diff options
author | Brian Paul <[email protected]> | 2009-07-29 20:07:41 -0600 |
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committer | Brian Paul <[email protected]> | 2009-07-29 20:07:41 -0600 |
commit | 9d0b8d72d8d704ff4d8e10448b60cbb42f07eecb (patch) | |
tree | 86b13d3647665a05cd3b3237abee8565e25da5b5 /src/mesa/shader/slang/slang_link.c | |
parent | 0723cd1b0a8a76808844a2216d709f56fbad88e2 (diff) |
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Previously, the FOGC attribute contained the fragment fog coord, front/back-
face flag and the gl_PointCoord.xy values. Now each of those things are
separate fragment program attributes. This simplifies quite a few things in
Mesa and gallium.
Need to test i965 driver and fix up point coord handling in the gallium/draw
module...
Diffstat (limited to 'src/mesa/shader/slang/slang_link.c')
-rw-r--r-- | src/mesa/shader/slang/slang_link.c | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index f6032d1e9ad..6c19fc895b3 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -484,20 +484,6 @@ _slang_update_inputs_outputs(struct gl_program *prog) for (j = 0; j < numSrc; j++) { if (inst->SrcReg[j].File == PROGRAM_INPUT) { prog->InputsRead |= 1 << inst->SrcReg[j].Index; - if (prog->Target == GL_FRAGMENT_PROGRAM_ARB && - inst->SrcReg[j].Index == FRAG_ATTRIB_FOGC) { - /* The fragment shader FOGC input is used for fog, - * front-facing and sprite/point coord. - */ - struct gl_fragment_program *fp = fragment_program(prog); - const GLint swz = GET_SWZ(inst->SrcReg[j].Swizzle, 0); - if (swz == SWIZZLE_X) - fp->UsesFogFragCoord = GL_TRUE; - else if (swz == SWIZZLE_Y) - fp->UsesFrontFacing = GL_TRUE; - else if (swz == SWIZZLE_Z || swz == SWIZZLE_W) - fp->UsesPointCoord = GL_TRUE; - } } else if (inst->SrcReg[j].File == PROGRAM_ADDRESS) { maxAddrReg = MAX2(maxAddrReg, (GLuint) (inst->SrcReg[j].Index + 1)); |