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authorJulien Cristau <[email protected]>2008-07-01 13:17:44 +0200
committerJulien Cristau <[email protected]>2008-07-01 13:18:27 +0200
commit374be37dd904b8dc7b91b4b782a6b7b46b00afba (patch)
tree2562d5fcf4183bdc67d6c418513e1f562dddfe20 /src/mesa/shader/slang/slang_link.c
parent2b831e73f5027850837e613636915c7dd6c7078a (diff)
parentd3f7b463c3975c070503053e4ad70af99016a756 (diff)
Merge branch 'master' of git.freedesktop.org:/git/mesa/mesa into debian-experimental
Conflicts: .gitignore Makefile bin/mklib configs/.gitignore configs/default configs/freebsd configs/freebsd-dri configs/linux-osmesa configs/linux-osmesa16 configs/linux-osmesa16-static configs/linux-osmesa32 docs/download.html docs/install.html docs/news.html docs/relnotes.html doxygen/Makefile doxygen/doxy.bat doxygen/header.html doxygen/header_subset.html include/GL/internal/dri_interface.h progs/demos/.gitignore progs/directfb/Makefile progs/egl/Makefile progs/fbdev/Makefile progs/fbdev/glfbdevtest.c progs/fp/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/bump.c progs/glsl/mandelbrot.c progs/glsl/noise.c progs/glsl/toyball.c progs/miniglx/Makefile progs/samples/.gitignore progs/slang/Makefile progs/tests/.gitignore progs/tests/Makefile progs/tests/arbnpot.c progs/tests/cva.c progs/tests/dinoshade.c progs/tests/drawbuffers.c progs/tests/fbotest2.c progs/tests/fbotexture.c progs/tests/getprocaddress.c progs/tests/mipmap_limits.c progs/tests/multipal.c progs/tests/texline.c progs/tools/trace/Makefile progs/trivial/Makefile progs/trivial/dlist-edgeflag-dangling.c progs/trivial/dlist-edgeflag.c progs/trivial/point-param.c progs/trivial/quad-clip-nearplane.c progs/trivial/tri.c progs/vp/Makefile progs/xdemos/.gitignore progs/xdemos/Makefile progs/xdemos/glthreads.c src/egl/Makefile src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/mesa/Makefile src/glu/mesa/Makefile.m32 src/glu/mesa/project.c src/glu/mini/project.c src/glut/directfb/Makefile src/glut/directfb/callback.c src/glut/directfb/events.c src/glut/directfb/internal.h src/glut/directfb/window.c src/glut/os2/Makefile src/glut/os2/WarpWin.cpp src/glut/os2/glutOverlay.cpp src/glut/os2/glut_8x13.cpp src/glut/os2/glut_9x15.cpp src/glut/os2/glut_bitmap.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_cmap.cpp src/glut/os2/glut_cursor.cpp src/glut/os2/glut_event.cpp src/glut/os2/glut_ext.cpp src/glut/os2/glut_fullscrn.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_get.cpp src/glut/os2/glut_hel10.cpp src/glut/os2/glut_hel12.cpp src/glut/os2/glut_hel18.cpp src/glut/os2/glut_init.cpp src/glut/os2/glut_input.cpp src/glut/os2/glut_key.cpp src/glut/os2/glut_keyctrl.cpp src/glut/os2/glut_keyup.cpp src/glut/os2/glut_mesa.cpp src/glut/os2/glut_modifier.cpp src/glut/os2/glut_roman.cpp src/glut/os2/glut_shapes.cpp src/glut/os2/glut_stroke.cpp src/glut/os2/glut_swap.cpp src/glut/os2/glut_teapot.cpp src/glut/os2/glut_tr24.cpp src/glut/os2/glut_util.cpp src/glut/os2/glut_vidresize.cpp src/glut/os2/glut_warp.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/glutbitmap.h src/glut/os2/glutstroke.h src/glut/os2/layerutil.h src/glut/os2/libGlut.DEF src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/mini/Makefile src/glx/mini/miniglx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/drivers/allegro/amesa.c src/mesa/drivers/allegro/direct.h src/mesa/drivers/allegro/generic.h src/mesa/drivers/d3d/D3DCAPS.CPP src/mesa/drivers/d3d/D3DHAL.H src/mesa/drivers/d3d/D3DInit.cpp src/mesa/drivers/d3d/D3DMESA.H src/mesa/drivers/d3d/D3DRaster.cpp src/mesa/drivers/d3d/D3DTEXT.CPP src/mesa/drivers/d3d/D3DTextureMgr.cpp src/mesa/drivers/d3d/D3DTextureMgr.h src/mesa/drivers/d3d/D3DUTILS.CPP src/mesa/drivers/d3d/DDrawPROCS.c src/mesa/drivers/d3d/DEBUG.C src/mesa/drivers/d3d/DEBUG.H src/mesa/drivers/d3d/DbgEnv.bat src/mesa/drivers/d3d/MAKEFILE src/mesa/drivers/d3d/OPENGL32.DEF src/mesa/drivers/d3d/WGL.C src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_drmpool.c src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/dri_util.h src/mesa/drivers/dri/common/xmlconfig.c src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i915/i915_fragprog.c src/mesa/drivers/dri/i915/i915_program.h src/mesa/drivers/dri/i915/i915_texprog.c src/mesa/drivers/dri/i915/i915_texstate.c src/mesa/drivers/dri/i915/i915_vtbl.c src/mesa/drivers/dri/i915/intel_context.c src/mesa/drivers/dri/i915/intel_context.h src/mesa/drivers/dri/i915/intel_pixel.c src/mesa/drivers/dri/i915/intel_render.c src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/intel_state.c src/mesa/drivers/dri/i915/intel_tex.c src/mesa/drivers/dri/i915/intel_tris.c src/mesa/drivers/dri/i915tex/i830_reg.h src/mesa/drivers/dri/i915tex/i830_texstate.c src/mesa/drivers/dri/i915tex/i830_vtbl.c src/mesa/drivers/dri/i915tex/i915_fragprog.c src/mesa/drivers/dri/i915tex/i915_metaops.c src/mesa/drivers/dri/i915tex/i915_tex_layout.c src/mesa/drivers/dri/i915tex/i915_texstate.c src/mesa/drivers/dri/i915tex/i915_vtbl.c src/mesa/drivers/dri/i915tex/intel_render.c src/mesa/drivers/dri/i915tex/intel_screen.c src/mesa/drivers/dri/i915tex/intel_tris.c src/mesa/drivers/dri/i965/brw_aub.c src/mesa/drivers/dri/i965/brw_aub_playback.c src/mesa/drivers/dri/i965/brw_cc.c src/mesa/drivers/dri/i965/brw_clip.c src/mesa/drivers/dri/i965/brw_clip_state.c src/mesa/drivers/dri/i965/brw_clip_util.c src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_curbe.c src/mesa/drivers/dri/i965/brw_defines.h src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_draw_upload.c src/mesa/drivers/dri/i965/brw_eu.h src/mesa/drivers/dri/i965/brw_eu_emit.c src/mesa/drivers/dri/i965/brw_gs_state.c src/mesa/drivers/dri/i965/brw_misc_state.c src/mesa/drivers/dri/i965/brw_sf_emit.c src/mesa/drivers/dri/i965/brw_sf_state.c src/mesa/drivers/dri/i965/brw_state_cache.c src/mesa/drivers/dri/i965/brw_state_pool.c src/mesa/drivers/dri/i965/brw_tex.c src/mesa/drivers/dri/i965/brw_tex_layout.c src/mesa/drivers/dri/i965/brw_vs_state.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/i965/brw_wm.c src/mesa/drivers/dri/i965/brw_wm.h src/mesa/drivers/dri/i965/brw_wm_glsl.c src/mesa/drivers/dri/i965/brw_wm_sampler_state.c src/mesa/drivers/dri/i965/brw_wm_state.c src/mesa/drivers/dri/i965/brw_wm_surface_state.c src/mesa/drivers/dri/i965/bufmgr_fake.c src/mesa/drivers/dri/i965/intel_batchbuffer.c src/mesa/drivers/dri/i965/intel_batchbuffer.h src/mesa/drivers/dri/i965/intel_blit.c src/mesa/drivers/dri/i965/intel_blit.h src/mesa/drivers/dri/i965/intel_buffers.c src/mesa/drivers/dri/i965/intel_context.c src/mesa/drivers/dri/i965/intel_context.h src/mesa/drivers/dri/i965/intel_mipmap_tree.c src/mesa/drivers/dri/i965/intel_mipmap_tree.h src/mesa/drivers/dri/i965/intel_pixel_bitmap.c src/mesa/drivers/dri/i965/intel_pixel_copy.c src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/intel_tex_validate.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/intel/intel_batchbuffer.c src/mesa/drivers/dri/intel/intel_batchbuffer.h src/mesa/drivers/dri/intel/intel_blit.c src/mesa/drivers/dri/intel/intel_buffers.c src/mesa/drivers/dri/intel/intel_context.c src/mesa/drivers/dri/intel/intel_context.h src/mesa/drivers/dri/intel/intel_mipmap_tree.c src/mesa/drivers/dri/intel/intel_mipmap_tree.h src/mesa/drivers/dri/intel/intel_screen.h src/mesa/drivers/dri/r200/r200_texstate.c src/mesa/drivers/dri/r300/r300_cmdbuf.c src/mesa/drivers/dri/r300/r300_context.h src/mesa/drivers/dri/r300/r300_ioctl.c src/mesa/drivers/dri/r300/r300_reg.h src/mesa/drivers/dri/r300/r300_state.c src/mesa/drivers/dri/r300/r300_tex.h src/mesa/drivers/dri/r300/r300_texstate.c src/mesa/drivers/dri/radeon/radeon_screen.c src/mesa/drivers/windows/gdi/wmesa.c src/mesa/drivers/x11/fakeglx.c src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/context.h src/mesa/main/dlist.c src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/image.c src/mesa/main/imports.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/teximage.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/version.h src/mesa/shader/prog_execute.c src/mesa/shader/program.c src/mesa/shader/shader_api.c src/mesa/shader/slang/library/slang_core.gc src/mesa/shader/slang/library/slang_core_gc.h src/mesa/shader/slang/slang_codegen.c src/mesa/sources src/mesa/sparc/glapi_sparc.S src/mesa/swrast/s_aalinetemp.h src/mesa/swrast/s_aatriangle.c src/mesa/swrast/s_aatritemp.h src/mesa/swrast/s_context.c src/mesa/swrast/s_copypix.c src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_pointtemp.h src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast/s_texfilter.c src/mesa/swrast/s_tritemp.h src/mesa/swrast/s_zoom.c src/mesa/tnl/t_draw.c src/mesa/tnl/t_vb_fog.c src/mesa/tnl/t_vb_program.c src/mesa/tnl/t_vp_build.c src/mesa/vbo/vbo_split_copy.c src/mesa/x86-64/xform4.S src/mesa/x86/common_x86.c src/mesa/x86/glapi_x86.S windows/VC6/mesa/mesa/mesa.dsp
Diffstat (limited to 'src/mesa/shader/slang/slang_link.c')
-rw-r--r--src/mesa/shader/slang/slang_link.c272
1 files changed, 75 insertions, 197 deletions
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 5116cd14e55..dd4990ba023 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -28,21 +28,26 @@
* \author Brian Paul
*/
-#include "imports.h"
-#include "context.h"
-#include "hash.h"
-#include "macros.h"
-#include "program.h"
-#include "prog_instruction.h"
-#include "prog_parameter.h"
-#include "prog_print.h"
-#include "prog_statevars.h"
-#include "shader_api.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/macros.h"
+#include "shader/program.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_uniform.h"
+#include "shader/shader_api.h"
#include "slang_link.h"
-
+/**
+ * Linking varying vars involves rearranging varying vars so that the
+ * vertex program's output varyings matches the order of the fragment
+ * program's input varyings.
+ */
static GLboolean
link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog)
{
@@ -132,145 +137,65 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog)
}
-static GLboolean
-is_uniform(GLuint file)
-{
- return (file == PROGRAM_ENV_PARAM ||
- file == PROGRAM_STATE_VAR ||
- file == PROGRAM_NAMED_PARAM ||
- file == PROGRAM_CONSTANT ||
- file == PROGRAM_SAMPLER ||
- file == PROGRAM_UNIFORM);
-}
-
-
-static GLboolean
-link_uniform_vars(struct gl_shader_program *shProg, struct gl_program *prog)
+/**
+ * Build the shProg->Uniforms list.
+ * This is basically a list/index of all uniforms found in either/both of
+ * the vertex and fragment shaders.
+ */
+static void
+link_uniform_vars(struct gl_shader_program *shProg,
+ struct gl_program *prog,
+ GLuint *numSamplers)
{
- GLuint *map, i;
-
-#if 0
- printf("================ pre link uniforms ===============\n");
- _mesa_print_parameter_list(shProg->Uniforms);
-#endif
-
- map = (GLuint *) malloc(prog->Parameters->NumParameters * sizeof(GLuint));
- if (!map)
- return GL_FALSE;
+ GLuint samplerMap[MAX_SAMPLERS];
+ GLuint i;
- for (i = 0; i < prog->Parameters->NumParameters; /* incr below*/) {
- /* see if this uniform is in the linked uniform list */
+ for (i = 0; i < prog->Parameters->NumParameters; i++) {
const struct gl_program_parameter *p = prog->Parameters->Parameters + i;
- const GLfloat *pVals = prog->Parameters->ParameterValues[i];
- GLint j;
- GLint size;
-
- /* sanity check */
- assert(is_uniform(p->Type));
-
- if (p->Name) {
- j = _mesa_lookup_parameter_index(shProg->Uniforms, -1, p->Name);
- }
- else {
- /*GLuint swizzle;*/
- ASSERT(p->Type == PROGRAM_CONSTANT);
- if (_mesa_lookup_parameter_constant(shProg->Uniforms, pVals,
- p->Size, &j, NULL)) {
- assert(j >= 0);
- }
- else {
- j = -1;
- }
- }
- if (j >= 0) {
- /* already in list, check size XXX check this */
-#if 0
- assert(p->Size == shProg->Uniforms->Parameters[j].Size);
-#endif
- }
- else {
- /* not already in linked list */
- switch (p->Type) {
- case PROGRAM_ENV_PARAM:
- j = _mesa_add_named_parameter(shProg->Uniforms, p->Name, pVals);
- break;
- case PROGRAM_CONSTANT:
- j = _mesa_add_named_constant(shProg->Uniforms, p->Name, pVals, p->Size);
- break;
- case PROGRAM_STATE_VAR:
- j = _mesa_add_state_reference(shProg->Uniforms, p->StateIndexes);
- break;
- case PROGRAM_UNIFORM:
- j = _mesa_add_uniform(shProg->Uniforms, p->Name, p->Size, p->DataType);
- break;
- case PROGRAM_SAMPLER:
- j = _mesa_add_sampler(shProg->Uniforms, p->Name, p->DataType);
- break;
- default:
- _mesa_problem(NULL, "bad parameter type in link_uniform_vars()");
- return GL_FALSE;
- }
+ /*
+ * XXX FIX NEEDED HERE
+ * We should also be adding a uniform if p->Type == PROGRAM_STATE_VAR.
+ * For example, modelview matrix, light pos, etc.
+ * Also, we need to update the state-var name-generator code to
+ * generate GLSL-style names, like "gl_LightSource[0].position".
+ * Furthermore, we'll need to fix the state-var's size/datatype info.
+ */
+
+ if (p->Type == PROGRAM_UNIFORM ||
+ p->Type == PROGRAM_SAMPLER) {
+ _mesa_append_uniform(shProg->Uniforms, p->Name, prog->Target, i);
}
- ASSERT(j >= 0);
-
- size = p->Size;
- while (size > 0) {
- map[i] = j;
- i++;
- j++;
- size -= 4;
+ if (p->Type == PROGRAM_SAMPLER) {
+ /* Allocate a new sampler index */
+ GLuint sampNum = *numSamplers;
+ GLuint oldSampNum = (GLuint) prog->Parameters->ParameterValues[i][0];
+ assert(oldSampNum < MAX_SAMPLERS);
+ samplerMap[oldSampNum] = sampNum;
+ (*numSamplers)++;
}
-
}
-#if 0
- printf("================ post link uniforms ===============\n");
- _mesa_print_parameter_list(shProg->Uniforms);
-#endif
-#if 0
- {
- GLuint i;
- for (i = 0; i < prog->Parameters->NumParameters; i++) {
- printf("map[%d] = %d\n", i, map[i]);
- }
- _mesa_print_parameter_list(shProg->Uniforms);
- }
-#endif
-
- /* OK, now scan the program/shader instructions looking for uniform vars,
+ /* OK, now scan the program/shader instructions looking for sampler vars,
* replacing the old index with the new index.
*/
+ prog->SamplersUsed = 0x0;
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
- GLuint j;
-
- if (is_uniform(inst->DstReg.File)) {
- inst->DstReg.Index = map[ inst->DstReg.Index ];
- }
-
- for (j = 0; j < 3; j++) {
- if (is_uniform(inst->SrcReg[j].File)) {
- inst->SrcReg[j].Index = map[ inst->SrcReg[j].Index ];
- }
- }
-
- if (inst->Opcode == OPCODE_TEX ||
- inst->Opcode == OPCODE_TXB ||
- inst->Opcode == OPCODE_TXP) {
+ if (_mesa_is_tex_instruction(inst->Opcode)) {
/*
printf("====== remap sampler from %d to %d\n",
inst->Sampler, map[ inst->Sampler ]);
*/
- inst->Sampler = map[ inst->Sampler ];
+ /* here, texUnit is really samplerUnit */
+ inst->TexSrcUnit = samplerMap[inst->TexSrcUnit];
+ prog->SamplerTargets[inst->TexSrcUnit] = inst->TexSrcTarget;
+ prog->SamplersUsed |= (1 << inst->TexSrcUnit);
}
}
- free(map);
-
- return GL_TRUE;
}
@@ -329,10 +254,8 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
* glVertex/position.
*/
for (attr = 1; attr < MAX_VERTEX_ATTRIBS; attr++) {
- if (((1 << attr) & usedAttributes) == 0) {
- usedAttributes |= (1 << attr);
+ if (((1 << attr) & usedAttributes) == 0)
break;
- }
}
if (attr == MAX_VERTEX_ATTRIBS) {
/* too many! XXX record error log */
@@ -409,36 +332,6 @@ _slang_remap_attribute(struct gl_program *prog, GLuint oldAttrib, GLuint newAttr
-/**
- * Scan program for texture instructions, lookup sampler/uniform's value
- * to determine which texture unit to use.
- * Also, update the program's TexturesUsed[] array.
- */
-void
-_slang_resolve_samplers(struct gl_shader_program *shProg,
- struct gl_program *prog)
-{
- GLuint i;
-
- for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
- prog->TexturesUsed[i] = 0;
-
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
- if (inst->Opcode == OPCODE_TEX ||
- inst->Opcode == OPCODE_TXB ||
- inst->Opcode == OPCODE_TXP) {
- GLint sampleUnit = (GLint) shProg->Uniforms->ParameterValues[inst->Sampler][0];
- assert(sampleUnit < MAX_TEXTURE_IMAGE_UNITS);
- inst->TexSrcUnit = sampleUnit;
-
- prog->TexturesUsed[inst->TexSrcUnit] |= (1 << inst->TexSrcTarget);
- }
- }
-}
-
-
-
/** cast wrapper */
static struct gl_vertex_program *
vertex_program(struct gl_program *prog)
@@ -479,12 +372,9 @@ link_error(struct gl_shader_program *shProg, const char *msg)
* 2. Varying vars in the two shaders are combined so their locations
* agree between the vertex and fragment stages. They're treated as
* vertex program output attribs and as fragment program input attribs.
- * 3. Uniform vars (including state references, constants, etc) from the
- * vertex and fragment shaders are merged into one group. Recall that
- * GLSL uniforms are shared by all linked shaders.
- * 4. The vertex and fragment programs are cloned and modified to update
- * src/dst register references so they use the new, linked uniform/
- * varying storage locations.
+ * 3. The vertex and fragment programs are cloned and modified to update
+ * src/dst register references so they use the new, linked varying
+ * storage locations.
*/
void
_slang_link(GLcontext *ctx,
@@ -493,11 +383,12 @@ _slang_link(GLcontext *ctx,
{
const struct gl_vertex_program *vertProg;
const struct gl_fragment_program *fragProg;
+ GLuint numSamplers = 0;
GLuint i;
_mesa_clear_shader_program_data(ctx, shProg);
- shProg->Uniforms = _mesa_new_parameter_list();
+ shProg->Uniforms = _mesa_new_uniform_list();
shProg->Varying = _mesa_new_parameter_list();
/**
@@ -518,48 +409,35 @@ _slang_link(GLcontext *ctx,
* Make copies of the vertex/fragment programs now since we'll be
* changing src/dst registers after merging the uniforms and varying vars.
*/
+ _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL);
if (vertProg) {
- shProg->VertexProgram
- = vertex_program(_mesa_clone_program(ctx, &vertProg->Base));
- }
- else {
- shProg->VertexProgram = NULL;
+ struct gl_vertex_program *linked_vprog =
+ vertex_program(_mesa_clone_program(ctx, &vertProg->Base));
+ shProg->VertexProgram = linked_vprog; /* refcount OK */
+ ASSERT(shProg->VertexProgram->Base.RefCount == 1);
}
+ _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL);
if (fragProg) {
- shProg->FragmentProgram
- = fragment_program(_mesa_clone_program(ctx, &fragProg->Base));
- }
- else {
- shProg->FragmentProgram = NULL;
+ struct gl_fragment_program *linked_fprog =
+ fragment_program(_mesa_clone_program(ctx, &fragProg->Base));
+ shProg->FragmentProgram = linked_fprog; /* refcount OK */
+ ASSERT(shProg->FragmentProgram->Base.RefCount == 1);
}
+ /* link varying vars */
if (shProg->VertexProgram)
link_varying_vars(shProg, &shProg->VertexProgram->Base);
if (shProg->FragmentProgram)
link_varying_vars(shProg, &shProg->FragmentProgram->Base);
+ /* link uniform vars */
if (shProg->VertexProgram)
- link_uniform_vars(shProg, &shProg->VertexProgram->Base);
+ link_uniform_vars(shProg, &shProg->VertexProgram->Base, &numSamplers);
if (shProg->FragmentProgram)
- link_uniform_vars(shProg, &shProg->FragmentProgram->Base);
-
- /* The vertex and fragment programs share a common set of uniforms now */
- if (shProg->VertexProgram) {
- _mesa_free_parameter_list(shProg->VertexProgram->Base.Parameters);
- shProg->VertexProgram->Base.Parameters = shProg->Uniforms;
- }
- if (shProg->FragmentProgram) {
- _mesa_free_parameter_list(shProg->FragmentProgram->Base.Parameters);
- shProg->FragmentProgram->Base.Parameters = shProg->Uniforms;
- }
+ link_uniform_vars(shProg, &shProg->FragmentProgram->Base, &numSamplers);
- if (shProg->VertexProgram) {
- _slang_resolve_samplers(shProg, &shProg->VertexProgram->Base);
- }
- if (shProg->FragmentProgram) {
- _slang_resolve_samplers(shProg, &shProg->FragmentProgram->Base);
- }
+ /*_mesa_print_uniforms(shProg->Uniforms);*/
if (shProg->VertexProgram) {
if (!_slang_resolve_attributes(shProg, &shProg->VertexProgram->Base)) {