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authorIan Romanick <[email protected]>2009-07-24 18:14:47 -0700
committerIan Romanick <[email protected]>2009-07-24 18:14:47 -0700
commit258f640edab9ca9e71ee255ebe5ddae4b9d0d871 (patch)
treeac778134393c5ba11628604fe118171e6f97b5d3 /src/mesa/shader
parenta7400e736467b7b032ee0d8a8bad25a0a65e782b (diff)
ARB prog: Layout parameters from parameter type, not src type
Use the type stored in the Parameters array to determine the layout instead of the type in the instruction register field. Also, update the instruction register field based on the parameter type. This makes Google Earth work exactly like with Mesa master.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/prog_parameter_layout.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c
index f374636f113..4d67eca902f 100644
--- a/src/mesa/shader/prog_parameter_layout.c
+++ b/src/mesa/shader/prog_parameter_layout.c
@@ -170,10 +170,15 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
+ if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING )
+ || (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) {
+ continue;
+ }
+
inst->Base.SrcReg[i] = inst->SrcReg[i].Base;
p = & state->prog->Parameters->Parameters[idx];
- switch (inst->SrcReg[i].Base.File) {
+ switch (p->Type) {
case PROGRAM_CONSTANT: {
const float *const v =
state->prog->Parameters->ParameterValues[idx];
@@ -194,6 +199,9 @@ _mesa_layout_parameters(struct asm_parser_state *state)
default:
break;
}
+
+ inst->SrcReg[i].Base.File = p->Type;
+ inst->Base.SrcReg[i].File = p->Type;
}
}