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authorBrian Paul <[email protected]>2009-05-21 15:57:29 -0600
committerBrian Paul <[email protected]>2009-05-21 16:10:45 -0600
commit254845fad064eabd92c7a72322e647137ec719e9 (patch)
tree575c11b2b28d67df5bce6f0099aa3a2254df656a /src/mesa/shader
parent6a2211f00077f49af42e6f087e3120abfb1be5ae (diff)
mesa: minor code simplification in _mesa_GetVertexAttribfvARB()
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/arbprogram.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 317d623a228..98c2e3019aa 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -302,6 +302,7 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -310,21 +311,23 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Enabled;
+ params[0] = (GLfloat) array->Enabled;
break;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = (GLfloat) array->Size;
break;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = (GLfloat) array->Stride;
break;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = (GLfloat) array->Type;
break;
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Normalized;
+ params[0] = array->Normalized;
break;
case GL_CURRENT_VERTEX_ATTRIB_ARB:
if (index == 0) {
@@ -336,7 +339,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
COPY_4V(params, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]);
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+ params[0] = (GLfloat) array->BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)");