diff options
author | Jakob Bornecrantz <[email protected]> | 2009-07-03 18:53:58 +0200 |
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committer | Jakob Bornecrantz <[email protected]> | 2009-07-03 18:53:58 +0200 |
commit | 862488075c5537b0613753b0d14c267527fc6199 (patch) | |
tree | fd4d51272c86fbc88c12e2d16649547f3ca7b8df /src/mesa/shader | |
parent | 060c7f2321f72503c14f9f3f7bb27d59d8a90224 (diff) | |
parent | 94e1117c9ba259665cd8e790369dcd4c789a2f93 (diff) |
Merge branch 'mesa_7_5_branch'
Conflicts:
src/mesa/main/dlist.c
src/mesa/vbo/vbo_save_api.c
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 7 | ||||
-rw-r--r-- | src/mesa/shader/programopt.c | 1 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_builtin.c | 2 |
3 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 7e166830fd5..bc65aba39a1 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3973,6 +3973,13 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, if (program->FogOption) program->Base.InputsRead |= FRAG_BIT_FOGC; + + /* XXX: assume that ARB fragment programs don't have access to the + * FrontFacing and PointCoord values stuffed into the fog + * coordinate in GLSL shaders. + */ + if (program->Base.InputsRead & FRAG_BIT_FOGC) + program->UsesFogFragCoord = GL_TRUE; if (program->Base.Instructions) _mesa_free(program->Base.Instructions); diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index f70c75cec8e..ac5fe0f691f 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -396,6 +396,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) fprog->Base.Instructions = newInst; fprog->Base.NumInstructions = inst - newInst; fprog->Base.InputsRead |= FRAG_BIT_FOGC; + fprog->UsesFogFragCoord = GL_TRUE; /* XXX do this? fprog->FogOption = GL_NONE; */ } diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 83e76b77db3..154609c26e7 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -85,7 +85,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, { "gl_TextureMatrixTranspose", STATE_TEXTURE_MATRIX, 0 }, { "gl_TextureMatrixInverseTranspose", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE }, - { "gl_NormalMatrix", STATE_MODELVIEW_MATRIX, STATE_MATRIX_TRANSPOSE }, + { "gl_NormalMatrix", STATE_MODELVIEW_MATRIX, STATE_MATRIX_INVERSE }, { NULL, 0, 0 } }; |