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authorBrian <[email protected]>2007-01-27 20:29:33 -0700
committerBrian <[email protected]>2007-01-27 20:29:33 -0700
commit513325fa32f802ffb3d3c8323ecf8216782620d3 (patch)
treee6b259e04f4f3656023c8609a592b5163cb16ffa /src/mesa/shader/slang/slang_emit.c
parentd6772f157a56bb53b754bb16c98e102b54c82a0e (diff)
Clean-up of var/temp allocation function parameters.
Diffstat (limited to 'src/mesa/shader/slang/slang_emit.c')
-rw-r--r--src/mesa/shader/slang/slang_emit.c30
1 files changed, 9 insertions, 21 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index c3167e36fb3..568b40997db 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -335,15 +335,11 @@ slang_print_ir(const slang_ir_node *n, int indent)
static void
alloc_temp_storage(slang_var_table *vt, slang_ir_node *n, GLint size)
{
- GLint indx;
- GLuint swizzle;
assert(!n->Var);
assert(!n->Store);
assert(size > 0);
- indx = _slang_alloc_temp(vt, size, &swizzle);
- n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, indx, size);
- if (n->Store)
- n->Store->Swizzle = swizzle;
+ n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, size);
+ (void) _slang_alloc_temp(vt, n->Store);
}
@@ -355,8 +351,8 @@ static void
free_temp_storage(slang_var_table *vt, slang_ir_node *n)
{
if (n->Store->File == PROGRAM_TEMPORARY && n->Store->Index >= 0) {
- if (_slang_is_temp(vt, n->Store->Index, n->Store->Swizzle)) {
- _slang_free_temp(vt, n->Store->Index, n->Store->Size, n->Store->Swizzle);
+ if (_slang_is_temp(vt, n->Store)) {
+ _slang_free_temp(vt, n->Store);
/* XXX free(store)? */
n->Store->Index = -1;
n->Store->Size = -1;
@@ -814,15 +810,12 @@ emit_move(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
emit(vt, n->Children[0], prog);
#if PEEPHOLE_OPTIMIZATIONS
- if (inst && _slang_is_temp(vt, n->Children[1]->Store->Index,
- n->Children[1]->Store->Swizzle)) {
+ if (inst && _slang_is_temp(vt, n->Children[1]->Store)) {
/* Peephole optimization:
* Just modify the RHS to put its result into the dest of this
* MOVE operation. Then, this MOVE is a no-op.
*/
- _slang_free_temp(vt, n->Children[1]->Store->Index,
- n->Children[1]->Store->Size,
- n->Children[1]->Store->Swizzle);
+ _slang_free_temp(vt, n->Children[1]->Store);
*n->Children[1]->Store = *n->Children[0]->Store;
/* fixup the prev (RHS) instruction */
assert(n->Children[0]->Store->Index >= 0);
@@ -899,8 +892,7 @@ emit_cond(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
inst->CondUpdate = GL_TRUE;
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store);
- _slang_free_temp(vt, n->Store->Index, n->Store->Size,
- n->Store->Swizzle);
+ _slang_free_temp(vt, n->Store);
inst->Comment = _mesa_strdup("COND expr");
return inst; /* XXX or null? */
}
@@ -940,16 +932,12 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
assert(n->Store->Index < 0);
if (!n->Var || n->Var->isTemp) {
/* a nameless/temporary variable, will be freed after first use */
- GLuint swizzle;
- n->Store->Index = _slang_alloc_temp(vt, n->Store->Size, &swizzle);
- n->Store->Swizzle = swizzle;
+ (void) _slang_alloc_temp(vt, n->Store);
}
else {
/* a regular variable */
- GLuint swizzle;
_slang_add_variable(vt, n->Var);
- n->Store->Index = _slang_alloc_var(vt, n->Store->Size, &swizzle);
- n->Store->Swizzle = swizzle;
+ (void) _slang_alloc_var(vt, n->Store);
/*
printf("IR_VAR_DECL %s %d store %p\n",
(char*) n->Var->a_name, n->Store->Index, (void*) n->Store);