diff options
author | Brian Paul <[email protected]> | 2009-02-20 13:44:43 -0700 |
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committer | Brian Paul <[email protected]> | 2009-02-20 13:44:43 -0700 |
commit | 0ea95ae7420b4217b5c10c7593eb2e08e971bf72 (patch) | |
tree | ef9c5bf4a9743ebb5dd82d3408b6050635e52f29 /src/mesa/shader/slang/slang_link.c | |
parent | 44e018c09e7aeba9fd9f4c380da224bd6622c470 (diff) |
glsl: use new IR opcodes for TEX instructions with shadow comparison
Such TEX instructions will have the TexShadow flag set.
The gl_program::ShadowSamplers field is now set in the linker. We missed
that before.
Diffstat (limited to 'src/mesa/shader/slang/slang_link.c')
-rw-r--r-- | src/mesa/shader/slang/slang_link.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 152e97a668d..bcabe71bfad 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -295,6 +295,9 @@ link_uniform_vars(GLcontext *ctx, inst->TexSrcUnit = newSampNum; prog->SamplerTargets[newSampNum] = inst->TexSrcTarget; prog->SamplersUsed |= (1 << newSampNum); + if (inst->TexShadow) { + prog->ShadowSamplers |= (1 << newSampNum); + } } } } |