diff options
author | Brian Paul <[email protected]> | 2006-11-17 19:06:32 +0000 |
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committer | Brian Paul <[email protected]> | 2006-11-17 19:06:32 +0000 |
commit | 08d64dfbf623e21e4647ea8546283c42a15acecc (patch) | |
tree | 70d19467da8ac090c8e00a43c2ea171ece2106a5 /src/mesa/shader/slang/slang_execute.h | |
parent | 83f52ffc529375c36f8822370739da587797e45b (diff) |
reindent, doxygen-style comments
Diffstat (limited to 'src/mesa/shader/slang/slang_execute.h')
-rw-r--r-- | src/mesa/shader/slang/slang_execute.h | 66 |
1 files changed, 43 insertions, 23 deletions
diff --git a/src/mesa/shader/slang/slang_execute.h b/src/mesa/shader/slang/slang_execute.h index cb152c71420..138f1393081 100644 --- a/src/mesa/shader/slang/slang_execute.h +++ b/src/mesa/shader/slang/slang_execute.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * @@ -22,7 +22,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#if !defined SLANG_EXECUTE_H +#ifndef SLANG_EXECUTE_H #define SLANG_EXECUTE_H #include "slang_assemble.h" @@ -31,55 +31,75 @@ extern "C" { #endif + +/** + * A memory location + */ typedef union slang_machine_slot_ { - GLfloat _float; - GLuint _addr; + GLfloat _float; + GLuint _addr; } slang_machine_slot; #define SLANG_MACHINE_GLOBAL_SIZE 3072 #define SLANG_MACHINE_STACK_SIZE 1024 #define SLANG_MACHINE_MEMORY_SIZE (SLANG_MACHINE_GLOBAL_SIZE + SLANG_MACHINE_STACK_SIZE) + #if defined(USE_X86_ASM) || defined(SLANG_X86) +/** + * Extra machine state for x86 execution. + */ typedef struct { - GLvoid (* compiled_func) (struct slang_machine_ *); - GLuint esp_restore; - GLshort fpucntl_rnd_neg; - GLshort fpucntl_restore; + GLvoid(*compiled_func) (struct slang_machine_ *); + GLuint esp_restore; + GLshort fpucntl_rnd_neg; + GLshort fpucntl_restore; } slang_machine_x86; #endif + +/** + * Runtime shader machine state. + */ typedef struct slang_machine_ { - GLuint ip; /* instruction pointer, for flow control */ - GLuint sp; /* stack pointer, for stack access */ - GLuint bp; /* base pointer, for local variable access */ - GLuint kill; /* discard the fragment */ - GLuint exit; /* terminate the shader */ - slang_machine_slot mem[SLANG_MACHINE_MEMORY_SIZE]; - struct slang_info_log_ *infolog; /* printMESA() support */ + GLuint ip; /**< instruction pointer, for flow control */ + GLuint sp; /**< stack pointer, for stack access */ + GLuint bp; /**< base pointer, for local variable access */ + GLboolean kill; /**< discard the fragment? */ + GLboolean exit; /**< terminate the shader */ + /** Machine memory */ + slang_machine_slot mem[SLANG_MACHINE_MEMORY_SIZE]; + struct slang_info_log_ *infolog; /**< printMESA() support */ #if defined(USE_X86_ASM) || defined(SLANG_X86) - slang_machine_x86 x86; + slang_machine_x86 x86; #endif } slang_machine; -GLvoid slang_machine_ctr (slang_machine *); -GLvoid slang_machine_dtr (slang_machine *); -void slang_machine_init (slang_machine *); +extern GLvoid +slang_machine_ctr(slang_machine *); + +extern GLvoid +slang_machine_dtr(slang_machine *); + +extern void +slang_machine_init(slang_machine *); + +extern GLboolean +_slang_execute2(const slang_assembly_file *, slang_machine *); -GLboolean -_slang_execute2 (const slang_assembly_file *, slang_machine *); #if defined(USE_X86_ASM) || defined(SLANG_X86) -GLboolean _slang_x86_codegen (slang_machine *, slang_assembly_file *, GLuint); +extern GLboolean +_slang_x86_codegen(slang_machine *, slang_assembly_file *, GLuint); #endif + #ifdef __cplusplus } #endif #endif - |