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authorBrian Paul <[email protected]>2008-11-12 16:47:03 -0700
committerBrian Paul <[email protected]>2008-11-13 18:19:12 -0700
commite556cc82f83716a734ed9d76356ba49bb670004f (patch)
treeceec1542f3354dfc59be034fc0fb35eddb4d8844 /src/mesa/shader/slang/slang_builtin.c
parent47b883e42ba5f6948ce8050d5a3c7849ba2a1cec (diff)
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Diffstat (limited to 'src/mesa/shader/slang/slang_builtin.c')
-rw-r--r--src/mesa/shader/slang/slang_builtin.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index fdcd3714a5c..20fafee4b9e 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -80,9 +80,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
{ "gl_TextureMatrixTranspose", STATE_TEXTURE_MATRIX, 0 },
{ "gl_TextureMatrixInverseTranspose", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE },
- /* XXX verify these!!! */
{ "gl_NormalMatrix", STATE_MODELVIEW_MATRIX, STATE_MATRIX_TRANSPOSE },
- { "__NormalMatrixTranspose", STATE_MODELVIEW_MATRIX, 0 },
{ NULL, 0, 0 }
};