].x + v.z * m[2].x + v.w * m[3].x, + v.x * m[0].y + v.y * m[1].y + v.z * m[2].y + v.w * m[3].y, + v.x * m[0].z + v.y * m[1].z + v.z * m[2].z + v.w * m[3].z + ); +} + + +mat3x2 __operator * (const mat2 m, const mat3x2 n) { + return mat3x2 (m * n[0], m * n[1], m * n[2]); +} + +mat4x2 __operator * (const mat2 m, const mat4x2 n) { + return mat4x2 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2x3 __operator * (const mat2x3 m, const mat2 n) { + return mat2x3 (m * n[0], m * n[1]); +} + +mat3 __operator * (const mat2x3 m, const mat3x2 n) { + return mat3 (m * n[0], m * n[1], m * n[2]); +} + +mat4x3 __operator * (const mat2x3 m, const mat4x2 n) { + return mat4x3 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2x4 __operator * (const mat2x4 m, const mat2 n) { + return mat2x4 (m * n[0], m * n[1]); +} + +mat3x4 __operator * (const mat2x4 m, const mat3x2 n) { + return mat3x4 (m * n[0], m * n[1], m * n[2]); +} + +mat4 __operator * (const mat2x4 m, const mat4x2 n) { + return mat4 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2 __operator * (const mat3x2 m, const mat2x3 n) { + return mat2 (m * n[0], m * n[1]); +} + +mat3x2 __operator * (const mat3x2 m, const mat3 n) { + return mat3x2 (m * n[0], m * n[1], m * n[2]); +} + +mat4x2 __operator * (const mat3x2 m, const mat4x3 n) { + return mat4x2 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2x3 __operator * (const mat3 m, const mat2x3 n) { + return mat2x3 (m * n[0], m * n[1]); +} + +mat4x3 __operator * (const mat3 m, const mat4x3 n) { + return mat4x3 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2x4 __operator * (const mat3x4 m, const mat2x3 n) { + return mat2x4 (m * n[0], m * n[1]); +} + +mat3x4 __operator * (const mat3x4 m, const mat3 n) { + return mat3x4 (m * n[0], m * n[1], m * n[2]); +} + +mat4 __operator * (const mat3x4 m, const mat4x3 n) { + return mat4 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2 __operator * (const mat4x2 m, const mat2x4 n) { + return mat2 (m * n[0], m * n[1]); +} + +mat3x2 __operator * (const mat4x2 m, const mat3x4 n) { + return mat3x2 (m * n[0], m * n[1], m * n[2]); +} + +mat4x2 __operator * (const mat4x2 m, const mat4 n) { + return mat4x2 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2x3 __operator * (const mat4x3 m, const mat2x4 n) { + return mat2x3 (m * n[0], m * n[1]); +} + +mat3 __operator * (const mat4x3 m, const mat3x4 n) { + return mat3 (m * n[0], m * n[1], m * n[2]); +} + +mat4x3 __operator * (const mat4x3 m, const mat4 n) { + return mat4x3 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + + +mat2x4 __operator * (const mat4 m, const mat2x4 n) { + return mat2x4 (m * n[0], m * n[1]); +} + +mat3x4 __operator * (const mat4 m, const mat3x4 n) { + return mat3x4 (m * n[0], m * n[1], m * n[2]); +} + + +void __operator *= (inout mat2x3 m, const mat2 n) { + m = m * n; +} + +void __operator *= (inout mat2x4 m, const mat2 n) { + m = m * n; +} + +void __operator *= (inout mat3x2 m, const mat3 n) { + m = m * n; +} + +void __operator *= (inout mat3x4 m, const mat3 n) { + m = m * n; +} + +void __operator *= (inout mat4x2 m, const mat4 n) { + m = m * n; +} + +void __operator *= (inout mat4x3 m, const mat4 n) { + m = m * n; +} + + +vec3 __operator * (const vec2 v, const mat3x2 m) { + return vec3 ( + v.x * m[0].x + v.y * m[0].y, + v.x * m[1].x + v.y * m[1].y, + v.x * m[2].x + v.y * m[2].y + ); +} + +vec4 __operator * (const vec2 v, const mat4x2 m) { + return vec4 ( + v.x * m[0].x + v.y * m[0].y, + v.x * m[1].x + v.y * m[1].y, + v.x * m[2].x + v.y * m[2].y, + v.x * m[3].x + v.y * m[3].y + ); +} + +vec2 __operator * (const vec3 v, const mat2x3 m) { + return vec2 ( + v.x * m[0].x + v.y * m[0].y + v.z * m[0].z, + v.x * m[1].x + v.y * m[1].y + v.z * m[1].z + ); +} + +vec4 __operator * (const vec3 v, const mat4x3 m) { + return vec4 ( + v.x * m[0].x + v.y * m[0].y + v.z * m[0].z, + v.x * m[1].x + v.y * m[1].y + v.z * m[1].z, + v.x * m[2].x + v.y * m[2].y + v.z * m[2].z, + v.x * m[3].x + v.y * m[3].y + v.z * m[3].z + ); +} + +vec2 __operator * (const vec4 v, const mat2x4 m) { + return vec2 ( + v.x * m[0].x + v.y * m[0].y + v.z * m[0].z + v.w * m[0].w, + v.x * m[1].x + v.y * m[1].y + v.z * m[1].z + v.w * m[1].w + ); +} + +vec3 __operator * (const vec4 v, const mat3x4 m) { + return vec3 ( + v.x * m[0].x + v.y * m[0].y + v.z * m[0].z + v.w * m[0].w, + v.x * m[1].x + v.y * m[1].y + v.z * m[1].z + v.w * m[1].w, + v.x * m[2].x + v.y * m[2].y + v.z * m[2].z + v.w * m[2].w + ); +} + + +void __operator += (inout mat2x3 m, const float a) { + m[0] += a; + m[1] += a; +} + +void __operator += (inout mat2x4 m, const float a) { + m[0] += a; + m[1] += a; +} + +void __operator += (inout mat3x2 m, const float a) { + m[0] += a; + m[1] += a; + m[2] += a; +} + +void __operator += (inout mat3x4 m, const float a) { + m[0] += a; + m[1] += a; + m[2] += a; +} + +void __operator += (inout mat4x2 m, const float a) { + m[0] += a; + m[1] += a; + m[2] += a; + m[3] += a; +} + +void __operator += (inout mat4x3 m, const float a) { + m[0] += a; + m[1] += a; + m[2] += a; + m[3] += a; +} + + +void __operator -= (inout mat2x3 m, const float a) { + m[0] -= a; + m[1] -= a; +} + +void __operator -= (inout mat2x4 m, const float a) { + m[0] -= a; + m[1] -= a; +} + +void __operator -= (inout mat3x2 m, const float a) { + m[0] -= a; + m[1] -= a; + m[2] -= a; +} + +void __operator -= (inout mat3x4 m, const float a) { + m[0] -= a; + m[1] -= a; + m[2] -= a; +} + +void __operator -= (inout mat4x2 m, const float a) { + m[0] -= a; + m[1] -= a; + m[2] -= a; + m[3] -= a; +} + +void __operator -= (inout mat4x3 m, const float a) { + m[0] -= a; + m[1] -= a; + m[2] -= a; + m[3] -= a; +} + + +void __operator *= (inout mat2x3 m, const float a) { + m[0] *= a; + m[1] *= a; +} + +void __operator *= (inout mat2x4 m, const float a) { + m[0] *= a; + m[1] *= a; +} + +void __operator *= (inout mat3x2 m, const float a) { + m[0] *= a; + m[1] *= a; + m[2] *= a; +} + +void __operator *= (inout mat3x4 m, const float a) { + m[0] *= a; + m[1] *= a; + m[2] *= a; +} + +void __operator *= (inout mat4x2 m, const float a) { + m[0] *= a; + m[1] *= a; + m[2] *= a; + m[3] *= a; +} + +void __operator *= (inout mat4x3 m, const float a) { + m[0] *= a; + m[1] *= a; + m[2] *= a; + m[3] *= a; +} + + +void __operator /= (inout mat2x3 m, const float a) { + m[0] /= a; + m[1] /= a; +} + +void __operator /= (inout mat2x4 m, const float a) { + m[0] /= a; + m[1] /= a; +} + +void __operator /= (inout mat3x2 m, const float a) { + m[0] /= a; + m[1] /= a; + m[2] /= a; +} + +void __operator /= (inout mat3x4 m, const float a) { + m[0] /= a; + m[1] /= a; + m[2] /= a; +} + +void __operator /= (inout mat4x2 m, const float a) { + m[0] /= a; + m[1] /= a; + m[2] /= a; + m[3] /= a; +} + +void __operator /= (inout mat4x3 m, const float a) { + m[0] /= a; + m[1] /= a; + m[2] /= a; + m[3] /= a; +} + + +mat2x3 __operator + (const mat2x3 m, const mat2x3 n) { + return mat2x3 (m[0] + n[0], m[1] + n[1]); +} + +mat2x4 __operator + (const mat2x4 m, const mat2x4 n) { + return mat2x4 (m[0] + n[0], m[1] + n[1]); +} + +mat3x2 __operator + (const mat3x2 m, const mat3x2 n) { + return mat3x2 (m[0] + n[0], m[1] + n[1], m[2] + n[2]); +} + +mat3x4 __operator + (const mat3x4 m, const mat3x4 n) { + return mat3x4 (m[0] + n[0], m[1] + n[1], m[2] + n[2]); +} + +mat4x2 __operator + (const mat4x2 m, const mat4x2 n) { + return mat4x2 (m[0] + n[0], m[1] + n[1], m[2] + n[2], m[3] + n[3]); +} + +mat4x3 __operator + (const mat4x3 m, const mat4x3 n) { + return mat4x3 (m[0] + n[0], m[1] + n[1], m[2] + n[2], m[3] + n[3]); +} + + +mat2x3 __operator - (const mat2x3 m, const mat2x3 n) { + return mat2x3 (m[0] - n[0], m[1] - n[1]); +} + +mat2x4 __operator - (const mat2x4 m, const mat2x4 n) { + return mat2x4 (m[0] - n[0], m[1] - n[1]); +} + +mat3x2 __operator - (const mat3x2 m, const mat3x2 n) { + return mat3x2 (m[0] - n[0], m[1] - n[1], m[2] - n[2]); +} + +mat3x4 __operator - (const mat3x4 m, const mat3x4 n) { + return mat3x4 (m[0] - n[0], m[1] - n[1], m[2] - n[2]); +} + +mat4x2 __operator - (const mat4x2 m, const mat4x2 n) { + return mat4x2 (m[0] - n[0], m[1] - n[1], m[2] - n[2], m[3] - n[3]); +} + +mat4x3 __operator - (const mat4x3 m, const mat4x3 n) { + return mat4x3 (m[0] - n[0], m[1] - n[1], m[2] - n[2], m[3] - n[3]); +} + + +mat2x3 __operator / (const mat2x3 m, const mat2x3 n) { + return mat2x3 (m[0] / n[0], m[1] / n[1]); +} + +mat2x4 __operator / (const mat2x4 m, const mat2x4 n) { + return mat2x4 (m[0] / n[0], m[1] / n[1]); +} + +mat3x2 __operator / (const mat3x2 m, const mat3x2 n) { + return mat3x2 (m[0] / n[0], m[1] / n[1], m[2] / n[2]); +} + +mat3x4 __operator / (const mat3x4 m, const mat3x4 n) { + return mat3x4 (m[0] / n[0], m[1] / n[1], m[2] / n[2]); +} + +mat4x2 __operator / (const mat4x2 m, const mat4x2 n) { + return mat4x2 (m[0] / n[0], m[1] / n[1], m[2] / n[2], m[3] / n[3]); +} + +mat4x3 __operator / (const mat4x3 m, const mat4x3 n) { + return mat4x3 (m[0] / n[0], m[1] / n[1], m[2] / n[2], m[3] / n[3]); +} + + +mat2x3 __operator + (const float a, const mat2x3 n) { + return mat2x3 (a + n[0], a + n[1]); +} + +mat2x3 __operator + (const mat2x3 m, const float b) { + return mat2x3 (m[0] + b, m[1] + b); +} + +mat2x4 __operator + (const float a, const mat2x4 n) { + return mat2x4 (a + n[0], a + n[1]); +} + +mat2x4 __operator + (const mat2x4 m, const float b) { + return mat2x4 (m[0] + b, m[1] + b); +} + +mat3x2 __operator + (const float a, const mat3x2 n) { + return mat3x2 (a + n[0], a + n[1], a + n[2]); +} + +mat3x2 __operator + (const mat3x2 m, const float b) { + return mat3x2 (m[0] + b, m[1] + b, m[2] + b); +} + +mat3x4 __operator + (const float a, const mat3x4 n) { + return mat3x4 (a + n[0], a + n[1], a + n[2]); +} + +mat3x4 __operator + (const mat3x4 m, const float b) { + return mat3x4 (m[0] + b, m[1] + b, m[2] + b); +} + +mat4x2 __operator + (const mat4x2 m, const float b) { + return mat4x2 (m[0] + b, m[1] + b, m[2] + b, m[3] + b); +} + +mat4x2 __operator + (const float a, const mat4x2 n) { + return mat4x2 (a + n[0], a + n[1], a + n[2], a + n[3]); +} + +mat4x3 __operator + (const mat4x3 m, const float b) { + return mat4x3 (m[0] + b, m[1] + b, m[2] + b, m[3] + b); +} + +mat4x3 __operator + (const float a, const mat4x3 n) { + return mat4x3 (a + n[0], a + n[1], a + n[2], a + n[3]); +} + + +mat2x3 __operator - (const float a, const mat2x3 n) { + return mat2x3 (a - n[0], a - n[1]); +} + +mat2x3 __operator - (const mat2x3 m, const float b) { + return mat2x3 (m[0] - b, m[1] - b); +} + +mat2x4 __operator - (const float a, const mat2x4 n) { + return mat2x4 (a - n[0], a - n[1]); +} + +mat2x4 __operator - (const mat2x4 m, const float b) { + return mat2x4 (m[0] - b, m[1] - b); +} + +mat3x2 __operator - (const float a, const mat3x2 n) { + return mat3x2 (a - n[0], a - n[1], a - n[2]); +} + +mat3x2 __operator - (const mat3x2 m, const float b) { + return mat3x2 (m[0] - b, m[1] - b, m[2] - b); +} + +mat3x4 __operator - (const float a, const mat3x4 n) { + return mat3x4 (a - n[0], a - n[1], a - n[2]); +} + +mat3x4 __operator - (const mat3x4 m, const float b) { + return mat3x4 (m[0] - b, m[1] - b, m[2] - b); +} + +mat4x2 __operator - (const mat4x2 m, const float b) { + return mat4x2 (m[0] - b, m[1] - b, m[2] - b, m[3] - b); +} + +mat4x2 __operator - (const float a, const mat4x2 n) { + return mat4x2 (a - n[0], a - n[1], a - n[2], a - n[3]); +} + +mat4x3 __operator - (const mat4x3 m, const float b) { + return mat4x3 (m[0] - b, m[1] - b, m[2] - b, m[3] - b); +} + +mat4x3 __operator - (const float a, const mat4x3 n) { + return mat4x3 (a - n[0], a - n[1], a - n[2], a - n[3]); +} + + +mat2x3 __operator * (const float a, const mat2x3 n) { + return mat2x3 (a * n[0], a * n[1]); +} + +mat2x3 __operator * (const mat2x3 m, const float b) { + return mat2x3 (m[0] * b, m[1] * b); +} + +mat2x4 __operator * (const float a, const mat2x4 n) { + return mat2x4 (a * n[0], a * n[1]); +} + +mat2x4 __operator * (const mat2x4 m, const float b) { + return mat2x4 (m[0] * b, m[1] * b); +} + +mat3x2 __operator * (const float a, const mat3x2 n) { + return mat3x2 (a * n[0], a * n[1], a * n[2]); +} + +mat3x2 __operator * (const mat3x2 m, const float b) { + return mat3x2 (m[0] * b, m[1] * b, m[2] * b); +} + +mat3x4 __operator * (const float a, const mat3x4 n) { + return mat3x4 (a * n[0], a * n[1], a * n[2]); +} + +mat3x4 __operator * (const mat3x4 m, const float b) { + return mat3x4 (m[0] * b, m[1] * b, m[2] * b); +} + +mat4x2 __operator * (const mat4x2 m, const float b) { + return mat4x2 (m[0] * b, m[1] * b, m[2] * b, m[3] * b); +} + +mat4x2 __operator * (const float a, const mat4x2 n) { + return mat4x2 (a * n[0], a * n[1], a * n[2], a * n[3]); +} + +mat4x3 __operator * (const mat4x3 m, const float b) { + return mat4x3 (m[0] * b, m[1] * b, m[2] * b, m[3] * b); +} + +mat4x3 __operator * (const float a, const mat4x3 n) { + return mat4x3 (a * n[0], a * n[1], a * n[2], a * n[3]); +} + + +mat2x3 __operator / (const float a, const mat2x3 n) { + return mat2x3 (a / n[0], a / n[1]); +} + +mat2x3 __operator / (const mat2x3 m, const float b) { + return mat2x3 (m[0] / b, m[1] / b); +} + +mat2x4 __operator / (const float a, const mat2x4 n) { + return mat2x4 (a / n[0], a / n[1]); +} + +mat2x4 __operator / (const mat2x4 m, const float b) { + return mat2x4 (m[0] / b, m[1] / b); +} + +mat3x2 __operator / (const float a, const mat3x2 n) { + return mat3x2 (a / n[0], a / n[1], a / n[2]); +} + +mat3x2 __operator / (const mat3x2 m, const float b) { + return mat3x2 (m[0] / b, m[1] / b, m[2] / b); +} + +mat3x4 __operator / (const float a, const mat3x4 n) { + return mat3x4 (a / n[0], a / n[1], a / n[2]); +} + +mat3x4 __operator / (const mat3x4 m, const float b) { + return mat3x4 (m[0] / b, m[1] / b, m[2] / b); +} + +mat4x2 __operator / (const mat4x2 m, const float b) { + return mat4x2 (m[0] / b, m[1] / b, m[2] / b, m[3] / b); +} + +mat4x2 __operator / (const float a, const mat4x2 n) { + return mat4x2 (a / n[0], a / n[1], a / n[2], a / n[3]); +} + +mat4x3 __operator / (const mat4x3 m, const float b) { + return mat4x3 (m[0] / b, m[1] / b, m[2] / b, m[3] / b); +} + +mat4x3 __operator / (const float a, const mat4x3 n) { + return mat4x3 (a / n[0], a / n[1], a / n[2], a / n[3]); +} + + +mat2x3 __operator - (const mat2x3 m) { + return mat2x3 (-m[0], -m[1]); +} + +mat2x4 __operator - (const mat2x4 m) { + return mat2x4 (-m[0], -m[1]); +} + +mat3x2 __operator - (const mat3x2 m) { + return mat3x2 (-m[0], -m[1], -m[2]); +} + +mat3x4 __operator - (const mat3x4 m) { + return mat3x4 (-m[0], -m[1], -m[2]); +} + +mat4x2 __operator - (const mat4x2 m) { + return mat4x2 (-m[0], -m[1], -m[2], -m[3]); +} + +mat4x3 __operator - (const mat4x3 m) { + return mat4x3 (-m[0], -m[1], -m[2], -m[3]); +} + + +void __operator -- (inout mat2x3 m) { + --m[0]; + --m[1]; +} + +void __operator -- (inout mat2x4 m) { + --m[0]; + --m[1]; +} + +void __operator -- (inout mat3x2 m) { + --m[0]; + --m[1]; + --m[2]; +} + +void __operator -- (inout mat3x4 m) { + --m[0]; + --m[1]; + --m[2]; +} + +void __operator -- (inout mat4x2 m) { + --m[0]; + --m[1]; + --m[2]; + --m[3]; +} + +void __operator -- (inout mat4x3 m) { + --m[0]; + --m[1]; + --m[2]; + --m[3]; +} + + +void __operator ++ (inout mat2x3 m) { + ++m[0]; + ++m[1]; +} + +void __operator ++ (inout mat2x4 m) { + ++m[0]; + ++m[1]; +} + +void __operator ++ (inout mat3x2 m) { + ++m[0]; + ++m[1]; + ++m[2]; +} + +void __operator ++ (inout mat3x4 m) { + ++m[0]; + ++m[1]; + ++m[2]; +} + +void __operator ++ (inout mat4x2 m) { + ++m[0]; + ++m[1]; + ++m[2]; + ++m[3]; +} + +void __operator ++ (inout mat4x3 m) { + ++m[0]; + ++m[1]; + ++m[2]; + ++m[3]; +} + + +mat2x3 __operator -- (inout mat2x3 m, const int) { + return mat2x3 (m[0]--, m[1]--); +} + +mat2x4 __operator -- (inout mat2x4 m, const int) { + return mat2x4 (m[0]--, m[1]--); +} + +mat3x2 __operator -- (inout mat3x2 m, const int) { + return mat3x2 (m[0]--, m[1]--, m[2]--); +} + +mat3x4 __operator -- (inout mat3x4 m, const int) { + return mat3x4 (m[0]--, m[1]--, m[2]--); +} + +mat4x2 __operator -- (inout mat4x2 m, const int) { + return mat4x2 (m[0]--, m[1]--, m[2]--, m[3]--); +} + +mat4x3 __operator -- (inout mat4x3 m, const int) { + return mat4x3 (m[0]--, m[1]--, m[2]--, m[3]--); +} + + +mat2x3 __operator ++ (inout mat2x3 m, const int) { + return mat2x3 (m[0]++, m[1]++); +} + +mat2x4 __operator ++ (inout mat2x4 m, const int) { + return mat2x4 (m[0]++, m[1]++); +} + +mat3x2 __operator ++ (inout mat3x2 m, const int) { + return mat3x2 (m[0]++, m[1]++, m[2]++); +} + +mat3x4 __operator ++ (inout mat3x4 m, const int) { + return mat3x4 (m[0]++, m[1]++, m[2]++); +} + +mat4x2 __operator ++ (inout mat4x2 m, const int) { + return mat4x2 (m[0]++, m[1]++, m[2]++, m[3]++); +} + +mat4x3 __operator ++ (inout mat4x3 m, const int) { + return mat4x3 (m[0]++, m[1]++, m[2]++, m[3]++); +} + + +void printMESA (const mat2x3 m) { + printMESA (m[0]); + printMESA (m[1]); +} + +void printMESA (const mat2x4 m) { + printMESA (m[0]); + printMESA (m[1]); +} + +void printMESA (const mat3x2 m) { + printMESA (m[0]); + printMESA (m[1]); + printMESA (m[2]); +} + +void printMESA (const mat3x4 m) { + printMESA (m[0]); + printMESA (m[1]); + printMESA (m[2]); +} + +void printMESA (const mat4x2 m) { + printMESA (m[0]); + printMESA (m[1]); + printMESA (m[2]); + printMESA (m[3]); +} + +void printMESA (const mat4x3 m) { + printMESA (m[0]); + printMESA (m[1]); + printMESA (m[2]); + printMESA (m[3]); +} + diff --git a/src/mesa/shader/slang/library/slang_builtin_120_common.gc b/src/mesa/shader/slang/library/slang_builtin_120_common.gc new file mode 100755 index 00000000000..c6264c3b471 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_builtin_120_common.gc @@ -0,0 +1,200 @@ +/* + * Mesa 3-D graphics library + * Version: 6.6 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// From Shader Spec, ver. 1.20, rev. 6 +// + +// +// 8.5 Matrix Functions +// + +mat2x3 matrixCompMult (mat2x3 m, mat2x3 n) { + return mat2x3 (m[0] * n[0], m[1] * n[1]); +} + +mat2x4 matrixCompMult (mat2x4 m, mat2x4 n) { + return mat2x4 (m[0] * n[0], m[1] * n[1]); +} + +mat3x2 matrixCompMult (mat3x2 m, mat3x2 n) { + return mat3x2 (m[0] * n[0], m[1] * n[1], m[2] * n[2]); +} + +mat3x4 matrixCompMult (mat3x4 m, mat3x4 n) { + return mat3x4 (m[0] * n[0], m[1] * n[1], m[2] * n[2]); +} + +mat4x2 matrixCompMult (mat4x2 m, mat4x2 n) { + return mat4x2 (m[0] * n[0], m[1] * n[1], m[2] * n[2], m[3] * n[3]); +} + +mat4x3 matrixCompMult (mat4x3 m, mat4x3 n) { + return mat4x3 (m[0] * n[0], m[1] * n[1], m[2] * n[2], m[3] * n[3]); +} + +mat2 outerProduct (vec2 c, vec2 r) { + return mat2 ( + c.x * r.x, c.y * r.x, + c.x * r.y, c.y * r.y + ); +} + +mat3 outerProduct (vec3 c, vec3 r) { + return mat3 ( + c.x * r.x, c.y * r.x, c.z * r.x, + c.x * r.y, c.y * r.y, c.z * r.y, + c.x * r.z, c.y * r.z, c.z * r.z + ); +} + +mat4 outerProduct (vec4 c, vec4 r) { + return mat4 ( + c.x * r.x, c.y * r.x, c.z * r.x, c.w * r.x, + c.x * r.y, c.y * r.y, c.z * r.y, c.w * r.y, + c.x * r.z, c.y * r.z, c.z * r.z, c.w * r.z, + c.x * r.w, c.y * r.w, c.z * r.w, c.w * r.w + ); +} + +mat2x3 outerProduct (vec3 c, vec2 r) { + return mat2x3 ( + c.x * r.x, c.y * r.x, c.z * r.x, + c.x * r.y, c.y * r.y, c.z * r.y + ); +} + +mat3x2 outerProduct (vec2 c, vec3 r) { + return mat3x2 ( + c.x * r.x, c.y * r.x, + c.x * r.y, c.y * r.y, + c.x * r.z, c.y * r.z + ); +} + +mat2x4 outerProduct (vec4 c, vec2 r) { + return mat2x4 ( + c.x * r.x, c.y * r.x, c.z * r.x, c.w * r.x, + c.x * r.y, c.y * r.y, c.z * r.y, c.w * r.y + ); +} + +mat4x2 outerProduct (vec2 c, vec4 r) { + return mat4x2 ( + c.x * r.x, c.y * r.x, + c.x * r.y, c.y * r.y, + c.x * r.z, c.y * r.z, + c.x * r.w, c.y * r.w + ); +} + +mat3x4 outerProduct (vec4 c, vec3 r) { + return mat3x4 ( + c.x * r.x, c.y * r.x, c.z * r.x, c.w * r.x, + c.x * r.y, c.y * r.y, c.z * r.y, c.w * r.y, + c.x * r.z, c.y * r.z, c.z * r.z, c.w * r.z + ); +} + +mat4x3 outerProduct (vec3 c, vec4 r) { + return mat4x3 ( + c.x * r.x, c.y * r.x, c.z * r.x, + c.x * r.y, c.y * r.y, c.z * r.y, + c.x * r.z, c.y * r.z, c.z * r.z, + c.x * r.w, c.y * r.w, c.z * r.w + ); +} + +mat2 transpose (mat2 m) { + return mat2 ( + m[0].x, m[1].x, + m[0].y, m[1].y + ); +} + +mat3 transpose (mat3 m) { + return mat3 ( + m[0].x, m[1].x, m[2].x, + m[0].y, m[1].y, m[2].y, + m[0].z, m[1].z, m[2].z + ); +} + +mat4 transpose (mat4 m) { + return mat4 ( + m[0].x, m[1].x, m[2].x, m[3].x, + m[0].y, m[1].y, m[2].y, m[3].y, + m[0].z, m[1].z, m[2].z, m[3].z, + m[0].w, m[1].w, m[2].w, m[3].w + ); +} + +mat2x3 transpose (mat3x2 m) { + return mat2x3 ( + m[0].x, m[1].x, m[2].x, + m[0].y, m[1].y, m[2].y + ); +} + +mat3x2 transpose (mat2x3 m) { + return mat3x2 ( + m[0].x, m[1].x, + m[0].y, m[1].y, + m[0].z, m[1].z + ); +} + +mat2x4 transpose (mat4x2 m) { + return mat2x4 ( + m[0].x, m[1].x, m[2].x, m[3].x, + m[0].y, m[1].y, m[2].y, m[3].y + ); +} + +mat4x2 transpose (mat2x4 m) { + return mat4x2 ( + m[0].x, m[1].x, + m[0].y, m[1].y, + m[0].z, m[1].z, + m[0].w, m[1].w + ); +} + +mat3x4 transpose (mat4x3 m) { + return mat3x4 ( + m[0].x, m[1].x, m[2].x, m[3].x, + m[0].y, m[1].y, m[2].y, m[3].y, + m[0].z, m[1].z, m[2].z, m[3].z + ); +} + +mat4x3 transpose (mat3x4 m) { + return mat4x3 ( + m[0].x, m[1].x, m[2].x, + m[0].y, m[1].y, m[2].y, + m[0].z, m[1].z, m[2].z, + m[0].w, m[1].w, m[2].w + ); +} + diff --git a/src/mesa/shader/slang/library/slang_builtin_120_fragment.gc b/src/mesa/shader/slang/library/slang_builtin_120_fragment.gc new file mode 100755 index 00000000000..7d516046a18 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_builtin_120_fragment.gc @@ -0,0 +1,30 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// From Shader Spec, ver. 1.20, rev. 6 +// + +varying vec2 gl_PointCoord; + diff --git a/src/mesa/shader/slang/library/slang_builtin_vec4.gc b/src/mesa/shader/slang/library/slang_builtin_vec4.gc new file mode 100755 index 00000000000..d549c0133a4 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_builtin_vec4.gc @@ -0,0 +1,220 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// This file overrides most of the standard built-in functions that operate on vec4 data type. +// This file also overrides most commonly used functions that do not neccessarily operate +// on vec4 data type, like dot(vec3,vec3). Those are adapted to vec4 instructions and are believed +// to execute faster. +// This file replaces parts of the core.gc and common.gc, so it must be included somewhere after +// the common.gc file. +// +// Assembly instructions required: +// float_to_vec4 +// vec4_add +// vec4_subtract +// vec4_multiply +// vec4_divide +// vec4_negate +// vec4_dot +// + + +vec4 __constructor (const float f) { + vec4 v; + __asm float_to_vec4 v, f; + return v; +} + + +void __operator += (inout vec4 v, const vec4 u) { + __asm vec4_add v, u; +} + +void __operator -= (inout vec4 v, const vec4 u) { + __asm vec4_subtract v, u; +} + +void __operator *= (inout vec4 v, const vec4 u) { + __asm vec4_multiply v, u; +} + +void __operator /= (inout vec4 v, const vec4 u) { + __asm vec4_divide v, u; +} + + +void __operator += (inout vec4 v, const float a) { + vec4 u; + __asm float_to_vec4 u, a; + __asm vec4_add v, u; +} + +void __operator -= (inout vec4 v, const float a) { + vec4 u; + __asm float_to_vec4 u, a; + __asm vec4_subtract v, u; +} + +void __operator *= (inout vec4 v, const float a) { + vec4 u; + __asm float_to_vec4 u, a; + __asm vec4_multiply v, u; +} + +void __operator /= (inout vec4 v, const float a) { + vec4 u; + __asm float_to_vec4 u, a; + __asm vec4_divide v, u; +} + + +vec4 __operator + (vec4 v, const vec4 u) { + __asm vec4_add v, u; + return v; +} + +vec4 __operator - (vec4 v, const vec4 u) { + __asm vec4_subtract v, u; + return v; +} + +vec4 __operator * (vec4 v, const vec4 u) { + __asm vec4_multiply v, u; + return v; +} + +vec4 __operator / (vec4 v, const vec4 u) { + __asm vec4_divide v, u; + return v; +} + + +vec4 __operator + (const float a, const vec4 u) { + vec4 v; + __asm float_to_vec4 v, a; + __asm vec4_add v, u; + return v; +} + +vec4 __operator + (const vec4 v, const float b) { + vec4 u; + __asm float_to_vec4 u, b; + __asm vec4_add u, v; + return u; +} + +vec4 __operator - (const float a, const vec4 u) { + vec4 v; + __asm float_to_vec4 v, a; + __asm vec4_subtract v, u; + return v; +} + +vec4 __operator - (vec4 v, const float b) { + vec4 u; + __asm float_to_vec4 u, b; + __asm vec4_subtract v, u; + return v; +} + +vec4 __operator * (const float a, const vec4 u) { + vec4 v; + __asm float_to_vec4 v, a; + __asm vec4_multiply v, u; + return v; +} + +vec4 __operator * (const vec4 v, const float b) { + vec4 u; + __asm float_to_vec4 u, b; + __asm vec4_multiply u, v; + return u; +} + +vec4 __operator / (const float a, const vec4 u) { + vec4 v; + __asm float_to_vec4 v, a; + __asm vec4_divide v, u; + return v; +} + +vec4 __operator / (vec4 v, const float b) { + vec4 u; + __asm float_to_vec4 u, b; + __asm vec4_divide v, u; + return v; +} + + +vec4 __operator - (vec4 v) { + __asm vec4_negate v; + return v; +} + + +float dot (vec3 v, vec3 u) { + vec4 v4 = vec4 (v, 0.0); + vec4 u4 = vec4 (u, 0.0); + __asm vec4_dot v4, u4; + return v4.x; +} + +float dot (vec4 v, vec4 u) { + __asm vec4_dot v, u; + return v.x; +} + + +float length (vec3 v) { + vec4 u = vec4 (v, 0.0); + __asm vec4_dot u, u; + return sqrt (u.x); +} + +float length (vec4 v) { + __asm vec4_dot v, v; + return sqrt (v.x); +} + + +vec3 normalize (vec3 v) { + vec4 u = vec4 (v, 0.0); + vec4 w = u; + __asm vec4_dot u, u; + float l = sqrt (u.x); + __asm float_to_vec4 u, l; + __asm vec4_divide w, u; + return w.xyz; +} + +vec4 normalize (vec4 v) { + vec4 w = v; + __asm vec4_dot v, v; + float l = sqrt (v.x); + __asm float_to_vec4 v, l; + __asm vec4_divide w, v; + return w; +} + diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc new file mode 100755 index 00000000000..768cef54748 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -0,0 +1,1469 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// From Shader Spec, ver. 1.10, rev. 59 +// + +const int gl_MaxLights = 8; +const int gl_MaxClipPlanes = 6; +const int gl_MaxTextureUnits = 8; +const int gl_MaxTextureCoords = 8; +const int gl_MaxVertexAttribs = 16; +const int gl_MaxVertexUniformComponents = 512; +const int gl_MaxVaryingFloats = 32; +const int gl_MaxVertexTextureImageUnits = 0; +const int gl_MaxCombinedTextureImageUnits = 2; +const int gl_MaxTextureImageUnits = 2; +const int gl_MaxFragmentUniformComponents = 64; +const int gl_MaxDrawBuffers = 1; + +uniform mat4 gl_ModelViewMatrix; +uniform mat4 gl_ProjectionMatrix; +uniform mat4 gl_ModelViewProjectionMatrix; +uniform mat4 gl_TextureMatrix[gl_MaxTextureCoords]; + +uniform mat3 gl_NormalMatrix; + +uniform mat4 gl_ModelViewMatrixInverse; +uniform mat4 gl_ProjectionMatrixInverse; +uniform mat4 gl_ModelViewProjectionMatrixInverse; +uniform mat4 gl_TextureMatrixInverse[gl_MaxTextureCoords]; + +uniform mat4 gl_ModelViewMatrixTranspose; +uniform mat4 gl_ProjectionMatrixTranspose; +uniform mat4 gl_ModelViewProjectionMatrixTranspose; +uniform mat4 gl_TextureMatrixTranspose[gl_MaxTextureCoords]; + +uniform mat4 gl_ModelViewMatrixInverseTranspose; +uniform mat4 gl_ProjectionMatrixInverseTranspose; +uniform mat4 gl_ModelViewProjectionMatrixInverseTranspose; +uniform mat4 gl_TextureMatrixInverseTranspose[gl_MaxTextureCoords]; + +uniform float gl_NormalScale; + +struct gl_DepthRangeParameters { + float near; + float far; + float diff; +}; + +uniform gl_DepthRangeParameters gl_DepthRange; + +uniform vec4 gl_ClipPlane[gl_MaxClipPlanes]; + +struct gl_PointParameters { + float size; + float sizeMin; + float sizeMax; + float fadeThresholdSize; + float distanceConstantAttenuation; + float distanceLinearAttenuation; + float distanceQuadraticAttenuation; +}; + +uniform gl_PointParameters gl_Point; + +struct gl_MaterialParameters { + vec4 emission; + vec4 ambient; + vec4 diffuse; + vec4 specular; + float shininess; +}; + +uniform gl_MaterialParameters gl_FrontMaterial; +uniform gl_MaterialParameters gl_BackMaterial; + +struct gl_LightSourceParameters { + vec4 ambient; + vec4 diffuse; + vec4 specular; + vec4 position; + vec4 halfVector; + vec3 spotDirection; + float spotExponent; + float spotCutoff; + float spotCosCutoff; + float constantAttenuation; + float linearAttenuation; + float quadraticAttenuation; +}; + +uniform gl_LightSourceParameters gl_LightSource[gl_MaxLights]; + +struct gl_LightModelParameters { + vec4 ambient; +}; + +uniform gl_LightModelParameters gl_LightModel; + +struct gl_LightModelProducts { + vec4 sceneColor; +}; + +uniform gl_LightModelProducts gl_FrontLightModelProduct; +uniform gl_LightModelProducts gl_BackLightModelProduct; + +struct gl_LightProducts { + vec4 ambient; + vec4 diffuse; + vec4 specular; +}; + +uniform gl_LightProducts gl_FrontLightProduct[gl_MaxLights]; +uniform gl_LightProducts gl_BackLightProduct[gl_MaxLights]; + +uniform vec4 gl_TextureEnvColor[gl_MaxTextureImageUnits]; +uniform vec4 gl_EyePlaneS[gl_MaxTextureCoords]; +uniform vec4 gl_EyePlaneT[gl_MaxTextureCoords]; +uniform vec4 gl_EyePlaneR[gl_MaxTextureCoords]; +uniform vec4 gl_EyePlaneQ[gl_MaxTextureCoords]; +uniform vec4 gl_ObjectPlaneS[gl_MaxTextureCoords]; +uniform vec4 gl_ObjectPlaneT[gl_MaxTextureCoords]; +uniform vec4 gl_ObjectPlaneR[gl_MaxTextureCoords]; +uniform vec4 gl_ObjectPlaneQ[gl_MaxTextureCoords]; + +struct gl_FogParameters { + vec4 color; + float density; + float start; + float end; + float scale; +}; + +uniform gl_FogParameters gl_Fog; + +// +// 8.1 Angle and Trigonometry Functions +// + +float radians (float deg) { + return 3.141593 * deg / 180.0; +} + +vec2 radians (vec2 deg) { + return vec2 (3.141593) * deg / vec2 (180.0); +} + +vec3 radians (vec3 deg) { + return vec3 (3.141593) * deg / vec3 (180.0); +} + +vec4 radians (vec4 deg) { + return vec4 (3.141593) * deg / vec4 (180.0); +} + +float degrees (float rad) { + return 180.0 * rad / 3.141593; +} + +vec2 degrees (vec2 rad) { + return vec2 (180.0) * rad / vec2 (3.141593); +} + +vec3 degrees (vec3 rad) { + return vec3 (180.0) * rad / vec3 (3.141593); +} + +vec4 degrees (vec4 rad) { + return vec4 (180.0) * rad / vec4 (3.141593); +} + +float sin (float angle) { + float x; + __asm float_sine x, angle; + return x; +} + +vec2 sin (vec2 angle) { + return vec2 ( + sin (angle.x), + sin (angle.y) + ); +} + +vec3 sin (vec3 angle) { + return vec3 ( + sin (angle.x), + sin (angle.y), + sin (angle.z) + ); +} + +vec4 sin (vec4 angle) { + return vec4 ( + sin (angle.x), + sin (angle.y), + sin (angle.z), + sin (angle.w) + ); +} + +float cos (float angle) { + return sin (angle + 1.5708); +} + +vec2 cos (vec2 angle) { + return vec2 ( + cos (angle.x), + cos (angle.y) + ); +} + +vec3 cos (vec3 angle) { + return vec3 ( + cos (angle.x), + cos (angle.y), + cos (angle.z) + ); +} + +vec4 cos (vec4 angle) { + return vec4 ( + cos (angle.x), + cos (angle.y), + cos (angle.z), + cos (angle.w) + ); +} + +float tan (float angle) { + return sin (angle) / cos (angle); +} + +vec2 tan (vec2 angle) { + return vec2 ( + tan (angle.x), + tan (angle.y) + ); +} + +vec3 tan (vec3 angle) { + return vec3 ( + tan (angle.x), + tan (angle.y), + tan (angle.z) + ); +} + +vec4 tan (vec4 angle) { + return vec4 ( + tan (angle.x), + tan (angle.y), + tan (angle.z), + tan (angle.w) + ); +} + +float asin (float x) { + float y; + __asm float_arcsine y, x; + return y; +} + +vec2 asin (vec2 v) { + return vec2 ( + asin (v.x), + asin (v.y) + ); +} + +vec3 asin (vec3 v) { + return vec3 ( + asin (v.x), + asin (v.y), + asin (v.z) + ); +} + +vec4 asin (vec4 v) { + return vec4 ( + asin (v.x), + asin (v.y), + asin (v.z), + asin (v.w) + ); +} + +float acos (float x) { + return 1.5708 - asin (x); +} + +vec2 acos (vec2 v) { + return vec2 ( + acos (v.x), + acos (v.y) + ); +} + +vec3 acos (vec3 v) { + return vec3 ( + acos (v.x), + acos (v.y), + acos (v.z) + ); +} + +vec4 acos (vec4 v) { + return vec4 ( + acos (v.x), + acos (v.y), + acos (v.z), + acos (v.w) + ); +} + +float atan (float y_over_x) { + float z; + __asm float_arctan z, y_over_x; + return z; +} + +vec2 atan (vec2 y_over_x) { + return vec2 ( + atan (y_over_x.x), + atan (y_over_x.y) + ); +} + +vec3 atan (vec3 y_over_x) { + return vec3 ( + atan (y_over_x.x), + atan (y_over_x.y), + atan (y_over_x.z) + ); +} + +vec4 atan (vec4 y_over_x) { + return vec4 ( + atan (y_over_x.x), + atan (y_over_x.y), + atan (y_over_x.z), + atan (y_over_x.w) + ); +} + +float atan (float y, float x) { + float z = atan (y / x); + if (x < 0.0) + { + if (y < 0.0) + return z - 3.141593; + return z + 3.141593; + } + return z; +} + +vec2 atan (vec2 u, vec2 v) { + return vec2 ( + atan (u.x, v.x), + atan (u.y, v.y) + ); +} + +vec3 atan (vec3 u, vec3 v) { + return vec3 ( + atan (u.x, v.x), + atan (u.y, v.y), + atan (u.z, v.z) + ); +} + +vec4 atan (vec4 u, vec4 v) { + return vec4 ( + atan (u.x, v.x), + atan (u.y, v.y), + atan (u.z, v.z), + atan (u.w, v.w) + ); +} + +// +// 8.2 Exponential Functions +// + +float pow (float x, float y) { + float p; + __asm float_power p, x, y; + return p; +} + +vec2 pow (vec2 v, vec2 u) { + return vec2 ( + pow (v.x, u.x), + pow (v.y, u.y) + ); +} + +vec3 pow (vec3 v, vec3 u) { + return vec3 ( + pow (v.x, u.x), + pow (v.y, u.y), + pow (v.z, u.z) + ); +} + +vec4 pow (vec4 v, vec4 u) { + return vec4 ( + pow (v.x, u.x), + pow (v.y, u.y), + pow (v.z, u.z), + pow (v.w, u.w) + ); +} + +float exp (float x) { + return pow (2.71828183, x); +} + +vec2 exp (vec2 v) { + return pow (vec2 (2.71828183), v); +} + +vec3 exp (vec3 v) { + return pow (vec3 (2.71828183), v); +} + +vec4 exp (vec4 v) { + return pow (vec4 (2.71828183), v); +} + +float log2 (float x) { + float y; + __asm float_log2 y, x; + return y; +} + +vec2 log2 (vec2 v) { + return vec2 ( + log2 (v.x), + log2 (v.y) + ); +} + +vec3 log2 (vec3 v) { + return vec3 ( + log2 (v.x), + log2 (v.y), + log2 (v.z) + ); +} + +vec4 log2 (vec4 v) { + return vec4 ( + log2 (v.x), + log2 (v.y), + log2 (v.z), + log2 (v.w) + ); +} + +float log (float x) { + return log2 (x) / log2 (2.71828183); +} + +vec2 log (vec2 v) { + return log2 (v) / log2 (vec2 (2.71828183)); +} + +vec3 log (vec3 v) { + return log2 (v) / log2 (vec3 (2.71828183)); +} + +vec4 log (vec4 v) { + return log2 (v) / log2 (vec4 (2.71828183)); +} + +float exp2 (float x) { + return pow (2.0, x); +} + +vec2 exp2 (vec2 v) { + return pow (vec2 (2.0), v); +} + +vec3 exp2 (vec3 v) { + return pow (vec3 (2.0), v); +} + +vec4 exp2 (vec4 v) { + return pow (vec4 (2.0), v); +} + +float sqrt (float x) { + return pow (x, 0.5); +} + +vec2 sqrt (vec2 v) { + return pow (v, vec2 (0.5)); +} + +vec3 sqrt (vec3 v) { + return pow (v, vec3 (0.5)); +} + +vec4 sqrt (vec4 v) { + return pow (v, vec4 (0.5)); +} + +float inversesqrt (float x) { + return 1.0 / sqrt (x); +} + +vec2 inversesqrt (vec2 v) { + return vec2 (1.0) / sqrt (v); +} + +vec3 inversesqrt (vec3 v) { + return vec3 (1.0) / sqrt (v); +} + +vec4 inversesqrt (vec4 v) { + return vec4 (1.0) / sqrt (v); +} + +// +// 8.3 Common Functions +// + +float abs (float x) { + return x >= 0.0 ? x : -x; +} + +vec2 abs (vec2 v) { + return vec2 ( + abs (v.x), + abs (v.y) + ); +} + +vec3 abs (vec3 v) { + return vec3 ( + abs (v.x), + abs (v.y), + abs (v.z) + ); +} + +vec4 abs (vec4 v) { + return vec4 ( + abs (v.x), + abs (v.y), + abs (v.z), + abs (v.w) + ); +} + +float sign (float x) { + return x > 0.0 ? 1.0 : x < 0.0 ? -1.0 : 0.0; +} + +vec2 sign (vec2 v) { + return vec2 ( + sign (v.x), + sign (v.y) + ); +} + +vec3 sign (vec3 v) { + return vec3 ( + sign (v.x), + sign (v.y), + sign (v.z) + ); +} + +vec4 sign (vec4 v) { + return vec4 ( + sign (v.x), + sign (v.y), + sign (v.z), + sign (v.w) + ); +} + +float floor (float x) { + float y; + __asm float_floor y, x; + return y; +} + +vec2 floor (vec2 v) { + return vec2 ( + floor (v.x), + floor (v.y) + ); +} + +vec3 floor (vec3 v) { + return vec3 ( + floor (v.x), + floor (v.y), + floor (v.z) + ); +} + +vec4 floor (vec4 v) { + return vec4 ( + floor (v.x), + floor (v.y), + floor (v.z), + floor (v.w) + ); +} + +float ceil (float x) { + float y; + __asm float_ceil y, x; + return y; +} + +vec2 ceil (vec2 v) { + return vec2 ( + ceil (v.x), + ceil (v.y) + ); +} + +vec3 ceil (vec3 v) { + return vec3 ( + ceil (v.x), + ceil (v.y), + ceil (v.z) + ); +} + +vec4 ceil (vec4 v) { + return vec4 ( + ceil (v.x), + ceil (v.y), + ceil (v.z), + ceil (v.w) + ); +} + +float fract (float x) { + return x - floor (x); +} + +vec2 fract (vec2 v) { + return v - floor (v); +} + +vec3 fract (vec3 v) { + return v - floor (v); +} + +vec4 fract (vec4 v) { + return v - floor (v); +} + +float mod (float x, float y) { + return x - y * floor (x / y); +} + +vec2 mod (vec2 v, float u) { + return v - u * floor (v / u); +} + +vec3 mod (vec3 v, float u) { + return v - u * floor (v / u); +} + +vec4 mod (vec4 v, float u) { + return v - u * floor (v / u); +} + +vec2 mod (vec2 v, vec2 u) { + return v - u * floor (v / u); +} + +vec3 mod (vec3 v, vec3 u) { + return v - u * floor (v / u); +} + +vec4 mod (vec4 v, vec4 u) { + return v - u * floor (v / u); +} + +float min (float x, float y) { + return x < y ? x : y; +} + +vec2 min (vec2 v, vec2 u) { + return vec2 ( + min (v.x, u.x), + min (v.y, u.y) + ); +} + +vec3 min (vec3 v, vec3 u) { + return vec3 ( + min (v.x, u.x), + min (v.y, u.y), + min (v.z, u.z) + ); +} + +vec4 min (vec4 v, vec4 u) { + return vec4 ( + min (v.x, u.x), + min (v.y, u.y), + min (v.z, u.z), + min (v.w, u.w) + ); +} + +vec2 min (vec2 v, float y) { + return min (v, vec2 (y)); +} + +vec3 min (vec3 v, float y) { + return min (v, vec3 (y)); +} + +vec4 min (vec4 v, float y) { + return min (v, vec4 (y)); +} + +float max (float x, float y) { + return x < y ? y : x; +} + +vec2 max (vec2 v, vec2 u) { + return vec2 ( + max (v.x, u.x), + max (v.y, u.y) + ); +} + +vec3 max (vec3 v, vec3 u) { + return vec3 ( + max (v.x, u.x), + max (v.y, u.y), + max (v.z, u.z) + ); +} + +vec4 max (vec4 v, vec4 u) { + return vec4 ( + max (v.x, u.x), + max (v.y, u.y), + max (v.z, u.z), + max (v.w, u.w) + ); +} + +vec2 max (vec2 v, float y) { + return max (v, vec2 (y)); +} + +vec3 max (vec3 v, float y) { + return max (v, vec3 (y)); +} + +vec4 max (vec4 v, float y) { + return max (v, vec4 (y)); +} + +float clamp (float x, float minVal, float maxVal) { + return min (max (x, minVal), maxVal); +} + +vec2 clamp (vec2 x, float minVal, float maxVal) { + return min (max (x, minVal), maxVal); +} + +vec3 clamp (vec3 x, float minVal, float maxVal) { + return min (max (x, minVal), maxVal); +} + +vec4 clamp (vec4 x, float minVal, float maxVal) { + return min (max (x, minVal), maxVal); +} + +vec2 clamp (vec2 x, vec2 minVal, vec2 maxVal) { + return min (max (x, minVal), maxVal); +} + +vec3 clamp (vec3 x, vec3 minVal, vec3 maxVal) { + return min (max (x, minVal), maxVal); +} + +vec4 clamp (vec4 x, vec4 minVal, vec4 maxVal) { + return min (max (x, minVal), maxVal); +} + +float mix (float x, float y, float a) { + return x * (1.0 - a) + y * a; +} + +vec2 mix (vec2 x, vec2 y, float a) { + return x * (1.0 - a) + y * a; +} + +vec3 mix (vec3 x, vec3 y, float a) { + return x * (1.0 - a) + y * a; +} + +vec4 mix (vec4 x, vec4 y, float a) { + return x * (1.0 - a) + y * a; +} + +vec2 mix (vec2 x, vec2 y, vec2 a) { + return x * (1.0 - a) + y * a; +} + +vec3 mix (vec3 x, vec3 y, vec3 a) { + return x * (1.0 - a) + y * a; +} + +vec4 mix (vec4 x, vec4 y, vec4 a) { + return x * (1.0 - a) + y * a; +} + +float step (float edge, float x) { + return x < edge ? 0.0 : 1.0; +} + +vec2 step (vec2 edge, vec2 v) { + return vec2 ( + step (edge.x, v.x), + step (edge.y, v.y) + ); +} + +vec3 step (vec3 edge, vec3 v) { + return vec3 ( + step (edge.x, v.x), + step (edge.y, v.y), + step (edge.z, v.z) + ); +} + +vec4 step (vec4 edge, vec4 v) { + return vec4 ( + step (edge.x, v.x), + step (edge.y, v.y), + step (edge.z, v.z), + step (edge.w, v.w) + ); +} + +vec2 step (float edge, vec2 v) { + return step (vec2 (edge), v); +} + +vec3 step (float edge, vec3 v) { + return step (vec3 (edge), v); +} + +vec4 step (float edge, vec4 v) { + return step (vec4 (edge), v); +} + +float smoothstep (float edge0, float edge1, float x) { + float t = clamp ((x - edge0) / (edge1 - edge0), 0.0, 1.0); + return t * t * (3.0 - 2.0 * t); +} + +vec2 smoothstep (vec2 edge0, vec2 edge1, vec2 v) { + return vec2 ( + smoothstep (edge0.x, edge1.x, v.x), + smoothstep (edge0.y, edge1.y, v.y) + ); +} + +vec3 smoothstep (vec3 edge0, vec3 edge1, vec3 v) { + return vec3 ( + smoothstep (edge0.x, edge1.x, v.x), + smoothstep (edge0.y, edge1.y, v.y), + smoothstep (edge0.z, edge1.z, v.z) + ); +} + +vec4 smoothstep (vec4 edge0, vec4 edge1, vec4 v) { + return vec4 ( + smoothstep (edge0.x, edge1.x, v.x), + smoothstep (edge0.y, edge1.y, v.y), + smoothstep (edge0.z, edge1.z, v.z), + smoothstep (edge0.w, edge1.w, v.w) + ); +} + +vec2 smoothstep (float edge0, float edge1, vec2 v) { + return vec2 ( + smoothstep (edge0, edge1, v.x), + smoothstep (edge0, edge1, v.y) + ); +} + +vec3 smoothstep (float edge0, float edge1, vec3 v) { + return vec3 ( + smoothstep (edge0, edge1, v.x), + smoothstep (edge0, edge1, v.y), + smoothstep (edge0, edge1, v.z) + ); +} + +vec4 smoothstep (float edge0, float edge1, vec4 v) { + return vec4 ( + smoothstep (edge0, edge1, v.x), + smoothstep (edge0, edge1, v.y), + smoothstep (edge0, edge1, v.z), + smoothstep (edge0, edge1, v.w) + ); +} + +// +// 8.4 Geometric Functions +// + +float dot (float x, float y) { + return x * y; +} + +float dot (vec2 v, vec2 u) { + return v.x * u.x + v.y * u.y; +} + +float dot (vec3 v, vec3 u) { + return v.x * u.x + v.y * u.y + v.z * u.z; +} + +float dot (vec4 v, vec4 u) { + return v.x * u.x + v.y * u.y + v.z * u.z + v.w * u.w; +} + +float length (float x) { + return sqrt (dot (x, x)); +} + +float length (vec2 v) { + return sqrt (dot (v, v)); +} + +float length (vec3 v) { + return sqrt (dot (v, v)); +} + +float length (vec4 v) { + return sqrt (dot (v, v)); +} + +float distance (float x, float y) { + return length (x - y); +} + +float distance (vec2 v, vec2 u) { + return length (v - u); +} + +float distance (vec3 v, vec3 u) { + return length (v - u); +} + +float distance (vec4 v, vec4 u) { + return length (v - u); +} + +vec3 cross (vec3 v, vec3 u) { + return vec3 ( + v.y * u.z - u.y * v.z, + v.z * u.x - u.z * v.x, + v.x * u.y - u.x * v.y + ); +} + +float normalize (float x) { + return 1.0; +} + +vec2 normalize (vec2 v) { + return v / length (v); +} + +vec3 normalize (vec3 v) { + return v / length (v); +} + +vec4 normalize (vec4 v) { + return v / length (v); +} + +float faceforward (float N, float I, float Nref) { + return dot (Nref, I) < 0.0 ? N : -N; +} + +vec2 faceforward (vec2 N, vec2 I, vec2 Nref) { + return dot (Nref, I) < 0.0 ? N : -N; +} + +vec3 faceforward (vec3 N, vec3 I, vec3 Nref) { + return dot (Nref, I) < 0.0 ? N : -N; +} + +vec4 faceforward (vec4 N, vec4 I, vec4 Nref) { + return dot (Nref, I) < 0.0 ? N : -N; +} + +float reflect (float I, float N) { + return I - 2.0 * dot (N, I) * N; +} + +vec2 reflect (vec2 I, vec2 N) { + return I - 2.0 * dot (N, I) * N; +} + +vec3 reflect (vec3 I, vec3 N) { + return I - 2.0 * dot (N, I) * N; +} + +vec4 reflect (vec4 I, vec4 N) { + return I - 2.0 * dot (N, I) * N; +} + +float refract (float I, float N, float eta) { + float k = 1.0 - eta * eta * (1.0 - dot (N, I) * dot (N, I)); + if (k < 0.0) + return 0.0; + return eta * I - (eta * dot (N, I) + sqrt (k)) * N; +} + +vec2 refract (vec2 I, vec2 N, float eta) { + float k = 1.0 - eta * eta * (1.0 - dot (N, I) * dot (N, I)); + if (k < 0.0) + return 0.0; + return eta * I - (eta * dot (N, I) + sqrt (k)) * N; +} + +vec3 refract (vec3 I, vec3 N, float eta) { + float k = 1.0 - eta * eta * (1.0 - dot (N, I) * dot (N, I)); + if (k < 0.0) + return 0.0; + return eta * I - (eta * dot (N, I) + sqrt (k)) * N; +} + +vec4 refract (vec4 I, vec4 N, float eta) { + float k = 1.0 - eta * eta * (1.0 - dot (N, I) * dot (N, I)); + if (k < 0.0) + return 0.0; + return eta * I - (eta * dot (N, I) + sqrt (k)) * N; +} + +// +// 8.5 Matrix Functions +// + +mat2 matrixCompMult (mat2 m, mat2 n) { + return mat2 (m[0] * n[0], m[1] * n[1]); +} + +mat3 matrixCompMult (mat3 m, mat3 n) { + return mat3 (m[0] * n[0], m[1] * n[1], m[2] * n[2]); +} + +mat4 matrixCompMult (mat4 m, mat4 n) { + return mat4 (m[0] * n[0], m[1] * n[1], m[2] * n[2], m[3] * n[3]); +} + +// +// 8.6 Vector Relational Functions +// + +bvec2 lessThan (vec2 v, vec2 u) { + return bvec2 (v.x < u.x, v.y < u.y); +} + +bvec3 lessThan (vec3 v, vec3 u) { + return bvec3 (v.x < u.x, v.y < u.y, v.z < u.z); +} + +bvec4 lessThan (vec4 v, vec4 u) { + return bvec4 (v.x < u.x, v.y < u.y, v.z < u.z, v.w < u.w); +} + +bvec2 lessThan (ivec2 v, ivec2 u) { + return bvec2 (v.x < u.x, v.y < u.y); +} + +bvec3 lessThan (ivec3 v, ivec3 u) { + return bvec3 (v.x < u.x, v.y < u.y, v.z < u.z); +} + +bvec4 lessThan (ivec4 v, ivec4 u) { + return bvec4 (v.x < u.x, v.y < u.y, v.z < u.z, v.w < u.w); +} + +bvec2 lessThanEqual (vec2 v, vec2 u) { + return bvec2 (v.x <= u.x, v.y <= u.y); +} + +bvec3 lessThanEqual (vec3 v, vec3 u) { + return bvec3 (v.x <= u.x, v.y <= u.y, v.z <= u.z); +} + +bvec4 lessThanEqual (vec4 v, vec4 u) { + return bvec4 (v.x <= u.x, v.y <= u.y, v.z <= u.z, v.w <= u.w); +} + +bvec2 lessThanEqual (ivec2 v, ivec2 u) { + return bvec2 (v.x <= u.x, v.y <= u.y); +} + +bvec3 lessThanEqual (ivec3 v, ivec3 u) { + return bvec3 (v.x <= u.x, v.y <= u.y, v.z <= u.z); +} + +bvec4 lessThanEqual (ivec4 v, ivec4 u) { + return bvec4 (v.x <= u.x, v.y <= u.y, v.z <= u.z, v.w <= u.w); +} + +bvec2 greaterThan (vec2 v, vec2 u) { + return bvec2 (v.x > u.x, v.y > u.y); +} + +bvec3 greaterThan (vec3 v, vec3 u) { + return bvec3 (v.x > u.x, v.y > u.y, v.z > u.z); +} + +bvec4 greaterThan (vec4 v, vec4 u) { + return bvec4 (v.x > u.x, v.y > u.y, v.z > u.z, v.w > u.w); +} + +bvec2 greaterThan (ivec2 v, ivec2 u) { + return bvec2 (v.x > u.x, v.y > u.y); +} + +bvec3 greaterThan (ivec3 v, ivec3 u) { + return bvec3 (v.x > u.x, v.y > u.y, v.z > u.z); +} + +bvec4 greaterThan (ivec4 v, ivec4 u) { + return bvec4 (v.x > u.x, v.y > u.y, v.z > u.z, v.w > u.w); +} + +bvec2 greaterThanEqual (vec2 v, vec2 u) { + return bvec2 (v.x >= u.x, v.y >= u.y); +} + +bvec3 greaterThanEqual (vec3 v, vec3 u) { + return bvec3 (v.x >= u.x, v.y >= u.y, v.z >= u.z); +} + +bvec4 greaterThanEqual (vec4 v, vec4 u) { + return bvec4 (v.x >= u.x, v.y >= u.y, v.z >= u.z, v.w >= u.w); +} + +bvec2 greaterThanEqual (ivec2 v, ivec2 u) { + return bvec2 (v.x >= u.x, v.y >= u.y); +} + +bvec3 greaterThanEqual (ivec3 v, ivec3 u) { + return bvec3 (v.x >= u.x, v.y >= u.y, v.z >= u.z); +} + +bvec4 greaterThanEqual (ivec4 v, ivec4 u) { + return bvec4 (v.x >= u.x, v.y >= u.y, v.z >= u.z, v.w >= u.w); +} + +bvec2 equal (vec2 v, vec2 u) { + return bvec2 (v.x == u.x, v.y == u.y); +} + +bvec3 equal (vec3 v, vec3 u) { + return bvec3 (v.x == u.x, v.y == u.y, v.z == u.z); +} + +bvec4 equal (vec4 v, vec4 u) { + return bvec4 (v.x == u.x, v.y == u.y, v.z == u.z, v.w == u.w); +} + +bvec2 equal (ivec2 v, ivec2 u) { + return bvec2 (v.x == u.x, v.y == u.y); +} + +bvec3 equal (ivec3 v, ivec3 u) { + return bvec3 (v.x == u.x, v.y == u.y, v.z == u.z); +} + +bvec4 equal (ivec4 v, ivec4 u) { + return bvec4 (v.x == u.x, v.y == u.y, v.z == u.z, v.w == u.w); +} + +bvec2 notEqual (vec2 v, vec2 u) { + return bvec2 (v.x != u.x, v.y != u.y); +} + +bvec3 notEqual (vec3 v, vec3 u) { + return bvec3 (v.x != u.x, v.y != u.y, v.z != u.z); +} + +bvec4 notEqual (vec4 v, vec4 u) { + return bvec4 (v.x != u.x, v.y != u.y, v.z != u.z, v.w != u.w); +} + +bvec2 notEqual (ivec2 v, ivec2 u) { + return bvec2 (v.x != u.x, v.y != u.y); +} + +bvec3 notEqual (ivec3 v, ivec3 u) { + return bvec3 (v.x != u.x, v.y != u.y, v.z != u.z); +} + +bvec4 notEqual (ivec4 v, ivec4 u) { + return bvec4 (v.x != u.x, v.y != u.y, v.z != u.z, v.w != u.w); +} + +bool any (bvec2 v) { + return v.x || v.y; +} + +bool any (bvec3 v) { + return v.x || v.y || v.z; +} + +bool any (bvec4 v) { + return v.x || v.y || v.z || v.w; +} + +bool all (bvec2 v) { + return v.x && v.y; +} + +bool all (bvec3 v) { + return v.x && v.y && v.z; +} + +bool all (bvec4 v) { + return v.x && v.y && v.z && v.w; +} + +bvec2 not (bvec2 v) { + return bvec2 (!v.x, !v.y); +} + +bvec3 not (bvec3 v) { + return bvec3 (!v.x, !v.y, !v.z); +} + +bvec4 not (bvec4 v) { + return bvec4 (!v.x, !v.y, !v.z, !v.w); +} + +// +// 8.7 Texture Lookup Functions +// + +vec4 texture1D (sampler1D sampler, float coord) { + vec4 texel; + __asm vec4_tex1d texel, sampler, coord, 0.0; + return texel; +} + +vec4 texture1DProj (sampler1D sampler, vec2 coord) { + return texture1D (sampler, coord.s / coord.t); +} + +vec4 texture1DProj (sampler1D sampler, vec4 coord) { + return texture1D (sampler, coord.s / coord.q); +} + +vec4 texture2D (sampler2D sampler, vec2 coord) { + vec4 texel; + __asm vec4_tex2d texel, sampler, coord, 0.0; + return texel; +} + +vec4 texture2DProj (sampler2D sampler, vec3 coord) { + return texture2D (sampler, vec2 (coord.s / coord.p, coord.t / coord.p)); +} + +vec4 texture2DProj (sampler2D sampler, vec4 coord) { + return texture2D (sampler, vec2 (coord.s / coord.q, coord.t / coord.q)); +} + +vec4 texture3D (sampler3D sampler, vec3 coord) { + vec4 texel; + __asm vec4_tex3d texel, sampler, coord, 0.0; + return texel; +} + +vec4 texture3DProj (sampler3D sampler, vec4 coord) { + return texture3D (sampler, vec3 (coord.s / coord.q, coord.t / coord.q, coord.p / coord.q)); +} + +vec4 textureCube (samplerCube sampler, vec3 coord) { + vec4 texel; + __asm vec4_texcube texel, sampler, coord, 0.0; + return texel; +} + +vec4 shadow1D (sampler1DShadow sampler, vec3 coord) { + vec4 texel; + __asm vec4_shad1d texel, sampler, coord, 0.0; + return texel; +} + +vec4 shadow1DProj (sampler1DShadow sampler, vec4 coord) { + return shadow1D (sampler, vec3 (coord.s / coord.q, 0.0, coord.p / coord.q)); +} + +vec4 shadow2D (sampler2DShadow sampler, vec3 coord) { + vec4 texel; + __asm vec4_shad2d texel, sampler, coord, 0.0; + return texel; +} + +vec4 shadow2DProj (sampler2DShadow sampler, vec4 coord) { + return shadow2D (sampler, vec3 (coord.s / coord.q, coord.t / coord.q, coord.p / coord.q)); +} + +// +// 8.9 Noise Functions +// +// AUTHOR: Stefan Gustavson ([email protected]), Nov 26, 2005 +// + +float noise1 (float x) { + float a; + __asm float_noise1 a, x; + return a; +} + +float noise1 (vec2 x) { + float a; + __asm float_noise2 a, x; + return a; +} + +float noise1 (vec3 x) { + float a; + __asm float_noise3 a, x; + return a; +} + +float noise1 (vec4 x) { + float a; + __asm float_noise4 a, x; + return a; +} + +vec2 noise2 (float x) { + return vec2 ( + noise1 (x), + noise1 (x + 19.34) + ); +} + +vec2 noise2 (vec2 x) { + return vec2 ( + noise1 (x), + noise1 (x + vec2 (19.34, 7.66)) + ); +} + +vec2 noise2 (vec3 x) { + return vec2 ( + noise1 (x), + noise1 (x + vec3 (19.34, 7.66, 3.23)) + ); +} + +vec2 noise2 (vec4 x) { + return vec2 ( + noise1 (x), + noise1 (x + vec4 (19.34, 7.66, 3.23, 2.77)) + ); +} + +vec3 noise3 (float x) { + return vec3 ( + noise1 (x), + noise1 (x + 19.34), + noise1 (x + 5.47) + ); +} + +vec3 noise3 (vec2 x) { + return vec3 ( + noise1 (x), + noise1 (x + vec2 (19.34, 7.66)), + noise1 (x + vec2 (5.47, 17.85)) + ); +} + +vec3 noise3 (vec3 x) { + return vec3 ( + noise1 (x), + noise1 (x + vec3 (19.34, 7.66, 3.23)), + noise1 (x + vec3 (5.47, 17.85, 11.04)) + ); +} + +vec3 noise3 (vec4 x) { + return vec3 ( + noise1 (x), + noise1 (x + vec4 (19.34, 7.66, 3.23, 2.77)), + noise1 (x + vec4 (5.47, 17.85, 11.04, 13.19)) + ); +} + +vec4 noise4 (float x) { + return vec4 ( + noise1 (x), + noise1 (x + 19.34), + noise1 (x + 5.47), + noise1 (x + 23.54) + ); +} + +vec4 noise4 (vec2 x) { + return vec4 ( + noise1 (x), + noise1 (x + vec2 (19.34, 7.66)), + noise1 (x + vec2 (5.47, 17.85)), + noise1 (x + vec2 (23.54, 29.11)) + ); +} + +vec4 noise4 (vec3 x) { + return vec4 ( + noise1 (x), + noise1 (x + vec3 (19.34, 7.66, 3.23)), + noise1 (x + vec3 (5.47, 17.85, 11.04)), + noise1 (x + vec3 (23.54, 29.11, 31.91)) + ); +} + +vec4 noise4 (vec4 x) { + return vec4 ( + noise1 (x), + noise1 (x + vec4 (19.34, 7.66, 3.23, 2.77)), + noise1 (x + vec4 (5.47, 17.85, 11.04, 13.19)), + noise1 (x + vec4 (23.54, 29.11, 31.91, 37.48)) + ); +} + diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc new file mode 100755 index 00000000000..7a721a5a1d0 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_core.gc @@ -0,0 +1,1679 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// This file defines nearly all constructors and operators for built-in data types, using +// extended language syntax. In general, compiler treats constructors and operators as +// ordinary functions with some exceptions. For example, the language does not allow +// functions to be called in constant expressions - here the exception is made to allow it. +// +// Each implementation provides its own version of this file. Each implementation can define +// the required set of operators and constructors in its own fashion. +// +// The extended language syntax is only present when compiling this file. It is implicitly +// included at the very beginning of the compiled shader, so no built-in functions can be +// used. +// +// To communicate with the implementation, a special extended "__asm" keyword is used, followed +// by an instruction name (any valid identifier), a destination variable identifier and a +// a list of zero or more source variable identifiers. A variable identifier is a variable name +// declared earlier in the code (as a function parameter, local or global variable). +// An instruction name designates an instruction that must be exported by the implementation. +// Each instruction receives data from source variable identifiers and returns data in the +// destination variable identifier. +// +// It is up to the implementation how to define a particular operator or constructor. If it is +// expected to being used rarely, it can be defined in terms of other operators and constructors, +// for example: +// +// ivec2 __operator + (const ivec2 x, const ivec2 y) { +// return ivec2 (x[0] + y[0], x[1] + y[1]); +// } +// +// If a particular operator or constructor is expected to be used very often or is an atomic +// operation (that is, an operation that cannot be expressed in terms of other operations or +// would create a dependency cycle) it must be defined using one or more __asm constructs. +// +// Each implementation must define constructors for all scalar types (bool, float, int). +// There are 9 scalar-to-scalar constructors (including identity constructors). However, +// since the language introduces special constructors (like matrix constructor with a single +// scalar value), implementations must also implement these cases. +// The compiler provides the following algorithm when resolving a constructor: +// - try to find a constructor with a prototype matching ours, +// - if no constructor is found and this is a scalar-to-scalar constructor, raise an error, +// - if a constructor is found, execute it and return, +// - count the size of the constructor parameter list - if it is less than the size of +// our constructor's type, raise an error, +// - for each parameter in the list do a recursive constructor matching for appropriate +// scalar fields in the constructed variable, +// +// Each implementation must also define a set of operators that deal with built-in data types. +// There are four kinds of operators: +// 1) Operators that are implemented only by the compiler: "()" (function call), "," (sequence) +// and "?:" (selection). +// 2) Operators that are implemented by the compiler by expressing it in terms of other operators: +// - "." (field selection) - translated to subscript access, +// - "&&" (logical and) - translated to "<left_expr> ? <right_expr> : false", +// - "||" (logical or) - translated to "<left_expr> ? true : <right_expr>", +// 3) Operators that can be defined by the implementation and if the required prototype is not +// found, standard behaviour is used: +// - "==", "!=", "=" (equality, assignment) - compare or assign matching fields one-by-one; +// note that at least operators for scalar data types must be defined by the implementation +// to get it work, +// 4) All other operators not mentioned above. If no required prototype is found, an error is +// raised. An implementation must follow the language specification to provide all valid +// operator prototypes. +// + +int __constructor (const float f) { + int i; + __asm float_to_int i, f; + return i; +} + +bool __constructor (const int i) { + return i != 0; +} + +bool __constructor (const float f) { + return f != 0.0; +} + +int __constructor (const bool b) { + return b ? 1 : 0; +} + +float __constructor (const bool b) { + return b ? 1.0 : 0.0; +} + +float __constructor (const int i) { + float f; + __asm int_to_float f, i; + return f; +} + +bool __constructor (const bool b) { + return b; +} + +int __constructor (const int i) { + return i; +} + +float __constructor (const float f) { + return f; +} + +vec2 __constructor (const float f) { + return vec2 (f, f); +} + +vec2 __constructor (const int i) { + float x; + __asm int_to_float x, i; + return vec2 (x); +} + +vec2 __constructor (const bool b) { + return vec2 (b ? 1.0 : 0.0); +} + +vec3 __constructor (const float f) { + return vec3 (f, f, f); +} + +vec3 __constructor (const int i) { + float x; + __asm int_to_float x, i; + return vec3 (x); +} + +vec3 __constructor (const bool b) { + return vec3 (b ? 1.0 : 0.0); +} + +vec4 __constructor (const float f) { + return vec4 (f, f, f, f); +} + +vec4 __constructor (const int i) { + float x; + __asm int_to_float x, i; + return vec4 (x); +} + +vec4 __constructor (const bool b) { + return vec4 (b ? 1.0 : 0.0); +} + +ivec2 __constructor (const int i) { + return ivec2 (i, i); +} + +ivec2 __constructor (const float f) { + return ivec2 (int (f)); +} + +ivec2 __constructor (const bool b) { + return ivec2 (int (b)); +} + +ivec3 __constructor (const int i) { + return ivec3 (i, i, i); +} + +ivec3 __constructor (const float f) { + return ivec3 (int (f)); +} + +ivec3 __constructor (const bool b) { + return ivec3 (int (b)); +} + +ivec4 __constructor (const int i) { + return ivec4 (i, i, i, i); +} + +ivec4 __constructor (const float f) { + return ivec4 (int (f)); +} + +ivec4 __constructor (const bool b) { + return ivec4 (int (b)); +} + +bvec2 __constructor (const bool b) { + return bvec2 (b, b); +} + +bvec2 __constructor (const float f) { + return bvec2 (bool (f)); +} + +bvec2 __constructor (const int i) { + return bvec2 (bool (i)); +} + +bvec3 __constructor (const bool b) { + return bvec3 (b, b, b); +} + +bvec3 __constructor (const float f) { + return bvec3 (bool (f)); +} + +bvec3 __constructor (const int i) { + return bvec3 (bool (i)); +} + +bvec4 __constructor (const bool b) { + return bvec4 (b, b, b, b); +} + +bvec4 __constructor (const float f) { + return bvec4 (bool (f)); +} + +bvec4 __constructor (const int i) { + return bvec4 (bool (i)); +} + +mat2 __constructor (const float f) { + return mat2 (f, 0.0, 0.0, f); +} + +mat2 __constructor (const int i) { + float x; + __asm int_to_float x, i; + return mat2 (x); +} + +mat2 __constructor (const bool b) { + return mat2 (b ? 1.0 : 0.0); +} + +mat3 __constructor (const float f) { + return mat3 (f, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, f); +} + +mat3 __constructor (const int i) { + float x; + __asm int_to_float x, i; + return mat3 (x); +} + +mat3 __constructor (const bool b) { + return mat3 (b ? 1.0 : 0.0); +} + +mat4 __constructor (const float f) { + return mat4 (f, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, f); +} + +mat4 __constructor (const int i) { + float x; + __asm int_to_float x, i; + return mat4 (x); +} + +mat4 __constructor (const bool b) { + return mat4 (b ? 1.0 : 0.0); +} + +void __operator += (inout float a, const float b) { + __asm float_add a, a, b; +} + +float __operator - (const float a) { + float b; + __asm float_negate b, a; + return b; +} + +void __operator -= (inout float a, const float b) { + float c; + __asm float_negate c, b; + __asm float_add a, a, c; +} + +void __operator *= (inout float a, const float b) { + __asm float_multiply a, a, b; +} + +void __operator /= (inout float a, const float b) { + __asm float_divide a, a, b; +} + +float __operator + (const float a, const float b) { + float c; + __asm float_add c, a, b; + return c; +} + +void __operator += (inout int a, const int b) { + a = int (float (a) + float (b)); +} + +int __operator - (const int a) { + float x; + int b; + __asm int_to_float x, a; + __asm float_negate x, x; + __asm float_to_int b, x; + return b; +} + +void __operator -= (inout int a, const int b) { + a += -b; +} + +float __operator * (const float a, const float b) { + float c; + __asm float_multiply c, a, b; + return c; +} + +void __operator *= (inout int a, const int b) { + a = int (float (a) * float (b)); +} + +float __operator / (const float a, const float b) { + float c; + __asm float_divide c, a, b; + return c; +} + +void __operator /= (inout int a, const int b) { + a = int (float (a) / float (b)); +} + +void __operator += (inout vec2 v, const vec2 u) { + v.x += u.x; + v.y += u.y; +} + +void __operator -= (inout vec2 v, const vec2 u) { + v.x -= u.x; + v.y -= u.y; +} + +void __operator *= (inout vec2 v, const vec2 u) { + v.x *= u.x; + v.y *= u.y; +} + +void __operator /= (inout vec2 v, const vec2 u) { + v.x /= u.x; + v.y /= u.y; +} + +void __operator += (inout vec3 v, const vec3 u) { + v.x += u.x; + v.y += u.y; + v.z += u.z; +} + +void __operator -= (inout vec3 v, const vec3 u) { + v.x -= u.x; + v.y -= u.y; + v.z -= u.z; +} + +void __operator *= (inout vec3 v, const vec3 u) { + v.x *= u.x; + v.y *= u.y; + v.z *= u.z; +} + +void __operator /= (inout vec3 v, const vec3 u) { + v.x /= u.x; + v.y /= u.y; + v.z /= u.z; +} + +void __operator += (inout vec4 v, const vec4 u) { + v.x += u.x; + v.y += u.y; + v.z += u.z; + v.w += u.w; +} + +void __operator -= (inout vec4 v, const vec4 u) { + v.x -= u.x; + v.y -= u.y; + v.z -= u.z; + v.w -= u.w; +} + +void __operator *= (inout vec4 v, const vec4 u) { + v.x *= u.x; + v.y *= u.y; + v.z *= u.z; + v.w *= u.w; +} + +void __operator /= (inout vec4 v, const vec4 u) { + v.x /= u.x; + v.y /= u.y; + v.z /= u.z; + v.w /= u.w; +} + +void __operator += (inout ivec2 v, const ivec2 u) { + v.x += u.x; + v.y += u.y; +} + +void __operator -= (inout ivec2 v, const ivec2 u) { + v.x -= u.x; + v.y -= u.y; +} + +void __operator *= (inout ivec2 v, const ivec2 u) { + v.x *= u.x; + v.y *= u.y; +} + +void __operator /= (inout ivec2 v, const ivec2 u) { + v.x /= u.x; + v.y /= u.y; +} + +void __operator += (inout ivec3 v, const ivec3 u) { + v.x += u.x; + v.y += u.y; + v.z += u.z; +} + +void __operator -= (inout ivec3 v, const ivec3 u) { + v.x -= u.x; + v.y -= u.y; + v.z -= u.z; +} + +void __operator *= (inout ivec3 v, const ivec3 u) { + v.x *= u.x; + v.y *= u.y; + v.z *= u.z; +} + +void __operator /= (inout ivec3 v, const ivec3 u) { + v.x /= u.x; + v.y /= u.y; + v.z /= u.z; +} + +void __operator += (inout ivec4 v, const ivec4 u) { + v.x += u.x; + v.y += u.y; + v.z += u.z; + v.w += u.w; +} + +void __operator -= (inout ivec4 v, const ivec4 u) { + v.x -= u.x; + v.y -= u.y; + v.z -= u.z; + v.w -= u.w; +} + +void __operator *= (inout ivec4 v, const ivec4 u) { + v.x *= u.x; + v.y *= u.y; + v.z *= u.z; + v.w *= u.w; +} + +void __operator /= (inout ivec4 v, const ivec4 u) { + v.x /= u.x; + v.y /= u.y; + v.z /= u.z; + v.w /= u.w; +} + +void __operator += (inout mat2 m, const mat2 n) { + m[0] += n[0]; + m[1] += n[1]; +} + +void __operator -= (inout mat2 m, const mat2 n) { + m[0] -= n[0]; + m[1] -= n[1]; +} + +vec2 __operator * (const mat2 m, const vec2 v) { + return vec2 ( + v.x * m[0].x + v.y * m[1].x, + v.x * m[0].y + v.y * m[1].y + ); +} + +mat2 __operator * (const mat2 m, const mat2 n) { + return mat2 (m * n[0], m * n[1]); +} + +void __operator *= (inout mat2 m, const mat2 n) { + m = m * n; +} + +void __operator /= (inout mat2 m, const mat2 n) { + m[0] /= n[0]; + m[1] /= n[1]; +} + +void __operator += (inout mat3 m, const mat3 n) { + m[0] += n[0]; + m[1] += n[1]; + m[2] += n[2]; +} + +void __operator -= (inout mat3 m, const mat3 n) { + m[0] -= n[0]; + m[1] -= n[1]; + m[2] -= n[2]; +} + +vec3 __operator * (const mat3 m, const vec3 v) { + return vec3 ( + v.x * m[0].x + v.y * m[1].x + v.z * m[2].x, + v.x * m[0].y + v.y * m[1].y + v.z * m[2].y, + v.x * m[0].z + v.y * m[1].z + v.z * m[2].z + ); +} + +mat3 __operator * (const mat3 m, const mat3 n) { + return mat3 (m * n[0], m * n[1], m * n[2]); +} + +void __operator *= (inout mat3 m, const mat3 n) { + m = m * n; +} + +void __operator /= (inout mat3 m, const mat3 n) { + m[0] /= n[0]; + m[1] /= n[1]; + m[2] /= n[2]; +} + +void __operator += (inout mat4 m, const mat4 n) { + m[0] += n[0]; + m[1] += n[1]; + m[2] += n[2]; + m[3] += n[3]; +} + +void __operator -= (inout mat4 m, const mat4 n) { + m[0] -= n[0]; + m[1] -= n[1]; + m[2] -= n[2]; + m[3] -= n[3]; +} + +vec4 __operator * (const mat4 m, const vec4 v) { + return vec4 ( + v.x * m[0].x + v.y * m[1].x + v.z * m[2].x + v.w * m[3].x, + v.x * m[0].y + v.y * m[1].y + v.z * m[2].y + v.w * m[3].y, + v.x * m[0].z + v.y * m[1].z + v.z * m[2].z + v.w * m[3].z, + v.x * m[0].w + v.y * m[1].w + v.z * m[2].w + v.w * m[3].w + ); +} + +mat4 __operator * (const mat4 m, const mat4 n) { + return mat4 (m * n[0], m * n[1], m * n[2], m * n[3]); +} + +void __operator *= (inout mat4 m, const mat4 n) { + m = m * n; +} + +void __operator /= (inout mat4 m, const mat4 n) { + m[0] /= n[0]; + m[1] /= n[1]; + m[2] /= n[2]; + m[3] /= n[3]; +} + +void __operator += (inout vec2 v, const float a) { + v.x += a; + v.y += a; +} + +void __operator -= (inout vec2 v, const float a) { + v.x -= a; + v.y -= a; +} + +void __operator *= (inout vec2 v, const float a) { + v.x *= a; + v.y *= a; +} + +void __operator /= (inout vec2 v, const float a) { + v.x /= a; + v.y /= a; +} + +void __operator += (inout vec3 v, const float a) { + v.x += a; + v.y += a; + v.z += a; +} + +void __operator -= (inout vec3 v, const float a) { + v.x -= a; + v.y -= a; + v.z -= a; +} + +void __operator *= (inout vec3 v, const float a) { + v.x *= a; + v.y *= a; + v.z *= a; +} + +void __operator /= (inout vec3 v, const float a) { + v.x /= a; + v.y /= a; + v.z /= a; +} + +void __operator += (inout vec4 v, const float a) { + v.x += a; + v.y += a; + v.z += a; + v.w += a; +} + +void __operator -= (inout vec4 v, const float a) { + v.x -= a; + v.y -= a; + v.z -= a; + v.w -= a; +} + +void __operator *= (inout vec4 v, const float a) { + v.x *= a; + v.y *= a; + v.z *= a; + v.w *= a; +} + +void __operator /= (inout vec4 v, const float a) { + v.x /= a; + v.y /= a; + v.z /= a; + v.w /= a; +} + +void __operator += (inout mat2 m, const float a) { + m[0] += a; + m[1] += a; +} + +void __operator -= (inout mat2 m, const float a) { + m[0] -= a; + m[1] -= a; +} + +void __operator *= (inout mat2 m, const float a) { + m[0] *= a; + m[1] *= a; +} + +void __operator /= (inout mat2 m, const float a) { + m[0] /= a; + m[1] /= a; +} + +void __operator += (inout mat3 m, const float a) { + m[0] += a; + m[1] += a; + m[2] += a; +} + +void __operator -= (inout mat3 m, const float a) { + m[0] -= a; + m[1] -= a; + m[2] -= a; +} + +void __operator *= (inout mat3 m, const float a) { + m[0] *= a; + m[1] *= a; + m[2] *= a; +} + +void __operator /= (inout mat3 m, const float a) { + m[0] /= a; + m[1] /= a; + m[2] /= a; +} + +void __operator += (inout mat4 m, const float a) { + m[0] += a; + m[1] += a; + m[2] += a; + m[3] += a; +} + +void __operator -= (inout mat4 m, const float a) { + m[0] -= a; + m[1] -= a; + m[2] -= a; + m[3] -= a; +} + +void __operator *= (inout mat4 m, const float a) { + m[0] *= a; + m[1] *= a; + m[2] *= a; + m[3] *= a; +} + +void __operator /= (inout mat4 m, const float a) { + m[0] /= a; + m[1] /= a; + m[2] /= a; + m[3] /= a; +} + +vec2 __operator * (const vec2 v, const mat2 m) { + return vec2 ( + v.x * m[0].x + v.y * m[0].y, + v.x * m[1].x + v.y * m[1].y + ); +} + +void __operator *= (inout vec2 v, const mat2 m) { + v = v * m; +} + +vec3 __operator * (const vec3 v, const mat3 m) { + return vec3 ( + v.x * m[0].x + v.y * m[0].y + v.z * m[0].z, + v.x * m[1].x + v.y * m[1].y + v.z * m[1].z, + v.x * m[2].x + v.y * m[2].y + v.z * m[2].z + ); +} + +void __operator *= (inout vec3 v, const mat3 m) { + v = v * m; +} + +vec4 __operator * (const vec4 v, const mat4 m) { + return vec4 ( + v.x * m[0].x + v.y * m[0].y + v.z * m[0].z + v.w * m[0].w, + v.x * m[1].x + v.y * m[1].y + v.z * m[1].z + v.w * m[1].w, + v.x * m[2].x + v.y * m[2].y + v.z * m[2].z + v.w * m[2].w, + v.x * m[3].x + v.y * m[3].y + v.z * m[3].z + v.w * m[3].w + ); +} + +void __operator *= (inout vec4 v, const mat4 m) { + v = v * m; +} + +float __operator - (const float a, const float b) { + float c; + __asm float_negate c, b; + __asm float_add c, a, c; + return c; +} + +int __operator + (const int a, const int b) { + float x, y; + int c; + __asm int_to_float x, a; + __asm int_to_float y, b; + __asm float_add x, x, y; + __asm float_to_int c, x; + return c; +} + +int __operator - (const int a, const int b) { + float x, y; + int c; + __asm int_to_float x, a; + __asm int_to_float y, b; + __asm float_negate y, y; + __asm float_add x, x, y; + __asm float_to_int c, x; + return c; +} + +int __operator * (const int a, const int b) { + float x, y; + int c; + __asm int_to_float x, a; + __asm int_to_float y, b; + __asm float_multiply x, x, y; + __asm float_to_int c, x; + return c; +} + +int __operator / (const int a, const int b) { + float x, y; + int c; + __asm int_to_float x, a; + __asm int_to_float y, b; + __asm float_divide x, x, y; + __asm float_to_int c, x; + return c; +} + +vec2 __operator + (const vec2 v, const vec2 u) { + return vec2 (v.x + u.x, v.y + u.y); +} + +vec2 __operator - (const vec2 v, const vec2 u) { + return vec2 (v.x - u.x, v.y - u.y); +} + +vec2 __operator * (const vec2 v, const vec2 u) { + return vec2 (v.x * u.x, v.y * u.y); +} + +vec2 __operator / (const vec2 v, const vec2 u) { + return vec2 (v.x / u.x, v.y / u.y); +} + +vec3 __operator + (const vec3 v, const vec3 u) { + return vec3 (v.x + u.x, v.y + u.y, v.z + u.z); +} + +vec3 __operator - (const vec3 v, const vec3 u) { + return vec3 (v.x - u.x, v.y - u.y, v.z - u.z); +} + +vec3 __operator * (const vec3 v, const vec3 u) { + return vec3 (v.x * u.x, v.y * u.y, v.z * u.z); +} + +vec3 __operator / (const vec3 v, const vec3 u) { + return vec3 (v.x / u.x, v.y / u.y, v.z / u.z); +} + +vec4 __operator + (const vec4 v, const vec4 u) { + return vec4 (v.x + u.x, v.y + u.y, v.z + u.z, v.w + u.w); +} + +vec4 __operator - (const vec4 v, const vec4 u) { + return vec4 (v.x - u.x, v.y - u.y, v.z - u.z, v.w - u.w); +} + +vec4 __operator * (const vec4 v, const vec4 u) { + return vec4 (v.x * u.x, v.y * u.y, v.z * u.z, v.w * u.w); +} + +vec4 __operator / (const vec4 v, const vec4 u) { + return vec4 (v.x / u.x, v.y / u.y, v.z / u.z, v.w / u.w); +} + +ivec2 __operator + (const ivec2 v, const ivec2 u) { + return ivec2 (v.x + u.x, v.y + u.y); +} + +ivec2 __operator - (const ivec2 v, const ivec2 u) { + return ivec2 (v.x - u.x, v.y - u.y); +} + +ivec2 __operator * (const ivec2 v, const ivec2 u) { + return ivec2 (v.x * u.x, v.y * u.y); +} + +ivec2 __operator / (const ivec2 v, const ivec2 u) { + return ivec2 (v.x / u.x, v.y / u.y); +} + +ivec3 __operator + (const ivec3 v, const ivec3 u) { + return ivec3 (v.x + u.x, v.y + u.y, v.z + u.z); +} + +ivec3 __operator - (const ivec3 v, const ivec3 u) { + return ivec3 (v.x - u.x, v.y - u.y, v.z - u.z); +} + +ivec3 __operator * (const ivec3 v, const ivec3 u) { + return ivec3 (v.x * u.x, v.y * u.y, v.z * u.z); +} + +ivec3 __operator / (const ivec3 v, const ivec3 u) { + return ivec3 (v.x / u.x, v.y / u.y, v.z / u.z); +} + +ivec4 __operator + (const ivec4 v, const ivec4 u) { + return ivec4 (v.x + u.x, v.y + u.y, v.z + u.z, v.w + u.w); +} + +ivec4 __operator - (const ivec4 v, const ivec4 u) { + return ivec4 (v.x - u.x, v.y - u.y, v.z - u.z, v.w - u.w); +} + +ivec4 __operator * (const ivec4 v, const ivec4 u) { + return ivec4 (v.x * u.x, v.y * u.y, v.z * u.z, v.w * u.w); +} + +ivec4 __operator / (const ivec4 v, const ivec4 u) { + return ivec4 (v.x / u.x, v.y / u.y, v.z / u.z, v.w / u.w); +} + +mat2 __operator + (const mat2 m, const mat2 n) { + return mat2 (m[0] + n[0], m[1] + n[1]); +} + +mat2 __operator - (const mat2 m, const mat2 n) { + return mat2 (m[0] - n[0], m[1] - n[1]); +} + +mat2 __operator / (const mat2 m, const mat2 n) { + return mat2 (m[0] / n[0], m[1] / n[1]); +} + +mat3 __operator + (const mat3 m, const mat3 n) { + return mat3 (m[0] + n[0], m[1] + n[1], m[2] + n[2]); +} + +mat3 __operator - (const mat3 m, const mat3 n) { + return mat3 (m[0] - n[0], m[1] - n[1], m[2] - n[2]); +} + +mat3 __operator / (const mat3 m, const mat3 n) { + return mat3 (m[0] / n[0], m[1] / n[1], m[2] / n[2]); +} + +mat4 __operator + (const mat4 m, const mat4 n) { + return mat4 (m[0] + n[0], m[1] + n[1], m[2] + n[2], m[3] + n[3]); +} + +mat4 __operator - (const mat4 m, const mat4 n) { + return mat4 (m[0] - n[0], m[1] - n[1], m[2] - n[2], m[3] - n[3]); +} + +mat4 __operator / (const mat4 m, const mat4 n) { + return mat4 (m[0] / n[0], m[1] / n[1], m[2] / n[2], m[3] / n[3]); +} + +vec2 __operator + (const float a, const vec2 u) { + return vec2 (a + u.x, a + u.y); +} + +vec2 __operator + (const vec2 v, const float b) { + return vec2 (v.x + b, v.y + b); +} + +vec2 __operator - (const float a, const vec2 u) { + return vec2 (a - u.x, a - u.y); +} + +vec2 __operator - (const vec2 v, const float b) { + return vec2 (v.x - b, v.y - b); +} + +vec2 __operator * (const float a, const vec2 u) { + return vec2 (a * u.x, a * u.y); +} + +vec2 __operator * (const vec2 v, const float b) { + return vec2 (v.x * b, v.y * b); +} + +vec2 __operator / (const float a, const vec2 u) { + return vec2 (a / u.x, a / u.y); +} + +vec2 __operator / (const vec2 v, const float b) { + return vec2 (v.x / b, v.y / b); +} + +vec3 __operator + (const float a, const vec3 u) { + return vec3 (a + u.x, a + u.y, a + u.z); +} + +vec3 __operator + (const vec3 v, const float b) { + return vec3 (v.x + b, v.y + b, v.z + b); +} + +vec3 __operator - (const float a, const vec3 u) { + return vec3 (a - u.x, a - u.y, a - u.z); +} + +vec3 __operator - (const vec3 v, const float b) { + return vec3 (v.x - b, v.y - b, v.z - b); +} + +vec3 __operator * (const float a, const vec3 u) { + return vec3 (a * u.x, a * u.y, a * u.z); +} + +vec3 __operator * (const vec3 v, const float b) { + return vec3 (v.x * b, v.y * b, v.z * b); +} + +vec3 __operator / (const float a, const vec3 u) { + return vec3 (a / u.x, a / u.y, a / u.z); +} + +vec3 __operator / (const vec3 v, const float b) { + return vec3 (v.x / b, v.y / b, v.z / b); +} + +vec4 __operator + (const float a, const vec4 u) { + return vec4 (a + u.x, a + u.y, a + u.z, a + u.w); +} + +vec4 __operator + (const vec4 v, const float b) { + return vec4 (v.x + b, v.y + b, v.z + b, v.w + b); +} + +vec4 __operator - (const float a, const vec4 u) { + return vec4 (a - u.x, a - u.y, a - u.z, a - u.w); +} + +vec4 __operator - (const vec4 v, const float b) { + return vec4 (v.x - b, v.y - b, v.z - b, v.w - b); +} + +vec4 __operator * (const float a, const vec4 u) { + return vec4 (a * u.x, a * u.y, a * u.z, a * u.w); +} + +vec4 __operator * (const vec4 v, const float b) { + return vec4 (v.x * b, v.y * b, v.z * b, v.w * b); +} + +vec4 __operator / (const float a, const vec4 u) { + return vec4 (a / u.x, a / u.y, a / u.z, a / u.w); +} + +vec4 __operator / (const vec4 v, const float b) { + return vec4 (v.x / b, v.y / b, v.z / b, v.w / b); +} + +mat2 __operator + (const float a, const mat2 n) { + return mat2 (a + n[0], a + n[1]); +} + +mat2 __operator + (const mat2 m, const float b) { + return mat2 (m[0] + b, m[1] + b); +} + +mat2 __operator - (const float a, const mat2 n) { + return mat2 (a - n[0], a - n[1]); +} + +mat2 __operator - (const mat2 m, const float b) { + return mat2 (m[0] - b, m[1] - b); +} + +mat2 __operator * (const float a, const mat2 n) { + return mat2 (a * n[0], a * n[1]); +} + +mat2 __operator * (const mat2 m, const float b) { + return mat2 (m[0] * b, m[1] * b); +} + +mat2 __operator / (const float a, const mat2 n) { + return mat2 (a / n[0], a / n[1]); +} + +mat2 __operator / (const mat2 m, const float b) { + return mat2 (m[0] / b, m[1] / b); +} + +mat3 __operator + (const float a, const mat3 n) { + return mat3 (a + n[0], a + n[1], a + n[2]); +} + +mat3 __operator + (const mat3 m, const float b) { + return mat3 (m[0] + b, m[1] + b, m[2] + b); +} + +mat3 __operator - (const float a, const mat3 n) { + return mat3 (a - n[0], a - n[1], a - n[2]); +} + +mat3 __operator - (const mat3 m, const float b) { + return mat3 (m[0] - b, m[1] - b, m[2] - b); +} + +mat3 __operator * (const float a, const mat3 n) { + return mat3 (a * n[0], a * n[1], a * n[2]); +} + +mat3 __operator * (const mat3 m, const float b) { + return mat3 (m[0] * b, m[1] * b, m[2] * b); +} + +mat3 __operator / (const float a, const mat3 n) { + return mat3 (a / n[0], a / n[1], a / n[2]); +} + +mat3 __operator / (const mat3 m, const float b) { + return mat3 (m[0] / b, m[1] / b, m[2] / b); +} + +mat4 __operator + (const float a, const mat4 n) { + return mat4 (a + n[0], a + n[1], a + n[2], a + n[3]); +} + +mat4 __operator + (const mat4 m, const float b) { + return mat4 (m[0] + b, m[1] + b, m[2] + b, m[3] + b); +} + +mat4 __operator - (const float a, const mat4 n) { + return mat4 (a - n[0], a - n[1], a - n[2], a - n[3]); +} + +mat4 __operator - (const mat4 m, const float b) { + return mat4 (m[0] - b, m[1] - b, m[2] - b, m[3] - b); +} + +mat4 __operator * (const float a, const mat4 n) { + return mat4 (a * n[0], a * n[1], a * n[2], a * n[3]); +} + +mat4 __operator * (const mat4 m, const float b) { + return mat4 (m[0] * b, m[1] * b, m[2] * b, m[3] * b); +} + +mat4 __operator / (const float a, const mat4 n) { + return mat4 (a / n[0], a / n[1], a / n[2], a / n[3]); +} + +mat4 __operator / (const mat4 m, const float b) { + return mat4 (m[0] / b, m[1] / b, m[2] / b, m[3] / b); +} + +ivec2 __operator + (const int a, const ivec2 u) { + return ivec2 (a) + u; +} + +ivec2 __operator + (const ivec2 v, const int b) { + return v + ivec2 (b); +} + +ivec2 __operator - (const int a, const ivec2 u) { + return ivec2 (a) - u; +} + +ivec2 __operator - (const ivec2 v, const int b) { + return v - ivec2 (b); +} + +ivec2 __operator * (const int a, const ivec2 u) { + return ivec2 (a) * u; +} + +ivec2 __operator * (const ivec2 v, const int b) { + return v * ivec2 (b); +} + +ivec2 __operator / (const int a, const ivec2 u) { + return ivec2 (a) / u; +} + +ivec2 __operator / (const ivec2 v, const int b) { + return v / ivec2 (b); +} + +ivec3 __operator + (const int a, const ivec3 u) { + return ivec3 (a) + u; +} + +ivec3 __operator + (const ivec3 v, const int b) { + return v + ivec3 (b); +} + +ivec3 __operator - (const int a, const ivec3 u) { + return ivec3 (a) - u; +} + +ivec3 __operator - (const ivec3 v, const int b) { + return v - ivec3 (b); +} + +ivec3 __operator * (const int a, const ivec3 u) { + return ivec3 (a) * u; +} + +ivec3 __operator * (const ivec3 v, const int b) { + return v * ivec3 (b); +} + +ivec3 __operator / (const int a, const ivec3 u) { + return ivec3 (a) / u; +} + +ivec3 __operator / (const ivec3 v, const int b) { + return v / ivec3 (b); +} + +ivec4 __operator + (const int a, const ivec4 u) { + return ivec4 (a) + u; +} + +ivec4 __operator + (const ivec4 v, const int b) { + return v + ivec4 (b); +} + +ivec4 __operator - (const int a, const ivec4 u) { + return ivec4 (a) - u; +} + +ivec4 __operator - (const ivec4 v, const int b) { + return v - ivec4 (b); +} + +ivec4 __operator * (const int a, const ivec4 u) { + return ivec4 (a) * u; +} + +ivec4 __operator * (const ivec4 v, const int b) { + return v * ivec4 (b); +} + +ivec4 __operator / (const int a, const ivec4 u) { + return ivec4 (a) / u; +} + +ivec4 __operator / (const ivec4 v, const int b) { + return v / ivec4 (b); +} + +vec2 __operator - (const vec2 v) { + return vec2 (-v.x, -v.y); +} + +vec3 __operator - (const vec3 v) { + return vec3 (-v.x, -v.y, -v.z); +} + +vec4 __operator - (const vec4 v) { + return vec4 (-v.x, -v.y, -v.z, -v.w); +} + +ivec2 __operator - (const ivec2 v) { + return ivec2 (-v.x, -v.y); +} + +ivec3 __operator - (const ivec3 v) { + return ivec3 (-v.x, -v.y, -v.z); +} + +ivec4 __operator - (const ivec4 v) { + return ivec4 (-v.x, -v.y, -v.z, -v.w); +} + +mat2 __operator - (const mat2 m) { + return mat2 (-m[0], -m[1]); +} + +mat3 __operator - (const mat3 m) { + return mat3 (-m[0], -m[1], -m[2]); +} + +mat4 __operator - (const mat4 m) { + return mat4 (-m[0], -m[1], -m[2], -m[3]); +} + +void __operator -- (inout float a) { + a -= 1.0; +} + +void __operator -- (inout int a) { + a -= 1; +} + +void __operator -- (inout vec2 v) { + --v.x; + --v.y; +} + +void __operator -- (inout vec3 v) { + --v.x; + --v.y; + --v.z; +} + +void __operator -- (inout vec4 v) { + --v.x; + --v.y; + --v.z; + --v.w; +} + +void __operator -- (inout ivec2 v) { + --v.x; + --v.y; +} + +void __operator -- (inout ivec3 v) { + --v.x; + --v.y; + --v.z; +} + +void __operator -- (inout ivec4 v) { + --v.x; + --v.y; + --v.z; + --v.w; +} + +void __operator -- (inout mat2 m) { + --m[0]; + --m[1]; +} + +void __operator -- (inout mat3 m) { + --m[0]; + --m[1]; + --m[2]; +} + +void __operator -- (inout mat4 m) { + --m[0]; + --m[1]; + --m[2]; + --m[3]; +} + +void __operator ++ (inout float a) { + a += 1.0; +} + +void __operator ++ (inout int a) { + a += 1; +} + +void __operator ++ (inout vec2 v) { + ++v.x; + ++v.y; +} + +void __operator ++ (inout vec3 v) { + ++v.x; + ++v.y; + ++v.z; +} + +void __operator ++ (inout vec4 v) { + ++v.x; + ++v.y; + ++v.z; + ++v.w; +} + +void __operator ++ (inout ivec2 v) { + ++v.x; + ++v.y; +} + +void __operator ++ (inout ivec3 v) { + ++v.x; + ++v.y; + ++v.z; +} + +void __operator ++ (inout ivec4 v) { + ++v.x; + ++v.y; + ++v.z; + ++v.w; +} + +void __operator ++ (inout mat2 m) { + ++m[0]; + ++m[1]; +} + +void __operator ++ (inout mat3 m) { + ++m[0]; + ++m[1]; + ++m[2]; +} + +void __operator ++ (inout mat4 m) { + ++m[0]; + ++m[1]; + ++m[2]; + ++m[3]; +} + +// +// NOTE: postfix increment and decrement operators take additional dummy int parameter to +// distinguish their prototypes from prefix ones. +// + +float __operator -- (inout float a, const int) { + float b = a; + --a; + return b; +} + +int __operator -- (inout int a, const int) { + int b = a; + --a; + return b; +} + +vec2 __operator -- (inout vec2 v, const int) { + return vec2 (v.x--, v.y--); +} + +vec3 __operator -- (inout vec3 v, const int) { + return vec3 (v.x--, v.y--, v.z--); +} + +vec4 __operator -- (inout vec4 v, const int) { + return vec4 (v.x--, v.y--, v.z--, v.w--); +} + +ivec2 __operator -- (inout ivec2 v, const int) { + return ivec2 (v.x--, v.y--); +} + +ivec3 __operator -- (inout ivec3 v, const int) { + return ivec3 (v.x--, v.y--, v.z--); +} + +ivec4 __operator -- (inout ivec4 v, const int) { + return ivec4 (v.x--, v.y--, v.z--, v.w--); +} + +mat2 __operator -- (inout mat2 m, const int) { + return mat2 (m[0]--, m[1]--); +} + +mat3 __operator -- (inout mat3 m, const int) { + return mat3 (m[0]--, m[1]--, m[2]--); +} + +mat4 __operator -- (inout mat4 m, const int) { + return mat4 (m[0]--, m[1]--, m[2]--, m[3]--); +} + +float __operator ++ (inout float a, const int) { + float b = a; + ++a; + return b; +} + +int __operator ++ (inout int a, const int) { + int b = a; + ++a; + return b; +} + +vec2 __operator ++ (inout vec2 v, const int) { + return vec2 (v.x++, v.y++); +} + +vec3 __operator ++ (inout vec3 v, const int) { + return vec3 (v.x++, v.y++, v.z++); +} + +vec4 __operator ++ (inout vec4 v, const int) { + return vec4 (v.x++, v.y++, v.z++, v.w++); +} + +ivec2 __operator ++ (inout ivec2 v, const int) { + return ivec2 (v.x++, v.y++); +} + +ivec3 __operator ++ (inout ivec3 v, const int) { + return ivec3 (v.x++, v.y++, v.z++); +} + +ivec4 __operator ++ (inout ivec4 v, const int) { + return ivec4 (v.x++, v.y++, v.z++, v.w++); +} + +mat2 __operator ++ (inout mat2 m, const int) { + return mat2 (m[0]++, m[1]++); +} + +mat3 __operator ++ (inout mat3 m, const int) { + return mat3 (m[0]++, m[1]++, m[2]++); +} + +mat4 __operator ++ (inout mat4 m, const int) { + return mat4 (m[0]++, m[1]++, m[2]++, m[3]++); +} + +bool __operator < (const float a, const float b) { + bool c; + __asm float_less c, a, b; + return c; +} + +bool __operator < (const int a, const int b) { + return float (a) < float (b); +} + +bool __operator > (const float a, const float b) { + bool c; + __asm float_less c, b, a; + return c; +} + +bool __operator > (const int a, const int b) { + return float (a) > float (b); +} + +bool __operator >= (const float a, const float b) { + bool g, e; + __asm float_less g, b, a; + __asm float_equal e, a, b; + return g || e; +} + +bool __operator >= (const int a, const int b) { + return float (a) >= float (b); +} + +bool __operator <= (const float a, const float b) { + bool g, e; + __asm float_less g, a, b; + __asm float_equal e, a, b; + return g || e; +} + +bool __operator <= (const int a, const int b) { + return float (a) <= float (b); +} + +bool __operator ^^ (const bool a, const bool b) { + return a != b; +} + +// +// These operators are handled internally by the compiler: +// +// bool __operator && (bool a, bool b) { +// return a ? b : false; +// } +// bool __operator || (bool a, bool b) { +// return a ? true : b; +// } +// + +bool __operator ! (const bool a) { + return a == false; +} + +// +// MESA-specific extension functions. +// + +void printMESA (const float f) { + __asm float_print f; +} + +void printMESA (const int i) { + __asm int_print i; +} + +void printMESA (const bool b) { + __asm bool_print b; +} + +void printMESA (const vec2 v) { + printMESA (v.x); + printMESA (v.y); +} + +void printMESA (const vec3 v) { + printMESA (v.x); + printMESA (v.y); + printMESA (v.z); +} + +void printMESA (const vec4 v) { + printMESA (v.x); + printMESA (v.y); + printMESA (v.z); + printMESA (v.w); +} + +void printMESA (const ivec2 v) { + printMESA (v.x); + printMESA (v.y); +} + +void printMESA (const ivec3 v) { + printMESA (v.x); + printMESA (v.y); + printMESA (v.z); +} + +void printMESA (const ivec4 v) { + printMESA (v.x); + printMESA (v.y); + printMESA (v.z); + printMESA (v.w); +} + +void printMESA (const bvec2 v) { + printMESA (v.x); + printMESA (v.y); +} + +void printMESA (const bvec3 v) { + printMESA (v.x); + printMESA (v.y); + printMESA (v.z); +} + +void printMESA (const bvec4 v) { + printMESA (v.x); + printMESA (v.y); + printMESA (v.z); + printMESA (v.w); +} + +void printMESA (const mat2 m) { + printMESA (m[0]); + printMESA (m[1]); +} + +void printMESA (const mat3 m) { + printMESA (m[0]); + printMESA (m[1]); + printMESA (m[2]); +} + +void printMESA (const mat4 m) { + printMESA (m[0]); + printMESA (m[1]); + printMESA (m[2]); + printMESA (m[3]); +} + +void printMESA (const sampler1D e) { + __asm int_print e; +} + +void printMESA (const sampler2D e) { + __asm int_print e; +} + +void printMESA (const sampler3D e) { + __asm int_print e; +} + +void printMESA (const samplerCube e) { + __asm int_print e; +} + +void printMESA (const sampler1DShadow e) { + __asm int_print e; +} + +void printMESA (const sampler2DShadow e) { + __asm int_print e; +} + diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin.gc b/src/mesa/shader/slang/library/slang_fragment_builtin.gc new file mode 100755 index 00000000000..373b42de1d5 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_fragment_builtin.gc @@ -0,0 +1,172 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// TODO: +// - implement dFdx, dFdy, +// + +// +// From Shader Spec, ver. 1.10, rev. 59 +// + +__fixed_input vec4 gl_FragCoord; +__fixed_input bool gl_FrontFacing; +__fixed_output vec4 gl_FragColor; +__fixed_output vec4 gl_FragData[gl_MaxDrawBuffers]; +__fixed_output float gl_FragDepth; + +varying vec4 gl_Color; +varying vec4 gl_SecondaryColor; +varying vec4 gl_TexCoord[gl_MaxTextureCoords]; +varying float gl_FogFragCoord; + +// +// 8.7 Texture Lookup Functions +// + +vec4 texture1D (sampler1D sampler, float coord, float bias) { + vec4 texel; + __asm vec4_tex1d texel, sampler, coord, bias; + return texel; +} + +vec4 texture1DProj (sampler1D sampler, vec2 coord, float bias) { + return texture1D (sampler, coord.s / coord.t, bias); +} + +vec4 texture1DProj (sampler1D sampler, vec4 coord, float bias) { + return texture1D (sampler, coord.s / coord.q, bias); +} + +vec4 texture2D (sampler2D sampler, vec2 coord, float bias) { + vec4 texel; + __asm vec4_tex2d texel, sampler, coord, bias; + return texel; +} + +vec4 texture2DProj (sampler2D sampler, vec3 coord, float bias) { + return texture2D (sampler, vec2 (coord.s / coord.p, coord.t / coord.p), bias); +} + +vec4 texture2DProj (sampler2D sampler, vec4 coord, float bias) { + return texture2D (sampler, vec2 (coord.s / coord.q, coord.t / coord.q), bias); +} + +vec4 texture3D (sampler3D sampler, vec3 coord, float bias) { + vec4 texel; + __asm vec4_tex3d texel, sampler, coord, bias; + return texel; +} + +vec4 texture3DProj (sampler3D sampler, vec4 coord, float bias) { + return texture3D (sampler, vec3 (coord.s / coord.q, coord.t / coord.q, coord.p / coord.q), bias); +} + +vec4 textureCube (samplerCube sampler, vec3 coord, float bias) { + vec4 texel; + __asm vec4_texcube texel, sampler, coord, bias; + return texel; +} + +vec4 shadow1D (sampler1DShadow sampler, vec3 coord, float bias) { + vec4 texel; + __asm vec4_shad1d texel, sampler, coord, bias; + return texel; +} + +vec4 shadow1DProj (sampler1DShadow sampler, vec4 coord, float bias) { + return shadow1D (sampler, vec3 (coord.s / coord.q, 0.0, coord.p / coord.q), bias); +} + +vec4 shadow2D (sampler2DShadow sampler, vec3 coord, float bias) { + vec4 texel; + __asm vec4_shad2d texel, sampler, coord, bias; + return texel; +} + +vec4 shadow2DProj (sampler2DShadow sampler, vec4 coord, float bias) { + return shadow2D (sampler, vec3 (coord.s / coord.q, coord.t / coord.q, coord.p / coord.q), bias); +} + +// +// 8.8 Fragment Processing Functions +// + +float dFdx (float p) { + // XXX: + return 0.001; +} + +vec2 dFdx (vec2 p) { + // XXX: + return vec2 (0.001); +} + +vec3 dFdx (vec3 p) { + // XXX: + return vec3 (0.001); +} + +vec4 dFdx (vec4 p) { + // XXX: + return vec4 (0.001); +} + +float dFdy (float p) { + // XXX: + return 0.001; +} + +vec2 dFdy (vec2 p) { + // XXX: + return vec2 (0.001); +} + +vec3 dFdy (vec3 p) { + // XXX: + return vec3 (0.001); +} + +vec4 dFdy (vec4 p) { + // XXX: + return vec4 (0.001); +} + +float fwidth (float p) { + return abs (dFdx (p)) + abs (dFdy (p)); +} + +vec2 fwidth (vec2 p) { + return abs (dFdx (p)) + abs (dFdy (p)); +} + +vec3 fwidth (vec3 p) { + return abs (dFdx (p)) + abs (dFdy (p)); +} + +vec4 fwidth (vec4 p) { + return abs (dFdx (p)) + abs (dFdy (p)); +} + diff --git a/src/mesa/shader/slang/library/slang_pp_directives.syn b/src/mesa/shader/slang/library/slang_pp_directives.syn new file mode 100755 index 00000000000..d4a321034d1 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_pp_directives.syn @@ -0,0 +1,385 @@ +/* + * Mesa 3-D graphics library + * Version: 6.6 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file slang_pp_directives.syn + * slang preprocessor directives parser + * \author Michal Krol + */ + +.syntax source; + +/* + * This syntax script preprocesses a GLSL shader. + * It is assumed, that the #version directive has been parsed. Separate pass for parsing + * version gives better control on behavior depending on the version number given. + * + * The output is a source string with comments and directives removed. White spaces and comments + * are replaced with on or more spaces. All new-lines are preserved and converted to Linux format. + * Directives are escaped with a null character. The end of the source string is marked by + * two consecutive null characters. The consumer is responsible for executing the escaped + * directives, removing dead portions of code and expanding macros. + */ + +.emtcode ESCAPE_TOKEN 0 + +/* + * The TOKEN_* symbols follow the ESCAPE_TOKEN. + * + * NOTE: + * There is no TOKEN_IFDEF and neither is TOKEN_IFNDEF. They are handled with TOKEN_IF and + * operator defined. + * The "#ifdef SYMBOL" is replaced with "#if defined SYMBOL" + * The "#ifndef SYMBOL" is replaced with "#if !defined SYMBOL" + */ +.emtcode TOKEN_END 0 +.emtcode TOKEN_DEFINE 1 +.emtcode TOKEN_UNDEF 2 +.emtcode TOKEN_IF 3 +.emtcode TOKEN_ELSE 4 +.emtcode TOKEN_ELIF 5 +.emtcode TOKEN_ENDIF 6 +.emtcode TOKEN_ERROR 7 +.emtcode TOKEN_PRAGMA 8 +.emtcode TOKEN_EXTENSION 9 +.emtcode TOKEN_LINE 10 + +/* + * The PARAM_* symbols follow the TOKEN_DEFINE. + */ +.emtcode PARAM_END 0 +.emtcode PARAM_PARAMETER 1 + +/* + * The BEHAVIOR_* symbols follow the TOKEN_EXTENSION. + */ +.emtcode BEHAVIOR_REQUIRE 1 +.emtcode BEHAVIOR_ENABLE 2 +.emtcode BEHAVIOR_WARN 3 +.emtcode BEHAVIOR_DISABLE 4 + +source + optional_directive .and .loop source_element .and '\0' .emit ESCAPE_TOKEN .emit TOKEN_END; + +source_element + c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token; + +c_style_comment_block + '/' .and '*' .and c_style_comment_rest .and .true .emit ' '; + +c_style_comment_rest + .loop c_style_comment_body .and c_style_comment_end; + +c_style_comment_body + c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar; + +c_style_comment_char_nostar + new_line .or '\x2B'-'\xFF' .or '\x01'-'\x29'; + +c_style_comment_char_star_noslashstar + '*' .and c_style_comment_char_star_noslashstar_1; +c_style_comment_char_star_noslashstar_1 + c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar; + +c_style_comment_char_noslashstar + new_line .or '\x30'-'\xFF' .or '\x01'-'\x29' .or '\x2B'-'\x2E'; + +c_style_comment_end + '*' .and .loop c_style_comment_char_star .and '/'; + +c_style_comment_char_star + '*'; + +cpp_style_comment_block + '/' .and '/' .and cpp_style_comment_block_1; +cpp_style_comment_block_1 + cpp_style_comment_block_2 .or cpp_style_comment_block_3; +cpp_style_comment_block_2 + .loop cpp_style_comment_char .and new_line_directive; +cpp_style_comment_block_3 + .loop cpp_style_comment_char; + +cpp_style_comment_char + '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +new_line_directive + new_line .and optional_directive; + +new_line + generic_new_line .emit '\n'; + +generic_new_line + carriage_return_line_feed .or line_feed_carriage_return .or '\n' .or '\r'; + +carriage_return_line_feed + '\r' .and '\n'; + +line_feed_carriage_return + '\n' .and '\r'; + +optional_directive + directive .emit ESCAPE_TOKEN .or .true; + +directive + dir_define .emit TOKEN_DEFINE .or + dir_undef .emit TOKEN_UNDEF .or + dir_if .emit TOKEN_IF .or + dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd' + .emit ' ' .or + dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' + .emit 'd' .emit ' ' .or + dir_else .emit TOKEN_ELSE .or + dir_elif .emit TOKEN_ELIF .or + dir_endif .emit TOKEN_ENDIF .or + dir_ext .emit TOKEN_EXTENSION .or + dir_line .emit TOKEN_LINE; + +dir_define + optional_space .and '#' .and optional_space .and "define" .and symbol .and opt_parameters .and + definition; + +dir_undef + optional_space .and '#' .and optional_space .and "undef" .and symbol; + +dir_if + optional_space .and '#' .and optional_space .and "if" .and expression; + +dir_ifdef + optional_space .and '#' .and optional_space .and "ifdef" .and symbol; + +dir_ifndef + optional_space .and '#' .and optional_space .and "ifndef" .and symbol; + +dir_else + optional_space .and '#' .and optional_space .and "else"; + +dir_elif + optional_space .and '#' .and optional_space .and "elif" .and expression; + +dir_endif + optional_space .and '#' .and optional_space .and "endif"; + +dir_ext + optional_space .and '#' .and optional_space .and "extension" .and space .and extension_name .and + optional_space .and ':' .and optional_space .and extension_behavior; + +dir_line + optional_space .and '#' .and optional_space .and "line" .and expression; + +symbol + space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; + +opt_parameters + parameters .or .true .emit PARAM_END; + +parameters + '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END; +parameters_1 + parameters_2 .or .true; +parameters_2 + parameter .emit PARAM_PARAMETER .and .loop parameters_3; +parameters_3 + optional_space .and ',' .and parameter .emit PARAM_PARAMETER; + +parameter + optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and + .true .emit '\0'; + +definition + .loop definition_character .emit * .and .true .emit '\0'; + +definition_character + '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +expression + expression_element .and .loop expression_element .and .true .emit '\0'; + +expression_element + expression_character .emit *; + +expression_character + '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +extension_name + symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; + +extension_behavior + "require" .emit BEHAVIOR_REQUIRE .or + "enable" .emit BEHAVIOR_ENABLE .or + "warn" .emit BEHAVIOR_WARN .or + "disable" .emit BEHAVIOR_DISABLE; + +optional_space + .loop single_space; + +space + single_space .and .loop single_space; + +single_space + ' ' .or '\t'; + +source_token + space .emit ' ' .or complex_token .or source_token_1; +source_token_1 + simple_token .emit ' ' .and .true .emit ' '; + +/* + * All possible tokens. + */ + +complex_token + identifier .or number; + +simple_token + increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or + addto .or subtractfrom .or multiplyto .or divideto .or other; + +identifier + identifier_char1 .emit * .and .loop identifier_char2 .emit *; +identifier_char1 + 'a'-'z' .or 'A'-'Z' .or '_'; +identifier_char2 + 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; + +number + float .or integer; + +digit_oct + '0'-'7'; + +digit_dec + '0'-'9'; + +digit_hex + '0'-'9' .or 'A'-'F' .or 'a'-'f'; + +float + float_1 .or float_2; +float_1 + float_fractional_constant .and float_optional_exponent_part; +float_2 + float_digit_sequence .and float_exponent_part; + +float_fractional_constant + float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3; +float_fractional_constant_1 + float_digit_sequence .and '.' .emit '.' .and float_digit_sequence; +float_fractional_constant_2 + float_digit_sequence .and '.' .emit '.'; +float_fractional_constant_3 + '.' .emit '.' .and float_digit_sequence; + +float_optional_exponent_part + float_exponent_part .or .true; + +float_digit_sequence + digit_dec .emit * .and .loop digit_dec .emit *; + +float_exponent_part + float_exponent_part_1 .or float_exponent_part_2; +float_exponent_part_1 + 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence; +float_exponent_part_2 + 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence; + +float_optional_sign + '+' .emit '+' .or '-' .emit '-' .or .true; + +integer + integer_hex .or integer_oct .or integer_dec; + +integer_hex + '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and + .loop digit_hex .emit *; +integer_hex_1 + 'x' .or 'X'; + +integer_oct + '0' .emit '0' .and .loop digit_oct .emit *; + +integer_dec + digit_dec .emit * .and .loop digit_dec .emit *; + +increment + '+' .emit * .and '+' .emit *; + +decrement + '-' .emit * .and '-' .emit *; + +lequal + '<' .emit * .and '=' .emit *; + +gequal + '>' .emit * .and '=' .emit *; + +equal + '=' .emit * .and '=' .emit *; + +nequal + '!' .emit * .and '=' .emit *; + +and + '&' .emit * .and '&' .emit *; + +xor + '^' .emit * .and '^' .emit *; + +or + '|' .emit * .and '|' .emit *; + +addto + '+' .emit * .and '=' .emit *; + +subtractfrom + '-' .emit * .and '=' .emit *; + +multiplyto + '*' .emit * .and '=' .emit *; + +divideto + '/' .emit * .and '=' .emit *; + +/* + * All characters except '\0' and '#'. + */ +other + '\x24'-'\xFF' .emit * .or '\x01'-'\x22' .emit *; + +symbol_character + 'A'-'Z' .or 'a'-'z' .or '_'; + +symbol_character2 + 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_'; + +.string string_lexer; + +string_lexer + lex_first_identifier_character .and .loop lex_next_identifier_character; + +lex_first_identifier_character + 'a'-'z' .or 'A'-'Z' .or '_'; + +lex_next_identifier_character + 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; + diff --git a/src/mesa/shader/slang/library/slang_pp_expression.syn b/src/mesa/shader/slang/library/slang_pp_expression.syn new file mode 100755 index 00000000000..bfdb220bf5c --- /dev/null +++ b/src/mesa/shader/slang/library/slang_pp_expression.syn @@ -0,0 +1,265 @@ +/* + * Mesa 3-D graphics library + * Version: 6.6 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file slang_pp_expression.syn + * slang preprocessor expression parser + * \author Michal Krol + */ + +/* + * Parses one or two (optional) expressions on literal integer constants. Those expressions come + * from #if #elif and #line directives. The preprocessor already parsed those directives and + * expanded the expression (expressions). All occurences of the operator "defined" are already + * replaced with either "0" or "1" literals. + */ + +.syntax expression; + +/* + * Those separate individual expressions. + * For #if/#elif case it is: EXP_EXPRESSION ... EXP_END + * For #line case it may be: EXP_EXPRESSION ... EXP_EXPRESSION ... EXP_END + */ +.emtcode EXP_END 0 +.emtcode EXP_EXPRESSION 1 + +.emtcode OP_END 0 +.emtcode OP_PUSHINT 1 +.emtcode OP_LOGICALOR 2 +.emtcode OP_LOGICALAND 3 +.emtcode OP_OR 4 +.emtcode OP_XOR 5 +.emtcode OP_AND 6 +.emtcode OP_EQUAL 7 +.emtcode OP_NOTEQUAL 8 +.emtcode OP_LESSEQUAL 9 +.emtcode OP_GREATEREQUAL 10 +.emtcode OP_LESS 11 +.emtcode OP_GREATER 12 +.emtcode OP_LEFTSHIFT 13 +.emtcode OP_RIGHTSHIFT 14 +.emtcode OP_ADD 15 +.emtcode OP_SUBTRACT 16 +.emtcode OP_MULTIPLY 17 +.emtcode OP_DIVIDE 18 +.emtcode OP_MODULUS 19 +.emtcode OP_PLUS 20 +.emtcode OP_MINUS 21 +.emtcode OP_NEGATE 22 +.emtcode OP_COMPLEMENT 23 + +expression + first_expression .and optional_second_expression .and optional_space .and '\0' .emit EXP_END; + +first_expression + optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END; + +optional_second_expression + second_expression .or .true; + +second_expression + space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END; + +logical_or_expression + logical_and_expression .and .loop logical_or_expression_1; +logical_or_expression_1 + barbar .and logical_and_expression .and .true .emit OP_LOGICALOR; + +logical_and_expression + or_expression .and .loop logical_and_expression_1; +logical_and_expression_1 + ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND; + +or_expression + xor_expression .and .loop or_expression_1; +or_expression_1 + bar .and xor_expression .and .true .emit OP_OR; + +xor_expression + and_expression .and .loop xor_expression_1; +xor_expression_1 + caret .and and_expression .and .true .emit OP_XOR; + +and_expression + equality_expression .and .loop and_expression_1; +and_expression_1 + ampersand .and equality_expression .and .true .emit OP_AND; + +equality_expression + relational_expression .and .loop equality_expression_1; +equality_expression_1 + equality_expression_2 .or equality_expression_3; +equality_expression_2 + equalsequals .and relational_expression .and .true .emit OP_EQUAL; +equality_expression_3 + bangequals .and relational_expression .and .true .emit OP_NOTEQUAL; + +relational_expression + shift_expression .and .loop relational_expression_1; +relational_expression_1 + relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or + relational_expression_5; +relational_expression_2 + lessequals .and shift_expression .and .true .emit OP_LESSEQUAL; +relational_expression_3 + greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL; +relational_expression_4 + less .and shift_expression .and .true .emit OP_LESS; +relational_expression_5 + greater .and shift_expression .and .true .emit OP_GREATER; + +shift_expression + additive_expression .and .loop shift_expression_1; +shift_expression_1 + shift_expression_2 .or shift_expression_3; +shift_expression_2 + lessless .and additive_expression .and .true .emit OP_LEFTSHIFT; +shift_expression_3 + greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT; + +additive_expression + multiplicative_expression .and .loop additive_expression_1; +additive_expression_1 + additive_expression_2 .or additive_expression_3; +additive_expression_2 + plus .and multiplicative_expression .and .true .emit OP_ADD; +additive_expression_3 + dash .and multiplicative_expression .and .true .emit OP_SUBTRACT; + +multiplicative_expression + unary_expression .and .loop multiplicative_expression_1; +multiplicative_expression_1 + multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4; +multiplicative_expression_2 + star .and unary_expression .and .true .emit OP_MULTIPLY; +multiplicative_expression_3 + slash .and unary_expression .and .true .emit OP_DIVIDE; +multiplicative_expression_4 + percent .and unary_expression .and .true .emit OP_MODULUS; + +unary_expression + primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or + unary_expression_4; +unary_expression_1 + plus .and unary_expression .and .true .emit OP_PLUS; +unary_expression_2 + dash .and unary_expression .and .true .emit OP_MINUS; +unary_expression_3 + bang .and unary_expression .and .true .emit OP_NEGATE; +unary_expression_4 + tilda .and unary_expression .and .true .emit OP_COMPLEMENT; + +primary_expression + intconstant .or primary_expression_1; +primary_expression_1 + lparen .and logical_or_expression .and rparen; + +intconstant + integer .emit OP_PUSHINT; + +integer + integer_dec; + +integer_dec + digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; + +digit_dec + '0'-'9'; + +optional_space + .loop single_space; + +space + single_space .and .loop single_space; + +single_space + ' ' .or '\t'; + +ampersand + optional_space .and '&' .and optional_space; + +ampersandampersand + optional_space .and '&' .and '&' .and optional_space; + +bang + optional_space .and '!' .and optional_space; + +bangequals + optional_space .and '!' .and '=' .and optional_space; + +bar + optional_space .and '|' .and optional_space; + +barbar + optional_space .and '|' .and '|' .and optional_space; + +caret + optional_space .and '^' .and optional_space; + +dash + optional_space .and '-' .and optional_space; + +equalsequals + optional_space .and '=' .and '=' .and optional_space; + +greater + optional_space .and '>' .and optional_space; + +greaterequals + optional_space .and '>' .and '=' .and optional_space; + +greatergreater + optional_space .and '>' .and '>' .and optional_space; + +less + optional_space .and '<' .and optional_space; + +lessequals + optional_space .and '<' .and '=' .and optional_space; + +lessless + optional_space .and '<' .and '<' .and optional_space; + +lparen + optional_space .and '(' .and optional_space; + +percent + optional_space .and '%' .and optional_space; + +plus + optional_space .and '+' .and optional_space; + +rparen + optional_space .and ')' .and optional_space; + +slash + optional_space .and '/' .and optional_space; + +star + optional_space .and '*' .and optional_space; + +tilda + optional_space .and '~' .and optional_space; + diff --git a/src/mesa/shader/slang/library/slang_pp_version.syn b/src/mesa/shader/slang/library/slang_pp_version.syn new file mode 100644 index 00000000000..d5e9317b5d4 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_pp_version.syn @@ -0,0 +1,121 @@ +/* + * Mesa 3-D graphics library + * Version: 6.6 + * + * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file slang_pp_version.syn + * slang #version directive syntax + * \author Michal Krol + */ + +.syntax version_directive; + +version_directive + version_directive_1 .and .loop version_directive_2; +version_directive_1 + prior_optional_spaces .and optional_version_directive .and .true .emit $; +version_directive_2 + prior_optional_spaces .and version_directive_body .and .true .emit $; + +optional_version_directive + version_directive_body .or .true .emit 10 .emit 1; + +version_directive_body + '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and + new_line; + +version_number + version_number_110 .or version_number_120; + +version_number_110 + leading_zeroes .and "110" .emit 10 .emit 1; + +version_number_120 + leading_zeroes .and "120" .emit 20 .emit 1; + +leading_zeroes + .loop zero; + +zero + '0'; + +space + single_space .and .loop single_space; + +optional_space + .loop single_space; + +single_space + ' ' .or '\t'; + +prior_optional_spaces + .loop prior_space; + +prior_space + c_style_comment_block .or cpp_style_comment_block .or space .or new_line; + +c_style_comment_block + '/' .and '*' .and c_style_comment_rest; + +c_style_comment_rest + .loop c_style_comment_char_no_star .and c_style_comment_rest_1; +c_style_comment_rest_1 + c_style_comment_end .or c_style_comment_rest_2; +c_style_comment_rest_2 + '*' .and c_style_comment_rest; + +c_style_comment_char_no_star + '\x2B'-'\xFF' .or '\x01'-'\x29'; + +c_style_comment_end + '*' .and '/'; + +cpp_style_comment_block + '/' .and '/' .and cpp_style_comment_block_1; +cpp_style_comment_block_1 + cpp_style_comment_block_2 .or cpp_style_comment_block_3; +cpp_style_comment_block_2 + .loop cpp_style_comment_char .and new_line; +cpp_style_comment_block_3 + .loop cpp_style_comment_char; + +cpp_style_comment_char + '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +new_line + cr_lf .or lf_cr .or '\n' .or '\r'; + +cr_lf + '\r' .and '\n'; + +lf_cr + '\n' .and '\r'; + +.string __string_filter; + +__string_filter + .loop __identifier_char; + +__identifier_char + 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; + diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn new file mode 100644 index 00000000000..149bb15c442 --- /dev/null +++ b/src/mesa/shader/slang/library/slang_shader.syn @@ -0,0 +1,1517 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2004-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * \file slang_shader.syn + * slang vertex/fragment shader syntax + * \author Michal Krol + */ + +/* + * usage: + * syn2c slang_shader.syn > slang_shader_syn.h + * + * when modifying or extending this file, several things must be taken into consideration: + * - when adding new operators that were marked as reserved in the initial specification, + * one must only uncomment particular lines of code that refer to operators being added; + * - when adding new shader target, one must reserve new value for shader_type register and + * use it in .if constructs for symbols that are exclusive for that shader; + * - some symbols mimic output of other symbols - the best example is the "for" construct: + * expression "for (foo(); ; bar())" is seen as "for (foo(); true; bar())" by the output + * processor - hence, special care must be taken when rearranging output of essential symbols; + * - order of single-quoted tokens does matter in alternatives - so do not parse "<" operator + * before "<<" and "<<" before "<<="; + * - all double-quoted tokens are internally preprocessed to eliminate problems with parsing + * strings that are prefixes of other strings, like "sampler1D" and "sampler1DShadow"; + */ + +.syntax translation_unit; + +/* revision number - increment after each change affecting emitted output */ +.emtcode REVISION 3 + +/* external declaration */ +.emtcode EXTERNAL_NULL 0 +.emtcode EXTERNAL_FUNCTION_DEFINITION 1 +.emtcode EXTERNAL_DECLARATION 2 + +/* declaration */ +.emtcode DECLARATION_FUNCTION_PROTOTYPE 1 +.emtcode DECLARATION_INIT_DECLARATOR_LIST 2 + +/* function type */ +.emtcode FUNCTION_ORDINARY 0 +.emtcode FUNCTION_CONSTRUCTOR 1 +.emtcode FUNCTION_OPERATOR 2 + +/* operator type */ +.emtcode OPERATOR_ADDASSIGN 1 +.emtcode OPERATOR_SUBASSIGN 2 +.emtcode OPERATOR_MULASSIGN 3 +.emtcode OPERATOR_DIVASSIGN 4 +/*.emtcode OPERATOR_MODASSIGN 5*/ +/*.emtcode OPERATOR_LSHASSIGN 6*/ +/*.emtcode OPERATOR_RSHASSIGN 7*/ +/*.emtcode OPERATOR_ORASSIGN 8*/ +/*.emtcode OPERATOR_XORASSIGN 9*/ +/*.emtcode OPERATOR_ANDASSIGN 10*/ +.emtcode OPERATOR_LOGICALXOR 11 +/*.emtcode OPERATOR_BITOR 12*/ +/*.emtcode OPERATOR_BITXOR 13*/ +/*.emtcode OPERATOR_BITAND 14*/ +.emtcode OPERATOR_LESS 15 +.emtcode OPERATOR_GREATER 16 +.emtcode OPERATOR_LESSEQUAL 17 +.emtcode OPERATOR_GREATEREQUAL 18 +/*.emtcode OPERATOR_LSHIFT 19*/ +/*.emtcode OPERATOR_RSHIFT 20*/ +.emtcode OPERATOR_MULTIPLY 21 +.emtcode OPERATOR_DIVIDE 22 +/*.emtcode OPERATOR_MODULUS 23*/ +.emtcode OPERATOR_INCREMENT 24 +.emtcode OPERATOR_DECREMENT 25 +.emtcode OPERATOR_PLUS 26 +.emtcode OPERATOR_MINUS 27 +/*.emtcode OPERATOR_COMPLEMENT 28*/ +.emtcode OPERATOR_NOT 29 + +/* init declarator list */ +.emtcode DECLARATOR_NONE 0 +.emtcode DECLARATOR_NEXT 1 + +/* variable declaration */ +.emtcode VARIABLE_NONE 0 +.emtcode VARIABLE_IDENTIFIER 1 +.emtcode VARIABLE_INITIALIZER 2 +.emtcode VARIABLE_ARRAY_EXPLICIT 3 +.emtcode VARIABLE_ARRAY_UNKNOWN 4 + +/* type qualifier */ +.emtcode TYPE_QUALIFIER_NONE 0 +.emtcode TYPE_QUALIFIER_CONST 1 +.emtcode TYPE_QUALIFIER_ATTRIBUTE 2 +.emtcode TYPE_QUALIFIER_VARYING 3 +.emtcode TYPE_QUALIFIER_UNIFORM 4 +.emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5 +.emtcode TYPE_QUALIFIER_FIXEDINPUT 6 + +/* type specifier */ +.emtcode TYPE_SPECIFIER_VOID 0 +.emtcode TYPE_SPECIFIER_BOOL 1 +.emtcode TYPE_SPECIFIER_BVEC2 2 +.emtcode TYPE_SPECIFIER_BVEC3 3 +.emtcode TYPE_SPECIFIER_BVEC4 4 +.emtcode TYPE_SPECIFIER_INT 5 +.emtcode TYPE_SPECIFIER_IVEC2 6 +.emtcode TYPE_SPECIFIER_IVEC3 7 +.emtcode TYPE_SPECIFIER_IVEC4 8 +.emtcode TYPE_SPECIFIER_FLOAT 9 +.emtcode TYPE_SPECIFIER_VEC2 10 +.emtcode TYPE_SPECIFIER_VEC3 11 +.emtcode TYPE_SPECIFIER_VEC4 12 +.emtcode TYPE_SPECIFIER_MAT2 13 +.emtcode TYPE_SPECIFIER_MAT3 14 +.emtcode TYPE_SPECIFIER_MAT4 15 +.emtcode TYPE_SPECIFIER_SAMPLER1D 16 +.emtcode TYPE_SPECIFIER_SAMPLER2D 17 +.emtcode TYPE_SPECIFIER_SAMPLER3D 18 +.emtcode TYPE_SPECIFIER_SAMPLERCUBE 19 +.emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20 +.emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21 +.emtcode TYPE_SPECIFIER_STRUCT 22 +.emtcode TYPE_SPECIFIER_TYPENAME 23 + +/* structure field */ +.emtcode FIELD_NONE 0 +.emtcode FIELD_NEXT 1 +.emtcode FIELD_ARRAY 2 + +/* operation */ +.emtcode OP_END 0 +.emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1 +.emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2 +.emtcode OP_DECLARE 3 +.emtcode OP_ASM 4 +.emtcode OP_BREAK 5 +.emtcode OP_CONTINUE 6 +.emtcode OP_DISCARD 7 +.emtcode OP_RETURN 8 +.emtcode OP_EXPRESSION 9 +.emtcode OP_IF 10 +.emtcode OP_WHILE 11 +.emtcode OP_DO 12 +.emtcode OP_FOR 13 +.emtcode OP_PUSH_VOID 14 +.emtcode OP_PUSH_BOOL 15 +.emtcode OP_PUSH_INT 16 +.emtcode OP_PUSH_FLOAT 17 +.emtcode OP_PUSH_IDENTIFIER 18 +.emtcode OP_SEQUENCE 19 +.emtcode OP_ASSIGN 20 +.emtcode OP_ADDASSIGN 21 +.emtcode OP_SUBASSIGN 22 +.emtcode OP_MULASSIGN 23 +.emtcode OP_DIVASSIGN 24 +/*.emtcode OP_MODASSIGN 25*/ +/*.emtcode OP_LSHASSIGN 26*/ +/*.emtcode OP_RSHASSIGN 27*/ +/*.emtcode OP_ORASSIGN 28*/ +/*.emtcode OP_XORASSIGN 29*/ +/*.emtcode OP_ANDASSIGN 30*/ +.emtcode OP_SELECT 31 +.emtcode OP_LOGICALOR 32 +.emtcode OP_LOGICALXOR 33 +.emtcode OP_LOGICALAND 34 +/*.emtcode OP_BITOR 35*/ +/*.emtcode OP_BITXOR 36*/ +/*.emtcode OP_BITAND 37*/ +.emtcode OP_EQUAL 38 +.emtcode OP_NOTEQUAL 39 +.emtcode OP_LESS 40 +.emtcode OP_GREATER 41 +.emtcode OP_LESSEQUAL 42 +.emtcode OP_GREATEREQUAL 43 +/*.emtcode OP_LSHIFT 44*/ +/*.emtcode OP_RSHIFT 45*/ +.emtcode OP_ADD 46 +.emtcode OP_SUBTRACT 47 +.emtcode OP_MULTIPLY 48 +.emtcode OP_DIVIDE 49 +/*.emtcode OP_MODULUS 50*/ +.emtcode OP_PREINCREMENT 51 +.emtcode OP_PREDECREMENT 52 +.emtcode OP_PLUS 53 +.emtcode OP_MINUS 54 +/*.emtcode OP_COMPLEMENT 55*/ +.emtcode OP_NOT 56 +.emtcode OP_SUBSCRIPT 57 +.emtcode OP_CALL 58 +.emtcode OP_FIELD 59 +.emtcode OP_POSTINCREMENT 60 +.emtcode OP_POSTDECREMENT 61 + +/* parameter qualifier */ +.emtcode PARAM_QUALIFIER_IN 0 +.emtcode PARAM_QUALIFIER_OUT 1 +.emtcode PARAM_QUALIFIER_INOUT 2 + +/* function parameter */ +.emtcode PARAMETER_NONE 0 +.emtcode PARAMETER_NEXT 1 + +/* function parameter array presence */ +.emtcode PARAMETER_ARRAY_NOT_PRESENT 0 +.emtcode PARAMETER_ARRAY_PRESENT 1 + +.errtext INVALID_EXTERNAL_DECLARATION "2001: Invalid external declaration." +.errtext INVALID_OPERATOR_OVERRIDE "2002: Invalid operator override." +.errtext LBRACE_EXPECTED "2003: '{' expected but '$err_token$' found." +.errtext LPAREN_EXPECTED "2004: '(' expected but '$err_token$' found." +.errtext RPAREN_EXPECTED "2005: ')' expected but '$err_token$' found." + +/* tells whether the shader that is being parsed is a built-in shader or not */ +/* 0 - normal behaviour */ +/* 1 - accepts constructor and operator definitions and __asm statements */ +/* the implementation will set it to 1 when compiling internal built-in shaders */ +.regbyte parsing_builtin 0 + +/* holds the type of the shader being parsed; possible values are listed below */ +/* FRAGMENT_SHADER 1 */ +/* VERTEX_SHADER 2 */ +/* shader type is set by the caller before parsing */ +.regbyte shader_type 0 + +/* + <variable_identifier> ::= <identifier> +*/ +variable_identifier + identifier .emit OP_PUSH_IDENTIFIER; + +/* + <primary_expression> ::= <variable_identifier> + | <intconstant> + | <floatconstant> + | <boolconstant> + | "(" <expression> ")" +*/ +primary_expression + floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1; +primary_expression_1 + lparen .and expression .and rparen; + +/* + <postfix_expression> ::= <primary_expression> + | <postfix_expression> "[" <integer_expression> "]" + | <function_call> + | <postfix_expression> "." <field_selection> + | <postfix_expression> "++" + | <postfix_expression> "--" +*/ +postfix_expression + postfix_expression_1 .and .loop postfix_expression_2; +postfix_expression_1 + function_call .or primary_expression; +postfix_expression_2 + postfix_expression_3 .or postfix_expression_4 .or + plusplus .emit OP_POSTINCREMENT .or + minusminus .emit OP_POSTDECREMENT; +postfix_expression_3 + lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT; +postfix_expression_4 + dot .and field_selection .emit OP_FIELD; + +/* + <integer_expression> ::= <expression> +*/ +integer_expression + expression; + +/* + <function_call> ::= <function_call_generic> +*/ +function_call + function_call_generic .emit OP_CALL .and .true .emit OP_END; + +/* + <function_call_generic> ::= <function_call_header_with_parameters> ")" + | <function_call_header_no_parameters> ")" +*/ +function_call_generic + function_call_generic_1 .or function_call_generic_2; +function_call_generic_1 + function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED; +function_call_generic_2 + function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED; + +/* + <function_call_header_no_parameters>::= <function_call_header> "void" + | <function_call_header> +*/ +function_call_header_no_parameters + function_call_header .and function_call_header_no_parameters_1; +function_call_header_no_parameters_1 + "void" .or .true; + +/* + <function_call_header_with_parameters>::= <function_call_header> <assignment_expression> + | <function_call_header_with_parameters> "," + <assignment_expression> +*/ +function_call_header_with_parameters + function_call_header .and assignment_expression .and .true .emit OP_END .and + .loop function_call_header_with_parameters_1; +function_call_header_with_parameters_1 + comma .and assignment_expression .and .true .emit OP_END; + +/* + <function_call_header> ::= <function_identifier> "(" +*/ +function_call_header + function_identifier .and lparen; + +/* + <function_identifier> ::= <constructor_identifier> + | <identifier> + +note: <constructor_identifier> has been deleted +*/ +function_identifier + identifier; + +/* + <unary_expression> ::= <postfix_expression> + | "++" <unary_expression> + | "--" <unary_expression> + | <unary_operator> <unary_expression> + + <unary_operator> ::= "+" + | "-" + | "!" + | "~" // reserved +*/ +unary_expression + postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or + unary_expression_4 .or unary_expression_5/* .or unary_expression_6*/; +unary_expression_1 + plusplus .and unary_expression .and .true .emit OP_PREINCREMENT; +unary_expression_2 + minusminus .and unary_expression .and .true .emit OP_PREDECREMENT; +unary_expression_3 + plus .and unary_expression .and .true .emit OP_PLUS; +unary_expression_4 + minus .and unary_expression .and .true .emit OP_MINUS; +unary_expression_5 + bang .and unary_expression .and .true .emit OP_NOT; +/*unary_expression_6 + tilde .and unary_expression .and .true .emit OP_COMPLEMENT;*/ + +/* + <multiplicative_expression> ::= <unary_expression> + | <multiplicative_expression> "*" <unary_expression> + | <multiplicative_expression> "/" <unary_expression> + | <multiplicative_expression> "%" <unary_expression> // reserved +*/ +multiplicative_expression + unary_expression .and .loop multiplicative_expression_1; +multiplicative_expression_1 + multiplicative_expression_2 .or multiplicative_expression_3/* .or multiplicative_expression_4*/; +multiplicative_expression_2 + star .and unary_expression .and .true .emit OP_MULTIPLY; +multiplicative_expression_3 + slash .and unary_expression .and .true .emit OP_DIVIDE; +/*multiplicative_expression_4 + percent .and unary_expression .and .true .emit OP_MODULUS;*/ + +/* + <additive_expression> ::= <multiplicative_expression> + | <additive_expression> "+" <multiplicative_expression> + | <additive_expression> "-" <multiplicative_expression> +*/ +additive_expression + multiplicative_expression .and .loop additive_expression_1; +additive_expression_1 + additive_expression_2 .or additive_expression_3; +additive_expression_2 + plus .and multiplicative_expression .and .true .emit OP_ADD; +additive_expression_3 + minus .and multiplicative_expression .and .true .emit OP_SUBTRACT; + +/* + <shift_expression> ::= <additive_expression> + | <shift_expression> "<<" <additive_expression> // reserved + | <shift_expression> ">>" <additive_expression> // reserved +*/ +shift_expression + additive_expression/* .and .loop shift_expression_1*/; +/*shift_expression_1 + shift_expression_2 .or shift_expression_3;*/ +/*shift_expression_2 + lessless .and additive_expression .and .true .emit OP_LSHIFT;*/ +/*shift_expression_3 + greatergreater .and additive_expression .and .true .emit OP_RSHIFT;*/ + +/* + <relational_expression> ::= <shift_expression> + | <relational_expression> "<" <shift_expression> + | <relational_expression> ">" <shift_expression> + | <relational_expression> "<=" <shift_expression> + | <relational_expression> ">=" <shift_expression> +*/ +relational_expression + shift_expression .and .loop relational_expression_1; +relational_expression_1 + relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or + relational_expression_5; +relational_expression_2 + lessequals .and shift_expression .and .true .emit OP_LESSEQUAL; +relational_expression_3 + greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL; +relational_expression_4 + less .and shift_expression .and .true .emit OP_LESS; +relational_expression_5 + greater .and shift_expression .and .true .emit OP_GREATER; + +/* + <equality_expression> ::= <relational_expression> + | <equality_expression> "==" <relational_expression> + | <equality_expression> "!=" <relational_expression> +*/ +equality_expression + relational_expression .and .loop equality_expression_1; +equality_expression_1 + equality_expression_2 .or equality_expression_3; +equality_expression_2 + equalsequals .and relational_expression .and .true .emit OP_EQUAL; +equality_expression_3 + bangequals .and relational_expression .and .true .emit OP_NOTEQUAL; + +/* + <and_expression> ::= <equality_expression> + | <and_expression> "&" <equality_expression> // reserved +*/ +and_expression + equality_expression/* .and .loop and_expression_1*/; +/*and_expression_1 + ampersand .and equality_expression .and .true .emit OP_BITAND;*/ + +/* + <exclusive_or_expression> ::= <and_expression> + | <exclusive_or_expression> "^" <and_expression> // reserved +*/ +exclusive_or_expression + and_expression/* .and .loop exclusive_or_expression_1*/; +/*exclusive_or_expression_1 + caret .and and_expression .and .true .emit OP_BITXOR;*/ + +/* + <inclusive_or_expression> ::= <exclusive_or_expression> + | <inclusive_or_expression> "|" <exclusive_or_expression> // reserved +*/ +inclusive_or_expression + exclusive_or_expression/* .and .loop inclusive_or_expression_1*/; +/*inclusive_or_expression_1 + bar .and exclusive_or_expression .and .true .emit OP_BITOR;*/ + +/* + <logical_and_expression> ::= <inclusive_or_expression> + | <logical_and_expression> "&&" <inclusive_or_expression> +*/ +logical_and_expression + inclusive_or_expression .and .loop logical_and_expression_1; +logical_and_expression_1 + ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND; + +/* + <logical_xor_expression> ::= <logical_and_expression> + | <logical_xor_expression> "^^" <logical_and_expression> +*/ +logical_xor_expression + logical_and_expression .and .loop logical_xor_expression_1; +logical_xor_expression_1 + caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR; + +/* + <logical_or_expression> ::= <logical_xor_expression> + | <logical_or_expression> "||" <logical_xor_expression> +*/ +logical_or_expression + logical_xor_expression .and .loop logical_or_expression_1; +logical_or_expression_1 + barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR; + +/* + <conditional_expression> ::= <logical_or_expression> + | <logical_or_expression> "?" <expression> ":" + <conditional_expression> +*/ +conditional_expression + logical_or_expression .and .loop conditional_expression_1; +conditional_expression_1 + question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT; + +/* + <assignment_expression> ::= <conditional_expression> + | <unary_expression> <assignment_operator> + <assignment_expression> + + <assignment_operator> ::= "=" + | "*=" + | "/=" + | "+=" + | "-=" + | "%=" // reserved + | "<<=" // reserved + | ">>=" // reserved + | "&=" // reserved + | "^=" // reserved + | "|=" // reserved +*/ +assignment_expression + assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or + assignment_expression_4 .or assignment_expression_5/* .or assignment_expression_6 .or + assignment_expression_7 .or assignment_expression_8 .or assignment_expression_9 .or + assignment_expression_10 .or assignment_expression_11*/ .or conditional_expression; +assignment_expression_1 + unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN; +assignment_expression_2 + unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN; +assignment_expression_3 + unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN; +assignment_expression_4 + unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN; +assignment_expression_5 + unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN; +/*assignment_expression_6 + unary_expression .and percentequals .and assignment_expression .and .true .emit OP_MODASSIGN;*/ +/*assignment_expression_7 + unary_expression .and lesslessequals .and assignment_expression .and .true .emit OP_LSHASSIGN;*/ +/*assignment_expression_8 + unary_expression .and greatergreaterequals .and assignment_expression .and + .true .emit OP_RSHASSIGN;*/ +/*assignment_expression_9 + unary_expression .and ampersandequals .and assignment_expression .and .true .emit OP_ANDASSIGN;*/ +/*assignment_expression_10 + unary_expression .and caretequals .and assignment_expression .and .true .emit OP_XORASSIGN;*/ +/*assignment_expression_11 + unary_expression .and barequals .and assignment_expression .and .true .emit OP_ORASSIGN;*/ + +/* + <expression> ::= <assignment_expression> + | <expression> "," <assignment_expression> +*/ +expression + assignment_expression .and .loop expression_1; +expression_1 + comma .and assignment_expression .and .true .emit OP_SEQUENCE; + +/* + <constant_expression> ::= <conditional_expression> +*/ +constant_expression + conditional_expression .and .true .emit OP_END; + +/* + <declaration> ::= <function_prototype> ";" + | <init_declarator_list> ";" +*/ +declaration + declaration_1 .or declaration_2; +declaration_1 + function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon; +declaration_2 + init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon; + +/* + <function_prototype> ::= <function_header> "void" ")" + | <function_declarator> ")" +*/ +function_prototype + function_prototype_1 .or function_prototype_2; +function_prototype_1 + function_header .and "void" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE; +function_prototype_2 + function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE; + +/* + <function_declarator> ::= <function_header> + | <function_header_with_parameters> +*/ +function_declarator + function_header_with_parameters .or function_header; + +/* + <function_header_with_parameters> ::= <function_header> <parameter_declaration> + | <function_header_with_parameters> "," + <parameter_declaration> +*/ +function_header_with_parameters + function_header .and parameter_declaration .and .loop function_header_with_parameters_1; +function_header_with_parameters_1 + comma .and parameter_declaration; + +/* + <function_header> ::= <fully_specified_type> <identifier> "(" +*/ +function_header + function_header_nospace .or function_header_space; +function_header_space + fully_specified_type_space .and space .and function_decl_identifier .and lparen; +function_header_nospace + fully_specified_type_nospace .and function_decl_identifier .and lparen; + +/* + <function_decl_identifier> ::= "__constructor" + | <__operator> + | <identifier> + +note: this is an extension to the standard language specification - normally slang disallows + operator and constructor prototypes and definitions +*/ +function_decl_identifier + .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or + .if (parsing_builtin != 0) "__constructor" .emit FUNCTION_CONSTRUCTOR .or + identifier .emit FUNCTION_ORDINARY; + +/* + <__operator> ::= "__operator" <overriden_op> + +note: this is an extension to the standard language specification - normally slang disallows + operator prototypes and definitions +*/ +__operator + "__operator" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE; + +/* + <overriden_op> ::= "=" + | "+=" + | "-=" + | "*=" + | "/=" + | "%=" // reserved + | "<<=" // reserved + | ">>=" // reserved + | "&=" // reserved + | "^=" // reserved + | "|=" // reserved + | "^^" + | "|" // reserved + | "^" // reserved + | "&" // reserved + | "==" + | "!=" + | "<" + | ">" + | "<=" + | ">=" + | "<<" // reserved + | ">>" // reserved + | "*" + | "/" + | "%" // reserved + | "++" + | "--" + | "+" + | "-" + | "~" // reserved + | "!" + +note: this is an extension to the standard language specification - normally slang disallows + operator prototypes and definitions +*/ +overriden_operator + plusplus .emit OPERATOR_INCREMENT .or + plusequals .emit OPERATOR_ADDASSIGN .or + plus .emit OPERATOR_PLUS .or + minusminus .emit OPERATOR_DECREMENT .or + minusequals .emit OPERATOR_SUBASSIGN .or + minus .emit OPERATOR_MINUS .or + bang .emit OPERATOR_NOT .or + starequals .emit OPERATOR_MULASSIGN .or + star .emit OPERATOR_MULTIPLY .or + slashequals .emit OPERATOR_DIVASSIGN .or + slash .emit OPERATOR_DIVIDE .or + lessequals .emit OPERATOR_LESSEQUAL .or + /*lesslessequals .emit OPERATOR_LSHASSIGN .or*/ + /*lessless .emit OPERATOR_LSHIFT .or*/ + less .emit OPERATOR_LESS .or + greaterequals .emit OPERATOR_GREATEREQUAL .or + /*greatergreaterequals .emit OPERATOR_RSHASSIGN .or*/ + /*greatergreater .emit OPERATOR_RSHIFT .or*/ + greater .emit OPERATOR_GREATER .or + /*percentequals .emit OPERATOR_MODASSIGN .or*/ + /*percent .emit OPERATOR_MODULUS .or*/ + /*ampersandequals .emit OPERATOR_ANDASSIGN */ + /*ampersand .emit OPERATOR_BITAND .or*/ + /*barequals .emit OPERATOR_ORASSIGN .or*/ + /*bar .emit OPERATOR_BITOR .or*/ + /*tilde .emit OPERATOR_COMPLEMENT .or*/ + /*caretequals .emit OPERATOR_XORASSIGN .or*/ + caretcaret .emit OPERATOR_LOGICALXOR /*.or + caret .emit OPERATOR_BITXOR*/; + +/* + <parameter_declarator> ::= <type_specifier> <identifier> + | <type_specifier> <identifier> "[" <constant_expression> + "]" +*/ +parameter_declarator + parameter_declarator_nospace .or parameter_declarator_space; +parameter_declarator_nospace + type_specifier_nospace .and identifier .and parameter_declarator_1; +parameter_declarator_space + type_specifier_space .and space .and identifier .and parameter_declarator_1; +parameter_declarator_1 + parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or + .true .emit PARAMETER_ARRAY_NOT_PRESENT; +parameter_declarator_2 + lbracket .and constant_expression .and rbracket; + +/* + <parameter_declaration> ::= <type_qualifier> <parameter_qualifier> + <parameter_declarator> + | <type_qualifier> <parameter_qualifier> + <parameter_type_specifier> + | <parameter_qualifier> <parameter_declarator> + | <parameter_qualifier> <parameter_type_specifier> +*/ +parameter_declaration + parameter_declaration_1 .emit PARAMETER_NEXT; +parameter_declaration_1 + parameter_declaration_2 .or parameter_declaration_3; +parameter_declaration_2 + type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4; +parameter_declaration_3 + parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4; +parameter_declaration_4 + parameter_declarator .or parameter_type_specifier; + +/* + <parameter_qualifier> ::= "in" + | "out" + | "inout" + | "" +*/ +parameter_qualifier + parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN; +parameter_qualifier_1 + parameter_qualifier_2 .and space; +parameter_qualifier_2 + "in" .emit PARAM_QUALIFIER_IN .or + "out" .emit PARAM_QUALIFIER_OUT .or + "inout" .emit PARAM_QUALIFIER_INOUT; + +/* + <parameter_type_specifier> ::= <type_specifier> + | <type_specifier> "[" <constant_expression> "]" +*/ +parameter_type_specifier + parameter_type_specifier_1 .and .true .emit '\0' .and parameter_type_specifier_2; +parameter_type_specifier_1 + type_specifier_nospace .or type_specifier_space; +parameter_type_specifier_2 + parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or + .true .emit PARAMETER_ARRAY_NOT_PRESENT; +parameter_type_specifier_3 + lbracket .and constant_expression .and rbracket; + +/* + <init_declarator_list> ::= <single_declaration> + | <init_declarator_list> "," <identifier> + | <init_declarator_list> "," <identifier> "[" "]" + | <init_declarator_list> "," <identifier> "[" + <constant_expression> "]" + | <init_declarator_list> "," <identifier> "=" + <initializer> +*/ +init_declarator_list + single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and + .true .emit DECLARATOR_NONE; +init_declarator_list_1 + comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2; +init_declarator_list_2 + init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE; +init_declarator_list_3 + equals .and initializer .emit VARIABLE_INITIALIZER; +init_declarator_list_4 + lbracket .and init_declarator_list_5 .and rbracket; +init_declarator_list_5 + constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN; + +/* + <single_declaration> ::= <fully_specified_type> + | <fully_specified_type> <identifier> + | <fully_specified_type> <identifier> "[" "]" + | <fully_specified_type> <identifier> "[" + <constant_expression> "]" + | <fully_specified_type> <identifier> "=" <initializer> +*/ +single_declaration + single_declaration_nospace .or single_declaration_space; +single_declaration_space + fully_specified_type_space .and single_declaration_space_1; +single_declaration_nospace + fully_specified_type_nospace .and single_declaration_nospace_1; +single_declaration_space_1 + single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE; +single_declaration_nospace_1 + single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE; +single_declaration_space_2 + space .and identifier .and single_declaration_3; +single_declaration_nospace_2 + identifier .and single_declaration_3; +single_declaration_3 + single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE; +single_declaration_4 + equals .and initializer .emit VARIABLE_INITIALIZER; +single_declaration_5 + lbracket .and single_declaration_6 .and rbracket; +single_declaration_6 + constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN; + +/* + <fully_specified_type> ::= <type_specifier> + | <type_qualifier> <type_specifier> +*/ +fully_specified_type_space + fully_specified_type_1 .and type_specifier_space; +fully_specified_type_nospace + fully_specified_type_1 .and type_specifier_nospace; +fully_specified_type_1 + fully_specified_type_2 .or .true .emit TYPE_QUALIFIER_NONE; +fully_specified_type_2 + type_qualifier .and space; + +/* + <type_qualifier> ::= "const" + | "attribute" // Vertex only. + | "varying" + | "uniform" + | "__fixed_output" + | "__fixed_input" + +note: this is an extension to the standard language specification - normally slang disallows + __fixed_output and __fixed_input type qualifiers +*/ +type_qualifier + "const" .emit TYPE_QUALIFIER_CONST .or + .if (shader_type == 2) "attribute" .emit TYPE_QUALIFIER_ATTRIBUTE .or + "varying" .emit TYPE_QUALIFIER_VARYING .or + "uniform" .emit TYPE_QUALIFIER_UNIFORM .or + .if (parsing_builtin != 0) "__fixed_output" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or + .if (parsing_builtin != 0) "__fixed_input" .emit TYPE_QUALIFIER_FIXEDINPUT; + +/* + <type_specifier> ::= "void" + | "float" + | "int" + | "bool" + | "vec2" + | "vec3" + | "vec4" + | "bvec2" + | "bvec3" + | "bvec4" + | "ivec2" + | "ivec3" + | "ivec4" + | "mat2" + | "mat3" + | "mat4" + | "sampler1D" + | "sampler2D" + | "sampler3D" + | "samplerCube" + | "sampler1DShadow" + | "sampler2DShadow" + | <struct_specifier> + | <type_name> +*/ +type_specifier_space + "void" .emit TYPE_SPECIFIER_VOID .or + "float" .emit TYPE_SPECIFIER_FLOAT .or + "int" .emit TYPE_SPECIFIER_INT .or + "bool" .emit TYPE_SPECIFIER_BOOL .or + "vec2" .emit TYPE_SPECIFIER_VEC2 .or + "vec3" .emit TYPE_SPECIFIER_VEC3 .or + "vec4" .emit TYPE_SPECIFIER_VEC4 .or + "bvec2" .emit TYPE_SPECIFIER_BVEC2 .or + "bvec3" .emit TYPE_SPECIFIER_BVEC3 .or + "bvec4" .emit TYPE_SPECIFIER_BVEC4 .or + "ivec2" .emit TYPE_SPECIFIER_IVEC2 .or + "ivec3" .emit TYPE_SPECIFIER_IVEC3 .or + "ivec4" .emit TYPE_SPECIFIER_IVEC4 .or + "mat2" .emit TYPE_SPECIFIER_MAT2 .or + "mat3" .emit TYPE_SPECIFIER_MAT3 .or + "mat4" .emit TYPE_SPECIFIER_MAT4 .or + "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or + "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or + "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or + "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or + "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or + "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or + type_name .emit TYPE_SPECIFIER_TYPENAME; +type_specifier_nospace + struct_specifier .emit TYPE_SPECIFIER_STRUCT; + +/* + <struct_specifier> ::= "struct" <identifier> "{" <struct_declaration_list> "}" + | "struct" "{" <struct_declaration_list> "}" +*/ +struct_specifier + "struct" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and + struct_declaration_list .and rbrace .emit FIELD_NONE; +struct_specifier_1 + struct_specifier_2 .or .true .emit '\0'; +struct_specifier_2 + space .and identifier; + +/* + <struct_declaration_list> ::= <struct_declaration> + | <struct_declaration_list> <struct_declaration> +*/ +struct_declaration_list + struct_declaration .and .loop struct_declaration .emit FIELD_NEXT; + +/* + <struct_declaration> ::= <type_specifier> <struct_declarator_list> ";" +*/ +struct_declaration + struct_declaration_nospace .or struct_declaration_space; +struct_declaration_space + type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE; +struct_declaration_nospace + type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE; + +/* + <struct_declarator_list> ::= <struct_declarator> + | <struct_declarator_list> "," <struct_declarator> +*/ +struct_declarator_list + struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT; +struct_declarator_list_1 + comma .and struct_declarator; + +/* + <struct_declarator> ::= <identifier> + | <identifier> "[" <constant_expression> "]" +*/ +struct_declarator + identifier .and struct_declarator_1; +struct_declarator_1 + struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE; +struct_declarator_2 + lbracket .and constant_expression .and rbracket; + +/* + <initializer> ::= <assignment_expression> +*/ +initializer + assignment_expression .and .true .emit OP_END; + +/* + <declaration_statement> ::= <declaration> +*/ +declaration_statement + declaration; + +/* + <statement> ::= <compound_statement> + | <simple_statement> +*/ +statement + compound_statement .or simple_statement; +statement_space + compound_statement .or statement_space_1; +statement_space_1 + space .and simple_statement; + +/* + <simple_statement> ::= <__asm_statement> + | <selection_statement> + | <iteration_statement> + | <jump_statement> + | <expression_statement> + | <declaration_statement> + +note: this is an extension to the standard language specification - normally slang disallows + use of __asm statements +*/ +simple_statement + .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or + selection_statement .or + iteration_statement .or + jump_statement .or + expression_statement .emit OP_EXPRESSION .or + declaration_statement .emit OP_DECLARE; + +/* + <compound_statement> ::= "{" "}" + | "{" <statement_list> "}" +*/ +compound_statement + compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END; +compound_statement_1 + compound_statement_2 .or compound_statement_3; +compound_statement_2 + lbrace .and rbrace; +compound_statement_3 + lbrace .and statement_list .and rbrace; + +/* + <statement_no_new_scope> ::= <compound_statement_no_new_scope> + | <simple_statement> +*/ +statement_no_new_scope + compound_statement_no_new_scope .or simple_statement; + +/* + <compound_statement_no_new_scope> ::= "{" "}" + | "{" <statement_list> "}" +*/ +compound_statement_no_new_scope + compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END; +compound_statement_no_new_scope_1 + compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3; +compound_statement_no_new_scope_2 + lbrace .and rbrace; +compound_statement_no_new_scope_3 + lbrace .and statement_list .and rbrace; + +/* + <statement_list> ::= <statement> + | <statement_list> <statement> +*/ +statement_list + statement .and .loop statement; + +/* + <expression_statement> ::= ";" + | <expression> ";" +*/ +expression_statement + expression_statement_1 .or expression_statement_2; +expression_statement_1 + semicolon .emit OP_PUSH_VOID .emit OP_END; +expression_statement_2 + expression .and semicolon .emit OP_END; + +/* + <selection_statement> ::= "if" "(" <expression> ")" <selection_rest_statement> +*/ +selection_statement + "if" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and + rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement; + +/* + <selection_rest_statement> ::= <statement> "else" <statement> + | <statement> +*/ +selection_rest_statement + statement .and selection_rest_statement_1; +selection_rest_statement_1 + selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END; +selection_rest_statement_2 + "else" .and optional_space .and statement; + +/* + <condition> ::= <expression> + | <fully_specified_type> <identifier> "=" <initializer> + +note: if <condition_1> is executed, the emit format must match <declaration> emit format +*/ +condition + condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or + condition_3 .emit OP_EXPRESSION; +condition_1 + condition_1_nospace .or condition_1_space; +condition_1_nospace + fully_specified_type_nospace .and condition_2; +condition_1_space + fully_specified_type_space .and space .and condition_2; +condition_2 + identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and + initializer .and .true .emit DECLARATOR_NONE; +condition_3 + expression .and .true .emit OP_END; + +/* + <iteration_statement> ::= "while" "(" <condition> ")" <statement_no_new_scope> + | "do" <statement> "while" "(" <expression> ")" ";" + | "for" "(" <for_init_statement> <for_rest_statement> ")" + <statement_no_new_scope> +*/ +iteration_statement + iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3; +iteration_statement_1 + "while" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and + rparen .error RPAREN_EXPECTED .and statement_no_new_scope; +iteration_statement_2 + "do" .emit OP_DO .and statement_space .and "while" .and lparen .error LPAREN_EXPECTED .and + expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon; +iteration_statement_3 + "for" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and + for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement_no_new_scope; + +/* + <for_init_statement> ::= <expression_statement> + | <declaration_statement> +*/ +for_init_statement + expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE; + +/* + <conditionopt> ::= <condition> + | "" + +note: <conditionopt> is used only by "for" statement - if <condition> is ommitted, parser + simulates default behaviour, that is simulates "true" expression +*/ +conditionopt + condition .or + .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\0' .emit OP_END; + +/* + <for_rest_statement> ::= <conditionopt> ";" + | <conditionopt> ";" <expression> +*/ +for_rest_statement + conditionopt .and semicolon .and for_rest_statement_1; +for_rest_statement_1 + for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END; +for_rest_statement_2 + expression .and .true .emit OP_END; + +/* + <jump_statement> ::= "continue" ";" + | "break" ";" + | "return" ";" + | "return" <expression> ";" + | "discard" ";" // Fragment shader only. +*/ +jump_statement + jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or + .if (shader_type == 1) jump_statement_5; +jump_statement_1 + "continue" .and semicolon .emit OP_CONTINUE; +jump_statement_2 + "break" .and semicolon .emit OP_BREAK; +jump_statement_3 + "return" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END; +jump_statement_4 + "return" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END; +jump_statement_5 + "discard" .and semicolon .emit OP_DISCARD; + +/* + <__asm_statement> ::= "__asm" <identifier> <asm_arguments> ";" + +note: this is an extension to the standard language specification - normally slang disallows + __asm statements +*/ +__asm_statement + "__asm" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END; + +/* + <asm_arguments> ::= <asm_argument> + | <asm_arguments> "," <asm_argument> + +note: this is an extension to the standard language specification - normally slang disallows + __asm statements +*/ +asm_arguments + asm_argument .and .true .emit OP_END .and .loop asm_arguments_1; +asm_arguments_1 + comma .and asm_argument .and .true .emit OP_END; + +/* + <asm_argument> ::= <variable_identifier> + | <floatconstant> + +note: this is an extension to the standard language specification - normally slang disallows + __asm statements +*/ +asm_argument + variable_identifier .or floatconstant; + +/* + <translation_unit> ::= <external_declaration> + | <translation_unit> <external_declaration> +*/ +translation_unit + optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and + .loop external_declaration .and optional_space .and + '\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL; + +/* + <external_declaration> ::= <function_definition> + | <declaration> +*/ +external_declaration + function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or + declaration .emit EXTERNAL_DECLARATION; + +/* + <function_definition> :: <function_prototype> <compound_statement_no_new_scope> +*/ +function_definition + function_prototype .and compound_statement_no_new_scope; + +/* helper rulez, not part of the official language syntax */ + +digit_oct + '0'-'7'; + +digit_dec + '0'-'9'; + +digit_hex + '0'-'9' .or 'A'-'F' .or 'a'-'f'; + +id_character_first + 'a'-'z' .or 'A'-'Z' .or '_'; + +id_character_next + id_character_first .or digit_dec; + +identifier + id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\0'; + +float + float_1 .or float_2; +float_1 + float_fractional_constant .and float_optional_exponent_part; +float_2 + float_digit_sequence .and .true .emit '\0' .and float_exponent_part; + +float_fractional_constant + float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3; +float_fractional_constant_1 + float_digit_sequence .and '.' .and float_digit_sequence; +float_fractional_constant_2 + float_digit_sequence .and '.' .and .true .emit '\0'; +float_fractional_constant_3 + '.' .emit '\0' .and float_digit_sequence; + +float_optional_exponent_part + float_exponent_part .or .true .emit '\0'; + +float_digit_sequence + digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; + +float_exponent_part + float_exponent_part_1 .or float_exponent_part_2; +float_exponent_part_1 + 'e' .and float_optional_sign .and float_digit_sequence; +float_exponent_part_2 + 'E' .and float_optional_sign .and float_digit_sequence; + +float_optional_sign + float_sign .or .true; + +float_sign + '+' .or '-' .emit '-'; + +integer + integer_hex .or integer_oct .or integer_dec; + +integer_hex + '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and + .true .emit '\0'; +integer_hex_1 + 'x' .or 'X'; + +integer_oct + '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\0'; + +integer_dec + digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; + +boolean + "true" .emit 2 .emit '1' .emit '\0' .or + "false" .emit 2 .emit '0' .emit '\0'; + +type_name + identifier; + +field_selection + identifier; + +floatconstant + float .emit OP_PUSH_FLOAT; + +intconstant + integer .emit OP_PUSH_INT; + +boolconstant + boolean .emit OP_PUSH_BOOL; + +optional_space + .loop single_space; + +space + single_space .and .loop single_space; + +single_space + white_char .or c_style_comment_block .or cpp_style_comment_block; + +white_char + ' ' .or '\t' .or new_line .or '\v' .or '\f'; + +new_line + cr_lf .or lf_cr .or '\n' .or '\r'; + +cr_lf + '\r' .and '\n'; + +lf_cr + '\n' .and '\r'; + +c_style_comment_block + '/' .and '*' .and c_style_comment_rest; + +c_style_comment_rest + .loop c_style_comment_char_no_star .and c_style_comment_rest_1; +c_style_comment_rest_1 + c_style_comment_end .or c_style_comment_rest_2; +c_style_comment_rest_2 + '*' .and c_style_comment_rest; + +c_style_comment_char_no_star + '\x2B'-'\xFF' .or '\x01'-'\x29'; + +c_style_comment_end + '*' .and '/'; + +cpp_style_comment_block + '/' .and '/' .and cpp_style_comment_block_1; +cpp_style_comment_block_1 + cpp_style_comment_block_2 .or cpp_style_comment_block_3; +cpp_style_comment_block_2 + .loop cpp_style_comment_char .and new_line; +cpp_style_comment_block_3 + .loop cpp_style_comment_char; + +cpp_style_comment_char + '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +/* lexical rulez */ + +/*ampersand + optional_space .and '&' .and optional_space;*/ + +ampersandampersand + optional_space .and '&' .and '&' .and optional_space; + +/*ampersandequals + optional_space .and '&' .and '=' .and optional_space;*/ + +/*bar + optional_space .and '|' .and optional_space;*/ + +barbar + optional_space .and '|' .and '|' .and optional_space; + +/*barequals + optional_space .and '|' .and '=' .and optional_space;*/ + +bang + optional_space .and '!' .and optional_space; + +bangequals + optional_space .and '!' .and '=' .and optional_space; + +/*caret + optional_space .and '^' .and optional_space;*/ + +caretcaret + optional_space .and '^' .and '^' .and optional_space; + +/*caretequals + optional_space .and '^' .and '=' .and optional_space;*/ + +colon + optional_space .and ':' .and optional_space; + +comma + optional_space .and ',' .and optional_space; + +dot + optional_space .and '.' .and optional_space; + +equals + optional_space .and '=' .and optional_space; + +equalsequals + optional_space .and '=' .and '=' .and optional_space; + +greater + optional_space .and '>' .and optional_space; + +greaterequals + optional_space .and '>' .and '=' .and optional_space; + +/*greatergreater + optional_space .and '>' .and '>' .and optional_space;*/ + +/*greatergreaterequals + optional_space .and '>' .and '>' .and '=' .and optional_space;*/ + +lbrace + optional_space .and '{' .and optional_space; + +lbracket + optional_space .and '[' .and optional_space; + +less + optional_space .and '<' .and optional_space; + +lessequals + optional_space .and '<' .and '=' .and optional_space; + +/*lessless + optional_space .and '<' .and '<' .and optional_space;*/ + +/*lesslessequals + optional_space .and '<' .and '<' .and '=' .and optional_space;*/ + +lparen + optional_space .and '(' .and optional_space; + +minus + optional_space .and '-' .and optional_space; + +minusequals + optional_space .and '-' .and '=' .and optional_space; + +minusminus + optional_space .and '-' .and '-' .and optional_space; + +/*percent + optional_space .and '%' .and optional_space;*/ + +/*percentequals + optional_space .and '%' .and '=' .and optional_space;*/ + +plus + optional_space .and '+' .and optional_space; + +plusequals + optional_space .and '+' .and '=' .and optional_space; + +plusplus + optional_space .and '+' .and '+' .and optional_space; + +question + optional_space .and '?' .and optional_space; + +rbrace + optional_space .and '}' .and optional_space; + +rbracket + optional_space .and ']' .and optional_space; + +rparen + optional_space .and ')' .and optional_space; + +semicolon + optional_space .and ';' .and optional_space; + +slash + optional_space .and '/' .and optional_space; + +slashequals + optional_space .and '/' .and '=' .and optional_space; + +star + optional_space .and '*' .and optional_space; + +starequals + optional_space .and '*' .and '=' .and optional_space; + +/*tilde + optional_space .and '~' .and optional_space;*/ + +/* string rulez - these are used internally by the parser when parsing quoted strings */ + +.string string_lexer; + +string_lexer + lex_first_identifier_character .and .loop lex_next_identifier_character; + +lex_first_identifier_character + 'a'-'z' .or 'A'-'Z' .or '_'; + +lex_next_identifier_character + 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; + +/* error rulez - these are used by error messages */ + +err_token + '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or + '-' .or '+' .or '=' .or '|' .or '\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '"' .or + '\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier; + +err_identifier + id_character_first .and .loop id_character_next; + diff --git a/src/mesa/shader/slang/library/slang_version.syn b/src/mesa/shader/slang/library/slang_version.syn new file mode 100755 index 00000000000..aaf8bef342f --- /dev/null +++ b/src/mesa/shader/slang/library/slang_version.syn @@ -0,0 +1,118 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file slang_version.syn + * slang #version directive syntax + * \author Michal Krol + */ + +.syntax version_directive; + +version_directive + version_directive_1 .and .loop version_directive_2; +version_directive_1 + prior_optional_spaces .and optional_version_directive .and .true .emit $; +version_directive_2 + prior_optional_spaces .and version_directive_body .and .true .emit $; + +optional_version_directive + version_directive_body .or .true .emit 10 .emit 1; + +version_directive_body + '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and + new_line; + +version_number + version_number_110; + +version_number_110 + leading_zeroes .and "110" .emit 10 .emit 1; + +leading_zeroes + .loop zero; + +zero + '0'; + +space + single_space .and .loop single_space; + +optional_space + .loop single_space; + +single_space + ' ' .or '\t'; + +prior_optional_spaces + .loop prior_space; + +prior_space + c_style_comment_block .or cpp_style_comment_block .or space .or new_line; + +c_style_comment_block + '/' .and '*' .and c_style_comment_rest; + +c_style_comment_rest + .loop c_style_comment_char_no_star .and c_style_comment_rest_1; +c_style_comment_rest_1 + c_style_comment_end .or c_style_comment_rest_2; +c_style_comment_rest_2 + '*' .and c_style_comment_rest; + +c_style_comment_char_no_star + '\x2B'-'\xFF' .or '\x01'-'\x29'; + +c_style_comment_end + '*' .and '/'; + +cpp_style_comment_block + '/' .and '/' .and cpp_style_comment_block_1; +cpp_style_comment_block_1 + cpp_style_comment_block_2 .or cpp_style_comment_block_3; +cpp_style_comment_block_2 + .loop cpp_style_comment_char .and new_line; +cpp_style_comment_block_3 + .loop cpp_style_comment_char; + +cpp_style_comment_char + '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; + +new_line + cr_lf .or lf_cr .or '\n' .or '\r'; + +cr_lf + '\r' .and '\n'; + +lf_cr + '\n' .and '\r'; + +.string __string_filter; + +__string_filter + .loop __identifier_char; + +__identifier_char + 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; + diff --git a/src/mesa/shader/slang/library/slang_version_syn.h b/src/mesa/shader/slang/library/slang_version_syn.h new file mode 100755 index 00000000000..3b94d85927a --- /dev/null +++ b/src/mesa/shader/slang/library/slang_version_syn.h @@ -0,0 +1,64 @@ +".syntax version_directive;\n" +"version_directive\n" +" version_directive_1 .and .loop version_directive_2;\n" +"version_directive_1\n" +" prior_optional_spaces .and optional_version_directive .and .true .emit $;\n" +"version_directive_2\n" +" prior_optional_spaces .and version_directive_body .and .true .emit $;\n" +"optional_version_directive\n" +" version_directive_body .or .true .emit 10 .emit 1;\n" +"version_directive_body\n" +" '#' .and optional_space .and \"version\" .and space .and version_number .and optional_space .and\n" +" new_line;\n" +"version_number\n" +" version_number_110;\n" +"version_number_110\n" +" leading_zeroes .and \"110\" .emit 10 .emit 1;\n" +"leading_zeroes\n" +" .loop zero;\n" +"zero\n" +" '0';\n" +"space\n" +" single_space .and .loop single_space;\n" +"optional_space\n" +" .loop single_space;\n" +"single_space\n" +" ' ' .or '\\t';\n" +"prior_optional_spaces\n" +" .loop prior_space;\n" +"prior_space\n" +" c_style_comment_block .or cpp_style_comment_block .or space .or new_line;\n" +"c_style_comment_block\n" +" '/' .and '*' .and c_style_comment_rest;\n" +"c_style_comment_rest\n" +" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n" +"c_style_comment_rest_1\n" +" c_style_comment_end .or c_style_comment_rest_2;\n" +"c_style_comment_rest_2\n" +" '*' .and c_style_comment_rest;\n" +"c_style_comment_char_no_star\n" +" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" +"c_style_comment_end\n" +" '*' .and '/';\n" +"cpp_style_comment_block\n" +" '/' .and '/' .and cpp_style_comment_block_1;\n" +"cpp_style_comment_block_1\n" +" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n" +"cpp_style_comment_block_2\n" +" .loop cpp_style_comment_char .and new_line;\n" +"cpp_style_comment_block_3\n" +" .loop cpp_style_comment_char;\n" +"cpp_style_comment_char\n" +" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" +"new_line\n" +" cr_lf .or lf_cr .or '\\n' .or '\\r';\n" +"cr_lf\n" +" '\\r' .and '\\n';\n" +"lf_cr\n" +" '\\n' .and '\\r';\n" +".string __string_filter;\n" +"__string_filter\n" +" .loop __identifier_char;\n" +"__identifier_char\n" +" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n" +"" diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/src/mesa/shader/slang/library/slang_vertex_builtin.gc new file mode 100755 index 00000000000..8afb723ee2c --- /dev/null +++ b/src/mesa/shader/slang/library/slang_vertex_builtin.gc @@ -0,0 +1,128 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +// +// From Shader Spec, ver. 1.10, rev. 59 +// + +__fixed_output vec4 gl_Position; +__fixed_output float gl_PointSize; +__fixed_output vec4 gl_ClipVertex; + +attribute vec4 gl_Color; +attribute vec4 gl_SecondaryColor; +attribute vec3 gl_Normal; +attribute vec4 gl_Vertex; +attribute vec4 gl_MultiTexCoord0; +attribute vec4 gl_MultiTexCoord1; +attribute vec4 gl_MultiTexCoord2; +attribute vec4 gl_MultiTexCoord3; +attribute vec4 gl_MultiTexCoord4; +attribute vec4 gl_MultiTexCoord5; +attribute vec4 gl_MultiTexCoord6; +attribute vec4 gl_MultiTexCoord7; +attribute float gl_FogCoord; + +varying vec4 gl_FrontColor; +varying vec4 gl_BackColor; +varying vec4 gl_FrontSecondaryColor; +varying vec4 gl_BackSecondaryColor; +varying vec4 gl_TexCoord[gl_MaxTextureCoords]; +varying float gl_FogFragCoord; + +// +// Geometric Functions +// + +vec4 ftransform () { + return gl_ModelViewProjectionMatrix * gl_Vertex; +} + +// +// 8.7 Texture Lookup Functions +// + +vec4 texture1DLod (sampler1D sampler, float coord, float lod) { + vec4 texel; + __asm vec4_tex1d texel, sampler, coord, lod; + return texel; +} + +vec4 texture1DProjLod (sampler1D sampler, vec2 coord, float lod) { + return texture1DLod (sampler, coord.s / coord.t, lod); +} + +vec4 texture1DProjLod (sampler1D sampler, vec4 coord, float lod) { + return texture1DLod (sampler, coord.s / coord.q, lod); +} + +vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod) { + vec4 texel; + __asm vec4_tex2d texel, sampler, coord, lod; + return texel; +} + +vec4 texture2DProjLod (sampler2D sampler, vec3 coord, float lod) { + return texture2DLod (sampler, vec2 (coord.s / coord.p, coord.t / coord.p), lod); +} + +vec4 texture2DProjLod (sampler2D sampler, vec4 coord, float lod) { + return texture2DLod (sampler, vec2 (coord.s / coord.q, coord.t / coord.q), lod); +} + +vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod) { + vec4 texel; + __asm vec4_tex3d texel, sampler, coord, lod; + return texel; +} +vec4 texture3DProjLod (sampler3D sampler, vec4 coord, float lod) { + return texture3DLod (sampler, vec3 (coord.s / coord.q, coord.t / coord.q, coord.p / coord.q), lod); +} + +vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod) { + vec4 texel; + __asm vec4_texcube texel, sampler, coord, lod; + return texel; +} + +vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod) { + vec4 texel; + __asm vec4_shad1d texel, sampler, coord, lod; + return texel; +} + +vec4 shadow1DProjLod (sampler1DShadow sampler, vec4 coord, float lod) { + return shadow1DLod (sampler, vec3 (coord.s / coord.q, 0.0, coord.p / coord.q), lod); +} + +vec4 shadow2DLod (sampler2DShadow sampler, vec3 coord, float lod) { + vec4 texel; + __asm vec4_shad2d texel, sampler, coord, lod; + return texel; +} + +vec4 shadow2DProjLod (sampler2DShadow sampler, vec4 coord, float lod) { + return shadow2DLod (sampler, vec3 (coord.s / coord.q, coord.t / coord.q, coord.p / coord.q), lod); +} + diff --git a/src/mesa/shader/slang/slang_mesa.cpp b/src/mesa/shader/slang/slang_mesa.cpp new file mode 100644 index 00000000000..3f437ee7df2 --- /dev/null +++ b/src/mesa/shader/slang/slang_mesa.cpp @@ -0,0 +1,144 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "slang_mesa.h" +#include "Initialisation.h" +#include "Include/Common.h" +#include "Include/ShHandle.h" +#include "Public/ShaderLang.h" + + +class TGenericCompiler: public TCompiler +{ +public: + TGenericCompiler (EShLanguage l, int dOptions): TCompiler(l, infoSink), debugOptions(dOptions) + { + } +public: + virtual bool compile (TIntermNode *root) + { + haveValidObjectCode = true; + return haveValidObjectCode; + } + TInfoSink infoSink; + int debugOptions; +}; + +TCompiler *ConstructCompiler (EShLanguage language, int debugOptions) +{ + return new TGenericCompiler (language, debugOptions); +} + +void DeleteCompiler (TCompiler *compiler) +{ + delete compiler; +} + +class TGenericLinker: public TLinker +{ +public: + TGenericLinker (EShExecutable e, int dOptions): TLinker(e, infoSink), debugOptions(dOptions) + { + } +public: + bool link (TCompilerList &, TUniformMap *) + { + return true; + } + void getAttributeBindings (ShBindingTable const **t) const + { + } + TInfoSink infoSink; + int debugOptions; +}; + +TShHandleBase *ConstructLinker (EShExecutable executable, int debugOptions) +{ + return new TGenericLinker (executable, debugOptions); +} + +void DeleteLinker (TShHandleBase *linker) +{ + delete linker; +} + +class TUniformLinkedMap: public TUniformMap +{ +public: + TUniformLinkedMap() + { + } +public: + virtual int getLocation (const char *name) + { + return 0; + } +}; + +TUniformMap *ConstructUniformMap () +{ + return new TUniformLinkedMap; +} + +void DeleteUniformMap (TUniformMap *map) +{ + delete map; +} + + +namespace std +{ + +void _Xran () +{ + /* XXX fix this under Linux */ + /*_THROW(out_of_range, "invalid string position");*/ +} + +void _Xlen () +{ + /* XXX fix this under Linux */ + /*_THROW(length_error, "string too long");*/ +} + +} + + +/* these functions link with extern "C" */ + +int _mesa_isalnum (char c) +{ + return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9'); +} + +int _glslang_3dlabs_InitProcess () +{ + return InitProcess () ? 1 : 0; +} + +int _glslang_3dlabs_ShInitialize () +{ + return ShInitialize () ? 1 : 0; +} + |