diff options
author | Adam Jackson <[email protected]> | 2004-10-24 02:05:40 +0000 |
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committer | Adam Jackson <[email protected]> | 2004-10-24 02:05:40 +0000 |
commit | 94987beb2c9e87d9c55db5cb7c089dc77f78df94 (patch) | |
tree | 714d8c344090c992e6a55658bc14ef4d585761ac /src/mesa/shader | |
parent | 07553c58fd068a0e1b43e564fba1baffa6ea222d (diff) |
Bug #1682: Mesa core code that gets linked into DRI drivers should never call
through the GL API directly, but should instead use the GL_CALL macro.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 0215f67c442..a1be2b535ed 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3744,7 +3744,7 @@ static int set_reg8 (GLcontext *ctx, grammar id, const byte *name, byte value) static int extension_is_supported (const GLubyte *ext) { - const GLubyte *extensions = glGetString (GL_EXTENSIONS); + const GLubyte *extensions = GL_CALL(GetString)(GL_EXTENSIONS); const GLubyte *end = extensions + _mesa_strlen ((const char *) extensions); const GLint ext_len = _mesa_strlen ((const char *) ext); |