diff options
author | Brian Paul <[email protected]> | 2009-06-23 13:33:28 -0600 |
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committer | Brian Paul <[email protected]> | 2009-06-26 13:16:33 -0600 |
commit | 2102e301a7f218c26878deaed2d94c15cd53f292 (patch) | |
tree | 4f98c71b87c7eeb70a1ce9f8430a0e348807ef4a /src/mesa/shader/slang/slang_codegen.h | |
parent | 541594b04432710b5dba74277443420c9aa97e04 (diff) |
glsl: fix a bug involving 'continue' in 'for' loops
Need to execute the for loop's increment code before we continue.
Add a slang_assemble_ctx::CurLoopOper field to keep track of the containing
loop and avoid the "cont if true" path in this situation.
Plus, assorted clean-ups.
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.h')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h index bb736585aa1..64418d527b7 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/shader/slang/slang_codegen.h @@ -40,6 +40,7 @@ typedef struct slang_assemble_ctx_ slang_var_table *vartable; slang_info_log *log; struct slang_label_ *curFuncEndLabel; + const slang_operation *CurLoopOper; struct slang_ir_node_ *CurLoop; struct slang_function_ *CurFunction; GLboolean UnresolvedRefs; |