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authorBrian Paul <[email protected]>2008-11-10 11:42:42 -0700
committerBrian Paul <[email protected]>2008-11-10 12:39:36 -0700
commit379ff8c9567940ebff44870cf7b0202882445fa6 (patch)
tree294a9b228abb0ac13180c8890e2e072d1414fe73 /src/mesa/shader/slang/slang_codegen.c
parent242c0cb543183682f4f023a6f1948630dc5bae09 (diff)
mesa: initial support for uniform variable initializers.
This lets one specify initial values for uniforms in the code, avoiding the need to call glUniform() in some cases.
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c27
1 files changed, 22 insertions, 5 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index ea35d679694..8ab1fa8f2a6 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3708,11 +3708,6 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
const GLint totalSize = array_size(size, var->array_len);
const GLuint swizzle = _slang_var_swizzle(totalSize, 0);
- if (var->initializer) {
- slang_info_log_error(A->log, "illegal initializer for uniform '%s'", varName);
- return GL_FALSE;
- }
-
if (prog) {
/* user-defined uniform */
if (datatype == GL_NONE) {
@@ -3737,6 +3732,12 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
* "f.a" (GL_FLOAT_VEC3)
* "f.b" (GL_FLOAT_VEC4)
*/
+
+ if (var->initializer) {
+ slang_info_log_error(A->log,
+ "unsupported initializer for uniform '%s'", varName);
+ return GL_FALSE;
+ }
}
else {
slang_info_log_error(A->log,
@@ -3750,6 +3751,22 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
totalSize, datatype);
store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc,
totalSize, swizzle);
+ if (var->initializer) {
+ _slang_simplify(var->initializer, &A->space, A->atoms);
+ if (var->initializer->type == SLANG_OPER_LITERAL_FLOAT ||
+ var->initializer->type == SLANG_OPER_LITERAL_INT) {
+ /* simple float/vector initializer */
+ GLfloat *uniformValue =
+ prog->Parameters->ParameterValues[uniformLoc];
+ COPY_4V(uniformValue, var->initializer->literal);
+ }
+ else {
+ /* complex initializer */
+ slang_info_log_error(A->log,
+ "unsupported initializer for uniform '%s'", varName);
+ return GL_FALSE;
+ }
+ }
}
}
else {