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authorBrian Paul <[email protected]>2010-06-10 22:48:16 -0600
committerBrian Paul <[email protected]>2010-06-10 22:48:16 -0600
commitf1c5043f94261fecd8a6e54fe37d786554affcdd (patch)
tree681dcd7ddafb3535629df2b3ccdaf693d1cfd5df /src/mesa/shader/slang/slang_log.c
parent7936e06657bc43de80ae4f56ee9db956e193d880 (diff)
mesa: move shader/slang/* sources to main/slang/*
Reduce the source tree depth a bit.
Diffstat (limited to 'src/mesa/shader/slang/slang_log.c')
-rw-r--r--src/mesa/shader/slang/slang_log.c133
1 files changed, 0 insertions, 133 deletions
diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c
deleted file mode 100644
index 9ff21417bc5..00000000000
--- a/src/mesa/shader/slang/slang_log.c
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.3
- *
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "main/imports.h"
-#include "slang_log.h"
-#include "slang_utility.h"
-
-
-
-static char *out_of_memory = "Error: Out of memory.\n";
-
-void
-slang_info_log_construct(slang_info_log * log)
-{
- log->text = NULL;
- log->dont_free_text = GL_FALSE;
- log->error_flag = GL_FALSE;
-}
-
-void
-slang_info_log_destruct(slang_info_log * log)
-{
- if (!log->dont_free_text)
- free(log->text);
-}
-
-static int
-slang_info_log_message(slang_info_log * log, const char *prefix,
- const char *msg)
-{
- GLuint size;
-
- if (log->dont_free_text)
- return 0;
- size = slang_string_length(msg) + 2;
- if (prefix != NULL)
- size += slang_string_length(prefix) + 2;
- if (log->text != NULL) {
- GLuint old_len = slang_string_length(log->text);
- log->text = (char *)
- _mesa_realloc(log->text, old_len + 1, old_len + size);
- }
- else {
- log->text = (char *) (malloc(size));
- if (log->text != NULL)
- log->text[0] = '\0';
- }
- if (log->text == NULL)
- return 0;
- if (prefix != NULL) {
- slang_string_concat(log->text, prefix);
- slang_string_concat(log->text, ": ");
- }
- slang_string_concat(log->text, msg);
- slang_string_concat(log->text, "\n");
-
- return 1;
-}
-
-int
-slang_info_log_print(slang_info_log * log, const char *msg, ...)
-{
- va_list va;
- char buf[1024];
-
- va_start(va, msg);
- vsprintf(buf, msg, va);
- va_end(va);
- return slang_info_log_message(log, NULL, buf);
-}
-
-int
-slang_info_log_error(slang_info_log * log, const char *msg, ...)
-{
- va_list va;
- char buf[1024];
-
- va_start(va, msg);
- vsprintf(buf, msg, va);
- va_end(va);
- log->error_flag = GL_TRUE;
- if (slang_info_log_message(log, "Error", buf))
- return 1;
- slang_info_log_memory(log);
- return 0;
-}
-
-int
-slang_info_log_warning(slang_info_log * log, const char *msg, ...)
-{
- va_list va;
- char buf[1024];
-
- va_start(va, msg);
- vsprintf(buf, msg, va);
- va_end(va);
- if (slang_info_log_message(log, "Warning", buf))
- return 1;
- slang_info_log_memory(log);
- return 0;
-}
-
-void
-slang_info_log_memory(slang_info_log * log)
-{
- if (!slang_info_log_message(log, "Error", "Out of memory.")) {
- log->dont_free_text = GL_TRUE;
- log->error_flag = GL_TRUE;
- log->text = out_of_memory;
- }
-}