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author | Brian Paul <[email protected]> | 2009-01-05 13:12:12 -0700 |
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committer | Brian Paul <[email protected]> | 2009-01-06 09:22:32 -0700 |
commit | fb45adeb9e5db7163007410f0461041e1111b6b3 (patch) | |
tree | 88614fa2aa593aebf4b5ba5a303dd564f8fa5e23 /src/mesa/shader/slang/slang_log.h | |
parent | 0e25c363bee7cda8353ee4a5fe3072094affca46 (diff) |
mesa: fix a GLSL swizzled writemask bug
This fixes cases such as:
vec4 v4;
vec2 v2;
v4.xz.yx = v2;
The last line now correctly compiles into MOV TEMP[1].xz, TEMP[0].yyxw;
Helps to fix the Humus Domino demo. See bug 19189.
(cherry picked from commit 9736d8f03364068c9ca786f88a4c2881d98d5768)
Diffstat (limited to 'src/mesa/shader/slang/slang_log.h')
0 files changed, 0 insertions, 0 deletions