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authorBrian <[email protected]>2007-07-12 14:50:53 -0600
committerBrian <[email protected]>2007-07-12 14:50:53 -0600
commitf5eb25e9c7b09612766255f2e2059f3df2bf2095 (patch)
tree2b449dede51ff5a87c6c7c6a958faef8e701ecac /src/mesa/shader
parente5dd38942989475f7fd8936a98738bbd57de6b50 (diff)
fix swizzle-related bug 11534
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 2b5196f095f..35e80e04523 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.1
*
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
*
@@ -2328,7 +2328,8 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
n = _slang_gen_swizzle(n, swizzle);
return n;
}
- else if (ti.spec.type == SLANG_SPEC_FLOAT) {
+ else if ( ti.spec.type == SLANG_SPEC_FLOAT
+ || ti.spec.type == SLANG_SPEC_INT) {
const GLuint rows = 1;
slang_swizzle swz;
slang_ir_node *n;