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authorBrian <[email protected]>2007-03-22 16:07:14 -0600
committerBrian <[email protected]>2007-03-22 16:07:14 -0600
commite6aeb24b23097024ba60e1c49239a18692f781e1 (patch)
tree0e07b8bd5f798fde7d7b49e4e10c23679263ec0b /src/mesa/shader/slang/slang_codegen.c
parent0aad9e262784b0f2ac85afdce88414c986dae2f7 (diff)
Overhaul emit_compare() function.
Previously, comparing vec2, vec3, vec4 was broken. Added IR_EQUAL, IR_NOTEQUAL nodes/operators to compute boolean equality/inequality vs. IR_SEQUAL/IR_SNEQUAL which work component-wise. Use IR_EQUAL/IR_NOTEQUAL for the == and != operators. To compute vec4 equality, use SNE, DP4, SEQ instruction sequence.
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 89a891562ea..f1be713c05b 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2369,11 +2369,11 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
return new_node0(IR_KILL);
case SLANG_OPER_EQUAL:
- return new_node2(IR_SEQUAL,
+ return new_node2(IR_EQUAL,
_slang_gen_operation(A, &oper->children[0]),
_slang_gen_operation(A, &oper->children[1]));
case SLANG_OPER_NOTEQUAL:
- return new_node2(IR_SNEQUAL,
+ return new_node2(IR_NOTEQUAL,
_slang_gen_operation(A, &oper->children[0]),
_slang_gen_operation(A, &oper->children[1]));
case SLANG_OPER_GREATER: