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authorBrian <[email protected]>2007-03-13 15:58:40 -0600
committerBrian <[email protected]>2007-03-13 15:58:40 -0600
commitfd08463dea8fd2e8d805d66488368830dbe53264 (patch)
tree13bfa60f2d551dfc70b58198bb3d54ab3a38e415 /src/mesa/shader/slang/slang_simplify.c
parentc7b2cce4186974adb86f14c4c62c43fc0332d6f4 (diff)
Check for, simplify vec2/3/4(x). Only do call adapting for constructors.
Diffstat (limited to 'src/mesa/shader/slang/slang_simplify.c')
-rw-r--r--src/mesa/shader/slang/slang_simplify.c28
1 files changed, 25 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index 87b117874fd..21d004db889 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -263,8 +263,6 @@ _slang_simplify(slang_operation *oper,
/* vec2(flt, flt) constructor */
if (oper->type == SLANG_OPER_CALL) {
if (strcmp((char *) oper->a_id, "vec2") == 0) {
- printf("SIMPLIFY vec2 constructor scope = %p\n",
- (void*) oper->locals);
oper->literal[0] = oper->children[0].literal[0];
oper->literal[1] = oper->children[1].literal[0];
oper->literal[2] = oper->literal[1];
@@ -277,6 +275,26 @@ _slang_simplify(slang_operation *oper,
}
}
}
+
+ if (oper->num_children == 1 && isFloat[0]) {
+ /* vec2/3/4(flt, flt) constructor */
+ if (oper->type == SLANG_OPER_CALL) {
+ const char *func = (const char *) oper->a_id;
+ if (strncmp(func, "vec", 3) == 0 && func[3] >= '2' && func[3] <= '4') {
+ oper->literal[0] =
+ oper->literal[1] =
+ oper->literal[2] =
+ oper->literal[3] = oper->children[0].literal[0];
+ oper->literal_size = func[3] - '0';
+ assert(oper->literal_size >= 2);
+ assert(oper->literal_size <= 4);
+ slang_operation_destruct(oper); /* XXX oper->locals goes NULL! */
+ oper->type = SLANG_OPER_LITERAL_FLOAT;
+ assert(oper->num_children == 0);
+ return;
+ }
+ }
+ }
}
@@ -302,6 +320,10 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
if (dbg) printf("Adapt %d args to %d parameters\n",
callOper->num_children, numParams);
+ /* Only try adapting for constructors */
+ if (fun->kind != SLANG_FUNC_CONSTRUCTOR)
+ return GL_FALSE;
+
if (callOper->num_children != numParams) {
/* number of arguments doesn't match number of parameters */
@@ -406,7 +428,7 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
slang_operation *child = slang_operation_new(1);
slang_operation_copy(child, &callOper->children[i]);
- child->locals->outer_scope = callOper->locals;
+ child->locals->outer_scope = callOper->children[i].locals;
callOper->children[i].type = SLANG_OPER_CALL;
callOper->children[i].a_id = slang_atom_pool_atom(atoms, constructorName);