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authorBrian <[email protected]>2007-02-22 14:56:22 -0700
committerBrian <[email protected]>2007-02-22 14:56:22 -0700
commit29925c6dcd2ee707bce3a278f9c9ce3db5d00630 (patch)
treeabbd2577ef488867171815d7e6250dbcb1111738 /src/mesa/shader
parente47c60443f3a0261f975e36614de569322f1b71d (diff)
remove unneeded #includes, misc clean-up
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c34
1 files changed, 13 insertions, 21 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 31e08df447d..d3360b79458 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -24,27 +24,25 @@
/**
* \file slang_codegen.c
- * Mesa GLSL code generator. Convert AST to IR tree.
+ * Generate IR tree from AST.
* \author Brian Paul
*/
#include "imports.h"
#include "macros.h"
+#include "mtypes.h"
+#include "program.h"
+#include "prog_instruction.h"
+#include "prog_parameter.h"
+#include "prog_statevars.h"
#include "slang_typeinfo.h"
-#include "slang_builtin.h"
#include "slang_codegen.h"
#include "slang_compile.h"
-#include "slang_storage.h"
#include "slang_error.h"
#include "slang_simplify.h"
#include "slang_emit.h"
#include "slang_vartable.h"
#include "slang_ir.h"
-#include "mtypes.h"
-#include "program.h"
-#include "prog_instruction.h"
-#include "prog_parameter.h"
-#include "prog_statevars.h"
#include "slang_print.h"
@@ -639,12 +637,8 @@ slang_inline_asm_function(slang_assemble_ctx *A,
static void
slang_resolve_variable(slang_operation *oper)
{
- if (oper->type != SLANG_OPER_IDENTIFIER)
- return;
- if (!oper->var) {
- oper->var = _slang_locate_variable(oper->locals,
- (const slang_atom) oper->a_id,
- GL_TRUE);
+ if (oper->type == SLANG_OPER_IDENTIFIER && !oper->var) {
+ oper->var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
}
}
@@ -671,7 +665,8 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
}
if (oper->num_children == 1) {
/* the initializer */
- slang_substitute(A, &oper->children[0], substCount, substOld, substNew, GL_FALSE);
+ slang_substitute(A, &oper->children[0], substCount,
+ substOld, substNew, GL_FALSE);
}
}
break;
@@ -1102,7 +1097,7 @@ slang_find_asm_info(const char *name)
static GLuint
-make_writemask(char *field)
+make_writemask(const char *field)
{
GLuint mask = 0x0;
while (*field) {
@@ -1183,9 +1178,9 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper,
slang_ir_node *n0;
dest_oper = &oper->children[0];
- while /*if*/ (dest_oper->type == SLANG_OPER_FIELD) {
+ while (dest_oper->type == SLANG_OPER_FIELD) {
/* writemask */
- writemask &= /*=*/make_writemask((char*) dest_oper->a_id);
+ writemask &= make_writemask((char*) dest_oper->a_id);
dest_oper = &dest_oper->children[0];
}
@@ -1612,8 +1607,6 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
}
-
-
/**
* Generate code for a selection expression: b ? x : y
* XXX in some cases we could implement a selection expression
@@ -1748,7 +1741,6 @@ _slang_gen_logical_or(slang_assemble_ctx *A, slang_operation *oper)
}
-
/**
* Generate IR tree for a return statement.
*/