diff options
author | Brian <[email protected]> | 2007-02-02 15:05:46 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-02-02 15:05:46 -0700 |
commit | 11e92390f6be99d9f57554bb000a2d288f3ac287 (patch) | |
tree | 339fb9625755f2eb4685422fb6ce74d8b266c2aa /src/mesa/shader | |
parent | b94c14114f8d5ec7983be0e9d6f286232e183894 (diff) |
remove more assembly-related code
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/slang/slang_assemble.h | 223 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 70 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_compile.h | 2 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_print.c | 3 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_print.h | 3 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_storage.c | 10 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_storage.h | 2 |
7 files changed, 19 insertions, 294 deletions
diff --git a/src/mesa/shader/slang/slang_assemble.h b/src/mesa/shader/slang/slang_assemble.h index 7e380b3c334..bd49791a89c 100644 --- a/src/mesa/shader/slang/slang_assemble.h +++ b/src/mesa/shader/slang/slang_assemble.h @@ -30,199 +30,9 @@ #include "slang_utility.h" #include "slang_vartable.h" -#if defined __cplusplus -extern "C" { -#endif - struct slang_operation_; -typedef enum slang_assembly_type_ -{ - /* core */ - slang_asm_none, - slang_asm_float_copy, - slang_asm_float_move, - slang_asm_float_push, - slang_asm_float_deref, - slang_asm_float_add, /* a = pop(); b = pop(); push(a + b); */ - slang_asm_float_subtract, - slang_asm_float_multiply, - slang_asm_float_divide, - slang_asm_float_negate, /* push(-pop()) */ - slang_asm_float_less, /* a = pop(); b = pop(); push(a < b); */ - slang_asm_float_equal_exp, - slang_asm_float_equal_int, - slang_asm_float_to_int, /* push(floatToInt(pop())) */ - slang_asm_float_sine, /* push(sin(pop()) */ - slang_asm_float_cosine, - slang_asm_float_arcsine, - slang_asm_float_arctan, - slang_asm_float_power, /* push(pow(pop(), pop())) */ - slang_asm_float_exp, - slang_asm_float_exp2, - slang_asm_float_rsq, - slang_asm_float_rcp, - slang_asm_float_log2, - slang_asm_float_min, - slang_asm_float_max, - slang_asm_float_ceil, - slang_asm_float_noise1, /* push(noise1(pop()) */ - slang_asm_float_noise2, /* push(noise2(pop(), pop())) */ - slang_asm_float_noise3, - slang_asm_float_noise4, - - slang_asm_int_copy, - slang_asm_int_move, - slang_asm_int_push, - slang_asm_int_deref, - slang_asm_int_to_float, - slang_asm_int_to_addr, - - slang_asm_bool_copy, - slang_asm_bool_move, - slang_asm_bool_push, - slang_asm_bool_deref, - - slang_asm_addr_copy, - slang_asm_addr_push, - slang_asm_addr_deref, - slang_asm_addr_add, - slang_asm_addr_multiply, - - slang_asm_vec4_tex1d, - slang_asm_vec4_tex2d, - slang_asm_vec4_tex3d, - slang_asm_vec4_texcube, - slang_asm_vec4_shad1d, - slang_asm_vec4_shad2d, - - slang_asm_jump, - slang_asm_jump_if_zero, - - slang_asm_enter, - slang_asm_leave, - - slang_asm_local_alloc, - slang_asm_local_free, - slang_asm_local_addr, - slang_asm_global_addr, - - slang_asm_call, /* push(ip); jump(inst->param[0]); */ - slang_asm_return, - - slang_asm_discard, - slang_asm_exit, - /* GL_MESA_shader_debug */ - slang_asm_float_print, - slang_asm_int_print, - slang_asm_bool_print, - /* vec4 */ - slang_asm_float_to_vec4, - slang_asm_vec4_add, - slang_asm_vec4_subtract, - slang_asm_vec4_multiply, - slang_asm_vec4_divide, - slang_asm_vec4_negate, - slang_asm_vec4_min, - slang_asm_vec4_max, - slang_asm_vec4_seq, - slang_asm_vec4_sne, - slang_asm_vec4_sge, - slang_asm_vec4_sgt, - slang_asm_vec4_dot, - slang_asm_vec3_dot, - slang_asm_vec3_cross, - slang_asm_vec4_floor, - slang_asm_vec4_frac, - slang_asm_vec4_abs, - - slang_asm_vec4_copy, - slang_asm_vec4_deref, - slang_asm_vec4_equal_int, - /* not a real assembly instruction */ - slang_asm__last -} slang_assembly_type; - - -/** - * An assembly-level shader instruction. - */ -typedef struct slang_assembly_ -{ - slang_assembly_type type; /**< The instruction opcode */ - GLfloat literal; /**< float literal */ - GLuint param[2]; /**< Two integer/address parameters */ -} slang_assembly; - - -/** - * A list of slang_assembly instructions - */ -typedef struct slang_assembly_file_ -{ - slang_assembly *code; - GLuint count; - GLuint capacity; -} slang_assembly_file; - - -extern GLvoid -_slang_assembly_file_ctr(slang_assembly_file *); - -extern GLvoid -slang_assembly_file_destruct(slang_assembly_file *); - -extern GLboolean -slang_assembly_file_push(slang_assembly_file *, slang_assembly_type); - -extern GLboolean -slang_assembly_file_push_label(slang_assembly_file *, - slang_assembly_type, GLuint); - -extern GLboolean -slang_assembly_file_push_label2(slang_assembly_file *, slang_assembly_type, - GLuint, GLuint); - -extern GLboolean -slang_assembly_file_push_literal(slang_assembly_file *, - slang_assembly_type, GLfloat); - - -typedef struct slang_assembly_file_restore_point_ -{ - GLuint count; -} slang_assembly_file_restore_point; - - -extern GLboolean -slang_assembly_file_restore_point_save(slang_assembly_file *, - slang_assembly_file_restore_point *); - -extern GLboolean -slang_assembly_file_restore_point_load(slang_assembly_file *, - slang_assembly_file_restore_point *); - - -typedef struct slang_assembly_flow_control_ -{ - GLuint loop_start; /**< for "continue" statement */ - GLuint loop_end; /**< for "break" statement */ - GLuint function_end; /**< for "return" statement */ -} slang_assembly_flow_control; - -typedef struct slang_assembly_local_info_ -{ - GLuint ret_size; - GLuint addr_tmp; - GLuint swizzle_tmp; -} slang_assembly_local_info; - -typedef enum -{ - slang_ref_force, - slang_ref_forbid /**< slang_ref_freelance */ -} slang_ref_type; /** * Holds complete information about vector swizzle - the <swizzle> @@ -246,12 +56,8 @@ typedef struct slang_assembly_name_space_ typedef struct slang_assemble_ctx_ { - slang_assembly_file *file; slang_atom_pool *atoms; slang_assembly_name_space space; - slang_assembly_flow_control flow; - slang_assembly_local_info local; - slang_ref_type ref; slang_swizzle swz; struct gl_program *program; slang_var_table *vartable; @@ -268,36 +74,17 @@ _slang_locate_function(const struct slang_function_scope_ *funcs, const slang_assembly_name_space *space, slang_atom_pool *); -extern GLboolean -_slang_assemble_function(slang_assemble_ctx *, struct slang_function_ *); - -extern GLboolean -_slang_cleanup_stack(slang_assemble_ctx *, struct slang_operation_ *); extern GLboolean -_slang_dereference(slang_assemble_ctx *, struct slang_operation_ *); +_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle *swz); extern GLboolean -_slang_assemble_function_call(slang_assemble_ctx *, struct slang_function_ *, - struct slang_operation_ *, GLuint, GLboolean); +_slang_is_swizzle_mask(const slang_swizzle *swz, GLuint rows); -extern GLboolean -_slang_assemble_function_call_name(slang_assemble_ctx *, const char *, - struct slang_operation_ *, GLuint, - GLboolean); - -extern GLboolean -_slang_assemble_operation(slang_assemble_ctx *, struct slang_operation_ *, - slang_ref_type); - - -#ifdef __cplusplus -} -#endif +extern GLvoid +_slang_multiply_swizzles(slang_swizzle *, const slang_swizzle *, + const slang_swizzle *); -#include "slang_assemble_assignment.h" #include "slang_assemble_typeinfo.h" -#include "slang_assemble_constructor.h" -#include "slang_assemble_conditional.h" #endif diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 67fcbaef92d..615dfc1bf28 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -100,9 +100,6 @@ _slang_code_object_ctr(slang_code_object * self) for (i = 0; i < SLANG_BUILTIN_TOTAL; i++) _slang_code_unit_ctr(&self->builtin[i], self); _slang_code_unit_ctr(&self->unit, self); -#if 0 - _slang_assembly_file_ctr(&self->assembly); -#endif self->varpool.next_addr = 0; slang_atom_pool_construct(&self->atompool); } @@ -115,9 +112,6 @@ _slang_code_object_dtr(slang_code_object * self) for (i = 0; i < SLANG_BUILTIN_TOTAL; i++) _slang_code_unit_dtr(&self->builtin[i]); _slang_code_unit_dtr(&self->unit); -#if 0 - slang_assembly_file_destruct(&self->assembly); -#endif slang_atom_pool_destruct(&self->atompool); } @@ -242,7 +236,6 @@ typedef struct slang_output_ctx_ slang_variable_scope *vars; slang_function_scope *funs; slang_struct_scope *structs; - slang_assembly_file *assembly; slang_var_pool *global_pool; struct gl_program *program; slang_var_table *vartable; @@ -377,8 +370,7 @@ calculate_var_size(slang_parse_ctx * C, slang_output_ctx * O, if (!slang_storage_aggregate_construct(&agg)) return GL_FALSE; if (!_slang_aggregate_variable(&agg, &var->type.specifier, var->array_len, - O->funs, O->structs, O->vars, - O->assembly, C->atoms)) { + O->funs, O->structs, O->vars, C->atoms)) { slang_storage_aggregate_destruct(&agg); return GL_FALSE; } @@ -1544,30 +1536,9 @@ parse_function_definition(slang_parse_ctx * C, slang_output_ctx * O, static GLboolean initialize_global(slang_assemble_ctx * A, slang_variable * var) { -#if 01 - slang_assembly_file_restore_point point; -#endif - slang_assembly_local_info save_local = A->local; slang_operation op_id, op_assign; GLboolean result; -#if 0 - /* save the current assembly */ - if (!slang_assembly_file_restore_point_save(A->file, &point)) - return GL_FALSE; -#endif - - /* allocate local storage for expression */ - A->local.ret_size = 0; - A->local.addr_tmp = 0; - A->local.swizzle_tmp = 4; -#if 0 - if (!slang_assembly_file_push_label(A->file, slang_asm_local_alloc, 20)) - return GL_FALSE; - if (!slang_assembly_file_push_label(A->file, slang_asm_enter, 20)) - return GL_FALSE; -#endif - /* construct the left side of assignment */ if (!slang_operation_construct(&op_id)) return GL_FALSE; @@ -1603,12 +1574,7 @@ initialize_global(slang_assemble_ctx * A, slang_variable * var) op_assign.children[0] = op_id; op_assign.children[1] = *var->initializer; -#if 0 /* this should go away */ - /* insert the actual expression */ - result = _slang_assemble_operation(A, &op_assign, slang_ref_forbid); -#else result = 1; -#endif /* carefully destroy the operations */ op_assign.num_children = 0; @@ -1620,16 +1586,6 @@ initialize_global(slang_assemble_ctx * A, slang_variable * var) if (!result) return GL_FALSE; -#if 0 - if (!slang_assembly_file_push(A->file, slang_asm_exit)) - return GL_FALSE; -#endif -#if 0 - /* restore the old assembly */ - if (!slang_assembly_file_restore_point_load(A->file, &point)) - return GL_FALSE; -#endif - A->local = save_local; return GL_TRUE; } @@ -1721,7 +1677,6 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (C->global_scope) { slang_assemble_ctx A; - A.file = O->assembly; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -1747,7 +1702,6 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (var->initializer != NULL) { slang_assemble_ctx A; - A.file = O->assembly; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -1878,7 +1832,6 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, { slang_assemble_ctx A; - A.file = O->assembly; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -1888,27 +1841,7 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, _slang_reset_error(); -#if 0 - printf("*************** Assemble function %s ****\n", (char *) (*parsed_func_ret)->header.a_name); - slang_print_var_scope((*parsed_func_ret)->parameters, - (*parsed_func_ret)->param_count); -#endif - -#if 0 - if (!_slang_assemble_function(&A, *parsed_func_ret)) { - /* propogate the error message back through the info log */ - C->L->text = _mesa_strdup(_slang_error_text()); - C->L->dont_free_text = GL_FALSE; - return GL_FALSE; - } -#endif - -#if 0 - printf("**************************************\n"); -#endif -#if 1 _slang_codegen_function(&A, *parsed_func_ret); -#endif } return GL_TRUE; } @@ -1967,7 +1900,6 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, o.funs = &unit->funs; o.structs = &unit->structs; o.vars = &unit->vars; - o.assembly = &unit->object->assembly; o.global_pool = &unit->object->varpool; o.program = program; o.vartable = _slang_new_var_table(maxRegs); diff --git a/src/mesa/shader/slang/slang_compile.h b/src/mesa/shader/slang/slang_compile.h index 3ebe72eca4a..f2731cb574d 100644 --- a/src/mesa/shader/slang/slang_compile.h +++ b/src/mesa/shader/slang/slang_compile.h @@ -75,7 +75,9 @@ typedef struct slang_code_object_ { slang_code_unit builtin[SLANG_BUILTIN_TOTAL]; slang_code_unit unit; +#if 0 slang_assembly_file assembly; +#endif slang_var_pool varpool; slang_atom_pool atompool; } slang_code_object; diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index 07509cddbca..0ebef818088 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -631,7 +631,7 @@ slang_print_function(const slang_function *f, GLboolean body) - +#if 0 const char * slang_asm_string(slang_assembly_type t) @@ -784,6 +784,7 @@ slang_asm_string(slang_assembly_type t) return "??asm??"; } } +#endif const char * diff --git a/src/mesa/shader/slang/slang_print.h b/src/mesa/shader/slang/slang_print.h index ae39be68060..81cf0a844ee 100644 --- a/src/mesa/shader/slang/slang_print.h +++ b/src/mesa/shader/slang/slang_print.h @@ -10,9 +10,10 @@ extern void slang_print_tree(const slang_operation *op, int indent); +#if 0 extern const char * slang_asm_string(slang_assembly_type t); - +#endif extern const char * slang_type_qual_string(slang_type_qualifier q); diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c index 472d08e6c17..747d8e1d290 100644 --- a/src/mesa/shader/slang/slang_storage.c +++ b/src/mesa/shader/slang/slang_storage.c @@ -136,14 +136,14 @@ aggregate_variables(slang_storage_aggregate * agg, slang_variable_scope * vars, slang_function_scope * funcs, slang_struct_scope * structs, slang_variable_scope * globals, - slang_assembly_file * file, slang_atom_pool * atoms) + slang_atom_pool * atoms) { GLuint i; for (i = 0; i < vars->num_variables; i++) if (!_slang_aggregate_variable(agg, &vars->variables[i]->type.specifier, vars->variables[i]->array_len, funcs, - structs, globals, file, atoms)) + structs, globals, atoms)) return GL_FALSE; return GL_TRUE; } @@ -154,7 +154,7 @@ _slang_aggregate_variable(slang_storage_aggregate * agg, slang_function_scope * funcs, slang_struct_scope * structs, slang_variable_scope * vars, - slang_assembly_file * file, slang_atom_pool * atoms) + slang_atom_pool * atoms) { switch (spec->type) { case slang_spec_bool: @@ -196,7 +196,7 @@ _slang_aggregate_variable(slang_storage_aggregate * agg, return aggregate_vector(agg, slang_stor_int, 1); case slang_spec_struct: return aggregate_variables(agg, spec->_struct->fields, funcs, structs, - vars, file, atoms); + vars, atoms); case slang_spec_array: { slang_storage_array *arr; @@ -216,7 +216,7 @@ _slang_aggregate_variable(slang_storage_aggregate * agg, return GL_FALSE; } if (!_slang_aggregate_variable(arr->aggregate, spec->_array, 0, - funcs, structs, vars, file, atoms)) + funcs, structs, vars, atoms)) return GL_FALSE; arr->length = array_len; /* TODO: check if 0 < arr->length <= 65535 */ diff --git a/src/mesa/shader/slang/slang_storage.h b/src/mesa/shader/slang/slang_storage.h index 3fe60c78fec..b433e8bceca 100644 --- a/src/mesa/shader/slang/slang_storage.h +++ b/src/mesa/shader/slang/slang_storage.h @@ -98,7 +98,9 @@ _slang_aggregate_variable(slang_storage_aggregate *agg, slang_function_scope *funcs, slang_struct_scope *structs, slang_variable_scope *vars, +#if 0 slang_assembly_file *file, +#endif slang_atom_pool *atoms); /* |