diff options
author | Jeff Smith <[email protected]> | 2008-06-13 09:50:43 -0500 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-03-12 08:55:05 -0700 |
commit | fab1f07d6ad01463897ae792f4b33738afb07369 (patch) | |
tree | a2905eb93364a4479c97cdf2bae36c49586f427b /src/mesa/shader/slang | |
parent | 39c2d3ecd9432262bb157da3bb6103f84a4375e5 (diff) |
Grammar and spelling fixes
Signed-off-by: Jeff Smith <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/shader/slang')
-rw-r--r-- | src/mesa/shader/slang/library/slang_common_builtin.gc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 8b7771c2846..a25ca55bc42 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -695,7 +695,7 @@ vec3 normalize(const vec3 v) { // const float s = inversesqrt(dot(v, v)); // __retVal = v * s; -// XXX note, we _could_ use __retVal.w instead of tmp and and save a +// XXX note, we _could_ use __retVal.w instead of tmp and save a // register, but that's actually a compilation error because v is a vec3 // and the .w suffix is illegal. Oh well. float tmp; |