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authorKenneth Graunke <[email protected]>2010-02-18 23:50:58 -0800
committerKristian Høgsberg <[email protected]>2010-02-19 09:18:13 -0500
commit60b0cae412029e53654f38d0de151908f1feb310 (patch)
tree77f8d023f40f49603586070ab80c599e95efc906 /src/mesa/shader
parent9d9afe9393fde99858ddf40e478bc16cf44e60dc (diff)
Remove _mesa_atoi in favor of plain atoi.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/nvfragparse.c6
-rw-r--r--src/mesa/shader/nvvertparse.c10
-rw-r--r--src/mesa/shader/shader_api.c2
3 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 79b2e5989c1..ff3a921777f 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -580,7 +580,7 @@ Parse_TextureImageId(struct parse_state *parseState,
imageSrc[2] != 'X') {
RETURN_ERROR1("Expected TEX# source");
}
- unit = _mesa_atoi((const char *) imageSrc + 3);
+ unit = atoi((const char *) imageSrc + 3);
if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) ||
(unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) {
RETURN_ERROR1("Invalied TEX# source index");
@@ -717,7 +717,7 @@ Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
RETURN_ERROR1("Expected R## or H##");
if (IsDigit(token[1])) {
- GLint reg = _mesa_atoi((const char *) (token + 1));
+ GLint reg = atoi((const char *) (token + 1));
if (token[0] == 'H')
reg += 32;
if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
@@ -768,7 +768,7 @@ Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum)
if (IsDigit(token[0])) {
/* a numbered program parameter register */
- GLint reg = _mesa_atoi((const char *) token);
+ GLint reg = atoi((const char *) token);
if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
RETURN_ERROR1("Invalid constant program number");
*regNum = reg;
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index cd5b57ff74a..630de7c2d7e 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -309,7 +309,7 @@ Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
RETURN_ERROR1("Expected R##");
if (IsDigit(token[1])) {
- GLint reg = _mesa_atoi((char *) (token + 1));
+ GLint reg = atoi((char *) (token + 1));
if (reg >= MAX_NV_VERTEX_PROGRAM_TEMPS)
RETURN_ERROR1("Bad temporary register name");
*tempRegNum = reg;
@@ -363,7 +363,7 @@ Parse_AbsParamReg(struct parse_state *parseState, GLint *regNum)
if (IsDigit(token[0])) {
/* a numbered program parameter register */
- GLint reg = _mesa_atoi((char *) token);
+ GLint reg = atoi((char *) token);
if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS)
RETURN_ERROR1("Bad program parameter number");
*regNum = reg;
@@ -397,7 +397,7 @@ Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg)
/* a numbered program parameter register */
GLint reg;
(void) Parse_Token(parseState, token);
- reg = _mesa_atoi((char *) token);
+ reg = atoi((char *) token);
if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS)
RETURN_ERROR1("Bad program parameter number");
srcReg->File = PROGRAM_ENV_PARAM;
@@ -423,7 +423,7 @@ Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg)
RETURN_ERROR;
if (IsDigit(token[0])) {
- const GLint k = _mesa_atoi((char *) token);
+ const GLint k = atoi((char *) token);
if (sign == '-') {
if (k > 64)
RETURN_ERROR1("Bad address offset");
@@ -480,7 +480,7 @@ Parse_AttribReg(struct parse_state *parseState, GLint *tempRegNum)
RETURN_ERROR1("Only v[0] accessible in vertex state programs");
if (IsDigit(token[0])) {
- GLint reg = _mesa_atoi((char *) token);
+ GLint reg = atoi((char *) token);
if (reg >= MAX_NV_VERTEX_PROGRAM_INPUTS)
RETURN_ERROR1("Bad vertex attribute register name");
*tempRegNum = reg;
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index c3b49ed4d4b..44310d2e612 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1385,7 +1385,7 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name)
location = _mesa_lookup_uniform(shProg->Uniforms, newName);
if (location >= 0) {
- const GLint element = _mesa_atoi(c + 1);
+ const GLint element = atoi(c + 1);
if (element > 0) {
/* get type of the uniform array element */
struct gl_program_parameter *p;