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authorJouk <joukj@tarantella.(none)>2007-06-08 13:38:24 +0200
committerJouk <joukj@tarantella.(none)>2007-06-08 13:38:24 +0200
commit55f8b7053065ce88296608071feed6f9540f6c0d (patch)
tree86ac301ed5805c895985040caf56f857de017233 /src/mesa/shader/slang/slang_codegen.c
parent518f9168862b2096278ae14a65c8c854c208e004 (diff)
parent7b559a91028d297b34df9ec939bd4d00fad6027c (diff)
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c32
1 files changed, 29 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index cf32b501a62..02260d3422e 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2863,9 +2863,35 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
* MAX2(var->array_len, 1);
if (prog) {
/* user-defined uniform */
- GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName,
- size, datatype);
- store = _slang_new_ir_storage(PROGRAM_UNIFORM, uniformLoc, size);
+ if (datatype == GL_NONE) {
+ if (var->type.specifier.type == SLANG_SPEC_STRUCT) {
+ _mesa_problem(NULL, "user-declared uniform structs not supported yet");
+ /* XXX what we need to do is unroll the struct into its
+ * basic types, creating a uniform variable for each.
+ * For example:
+ * struct foo {
+ * vec3 a;
+ * vec4 b;
+ * };
+ * uniform foo f;
+ *
+ * Should produce uniforms:
+ * "f.a" (GL_FLOAT_VEC3)
+ * "f.b" (GL_FLOAT_VEC4)
+ */
+ }
+ else {
+ slang_info_log_error(A->log,
+ "invalid datatype for uniform variable %s",
+ (char *) var->a_name);
+ }
+ return GL_FALSE;
+ }
+ else {
+ GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName,
+ size, datatype);
+ store = _slang_new_ir_storage(PROGRAM_UNIFORM, uniformLoc, size);
+ }
}
else {
/* pre-defined uniform, like gl_ModelviewMatrix */