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authorEric Anholt <[email protected]>2009-11-06 13:04:54 -0800
committerEric Anholt <[email protected]>2009-11-06 13:16:49 -0800
commitf3cacfe216fb58b913bbc23de49d696a33da69e1 (patch)
tree443479587758bef89bece7a2df848f39201770a5 /src/mesa/shader
parente4e312d493847e07ced026b93d2b588b8036ae02 (diff)
mesa: Fix remove_instructions to successfully remove when removeFlags[0].
This fixes the dead code elimination to work on the particular code mentioned in the previous commit.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/prog_optimize.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 5aff16be46d..b4658cb37f9 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -73,6 +73,12 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
}
}
}
+ /* Finish removing if the first instruction was to be removed. */
+ if (removeCount > 0) {
+ GLint removeStart = removeEnd - removeCount + 1;
+ _mesa_delete_instructions(prog, removeStart, removeCount);
+ removeStart = removeCount = 0; /* reset removal info */
+ }
return totalRemoved;
}