diff options
author | Brian Paul <[email protected]> | 2009-12-29 10:11:26 -0700 |
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committer | Brian Paul <[email protected]> | 2009-12-29 10:11:29 -0700 |
commit | 4f481cb87ae948852effde2fa4d997c007afd99c (patch) | |
tree | f7496df247793500a446e98afaffb3ce9bedb3b0 /src/mesa/shader/slang/slang_codegen.h | |
parent | 639e7a140e430aa8839c652459eddc9a4b79f9c6 (diff) |
glsl: added uniform initializer check
GLSL 1.10 disallows initializers for uniforms but GLSL 1.20 and later
allows them. This patch uses the #version directive to allow/disallow
uniform initializers.
This addresses bug 25807, but piglit also needs to be fixed to specify
the GLSL version in the shader.
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.h')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h index ee3be55a459..461633fe346 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/shader/slang/slang_codegen.h @@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_ struct gl_sl_pragmas *pragmas; slang_var_table *vartable; slang_info_log *log; + GLboolean allow_uniform_initializers; /* current loop stack */ const slang_operation *LoopOperStack[MAX_LOOP_DEPTH]; |