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authorKarl Schultz <[email protected]>2010-02-13 17:31:58 -0700
committerKarl Schultz <[email protected]>2010-02-13 17:34:04 -0700
commitb30898f4ab533085d97a33638ad0a1cf9ddb1d67 (patch)
tree7c27558e2905da625b75060628967d3d52fe6728 /src/mesa/shader
parent5fd2b46a20321d8600d6256bff17ec3ebc9cb510 (diff)
mesa: Fix compiler warnings
Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/nvprogram.c6
-rw-r--r--src/mesa/shader/prog_execute.c12
-rw-r--r--src/mesa/shader/prog_parameter.c2
-rw-r--r--src/mesa/shader/slang/slang_codegen.c2
-rw-r--r--src/mesa/shader/slang/slang_compile.c2
5 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 87f295e39ae..c3b10f5d9b8 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -570,15 +570,15 @@ _mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program)
inst->DstReg.Index + 1);
}
if (inst->SrcReg[0].File == PROGRAM_TEMPORARY) {
- program->NumTemporaries = MAX2(program->NumTemporaries,
+ program->NumTemporaries = MAX2((GLint)program->NumTemporaries,
inst->SrcReg[0].Index + 1);
}
if (inst->SrcReg[1].File == PROGRAM_TEMPORARY) {
- program->NumTemporaries = MAX2(program->NumTemporaries,
+ program->NumTemporaries = MAX2((GLint)program->NumTemporaries,
inst->SrcReg[1].Index + 1);
}
if (inst->SrcReg[2].File == PROGRAM_TEMPORARY) {
- program->NumTemporaries = MAX2(program->NumTemporaries,
+ program->NumTemporaries = MAX2((GLint)program->NumTemporaries,
inst->SrcReg[2].Index + 1);
}
}
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 7781cb3f7f1..aea4b074b39 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -599,13 +599,13 @@ store_vector4ui(const struct prog_instruction *inst,
if (inst->CondUpdate) {
if (writeMask & WRITEMASK_X)
- machine->CondCodes[0] = generate_cc(value[0]);
+ machine->CondCodes[0] = generate_cc((float)value[0]);
if (writeMask & WRITEMASK_Y)
- machine->CondCodes[1] = generate_cc(value[1]);
+ machine->CondCodes[1] = generate_cc((float)value[1]);
if (writeMask & WRITEMASK_Z)
- machine->CondCodes[2] = generate_cc(value[2]);
+ machine->CondCodes[2] = generate_cc((float)value[2]);
if (writeMask & WRITEMASK_W)
- machine->CondCodes[3] = generate_cc(value[3]);
+ machine->CondCodes[3] = generate_cc((float)value[3]);
#if DEBUG_PROG
printf("CondCodes=(%s,%s,%s,%s) for:\n",
_mesa_condcode_string(machine->CondCodes[0]),
@@ -1000,7 +1000,7 @@ _mesa_execute_program(GLcontext * ctx,
val = -FLT_MAX;
}
else {
- val = log(a[0]) * 1.442695F;
+ val = (float)(log(a[0]) * 1.442695F);
}
result[0] = result[1] = result[2] = result[3] = val;
store_vector4(inst, machine, result);
@@ -1065,7 +1065,7 @@ _mesa_execute_program(GLcontext * ctx,
/* The fast LOG2 macro doesn't meet the precision
* requirements.
*/
- q[2] = (log(t[0]) * 1.442695F);
+ q[2] = (float)(log(t[0]) * 1.442695F);
}
}
else {
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 5822510701b..d4970c4e44e 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -209,7 +209,7 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
{
/* first check if this is a duplicate constant */
GLint pos;
- for (pos = 0; pos < paramList->NumParameters; pos++) {
+ for (pos = 0; pos < (GLint)paramList->NumParameters; pos++) {
const GLfloat *pvals = paramList->ParameterValues[pos];
if (pvals[0] == values[0] &&
pvals[1] == values[1] &&
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 83098b7350e..fe4bddf9ad2 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3117,7 +3117,7 @@ _slang_can_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
if (start >= end)
return GL_FALSE; /* degenerate case */
- if (end - start > MAX_FOR_LOOP_UNROLL_ITERATIONS) {
+ if ((GLuint)(end - start) > MAX_FOR_LOOP_UNROLL_ITERATIONS) {
slang_info_log_print(A->log,
"Note: 'for (%s=%d; %s<%d; ++%s)' is too"
" many iterations to unroll",
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 1dce3adf895..33964e0c3b6 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -239,7 +239,7 @@ parse_general_number(slang_parse_ctx *ctx, float *number)
}
parse_identifier_str(ctx, &flt);
- flt = strdup(flt);
+ flt = _mesa_strdup(flt);
if (!flt) {
return 0;
}