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authorBrian Paul <[email protected]>2008-07-23 15:04:25 -0600
committerBrian Paul <[email protected]>2008-07-29 17:22:58 -0600
commit5d9b33095ad6eff5ae55493629daac781897c55e (patch)
tree847bf534413553fd775d1fbb7d415f96329f0ea2 /src/mesa/shader
parentd4c73c619a8d0db2f9662ab5cbdc15e854efce25 (diff)
mesa: glsl: fix/simplify array element handling
Also fix bug in comparing large structs/arrays.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/slang/slang_emit.c54
1 files changed, 15 insertions, 39 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 912c325bb2f..c28894630ce 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -717,10 +717,10 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
for (i = 0; i < num; i++) {
/* SNE t0, left[i], right[i] */
inst = new_instruction(emitInfo, OPCODE_SNE);
- inst->SrcReg[0].File = n->Children[0]->Store->File;
- inst->SrcReg[0].Index = n->Children[0]->Store->Index + i;
- inst->SrcReg[1].File = n->Children[1]->Store->File;
- inst->SrcReg[1].Index = n->Children[1]->Store->Index + i;
+ storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store);
+ storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store);
+ inst->SrcReg[0].Index += i;
+ inst->SrcReg[1].Index += i;
if (i == 0) {
inst->DstReg.File = accTemp.File;
inst->DstReg.Index = accTemp.Index;
@@ -1547,48 +1547,24 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
return NULL;
}
- if (n->Children[1]->Opcode == IR_FLOAT) {
- /* Constant array index */
-#if 0 /* just debug code */
- const GLint arrayAddr = n->Children[0]->Store->Index;
- const GLint index = (GLint) n->Children[1]->Value[0];
- assert(index == n->Store->Index);
- assert(arrayAddr == parent->Index);
- assert(n->Children[0]->Store == parent);
- assert(n->Children[0]->Store->Index == parent->Index);
-#endif
-
- GLint index = n->Store->Index;
-
- slang_ir_storage *p = n->Store;
- index = 0;
- while (p->Parent) {
- int sz = (p->Size + 3) / 4;
- /*printf("element [%d] of size %d (%d)\n", p->Index, p->Size, sz);*/
- index += sz * p->Index;
- p = p->Parent;
- }
- index += p->Index;
-
- assert(root->File != PROGRAM_UNDEFINED);
+ /* do codegen for array */
+ emit(emitInfo, n->Children[0]);
- /* resolve new absolute storage location */
- assert(n->Store);
- n->Store->File = root->File;
- if (root->File == PROGRAM_STATE_VAR)
- n->Store->Index = 0;
- else
- n->Store->Index = index;
+ if (n->Children[1]->Opcode == IR_FLOAT) {
+ /* Constant array index.
+ * Set Store's index to be the offset of the array element in
+ * the register file.
+ */
+ const GLint element = (GLint) n->Children[1]->Value[0];
+ const GLint sz = (n->Store->Size + 3) / 4; /* size in slots/registers */
- n->Store->Parent = NULL;
+ n->Store->Index = sz * element;
+ assert(n->Store->Parent);
}
else {
/* Variable array index */
struct prog_instruction *inst;
- /* do codegen for array */
- emit(emitInfo, n->Children[0]);
-
/* do codegen for array index expression */
emit(emitInfo, n->Children[1]);