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authorBrian <[email protected]>2007-02-01 18:11:19 -0700
committerBrian <[email protected]>2007-02-01 18:11:19 -0700
commit9742547245f3dc4850faa9e83d178d17669d4c09 (patch)
tree02a435435b37caf6e5a070fdc65282208cc9b77a /src/mesa/shader/slang/slang_simplify.h
parentabeca8d17d0728e68ec0c7cb9d9ca91b06b560d0 (diff)
Fix logic in _slang_simplify(): vec2() constructor case wasn't getting used.
Diffstat (limited to 'src/mesa/shader/slang/slang_simplify.h')
-rw-r--r--src/mesa/shader/slang/slang_simplify.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_simplify.h b/src/mesa/shader/slang/slang_simplify.h
index 0ca1fa2f0d2..5ff7292f0fb 100644
--- a/src/mesa/shader/slang/slang_simplify.h
+++ b/src/mesa/shader/slang/slang_simplify.h
@@ -3,9 +3,9 @@
#define SLANG_SIMPLIFY_H
extern void
-slang_simplify(slang_operation *oper,
- const slang_assembly_name_space * space,
- slang_atom_pool * atoms);
+_slang_simplify(slang_operation *oper,
+ const slang_assembly_name_space * space,
+ slang_atom_pool * atoms);
extern GLboolean