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authorBrian <[email protected]>2007-01-05 16:02:45 -0700
committerBrian <[email protected]>2007-01-05 16:02:45 -0700
commit5cf7326132a37f11357b5cb31bcc9238fef5b54c (patch)
tree8d92595241072e8aebba501c68b544ef8b4e13eb /src/mesa/shader/slang/slang_compile.c
parentb2ab693d68f2ba1358b9c3f8bab53b9ebfb586fe (diff)
Checkpoint glsl compiler work: sampler uniforms now implemented, linked properly.
Diffstat (limited to 'src/mesa/shader/slang/slang_compile.c')
-rw-r--r--src/mesa/shader/slang/slang_compile.c67
1 files changed, 8 insertions, 59 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index da77de709c3..711849d72f9 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -803,25 +803,7 @@ parse_child_operation(slang_parse_ctx * C, slang_output_ctx * O,
slang_operation *ch;
/* grow child array */
-#if 000
- oper->children = (slang_operation *)
- slang_alloc_realloc(oper->children,
- oper->num_children * sizeof(slang_operation),
- (oper->num_children + 1) * sizeof(slang_operation));
- if (oper->children == NULL) {
- slang_info_log_memory(C->L);
- return 0;
- }
-
- ch = &oper->children[oper->num_children];
- if (!slang_operation_construct(ch)) {
- slang_info_log_memory(C->L);
- return 0;
- }
- oper->num_children++;
-#else
ch = slang_operation_grow(&oper->num_children, &oper->children);
-#endif
if (statement)
return parse_statement(C, O, ch);
return parse_expression(C, O, ch);
@@ -860,44 +842,6 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
/* local variable declaration, individual declarators are stored as
* children identifiers
*/
-#if 000
- oper->type = slang_oper_variable_decl;
- {
- const unsigned int first_var = O->vars->num_variables;
-
- /* parse the declaration, note that there can be zero or more
- * than one declarators
- */
- if (!parse_declaration(C, O))
- return 0;
- if (first_var < O->vars->num_variables) {
- const unsigned int num_vars = O->vars->num_variables - first_var;
- unsigned int i;
-
- oper->children = (slang_operation *)
- slang_alloc_malloc(num_vars * sizeof(slang_operation));
- if (oper->children == NULL) {
- slang_info_log_memory(C->L);
- return 0;
- }
- for (oper->num_children = 0; oper->num_children < num_vars;
- oper->num_children++) {
- if (!slang_operation_construct
- (&oper->children[oper->num_children])) {
- slang_info_log_memory(C->L);
- return 0;
- }
- }
- for (i = first_var; i < O->vars->num_variables; i++) {
- slang_operation *o = &oper->children[i - first_var];
- o->type = slang_oper_identifier;
- o->locals->outer_scope = O->vars;
- o->a_id = O->vars->variables[i].a_name;
- }
- }
- }
-#else
-
oper->type = slang_oper_block_no_new_scope;
{
const unsigned int first_var = O->vars->num_variables;
@@ -925,9 +869,6 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
}
}
}
-
-
-#endif
break;
case OP_ASM:
/* the __asm statement, parse the mnemonic and all its arguments
@@ -1776,6 +1717,11 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
return 0;
}
+#if 1
+ if (C->global_scope && O->program)
+ _slang_codegen_global_variable(var, O->program);
+#endif
+
/* allocate global address space for a variable with a known size */
if (C->global_scope
&& !(var->type.specifier.type == slang_spec_array
@@ -2309,6 +2255,9 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
= (struct gl_program **) malloc(sizeof(struct gl_program*));
shader->Programs[0] = _mesa_new_program(ctx, progTarget, 1);
shader->NumPrograms = 1;
+
+ shader->Programs[0]->Parameters = _mesa_new_parameter_list();
+ shader->Programs[0]->Varying = _mesa_new_parameter_list();
}
slang_info_log_construct(&info_log);