diff options
author | Julien Cristau <[email protected]> | 2008-07-01 13:17:44 +0200 |
---|---|---|
committer | Julien Cristau <[email protected]> | 2008-07-01 13:18:27 +0200 |
commit | 374be37dd904b8dc7b91b4b782a6b7b46b00afba (patch) | |
tree | 2562d5fcf4183bdc67d6c418513e1f562dddfe20 /src/mesa/shader/slang/slang_link.c | |
parent | 2b831e73f5027850837e613636915c7dd6c7078a (diff) | |
parent | d3f7b463c3975c070503053e4ad70af99016a756 (diff) |
Merge branch 'master' of git.freedesktop.org:/git/mesa/mesa into debian-experimental
Conflicts:
.gitignore
Makefile
bin/mklib
configs/.gitignore
configs/default
configs/freebsd
configs/freebsd-dri
configs/linux-osmesa
configs/linux-osmesa16
configs/linux-osmesa16-static
configs/linux-osmesa32
docs/download.html
docs/install.html
docs/news.html
docs/relnotes.html
doxygen/Makefile
doxygen/doxy.bat
doxygen/header.html
doxygen/header_subset.html
include/GL/internal/dri_interface.h
progs/demos/.gitignore
progs/directfb/Makefile
progs/egl/Makefile
progs/fbdev/Makefile
progs/fbdev/glfbdevtest.c
progs/fp/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/bump.c
progs/glsl/mandelbrot.c
progs/glsl/noise.c
progs/glsl/toyball.c
progs/miniglx/Makefile
progs/samples/.gitignore
progs/slang/Makefile
progs/tests/.gitignore
progs/tests/Makefile
progs/tests/arbnpot.c
progs/tests/cva.c
progs/tests/dinoshade.c
progs/tests/drawbuffers.c
progs/tests/fbotest2.c
progs/tests/fbotexture.c
progs/tests/getprocaddress.c
progs/tests/mipmap_limits.c
progs/tests/multipal.c
progs/tests/texline.c
progs/tools/trace/Makefile
progs/trivial/Makefile
progs/trivial/dlist-edgeflag-dangling.c
progs/trivial/dlist-edgeflag.c
progs/trivial/point-param.c
progs/trivial/quad-clip-nearplane.c
progs/trivial/tri.c
progs/vp/Makefile
progs/xdemos/.gitignore
progs/xdemos/Makefile
progs/xdemos/glthreads.c
src/egl/Makefile
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/mesa/Makefile
src/glu/mesa/Makefile.m32
src/glu/mesa/project.c
src/glu/mini/project.c
src/glut/directfb/Makefile
src/glut/directfb/callback.c
src/glut/directfb/events.c
src/glut/directfb/internal.h
src/glut/directfb/window.c
src/glut/os2/Makefile
src/glut/os2/WarpWin.cpp
src/glut/os2/glutOverlay.cpp
src/glut/os2/glut_8x13.cpp
src/glut/os2/glut_9x15.cpp
src/glut/os2/glut_bitmap.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_cmap.cpp
src/glut/os2/glut_cursor.cpp
src/glut/os2/glut_event.cpp
src/glut/os2/glut_ext.cpp
src/glut/os2/glut_fullscrn.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_get.cpp
src/glut/os2/glut_hel10.cpp
src/glut/os2/glut_hel12.cpp
src/glut/os2/glut_hel18.cpp
src/glut/os2/glut_init.cpp
src/glut/os2/glut_input.cpp
src/glut/os2/glut_key.cpp
src/glut/os2/glut_keyctrl.cpp
src/glut/os2/glut_keyup.cpp
src/glut/os2/glut_mesa.cpp
src/glut/os2/glut_modifier.cpp
src/glut/os2/glut_roman.cpp
src/glut/os2/glut_shapes.cpp
src/glut/os2/glut_stroke.cpp
src/glut/os2/glut_swap.cpp
src/glut/os2/glut_teapot.cpp
src/glut/os2/glut_tr24.cpp
src/glut/os2/glut_util.cpp
src/glut/os2/glut_vidresize.cpp
src/glut/os2/glut_warp.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/glutbitmap.h
src/glut/os2/glutstroke.h
src/glut/os2/layerutil.h
src/glut/os2/libGlut.DEF
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/mini/Makefile
src/glx/mini/miniglx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/drivers/allegro/amesa.c
src/mesa/drivers/allegro/direct.h
src/mesa/drivers/allegro/generic.h
src/mesa/drivers/d3d/D3DCAPS.CPP
src/mesa/drivers/d3d/D3DHAL.H
src/mesa/drivers/d3d/D3DInit.cpp
src/mesa/drivers/d3d/D3DMESA.H
src/mesa/drivers/d3d/D3DRaster.cpp
src/mesa/drivers/d3d/D3DTEXT.CPP
src/mesa/drivers/d3d/D3DTextureMgr.cpp
src/mesa/drivers/d3d/D3DTextureMgr.h
src/mesa/drivers/d3d/D3DUTILS.CPP
src/mesa/drivers/d3d/DDrawPROCS.c
src/mesa/drivers/d3d/DEBUG.C
src/mesa/drivers/d3d/DEBUG.H
src/mesa/drivers/d3d/DbgEnv.bat
src/mesa/drivers/d3d/MAKEFILE
src/mesa/drivers/d3d/OPENGL32.DEF
src/mesa/drivers/d3d/WGL.C
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_drmpool.c
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/dri_util.h
src/mesa/drivers/dri/common/xmlconfig.c
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i915/i915_fragprog.c
src/mesa/drivers/dri/i915/i915_program.h
src/mesa/drivers/dri/i915/i915_texprog.c
src/mesa/drivers/dri/i915/i915_texstate.c
src/mesa/drivers/dri/i915/i915_vtbl.c
src/mesa/drivers/dri/i915/intel_context.c
src/mesa/drivers/dri/i915/intel_context.h
src/mesa/drivers/dri/i915/intel_pixel.c
src/mesa/drivers/dri/i915/intel_render.c
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/intel_state.c
src/mesa/drivers/dri/i915/intel_tex.c
src/mesa/drivers/dri/i915/intel_tris.c
src/mesa/drivers/dri/i915tex/i830_reg.h
src/mesa/drivers/dri/i915tex/i830_texstate.c
src/mesa/drivers/dri/i915tex/i830_vtbl.c
src/mesa/drivers/dri/i915tex/i915_fragprog.c
src/mesa/drivers/dri/i915tex/i915_metaops.c
src/mesa/drivers/dri/i915tex/i915_tex_layout.c
src/mesa/drivers/dri/i915tex/i915_texstate.c
src/mesa/drivers/dri/i915tex/i915_vtbl.c
src/mesa/drivers/dri/i915tex/intel_render.c
src/mesa/drivers/dri/i915tex/intel_screen.c
src/mesa/drivers/dri/i915tex/intel_tris.c
src/mesa/drivers/dri/i965/brw_aub.c
src/mesa/drivers/dri/i965/brw_aub_playback.c
src/mesa/drivers/dri/i965/brw_cc.c
src/mesa/drivers/dri/i965/brw_clip.c
src/mesa/drivers/dri/i965/brw_clip_state.c
src/mesa/drivers/dri/i965/brw_clip_util.c
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_curbe.c
src/mesa/drivers/dri/i965/brw_defines.h
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_draw_upload.c
src/mesa/drivers/dri/i965/brw_eu.h
src/mesa/drivers/dri/i965/brw_eu_emit.c
src/mesa/drivers/dri/i965/brw_gs_state.c
src/mesa/drivers/dri/i965/brw_misc_state.c
src/mesa/drivers/dri/i965/brw_sf_emit.c
src/mesa/drivers/dri/i965/brw_sf_state.c
src/mesa/drivers/dri/i965/brw_state_cache.c
src/mesa/drivers/dri/i965/brw_state_pool.c
src/mesa/drivers/dri/i965/brw_tex.c
src/mesa/drivers/dri/i965/brw_tex_layout.c
src/mesa/drivers/dri/i965/brw_vs_state.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/i965/brw_wm.c
src/mesa/drivers/dri/i965/brw_wm.h
src/mesa/drivers/dri/i965/brw_wm_glsl.c
src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
src/mesa/drivers/dri/i965/brw_wm_state.c
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
src/mesa/drivers/dri/i965/bufmgr_fake.c
src/mesa/drivers/dri/i965/intel_batchbuffer.c
src/mesa/drivers/dri/i965/intel_batchbuffer.h
src/mesa/drivers/dri/i965/intel_blit.c
src/mesa/drivers/dri/i965/intel_blit.h
src/mesa/drivers/dri/i965/intel_buffers.c
src/mesa/drivers/dri/i965/intel_context.c
src/mesa/drivers/dri/i965/intel_context.h
src/mesa/drivers/dri/i965/intel_mipmap_tree.c
src/mesa/drivers/dri/i965/intel_mipmap_tree.h
src/mesa/drivers/dri/i965/intel_pixel_bitmap.c
src/mesa/drivers/dri/i965/intel_pixel_copy.c
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/intel_tex_validate.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/intel/intel_batchbuffer.c
src/mesa/drivers/dri/intel/intel_batchbuffer.h
src/mesa/drivers/dri/intel/intel_blit.c
src/mesa/drivers/dri/intel/intel_buffers.c
src/mesa/drivers/dri/intel/intel_context.c
src/mesa/drivers/dri/intel/intel_context.h
src/mesa/drivers/dri/intel/intel_mipmap_tree.c
src/mesa/drivers/dri/intel/intel_mipmap_tree.h
src/mesa/drivers/dri/intel/intel_screen.h
src/mesa/drivers/dri/r200/r200_texstate.c
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_reg.h
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_tex.h
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/radeon/radeon_screen.c
src/mesa/drivers/windows/gdi/wmesa.c
src/mesa/drivers/x11/fakeglx.c
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/Makefile
src/mesa/glapi/dispatch.h
src/mesa/glapi/glapioffsets.h
src/mesa/glapi/glapitable.h
src/mesa/glapi/glapitemp.h
src/mesa/glapi/glprocs.h
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/context.h
src/mesa/main/dlist.c
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/image.c
src/mesa/main/imports.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/teximage.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/version.h
src/mesa/shader/prog_execute.c
src/mesa/shader/program.c
src/mesa/shader/shader_api.c
src/mesa/shader/slang/library/slang_core.gc
src/mesa/shader/slang/library/slang_core_gc.h
src/mesa/shader/slang/slang_codegen.c
src/mesa/sources
src/mesa/sparc/glapi_sparc.S
src/mesa/swrast/s_aalinetemp.h
src/mesa/swrast/s_aatriangle.c
src/mesa/swrast/s_aatritemp.h
src/mesa/swrast/s_context.c
src/mesa/swrast/s_copypix.c
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_pointtemp.h
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_texfilter.c
src/mesa/swrast/s_tritemp.h
src/mesa/swrast/s_zoom.c
src/mesa/tnl/t_draw.c
src/mesa/tnl/t_vb_fog.c
src/mesa/tnl/t_vb_program.c
src/mesa/tnl/t_vp_build.c
src/mesa/vbo/vbo_split_copy.c
src/mesa/x86-64/xform4.S
src/mesa/x86/common_x86.c
src/mesa/x86/glapi_x86.S
windows/VC6/mesa/mesa/mesa.dsp
Diffstat (limited to 'src/mesa/shader/slang/slang_link.c')
-rw-r--r-- | src/mesa/shader/slang/slang_link.c | 272 |
1 files changed, 75 insertions, 197 deletions
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 5116cd14e55..dd4990ba023 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -28,21 +28,26 @@ * \author Brian Paul */ -#include "imports.h" -#include "context.h" -#include "hash.h" -#include "macros.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" -#include "prog_statevars.h" -#include "shader_api.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/macros.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" +#include "shader/prog_uniform.h" +#include "shader/shader_api.h" #include "slang_link.h" - +/** + * Linking varying vars involves rearranging varying vars so that the + * vertex program's output varyings matches the order of the fragment + * program's input varyings. + */ static GLboolean link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog) { @@ -132,145 +137,65 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog) } -static GLboolean -is_uniform(GLuint file) -{ - return (file == PROGRAM_ENV_PARAM || - file == PROGRAM_STATE_VAR || - file == PROGRAM_NAMED_PARAM || - file == PROGRAM_CONSTANT || - file == PROGRAM_SAMPLER || - file == PROGRAM_UNIFORM); -} - - -static GLboolean -link_uniform_vars(struct gl_shader_program *shProg, struct gl_program *prog) +/** + * Build the shProg->Uniforms list. + * This is basically a list/index of all uniforms found in either/both of + * the vertex and fragment shaders. + */ +static void +link_uniform_vars(struct gl_shader_program *shProg, + struct gl_program *prog, + GLuint *numSamplers) { - GLuint *map, i; - -#if 0 - printf("================ pre link uniforms ===============\n"); - _mesa_print_parameter_list(shProg->Uniforms); -#endif - - map = (GLuint *) malloc(prog->Parameters->NumParameters * sizeof(GLuint)); - if (!map) - return GL_FALSE; + GLuint samplerMap[MAX_SAMPLERS]; + GLuint i; - for (i = 0; i < prog->Parameters->NumParameters; /* incr below*/) { - /* see if this uniform is in the linked uniform list */ + for (i = 0; i < prog->Parameters->NumParameters; i++) { const struct gl_program_parameter *p = prog->Parameters->Parameters + i; - const GLfloat *pVals = prog->Parameters->ParameterValues[i]; - GLint j; - GLint size; - - /* sanity check */ - assert(is_uniform(p->Type)); - - if (p->Name) { - j = _mesa_lookup_parameter_index(shProg->Uniforms, -1, p->Name); - } - else { - /*GLuint swizzle;*/ - ASSERT(p->Type == PROGRAM_CONSTANT); - if (_mesa_lookup_parameter_constant(shProg->Uniforms, pVals, - p->Size, &j, NULL)) { - assert(j >= 0); - } - else { - j = -1; - } - } - if (j >= 0) { - /* already in list, check size XXX check this */ -#if 0 - assert(p->Size == shProg->Uniforms->Parameters[j].Size); -#endif - } - else { - /* not already in linked list */ - switch (p->Type) { - case PROGRAM_ENV_PARAM: - j = _mesa_add_named_parameter(shProg->Uniforms, p->Name, pVals); - break; - case PROGRAM_CONSTANT: - j = _mesa_add_named_constant(shProg->Uniforms, p->Name, pVals, p->Size); - break; - case PROGRAM_STATE_VAR: - j = _mesa_add_state_reference(shProg->Uniforms, p->StateIndexes); - break; - case PROGRAM_UNIFORM: - j = _mesa_add_uniform(shProg->Uniforms, p->Name, p->Size, p->DataType); - break; - case PROGRAM_SAMPLER: - j = _mesa_add_sampler(shProg->Uniforms, p->Name, p->DataType); - break; - default: - _mesa_problem(NULL, "bad parameter type in link_uniform_vars()"); - return GL_FALSE; - } + /* + * XXX FIX NEEDED HERE + * We should also be adding a uniform if p->Type == PROGRAM_STATE_VAR. + * For example, modelview matrix, light pos, etc. + * Also, we need to update the state-var name-generator code to + * generate GLSL-style names, like "gl_LightSource[0].position". + * Furthermore, we'll need to fix the state-var's size/datatype info. + */ + + if (p->Type == PROGRAM_UNIFORM || + p->Type == PROGRAM_SAMPLER) { + _mesa_append_uniform(shProg->Uniforms, p->Name, prog->Target, i); } - ASSERT(j >= 0); - - size = p->Size; - while (size > 0) { - map[i] = j; - i++; - j++; - size -= 4; + if (p->Type == PROGRAM_SAMPLER) { + /* Allocate a new sampler index */ + GLuint sampNum = *numSamplers; + GLuint oldSampNum = (GLuint) prog->Parameters->ParameterValues[i][0]; + assert(oldSampNum < MAX_SAMPLERS); + samplerMap[oldSampNum] = sampNum; + (*numSamplers)++; } - } -#if 0 - printf("================ post link uniforms ===============\n"); - _mesa_print_parameter_list(shProg->Uniforms); -#endif -#if 0 - { - GLuint i; - for (i = 0; i < prog->Parameters->NumParameters; i++) { - printf("map[%d] = %d\n", i, map[i]); - } - _mesa_print_parameter_list(shProg->Uniforms); - } -#endif - - /* OK, now scan the program/shader instructions looking for uniform vars, + /* OK, now scan the program/shader instructions looking for sampler vars, * replacing the old index with the new index. */ + prog->SamplersUsed = 0x0; for (i = 0; i < prog->NumInstructions; i++) { struct prog_instruction *inst = prog->Instructions + i; - GLuint j; - - if (is_uniform(inst->DstReg.File)) { - inst->DstReg.Index = map[ inst->DstReg.Index ]; - } - - for (j = 0; j < 3; j++) { - if (is_uniform(inst->SrcReg[j].File)) { - inst->SrcReg[j].Index = map[ inst->SrcReg[j].Index ]; - } - } - - if (inst->Opcode == OPCODE_TEX || - inst->Opcode == OPCODE_TXB || - inst->Opcode == OPCODE_TXP) { + if (_mesa_is_tex_instruction(inst->Opcode)) { /* printf("====== remap sampler from %d to %d\n", inst->Sampler, map[ inst->Sampler ]); */ - inst->Sampler = map[ inst->Sampler ]; + /* here, texUnit is really samplerUnit */ + inst->TexSrcUnit = samplerMap[inst->TexSrcUnit]; + prog->SamplerTargets[inst->TexSrcUnit] = inst->TexSrcTarget; + prog->SamplersUsed |= (1 << inst->TexSrcUnit); } } - free(map); - - return GL_TRUE; } @@ -329,10 +254,8 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, * glVertex/position. */ for (attr = 1; attr < MAX_VERTEX_ATTRIBS; attr++) { - if (((1 << attr) & usedAttributes) == 0) { - usedAttributes |= (1 << attr); + if (((1 << attr) & usedAttributes) == 0) break; - } } if (attr == MAX_VERTEX_ATTRIBS) { /* too many! XXX record error log */ @@ -409,36 +332,6 @@ _slang_remap_attribute(struct gl_program *prog, GLuint oldAttrib, GLuint newAttr -/** - * Scan program for texture instructions, lookup sampler/uniform's value - * to determine which texture unit to use. - * Also, update the program's TexturesUsed[] array. - */ -void -_slang_resolve_samplers(struct gl_shader_program *shProg, - struct gl_program *prog) -{ - GLuint i; - - for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) - prog->TexturesUsed[i] = 0; - - for (i = 0; i < prog->NumInstructions; i++) { - struct prog_instruction *inst = prog->Instructions + i; - if (inst->Opcode == OPCODE_TEX || - inst->Opcode == OPCODE_TXB || - inst->Opcode == OPCODE_TXP) { - GLint sampleUnit = (GLint) shProg->Uniforms->ParameterValues[inst->Sampler][0]; - assert(sampleUnit < MAX_TEXTURE_IMAGE_UNITS); - inst->TexSrcUnit = sampleUnit; - - prog->TexturesUsed[inst->TexSrcUnit] |= (1 << inst->TexSrcTarget); - } - } -} - - - /** cast wrapper */ static struct gl_vertex_program * vertex_program(struct gl_program *prog) @@ -479,12 +372,9 @@ link_error(struct gl_shader_program *shProg, const char *msg) * 2. Varying vars in the two shaders are combined so their locations * agree between the vertex and fragment stages. They're treated as * vertex program output attribs and as fragment program input attribs. - * 3. Uniform vars (including state references, constants, etc) from the - * vertex and fragment shaders are merged into one group. Recall that - * GLSL uniforms are shared by all linked shaders. - * 4. The vertex and fragment programs are cloned and modified to update - * src/dst register references so they use the new, linked uniform/ - * varying storage locations. + * 3. The vertex and fragment programs are cloned and modified to update + * src/dst register references so they use the new, linked varying + * storage locations. */ void _slang_link(GLcontext *ctx, @@ -493,11 +383,12 @@ _slang_link(GLcontext *ctx, { const struct gl_vertex_program *vertProg; const struct gl_fragment_program *fragProg; + GLuint numSamplers = 0; GLuint i; _mesa_clear_shader_program_data(ctx, shProg); - shProg->Uniforms = _mesa_new_parameter_list(); + shProg->Uniforms = _mesa_new_uniform_list(); shProg->Varying = _mesa_new_parameter_list(); /** @@ -518,48 +409,35 @@ _slang_link(GLcontext *ctx, * Make copies of the vertex/fragment programs now since we'll be * changing src/dst registers after merging the uniforms and varying vars. */ + _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); if (vertProg) { - shProg->VertexProgram - = vertex_program(_mesa_clone_program(ctx, &vertProg->Base)); - } - else { - shProg->VertexProgram = NULL; + struct gl_vertex_program *linked_vprog = + vertex_program(_mesa_clone_program(ctx, &vertProg->Base)); + shProg->VertexProgram = linked_vprog; /* refcount OK */ + ASSERT(shProg->VertexProgram->Base.RefCount == 1); } + _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); if (fragProg) { - shProg->FragmentProgram - = fragment_program(_mesa_clone_program(ctx, &fragProg->Base)); - } - else { - shProg->FragmentProgram = NULL; + struct gl_fragment_program *linked_fprog = + fragment_program(_mesa_clone_program(ctx, &fragProg->Base)); + shProg->FragmentProgram = linked_fprog; /* refcount OK */ + ASSERT(shProg->FragmentProgram->Base.RefCount == 1); } + /* link varying vars */ if (shProg->VertexProgram) link_varying_vars(shProg, &shProg->VertexProgram->Base); if (shProg->FragmentProgram) link_varying_vars(shProg, &shProg->FragmentProgram->Base); + /* link uniform vars */ if (shProg->VertexProgram) - link_uniform_vars(shProg, &shProg->VertexProgram->Base); + link_uniform_vars(shProg, &shProg->VertexProgram->Base, &numSamplers); if (shProg->FragmentProgram) - link_uniform_vars(shProg, &shProg->FragmentProgram->Base); - - /* The vertex and fragment programs share a common set of uniforms now */ - if (shProg->VertexProgram) { - _mesa_free_parameter_list(shProg->VertexProgram->Base.Parameters); - shProg->VertexProgram->Base.Parameters = shProg->Uniforms; - } - if (shProg->FragmentProgram) { - _mesa_free_parameter_list(shProg->FragmentProgram->Base.Parameters); - shProg->FragmentProgram->Base.Parameters = shProg->Uniforms; - } + link_uniform_vars(shProg, &shProg->FragmentProgram->Base, &numSamplers); - if (shProg->VertexProgram) { - _slang_resolve_samplers(shProg, &shProg->VertexProgram->Base); - } - if (shProg->FragmentProgram) { - _slang_resolve_samplers(shProg, &shProg->FragmentProgram->Base); - } + /*_mesa_print_uniforms(shProg->Uniforms);*/ if (shProg->VertexProgram) { if (!_slang_resolve_attributes(shProg, &shProg->VertexProgram->Base)) { |