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authorKarl Schultz <[email protected]>2010-02-13 17:31:58 -0700
committerKarl Schultz <[email protected]>2010-02-13 17:34:04 -0700
commitb30898f4ab533085d97a33638ad0a1cf9ddb1d67 (patch)
tree7c27558e2905da625b75060628967d3d52fe6728 /src/mesa/shader/slang
parent5fd2b46a20321d8600d6256bff17ec3ebc9cb510 (diff)
mesa: Fix compiler warnings
Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio.
Diffstat (limited to 'src/mesa/shader/slang')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c2
-rw-r--r--src/mesa/shader/slang/slang_compile.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 83098b7350e..fe4bddf9ad2 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3117,7 +3117,7 @@ _slang_can_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
if (start >= end)
return GL_FALSE; /* degenerate case */
- if (end - start > MAX_FOR_LOOP_UNROLL_ITERATIONS) {
+ if ((GLuint)(end - start) > MAX_FOR_LOOP_UNROLL_ITERATIONS) {
slang_info_log_print(A->log,
"Note: 'for (%s=%d; %s<%d; ++%s)' is too"
" many iterations to unroll",
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 1dce3adf895..33964e0c3b6 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -239,7 +239,7 @@ parse_general_number(slang_parse_ctx *ctx, float *number)
}
parse_identifier_str(ctx, &flt);
- flt = strdup(flt);
+ flt = _mesa_strdup(flt);
if (!flt) {
return 0;
}