diff options
author | michal <michal@transistor.(none)> | 2009-12-10 01:03:15 +0100 |
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committer | michal <michal@transistor.(none)> | 2009-12-10 01:03:15 +0100 |
commit | 068596c9a7e8d330ffdff8ad8700bd6093b5bdea (patch) | |
tree | 9a7cab7a0c44d83169f59ac3aa4ac2b60e8c7acb /src/mesa/shader/slang/library | |
parent | 77a0a3e5ca5dfa951056d9054b4147e3ea0965f3 (diff) |
Build mesa glsl with make.
Still don't know how to add glsl to mesa dependencies.
Diffstat (limited to 'src/mesa/shader/slang/library')
-rw-r--r-- | src/mesa/shader/slang/library/Makefile | 55 |
1 files changed, 17 insertions, 38 deletions
diff --git a/src/mesa/shader/slang/library/Makefile b/src/mesa/shader/slang/library/Makefile index 5033d887c5b..c6964512bfe 100644 --- a/src/mesa/shader/slang/library/Makefile +++ b/src/mesa/shader/slang/library/Makefile @@ -4,9 +4,7 @@ TOP = ../../../../.. include $(TOP)/configs/current -INCDIR = $(TOP)/include - -LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) +GLSL_CL = $(TOP)/src/glsl/apps/compile # # targets @@ -14,33 +12,14 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) .PHONY: default clean -default: syntax builtin +default: builtin clean: - -rm -f syn_to_c gc_to_bin *_syn.h *_gc.h - -syntax: slang_shader_syn.h + -rm -f *_gc.h builtin: builtin_110 builtin_120 # -# executables -# - -syn_to_c: syn_to_c.c - $(CC) syn_to_c.c -o syn_to_c - -gc_to_bin: gc_to_bin.c slang_shader_syn.h - $(CC) gc_to_bin.c -o gc_to_bin - -# -# syntax scripts -# - -slang_shader_syn.h: syn_to_c slang_shader.syn - ./syn_to_c slang_shader.syn > slang_shader_syn.h - -# # builtin library sources # @@ -49,24 +28,24 @@ builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h -slang_120_core_gc.h: gc_to_bin slang_120_core.gc - ./gc_to_bin 1 slang_120_core.gc slang_120_core_gc.h +slang_120_core_gc.h: slang_120_core.gc + $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h -slang_builtin_120_common_gc.h: gc_to_bin slang_builtin_120_common.gc - ./gc_to_bin 1 slang_builtin_120_common.gc slang_builtin_120_common_gc.h +slang_builtin_120_common_gc.h: slang_builtin_120_common.gc + $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h -slang_builtin_120_fragment_gc.h: gc_to_bin slang_builtin_120_fragment.gc - ./gc_to_bin 1 slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h +slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc + $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h -slang_common_builtin_gc.h: gc_to_bin slang_common_builtin.gc - ./gc_to_bin 1 slang_common_builtin.gc slang_common_builtin_gc.h +slang_common_builtin_gc.h: slang_common_builtin.gc + $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h -slang_core_gc.h: gc_to_bin slang_core.gc - ./gc_to_bin 1 slang_core.gc slang_core_gc.h +slang_core_gc.h: slang_core.gc + $(GLSL_CL) fragment slang_core.gc slang_core_gc.h -slang_fragment_builtin_gc.h: gc_to_bin slang_fragment_builtin.gc - ./gc_to_bin 1 slang_fragment_builtin.gc slang_fragment_builtin_gc.h +slang_fragment_builtin_gc.h: slang_fragment_builtin.gc + $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h -slang_vertex_builtin_gc.h: gc_to_bin slang_vertex_builtin.gc - ./gc_to_bin 2 slang_vertex_builtin.gc slang_vertex_builtin_gc.h +slang_vertex_builtin_gc.h: slang_vertex_builtin.gc + $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h |