diff options
author | Brian Paul <[email protected]> | 2008-05-18 16:17:50 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-05-18 16:17:50 -0600 |
commit | 54fbd8bbd4e5a484d59907bae852908e3a8b8f3c (patch) | |
tree | 2e45fac3c2505fe1131ed38e45110e1319f49806 /src/mesa/shader/slang/slang_builtin.c | |
parent | b4219e35e2de783ca03e53c311a8a56f8b633aa1 (diff) | |
parent | a0bfeb0c3ca58a1f4d978f2aaa343ed4009de079 (diff) |
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Diffstat (limited to 'src/mesa/shader/slang/slang_builtin.c')
-rw-r--r-- | src/mesa/shader/slang/slang_builtin.c | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 1081d8ff8db..f0f59aa87a1 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -250,7 +250,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } } else if (strcmp(var, "gl_FrontLightModelProduct") == 0) { - if (strcmp(field, "ambient") == 0) { + if (strcmp(field, "sceneColor") == 0) { tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; tokens[1] = 0; } @@ -259,7 +259,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } } else if (strcmp(var, "gl_BackLightModelProduct") == 0) { - if (strcmp(field, "ambient") == 0) { + if (strcmp(field, "sceneColor") == 0) { tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; tokens[1] = 1; } @@ -397,6 +397,8 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, * var.field * var[i].field * var[i][j] + * + * \return -1 upon error, else position in paramList of the state var/data */ GLint _slang_alloc_statevar(slang_ir_node *n, @@ -414,9 +416,13 @@ _slang_alloc_statevar(slang_ir_node *n, if (n->Opcode == IR_ELEMENT) { /* XXX can only handle constant indexes for now */ - assert(n->Children[1]->Opcode == IR_FLOAT); - index1 = (GLint) n->Children[1]->Value[0]; - n = n->Children[0]; + if (n->Children[1]->Opcode == IR_FLOAT) { + index1 = (GLint) n->Children[1]->Value[0]; + n = n->Children[0]; + } + else { + return -1; + } } if (n->Opcode == IR_ELEMENT) { |