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authorBrian Paul <[email protected]>2009-10-01 21:13:25 -0600
committerBrian Paul <[email protected]>2009-10-01 21:13:34 -0600
commit32aa40eee46fd0b15f3873069f2440ea2dd75408 (patch)
tree68290ae1fc589a11650093cb0840405e8a520053 /src/mesa/shader/slang/slang_preprocess.c
parent8c92a531fb7e0d2de2a06610b2dff98eeb19c985 (diff)
mesa: removed gl_texture_image::CompressedSize field
Just call ctx->Driver.CompressedTextureSize() when we need to get the compressed image size.
Diffstat (limited to 'src/mesa/shader/slang/slang_preprocess.c')
0 files changed, 0 insertions, 0 deletions