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authorEric Anholt <[email protected]>2010-06-30 15:44:01 -0700
committerEric Anholt <[email protected]>2010-06-30 15:47:11 -0700
commitea6b34cce4471d6239201101a3b24db17eaae870 (patch)
tree3b5f00fee22aa1582f1e45bddcc4f295f67889ef /src/mesa/shader
parent698b84444343189357ad252856d3c5493e47e4fa (diff)
ir_to_mesa: Send the negate field on to Mesa IR.
Fixes glsl-fs-neg.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/ir_to_mesa.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index 61a1f306c88..8bfa4687a37 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -473,6 +473,7 @@ ir_to_mesa_visitor::get_temp(const glsl_type *type)
swizzle[i] = type->vector_elements - 1;
src_reg.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
swizzle[2], swizzle[3]);
+ src_reg.negate = 0;
return src_reg;
}
@@ -1399,6 +1400,7 @@ mesa_src_reg_from_ir_src_reg(ir_to_mesa_src_reg reg)
mesa_reg.Index = reg.index;
mesa_reg.Swizzle = reg.swizzle;
mesa_reg.RelAddr = reg.reladdr;
+ mesa_reg.Negate = reg.negate;
return mesa_reg;
}