diff options
author | Brian Paul <[email protected]> | 2008-05-14 16:03:38 -0600 |
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committer | Brian Paul <[email protected]> | 2008-05-14 16:03:38 -0600 |
commit | c4ceb4e4f3bea1d6464c847669d5f9e8353fd5d3 (patch) | |
tree | 8972ddf8bb636b53020fd83abc37e85f729862de /src/mesa/shader/slang | |
parent | 6c536b9924a46e3e6f4eb93369b2e7006182ba39 (diff) |
mesa: minor bug fixes, null ptr checks, dead code removal
Diffstat (limited to 'src/mesa/shader/slang')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 0de2b0a57ea..15a0e3abcd5 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -495,6 +495,9 @@ new_node0(slang_ir_opcode op) } +/** + * Create sequence of two nodes. + */ static slang_ir_node * new_seq(slang_ir_node *left, slang_ir_node *right) { @@ -1844,6 +1847,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var) n->Store->File = PROGRAM_TEMPORARY; n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier); + A->program->NumTemporaries++; assert(n->Store->Size > 0); } return n; @@ -2060,7 +2064,8 @@ _slang_gen_declaration(slang_assemble_ctx *A, slang_operation *oper) } /* XXX make copy of this initializer? */ rhs = _slang_gen_operation(A, &oper->children[0]); - assert(rhs); + if (!rhs) + return NULL; /* must have found an error */ init = new_node2(IR_MOVE, var, rhs); /*assert(rhs->Opcode != IR_SEQ);*/ n = new_seq(varDecl, init); @@ -2347,7 +2352,8 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper) return n; } else if ( ti.spec.type == SLANG_SPEC_FLOAT - || ti.spec.type == SLANG_SPEC_INT) { + || ti.spec.type == SLANG_SPEC_INT + || ti.spec.type == SLANG_SPEC_BOOL) { const GLuint rows = 1; slang_swizzle swz; slang_ir_node *n; @@ -2879,17 +2885,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, * store->Index = sampler number (0..7, typically) * store->Size = texture type index (1D, 2D, 3D, cube, etc) */ -#if 0 - GLint samplerUniform - = _mesa_add_sampler(prog->Parameters, varName, datatype); -#elif 0 - GLint samplerUniform - = _mesa_add_sampler(prog->Samplers, varName, datatype); - (void) _mesa_add_sampler(prog->Parameters, varName, datatype); /* dummy entry */ -#else const GLint sampNum = A->numSamplers++; _mesa_add_sampler(prog->Parameters, varName, datatype, sampNum); -#endif store = _slang_new_ir_storage(PROGRAM_SAMPLER, sampNum, texIndex); if (dbg) printf("SAMPLER "); } |