diff options
author | Michal Krol <[email protected]> | 2006-02-21 12:35:06 +0000 |
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committer | Michal Krol <[email protected]> | 2006-02-21 12:35:06 +0000 |
commit | cc1591667d55a6dbfafbd3d6a7afa9f9288c625d (patch) | |
tree | a3ef92d3a8667e830c94db9441089dbadb45e31a /src/mesa/shader/slang/slang_compile.h | |
parent | 8986e36f368d11bcf3f1938d77b5df69aa2ee11b (diff) |
More GLSL code:
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
Diffstat (limited to 'src/mesa/shader/slang/slang_compile.h')
-rw-r--r-- | src/mesa/shader/slang/slang_compile.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_compile.h b/src/mesa/shader/slang/slang_compile.h index 8c7b96c9702..7695235c21c 100644 --- a/src/mesa/shader/slang/slang_compile.h +++ b/src/mesa/shader/slang/slang_compile.h @@ -60,7 +60,9 @@ typedef struct slang_translation_unit_ struct slang_machine_ *machine;
int free_machine;
slang_atom_pool *atom_pool;
- int free_atom_pool; + int free_atom_pool;
+ slang_export_data_table exp_data;
+ slang_active_uniforms uniforms; } slang_translation_unit; int slang_translation_unit_construct (slang_translation_unit *);
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