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authorBrian Paul <[email protected]>2008-05-20 10:59:18 -0600
committerBrian Paul <[email protected]>2008-05-20 10:59:18 -0600
commitb6fb0940c226373ac235a5d327d3fcfd742bc6b9 (patch)
treee7b3b55eb59eacc3128677f58c7d93a9fe8e0657 /src/mesa/shader/slang/slang_codegen.c
parentc6b36e5498cf6593daf001123cacec4ccaf305ca (diff)
fix incorrect sampler numbering/indexing.
All samplers indexes were zero.
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 8e4c10ff432..d19d5a0abb6 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2841,8 +2841,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
* store->Index = sampler number (0..7, typically)
* store->Size = texture type index (1D, 2D, 3D, cube, etc)
*/
- const GLint sampNum = A->numSamplers++;
- _mesa_add_sampler(prog->Parameters, varName, datatype, sampNum);
+ GLint sampNum = _mesa_add_sampler(prog->Parameters, varName, datatype);
store = _slang_new_ir_storage(PROGRAM_SAMPLER, sampNum, texIndex);
if (dbg) printf("SAMPLER ");
}