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authorBrian Paul <[email protected]>2008-12-12 15:11:08 -0700
committerBrian Paul <[email protected]>2008-12-12 15:11:08 -0700
commit81253be3347312eb7539eb61ee9362f76370eba7 (patch)
tree86dd9adff391dc7f4d1a34fb33c6b845c0a085c9 /src/mesa/shader/slang/slang_compile.h
parent5c0c5e5af9c72c170991f48628673faba85bc6f4 (diff)
mesa: remove unused varpool code in glsl compiler
Diffstat (limited to 'src/mesa/shader/slang/slang_compile.h')
-rw-r--r--src/mesa/shader/slang/slang_compile.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/shader/slang/slang_compile.h b/src/mesa/shader/slang/slang_compile.h
index d0f0bfc8fba..7fb549d33d2 100644
--- a/src/mesa/shader/slang/slang_compile.h
+++ b/src/mesa/shader/slang/slang_compile.h
@@ -53,12 +53,6 @@ typedef enum slang_unit_type_
} slang_unit_type;
-typedef struct slang_var_pool_
-{
- GLuint next_addr;
-} slang_var_pool;
-
-
typedef struct slang_code_unit_
{
slang_variable_scope vars;
@@ -86,7 +80,6 @@ typedef struct slang_code_object_
{
slang_code_unit builtin[SLANG_BUILTIN_TOTAL];
slang_code_unit unit;
- slang_var_pool varpool;
slang_atom_pool atompool;
} slang_code_object;