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authorBrian <[email protected]>2007-03-21 15:40:39 -0600
committerBrian <[email protected]>2007-03-21 15:40:39 -0600
commit2500d82d0dc5015dc648067455231b7b963b54a5 (patch)
tree1bdad9cc569670acd7fa5491a0154f39c1c5fd9b /src/mesa/shader/slang/slang_emit.c
parent97c9b3ecc6da6058cf17840f6448617c7dc2be75 (diff)
Support for user-defined structures.
struct == and != operators not finished yet. Struct assignment works though.
Diffstat (limited to 'src/mesa/shader/slang/slang_emit.c')
-rw-r--r--src/mesa/shader/slang/slang_emit.c72
1 files changed, 65 insertions, 7 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 25c107d1ccc..e578c829954 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -771,6 +771,53 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
/**
+ * Emit code for == and != operators. These could normally be handled
+ * by emit_arith() except we need to be able to handle structure comparisons.
+ */
+static struct prog_instruction *
+emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
+{
+ struct prog_instruction *inst;
+
+ assert(n->Opcode == IR_SEQUAL || n->Opcode == IR_SNEQUAL);
+
+ /* gen code for children */
+ emit(emitInfo, n->Children[0]);
+ emit(emitInfo, n->Children[1]);
+
+ assert(n->Children[0]->Store->Size == n->Children[1]->Store->Size);
+
+ /* gen this instruction and src registers */
+ inst = new_instruction(emitInfo,
+ (n->Opcode == IR_SEQUAL) ? OPCODE_SEQ : OPCODE_SNE);
+ if (n->Children[0]->Store->Size > 4) {
+ /* struct compare */
+ _mesa_problem(NULL, "struct compare not implemented!");
+ return NULL;
+ }
+ else {
+ /* small/simple types */
+ storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store);
+ storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Store);
+ }
+
+ /* free temps */
+ free_temp_storage(emitInfo->vt, n->Children[0]);
+ free_temp_storage(emitInfo->vt, n->Children[1]);
+
+ /* result storage */
+ if (!n->Store) {
+ if (!alloc_temp_storage(emitInfo, n, 1)) /* 1 bool */
+ return NULL;
+ }
+ storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
+
+ return inst;
+}
+
+
+
+/**
* Generate code for an IR_CLAMP instruction.
*/
static struct prog_instruction *
@@ -1337,7 +1384,6 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
return NULL;
}
-
if (n->Children[1]->Opcode == IR_FLOAT) {
/* Constant index */
const GLint arrayAddr = n->Children[0]->Store->Index;
@@ -1365,7 +1411,16 @@ emit_struct_field(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store->Index = _slang_alloc_statevar(n, emitInfo->prog->Parameters);
}
else {
- _mesa_problem(NULL, "structs/fields not supported yet");
+ GLint offset = n->FieldOffset / 4;
+ assert(n->Children[0]->Store->Index >= 0);
+ n->Store->Index = n->Children[0]->Store->Index + offset;
+ if (n->Store->Size == 1) {
+ GLint swz = n->FieldOffset % 4;
+ n->Store->Swizzle = MAKE_SWIZZLE4(swz, swz, swz, swz);
+ }
+ else {
+ n->Store->Swizzle = SWIZZLE_XYZW;
+ }
}
return NULL; /* no instruction */
}
@@ -1427,10 +1482,10 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
if (emitInfo->EmitComments) {
/* emit NOP with comment describing the variable's storage location */
char s[1000];
- sprintf(s, "TEMP[%d]%s = %s (size %d)",
+ sprintf(s, "TEMP[%d]%s = variable %s (size %d)",
n->Store->Index,
_mesa_swizzle_string(n->Store->Swizzle, 0, GL_FALSE),
- (char *) n->Var->a_name,
+ (n->Var ? (char *) n->Var->a_name : "anonymous"),
n->Store->Size);
inst = new_instruction(emitInfo, OPCODE_NOP);
inst->Comment = _mesa_strdup(s);
@@ -1503,8 +1558,6 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
case IR_CROSS:
case IR_MIN:
case IR_MAX:
- case IR_SEQUAL:
- case IR_SNEQUAL:
case IR_SGE:
case IR_SGT:
case IR_SLE:
@@ -1515,6 +1568,11 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
/* trinary operators */
case IR_LRP:
return emit_arith(emitInfo, n);
+
+ case IR_SEQUAL:
+ case IR_SNEQUAL:
+ return emit_compare(emitInfo, n);
+
case IR_CLAMP:
return emit_clamp(emitInfo, n);
case IR_TEX:
@@ -1600,7 +1658,7 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt,
emitInfo.prog = prog;
emitInfo.EmitHighLevelInstructions = ctx->Shader.EmitHighLevelInstructions;
- emitInfo.EmitComments = ctx->Shader.EmitComments;
+ emitInfo.EmitComments = 1+ctx->Shader.EmitComments;
(void) emit(&emitInfo, n);