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authorBrian Paul <[email protected]>2008-09-16 16:28:36 -0600
committerBrian Paul <[email protected]>2008-09-16 16:28:36 -0600
commit27341a97a17b23fdf57d33f78b475a474db71e4a (patch)
treefb37654af175dd7d17d9e6ef2b194346b4c17778 /src/mesa/shader/slang/slang_link.h
parentd43951192baa7b76d3e035d689f73c1d2955cddb (diff)
mesa: rework GLSL vertex attribute binding
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
Diffstat (limited to 'src/mesa/shader/slang/slang_link.h')
-rw-r--r--src/mesa/shader/slang/slang_link.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/mesa/shader/slang/slang_link.h b/src/mesa/shader/slang/slang_link.h
index 8ef8a6b4b3e..2b44d20787a 100644
--- a/src/mesa/shader/slang/slang_link.h
+++ b/src/mesa/shader/slang/slang_link.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.2
*
- * Copyright (C) 2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -32,10 +32,6 @@ extern void
_slang_link(GLcontext *ctx, GLhandleARB h,
struct gl_shader_program *shProg);
-extern void
-_slang_remap_attribute(struct gl_program *prog, GLuint oldAttrib,
- GLuint newAttrib);
-
#endif