diff options
author | Keith Whitwell <[email protected]> | 2009-04-21 16:55:57 +0100 |
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committer | José Fonseca <[email protected]> | 2009-04-22 09:03:17 +0100 |
commit | 009749b4a8c3ec54f47f3f85552e5ae275ab6ae6 (patch) | |
tree | d41cb5a617bc77b10917cb8a444b59e0053d862b /src/mesa/shader | |
parent | c1a3b852807fb160f0cd246c1364b7336b4b947e (diff) |
mesa: protect driver.flush() with FLUSH_CURRENT
Need to do this to ensure vbo code unmaps its buffers before calling
the driver, which may be sitting on top of a memory manager which
objects to firing commands from a mapped buffer.
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions